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C++ and Typescript at Ubisoft Massive

C++ and Typescript at Ubisoft Massive

Released Thursday, 29th March 2018
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C++ and Typescript at Ubisoft Massive

C++ and Typescript at Ubisoft Massive

C++ and Typescript at Ubisoft Massive

C++ and Typescript at Ubisoft Massive

Thursday, 29th March 2018
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Rob and Jason are joined by Ólafur Waage to discuss the work done at Ubisoft Massive using C++ and Typescript for application development and much more.

Ólafur Waage is a Generalist Programmer at Ubisoft Massive where he works on the Uplay PC client and services. His work focuses mainly on programming with C++ but Python and C# do appear from time to time. In his spare time he plays video games which is not surprising given his job but he also likes puzzles, non fiction audio books and it would be a very strange day if it were not filled with music in some way.

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