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The Heist (PANS01E33)

The Heist (PANS01E33)

Released Friday, 27th October 2023
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The Heist (PANS01E33)

The Heist (PANS01E33)

The Heist (PANS01E33)

The Heist (PANS01E33)

Friday, 27th October 2023
Good episode? Give it some love!
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Episode Transcript

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0:01

Wanted to give you a quick trigger

0:03

warning for this week's episode. There

0:06

is some very graphic body horror

0:09

descriptions ahead involving

0:12

children, question mark.

0:14

I mean, they're not really children, but consider

0:16

this your trigger warning if that kind of thing upsets

0:19

you.

0:20

Critical hit Punch All Nazis takes place in the

0:22

early days of World War Two and combines

0:24

high adventure with cosmic horror. All

0:26

dates, locations, and historical

0:28

events are thrown out the window in order to

0:30

create a fun story, so don't put

0:33

too much thought into historical inaccuracies.

0:35

All accents are done poorly,

0:38

but with love, and no disrespect is

0:40

intended.

0:58

Last time on Critical Hits.

1:03

We shall sing songs about Newman and hopefully write him

1:05

down into the history as one of the great resistance fighters.

1:09

There must be some resource somewhere in Venice that

1:11

we can use to try and replenish Haper's aid kit. Everyone

1:15

gets into some very dark boats and you

1:17

motor across to Aparano.

1:21

We will... We'll

1:24

wait for commotion from

1:27

the warehouse

1:28

and then we'll break in. Everyone's just kind

1:30

of wandered away and then

1:32

suddenly you hear about

1:34

a half a mile away a massive

1:38

explosion and you see a giant

1:40

fireball just rise up

1:42

into the air over the city of Morano.

1:46

Start running. So get

1:48

into the museum. How are

1:50

you going to get into the museum? The doors are locked.

1:53

What type of doors are these? Are

1:56

they just like big wooden doors? These are

1:58

big glass doors like museum doors.

1:59

grade glass doors. Like

2:02

if we shoot out the glass, is like the glass part

2:05

big enough to go through? Oh, sure. It's,

2:07

it's full, full length. Let's

2:10

not shoot it, but okay. Um,

2:13

yeah, we'll try to break the glass on one of

2:15

the doors either. Yeah,

2:17

you can see on the, you can see on the

2:19

streets around the building, people are starting to wander

2:22

out and start running down towards

2:25

the dock area where the explosion

2:27

was seen. So this area is

2:29

starting to empty out very, very quickly. Just,

2:33

uh, we'll pop it either, either

2:35

break the glass on the whole thing and walk

2:37

through or just break it enough to

2:40

reach an arm around and unlock it from the inside.

2:43

Yeah. Who, who's going to do that?

2:46

Blisco, give me a Braun

2:48

plus athletics check D one.

2:51

Why Blisco? Why not? He

2:53

doesn't give enough, get to do enough in

2:55

this game. Yeah.

2:56

There's going to be the Blisco show. You're saying the spell

2:58

too.

3:03

Okay.

3:05

Nice. I'm willing to bet I

3:07

am at the bottom of our Braun

3:09

plus athletics. That's

3:11

all right.

3:12

Yeah, I did it too.

3:14

Oh, you did. Oh, good. Okay. Good. Yeah. You,

3:16

um, you just, uh, grab a

3:18

stone off the ground and you just walk

3:21

right up to the glass and you

3:23

just hurl it with all of your,

3:25

uh, Nebraska strength

3:27

and that window shatters

3:30

and you are able to walk into the glass

3:33

museum. Oh

3:35

boy. Everybody roll me,

3:37

everybody roll me a

3:41

insight plus observation

3:43

check D two. Okay.

3:47

I mean, there's, you can literally now hear people yelling

3:49

and screaming as they're running

3:52

down the streets. Fire, fire,

3:54

fire.

3:56

And then you can now smell this.

4:00

smoke,

4:01

you know, the smell of like explosives,

4:04

like a fireworks, you know, and during

4:06

the Fourth of July, you know, when the whole neighborhood

4:08

lights up and you can just smell that that

4:11

smell of gunpowder stuff, you

4:13

can smell that and you can hear like other

4:15

pops and explosions going off. There was the

4:17

first explosion, but now you hear a bunch of like smaller

4:20

explosions continuing down the street.

4:23

Matthew, this smell

4:27

of the of

4:29

the incendiary devices kind

4:31

of confuses you a little bit and kind

4:34

of makes you a little panicky for whatever

4:36

reason. So please take one,

4:39

please take one mental

4:41

stress. Does

4:43

courage soak that?

4:46

Yes, it would. Okay,

4:48

so I'm...

4:49

Yeah,

4:51

you had a complication. You had a complication on that.

4:53

Yeah,

4:55

I saw.

4:57

No, I saw it. It's lit up nice and

4:59

bright. This was a D1 for everybody,

5:02

right? Yeah,

5:06

so Blisco, you

5:09

notice it right away, even

5:11

above the smell of all

5:14

the explosives and Valentino,

5:17

you smell it right away too. You

5:19

can smell an odor of sulfur

5:23

that is very familiar. It's not like

5:25

the sulfur from the explosion. It's

5:28

a sulfur smell that you have already smelt,

5:31

smelt it, dealt it. It's

5:33

one that you have smelled already in

5:35

your stay here in Murano. Dutch, you are just

5:38

amazed by the pretty lights of the explosion

5:41

and you just go walking, you just go walking

5:44

into the museum. You are a man with a purpose.

5:46

Yeah.

5:48

Follow me, boys.

5:50

Put a hand on his shoulder as we step

5:52

in. There's another one. One of the dogs.

5:56

No, the sulfur is the

5:58

pro line. Oh, is it a frowel?

6:01

Yeah. Frowel fry tag

6:03

and her... I forgot she was smelling of sulfur

6:05

too. Yeah, does

6:07

the dog smell of sulfur?

6:08

No.

6:10

Oh, okay. I just kind of like the demon

6:12

thing.

6:13

Yeah. Yeah, yeah, yeah. Okay. Okay. Ah,

6:16

my hand on this shoulder, like

6:18

the Germans are back.

6:20

Ah, we can tap my nose. Dutch

6:22

will take his gun out and proceed slightly

6:25

more carefully. Okay.

6:27

You guys, everyone is in the museum. Yeah,

6:30

we'll head for the, for that main gallery.

6:32

You enter the

6:35

grand display gallery on the first floor

6:37

of the glass museum of Murano, and it is

6:40

quiet. I mean, beyond the sounds

6:42

of, you know, carnage going on down

6:45

the street from the museum that you can hear even inside

6:47

the museum. The moon is

6:49

a little bit of moonlight is

6:51

coming in through this great glass dome

6:53

of the grand

6:56

display gallery and the blue light is lighting

6:58

up all of the display

7:02

areas here. There's

7:05

curved glass, very

7:07

delicately curved glass of these swans

7:10

that are on the display area. There's a three foot crystal

7:12

bear that has been on display and

7:14

it looks fantastic. Little intricate ballerinas

7:18

so detailed are also on

7:20

all of these display areas. You

7:23

are in the grand display gallery

7:25

in the center is the podium or

7:27

the column where this red glass

7:30

orb rests. All of

7:32

the, you can see the doors in black

7:34

on the north, south, east and west. The

7:37

white boxes are display

7:39

stands. You know, places

7:42

where the glass is being displayed. The

7:44

green rectangles are benches

7:46

so that people can sit down and take

7:49

their time and observe. All

7:53

this glass and it's in its beauty. This

7:55

room, even at night, is

7:57

spectacular, even with the lights off. This

8:01

glass is spectacular in

8:03

the moonlight. You are the only four

8:05

people in this room. Okay

8:08

Let's go to the

8:10

corner.

8:11

Hey, we're all in the upper north East

8:15

corner of the room all please roll me a will plus

8:17

resilience check. Okay, there's a courage

8:20

thing Yes, it is

8:22

I'm gonna use my dauntless talent to

8:25

add a free d20. Okay,

8:27

this is a d2 challenge. So

8:32

If you roll a success You

8:35

rolled two successes looks good. It's a d2 you

8:38

you walked up to this thing Not

8:40

a care in the world Valentino. You only got

8:43

one success. Please take one mental

8:47

Please take one mental stress Okay,

8:50

and you really don't want to be here This

8:53

urge for you to just kind of turn around and walk away

8:55

is wrong a Dutch

8:58

you get three successes. So you now

9:01

all have five momentum total and

9:04

Matthew you definitely do not

9:06

Valentino or I'm sorry a doc definitely

9:09

does not want to stand in this area

9:12

And so you move off away

9:14

from from that corner. You're now standing closer

9:16

to The column with

9:18

the with the red orb

9:21

on it. Okay

9:23

You can also take one mental

9:25

stress, but you've got the courage so that washes

9:28

it so okay So I've come over I'm going

9:30

over here because I don't want to be in the corner

9:32

Where there's a good ghost?

9:35

No, you don't know that there's a ghost there unless Dutch

9:38

and Valentino have told you about the ghost

9:40

we'd mentioned the ghost but we probably didn't say

9:42

what side of the room She hangs out with

9:45

Or at I'm also I'm

9:47

also going to imagine

9:50

I'm going to give you this one for free, but

9:52

I'm going to imagine that you all checked out of your hotel rooms.

9:54

Oh

9:55

Yeah, sure. Totally. Yeah, that's what happened. Okay.

9:59

I'm also going to give you you one

10:01

since this is a flat this is a heist and

10:04

Rodrigo's favorite TV show is heist I'm

10:05

gonna give you one flashback

10:08

moment. So

10:10

we have something yeah.

