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Computer Graphics, Fall 2009

Kenneth Joy

Computer Graphics, Fall 2009

A podcast
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Computer Graphics, Fall 2009

Kenneth Joy

Computer Graphics, Fall 2009

Episodes
Computer Graphics, Fall 2009

Kenneth Joy

Computer Graphics, Fall 2009

A podcast
Good podcast? Give it some love!
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Episodes of Computer Graphics, Fall 2009

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Lecture 21: Overview of the field of Computer Graphics and current problems.
Lecture 20: Catmull-Rom Curves for smooth camera motion.
Lecture 19: Description of how depth buffers can be used to render shadows.
Lecture 18: Ground plane shadows and shadow volumes are described.
Lecture 17: The Catmill-Clark subdivision algorithm for generating surfaces is described.
Lecture 16: Extension of Chaikin's curves to construct surfaces.
Lecture 15: A Ray Tracing algorithm is described.
Lecture 14: Painter's and Wornock's algorithms are described.
Lecture 13: Chaikin and Bezier curves are used to construct surfaces.
Lecture 12: A Scan Conversion Algorithm is described.
Lecture 11: Building complex graphics objects from basic polygons.
Lecture 10: Methods of shading and texturing are described.
Lecture 09: The application of Unit Quaternions to rotations
Lecture 08: The RGB axis and color space.
Lecture 07: Determining if an object is in front of or behind another object.
Lecture 06: The clipping algorithm and the viewing pipeline.
Lecture 05: The pinhole camera model and associated transform matrix.
Lecture 04: Model-View-Controller and rotations of objects in 3D space.
Lecture 03: The matrices that are used to move objects in space.
Lecture 02: Generating curves with a computer.
Lecture 01: Preliminary background into some of the math associated with computer graphics.
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