Episode Transcript
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0:01
Wanted to give you a quick trigger
0:03
warning for this week's episode. There
0:06
is some very graphic body horror
0:09
descriptions ahead involving
0:12
children, question mark.
0:14
I mean, they're not really children, but consider
0:16
this your trigger warning if that kind of thing upsets
0:19
you.
0:20
Critical hit Punch All Nazis takes place in the
0:22
early days of World War Two and combines
0:24
high adventure with cosmic horror. All
0:26
dates, locations, and historical
0:28
events are thrown out the window in order to
0:30
create a fun story, so don't put
0:33
too much thought into historical inaccuracies.
0:35
All accents are done poorly,
0:38
but with love, and no disrespect is
0:40
intended.
0:58
Last time on Critical Hits.
1:03
We shall sing songs about Newman and hopefully write him
1:05
down into the history as one of the great resistance fighters.
1:09
There must be some resource somewhere in Venice that
1:11
we can use to try and replenish Haper's aid kit. Everyone
1:15
gets into some very dark boats and you
1:17
motor across to Aparano.
1:21
We will... We'll
1:24
wait for commotion from
1:27
the warehouse
1:28
and then we'll break in. Everyone's just kind
1:30
of wandered away and then
1:32
suddenly you hear about
1:34
a half a mile away a massive
1:38
explosion and you see a giant
1:40
fireball just rise up
1:42
into the air over the city of Morano.
1:46
Start running. So get
1:48
into the museum. How are
1:50
you going to get into the museum? The doors are locked.
1:53
What type of doors are these? Are
1:56
they just like big wooden doors? These are
1:58
big glass doors like museum doors.
1:59
grade glass doors. Like
2:02
if we shoot out the glass, is like the glass part
2:05
big enough to go through? Oh, sure. It's,
2:07
it's full, full length. Let's
2:10
not shoot it, but okay. Um,
2:13
yeah, we'll try to break the glass on one of
2:15
the doors either. Yeah,
2:17
you can see on the, you can see on the
2:19
streets around the building, people are starting to wander
2:22
out and start running down towards
2:25
the dock area where the explosion
2:27
was seen. So this area is
2:29
starting to empty out very, very quickly. Just,
2:33
uh, we'll pop it either, either
2:35
break the glass on the whole thing and walk
2:37
through or just break it enough to
2:40
reach an arm around and unlock it from the inside.
2:43
Yeah. Who, who's going to do that?
2:46
Blisco, give me a Braun
2:48
plus athletics check D one.
2:51
Why Blisco? Why not? He
2:53
doesn't give enough, get to do enough in
2:55
this game. Yeah.
2:56
There's going to be the Blisco show. You're saying the spell
2:58
too.
3:03
Okay.
3:05
Nice. I'm willing to bet I
3:07
am at the bottom of our Braun
3:09
plus athletics. That's
3:11
all right.
3:12
Yeah, I did it too.
3:14
Oh, you did. Oh, good. Okay. Good. Yeah. You,
3:16
um, you just, uh, grab a
3:18
stone off the ground and you just walk
3:21
right up to the glass and you
3:23
just hurl it with all of your,
3:25
uh, Nebraska strength
3:27
and that window shatters
3:30
and you are able to walk into the glass
3:33
museum. Oh
3:35
boy. Everybody roll me,
3:37
everybody roll me a
3:41
insight plus observation
3:43
check D two. Okay.
3:47
I mean, there's, you can literally now hear people yelling
3:49
and screaming as they're running
3:52
down the streets. Fire, fire,
3:54
fire.
3:56
And then you can now smell this.
4:00
smoke,
4:01
you know, the smell of like explosives,
4:04
like a fireworks, you know, and during
4:06
the Fourth of July, you know, when the whole neighborhood
4:08
lights up and you can just smell that that
4:11
smell of gunpowder stuff, you
4:13
can smell that and you can hear like other
4:15
pops and explosions going off. There was the
4:17
first explosion, but now you hear a bunch of like smaller
4:20
explosions continuing down the street.
4:23
Matthew, this smell
4:27
of the of
4:29
the incendiary devices kind
4:31
of confuses you a little bit and kind
4:34
of makes you a little panicky for whatever
4:36
reason. So please take one,
4:39
please take one mental
4:41
stress. Does
4:43
courage soak that?
4:46
Yes, it would. Okay,
4:48
so I'm...
4:49
Yeah,
4:51
you had a complication. You had a complication on that.
4:53
Yeah,
4:55
I saw.
4:57
No, I saw it. It's lit up nice and
4:59
bright. This was a D1 for everybody,
5:02
right? Yeah,
5:06
so Blisco, you
5:09
notice it right away, even
5:11
above the smell of all
5:14
the explosives and Valentino,
5:17
you smell it right away too. You
5:19
can smell an odor of sulfur
5:23
that is very familiar. It's not like
5:25
the sulfur from the explosion. It's
5:28
a sulfur smell that you have already smelt,
5:31
smelt it, dealt it. It's
5:33
one that you have smelled already in
5:35
your stay here in Murano. Dutch, you are just
5:38
amazed by the pretty lights of the explosion
5:41
and you just go walking, you just go walking
5:44
into the museum. You are a man with a purpose.
5:46
Yeah.
5:48
Follow me, boys.
5:50
Put a hand on his shoulder as we step
5:52
in. There's another one. One of the dogs.
5:56
No, the sulfur is the
5:58
pro line. Oh, is it a frowel?
6:01
Yeah. Frowel fry tag
6:03
and her... I forgot she was smelling of sulfur
6:05
too. Yeah, does
6:07
the dog smell of sulfur?
6:08
No.
6:10
Oh, okay. I just kind of like the demon
6:12
thing.
6:13
Yeah. Yeah, yeah, yeah. Okay. Okay. Ah,
6:16
my hand on this shoulder, like
6:18
the Germans are back.
6:20
Ah, we can tap my nose. Dutch
6:22
will take his gun out and proceed slightly
6:25
more carefully. Okay.
6:27
You guys, everyone is in the museum. Yeah,
6:30
we'll head for the, for that main gallery.
6:32
You enter the
6:35
grand display gallery on the first floor
6:37
of the glass museum of Murano, and it is
6:40
quiet. I mean, beyond the sounds
6:42
of, you know, carnage going on down
6:45
the street from the museum that you can hear even inside
6:47
the museum. The moon is
6:49
a little bit of moonlight is
6:51
coming in through this great glass dome
6:53
of the grand
6:56
display gallery and the blue light is lighting
6:58
up all of the display
7:02
areas here. There's
7:05
curved glass, very
7:07
delicately curved glass of these swans
7:10
that are on the display area. There's a three foot crystal
7:12
bear that has been on display and
7:14
it looks fantastic. Little intricate ballerinas
7:18
so detailed are also on
7:20
all of these display areas. You
7:23
are in the grand display gallery
7:25
in the center is the podium or
7:27
the column where this red glass
7:30
orb rests. All of
7:32
the, you can see the doors in black
7:34
on the north, south, east and west. The
7:37
white boxes are display
7:39
stands. You know, places
7:42
where the glass is being displayed. The
7:44
green rectangles are benches
7:46
so that people can sit down and take
7:49
their time and observe. All
7:53
this glass and it's in its beauty. This
7:55
room, even at night, is
7:57
spectacular, even with the lights off. This
8:01
glass is spectacular in
8:03
the moonlight. You are the only four
8:05
people in this room. Okay
8:08
Let's go to the
8:10
corner.
8:11
Hey, we're all in the upper north East
8:15
corner of the room all please roll me a will plus
8:17
resilience check. Okay, there's a courage
8:20
thing Yes, it is
8:22
I'm gonna use my dauntless talent to
8:25
add a free d20. Okay,
8:27
this is a d2 challenge. So
8:32
If you roll a success You
8:35
rolled two successes looks good. It's a d2 you
8:38
you walked up to this thing Not
8:40
a care in the world Valentino. You only got
8:43
one success. Please take one mental
8:47
Please take one mental stress Okay,
8:50
and you really don't want to be here This
8:53
urge for you to just kind of turn around and walk away
8:55
is wrong a Dutch
8:58
you get three successes. So you now
9:01
all have five momentum total and
9:04
Matthew you definitely do not
9:06
Valentino or I'm sorry a doc definitely
9:09
does not want to stand in this area
9:12
And so you move off away
9:14
from from that corner. You're now standing closer
9:16
to The column with
9:18
the with the red orb
9:21
on it. Okay
9:23
You can also take one mental
9:25
stress, but you've got the courage so that washes
9:28
it so okay So I've come over I'm going
9:30
over here because I don't want to be in the corner
9:32
Where there's a good ghost?
9:35
No, you don't know that there's a ghost there unless Dutch
9:38
and Valentino have told you about the ghost
9:40
we'd mentioned the ghost but we probably didn't say
9:42
what side of the room She hangs out with
9:45
Or at I'm also I'm
9:47
also going to imagine
9:50
I'm going to give you this one for free, but
9:52
I'm going to imagine that you all checked out of your hotel rooms.
9:54
Oh
9:55
Yeah, sure. Totally. Yeah, that's what happened. Okay.
9:59
I'm also going to give you you one
10:01
since this is a flat this is a heist and
10:04
Rodrigo's favorite TV show is heist I'm
10:05
gonna give you one flashback
10:08
moment. So
10:10
we have something yeah.
10:13
Oh look at even all fours in the
10:15
dark up in here. Yes.
10:19
It's not one each it's just one total so
10:22
okay if you're gonna use it make
10:24
sure if you as a group are gonna use it that you use it
10:26
wisely. Okay
10:28
that doesn't sound like us.
10:29
Yeah we're we're
10:31
great at that. If you're gonna use it make sure you
10:34
use it. Make sure we use it
10:36
spectacularly. I'll
10:38
take out the wisely bit. All right three of you are standing
10:40
in the corner you can
10:43
all very clearly even in the moonlight make
10:45
out these runes that are
10:47
carved into the into the wall.
10:50
I will nudge
10:53
Valentino forward. Okay
10:56
well here goes nothing. The
11:00
fall the goth the Renak
11:03
naral off a tip that she
11:05
or a novel y'all saw thoughts
11:07
for God volkta
11:10
the bone ma y'all the goth
11:12
gocca gocca y'all nafla
11:15
or Dora forbidden gnarly at that moment
11:18
at that moment
11:19
the lights turn on
11:21
in the grand display gallery and
11:23
in walks the curator
11:26
of the museum that
11:29
you have all that some of you have met before what
11:32
is going on here.
11:33
Don't stop reading I pull a gun on him.
11:36
Oh my he also
11:38
pulls a gun at you
11:40
you will best all stop what you're doing immediately
11:43
you have no idea what you're getting into. It's
11:46
all right nobody nobody's
11:48
trying to hurt anybody here. Step
11:51
away step away now you step away.
11:54
He shoots
11:57
he shoots at you Dutch. And
12:00
he misses with complication. He shoots
12:03
the great glass bear
12:05
and it shatters Oh, no,
12:08
and you can hear a little click somewhere
12:10
in the building
12:11
and what sounds like a soft alarm going
12:13
off somewhere Okay,
12:17
I I'm gonna try and wing him
12:20
Okay, you don't want to kill him. You're just gonna try to take him down.
12:22
Yeah, I'm gonna try not to
12:25
Like I'm not shooting him in the head
12:27
Okay. All right. So you won't go for the
12:29
coup de gras on this. All
12:31
right, go ahead and try to take him down
12:34
Let's see that's Coordination
12:36
and fighting right you're using your handgun.
12:39
I'm using. Yeah. Okay
12:41
How much
12:43
one do we have I'm gonna borrow momentum just to
12:45
make sure Okay
12:47
Two successes rolls some damage, please
12:50
damage on pistol
12:52
is for plus
12:54
my insight
12:57
one more
12:59
For
13:02
Plus effects what's your effect vicious
13:04
Pistol
13:07
It
13:10
has a salvo effect Now
13:12
that it's vicious, but I didn't spend a salvo so
13:15
its other qualities are close and hidden
13:18
Okay
13:20
You shoot him right into the shoulder and he falls
13:22
back onto the ground
13:25
How dare you?
13:26
Ah, do you not know who I am who would like
13:28
to go next? Yes, I will
13:30
Okay, let's go.
13:32
What are you gonna do? The only thing that's happened is things
13:34
shattered and alarm let
13:36
things like come It's
13:38
not like a no. No. No the bars have
13:41
not come down. Okay, this is a softer alarm
13:44
This is not like the big loud alarm when you guys
13:46
tried to touch the the glass
13:48
orb
13:50
Does the
13:52
Curator still have his gun he
13:53
does
13:56
He's sitting on the floor and
13:58
he's you know Still trying to point
14:00
a gun at you while clutching his shoulder with
14:03
his eye. I'm
14:04
gonna step over him with my
14:07
handgun and just like you're
14:10
gonna hold up right there. Uh,
14:13
basically I want to threaten him. I don't want to hurt
14:16
him.
