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BlizzPro

A podcast
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BlizzPro

BlizzPro

Episodes
BlizzPro

BlizzPro

A podcast
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Episodes of BlizzPro

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Sam, Ally, and Tannlin sit down to discuss the recently implemented level scaling. Allowing players to complete the story line in a zone without out-leveling the area, or even allow skipping entire expansion’s leveling zones in favor of more a
Tannlin makes a permanent return to the show, joining Sam and Ally to discuss gate-keeping, how players use external tools to develop arbitrary hurdles to ensure success in-game which can breed a less-than-pleasant environment for less progres
Sam and Ally talk about the fine line that players often tow between cleverly leveraging game mechanics and delving into exploits.The show is recorded every other Tuesday. You can listen here or find us on Stitcher,  iTunes, or Google Play. I
Ally and Sam sit down with a guest co-host, Tannlin, to discuss the recently announced Classic Servers to be seen at an unknown date in the future. The trio discusses what they, as non-vanilla players, would like or expect to see on these spec
Ally and Sam are fresh from BlizzCon 2017 with lots of announcements, new features coming in Patch 7.3.5 and what we’ll see in the next expansion Battle for Azeroth! Allied races, Classic servers, improved social features, the next iteration o
Ally and Sam are heading to BlizzCon next week! In the this episode we discuss panels we’re looking forward to the most, the looming new expansion announcement and what attending BlizzCon means to us beyond the panels and announcements.The sh
This week Sam and Ally discuss the recent Mythic Dungeon Invitational and a few MDI-related bits from the most recent Developer Q&A with Ion Hazzikostas. The gals discuss the potential future of Mythic Plus as an esport, crossing some fingers
This week Ally and Sam discuss the various options offered to new and returning players. What systems implemented in expansions past live on in Legion. New systems for legion that continue iteration, further bridging the gap in time on Azeroth
This week Sam and Ally discuss the various forms travel has taken over the years in Azeroth and beyond. From hoofing it til level 40 to flying, unintuitive to revamped flight points to the latest instant beacons on Argus.The show will be reco
This week Sam and Ally discuss the many stages of testing throughout the course of game development. QA testers before the game ever gets into the hands of players. This day and age of Early Access for numerous titles on Steam where people pay
This week Ally and Sam take a closer look at some of the new information from the latest live Developer Q&A with Ion Hazzikostas including some much-needed systems updates to battle the ever-daunting RNG gods and how designers are trying to an
This week Ally, Sam, and Katie discuss a bit of the world first race and some of the problems going into the final encounter of Tomb of Sargeras and the roller coaster we sometimes face as players against content not previously tested on the P
This week Ally and Sam discuss the growth of trinkets from stat sticks or invaluable spell resist tools in Vanilla to powerful procs and impressive visual displays that can be tricky to find what is the best for each class and spec.The show
This week the gals reflect on their time in Nighthold, the catch-up changes to Artifact Knowledge research, and item level scaling from raid drops. Sam shares her trials and tribulations with the new scenario, The Deaths of Chromie.The show
The gals sit down to discuss their preferences, or indifferences, when it comes to player narrative as the stories unfold in-game. From nameless heroes contributing to the cause to Commanders leading the charge against opposing forces, to a ge
The gals sit down to talk about the recently announced changes to Mythic Dungeons coming in Patch 7.2.5 as well as reflect on Patch 7.2 in relation to their expectations vs reality as content trickles in.The show will be prerecorded most Tues
Ally, Sam, and Katie discuss power creep as it pertains to Legion. Problems it has posed in expansions past and steps taken to curb it and what that may hold for the future. Will we see another item squish for 8.0 or are there other ways to ke
The girls dive right into it sharing the lows and highs of the patch’s latest offerings in this week’s episode of Arcane Analysis.The show will be prerecorded every Tuesday, and made available Thursday. You can listen here or find us on Stitc
This week the gals sit down and talk about the freshly dropped patch 7.2 and what they’re looking forward to the most.The show will be prerecorded every Tuesday, and made available Wednesday. You can listen here or find us on Stitcher,  iTune
Ally and Sam sit down to talk about the changes made to the presentation of WoW as an esport, the future of arenas on the road to BlizzCon in 2017. Several format changes were introduced for PvP to have a strong presence on par with Blizzard’s
This week Sam and Ally talk about their personal experiences with burnout. From content droughts in expansions past to the current unfamiliar dilemma of burning out from too much to do and learning how to pick your battles and when it’s time t
This week Ally, Katie, and Sam reflect on the first six months of Legion. How some changes to gameplay have differed from previous expansions, and the impact it has made to their investment, from pet battles to professions and elite level raid
This week Ally, Katie, and Sam dip in to dungeons. From leveling to end-game, bridging gear gaps to the experiences before and after the introduction of group finder. The gals discuss the evolution of the role of dungeon loot being a stepping
This week Ally, Katie, and Sam discuss PvP. From it’s humble beginnings in Vanilla to the introduction of Arenas in Burning Crusade; the evolution of PvP gear, spell-tuning and unique talents and what they mean for entry-level and high-end PvP
Welcome to Arcane Analysis, a podcast focused on all things related to World of Warcraft! Each week your hosts Sam, Ally, and Katie will discuss the finer points of raiding, pvp, current esports events, and the game’s ever-evolving design.Th
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