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05.18.17: Moral Combat: The War on Violent Video Games - Do They Create Murderers?

05.18.17: Moral Combat: The War on Violent Video Games - Do They Create Murderers?

Released Thursday, 21st May 2020
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05.18.17: Moral Combat: The War on Violent Video Games - Do They Create Murderers?

05.18.17: Moral Combat: The War on Violent Video Games - Do They Create Murderers?

05.18.17: Moral Combat: The War on Violent Video Games - Do They Create Murderers?

05.18.17: Moral Combat: The War on Violent Video Games - Do They Create Murderers?

Thursday, 21st May 2020
Good episode? Give it some love!
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In family rooms across America, millions of children and teenagers are playing video games, such as Call of Duty, Halo, and Grand Theft Auto, roaming violent virtual worlds—with virtual guns in their hands. https://www.patreon.com/MysteriousMatters In what sometimes seems like an increasingly violent world, it’s only natural to worry about the effects of all this pixelated gore. But is that concern misplaced? Authors and psychologists Patrick M. Markey and Christopher J. Ferguson say it is. The media and politicians have been sounding the alarm for years, and with every fresh tragedy involving a young perpetrator comes another flurry of articles about the dangers of violent media. The problem is this: Their fear isn’t supported by the evidence. In fact, unlike the video game–trained murder machines depicted in the press, school shooters are actually less likely to be interested in violent games than their peers. In reality, most well-adjusted children and teenagers play violent video games, all without ever exhibiting violent behavior in real life. What’s more, spikes in sales of violent games actually correspond to decreased rates of violent crime. If that surprises you, you’re not alone—the national dialogue on games and violence has been hopelessly biased. But that’s beginning to change. Scholars are finding that not only are violent games not one of society’s great evils, they may even be a force for good.
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