14:16
He's not okay. So you can use
14:19
an will plus
14:22
persuasion d2 on that. Boy,
14:24
there's our momentum. There
14:27
is momentum if you want to take one.
14:29
Yes, I would like to take one. Okay.
14:32
This is not a great
14:36
role for plus go. Hey,
14:38
two successes. He looks at
14:41
you somewhat disgusted.
14:43
You are going to regret this.
14:46
And he throws his gun onto
14:48
the ground. Thank
14:49
you.
14:51
All right, Valentino. You need to restart
14:54
your spell because you were interrupted.
14:56
Okay. The
14:59
fall nega the Renak my
15:02
loss of tip. It's she or a
15:04
novel. Yogg's a thought. But God walked
15:08
the bond. Yeah. Go,
15:11
go, go. Yeah. Now,
15:14
Oh, door forbidden knowledge. Harken by
15:16
the watcher at the threshold by the key and
15:18
the gate by the spheres beyond spheres
15:20
by the weave of fate released by bonds.
15:22
Let the seal be broke. Yeah.
15:26
Young the goth to
15:28
hold a bug to unlock
15:31
the gate. Let the past awake in the name
15:33
of the lurker at the threshold. So it
15:35
is spoke.
15:37
At that moment, the runes
15:39
glow brightly, like with just this really
15:42
bright, intense glow. And
15:44
the curator is like, no, no, no, this is not
15:47
good. And the glowing just gets
15:49
more and more intense. And as the light
15:51
kind of bathes the, the
15:54
room, you can kind of make out
15:57
an outline of a little.
16:00
Person standing in the doorway.
16:02
Let's see. I need you, Brian.
16:08
Okay.
16:09
To roll your magic. I
16:11
need you to roll will plus academia.
16:14
This is a D2.
16:17
Okay. See if this spell works. You
16:20
said I get to throw in a die for it. You do
16:22
get to also roll one die to assist.
16:26
Same pool.
16:27
Yes.
16:29
So will an academia. Yes. I
16:31
will go ahead. Actually, I'm just going to go ahead
16:34
and use a fortune. I
16:37
mean,
16:37
very good. It's a perfect time to use a fortune.
16:40
My last fortune. Unfortunately,
16:45
you have two successes already. Hey,
16:47
there's a six. So that's a success of three
16:49
successes. And Rodrigo does
16:52
not assist you. He
16:54
wanted you to say fall and
16:56
you said if all and the correct pronunciation
16:59
was if all. Yeah,
17:02
good job. The little
17:05
shape of the person that is standing
17:07
there just slowly starts to fade
17:10
and disappear as cracks
17:13
start to form around the runes
17:16
all the way around in a bright light is spilling
17:18
out and the door just. The
17:21
wall, I should say, just kind of swings backwards
17:25
on it on silent hinges and
17:28
on the other side is
17:30
this brilliantly lit
17:32
room and inside you
17:34
can see a
17:35
beautiful curved
17:38
swan that's curved neck of this swan
17:40
that's in there. There's a
17:42
little intricate ballerina pieces
17:45
of glass. There's a large bear
17:48
glass blown bear in there on
17:50
the far end there just like almost a
17:53
replica of everything that is in the grand display
17:55
gallery is in this
17:57
room. But for some reason, the. objects
18:00
in this room
18:01
appear
18:03
more clear, like the glass is more pure
18:06
in this room, that the
18:08
light that passes through the glass just
18:11
seems to glow from within. Unlike
18:14
the glass out in the main Grand
18:16
display gallery looks pretty. This looks
18:20
magnificent. On
18:22
the far wall you
18:25
see, again, amongst
18:27
all of this beautifully blown and carved
18:29
glass, you see a
18:32
red glass orb
18:35
and it is sitting on a stand.
18:39
Next to it you see something
18:42
you have not seen before in
18:44
this museum, but you see a necklace.
18:47
The pendant on the necklace
18:50
is a beautifully carved
18:53
heart that looks to be out
18:55
of crystal, which, yeah,
18:58
sure, okay, I guess it belongs in here, but there's
19:01
a crystal necklace at the far
19:03
side of the room. Before you can react,
19:07
you hear
19:09
footsteps
19:10
running in. Four men
19:12
dressed in black come running in.
19:15
They all have
19:17
machine guns or handguns pointed
19:20
at you.
19:22
You must have stopped!
19:23
You are forbidden from
19:25
this! These are four
19:28
members of the luminaries that you have now
19:30
kind of figured out their MO. Four
19:33
of them are all pointing guns at
19:35
you.
19:36
I'm behind them, right?
19:38
You are behind them.
19:40
I think I would like to go first. Alright.
19:44
So here's the question.
19:46
If I attempt to intimidate them
19:48
by cocking my
19:50
shotgun and going, chick, chick, and
19:53
threatening to shoot them from behind and telling them to drop
19:55
their weapons, would
19:58
that preclude me from actually shooting them?
19:59
should become necessary. That would be
20:02
your action. You could still move, but that
20:04
would be your action and
20:07
attempt to intimidate.
20:11
I feel like
20:12
that's
20:13
what we should try, but
20:16
I also feel like maybe we should just... Just...
20:19
Hey, I
20:21
don't know, Rainer, why did you let these monsters
20:23
open the door? You know that you're forbidden, but
20:25
anyone but I... I'm going to attempt to intimidate them.
20:28
Alright, please roll
20:30
A. What is it? Reason
20:33
plus persuasion. D3 in this
20:35
case.
20:40
Ooh.
20:42
What do we got in the terms of that there?
20:44
Momentum? Or momentum?
20:46
We have momentum.
20:48
I'd like to use a monumentum.
20:51
Do you have fortune, perhaps?
20:54
You know I do. If
20:56
I use a fortune...
21:00
What is that by me? Two
21:02
automatic successes.
21:05
It turns one of your dice into two
21:08
successes. And then you still...
21:10
If you are spending the momentum, you still get to roll
21:12
two more dice. Okay. To
21:15
try to get one more. I would like to do that.
21:18
And by my calculations, that
21:20
will bring me down to one final fortune.
21:22
Is that not correct, Steven? Yep, that is correct.
21:25
Alright, so this will utilize one fortune. I will
21:27
have one left.
21:29
And I will get one success.
21:33
So you had... you
21:35
are able... they are... you know, this one man
21:37
over here, here's the chachick
21:39
of the gun. And he...
21:42
must be a new initiate. He looks relatively
21:44
young. He sets his
21:47
gun down, but the other three do
21:49
not. In fact... that
21:52
will be this man's turn.
21:58
This man right here... the
22:02
second luminary is
22:05
just like,
22:08
Roger, why did you do that? Pick up your gun!
22:10
And he turns and he fires
22:13
at you. And, oh,
22:15
three successes. Nice. He
22:18
fires off his shotgun.
22:21
And I need a really quick look. I think
22:24
it's a six
22:27
on the damage here. Let me double check. One, two,
22:29
three, four, five. Take five
22:32
damage. Do you have any armor?
22:34
I do not. All
22:37
right. Then you also will take an
22:40
injury. Oh, no. You should
22:42
have four. No, you
22:44
should have three stress remaining because you've
22:46
got a fatigue. Plus you've got a mental stress. No,
22:48
you soaked up that mental stress. Yep. I don't have
22:51
stress currently. You have four stress and
22:53
you have suffered an injury. The
22:56
gun goes off and all
22:58
pandemonium breaks loose as you
23:00
are struck
23:01
by this
23:02
gun
23:04
full on in the chest.
23:07
Yeah, Dutch will look at Valentino real
23:09
quick and be like,
23:12
hit the orb and the necklace.
23:15
And turn around
23:19
and
23:20
fire a shot at...
23:24
You said that only one of them dropped their gun,
23:26
right? Yeah, the one on this guy
23:29
right here. I should have color coded them or done something
23:32
so that we know which one it is. I mean, they do
23:34
look different. I tried to make them
23:36
differently so you can zoom in and kind of see. Yeah.
23:38
Okay. So I'll shoot the guy that's right next to him.
23:42
Okay. The one that turned around and fired at the
23:44
doc.
23:45
Is that that guy? Okay. Yeah. Yeah. That's
23:48
this guy right here. All right. Well, actually,
23:50
I'll shoot a different guy then. I'll
23:52
shoot this one because
23:55
I'm
23:58
just a munchkin that way.
23:59
Sure, might as well.
24:02
Can
24:05
I... He's gonna be too close for
24:07
a rifle shot, right? You
24:09
are within rifle range. This is a medium range
24:12
from where you're at here. It really isn't like
24:14
any good place to take cover. Like I'm guessing
24:16
these benches are very low. Yeah, the benches are
24:18
like bench height. Yeah. So,
24:21
okay.
24:24
I will
24:26
take out my rifle and take a shot. Can
24:29
I also aim or is taking out my rifle
24:31
and putting my gun at the top? You
24:33
may aim. I will
24:35
aim at the guy. He
24:37
looks like he's either wearing a blue or a gray
24:40
suit
24:41
with a black
24:43
hat. Yes, he's been around
24:45
for a while. His black suit is properly
24:48
kept. Oh, that's right. There's
24:50
also something black. Sorry, sorry. Yeah,
24:53
his is faded. No, that's fine.
24:55
So, 2D20 here. We're
24:58
down to 3 momentum,
25:01
but I feel like taking these
25:03
guys out is kind of a priority.
25:07
So I'm gonna take a momentum.
25:09
Okay.
25:10
Two successes, you hit. Two successes. Can
25:12
I re-roll that 17? Yes,
25:14
you may. Since I aimed.
25:16
Okay, might as well, right? I mean, the only thing that
25:18
can happen is the... Oh! Complication.
25:22
The one thing that can happen is the complication. Yes, you fire
25:24
at this man and you hit him, but you also pepper
25:29
Blisco in the process since he is in a direct
25:31
line of sight from this. So
25:34
Blisco, please take one physical
25:36
damage or one physical stress and
25:40
then roll damage on this guy. Four.
25:44
And then what's the effect? Is it
25:47
vicious?
25:48
I think it's just the salvo
25:50
is vicious. So I didn't spend a salvo.
25:53
Okay.
25:55
Well, this
25:58
guy seems to shrug off.
25:59
most of that most
26:02
of that damage.
26:05
He in turn fires back
26:08
at you and he misses. Who
26:11
would like to go next?
26:13
Me.
26:14
All right go for it bug eater.
26:17
We've only shot
26:19
one of them so far right?
26:21
Correct. Yeah I'm gonna
26:23
turn the handgun I already have out on that
26:26
guy and fire.
26:28
Okay he's right in front of you go ahead
26:30
and do give me a d2 on this.
26:35
I should have done more damage because I switched
26:38
to my rifle.
26:40
Oh go ahead then.
26:41
Oh
26:42
can do it. Go ahead.
26:45
Okay so
26:48
it's two more damage so roll two more dice. That's
26:51
fine.
26:54
And two more damage.
26:55
Yeah he's still
26:57
I mean he got hit but he didn't
27:00
he didn't go reeling
27:02
back and have
27:04
his chest start bleeding profusely
27:06
like Doc did. All
27:11
right Blisco take a shot
27:13
at this guy.
27:14
I'm gonna aim.
27:17
Okay
27:18
you're using a handgun?
27:20
Yep
27:21
okay already on me.
27:26
I hit. Two successes
27:27
good please roll damage. Nice.
27:30
Nice.
27:31
Yeah this time he gets hit
27:34
pretty hard he takes an
27:36
injury and falls down to his
27:39
knee which your
27:41
gun kind of took off. So Luminary
27:44
standing next to him looks at you Blisco how dare
27:47
you shoot him my friend and
27:49
he is also going to take a shot at you. I
27:51
was gonna see if I could back up.
27:54
Oh sure. What
27:55
are you gonna back up on?
27:57
Is this your one flashback? Oh you're gonna move back okay.
27:59
Yeah,
28:01
okay. Yeah, he says ah you still a shot of my
28:03
friend and he tries to shoot
28:06
he tries to shoot at you and He
28:08
misses Like
28:10
I just got winged as the
28:12
bullet
28:12
with my head I would like to
28:15
not be in between my allies and the enemy
28:18
No, I understand that I understand that Who
28:20
has not gone yet? I
28:22
have not gone
28:24
Okay, I'm gonna pull out the mask
28:27
put it on looking that Room.