10:13

Oh look at even all fours in the

10:15

dark up in here. Yes.

10:19

It's not one each it's just one total so

10:22

okay if you're gonna use it make

10:24

sure if you as a group are gonna use it that you use it

10:26

wisely. Okay

10:28

that doesn't sound like us.

10:29

Yeah we're we're

10:31

great at that. If you're gonna use it make sure you

10:34

use it. Make sure we use it

10:36

spectacularly. I'll

10:38

take out the wisely bit. All right three of you are standing

10:40

in the corner you can

10:43

all very clearly even in the moonlight make

10:45

out these runes that are

10:47

carved into the into the wall.

10:50

I will nudge

10:53

Valentino forward. Okay

10:56

well here goes nothing. The

11:00

fall the goth the Renak

11:03

naral off a tip that she

11:05

or a novel y'all saw thoughts

11:07

for God volkta

11:10

the bone ma y'all the goth

11:12

gocca gocca y'all nafla

11:15

or Dora forbidden gnarly at that moment

11:18

at that moment

11:19

the lights turn on

11:21

in the grand display gallery and

11:23

in walks the curator

11:26

of the museum that

11:29

you have all that some of you have met before what

11:32

is going on here.

11:33

Don't stop reading I pull a gun on him.

11:36

Oh my he also

11:38

pulls a gun at you

11:40

you will best all stop what you're doing immediately

11:43

you have no idea what you're getting into. It's

11:46

all right nobody nobody's

11:48

trying to hurt anybody here. Step

11:51

away step away now you step away.

11:54

He shoots

11:57

he shoots at you Dutch. And

12:00

he misses with complication. He shoots

12:03

the great glass bear

12:05

and it shatters Oh, no,

12:08

and you can hear a little click somewhere

12:10

in the building

12:11

and what sounds like a soft alarm going

12:13

off somewhere Okay,

12:17

I I'm gonna try and wing him

12:20

Okay, you don't want to kill him. You're just gonna try to take him down.

12:22

Yeah, I'm gonna try not to

12:25

Like I'm not shooting him in the head

12:27

Okay. All right. So you won't go for the

12:29

coup de gras on this. All

12:31

right, go ahead and try to take him down

12:34

Let's see that's Coordination

12:36

and fighting right you're using your handgun.

12:39

I'm using. Yeah. Okay

12:41

How much

12:43

one do we have I'm gonna borrow momentum just to

12:45

make sure Okay

12:47

Two successes rolls some damage, please

12:50

damage on pistol

12:52

is for plus

12:54

my insight

12:57

one more

12:59

For

13:02

Plus effects what's your effect vicious

13:04

Pistol

13:07

It

13:10

has a salvo effect Now

13:12

that it's vicious, but I didn't spend a salvo so

13:15

its other qualities are close and hidden

13:18

Okay

13:20

You shoot him right into the shoulder and he falls

13:22

back onto the ground

13:25

How dare you?

13:26

Ah, do you not know who I am who would like

13:28

to go next? Yes, I will

13:30

Okay, let's go.

13:32

What are you gonna do? The only thing that's happened is things

13:34

shattered and alarm let

13:36

things like come It's

13:38

not like a no. No. No the bars have

13:41

not come down. Okay, this is a softer alarm

13:44

This is not like the big loud alarm when you guys

13:46

tried to touch the the glass

13:48

orb

13:50

Does the

13:52

Curator still have his gun he

13:53

does

13:56

He's sitting on the floor and

13:58

he's you know Still trying to point

14:00

a gun at you while clutching his shoulder with

14:03

his eye. I'm

14:04

gonna step over him with my

14:07

handgun and just like you're

14:10

gonna hold up right there. Uh,

14:13

basically I want to threaten him. I don't want to hurt

14:16

him.

14:16

He's not okay. So you can use

14:19

an will plus

14:22

persuasion d2 on that. Boy,

14:24

there's our momentum. There

14:27

is momentum if you want to take one.

14:29

Yes, I would like to take one. Okay.

14:32

This is not a great

14:36

role for plus go. Hey,

14:38

two successes. He looks at

14:41

you somewhat disgusted.

14:43

You are going to regret this.

14:46

And he throws his gun onto

14:48

the ground. Thank

14:49

you.

14:51

All right, Valentino. You need to restart

14:54

your spell because you were interrupted.

14:56

Okay. The

14:59

fall nega the Renak my

15:02

loss of tip. It's she or a

15:04

novel. Yogg's a thought. But God walked

15:08

the bond. Yeah. Go,

15:11

go, go. Yeah. Now,

15:14

Oh, door forbidden knowledge. Harken by

15:16

the watcher at the threshold by the key and

15:18

the gate by the spheres beyond spheres

15:20

by the weave of fate released by bonds.

15:22

Let the seal be broke. Yeah.

15:26

Young the goth to

15:28

hold a bug to unlock

15:31

the gate. Let the past awake in the name

15:33

of the lurker at the threshold. So it

15:35

is spoke.

15:37

At that moment, the runes

15:39

glow brightly, like with just this really

15:42

bright, intense glow. And

15:44

the curator is like, no, no, no, this is not

15:47

good. And the glowing just gets

15:49

more and more intense. And as the light

15:51

kind of bathes the, the

15:54

room, you can kind of make out

15:57

an outline of a little.

16:00

Person standing in the doorway.

16:02

Let's see. I need you, Brian.

16:08

Okay.

16:09

To roll your magic. I

16:11

need you to roll will plus academia.

16:14

This is a D2.

16:17

Okay. See if this spell works. You

16:20

said I get to throw in a die for it. You do

16:22

get to also roll one die to assist.

16:26

Same pool.

16:27

Yes.

16:29

So will an academia. Yes. I

16:31

will go ahead. Actually, I'm just going to go ahead

16:34

and use a fortune. I

16:37

mean,

16:37

very good. It's a perfect time to use a fortune.

16:40

My last fortune. Unfortunately,

16:45

you have two successes already. Hey,

16:47

there's a six. So that's a success of three

16:49

successes. And Rodrigo does

16:52

not assist you. He

16:54

wanted you to say fall and

16:56

you said if all and the correct pronunciation

16:59

was if all. Yeah,

17:02

good job. The little

17:05

shape of the person that is standing

17:07

there just slowly starts to fade

17:10

and disappear as cracks

17:13

start to form around the runes

17:16

all the way around in a bright light is spilling

17:18

out and the door just. The

17:21

wall, I should say, just kind of swings backwards

17:25

on it on silent hinges and

17:28

on the other side is

17:30

this brilliantly lit

17:32

room and inside you

17:34

can see a

17:35

beautiful curved

17:38

swan that's curved neck of this swan

17:40

that's in there. There's a

17:42

little intricate ballerina pieces

17:45

of glass. There's a large bear

17:48

glass blown bear in there on

17:50

the far end there just like almost a

17:53

replica of everything that is in the grand display

17:55

gallery is in this

17:57

room. But for some reason, the. objects

18:00

in this room

18:01

appear

18:03

more clear, like the glass is more pure

18:06

in this room, that the

18:08

light that passes through the glass just

18:11

seems to glow from within. Unlike

18:14

the glass out in the main Grand

18:16

display gallery looks pretty. This looks

18:20

magnificent. On

18:22

the far wall you

18:25

see, again, amongst

18:27

all of this beautifully blown and carved

18:29

glass, you see a

18:32

red glass orb

18:35

and it is sitting on a stand.

18:39

Next to it you see something

18:42

you have not seen before in

18:44

this museum, but you see a necklace.

18:47

The pendant on the necklace

18:50

is a beautifully carved

18:53

heart that looks to be out

18:55

of crystal, which, yeah,

18:58

sure, okay, I guess it belongs in here, but there's

19:01

a crystal necklace at the far

19:03

side of the room. Before you can react,

19:07

you hear

19:09

footsteps

19:10

running in. Four men

19:12

dressed in black come running in.

19:15

They all have

19:17

machine guns or handguns pointed

19:20

at you.

19:22

You must have stopped!

19:23

You are forbidden from

19:25

this! These are four

19:28

members of the luminaries that you have now

19:30

kind of figured out their MO. Four

19:33

of them are all pointing guns at

19:35

you.

19:36

I'm behind them, right?

19:38

You are behind them.

19:40

I think I would like to go first. Alright.

19:44

So here's the question.

19:46

If I attempt to intimidate them

19:48

by cocking my

19:50

shotgun and going, chick, chick, and

19:53

threatening to shoot them from behind and telling them to drop

19:55

their weapons, would

19:58

that preclude me from actually shooting them?

19:59

should become necessary. That would be

20:02

your action. You could still move, but that

20:04

would be your action and

20:07

attempt to intimidate.

20:11

I feel like

20:12

that's

20:13

what we should try, but

20:16

I also feel like maybe we should just... Just...

20:19

Hey, I

20:21

don't know, Rainer, why did you let these monsters

20:23

open the door? You know that you're forbidden, but

20:25

anyone but I... I'm going to attempt to intimidate them.

20:28

Alright, please roll

20:30

A. What is it? Reason

20:33

plus persuasion. D3 in this

20:35

case.

20:40

Ooh.

20:42

What do we got in the terms of that there?

20:44

Momentum? Or momentum?

20:46

We have momentum.

20:48

I'd like to use a monumentum.

20:51

Do you have fortune, perhaps?

20:54

You know I do. If

20:56

I use a fortune...

21:00

What is that by me? Two

21:02

automatic successes.

21:05

It turns one of your dice into two

21:08

successes. And then you still...

