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Two Bit Circus, an Immersive Entertainment Group, Talks Virtual Reality, Tech, and Engineering Fun.

Two Bit Circus, an Immersive Entertainment Group, Talks Virtual Reality, Tech, and Engineering Fun.

Released Monday, 19th October 2015
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Two Bit Circus, an Immersive Entertainment Group, Talks Virtual Reality, Tech, and Engineering Fun.

Two Bit Circus, an Immersive Entertainment Group, Talks Virtual Reality, Tech, and Engineering Fun.

Two Bit Circus, an Immersive Entertainment Group, Talks Virtual Reality, Tech, and Engineering Fun.

Two Bit Circus, an Immersive Entertainment Group, Talks Virtual Reality, Tech, and Engineering Fun.

Monday, 19th October 2015
Good episode? Give it some love!
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Fire, lasers, robots, virtual reality – a short list of the many innovative and extraordinary mediums with which the wizards at Two Bit Circus create stories and experiences. Our guests this week are Brent Bushnell and Nancy Bennett, the CEO and Chief Content Officer at this ridiculous and interdisciplinary creative shop.

We talked to Brent and Nancy about creative collaboration, working across multiple disciplines, arts and science education, the possibilities – and some of the risks even – in virtual reality, innovative immersive experiences, and a whole slew of other topics in this really fun conversation about how Two Bit Circus is reinventing how people play.

Be sure to check out their latest production Steam Carnival Website, November 6-8 in San Fransisco, CA.

In This Episode:

1:05 – Introduction
1:30 – Brent and Nancy Talk Origins
5:45 – The Possibilities of Virtual Reality
13:07 – The Line Between Competition and Collaboration in Emerging Technologies
16:00 – Two Bit Circus on “Ted Talks” -What They Do and Why They Do It
18:20 – STEM – Getting Kids Excited about Science, Technology, Engineering, and Math
21:30 – Liberal Arts Education: Adding Arts to STEM to create “STEAM”
23:00 – How Interdisciplinary Creatives Communicate Well
25:00 – A Day in the Life at Two Bit Circus
28:10 – Steam Carnival – San Fransisco, CA
34:20 – Future of Storytelling: Discovering Other Dimensions
42:00 – Moving from a Consumer Mindset to an Experience Mindset
52:00 – How Will Virtual Reality Effect Our Future?
54:45 – Shifts in Our Humanity as NewTechnologies Emerge
1:01:40 – Learning By Making
1:05:20 – How Do We Stay Ahead of the Curve with Technology?

Links:
0:00 – Two Bit Circus
3:40 – Cirque du Soleil
4:30 – MTV
6:50 – Galaxy Gear VR 
7:00 – Oculus Rift
7:10 – Google Cardboard
7:30 - Mattel View Master
8:10 – HTC Vive
8:10 – Oculus Rift
8:20 – GoPro 360º Camera Array
8:35 – Dave and Buster’s 
8:40 – Oculus DK1
8:50 – Wasserman Media Group
9:30 – IndyCar 
11:10 – Unreal Engine
11:30 – Oculus Connect 
14:40 – Bullet Train
14:45 – Oculus Touch
16:00 – Two Bit Circus – Ted Talk 
18:30 – Steam Carnival
18:40 – STEM
20:15 – Khan Academy
20:20 – US First Robotics
22:15 – STEAM
39:15 – Intel Realsense 
40:00 – The Walk Trailer 
40:10 – Morpheus VR Experience The Walk
53:15 – Augmented Reality
54:55 – Black Mirror
57:15 – Magic Leap
58:45 – Bell Labs
01:05:40 – Pocket App
1:07:35 – Two Bit Circus Website
1:08:10 – Steam Carnival
01:08:40 – Nancy Bennett’s Twitter 
01:08:50 – Milk VR 
01:09:48 – Tweet for Invitation to Two Bit Circus Story Room

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