28:30
Oh
28:31
my goodness. There is a little girl standing
28:33
right in front of you If you see
28:35
my mommy
28:37
No stone finder. Sorry, and I'm gonna just gonna
28:39
like step past her and into there
28:41
further heading towards that orb
28:43
The orb is glowing Spectacularly
28:48
it is with the mask on
28:50
it is the brightest thing
28:53
in the room I
28:55
Think oh, yeah,
28:58
let's the mask back in and get ready to grab
29:01
the orb and that necklace and
29:03
Look it on out of here Okay,
29:06
so you grab
29:08
The orb and you start to move towards
29:11
the door The man that
29:13
dropped his gun He
29:15
has recovered his senses picks
29:18
the gun back up and he sees that you
29:20
have The orb now and
29:22
he is going to take a shot at you
29:24
and I'm going to use one of my threats
29:27
No
29:28
Things smart so I can have an extra
29:30
time
29:32
Would be a bad idea to die for cover
29:35
and he misses okay
29:38
based on that role. Yes. Yes it would yes,
29:41
the
29:42
The curator now that he has nobody covering him
29:45
Scrambles over and grabs his handgun
29:48
and he also tries to fire at
29:50
Valentino using his curators.
29:53
I class feature Yes
29:57
Use another threat here the one
29:59
time I don't go in guns blazing. Oh
30:02
he does succeed on this.
30:04
Take five damage minus
30:07
any armor.
30:11
Yeah just five damage minus any armor. Alright
30:14
that also is a stress for
30:18
you or an injury for you I'm sorry. It
30:22
really hits your it hits your arm really hard
30:24
and you drop the mask
30:26
on the floor. Did we grab the
30:28
armor off the uh
30:31
you did not. Yes
30:33
yes we did. Oh my
30:37
gosh.
30:39
Oh
30:41
you guys remember that. Yes
30:44
we did and we put it on Valentino. Oh
30:47
are you gonna use your flashback? Okay
30:50
okay so you're flashing back to the point where describe
30:52
the flashback please Rodrigo or Blisco
30:55
please describe the flashback
30:58
since you are the one that
31:00
remembered the idea. So after
31:02
Doc patches me up quickly on the field I'm like these
31:05
guys took these hits
31:07
really well. What do they
31:09
have? You go
31:11
over and you examine the body
31:14
and you can see that one of the spots where
31:16
the bullets you know tore apart
31:18
his shirt you can see what looks like some kind
31:20
of tough-eyed armor or some kind of a leather
31:22
armor underneath his underneath
31:26
his his jacket and very
31:29
quickly before you know
31:32
other people can arrive you are able to strip
31:34
his clothes down strip
31:36
his clothes down and take the armor
31:40
and
31:42
throw the body in a heap along with Newman and the other
31:44
and the other person so you can create
31:46
your satanic
31:47
symbol there
31:50
in the in the little gondola
31:53
factory area.
31:56
I was really hoping that when we flashed
31:58
into
32:00
Bug eaters mind like we were all cars Yeah,
32:05
wasn't that here all right so you
32:08
so that is two armor so instead of five
32:10
you go from What were you at
32:13
ten? To
32:15
seven Love your at
32:17
it and
32:18
you know no in no injury. Yeah,
32:21
no injury. It was five damage.
32:23
I take three
32:25
Right and you were at ten correct. Oh
32:28
Yeah, so you would have seven you would have seven
32:31
remaining six seven. Yes, you're right Okay,
32:33
and you don't you don't take an injury so you don't have to worry about
32:35
that Yeah, you so flash
32:37
forward now kaboom you get hit in the chest
32:39
and it hurts But fortunately
32:42
that flak jacket that you guys took
32:44
off of that that fascist Because
32:46
you remembered that the resistance told
32:48
you that they wished that they had armor, but
32:51
they did not That saves
32:53
you Miraculously
32:56
it's like a miracle has happened. It's
32:58
amazing how that happened right after
33:00
I got shot
33:03
Yeah, Doc's not looking not looking
33:06
good he's got four four stress
33:08
left
33:09
Let's see you had had the football
33:11
when you got shot. We would have done it for you
33:16
Guys we are at the top of the round and
33:21
Valentino you did not
33:23
drop the mask Because
33:25
it's because you didn't take the injury
33:28
But
33:29
all of a sudden you hear
33:31
you must halt what you are doing
33:33
immediately and
33:35
into the room marches
33:37
for
33:38
alfight talk and
33:40
her
33:41
six
33:42
her six children the children
33:45
are you know dressed in their in their
33:48
finest
33:49
Brown shirt regalia. Yep.
33:51
They all have blonde hair The
33:55
boys have their hair cropped very closely. They
33:57
have blue eyes the girls all either
33:59
have a blonde bob or
34:01
their hair is tied back into
34:04
a braid. They are all marching
34:07
kind of in unison,
34:10
and they encircle this
34:12
whole quarter of, basically,
34:16
this whole quarter of the room. We knew
34:18
when we got back to the homeland
34:21
that this was not the orb
34:23
we were seeking. And she pulls
34:26
out this red glow orb that
34:29
Valentino, this does not glow. This
34:31
does not glow like the one that you just saw
34:33
when you were wearing your mask. It looks pretty. It
34:36
looks like a really good reproduction. She
34:38
throws it on the ground and smashes
34:40
it.
34:42
You must be the ones that Montauk
34:45
and Dinstauk told me about.
34:47
Very clever to
34:49
wait until we've made the first
34:52
move, and then you come in afterwards like
34:54
little scavengers.
34:56
This will not happen again. Give me
34:58
the orb.
35:02
Ah, your mother's a scavenger. I wanna
35:04
shoot her. Hold
35:07
on. Okay. Hold on.
35:09
She points a gun at you,
35:11
Valentino, and gives you the option
35:14
of giving the orb to her.
35:18
Sorry, ain't gonna happen. Can
35:21
I fucking out of here? Is very well?
35:23
No, you're not gonna be able to move.
35:26
Very well, it's
35:27
children.
35:29
And she raises her
35:31
like a little staff that she has,
35:34
and she utters a little, like
35:37
a little spell, and she utters something that
35:39
you can't hear. And every
35:41
enemy in this room now has a
35:43
plus two difficulty to
35:46
hit. That includes
35:48
the luminaries and the curator. Ah.
35:53
The children
35:55
start to convulse,
35:58
and you see them twitching. And
36:01
shaking and
36:02
you hear one of them.
36:04
And you see blood just starting to pour out
36:06
of one of the children's mouths and running down
36:09
their clean pressed uniforms. Another
36:12
one, the eyes start bleeding. Another one, the
36:15
ears of blood is starting to ooze out. Another
36:17
one, a girl turns and looks at you, Doc, and
36:20
you can just see a big chunk of her face
36:23
just slough off and
36:25
splat onto the ground. Her
36:27
body continues to melt and dissolve
36:30
as bits of body just drip onto
36:32
the ground creating bloody messes. In fact, all of
36:35
the children now, hair is falling
36:37
out, eyeballs are falling out and
36:39
onto the floor. An arm falls off
36:41
one child and splats on the ground
36:43
with a very loud sickening
36:46
thump. And the bodies
36:48
start to rip open and
36:50
emerging from those bodies are
36:53
these creatures, these
36:55
things that have very big eyes,
36:58
very big ears. They have rows
37:00
and rows of sharp teeth. They
37:03
have very, they have smallish
37:05
bodies, but they have long thin arms and at
37:07
the end of their arms are three claws
37:10
or three fingers with these, the
37:12
very sharp claws on the end.
37:15
And they are all just kind of giggling and laughing.
37:18
And let me bring them.
37:25
Stephen, you need a hug.
37:27
Oh no, I'm having fun. There are
37:30
these crazed creatures
37:32
now standing
37:35
around the room, kind of surrounding
37:37
all of you. One
37:39
of them suddenly leaps
37:43
at the nearest luminary
37:46
and as it leaps, it lands on top
37:48
of the man's back and shoulders
37:50
and just starts gnawing and
37:53
clawing at his face
37:55
and head. The luminary is immediately
37:58
starts trying to swallow. at the creature
38:00
and try to get it off of his back. His gun
38:03
starts firing randomly around
38:05
the room. Oh,
38:09
fortunately it misses, but all of the glass just
38:11
starts shattering. This glass dome above you
38:14
shatters and glass
38:16
rains down into the
38:18
grand display gallery. Everybody,
38:21
please give me one
38:23
physical damage from glass shards raining
38:25
down on you from the skylight above.
38:28
So what are you at, Rodrigo?
38:33
12 and my armor eats
38:35
one physical damage. Matthew is at 4. Rob
38:37
is at 7.
38:40
And Brian is at 7.
38:46
So yeah, the glass rains down upon everybody
38:48
in the room. Let me adjust their
38:50
stats.
38:54
The curator, a
38:56
giant piece of glass, comes
38:59
crashing down and just slices
39:01
his head clean off.
39:03
And he is, he's dead on the
39:05
floor. He looked up and saw this glass
39:08
shard coming at him. He just tried to raise his arms
39:10
up and scream as he knows that he's about
39:12
to die and realizes his work did indeed
39:14
kill him in the end.
39:17
Oh, Alanis Morissette
39:19
will not be born for several decades.
39:23
Another imp or another creature
39:27
comes jumping across and leaps
39:29
over the column in
39:31
the middle of the room that is holding the apparently
39:34
fake glass orb as it attempts
39:36
to attack Doc. Doc, please
39:39
roll a
39:42
agility and fighting. Okay.
39:48
Zero successes and a complication.
39:51
Zero
39:51
successes and a complication.
39:55
All right, this creature bites down on
39:57
you.
39:59
you and
40:01
let me let me just make sure that
40:04
yeah he does succeed so
40:06
you are going to take one
40:09
one physical damage okay
40:12
he bites bite you hard on your
40:14
ear this is one hey I need
40:17
that ear
40:18
okay night
40:20
another of the creatures another
40:22
one jumps across the room and
40:24
grabs the luminary who
40:27
is got the faded black
40:29
suit on and attempts to attack
40:32
him and
40:34
it only succeeds in grabbing a hold of him this
40:37
luminary is is is
40:39
grabbed at this point this
40:42
another creature sees
40:44
what what one of his what his brother is
40:46
doing and he also moves in to attack
40:49
Doc so
40:52
doc if you would another agility
40:54
and fighting you do have momentum
40:56
as well
40:58
yeah I think I'd like to spend
41:00
some right if
41:04
he bites his heart is the last one and he bites me
41:06
I die no
41:08
you've got
41:10
you've got three physical left
41:13
okay
41:14
okay then I will spend one
41:17
momentum
41:19
and I will get all right yeah you you successfully
41:22
avoid the attack from
41:24
from this creature okay
41:25
another
41:27
creature rushes
41:30
forward towards another
41:32
luminary and attempts to attack and
41:34
misses and the final
41:37
one the one of the girls you can tell
41:39
because her bloody ponytail
41:41
is there on the on the ground runs
41:45
over to block Valentino and
41:49
misses as well and we
41:51
are at the start of the turn so remember now
41:55
all
41:57
all difficulty ratings are now
41:59
at a d4
42:02
because Frowl Frytog is
42:04
used
42:05
to spell. To attack them.
42:08
Yeah, to attack them, yes. I
42:11
will go... Basically
42:13
what I would like to do is take
42:15
my grenade, okay,
42:21
lob it
42:24
at Frowl
42:27
Frytog. Okay.
42:30
And before it gets
42:33
to her, shoot it in the air.
42:37
So this is an area attack,
42:39
so are you trying to just take her out, or
42:42
are you also trying to take out luminaries
42:45
and creatures or...
42:47
What I'm really trying to do
42:50
is I want
42:53
to visibly, like my number one
42:55
priority, I want to visibly injure
42:57
her because I'd like to create
42:59
a truth that is they're
43:02
made of flesh and bone. Like don't
43:04
be scared of them, also rolls her slightly
43:06
easier. So the truth is they're only a
43:09
flesh and blood. Right, so when you
43:11
attack them, so when you attack them,
43:14
you call that truth and the difficulty
43:16
would reduce a little bit. And
43:19
I'm willing to spend a fortune on that.
43:21
All right, you may spend a fortune on that.
43:23
Wow. And then
43:26
I will let
43:28
you adjudicate what the attack actually would
43:30
be. It's
43:31
just going to be a regular attack,
43:34
but I will let you take this to a d3. Okay.
43:39
You do need to, when you
43:41
do, if you succeed, you
43:44
will need to do at least six damage
43:47
to her in order to break
43:50
the spell. Okay. Does that
43:53
sound right?
43:54
If you say so.
43:56
Remember, you can use momentum to
43:59
add to your dice.