21:10

If you are spending the momentum, you still get to roll

21:12

two more dice. Okay. To

21:15

try to get one more. I would like to do that.

21:18

And by my calculations, that

21:20

will bring me down to one final fortune.

21:22

Is that not correct, Steven? Yep, that is correct.

21:25

Alright, so this will utilize one fortune. I will

21:27

have one left.

21:29

And I will get one success.

21:33

So you had... you

21:35

are able... they are... you know, this one man

21:37

over here, here's the chachick

21:39

of the gun. And he...

21:42

must be a new initiate. He looks relatively

21:44

young. He sets his

21:47

gun down, but the other three do

21:49

not. In fact... that

21:52

will be this man's turn.

21:58

This man right here... the

22:02

second luminary is

22:05

just like,

22:08

Roger, why did you do that? Pick up your gun!

22:10

And he turns and he fires

22:13

at you. And, oh,

22:15

three successes. Nice. He

22:18

fires off his shotgun.

22:21

And I need a really quick look. I think

22:24

it's a six

22:27

on the damage here. Let me double check. One, two,

22:29

three, four, five. Take five

22:32

damage. Do you have any armor?

22:34

I do not. All

22:37

right. Then you also will take an

22:40

injury. Oh, no. You should

22:42

have four. No, you

22:44

should have three stress remaining because you've

22:46

got a fatigue. Plus you've got a mental stress. No,

22:48

you soaked up that mental stress. Yep. I don't have

22:51

stress currently. You have four stress and

22:53

you have suffered an injury. The

22:56

gun goes off and all

22:58

pandemonium breaks loose as you

23:00

are struck

23:01

by this

23:02

gun

23:04

full on in the chest.

23:07

Yeah, Dutch will look at Valentino real

23:09

quick and be like,

23:12

hit the orb and the necklace.

23:15

And turn around

23:19

and

23:20

fire a shot at...

23:24

You said that only one of them dropped their gun,

23:26

right? Yeah, the one on this guy

23:29

right here. I should have color coded them or done something

23:32

so that we know which one it is. I mean, they do

23:34

look different. I tried to make them

23:36

differently so you can zoom in and kind of see. Yeah.

23:38

Okay. So I'll shoot the guy that's right next to him.

23:42

Okay. The one that turned around and fired at the

23:44

doc.

23:45

Is that that guy? Okay. Yeah. Yeah. That's

23:48

this guy right here. All right. Well, actually,

23:50

I'll shoot a different guy then. I'll

23:52

shoot this one because

23:55

I'm

23:58

just a munchkin that way.

23:59

Sure, might as well.

24:02

Can

24:05

I... He's gonna be too close for

24:07

a rifle shot, right? You

24:09

are within rifle range. This is a medium range

24:12

from where you're at here. It really isn't like

24:14

any good place to take cover. Like I'm guessing

24:16

these benches are very low. Yeah, the benches are

24:18

like bench height. Yeah. So,

24:21

okay.

24:24

I will

24:26

take out my rifle and take a shot. Can

24:29

I also aim or is taking out my rifle

24:31

and putting my gun at the top? You

24:33

may aim. I will

24:35

aim at the guy. He

24:37

looks like he's either wearing a blue or a gray

24:40

suit

24:41

with a black

24:43

hat. Yes, he's been around

24:45

for a while. His black suit is properly

24:48

kept. Oh, that's right. There's

24:50

also something black. Sorry, sorry. Yeah,

24:53

his is faded. No, that's fine.

24:55

So, 2D20 here. We're

24:58

down to 3 momentum,

25:01

but I feel like taking these

25:03

guys out is kind of a priority.

25:07

So I'm gonna take a momentum.

25:09

Okay.

25:10

Two successes, you hit. Two successes. Can

25:12

I re-roll that 17? Yes,

25:14

you may. Since I aimed.

25:16

Okay, might as well, right? I mean, the only thing that

25:18

can happen is the... Oh! Complication.

25:22

The one thing that can happen is the complication. Yes, you fire

25:24

at this man and you hit him, but you also pepper

25:29

Blisco in the process since he is in a direct

25:31

line of sight from this. So

25:34

Blisco, please take one physical

25:36

damage or one physical stress and

25:40

then roll damage on this guy. Four.

25:44

And then what's the effect? Is it

25:47

vicious?

25:48

I think it's just the salvo

25:50

is vicious. So I didn't spend a salvo.

25:53

Okay.

25:55

Well, this

25:58

guy seems to shrug off.

25:59

most of that most

26:02

of that damage.

26:05

He in turn fires back

26:08

at you and he misses. Who

26:11

would like to go next?

26:13

Me.

26:14

All right go for it bug eater.

26:17

We've only shot

26:19

one of them so far right?

26:21

Correct. Yeah I'm gonna

26:23

turn the handgun I already have out on that

26:26

guy and fire.

26:28

Okay he's right in front of you go ahead

26:30

and do give me a d2 on this.

26:35

I should have done more damage because I switched

26:38

to my rifle.

26:40

Oh go ahead then.

26:41

Oh

26:42

can do it. Go ahead.

26:45

Okay so

26:48

it's two more damage so roll two more dice. That's

26:51

fine.

26:54

And two more damage.

26:55

Yeah he's still

26:57

I mean he got hit but he didn't

27:00

he didn't go reeling

27:02

back and have

27:04

his chest start bleeding profusely

27:06

like Doc did. All

27:11

right Blisco take a shot

27:13

at this guy.

27:14

I'm gonna aim.

27:17

Okay

27:18

you're using a handgun?

27:20

Yep

27:21

okay already on me.

27:26

I hit. Two successes

27:27

good please roll damage. Nice.

27:30

Nice.

27:31

Yeah this time he gets hit

27:34

pretty hard he takes an

27:36

injury and falls down to his

27:39

knee which your

27:41

gun kind of took off. So Luminary

27:44

standing next to him looks at you Blisco how dare

27:47

you shoot him my friend and

27:49

he is also going to take a shot at you. I

27:51

was gonna see if I could back up.

27:54

Oh sure. What

27:55

are you gonna back up on?

27:57

Is this your one flashback? Oh you're gonna move back okay.

27:59

Yeah,

28:01

okay. Yeah, he says ah you still a shot of my

28:03

friend and he tries to shoot

28:06

he tries to shoot at you and He

28:08

misses Like

28:10

I just got winged as the

28:12

bullet

28:12

with my head I would like to

28:15

not be in between my allies and the enemy

28:18

No, I understand that I understand that Who

28:20

has not gone yet? I

28:22

have not gone

28:24

Okay, I'm gonna pull out the mask

28:27

put it on looking that Room.

28:30

Oh

28:31

my goodness. There is a little girl standing

28:33

right in front of you If you see

28:35

my mommy

28:37

No stone finder. Sorry, and I'm gonna just gonna

28:39

like step past her and into there

28:41

further heading towards that orb

28:43

The orb is glowing Spectacularly

28:48

it is with the mask on

28:50

it is the brightest thing

28:53

in the room I

28:55

Think oh, yeah,

28:58

let's the mask back in and get ready to grab

29:01

the orb and that necklace and

29:03

Look it on out of here Okay,

29:06

so you grab

29:08

The orb and you start to move towards

29:11

the door The man that

29:13

dropped his gun He

29:15

has recovered his senses picks

29:18

the gun back up and he sees that you

29:20

have The orb now and

29:22

he is going to take a shot at you

29:24

and I'm going to use one of my threats

29:27

No

29:28

Things smart so I can have an extra

29:30

time

29:32

Would be a bad idea to die for cover

29:35

and he misses okay

29:38

based on that role. Yes. Yes it would yes,

29:41

the

29:42

The curator now that he has nobody covering him

29:45

Scrambles over and grabs his handgun

29:48

and he also tries to fire at

29:50

Valentino using his curators.

29:53

I class feature Yes

29:57

Use another threat here the one

29:59

time I don't go in guns blazing. Oh

30:02

he does succeed on this.

30:04

Take five damage minus

30:07

any armor.

30:11

Yeah just five damage minus any armor. Alright

30:14

that also is a stress for

30:18

you or an injury for you I'm sorry. It

30:22

really hits your it hits your arm really hard

30:24

and you drop the mask

30:26

on the floor. Did we grab the

30:28

armor off the uh

30:31

you did not. Yes

30:33

yes we did. Oh my

30:37

gosh.

30:39

Oh

30:41

you guys remember that. Yes

30:44

we did and we put it on Valentino. Oh

30:47

are you gonna use your flashback? Okay

30:50

okay so you're flashing back to the point where describe

30:52

the flashback please Rodrigo or Blisco

30:55

please describe the flashback

30:58

since you are the one that

31:00

remembered the idea. So after

31:02

Doc patches me up quickly on the field I'm like these

31:05

guys took these hits

31:07

really well. What do they

31:09

have? You go

31:11

over and you examine the body

31:14

and you can see that one of the spots where

31:16

the bullets you know tore apart

31:18

his shirt you can see what looks like some kind

31:20

of tough-eyed armor or some kind of a leather

31:22

armor underneath his underneath

31:26

his his jacket and very

31:29

quickly before you know

31:32

other people can arrive you are able to strip

31:34

his clothes down strip

31:36

his clothes down and take the armor

31:40

and

31:42

throw the body in a heap along with Newman and the other

31:44

and the other person so you can create

31:46

your satanic

31:47

symbol there

31:50

in the in the little gondola

31:53

factory area.

