With the emergence of virtual reality, sports industry is quickly adapting to technological advances. In this episode, we discuss the incorporation of VR in sports broadcasts, how VR is already changing the sports media landscape, the NBA and UEFA’s attempts to incorporate VR in basketball and football, and virtual reality’s potential for future sporting events.
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Sources and further reading:
Fuchs, P., Moreau, G., & Guitton, P. (2011). Virtual reality. CRC Press.
Joshi, N. (2019). Revolutionizing Sports With Augmented Reality. Forbes. Retrieved from https://www.forbes.com/sites/cognitiveworld/2019/10/26/revolutionizing-sports-with-augmented-reality/?sh=77c5e0df1416.
Kalmenson, J. (2016). Virtual Reality May Be the Next Ubiquitous Sports Broadcast Platform. Medium. Retrieved from https://virtualrealitypop.com/virtual-reality-may-be-the-next-ubiquitous-platform-in-sports-media-135cb40ed65.
Liwei, L. (2012). Applications of Computer Virtual Reality Technology in Modern Sports. 2012 Fourth International Symposium On Information Science And Engineering. https://doi.org/10.1109/isise.2012.87
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