43:59
pool
44:00
and if you have any brawn
44:03
abilities you have one you
44:06
can add that dice to your dice pool as well.
44:09
You're using a fortune so
44:10
you're using a fortune
44:13
so there's two successes you need one more. Well but
44:15
I'm using a fortune to create the...
44:19
Oh right to create the truth right right.
44:21
So the damage would come from the grenade then?
44:24
Yes.
44:26
And that would be brawn
44:29
plus
44:30
fighting? Well for range this coordination
44:32
and fighting.
44:33
Okay.
44:36
So that's there. I'll
44:40
take the last momentum.
44:42
You could also give me a threat.
44:44
That's true.
44:47
I'll give you a threat. So
44:49
two threat you would need to... Well I'll
44:51
leave the last momentum and give you a threat. Okay.
44:54
Alright. Also Doc has a first
44:56
aid kit in case anybody needs a reminder of that.
44:58
Yeah
44:59
okay. Three, two,
45:01
two successes and a complication.
45:07
Two successes and a complication. So yeah
45:10
you overshoot your
45:12
your target just a bit and it explodes
45:15
over here. Please roll half
45:17
damage on that grenade.
45:19
I
45:19
believe that is...
45:22
If grenades
45:25
are four or something like that. It's six.
45:27
Okay so
45:29
yeah roll roll four dice of
45:32
damage. Okay.
45:32
And
45:36
if you want to throw in a momentum here.
45:38
Oh
45:39
to increase
45:41
damage. Okay. Yeah. Alright.
45:44
How much does it increase it by? Just
45:46
by one die. Alright.
45:48
Let's try that.
45:50
So I'm rolling five dice here. Five dice. Yeah.
45:52
Okay. Three
45:54
plus an effect. I don't know if I'm gonna use the
45:57
effect as an area effect. So it also...
46:00
impacts one additional or additional
46:04
creatures. So you
46:06
this bomb goes rolling right
46:09
past Frau Frytok and
46:11
explodes close to the
46:14
column with the fake orb on it
46:17
and it rocks the room and everybody can
46:19
feel that but Frau Frytok
46:21
is kind of thrown
46:24
forward a little bit. She
46:27
didn't suffer enough damage to take away the the
46:33
spell but now instead of d4s it's d3s
46:36
and some of the shrapnel hit this
46:38
one creature that was on top of the
46:41
older luminary with the grayish suit
46:44
and it it falls to the ground dead.
46:46
You can hear going as
46:49
it slumps and falls to the ground. Okay
46:52
and then if I can too I
46:54
will
46:55
run
46:57
in this direction.
47:00
Sure.
47:01
Yeah you run west.
47:05
Yeah let's try to get out the northern
47:07
exits since they're between
47:09
us and
47:11
everything. Yeah the creature sees you
47:13
starting to make a break for it and it lets
47:15
go of this this one luminary that was
47:18
the one that shot up the ceiling and caused
47:20
the curator to die. It leaps
47:22
from him and it leaps towards
47:25
you and you can hear it as
47:28
it as it lands on you. If
47:30
you would this is a hand-to-hand
47:33
so this is coordination and fighting. Okay
47:36
do I have to get a d3 in this?
47:39
You know for this
47:41
one you would only need a d2. Okay
47:43
I will...
47:46
This is only on attack so this is a defend action
47:48
so I that's why I'm not gonna make you do a d3
47:51
on that.
47:51
Okay
47:52
no successes.
47:54
No successes. It bites down
47:57
on your ear as well. And
48:00
you take two physical damage off
48:02
of that any armor can soak
48:04
that so I'll take one all
48:06
right who would like to go next I
48:10
Think I would like to go next okay,
48:12
what are you gonna try?
48:14
Okay, so
48:17
I'm here
48:19
And if you've got two of these two of these creatures
48:21
each one my child sized Creatures
48:24
that have big eyes big mouth full of teeth big
48:26
ears and I like leather like grand
48:30
You're not grabbed and there's one on your back.
48:32
There's one on your back though, okay
48:36
So
48:39
there's two of them I can't shoot two of them
48:42
If you want I mean if you would have dual wielded
48:44
like I suggested you could have but
48:47
You only
48:49
have Doesn't he have the
48:51
shotgun he
48:52
does that's a close-range weapon, but it is not
48:55
a dual wielding. It doesn't read
48:57
No, can I shoot the one on my back? I
49:00
don't think it's I don't think it's an area look on your
49:02
gun Is it an area effect gun? I don't believe it is
49:04
now it is reliable
49:07
Inaccurate reliable
49:10
Yes, you can't use aim on you can't use
49:12
aim on this, but you can try to shoot the the
49:14
creature on your back I would like
49:16
to try and shoot a creature on my back. All
49:18
right. What's our momentum situation? Looking like zero
49:21
momentum
49:22
am I able to first aid
49:24
myself and attack?
49:26
Sure, you can use your first aid kit if you want
49:29
Will I be able to do that and attack?
49:33
I'll allow it so I would like to
49:35
Use my first aid kit on the terrible
49:37
you reach into your pocket You pull out one of those
49:39
bandages and you slap it on your chest to
49:41
to staunch the bleeding Yeah, and
49:43
you can have three momentum
49:45
Hoo-hoo. We got three momentum All
49:48
right, so if I use
49:50
one momentum I get an extra die If
49:53
I use three momentum, I
49:55
get an extra die and a free 20
49:58
No,
49:59
no
50:00
If you use three momentum you get two extra dice.
50:03
Two extra dice.
50:05
Okay. Do I need
50:07
two extra dice? I
50:09
think... I mean it's a d3 so... So
50:13
these guys are going
50:16
to be very difficult to hit. Like
50:19
I don't know if by a d3 are you counting
50:21
the truth that actually they're made of meat.
50:24
Yeah, that's what moved it down from a d4
50:26
to a d3. Yeah, so that's still
50:29
like
50:30
at a d3
50:32
unless you are like good at guns I
50:35
would say just try to get out.
50:38
Okay. I don't know if there's like
50:40
a withdraw action or something like that that
50:42
you can do to like run more.
50:45
But like shooting... You could use your
50:47
move in your minor to double run.
50:50
I mean and Dr. Rasmus
50:52
and the Viewkunker like shooting
50:54
at these guys at a difficulty three.
50:57
Yeah, probably not worth the price
50:59
of admission. Yeah, at like 10, 11 at guns is
51:01
going to... It's
51:07
not going to be all great for us. Coordinate
51:09
now. It's not a focus either.
51:12
Let me remind you that
51:14
missed grenade killed
51:17
one of those creatures
51:19
at a damage of
51:22
four. Yeah, but it doesn't matter
51:24
we can't hit them. A
51:27
difficulty three is like I
51:30
don't want to say like don't ever shoot
51:32
these guys, right? But like
51:35
if you're going to shoot at them you have to
51:37
make it count. Like either we have like if
51:39
we're shooting we're going after that scepter, right?
51:42
Because that's what's making things so hard to hit. Otherwise
51:45
I would say let's try
51:48
and see if we can fair escape out of this place.
51:52
Okay. Yeah.
51:53
Which is definitely rougher
51:56
for Doc than the rest of us. Yeah. Sorry.
52:03
If I were going to try and get away
52:05
from them, just
52:08
like try and kick
52:10
my way free or like
52:13
leap away using the extensive combat
52:15
training that we got back at Camp Lejeune.
52:18
You can try and get
52:20
away from this creature by doing
52:23
a hand-to-hand combat with it, of an agility
52:25
in fighting. Would that also
52:27
be a difficulty three? Yep.
52:30
Well, yes, because you're attacking it. Right.
52:34
And I can't just go away. Otherwise, it's just going
52:36
to ride on your back and just continue to attack you.
52:41
I still think it sounds like I might want to shoot it.
52:44
I don't know. Yeah. I mean,
52:46
if you might have to shoot it. I mean, if it's
52:48
going to stay on my back and try and eat my face.
52:51
Do we have zero momentum? We
52:53
would have zero momentum. If
52:56
I use the momentum to get two extra
52:58
die, I would be shooting it with four dice.
53:02
Right. Yeah. Okay. Yeah.
53:05
If you're blowing it all to roll four dice, that could actually... Yeah.
53:09
Yep. I'd like to try that. Okay. Okay.
53:13
I would like to just take the gun and push
53:15
it over my shoulder, shove it in its face, and shoot.
53:17
All right. This could go incredibly badly. This
53:19
is going to be awesome, you guys.
53:22
Four successes. Oh, no, wait. Two
53:24
successes. I'm going to make sure it's so you
53:26
cannot take aim on this. Hang
53:29
on.
53:30
Hang on.
53:32
I apologize. Handguns
53:35
are coordination plus fighting, right?
53:37
I thought you said you were using your shotgun.
53:39
Okay. Would a shotgun still be coordination plus fighting? They're
53:41
both coordination and fighting. They're both coordination
53:44
and fighting. The number that I rolled there
53:46
should be a 14 rather than a 12. The 12
53:49
would be what I would have for the agility for
53:51
the hand-to-hand combat.
53:54
It would be three successes. All
53:57
right. So you may try to deal damage
53:59
to it.
53:59
Okay
54:02
Doo doo doo doo doo doo. I don't have any
54:04
additional damage. I have an insight bonus
54:07
So that way a thing okay
54:11
Hold on
54:13
to your cheese sandwiches gentlemen slap
54:16
the bandage you know the the bandage of the the gauze
54:18
on your chest to soak up the blood and
54:20
at the same time you just take your shotgun and
54:23
throw it over your shoulder and pull the trigger
54:26
and this thing blows up
54:28
and and Green
54:31
stuff splatters all over the grand
54:33
display gallery
54:35
this creature however
54:36
Which
54:38
is standing right in front of you attempts
54:40
to attack you and So if
54:42
you would a coordination and I'm sorry
54:45
an agility and fighting D2
54:49
to successes. Oh Yeah
54:53
Okay, so you can do is shoot me in the
54:55
chest and I get good at this stuff You can move
54:57
away from it in the opposite
54:59
direction Head for the North exit. All
55:02
right, you you start to head towards the
55:04
the North the Northwest exit
55:06
Ralph right hog does
55:09
not Like that you are trying
55:11
to escape She turns and pulls
55:13
out a pistol and she attempts to shoot
55:16
you She misses you
55:18
as you are trying to make your escape
55:21
This
55:23
is good, so
55:25
Carrying an orb can I like? Kind
55:30
of one hand the orb
55:32
Sure, you probably got a bag you can put it in. Okay.
55:35
Yeah, I might just stuff
55:37
the orb in a necklace in the bag Grab
55:40
the grenade that I have and that
55:45
Full pin and try to check it. See if
55:47
I can't get like here ish For
55:50
and try to get both be more like
55:52
if you hit here ish you could take out some luminaries
55:55
and Frau fry talk Is
55:59
more worried about
55:59
Monster yeah, I was kind of one
56:02
monster and fry talk at the same time if that's
56:05
okay.
56:05
Yeah, that's fine. Go for it
56:08
You've got one momentum Yeah,
56:10
I think I'm gonna spend it
56:12
Okay So what is this
56:14
is gonna be? There's
56:16
a d3. This is a ranged attack.
56:18
Okay, so that's the Coordination
56:21
and fighting three dice and here goes
56:23
Oh a complication
56:26
and oh, yep, just two successes
56:28
two successes and a complication
56:32
Yeah, you pull the pin and because you've
56:34
been juggling so much of this stuff
56:37
this grenade goes off right here So,
56:41
please roll half damage
56:43
Okay.
56:45
Yeah half damage is enough to take out
56:48
the creature closest to you it blows
56:51
When the explosion goes off it is thrown
56:53
into the display case and
56:56
more or more glass
56:59
figurines and objects and bowls and stuff
57:01
just shatter as it Slams
57:03
into it and gooey green stuff is
57:06
dripping out of its body on to
57:08
the floor
57:11
Yeah, ooh This
57:14
luminary that dropped his gun earlier, but has picked
57:16
it up. He still looks at you as you'll need to put
57:19
back the the
57:21
the orb and he takes a
57:23
shot at Valentino, oh
57:27
Shoot three successes. Oh, yeah,
57:29
I get I get a threat here
57:32
one two three four damage minus
57:35
two minus two. Yep
57:38
Down the five five. Okay,
57:41
that is his turn I
57:44
Think you're the only one of the group that has not
57:46
gone unless you want to
57:48
Pass for a moment or do something else
57:51
and Valentino. Oh, never mind.
57:53
I guess we're past his turn
57:56
Did you want me to book it? I Mean
57:59
I figured Yeah, kind of. I
58:02
was hoping to blow up a few more things before I ran
58:04
away. I
58:07
mean, you did, didn't you? One
58:10
thing. But
58:12
anyway, let's go. Are
58:15
the two wingy thingies
58:18
close enough together that I can drop a grenade between
58:20
them or drop my grenade between them potentially?