31:56

I was really hoping that when we flashed

31:58

into

32:00

Bug eaters mind like we were all cars Yeah,

32:05

wasn't that here all right so you

32:08

so that is two armor so instead of five

32:10

you go from What were you at

32:13

ten? To

32:15

seven Love your at

32:17

it and

32:18

you know no in no injury. Yeah,

32:21

no injury. It was five damage.

32:23

I take three

32:25

Right and you were at ten correct. Oh

32:28

Yeah, so you would have seven you would have seven

32:31

remaining six seven. Yes, you're right Okay,

32:33

and you don't you don't take an injury so you don't have to worry about

32:35

that Yeah, you so flash

32:37

forward now kaboom you get hit in the chest

32:39

and it hurts But fortunately

32:42

that flak jacket that you guys took

32:44

off of that that fascist Because

32:46

you remembered that the resistance told

32:48

you that they wished that they had armor, but

32:51

they did not That saves

32:53

you Miraculously

32:56

it's like a miracle has happened. It's

32:58

amazing how that happened right after

33:00

I got shot

33:03

Yeah, Doc's not looking not looking

33:06

good he's got four four stress

33:08

left

33:09

Let's see you had had the football

33:11

when you got shot. We would have done it for you

33:16

Guys we are at the top of the round and

33:21

Valentino you did not

33:23

drop the mask Because

33:25

it's because you didn't take the injury

33:28

But

33:29

all of a sudden you hear

33:31

you must halt what you are doing

33:33

immediately and

33:35

into the room marches

33:37

for

33:38

alfight talk and

33:40

her

33:41

six

33:42

her six children the children

33:45

are you know dressed in their in their

33:48

finest

33:49

Brown shirt regalia. Yep.

33:51

They all have blonde hair The

33:55

boys have their hair cropped very closely. They

33:57

have blue eyes the girls all either

33:59

have a blonde bob or

34:01

their hair is tied back into

34:04

a braid. They are all marching

34:07

kind of in unison,

34:10

and they encircle this

34:12

whole quarter of, basically,

34:16

this whole quarter of the room. We knew

34:18

when we got back to the homeland

34:21

that this was not the orb

34:23

we were seeking. And she pulls

34:26

out this red glow orb that

34:29

Valentino, this does not glow. This

34:31

does not glow like the one that you just saw

34:33

when you were wearing your mask. It looks pretty. It

34:36

looks like a really good reproduction. She

34:38

throws it on the ground and smashes

34:40

it.

34:42

You must be the ones that Montauk

34:45

and Dinstauk told me about.

34:47

Very clever to

34:49

wait until we've made the first

34:52

move, and then you come in afterwards like

34:54

little scavengers.

34:56

This will not happen again. Give me

34:58

the orb.

35:02

Ah, your mother's a scavenger. I wanna

35:04

shoot her. Hold

35:07

on. Okay. Hold on.

35:09

She points a gun at you,

35:11

Valentino, and gives you the option

35:14

of giving the orb to her.

35:18

Sorry, ain't gonna happen. Can

35:21

I fucking out of here? Is very well?

35:23

No, you're not gonna be able to move.

35:26

Very well, it's

35:27

children.

35:29

And she raises her

35:31

like a little staff that she has,

35:34

and she utters a little, like

35:37

a little spell, and she utters something that

35:39

you can't hear. And every

35:41

enemy in this room now has a

35:43

plus two difficulty to

35:46

hit. That includes

35:48

the luminaries and the curator. Ah.

35:53

The children

35:55

start to convulse,

35:58

and you see them twitching. And

36:01

shaking and

36:02

you hear one of them.

36:04

And you see blood just starting to pour out

36:06

of one of the children's mouths and running down

36:09

their clean pressed uniforms. Another

36:12

one, the eyes start bleeding. Another one, the

36:15

ears of blood is starting to ooze out. Another

36:17

one, a girl turns and looks at you, Doc, and

36:20

you can just see a big chunk of her face

36:23

just slough off and

36:25

splat onto the ground. Her

36:27

body continues to melt and dissolve

36:30

as bits of body just drip onto

36:32

the ground creating bloody messes. In fact, all of

36:35

the children now, hair is falling

36:37

out, eyeballs are falling out and

36:39

onto the floor. An arm falls off

36:41

one child and splats on the ground

36:43

with a very loud sickening

36:46

thump. And the bodies

36:48

start to rip open and

36:50

emerging from those bodies are

36:53

these creatures, these

36:55

things that have very big eyes,

36:58

very big ears. They have rows

37:00

and rows of sharp teeth. They

37:03

have very, they have smallish

37:05

bodies, but they have long thin arms and at

37:07

the end of their arms are three claws

37:10

or three fingers with these, the

37:12

very sharp claws on the end.

37:15

And they are all just kind of giggling and laughing.

37:18

And let me bring them.

37:25

Stephen, you need a hug.

37:27

Oh no, I'm having fun. There are

37:30

these crazed creatures

37:32

now standing

37:35

around the room, kind of surrounding

37:37

all of you. One

37:39

of them suddenly leaps

37:43

at the nearest luminary

37:46

and as it leaps, it lands on top

37:48

of the man's back and shoulders

37:50

and just starts gnawing and

37:53

clawing at his face

37:55

and head. The luminary is immediately

37:58

starts trying to swallow. at the creature

38:00

and try to get it off of his back. His gun

38:03

starts firing randomly around

38:05

the room. Oh,

38:09

fortunately it misses, but all of the glass just

38:11

starts shattering. This glass dome above you

38:14

shatters and glass

38:16

rains down into the

38:18

grand display gallery. Everybody,

38:21

please give me one

38:23

physical damage from glass shards raining

38:25

down on you from the skylight above.

38:28

So what are you at, Rodrigo?

38:33

12 and my armor eats

38:35

one physical damage. Matthew is at 4. Rob

38:37

is at 7.

38:40

And Brian is at 7.

38:46

So yeah, the glass rains down upon everybody

38:48

in the room. Let me adjust their

38:50

stats.

38:54

The curator, a

38:56

giant piece of glass, comes

38:59

crashing down and just slices

39:01

his head clean off.

39:03

And he is, he's dead on the

39:05

floor. He looked up and saw this glass

39:08

shard coming at him. He just tried to raise his arms

39:10

up and scream as he knows that he's about

39:12

to die and realizes his work did indeed

39:14

kill him in the end.

39:17

Oh, Alanis Morissette

39:19

will not be born for several decades.

39:23

Another imp or another creature

39:27

comes jumping across and leaps

39:29

over the column in

39:31

the middle of the room that is holding the apparently

39:34

fake glass orb as it attempts

39:36

to attack Doc. Doc, please

39:39

roll a

39:42

agility and fighting. Okay.

39:48

Zero successes and a complication.

39:51

Zero

39:51

successes and a complication.

39:55

All right, this creature bites down on

39:57

you.

39:59

you and

40:01

let me let me just make sure that

40:04

yeah he does succeed so

40:06

you are going to take one

40:09

one physical damage okay

40:12

he bites bite you hard on your

40:14

ear this is one hey I need

40:17

that ear

40:18

okay night

40:20

another of the creatures another

40:22

one jumps across the room and

40:24

grabs the luminary who

40:27

is got the faded black

40:29

suit on and attempts to attack

40:32

him and

40:34

it only succeeds in grabbing a hold of him this

40:37

luminary is is is

40:39

grabbed at this point this

40:42

another creature sees

40:44

what what one of his what his brother is

40:46

doing and he also moves in to attack

40:49

Doc so

40:52

doc if you would another agility

40:54

and fighting you do have momentum

40:56

as well

40:58

yeah I think I'd like to spend

41:00

some right if

41:04

he bites his heart is the last one and he bites me

41:06

I die no

41:08

you've got

41:10

you've got three physical left

41:13

okay

41:14

okay then I will spend one

41:17

momentum

41:19

and I will get all right yeah you you successfully

41:22

avoid the attack from

41:24

from this creature okay

41:25

another

41:27

creature rushes

41:30

forward towards another

41:32

luminary and attempts to attack and

41:34

misses and the final

41:37

one the one of the girls you can tell

41:39

because her bloody ponytail

41:41

is there on the on the ground runs

41:45

over to block Valentino and

41:49

misses as well and we

41:51

are at the start of the turn so remember now

41:55

all

41:57

all difficulty ratings are now

41:59

at a d4

42:02

because Frowl Frytog is

42:04

used

42:05

to spell. To attack them.

42:08

Yeah, to attack them, yes. I

42:11

will go... Basically

42:13

what I would like to do is take

42:15

my grenade, okay,

42:21

lob it

42:24

at Frowl

42:27

Frytog. Okay.

42:30

And before it gets

42:33

to her, shoot it in the air.

42:37

So this is an area attack,

42:39

so are you trying to just take her out, or

42:42

are you also trying to take out luminaries

42:45

and creatures or...

42:47

What I'm really trying to do

42:50

is I want

42:53

to visibly, like my number one

42:55

priority, I want to visibly injure

42:57

her because I'd like to create

42:59

a truth that is they're

43:02

made of flesh and bone. Like don't

43:04

be scared of them, also rolls her slightly

43:06

easier. So the truth is they're only a

43:09

flesh and blood. Right, so when you

43:11

attack them, so when you attack them,

43:14

you call that truth and the difficulty

43:16

would reduce a little bit. And

43:19

I'm willing to spend a fortune on that.

43:21

All right, you may spend a fortune on that.

43:23

Wow. And then

43:26

I will let

43:28

you adjudicate what the attack actually would

43:30

be. It's

43:31

just going to be a regular attack,

43:34

but I will let you take this to a d3. Okay.

43:39

You do need to, when you

43:41

do, if you succeed, you

43:44

will need to do at least six damage

43:47

to her in order to break

43:50

the spell. Okay. Does that

43:53

sound right?

43:54

If you say so.

43:56

Remember, you can use momentum to

43:59

add to your dice.

43:59

pool

44:00

and if you have any brawn

44:03

abilities you have one you

44:06

can add that dice to your dice pool as well.

44:09

You're using a fortune so

44:10

you're using a fortune

44:13

so there's two successes you need one more. Well but

44:15

I'm using a fortune to create the...

44:19

Oh right to create the truth right right.

44:21

So the damage would come from the grenade then?

44:24

Yes.

44:26

And that would be brawn

44:29

plus

44:30

fighting? Well for range this coordination

44:32

and fighting.

44:33

Okay.

44:36

So that's there. I'll

44:40

take the last momentum.

44:42

You could also give me a threat.

44:44

That's true.

44:47

I'll give you a threat. So

44:49

two threat you would need to... Well I'll

44:51

leave the last momentum and give you a threat. Okay.

44:54

Alright. Also Doc has a first

44:56

aid kit in case anybody needs a reminder of that.

44:58

Yeah

44:59

okay. Three, two,

45:01

two successes and a complication.

45:07

Two successes and a complication. So yeah

45:10

you overshoot your

45:12

your target just a bit and it explodes

45:15

over here. Please roll half

45:17

damage on that grenade.

45:19

I

45:19

believe that is...

45:22

If grenades

45:25

are four or something like that. It's six.

45:27

Okay so

45:29

yeah roll roll four dice of

45:32

damage. Okay.

45:32

And

45:36

if you want to throw in a momentum here.

45:38

Oh

45:39

to increase

45:41

damage. Okay. Yeah. Alright.

45:44

How much does it increase it by? Just

45:46

by one die. Alright.

45:48

Let's try that.

45:50

So I'm rolling five dice here. Five dice. Yeah.

45:52

Okay. Three

45:54

plus an effect. I don't know if I'm gonna use the

45:57

effect as an area effect. So it also...

46:00

impacts one additional or additional

46:04

creatures. So you

46:06

this bomb goes rolling right

46:09

past Frau Frytok and

46:11

explodes close to the

46:14

column with the fake orb on it

46:17

and it rocks the room and everybody can

46:19

feel that but Frau Frytok

46:21

is kind of thrown

46:24

forward a little bit. She

46:27

didn't suffer enough damage to take away the the

46:33

spell but now instead of d4s it's d3s

46:36

and some of the shrapnel hit this

46:38

one creature that was on top of the

46:41

older luminary with the grayish suit

46:44

and it it falls to the ground dead.

46:46

You can hear going as

46:49

it slumps and falls to the ground. Okay

46:52

and then if I can too I

46:54

will

46:55

run

46:57

in this direction.

47:00

Sure.

47:01

Yeah you run west.

47:05

Yeah let's try to get out the northern

47:07

exits since they're between

47:09

us and

47:11

everything. Yeah the creature sees you

47:13

starting to make a break for it and it lets

47:15

go of this this one luminary that was

47:18

the one that shot up the ceiling and caused

47:20

the curator to die. It leaps

47:22

from him and it leaps towards

47:25

you and you can hear it as

47:28

it as it lands on you. If

47:30

you would this is a hand-to-hand

47:33

so this is coordination and fighting. Okay

47:36

do I have to get a d3 in this?

47:39

You know for this

47:41

one you would only need a d2. Okay

47:43

I will...

47:46

This is only on attack so this is a defend action

47:48

so I that's why I'm not gonna make you do a d3

47:51

on that.

47:51

Okay

47:52

no successes.

47:54

No successes. It bites down

47:57

on your ear as well. And

48:00

you take two physical damage off

48:02

of that any armor can soak

48:04

that so I'll take one all

48:06

right who would like to go next I

48:10

Think I would like to go next okay,

48:12

what are you gonna try?

48:14

Okay, so

48:17

I'm here

48:19

And if you've got two of these two of these creatures

48:21

each one my child sized Creatures

48:24

that have big eyes big mouth full of teeth big

48:26

ears and I like leather like grand

48:30

You're not grabbed and there's one on your back.

48:32

There's one on your back though, okay

48:36

So

48:39

there's two of them I can't shoot two of them

48:42

If you want I mean if you would have dual wielded

48:44

like I suggested you could have but

48:47

You only

48:49

have Doesn't he have the

48:51

shotgun he

48:52

does that's a close-range weapon, but it is not

48:55

a dual wielding. It doesn't read

48:57

No, can I shoot the one on my back? I

49:00

don't think it's I don't think it's an area look on your

49:02

gun Is it an area effect gun? I don't believe it is

49:04

now it is reliable

49:07

Inaccurate reliable

49:10

Yes, you can't use aim on you can't use

49:12

aim on this, but you can try to shoot the the

49:14

creature on your back I would like

49:16

to try and shoot a creature on my back. All

49:18

right. What's our momentum situation? Looking like zero

49:21

momentum

49:22

am I able to first aid

49:24

myself and attack?

49:26

Sure, you can use your first aid kit if you want

49:29

Will I be able to do that and attack?

49:33

I'll allow it so I would like to

49:35

Use my first aid kit on the terrible

49:37

you reach into your pocket You pull out one of those

49:39

bandages and you slap it on your chest to

49:41

to staunch the bleeding Yeah, and

49:43

you can have three momentum

49:45

Hoo-hoo. We got three momentum All

49:48

right, so if I use

49:50

one momentum I get an extra die If

49:53

I use three momentum, I

49:55

get an extra die and a free 20

49:58

No,

49:59

no

50:00

If you use three momentum you get two extra dice.

50:03

Two extra dice.

50:05

Okay. Do I need

50:07

two extra dice? I

50:09

think... I mean it's a d3 so... So

50:13

these guys are going

50:16

to be very difficult to hit. Like

50:19

I don't know if by a d3 are you counting

50:21

the truth that actually they're made of meat.

50:24

Yeah, that's what moved it down from a d4

50:26

to a d3. Yeah, so that's still

50:29

like

50:30

at a d3

50:32

unless you are like good at guns I

50:35

would say just try to get out.

50:38

Okay. I don't know if there's like

50:40

a withdraw action or something like that that

50:42

you can do to like run more.

50:45

But like shooting... You could use your

50:47

move in your minor to double run.

50:50

I mean and Dr. Rasmus

50:52

and the Viewkunker like shooting

50:54

at these guys at a difficulty three.

50:57

Yeah, probably not worth the price

50:59

of admission. Yeah, at like 10, 11 at guns is

51:01

going to... It's

51:07

not going to be all great for us. Coordinate

51:09

now. It's not a focus either.

51:12

Let me remind you that

51:14

missed grenade killed

51:17

one of those creatures

51:19

at a damage of

51:22

four. Yeah, but it doesn't matter

51:24

we can't hit them. A

51:27

difficulty three is like I

51:30

don't want to say like don't ever shoot

51:32

these guys, right? But like

51:35

if you're going to shoot at them you have to

51:37

make it count. Like either we have like if

51:39

we're shooting we're going after that scepter, right?

51:42

Because that's what's making things so hard to hit. Otherwise

51:45

I would say let's try

51:48

and see if we can fair escape out of this place.

51:52

Okay. Yeah.

51:53

Which is definitely rougher

51:56

for Doc than the rest of us. Yeah. Sorry.

52:03

If I were going to try and get away

52:05

from them, just

52:08

like try and kick

52:10

my way free or like

52:13

leap away using the extensive combat

52:15

training that we got back at Camp Lejeune.

52:18

You can try and get

52:20

away from this creature by doing

52:23

a hand-to-hand combat with it, of an agility

52:25

in fighting. Would that also

52:27

be a difficulty three? Yep.

52:30

Well, yes, because you're attacking it. Right.

52:34

And I can't just go away. Otherwise, it's just going

52:36

to ride on your back and just continue to attack you.

52:41

I still think it sounds like I might want to shoot it.

52:44

I don't know. Yeah. I mean,

52:46

if you might have to shoot it. I mean, if it's

52:48

going to stay on my back and try and eat my face.

52:51

Do we have zero momentum? We

52:53

would have zero momentum. If

52:56

I use the momentum to get two extra

52:58

die, I would be shooting it with four dice.

53:02

Right. Yeah. Okay. Yeah.

53:05

If you're blowing it all to roll four dice, that could actually... Yeah.

53:09

Yep. I'd like to try that. Okay. Okay.

53:13

I would like to just take the gun and push

53:15

it over my shoulder, shove it in its face, and shoot.

53:17

All right. This could go incredibly badly. This

53:19

is going to be awesome, you guys.

53:22

Four successes. Oh, no, wait. Two

53:24

successes. I'm going to make sure it's so you

53:26

cannot take aim on this. Hang

53:29

on.

53:30

Hang on.

53:32

I apologize. Handguns

53:35

are coordination plus fighting, right?

53:37

I thought you said you were using your shotgun.

53:39

Okay. Would a shotgun still be coordination plus fighting? They're

53:41

both coordination and fighting. They're both coordination

53:44

and fighting. The number that I rolled there

53:46

should be a 14 rather than a 12. The 12

53:49

would be what I would have for the agility for

53:51

the hand-to-hand combat.

53:54

It would be three successes. All

53:57

right. So you may try to deal damage

53:59

to it.