58:23
Here? No, they're too far away.
58:26
OK.
58:27
I would. I mean, if I were if
58:29
it were me and I was going to throw a grenade, I'd want to
58:31
hit as many people as possible. So I'd drop it here
58:34
or here.
58:36
So that you can at least hit like
58:38
four, four people, three or four
58:40
people with the grenade.
58:42
So we have to kill the luminaries. These
58:45
guys are the luminaries, right?
58:46
Yeah, they're the luminaries.
58:48
But they're shooting at you in chapters or
58:50
trying to kill. Yeah. Yeah.
58:52
I'm aware. They weren't
58:55
supposed to be the bad guys.
58:56
We're just. I
58:59
mean, technically, they're not technically. You're
59:01
the bad guys. You are stealing from them.
59:05
Yeah, like and they were actively
59:08
trying to protect this thing.
59:10
Yep. Far as I'm aware that they
59:12
were trying to do what is right. We were
59:14
just like, uh. We
59:17
think we know better. Well,
59:20
I mean, it's right. Welcome to 1939 and everything.
59:23
You know, welcome to the war. Yeah,
59:25
welcome to war. Everything.
59:28
We're Americans. That's right.
59:30
Drop grenade about here
59:32
ish.
59:33
Yeah, the four of those three.
59:36
D3. Can you aim with a grenade?
59:41
But but Blisco
59:44
does have a fortune that he has not used. And
59:46
I will go ahead and use one of them. Even
59:48
trying to drain our fortune.
59:52
I mean, I've still got one left after that.
59:54
Oh, yeah. Matthew,
59:56
Rodrigo and Rob all have fortune left.
59:58
Yes.
59:59
Arigos already used his fortune in this scene though.
1:00:04
So you have two successes automatically.
1:00:06
Why? Complication. Why? Oh! Why?
1:00:08
Why? Yeah, it...
1:00:10
Your grenade again lands
1:00:13
way short of your intended goal.
1:00:15
Please roll half damage. And let's see
1:00:18
if anybody gets damage from this. Ahhh. Does
1:00:21
insight add into this damage? And how
1:00:23
does that work for me? I didn't
1:00:25
add. It's one extra dice of damage.
1:00:28
Two damage. Or
1:00:30
none of them take damage. Nobody takes
1:00:32
damage. Dang it. But they
1:00:34
don't tell you, you know, the dust quickly clears.
1:00:37
And let's see where we're
1:00:40
at. This guy is
1:00:42
not happy with that. And
1:00:45
turns towards you. Yeah.
1:00:48
Can I finish out? Sure.
1:00:51
Wait. We are booking it, right?
1:00:53
I'm booking
1:00:55
it! Alright.
1:00:57
Can I go behind that wall?
1:01:00
No. This is the solid wall.
1:01:02
What is the white thing? That
1:01:04
is a display stand. Can I go
1:01:06
behind the display stand at least? Would you
1:01:08
be able to give me some amount of cover?
1:01:10
Yes, it will give you two cover.
1:01:12
Okay. Oh really? Yes, I will
1:01:14
go however far that direction I can go.
1:01:17
Yep, right there.
1:01:18
Cool. We now have two cover
1:01:21
behind there. That is better than I had before.
1:01:23
Yep. The luminary here
1:01:26
though sees you running. And
1:01:28
he tries to take a shot at you. Oh!
1:01:32
And he misses. Oh boy.
1:01:35
And so that is his turn. This
1:01:37
luminary, has he gone? Let's see. Yeah,
1:01:40
he has not gone. He is
1:01:42
going to try and take a
1:01:44
shot at Valentino. Ah!
1:01:47
And he succeeds. You forgot to set
1:01:50
the truth that famously these guys are bad
1:01:52
shots.
1:01:54
You take one damage.
1:01:57
And you can soak that with your armor, so zero damage.
1:02:00
He does shoot at you and
1:02:04
this final luminary also is like, this
1:02:06
is your final warning. Drop the
1:02:08
drop of the orb. He's nervous.
1:02:12
He's like, he doesn't know what these creatures are. He
1:02:16
does take a shot at you and hits for
1:02:19
two damage, which you soak because
1:02:21
you got to that. All
1:02:24
right, this creature
1:02:26
right here, he sees an opportunity
1:02:28
and fresh blood. He notices that these
1:02:31
guys are not bleeding. The luminaries are not bleeding
1:02:33
very much. So he's going to turn his attention
1:02:35
to
1:02:38
Valentino. He's going
1:02:40
to leap forward and he is going to
1:02:42
try and grab you as well, Valentino.
1:02:46
So please let us do an agility
1:02:50
plus fighting and I'm going to use one of my
1:02:52
thread. Yes,
1:02:54
I know right.
1:02:57
And we do not have any momentum.
1:03:00
Oh, okay. No, you don't have any momentum.
1:03:03
Oh, for zero success. Zero
1:03:05
successes. So it is a high. It
1:03:07
is a high.
1:03:12
All right, that is the end of
1:03:15
the round. That is the end of the round. We are at the top of the
1:03:17
round. There are these crazy creatures
1:03:19
with big ears and teeth and claws, gnashing
1:03:22
and jumping at there are luminaries
1:03:24
that are opening fire on you. There's
1:03:26
Fry Fry, Fry, Fry,
1:03:28
Frow, Fry tog, who
1:03:31
is shooting at you and she also is
1:03:33
has cast a spell that is making
1:03:35
it much harder to hit your targets. Who
1:03:38
would like to go now?
1:03:41
I'll go.
1:03:42
I kind of wish we had another flashback.
1:03:44
And I gave you one. I gave you the one
1:03:46
flashback and quite frankly, it saved your life. Yep,
1:03:50
but yeah, I feel like
1:03:52
it'd be a little late to say that would be by
1:03:54
chance we have the other replica
1:03:56
form from the gift shop in my bag.
1:03:59
Not in your bag. Nope. Okay.
1:04:03
Good thinking, though. If you did it in Rodrigo's bag, yes,
1:04:05
you would have been, or in Dutch's bag, you would have totally
1:04:07
been totally where I thought you
1:04:09
guys might go with it. But no, you're good. All
1:04:11
right.
1:04:12
Go ahead. All right. Yep. I'll
1:04:15
switch to my handgun.
1:04:16
Okay.
1:04:17
And take a shot
1:04:20
at this monster
1:04:22
and try to continue booking it towards the exit.
1:04:25
Yeah, it is right in your face. Yeah.
1:04:28
I need three successes to hit it. Three
1:04:30
successes, yep. I
1:04:33
will give you a threat.
1:04:36
All right. I will take it.
1:04:39
Don't sound so bad about giving me threat, Rodrigo.
1:04:43
Oh, it's fine.
1:04:46
You forgot what? We
1:04:49
could give you a threat to get.
1:04:52
Two successes. Hey.
1:04:54
All right. You fire and miss the creature.
1:04:57
Oh.
1:04:58
I can see it in turn.
1:05:00
You can move to
1:05:03
here. The creature is still on you and
1:05:06
it attempts and I will use one of my threat
1:05:09
that I have received. And
1:05:13
it will try and bite your face
1:05:15
some more, Rodrigo. So please, a Jillian
1:05:18
fighting. One
1:05:20
success.
1:05:21
Yeah. You defend. It
1:05:24
is distracted by a shiny
1:05:27
piece of glass that it sees on
1:05:30
one of the display cases and jumps over to the display
1:05:32
case. And Fryall Frytalk screams,
1:05:35
nine.
1:05:36
I have told you not to do this. Poor
1:05:38
Gunther. He just wants to frolic with the other monsters
1:05:40
and they're making him fight.
1:05:43
I have lost track of which ones are
1:05:45
the boys and which ones are the girls. So all
1:05:47
right. So that is the creature's turn. Who would like
1:05:49
to go next?
1:05:51
Does
1:05:51
the, would I have to do anything to disengage
1:05:54
from this thing? No, you're not
1:05:56
grabbed. You're not grabbed. Okay. I
1:05:59
just kind of want to.
1:05:59
It's not big enough for you to
1:06:02
be held.
1:06:03
Book it to the left.
1:06:05
You can try, sure. Go ahead and do your move action.
1:06:08
You're going to do two move actions, you can get as far as Rodrigo,
1:06:10
otherwise one move action will take you halfway
1:06:13
to Rodrigo.
1:06:14
I'll do two.
1:06:15
Okay,
1:06:16
alright.
1:06:17
The luminaries begin
1:06:19
to give chase, one of the moves.
1:06:22
This guy right here, what is his name? His
1:06:25
name is Freddy. He
1:06:27
is going to fire upon
1:06:29
you, and I'm going to use
1:06:31
a threat, give myself
1:06:34
another die, and he succeeds, big
1:06:36
time succeeds. I don't think that's how threat works.
1:06:40
One, two, three, four. You take four damage.
1:06:43
Who does?
1:06:44
Valentino.
1:06:47
Aah! Minus any armor.
1:06:49
So that takes you down to what, three?
1:06:52
Three, yep.
1:06:54
Okay,
1:06:55
so that's him. The other
1:06:57
one also sees what's going
1:06:59
on, and he steps over and also wants to
1:07:02
take a shot at
1:07:04
Valentino. He fires and misses
1:07:07
at you. Who would like to go
1:07:09
next?
1:07:10
I'd like to get out of here.
1:07:12
Okay.
1:07:14
Where's Bliscoe?
1:07:17
He is hiding behind the map. Okay,
1:07:20
so I don't need to wait. I would like to
1:07:22
run and run and run like a constipated wiener dog.
1:07:24
How far can I get? You can run up next to Valentino,
1:07:27
if you like.
1:07:28
Pal,
1:07:30
is this the door?
1:07:32
Yep, yes.
1:07:33
Okay. Yeah, this creature smells
1:07:35
blood in the air, and he's just on you.
1:07:38
He's on a, please
1:07:41
roll agility and fighting, please.
1:07:43
Okay.
1:07:46
Two successes.
1:07:48
He succeeds in attacking
1:07:50
you. You take
1:07:53
four damage. Oh,
1:07:55
I'm sorry, you take three damage.
1:07:57
You take three damage.
1:08:02
That's when my Kegar just
1:08:04
died. No, I
1:08:06
have filled my stress.
1:08:08
That falls to the ground.
1:08:11
You're not dead. Right.
1:08:14
You just fell to the ground. Am I in a coma?
1:08:18
You are unconscious. So technically you
1:08:20
have nothing that you can do in this
1:08:22
scene.
1:08:24
But if these creatures continue to attack
1:08:26
you or if someone continues to shoot you, you
1:08:29
basically have
1:08:31
two attacks left on you. That's
1:08:33
the remainder of your stress. And
1:08:35
if a creature bites you, that would be one injury.
1:08:39
If it bites you again, that would be your second injury
1:08:42
and then you would be dead. So
1:08:45
that's where you're sitting right now. Let's
1:08:48
see. Can I stabilize
1:08:50
myself while I'm in a coma? No, you cannot.
1:08:53
You cannot do anything else in this scene. Somebody
1:08:55
else could try and stabilize you and there are certainly people that have
1:08:57
your very strong
1:09:02
stabilized skills.
1:09:05
Rodrigo is at a 12. Let's go as at an 11. Valentino
1:09:08
is at a 10. They can attempt to stabilize
1:09:10
you. This guy,
1:09:13
he doesn't know what's going on with Ralph Reitauk. He just knows that
1:09:15
there's somebody who is trying to steal the
1:09:17
orb and he goes running
1:09:20
after and he tries
1:09:23
to shoot at Valentino and
1:09:26
he misses.
1:09:27
Good. Good.
1:09:31
Um, Veliska, would you like to go next?
1:09:34
Yeah, I'm going to see if I can't...
1:09:38
The thing that Freitauk has is like glowing
1:09:41
and whatnot. Like blatantly obviously the
1:09:43
source of the difficulties, correct?
1:09:46
Yep, correct. I
1:09:49
would like to see if I could possibly destroy that by
1:09:51
shooting it.
1:09:53
Yeah, it's a difficulty three.
1:09:56
You're going to have to do at least six
1:09:59
damage too.
1:09:59
her.
1:10:02
Which,
1:10:03
you know, you've got a pretty powerful weapon
1:10:06
which I also believe has aim
1:10:08
on it.
1:10:09
Yeah, but Faux Seeker is accurate. So
1:10:12
I want to pull that out here.
1:10:14
Which, yeah sure, why not? Yeah.
1:10:16
Okay. Doesn't it have like massive damage?
1:10:20
It does.
1:10:21
And piercing. And
1:10:24
all sorts of stuff. Why haven't we... Oh,
1:10:26
sorry. Because
1:10:29
I was trying to go for... Settle.
1:10:33
One, I was trying to go for subtle. Two, the
1:10:36
second... Yeah, my
1:10:38
first one I pulled out the handgun because
1:10:40
I was trying
1:10:42
to threaten a guy not obliterate
1:10:45
someone's existence. The
1:10:48
second one was because I had the handgun out already.
1:10:51
I'm sorry, I can't hear you. Oh,
1:10:53
the blood coming out of my major
1:10:55
arteries right now. What major
1:10:57
arteries? Vivina Kava.
1:11:02
I'm just a fibial. Really good. The Isles of Langerhans.
1:11:04
All the major arteries
1:11:08
are on fire. Amselio Lorenzini.
1:11:11
Should I give him a threat?
1:11:13
Yeah, do it. Yeah, you need...
1:11:16
it's a d3 to hit her. So... Should I give
1:11:18
him more than one threat?
1:11:20
The other option is
1:11:22
to... Give him a... You can
1:11:25
use one of your fortunes, your last
1:11:27
fortune.
1:11:28
Yeah, if you can give him a threat and spend a fortune...
1:11:30
Yeah, I can do that. Give
1:11:34
him a threat, spend the fortune.
1:11:36
Thanks, you did three die. Now
1:11:38
you're able to roll three die. You use your fortune, you
1:11:40
only now have to roll two dice.
1:11:43
And one of them is an exploit
1:11:45
case. This is an aim. Is
1:11:47
that...
1:11:49
Yeah, it's kind of a... Steady... Yeah,
1:11:51
recoil compensator.
1:11:57
It's
1:11:58
a physical object, it's steadier than I
1:12:00
am holding it by myself. She
1:12:02
sees you pull out this weapon. VAD DID YOU GET THAT?
1:12:06
Good God.
1:12:08
Use your aim. Is it one
1:12:10
die or two both dies? Just
1:12:12
one. Oh
1:12:14
my God. Oh man.
1:12:17
This gun is useless.
1:12:20
Hahahaha.
1:12:20
That's
1:12:22
a good spot.
1:12:23
At least there was complications.
1:12:26
I
1:12:26
have hit the ground. I
1:12:28
have hit once with this thing.
1:12:32
Hahahaha. We'll
1:12:34
switch. Clearly you're the sharpshooter here. So we'll
1:12:37
give you the rifle. And
1:12:40
I'll use the Ghostbusters gun. Yeah.
1:12:44
You miss the...
1:12:47
You miss pretty
1:12:49
bad and you strike the column
1:12:51
that holds the fake glass
1:12:53
orb. And the
1:12:56
glass orb falls onto the ground. And
1:12:59
now a blaring alarm goes
1:13:01
off. And instantly the gates all close.
1:13:06
I didn't even have a complication there. Yeah, you didn't
1:13:08
even have a complication. I know right.
1:13:12
That's the part that sucks. Well
1:13:14
turn us next week. That Harry Took
1:13:16
is the thing
1:13:17
that Stevens wanted to do. This
1:13:20
is basically that. This is
1:13:22
better than that. Alright, we've
1:13:24
got a luminary here who is
1:13:26
starting to figure things out. He turns and
1:13:29
tries to fire at Frau Freitog.
1:13:32
Oh no. And succeeds
1:13:34
in hitting. One, two, three,
1:13:36
four, five. Hits
1:13:38
her for five.
1:13:40
Umm...
1:13:42
Then she dies. Nope,
1:13:44
she does not die. But she is super
1:13:46
annoyed by what has just happened.
1:13:50
But the stick continues to glow. She
1:13:54
is again, how dare you.
1:13:58
She turns towards the...
1:13:59
The luminary
1:14:02
guy shoots him,
1:14:04
succeeds,
1:14:06
and he loses
1:14:09
an ear with that. Took
1:14:11
enough damage to take a stress
1:14:13
on that.
1:14:15
Anybody
1:14:17
else having day shot though? Alright,
1:14:19
so that's Frafrii Tag.
1:14:21
Who has not gone in this round?
1:14:24
Oh, this final demon. He sees the pretty
1:14:26
light and he jumps over
1:14:29
and attempts to attack you, Blisco. If
1:14:33
you would, we are doing a hand-to-hand, so that's
1:14:35
agility and fighting. Two
1:14:38
successes. Ah,
1:14:42
very good,
1:14:45
two successes. You
1:14:48
are able to move
1:14:50
away from this creature.
1:14:52
Move away from this creature towards the next creature
1:14:54
in line, I guess. Yeah, I mean, yeah,
1:14:57
you could. Yeah, that's
1:14:59
fine. Alright, that is the end of that round.
1:15:03
Top of the round. Who would like to go
1:15:05
first?
1:15:06
There is a passed out dock
1:15:08
next to you, Valentino. So, we're pretty much trapped
1:15:10
in here. I was going
1:15:12
to say, I want
1:15:15
to help Doc. I think I need to
1:15:18
stop anything from chomping on him, so I think I'm just going
1:15:20
to pull out my pistol and try to shoot at that
1:15:23
winged creature above him.
1:15:26
Okay.
1:15:28
Give me a threat. Yeah.
1:15:30
Okay.
1:15:31
I pretty
1:15:33
much have to.
1:15:34
Yep, go for it. Okay, coordination
1:15:37
and fighting.
1:15:38
Alright. Yeah, and
1:15:41
you have a rifle, right? Or no?
1:15:43
Uh, pistol?
1:15:44
No, that's the only weapon you have?
1:15:47
Okay.
1:15:48
Go for it. Oh wow,
1:15:51
nope.
1:15:51
Yeah, zero successes.
1:15:54
Alright.
1:15:55
Yes, indeed. This creature
1:15:58
attempts to attack Doc.
1:16:00
I will let you go ahead and roll since
1:16:03
it would be since this creature is only a hand-to-hand
1:16:05
I will let you go ahead and Roll
1:16:08
to block Matthew. So agility and fighting.
1:16:10
Okay
1:16:12
one success
1:16:14
Oh pretty and
1:16:16
it also jumps towards where bliss go is that?
1:16:19
Because it saw the big bright
1:16:21
shiny thing
1:16:23
you have no escape now. Haha.
1:16:25
Oh wait
1:16:26
the
1:16:31
The gray suited luminary tries
1:16:33
to fire at
1:16:36
At the creature and
1:16:38
Misses because it's hopping around
1:16:40
too much who would like to go for you.
1:16:43
I Sure would like
1:16:45
to go now it's too bad.
1:16:48
I would like to try to
1:16:51
charge the Frowel
1:16:54
Okay
1:16:56
How does charge work? I mean,
1:16:58
I'm not saying I'm trying to execute a
1:17:00
move called charge actually Okay, I try to
1:17:03
wrestle the stick away from her
1:17:05
Okay So,
1:17:08
I don't know if I can get there in one. Yeah,
1:17:10
I'll let you move in one I'll let you move
1:17:12
in one and let us do
1:17:15
a hand-to-hand I'll
1:17:18
make it a little bit easier for you to d2 that
1:17:20
I
1:17:21
spend a fortune
1:17:23
Okay
1:17:23
You've used
1:17:25
up all of your fortunes
1:17:29
So I'll roll my remaining
1:17:31
die that's Agility
1:17:35
and fighting, right?
1:17:39
Once it's us,
1:17:40
yeah you you punch her hard and you to
1:17:42
wrestle very hard for a few moments
1:17:44
and you are able to not only grab the
1:17:47
wand but you're able to as you're fighting you
1:17:49
snap it in half and You
1:17:52
this green kind of energy that that you
1:17:54
saw around this the little it's like a
1:17:57
Crop, you know like a writing
1:17:59
crop kind of thing That's about how long it is It
1:18:02
snaps in half and you can instantly sense the power
1:18:04
in the room kind of goes out You
1:18:06
are both prone on the floor
1:18:10
Hey
1:18:11
Are you you wait
1:18:13
a minute? I know you
1:18:16
Let's see luminary
1:18:19
this guy gone Doop
1:18:21
doop doop doop doop doop doop He
1:18:24
has gone to do this luminary He
1:18:27
continues to point the gun at you Valentino
1:18:31
and
1:18:34
He shoots and
1:18:36
misses All
1:18:38
attacks are now D2s So
1:18:41
it looks like Blisco is the only one left To
1:18:45
go this for your team this
1:18:47
turn
1:18:48
right There
1:18:50
are creatures on you.
1:18:52
We're back down to D2 for
1:18:56
Sort of the right if you remember that
1:18:58
they're made of flesh and bone. Yeah You
1:19:01
wanna yeah, it's only D1 now you're you're
1:19:05
I'm a put a laser gun in one of their faces
1:19:08
and pull the trigger
1:19:09
go ahead roll it
1:19:14
One success is all you need go ahead
1:19:16
and do some damage.
1:19:17
Yes
1:19:20
Damage
1:19:20
roll. I believe it is eight
1:19:23
due to the insight
1:19:26
It is
1:19:27
with a pop. It explodes covering
1:19:29
you with green ichor
1:19:31
gross
1:19:33
Yeah, all right. I'm gonna
1:19:35
see if I can't
1:19:36
actually, this seems like a safe spot
1:19:38
to
1:19:40
Just probably out because that
1:19:43
one thing is now going to attempt
1:19:45
to Attack you so if
1:19:47
you would agility
1:19:49
and fighting there
1:19:52
is a we did a Somebody
1:19:55
look up but when you attack
1:19:57
with the butt of your gun, I know we've
1:19:59
done this before.
1:20:03
Rifle butt, please roll
1:20:05
a three damage on this Rodrigo or
1:20:08
a bliscoe.
1:20:09
Oh boy!
1:20:10
Three damage. Two
1:20:13
to marsh. This creature
1:20:16
is like
1:20:17
stunned that you have struck
1:20:20
it with the the butt
1:20:22
of your foe seeker.
1:20:29
That was his turn. Okay, Luminary
1:20:31
over here with Frytog
1:20:34
and Dutch will try
1:20:36
and shoot Frytog one more time
1:20:40
just to see what happens.
1:20:43
And he succeeds.
1:20:45
One, two, three, four, five. It's
1:20:47
her for five. Ooh,
1:20:49
shoot.
1:20:51
She is in pretty bad shape,
1:20:53
boys and girls.
1:20:55
Pretty pretty pretty bad shape.
1:21:00
This luminary is going to, this
1:21:02
one right over here, which
1:21:04
I do not think is gone. Yeah, he
1:21:07
is going to take a shot at
1:21:09
the creature on the far side.
1:21:11
He succeeds and
1:21:15
he succeeds in destroying the creature.
1:21:17
It was too busy looking at a piece of pretty glass
1:21:20
and destroys it.
1:21:24
Finally, it's for our Frytog's turn.
1:21:26
She looks right at you, Dutch.
1:21:29
I know who you are. It
1:21:31
matters not. I must do what is best
1:21:34
for the fatherland.
1:21:35
And she shoots you. Pretty
1:21:38
good
1:21:39
with her with her handgun.
1:21:41
Three damage.
1:21:43
Three physical damage. So whatever
1:21:46
you need. So you're at ten?
1:21:48
Not 110, just ten. Nine,
1:21:50
I think.
1:21:57
That's what she screened.
1:21:58
Nine.
1:22:02
Alright, top of the round, there
1:22:04
are Germans and
1:22:05
these other guys here.
1:22:11
These guys are tougher than I thought they were going to be. I thought
1:22:13
these guys would go down much easier than the... Well, we
1:22:16
also haven't taken a lot of shots at them. True,
1:22:18
true, true, true.
1:22:20
Honestly, I think they're the lesser
1:22:22
of the threats, but that's just me. That's
1:22:25
kind of what we thought too, but... Yeah,
1:22:28
their guns do gun damage. Yeah,
1:22:30
they do gun damage. You
1:22:32
guys okay if I take my turn?
1:22:35
You go for it, please. I'll
1:22:38
take a shot at... for
1:22:40
our Frytag. Frytag, okay.
1:22:43
So you're using your handgun, D2? D1
1:22:45
nowadays, I think. Ah, D1, sorry. Yeah,
1:22:48
you're right. Nice, you get a momentum
1:22:50
back. Please do some damage to this person.
1:22:53
Okay.
1:22:55
Oh, could I have used the salvo?
1:22:58
Sure. Yeah,
1:23:00
go for it. She's right in front of your face and you're like,
1:23:03
I don't care. Pah, pah, pah, pah, pam. Yeah,
1:23:05
I'll make it vicious.