53:59

Okay

54:02

Doo doo doo doo doo doo. I don't have any

54:04

additional damage. I have an insight bonus

54:07

So that way a thing okay

54:11

Hold on

54:13

to your cheese sandwiches gentlemen slap

54:16

the bandage you know the the bandage of the the gauze

54:18

on your chest to soak up the blood and

54:20

at the same time you just take your shotgun and

54:23

throw it over your shoulder and pull the trigger

54:26

and this thing blows up

54:28

and and Green

54:31

stuff splatters all over the grand

54:33

display gallery

54:35

this creature however

54:36

Which

54:38

is standing right in front of you attempts

54:40

to attack you and So if

54:42

you would a coordination and I'm sorry

54:45

an agility and fighting D2

54:49

to successes. Oh Yeah

54:53

Okay, so you can do is shoot me in the

54:55

chest and I get good at this stuff You can move

54:57

away from it in the opposite

54:59

direction Head for the North exit. All

55:02

right, you you start to head towards the

55:04

the North the Northwest exit

55:06

Ralph right hog does

55:09

not Like that you are trying

55:11

to escape She turns and pulls

55:13

out a pistol and she attempts to shoot

55:16

you She misses you

55:18

as you are trying to make your escape

55:21

This

55:23

is good, so

55:25

Carrying an orb can I like? Kind

55:30

of one hand the orb

55:32

Sure, you probably got a bag you can put it in. Okay.

55:35

Yeah, I might just stuff

55:37

the orb in a necklace in the bag Grab

55:40

the grenade that I have and that

55:45

Full pin and try to check it. See if

55:47

I can't get like here ish For

55:50

and try to get both be more like

55:52

if you hit here ish you could take out some luminaries

55:55

and Frau fry talk Is

55:59

more worried about

55:59

Monster yeah, I was kind of one

56:02

monster and fry talk at the same time if that's

56:05

okay.

56:05

Yeah, that's fine. Go for it

56:08

You've got one momentum Yeah,

56:10

I think I'm gonna spend it

56:12

Okay So what is this

56:14

is gonna be? There's

56:16

a d3. This is a ranged attack.

56:18

Okay, so that's the Coordination

56:21

and fighting three dice and here goes

56:23

Oh a complication

56:26

and oh, yep, just two successes

56:28

two successes and a complication

56:32

Yeah, you pull the pin and because you've

56:34

been juggling so much of this stuff

56:37

this grenade goes off right here So,

56:41

please roll half damage

56:43

Okay.

56:45

Yeah half damage is enough to take out

56:48

the creature closest to you it blows

56:51

When the explosion goes off it is thrown

56:53

into the display case and

56:56

more or more glass

56:59

figurines and objects and bowls and stuff

57:01

just shatter as it Slams

57:03

into it and gooey green stuff is

57:06

dripping out of its body on to

57:08

the floor

57:11

Yeah, ooh This

57:14

luminary that dropped his gun earlier, but has picked

57:16

it up. He still looks at you as you'll need to put

57:19

back the the

57:21

the orb and he takes a

57:23

shot at Valentino, oh

57:27

Shoot three successes. Oh, yeah,

57:29

I get I get a threat here

57:32

one two three four damage minus

57:35

two minus two. Yep

57:38

Down the five five. Okay,

57:41

that is his turn I

57:44

Think you're the only one of the group that has not

57:46

gone unless you want to

57:48

Pass for a moment or do something else

57:51

and Valentino. Oh, never mind.

57:53

I guess we're past his turn

57:56

Did you want me to book it? I Mean

57:59

I figured Yeah, kind of. I

58:02

was hoping to blow up a few more things before I ran

58:04

away. I

58:07

mean, you did, didn't you? One

58:10

thing. But

58:12

anyway, let's go. Are

58:15

the two wingy thingies

58:18

close enough together that I can drop a grenade between

58:20

them or drop my grenade between them potentially?

58:23

Here? No, they're too far away.

58:26

OK.

58:27

I would. I mean, if I were if

58:29

it were me and I was going to throw a grenade, I'd want to

58:31

hit as many people as possible. So I'd drop it here

58:34

or here.

58:36

So that you can at least hit like

58:38

four, four people, three or four

58:40

people with the grenade.

58:42

So we have to kill the luminaries. These

58:45

guys are the luminaries, right?

58:46

Yeah, they're the luminaries.

58:48

But they're shooting at you in chapters or

58:50

trying to kill. Yeah. Yeah.

58:52

I'm aware. They weren't

58:55

supposed to be the bad guys.

58:56

We're just. I

58:59

mean, technically, they're not technically. You're

59:01

the bad guys. You are stealing from them.

59:05

Yeah, like and they were actively

59:08

trying to protect this thing.

59:10

Yep. Far as I'm aware that they

59:12

were trying to do what is right. We were

59:14

just like, uh. We

59:17

think we know better. Well,

59:20

I mean, it's right. Welcome to 1939 and everything.

59:23

You know, welcome to the war. Yeah,

59:25

welcome to war. Everything.

59:28

We're Americans. That's right.

59:30

Drop grenade about here

59:32

ish.

59:33

Yeah, the four of those three.

59:36

D3. Can you aim with a grenade?

59:41

But but Blisco

59:44

does have a fortune that he has not used. And

59:46

I will go ahead and use one of them. Even

59:48

trying to drain our fortune.

59:52

I mean, I've still got one left after that.

59:54

Oh, yeah. Matthew,

59:56

Rodrigo and Rob all have fortune left.

59:58

Yes.

59:59

Arigos already used his fortune in this scene though.

1:00:04

So you have two successes automatically.

1:00:06

Why? Complication. Why? Oh! Why?

1:00:08

Why? Yeah, it...

1:00:10

Your grenade again lands

1:00:13

way short of your intended goal.

1:00:15

Please roll half damage. And let's see

1:00:18

if anybody gets damage from this. Ahhh. Does

1:00:21

insight add into this damage? And how

1:00:23

does that work for me? I didn't

1:00:25

add. It's one extra dice of damage.

1:00:28

Two damage. Or

1:00:30

none of them take damage. Nobody takes

1:00:32

damage. Dang it. But they

1:00:34

don't tell you, you know, the dust quickly clears.

1:00:37

And let's see where we're

1:00:40

at. This guy is

1:00:42

not happy with that. And

1:00:45

turns towards you. Yeah.

1:00:48

Can I finish out? Sure.

1:00:51

Wait. We are booking it, right?

1:00:53

I'm booking

1:00:55

it! Alright.

1:00:57

Can I go behind that wall?

1:01:00

No. This is the solid wall.

1:01:02

What is the white thing? That

1:01:04

is a display stand. Can I go

1:01:06

behind the display stand at least? Would you

1:01:08

be able to give me some amount of cover?

1:01:10

Yes, it will give you two cover.

1:01:12

Okay. Oh really? Yes, I will

1:01:14

go however far that direction I can go.

1:01:17

Yep, right there.

1:01:18

Cool. We now have two cover

1:01:21

behind there. That is better than I had before.

1:01:23

Yep. The luminary here

1:01:26

though sees you running. And

1:01:28

he tries to take a shot at you. Oh!

1:01:32

And he misses. Oh boy.

1:01:35

And so that is his turn. This

1:01:37

luminary, has he gone? Let's see. Yeah,

1:01:40

he has not gone. He is

1:01:42

going to try and take a

1:01:44

shot at Valentino. Ah!

1:01:47

And he succeeds. You forgot to set

1:01:50

the truth that famously these guys are bad

1:01:52

shots.

1:01:54

You take one damage.

1:01:57

And you can soak that with your armor, so zero damage.

1:02:00

He does shoot at you and

1:02:04

this final luminary also is like, this

1:02:06

is your final warning. Drop the

1:02:08

drop of the orb. He's nervous.

1:02:12

He's like, he doesn't know what these creatures are. He

1:02:16

does take a shot at you and hits for

1:02:19

two damage, which you soak because

1:02:21

you got to that. All

1:02:24

right, this creature

1:02:26

right here, he sees an opportunity

1:02:28

and fresh blood. He notices that these

1:02:31

guys are not bleeding. The luminaries are not bleeding

1:02:33

very much. So he's going to turn his attention

1:02:35

to

1:02:38

Valentino. He's going

1:02:40

to leap forward and he is going to

1:02:42

try and grab you as well, Valentino.

1:02:46

So please let us do an agility

1:02:50

plus fighting and I'm going to use one of my

1:02:52

thread. Yes,

1:02:54

I know right.

1:02:57

And we do not have any momentum.

1:03:00

Oh, okay. No, you don't have any momentum.

1:03:03

Oh, for zero success. Zero

1:03:05

successes. So it is a high. It

1:03:07

is a high.

1:03:12

All right, that is the end of

1:03:15

the round. That is the end of the round. We are at the top of the

1:03:17

round. There are these crazy creatures

1:03:19

with big ears and teeth and claws, gnashing

1:03:22

and jumping at there are luminaries

1:03:24

that are opening fire on you. There's

1:03:26

Fry Fry, Fry, Fry,

1:03:28

Frow, Fry tog, who

1:03:31

is shooting at you and she also is

1:03:33

has cast a spell that is making

1:03:35

it much harder to hit your targets. Who

1:03:38

would like to go now?

1:03:41

I'll go.

1:03:42

I kind of wish we had another flashback.

1:03:44

And I gave you one. I gave you the one

1:03:46

flashback and quite frankly, it saved your life. Yep,

1:03:50

but yeah, I feel like

1:03:52

it'd be a little late to say that would be by

1:03:54

chance we have the other replica

1:03:56

form from the gift shop in my bag.

1:03:59

Not in your bag. Nope. Okay.

1:04:03

Good thinking, though. If you did it in Rodrigo's bag, yes,

1:04:05

you would have been, or in Dutch's bag, you would have totally

1:04:07

been totally where I thought you

1:04:09

guys might go with it. But no, you're good. All

1:04:11

right.