1:23:07
Okay.
1:23:08
Pistol plus
1:23:10
my insight. Six, I believe. Six
1:23:13
damage is enough to take her out. She says, I
1:23:15
know who you are and your response
1:23:17
is a bullet to the head. She goes down.
1:23:21
Can I have a response?
1:23:24
Dutch, who is an academic,
1:23:26
so he could know this. He'll say,
1:23:28
throw Frytag, meet
1:23:30
Baron Semedy. Bam!
1:23:35
Alright, that was Rodrigo's
1:23:38
turn. The Illuminati,
1:23:40
or not the Illuminati, but the Luminary man looks
1:23:43
at you, at you Dutch, and is like, I don't care
1:23:45
about you. I don't care
1:23:47
what you did. You put down your weapons
1:23:50
now. And he's going
1:23:52
to take a shout at
1:23:54
you when he misses.
1:23:57
As always, I sure would like
1:23:59
to. But
1:24:00
I'm kind of unstable you're
1:24:02
dead He's not
1:24:04
dead. He's just unconscious say
1:24:06
it up Tato
1:24:10
I'll go next okay
1:24:17
Just luminaries left its
1:24:19
luminaries right that seems
1:24:22
to be Not particularly
1:24:24
effective at actually hitting me so
1:24:27
far. I mean He
1:24:29
said right before it ripped out his throat. Yeah,
1:24:32
I'm aware uh I Guess
1:24:36
I'm gonna take out this creature with begun, okay
1:24:42
Roll damage
1:24:45
One one success this just makes this game way too easy
1:24:50
Yeah, you take it out. Yeah, I work
1:24:52
kind of explodes. I work pretty hard for
1:24:54
that one success you did I agree
1:24:56
you did but yes, I still contend that the
1:24:58
D2 is the best way to go
1:25:01
Very good, let's go you have destroyed a creature
1:25:04
more ichor fills your face
1:25:06
Yeah, and then I'm going to like level the gun
1:25:08
at the luminaries and be like and
1:25:12
Try and provoke menace
1:25:14
To help yeah, they think
1:25:17
do they saw it all go off.
1:25:19
They they don't seem Seem
1:25:21
phased in fact this one on
1:25:23
the far side of you where
1:25:25
yet there is
1:25:27
He is going to take a shot at you
1:25:29
so
1:25:31
and He misses so
1:25:33
good
1:25:34
and that is his turn
1:25:37
Valentino
1:25:39
yeah, I think I'm gonna aim
1:25:41
and take a shot at this guy
1:25:44
The
1:25:44
one that's closest to you.
1:25:45
Yeah,
1:25:46
okay
1:25:48
and
1:25:50
I'm gonna go ahead and still empty
1:25:52
one. Yeah, one do
1:25:54
you want? Okay. Never mind. I'll just go with they're
1:25:57
all flesh and bone. Okay
1:25:59
Ah, okay, two success. Nice
1:26:02
two successes. You get a momentum back. Please do some
1:26:04
damage on this guy. Please do some damage on
1:26:06
this guy Okay
1:26:09
Let's see six nice
1:26:12
But no
1:26:15
Yeah, so he's gonna take an injury his knee
1:26:17
also kind of gives out But
1:26:20
from a different direction and he kind of stumbles
1:26:22
down onto onto the ground That
1:26:26
Is Brian's turn but he is
1:26:28
going to as he is falling down?
1:26:31
he's going to try to take a shot at bliss
1:26:33
go
1:26:34
who is hiding behind the
1:26:38
The display stands he
1:26:40
misses as he goes down Let's
1:26:44
see, is there anybody left? Oh, yeah,
1:26:46
this the third guy. He is also going
1:26:48
to try to take a shot at you Bliss
1:26:51
go because you tried to intimidate
1:26:53
him And he does hit
1:26:56
and two damage
1:26:58
and you've got cover of two
1:27:04
And that brings us to the last guy who
1:27:06
is going to try and take a shot at Dutch
1:27:09
He succeeds with
1:27:12
three damage
1:27:13
I'll take you
1:27:16
Alright, huh
1:27:18
and we are at the top of the round
1:27:21
These luminaries look pretty
1:27:23
ragged Oh
1:27:26
one of them is almost dead Only
1:27:28
one of them tell you which one. Oh
1:27:30
No, they're almost all dead
1:27:32
Except for one. It looks like he hasn't taken any
1:27:34
damage. So three of them I won't tell you which ones
1:27:36
three of them are very damaged one
1:27:38
of them has not much damaged
1:27:41
No, no, I I don't know
1:27:43
I you know in tensions dragons
1:27:45
don't we have bloodied markers weren't we even using bloody markers
1:27:47
on? Bad guys or no. Yeah,
1:27:49
so bloodied is a thesis
1:27:51
bloodied is a system word in Worth
1:27:54
addition so I as a game
1:27:56
master. I had to inform you when the enemies
1:27:58
were bloodied
1:27:59
Because it would trigger not just stuff
1:28:02
from the enemy, but also potentially from your abilities.
1:28:04
Yeah, yeah, yeah. Okay, okay. So
1:28:07
I don't feel bad saying that three
1:28:09
of these guys look pretty ragged because you have shot kneecaps
1:28:12
and you have shot eyes or
1:28:15
ears off.
1:28:16
And one of them is just kind of standing there without much
1:28:18
damage.
1:28:20
Okay, so it really looks like these guys
1:28:22
are not going to stop fighting, right?
1:28:25
They want their ore back.
1:28:27
Okay. I'll
1:28:31
shoot at one of them.
1:28:33
The one closest to you?
1:28:35
Um,
1:28:38
I would like to switch to my rifle.
1:28:41
Can
1:28:42
I move away from him and shoot him with my
1:28:44
rifle? Yeah, you can move back and
1:28:46
take a shot at him. Okay,
1:28:49
I'll do that.
1:28:50
No, that's a good one. Did
1:28:53
you use aim on that or no? I didn't because
1:28:55
I moved.
1:28:56
Ow, okay.
1:28:58
Dang it. Alright, he's going to try
1:29:01
and shoot a moving target that is moving away
1:29:03
from him. He hits one,
1:29:05
two, three, four, five damage.
1:29:08
Wow, I'll take four. Okay.
1:29:11
Running out of these.
1:29:13
Yeah,
1:29:14
I sure hope the guy with the laser gun does
1:29:17
something quick.
1:29:20
He said hinting broadly.
1:29:22
Let's go. Would you like to take out one of these guys, please?
1:29:25
These
1:29:25
guys are on D1 too?
1:29:28
Yep, they're all on D1 because Rodrigo
1:29:30
used his truth.
1:29:31
Okay. Yep.
1:29:32
And you have momentums
1:29:34
too, so keep that in mind. Aim and
1:29:36
shoot at the one that's closest to my allies. Okay.
1:29:39
Two successes, you get one success, you get a momentum
1:29:42
out of that? The blab. Oh
1:29:44
yeah, he did. He
1:29:47
did.
1:29:48
He just lights up and just
1:29:50
electricity just crackles all over his
1:29:52
body as he just kind of screams, and
1:29:57
his body just kind of is eaten away.
1:29:59
you see is this electric puff of smoke
1:30:02
rising up from the from the ground.
1:30:05
Turn
1:30:06
the gun to face the next guys.
1:30:09
Okay. One of them is going to,
1:30:12
that guy's already gone.
1:30:14
One of them is going to attempt to shoot you. Oh
1:30:17
no, you shot at my friend Roger. And
1:30:21
he is, he succeeds.
1:30:24
One, two, three, four,
1:30:25
five
1:30:26
minus your cover. Yeah.
1:30:29
When does hitting the dirt come in?
1:30:32
As soon as you declare it.
1:30:34
Yeah, but hitting the dirt gives you cover and you
1:30:36
already have cover. Oh, when double
1:30:38
up. Okay. I think
1:30:42
that's a good question.
1:30:44
I will allow it in this instance.
1:30:48
You duck down behind the display case. Okay.
1:30:51
So you get, um, uh,
1:30:53
two more, two more cover.
1:30:56
Woo. I take a damage.
1:30:58
I mean, it does, it does say you gain
1:31:00
plus two cover. So that implies
1:31:02
that you actually would gain additional
1:31:04
cover. So. Yep. Yep. Yep. Yep. All right.
1:31:07
That is that guy.
1:31:10
The other guy also, Oh
1:31:12
no, Roger.
1:31:16
He misses. Um, yeah,
1:31:18
he's got a tear in his eye.
1:31:20
He's his, his aim is, uh, he,
1:31:23
um, he had a complication, uh, tears
1:31:25
in his eyes because of Roger, uh, his,
1:31:28
his difficulty of hitting you guys now is
1:31:30
that a three.
1:31:31
They laid clementage to Murano Roger.
1:31:34
Yep.
1:31:36
All right. We have a Valentino
1:31:39
and we have, Oh, that guy already went.
1:31:41
We have a Valentino. All right.
1:31:44
Uh, would this guy be within close range?
1:31:47
I would say, how about this other guy? No,
1:31:49
neither one of them are in close range. Okay.
1:31:51
So that is going to increase your difficulty to two.
1:31:54
I will. Yeah, I'll scoot
1:31:56
up to close range and.
1:31:59
Okay. shoot
1:32:01
this guy which
1:32:03
let me make a suggestion
1:32:05
shoot this guy okay I'll
1:32:08
shoot that guy who apparently look yeah
1:32:11
yeah the guy that you want to shoot is the one that has
1:32:13
the bloody kneecap and the missing ear and
1:32:15
not the guy that has a very clean suit on okay
1:32:20
so I will do that I'll go ahead and
1:32:22
take a momentum momentum sure
1:32:25
I can't aim and we'll
1:32:27
see what happens hey to say three success
1:32:29
and three successes all right you get
1:32:31
that momentum back please deal damage to this guy
1:32:33
all right this guy
1:32:37
yep he's like damaged okay he's gone
1:32:39
I
1:32:40
like kind of
1:32:41
turning aim at the next guy
1:32:44
and say pretty much outnumbered now he should
1:32:46
probably give it up the
1:32:49
illuminaries will never stop
1:32:51
we must protect the orb at all costs
1:32:53
even if it means our lives
1:32:57
we are at the top of the round
1:32:59
I'll hang on
1:33:02
okay let me go first because
1:33:06
Dutch will say blisco do not shoot them
1:33:09
we need their suits and then I'll
1:33:11
take a shot at the remaining
1:33:14
one I mean good yeah
1:33:16
okay this
1:33:18
guy okay
1:33:20
and I'll spend a moment
1:33:22
all right
1:33:23
yeah momentum by five success
1:33:26
wow you get three momentum back
1:33:30
oh yeah because your hand got her arms right
1:33:32
I should get four momentum back right oh
1:33:35
yeah I do want to hit him yep okay
1:33:38
I'm gonna
1:33:40
do some damage so it's
1:33:42
some damage
1:33:44
fine is
1:33:45
he is dead
1:33:49
seriously
1:33:49
don't zap that guy we need a suit
1:33:51
and you can there's bodies you can
1:33:54
put together a couple of good suits out of all the dead
1:33:56
bodies in the room if we can put together three
1:33:58
suits I'm happy
1:34:00
Yeah,
1:34:01
I mean don't you want to put together four suits?
1:34:03
Nope, we're gonna walk out with three suits and
1:34:05
an injury
1:34:06
Okay. All right all
1:34:08
right Yeah, this
1:34:11
guy is going to try and shoot
1:34:13
Valentino one more time and
1:34:15
he succeeds
1:34:17
three damage
1:34:18
Okay
1:34:20
Minus whatever your stuff
1:34:22
is good. So I'm left with two How
1:34:25
many you have life you have you
1:34:28
Two damage or two stress left. Okay. Yes
1:34:30
All right, you guys want to open up on this guy?
1:34:33
Yeah, let's go
1:34:36
Can
1:34:36
I do the thing now judge? Yeah,
1:34:38
go for it.
1:34:39
Yeah,
1:34:40
I know this guy hasn't been damaged. So
1:34:43
Yeah, we might not
1:34:45
this might not do it.
1:34:47
Yeah, although considering the rules that
1:34:50
Let's go ahead on his last damage. It's too successful.
1:34:52
You hit you get a momentum back
1:34:54
Uh How does spending momentum
1:34:56
on damage work? I?