1:04:12

Go ahead. All right. Yep. I'll

1:04:15

switch to my handgun.

1:04:16

Okay.

1:04:17

And take a shot

1:04:20

at this monster

1:04:22

and try to continue booking it towards the exit.

1:04:25

Yeah, it is right in your face. Yeah.

1:04:28

I need three successes to hit it. Three

1:04:30

successes, yep. I

1:04:33

will give you a threat.

1:04:36

All right. I will take it.

1:04:39

Don't sound so bad about giving me threat, Rodrigo.

1:04:43

Oh, it's fine.

1:04:46

You forgot what? We

1:04:49

could give you a threat to get.

1:04:52

Two successes. Hey.

1:04:54

All right. You fire and miss the creature.

1:04:57

Oh.

1:04:58

I can see it in turn.

1:05:00

You can move to

1:05:03

here. The creature is still on you and

1:05:06

it attempts and I will use one of my threat

1:05:09

that I have received. And

1:05:13

it will try and bite your face

1:05:15

some more, Rodrigo. So please, a Jillian

1:05:18

fighting. One

1:05:20

success.

1:05:21

Yeah. You defend. It

1:05:24

is distracted by a shiny

1:05:27

piece of glass that it sees on

1:05:30

one of the display cases and jumps over to the display

1:05:32

case. And Fryall Frytalk screams,

1:05:35

nine.

1:05:36

I have told you not to do this. Poor

1:05:38

Gunther. He just wants to frolic with the other monsters

1:05:40

and they're making him fight.

1:05:43

I have lost track of which ones are

1:05:45

the boys and which ones are the girls. So all

1:05:47

right. So that is the creature's turn. Who would like

1:05:49

to go next?

1:05:51

Does

1:05:51

the, would I have to do anything to disengage

1:05:54

from this thing? No, you're not

1:05:56

grabbed. You're not grabbed. Okay. I

1:05:59

just kind of want to.

1:05:59

It's not big enough for you to

1:06:02

be held.

1:06:03

Book it to the left.

1:06:05

You can try, sure. Go ahead and do your move action.

1:06:08

You're going to do two move actions, you can get as far as Rodrigo,

1:06:10

otherwise one move action will take you halfway

1:06:13

to Rodrigo.

1:06:14

I'll do two.

1:06:15

Okay,

1:06:16

alright.

1:06:17

The luminaries begin

1:06:19

to give chase, one of the moves.

1:06:22

This guy right here, what is his name? His

1:06:25

name is Freddy. He

1:06:27

is going to fire upon

1:06:29

you, and I'm going to use

1:06:31

a threat, give myself

1:06:34

another die, and he succeeds, big

1:06:36

time succeeds. I don't think that's how threat works.

1:06:40

One, two, three, four. You take four damage.

1:06:43

Who does?

1:06:44

Valentino.

1:06:47

Aah! Minus any armor.

1:06:49

So that takes you down to what, three?

1:06:52

Three, yep.

1:06:54

Okay,

1:06:55

so that's him. The other

1:06:57

one also sees what's going

1:06:59

on, and he steps over and also wants to

1:07:02

take a shot at

1:07:04

Valentino. He fires and misses

1:07:07

at you. Who would like to go

1:07:09

next?

1:07:10

I'd like to get out of here.

1:07:12

Okay.

1:07:14

Where's Bliscoe?

1:07:17

He is hiding behind the map. Okay,

1:07:20

so I don't need to wait. I would like to

1:07:22

run and run and run like a constipated wiener dog.

1:07:24

How far can I get? You can run up next to Valentino,

1:07:27

if you like.

1:07:28

Pal,

1:07:30

is this the door?

1:07:32

Yep, yes.

1:07:33

Okay. Yeah, this creature smells

1:07:35

blood in the air, and he's just on you.

1:07:38

He's on a, please

1:07:41

roll agility and fighting, please.

1:07:43

Okay.

1:07:46

Two successes.

1:07:48

He succeeds in attacking

1:07:50

you. You take

1:07:53

four damage. Oh,

1:07:55

I'm sorry, you take three damage.

1:07:57

You take three damage.

1:08:02

That's when my Kegar just

1:08:04

died. No, I

1:08:06

have filled my stress.

1:08:08

That falls to the ground.

1:08:11

You're not dead. Right.

1:08:14

You just fell to the ground. Am I in a coma?

1:08:18

You are unconscious. So technically you

1:08:20

have nothing that you can do in this

1:08:22

scene.

1:08:24

But if these creatures continue to attack

1:08:26

you or if someone continues to shoot you, you

1:08:29

basically have

1:08:31

two attacks left on you. That's

1:08:33

the remainder of your stress. And

1:08:35

if a creature bites you, that would be one injury.

1:08:39

If it bites you again, that would be your second injury

1:08:42

and then you would be dead. So

1:08:45

that's where you're sitting right now. Let's

1:08:48

see. Can I stabilize

1:08:50

myself while I'm in a coma? No, you cannot.

1:08:53

You cannot do anything else in this scene. Somebody

1:08:55

else could try and stabilize you and there are certainly people that have

1:08:57

your very strong

1:09:02

stabilized skills.

1:09:05

Rodrigo is at a 12. Let's go as at an 11. Valentino

1:09:08

is at a 10. They can attempt to stabilize

1:09:10

you. This guy,

1:09:13

he doesn't know what's going on with Ralph Reitauk. He just knows that

1:09:15

there's somebody who is trying to steal the

1:09:17

orb and he goes running

1:09:20

after and he tries

1:09:23

to shoot at Valentino and

1:09:26

he misses.

1:09:27

Good. Good.

1:09:31

Um, Veliska, would you like to go next?

1:09:34

Yeah, I'm going to see if I can't...

1:09:38

The thing that Freitauk has is like glowing

1:09:41

and whatnot. Like blatantly obviously the

1:09:43

source of the difficulties, correct?

1:09:46

Yep, correct. I

1:09:49

would like to see if I could possibly destroy that by

1:09:51

shooting it.

1:09:53

Yeah, it's a difficulty three.

1:09:56

You're going to have to do at least six

1:09:59

damage too.

1:09:59

her.

1:10:02

Which,

1:10:03

you know, you've got a pretty powerful weapon

1:10:06

which I also believe has aim

1:10:08

on it.

1:10:09

Yeah, but Faux Seeker is accurate. So

1:10:12

I want to pull that out here.

1:10:14

Which, yeah sure, why not? Yeah.

1:10:16

Okay. Doesn't it have like massive damage?

1:10:20

It does.

1:10:21

And piercing. And

1:10:24

all sorts of stuff. Why haven't we... Oh,

1:10:26

sorry. Because

1:10:29

I was trying to go for... Settle.

1:10:33

One, I was trying to go for subtle. Two, the

1:10:36

second... Yeah, my

1:10:38

first one I pulled out the handgun because

1:10:40

I was trying

1:10:42

to threaten a guy not obliterate

1:10:45

someone's existence. The

1:10:48

second one was because I had the handgun out already.

1:10:51

I'm sorry, I can't hear you. Oh,

1:10:53

the blood coming out of my major

1:10:55

arteries right now. What major

1:10:57

arteries? Vivina Kava.

1:11:02

I'm just a fibial. Really good. The Isles of Langerhans.

1:11:04

All the major arteries

1:11:08

are on fire. Amselio Lorenzini.

1:11:11

Should I give him a threat?

1:11:13

Yeah, do it. Yeah, you need...

1:11:16

it's a d3 to hit her. So... Should I give

1:11:18

him more than one threat?

1:11:20

The other option is

1:11:22

to... Give him a... You can

1:11:25

use one of your fortunes, your last

1:11:27

fortune.

1:11:28

Yeah, if you can give him a threat and spend a fortune...

1:11:30

Yeah, I can do that. Give

1:11:34

him a threat, spend the fortune.

1:11:36

Thanks, you did three die. Now

1:11:38

you're able to roll three die. You use your fortune, you

1:11:40

only now have to roll two dice.

1:11:43

And one of them is an exploit

1:11:45

case. This is an aim. Is

1:11:47

that...

1:11:49

Yeah, it's kind of a... Steady... Yeah,

1:11:51

recoil compensator.

1:11:57

It's

1:11:58

a physical object, it's steadier than I

1:12:00

am holding it by myself. She

1:12:02

sees you pull out this weapon. VAD DID YOU GET THAT?

1:12:06

Good God.

1:12:08

Use your aim. Is it one

1:12:10

die or two both dies? Just

1:12:12

one. Oh

1:12:14

my God. Oh man.

1:12:17

This gun is useless.

1:12:20

Hahahaha.

1:12:20

That's

1:12:22

a good spot.

1:12:23

At least there was complications.

1:12:26

I

1:12:26

have hit the ground. I

1:12:28

have hit once with this thing.

1:12:32

Hahahaha. We'll

1:12:34

switch. Clearly you're the sharpshooter here. So we'll

1:12:37

give you the rifle. And

1:12:40

I'll use the Ghostbusters gun. Yeah.

1:12:44

You miss the...

1:12:47

You miss pretty

1:12:49

bad and you strike the column

1:12:51

that holds the fake glass

1:12:53

orb. And the

1:12:56

glass orb falls onto the ground. And

1:12:59

now a blaring alarm goes

1:13:01

off. And instantly the gates all close.

1:13:06

I didn't even have a complication there. Yeah, you didn't

1:13:08

even have a complication. I know right.