1:34:58
One every yeah
1:35:00
one for one for every momentum you spend one more
1:35:02
die you get to add it to your pool up to
1:35:06
The five I think you can only spend up to five
1:35:09
and one challenge by the pool per momentum
1:35:12
Limit three for damage limit three for three
1:35:14
for damage. Okay, so the one for customer
1:35:17
Am I good with spending momentum
1:35:19
here guys? Yeah do it. Yeah,
1:35:21
cool
1:35:22
That was disappointing
1:35:24
Five six seven
1:35:27
eight
1:35:27
he is his hair is standing
1:35:30
up on end
1:35:31
Slicked back here for pure
1:35:33
Lynn's false
1:35:35
Yep, Lynn's false out of his
1:35:37
out of his glasses He
1:35:41
looks a little toasty so there is a
1:35:45
Dutch
1:35:45
and a Valentino
1:35:47
Valentino. Did you just go? No? Okay,
1:35:51
there's a there's a dutch in a Valentino
1:35:54
This man is pretty crispy
1:35:57
aim and shoot and
1:35:59
Alright.
1:36:00
With one momentum.
1:36:03
Okay.
1:36:04
And...
1:36:06
ah, two successes. Two successes, very
1:36:08
good. Do your damage. Alrighty.
1:36:12
And... five?
1:36:15
Very good, he is dead.
1:36:18
There is an alarm going off.
1:36:22
You are in a room with
1:36:24
iron bars blocking
1:36:26
your way. Alright.
1:36:29
Uh,
1:36:30
Briscoe, try to open
1:36:32
up our way. Turn off the alarm.
1:36:35
I guess Dutch try to fix Doc.
1:36:39
I'll see if I can
1:36:40
spy anything with a ghost mask
1:36:42
other than the little girl.
1:36:45
Okay. Hey, you put on your mask, little
1:36:48
girl appears. She walks from her
1:36:50
corner all the way up to you and holds
1:36:52
out her hand.
1:36:54
Try to
1:36:55
grab her hand.
1:36:57
Okay. Give me. Your hand goes right
1:36:59
through her.
1:37:01
I'm sorry, I can't give you.
1:37:06
I want my necklace. We only need the locket.
1:37:09
I want my locket, I
1:37:11
want my necklace. Give me
1:37:14
my necklace,
1:37:15
give me my necklace! Please,
1:37:17
walk roll a wheel plus resilience. I
1:37:20
need to bump up my resilience.
1:37:24
Once again. Her screaming
1:37:27
does not affect you.
1:37:28
You're not too freaked out by this side of this creepy
1:37:31
little ghost girl starting to scream at you.
1:37:33
As her mouth gets bigger and bigger and bigger
1:37:35
and her hair starts to raise.
1:37:38
Give me my necklace!
1:37:40
Are we really attached to this necklace, Dutch?
1:37:44
Um...
1:37:46
Once we get spirits, when the children are
1:37:49
in the shizzer, there's a lot of charm.
1:37:53
I don't think so. Okay, I
1:37:55
try to give her the necklace.
1:37:57
She takes the necklace from you and it turns as
1:37:59
soon as she touches it. it turns into this ethereal
1:38:01
material just like her.
1:38:03
Oh, thank you, thank you, thank
1:38:06
you. Ah.
1:38:08
Thank you. Hopefully
1:38:14
you can be more at peace now. Anyways,
1:38:17
looking around around, see.
1:38:20
Any other? Is there anything
1:38:22
I can do for you?
1:38:24
Can you get us out of here?
1:38:27
I cannot, but the orb can.
1:38:31
Could you expand on
1:38:33
that?
1:38:36
The orb shows you the way.
1:38:38
Okay, I will pull out the orb and look through
1:38:40
that. Yeah,
1:38:41
you look through the orb and what's really cool is
1:38:44
everything kind of lights up in this kind of reddish
1:38:48
color because you're looking through a red orb. And
1:38:50
you can see a path,
1:38:53
you know, as you turn and scan the room,
1:38:55
there's like this line
1:38:57
that goes out right in front of you. And
1:38:59
as you start to scan the room, the line
1:39:02
starts to bend and twist a little bit and
1:39:04
it bends and points back. Every time you
1:39:06
turn, the line continues to point
1:39:08
you back into that vault chamber.
1:39:12
Okay, I'll head that way.
1:39:14
Can I patch up Doc trying to get an operation
1:39:16
out? You can attempt to stay light, I'm sure.
1:39:19
What am I rolling?
1:39:22
You are rolling a 12 is
1:39:25
what you need to get. D2,
1:39:28
coordination and medicine. I'll
1:39:30
spend a momentum.
1:39:32
Okay.
1:39:35
Two successes.
1:39:37
Very good. Yep, you
1:39:39
are able to stabilize him and you
1:39:42
are stabilized. Matthew, you are conscious
1:39:45
now, but you are
1:39:47
still, you have no stress. But
1:39:52
you are able to stabilize one of your
1:39:55
injuries. All
1:39:58
right.
1:40:00
In this vault area of the grand display
1:40:02
room valentino
1:40:03
and you continue to look
1:40:05
around and you notice that this line just keeps pointing.
1:40:08
To the far far far far far corner
1:40:12
of the room the east southeast corner of
1:40:14
the room and just seems to stop there.
1:40:18
I will check out that southeast
1:40:20
corner see.
1:40:24
There looks to be a good let's
1:40:26
go ahead and do an observation
1:40:29
plus.
1:40:31
Insight.
1:40:33
OK so annoyed if I don't
1:40:35
come on yeah you get
1:40:38
nothing
1:40:39
but man there's something about this corner room.
1:40:43
All right doc he does it.
1:40:45
You're able to get doctor is feet.
1:40:49
There's
1:40:53
rooms of the room is full of bodies
1:40:56
luminaries. For
1:40:59
a fry talk and a bunch of
1:41:01
body parts from.
1:41:04
Little brown shirt children and also bodies
1:41:07
of these little short green creatures
1:41:09
with the big ears and the teeth and eyes and the claws.
1:41:14
I'll.
1:41:15
Call the deadly double the body of the salute
1:41:17
them.
1:41:20
You go and you examine for our
1:41:23
Friday talks body I will do that
1:41:25
yes.
1:41:26
OK you go and examine for our Friday talks body
1:41:28
and you do discover she got a passport says
1:41:31
for our Friday talk Greta Friday talk. It
1:41:34
does show that she is from Germany so it's got the Nazi
1:41:37
passport you do find
1:41:39
a letter in her vest pocket and
1:41:41
the letter is addressed from.
1:41:45
Reinhardt the the high command right you
1:41:47
have failed us you have failed the
1:41:49
theater and you have failed me and you have
1:41:51
failed the great the hog so far.
1:41:55
Failure is not acceptable
1:41:57
return immediately tomorrow do
1:41:59
not return.
1:41:59
unless you have a Z-red orb,
1:42:02
be aware that there are already
1:42:04
members
1:42:06
of the British forces that
1:42:07
are on scene.
1:42:09
And that's really all. You find some monies, you find,
1:42:11
you know, her purse, you find some keys. Well
1:42:14
I definitely, I'll take this letter.
1:42:16
Okay.
1:42:17
And I will leave her passport on her so
1:42:19
that the Reich is implicated.
1:42:21
Okay. And then
1:42:24
I'll be like, okay, Valentino,
1:42:26
did you find anything? Because otherwise we have to
1:42:28
do our plan where we dress up like these guys
1:42:30
and try to BS Italian our way out
1:42:32
of here.
1:42:33
There's something up with this corner, but I'm
1:42:36
not figuring it out yet. Now take a look.
1:42:38
Sure.
1:42:40
Go ahead. Please roll me in. And for you, please
1:42:42
roll me a reason
1:42:43
plus engineering.
1:42:50
Mechanical apply?
1:42:52
Sure. Yes. Two successes.
1:42:54
Two successes. One success back.
1:42:59
You do notice that in this corner of the room, there is a weird
1:43:01
kind of like mechanism setting kind
1:43:04
of down in the floor. It looks like a gear.
1:43:06
Start fiddling with it. See if I can't figure out what
1:43:08
it is. Yeah. It's
1:43:10
almost like if you had
1:43:12
a bar of some kind,
1:43:14
you could put it into this gear and you could
1:43:17
wedge it. It looks like
1:43:19
that gear is attached
1:43:22
to something
1:43:23
inside the wall.
1:43:26
I need a crowbar.
1:43:30
I got a crowbar. No,
1:43:32
no, no. You have
1:43:35
three iron bars. Okay. Three
1:43:37
iron bars. Wait. Pull that
1:43:40
out. Okay. Damn
1:43:41
it in there. It does. Please roll
1:43:44
a brawn plus athletics
1:43:46
D1.
1:43:49
And if anybody wants to help, they can.
1:43:51
Sure.
1:43:52
I can help, pry.
1:43:55
Okay. So brawn plus athletics, you
1:43:57
got the one success. Okay. Two successes.
1:43:59
three successes.
1:44:02
Sure enough, all of you
1:44:04
pull on this iron bar that you've brought with
1:44:06
you, for whatever reason. Fortunately, you
1:44:08
did. And as you pull
1:44:10
and pull and pull, you're bending the iron bar to where it's
1:44:12
not going to be useful anymore. But
1:44:15
this gear turns, and with
1:44:17
this groan of centuries,
1:44:21
the side of the wall just
1:44:23
kind of creaks slowly
1:44:26
open.
1:44:26
Dust and spiders come
1:44:30
raining down from this opening.
1:44:32
And it's a small opening. It's like a hatch you kind of have
1:44:34
to crawl through. But it
1:44:36
slowly opens as you turn this, and
1:44:39
you see an exit into
1:44:41
the great hall. Yes, cheer broadly.
1:44:44
Yay, everybody cheers. Yeah,
1:44:48
let's get out of here. Yeah.
1:44:49
Okay, you all crawl through. Valentino,
1:44:52
are you still looking through this orb or no?
1:44:55
I think probably
1:44:57
not. Probably not. Just put
1:44:59
it back in the bag and zip it up and make
1:45:01
sure everything's secure.
1:45:03
Okay, you do that. You're all in the
1:45:05
great hall of the glass museum on the island
1:45:07
of Murano. All
1:45:09
right, let's exit.
1:45:12
Exit out the back.
1:45:14
I walk towards the main entrance. Okay, exit out the
1:45:16
back. Was it the back that we were
1:45:18
closest to the boat?
1:45:21
It
1:45:21
doesn't matter. It's off to the west. Okay, all
1:45:24
right. Yeah, you could exit from either side.
1:45:28
You exit out the back door. You
1:45:30
have in your possession a mask. You have in
1:45:32
your possession a glowing red orb.
1:45:35
You also have in your possession a hood
1:45:37
that you were able to get from Egypt. And
1:45:40
you have a fake orb as
1:45:43
well, all in your possession.
1:45:45
You're in the back area of
1:45:48
the museum. You
1:45:50
see fireworks displays all set up
1:45:52
behind the building.
1:45:55
All
1:45:56
right, speedboat.
1:45:58
Yeah, you guys would like to all
1:45:59
run to the speedboat, you reach the speedboat
1:46:02
very quickly, the streets are deserted because
1:46:04
everyone is down
1:46:06
on the south, southeast
1:46:08
part of the island. You can still see the
1:46:10
glow from the fire going on. It's
1:46:13
been probably 20
1:46:14
minutes
1:46:15
since this all happened, since the explosion happened.
1:46:18
You all get in the boat and Blisco
1:46:20
is going to give me one of
1:46:22
your driving things.
1:46:24
Yeah, coordination and vehicles. Nice
1:46:27
one success. You fire this thing
1:46:29
up. This works just like your old tractor
1:46:31
back home. It's a very simple engine.
1:46:35
It fires to life
1:46:38
and you start heading southeast,
1:46:40
following the canal southeast out
1:46:43
into the Venice Lagoon. And
1:46:45
as you drive towards south
1:46:48
through the lagoon and then up towards mainland,
1:46:50
is that where you're heading? Yeah.
1:46:54
As you head up towards mainland, you can see the
1:46:56
fiery inferno of the warehouse
1:46:58
and the ship behind you.
1:47:01
And you can see in the bay just all sorts
1:47:04
of refuse boxes and debris.
1:47:06
And at one point you can all see floating up
1:47:09
through the water, you see a piece of
1:47:11
wood that just has the letters A.M.I.
1:47:13
on it.
1:47:20
Critical Hit Punch Hole Nazis is a production of
1:47:22
Major Spoilers Entertainment and was produced and
1:47:24
edited by me, Steven Schlenker. If
1:47:26
you'd like to get a behind the scenes making of this episode,
1:47:29
be sure to check out the GM Roundtable Oktun
1:47:31
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1:47:35
spoilers. Each week I discuss my plans
1:47:38
for the upcoming game session. Dr. Brad Will
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1:47:47
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So
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1:48:13
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1:48:15
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1:48:17
next week will feature a lot of surprises,
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you again for listening this week, and here's hoping all
1:48:50
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