1:13:12

That's the part that sucks. Well

1:13:14

turn us next week. That Harry Took

1:13:16

is the thing

1:13:17

that Stevens wanted to do. This

1:13:20

is basically that. This is

1:13:22

better than that. Alright, we've

1:13:24

got a luminary here who is

1:13:26

starting to figure things out. He turns and

1:13:29

tries to fire at Frau Freitog.

1:13:32

Oh no. And succeeds

1:13:34

in hitting. One, two, three,

1:13:36

four, five. Hits

1:13:38

her for five.

1:13:40

Umm...

1:13:42

Then she dies. Nope,

1:13:44

she does not die. But she is super

1:13:46

annoyed by what has just happened.

1:13:50

But the stick continues to glow. She

1:13:54

is again, how dare you.

1:13:58

She turns towards the...

1:13:59

The luminary

1:14:02

guy shoots him,

1:14:04

succeeds,

1:14:06

and he loses

1:14:09

an ear with that. Took

1:14:11

enough damage to take a stress

1:14:13

on that.

1:14:15

Anybody

1:14:17

else having day shot though? Alright,

1:14:19

so that's Frafrii Tag.

1:14:21

Who has not gone in this round?

1:14:24

Oh, this final demon. He sees the pretty

1:14:26

light and he jumps over

1:14:29

and attempts to attack you, Blisco. If

1:14:33

you would, we are doing a hand-to-hand, so that's

1:14:35

agility and fighting. Two

1:14:38

successes. Ah,

1:14:42

very good,

1:14:45

two successes. You

1:14:48

are able to move

1:14:50

away from this creature.

1:14:52

Move away from this creature towards the next creature

1:14:54

in line, I guess. Yeah, I mean, yeah,

1:14:57

you could. Yeah, that's

1:14:59

fine. Alright, that is the end of that round.

1:15:03

Top of the round. Who would like to go

1:15:05

first?

1:15:06

There is a passed out dock

1:15:08

next to you, Valentino. So, we're pretty much trapped

1:15:10

in here. I was going

1:15:12

to say, I want

1:15:15

to help Doc. I think I need to

1:15:18

stop anything from chomping on him, so I think I'm just going

1:15:20

to pull out my pistol and try to shoot at that

1:15:23

winged creature above him.

1:15:26

Okay.

1:15:28

Give me a threat. Yeah.

1:15:30

Okay.

1:15:31

I pretty

1:15:33

much have to.

1:15:34

Yep, go for it. Okay, coordination

1:15:37

and fighting.

1:15:38

Alright. Yeah, and

1:15:41

you have a rifle, right? Or no?

1:15:43

Uh, pistol?

1:15:44

No, that's the only weapon you have?

1:15:47

Okay.

1:15:48

Go for it. Oh wow,

1:15:51

nope.

1:15:51

Yeah, zero successes.

1:15:54

Alright.

1:15:55

Yes, indeed. This creature

1:15:58

attempts to attack Doc.

1:16:00

I will let you go ahead and roll since

1:16:03

it would be since this creature is only a hand-to-hand

1:16:05

I will let you go ahead and Roll

1:16:08

to block Matthew. So agility and fighting.

1:16:10

Okay

1:16:12

one success

1:16:14

Oh pretty and

1:16:16

it also jumps towards where bliss go is that?

1:16:19

Because it saw the big bright

1:16:21

shiny thing

1:16:23

you have no escape now. Haha.

1:16:25

Oh wait

1:16:26

the

1:16:31

The gray suited luminary tries

1:16:33

to fire at

1:16:36

At the creature and

1:16:38

Misses because it's hopping around

1:16:40

too much who would like to go for you.

1:16:43

I Sure would like

1:16:45

to go now it's too bad.

1:16:48

I would like to try to

1:16:51

charge the Frowel

1:16:54

Okay

1:16:56

How does charge work? I mean,

1:16:58

I'm not saying I'm trying to execute a

1:17:00

move called charge actually Okay, I try to

1:17:03

wrestle the stick away from her

1:17:05

Okay So,

1:17:08

I don't know if I can get there in one. Yeah,

1:17:10

I'll let you move in one I'll let you move

1:17:12

in one and let us do

1:17:15

a hand-to-hand I'll

1:17:18

make it a little bit easier for you to d2 that

1:17:20

I

1:17:21

spend a fortune

1:17:23

Okay

1:17:23

You've used

1:17:25

up all of your fortunes

1:17:29

So I'll roll my remaining

1:17:31

die that's Agility

1:17:35

and fighting, right?

1:17:39

Once it's us,

1:17:40

yeah you you punch her hard and you to

1:17:42

wrestle very hard for a few moments

1:17:44

and you are able to not only grab the

1:17:47

wand but you're able to as you're fighting you

1:17:49

snap it in half and You

1:17:52

this green kind of energy that that you

1:17:54

saw around this the little it's like a

1:17:57

Crop, you know like a writing

1:17:59

crop kind of thing That's about how long it is It

1:18:02

snaps in half and you can instantly sense the power

1:18:04

in the room kind of goes out You

1:18:06

are both prone on the floor

1:18:10

Hey

1:18:11

Are you you wait

1:18:13

a minute? I know you

1:18:16

Let's see luminary

1:18:19

this guy gone Doop

1:18:21

doop doop doop doop doop doop He

1:18:24

has gone to do this luminary He

1:18:27

continues to point the gun at you Valentino

1:18:31

and

1:18:34

He shoots and

1:18:36

misses All

1:18:38

attacks are now D2s So

1:18:41

it looks like Blisco is the only one left To

1:18:45

go this for your team this

1:18:47

turn

1:18:48

right There

1:18:50

are creatures on you.

1:18:52

We're back down to D2 for

1:18:56

Sort of the right if you remember that

1:18:58

they're made of flesh and bone. Yeah You

1:19:01

wanna yeah, it's only D1 now you're you're

1:19:05

I'm a put a laser gun in one of their faces

1:19:08

and pull the trigger

1:19:09

go ahead roll it

1:19:14

One success is all you need go ahead

1:19:16

and do some damage.

1:19:17

Yes

1:19:20

Damage

1:19:20

roll. I believe it is eight

1:19:23

due to the insight

1:19:26

It is

1:19:27

with a pop. It explodes covering

1:19:29

you with green ichor

1:19:31

gross

1:19:33

Yeah, all right. I'm gonna

1:19:35

see if I can't

1:19:36

actually, this seems like a safe spot

1:19:38

to

1:19:40

Just probably out because that

1:19:43

one thing is now going to attempt

1:19:45

to Attack you so if

1:19:47

you would agility

1:19:49

and fighting there

1:19:52

is a we did a Somebody

1:19:55

look up but when you attack

1:19:57

with the butt of your gun, I know we've

1:19:59

done this before.

1:20:03

Rifle butt, please roll

1:20:05

a three damage on this Rodrigo or

1:20:08

a bliscoe.

1:20:09

Oh boy!

1:20:10

Three damage. Two

1:20:13

to marsh. This creature

1:20:16

is like

1:20:17

stunned that you have struck

1:20:20

it with the the butt

1:20:22

of your foe seeker.

1:20:29

That was his turn. Okay, Luminary

1:20:31

over here with Frytog

1:20:34

and Dutch will try

1:20:36

and shoot Frytog one more time

1:20:40

just to see what happens.

1:20:43

And he succeeds.

1:20:45

One, two, three, four, five. It's

1:20:47

her for five. Ooh,

1:20:49

shoot.

1:20:51

She is in pretty bad shape,

1:20:53

boys and girls.

1:20:55

Pretty pretty pretty bad shape.

1:21:00

This luminary is going to, this

1:21:02

one right over here, which

1:21:04

I do not think is gone. Yeah, he

1:21:07

is going to take a shot at

1:21:09

the creature on the far side.

1:21:11

He succeeds and

1:21:15

he succeeds in destroying the creature.

1:21:17

It was too busy looking at a piece of pretty glass

1:21:20

and destroys it.

1:21:24

Finally, it's for our Frytog's turn.

1:21:26

She looks right at you, Dutch.

1:21:29

I know who you are. It

1:21:31

matters not. I must do what is best

1:21:34

for the fatherland.

1:21:35

And she shoots you. Pretty

1:21:38

good

1:21:39

with her with her handgun.

1:21:41

Three damage.

1:21:43

Three physical damage. So whatever

1:21:46

you need. So you're at ten?

1:21:48

Not 110, just ten. Nine,

1:21:50

I think.

1:21:57

That's what she screened.

1:21:58

Nine.

1:22:02

Alright, top of the round, there

1:22:04

are Germans and

1:22:05

these other guys here.

1:22:11

These guys are tougher than I thought they were going to be. I thought

1:22:13

these guys would go down much easier than the... Well, we

1:22:16

also haven't taken a lot of shots at them. True,

1:22:18

true, true, true.

1:22:20

Honestly, I think they're the lesser

1:22:22

of the threats, but that's just me. That's

1:22:25

kind of what we thought too, but... Yeah,

1:22:28

their guns do gun damage. Yeah,

1:22:30

they do gun damage. You

1:22:32

guys okay if I take my turn?

1:22:35

You go for it, please. I'll

1:22:38

take a shot at... for

1:22:40

our Frytag. Frytag, okay.

1:22:43

So you're using your handgun, D2? D1

1:22:45

nowadays, I think. Ah, D1, sorry. Yeah,

1:22:48

you're right. Nice, you get a momentum

1:22:50

back. Please do some damage to this person.

1:22:53

Okay.

1:22:55

Oh, could I have used the salvo?

1:22:58

Sure. Yeah,

1:23:00

go for it. She's right in front of your face and you're like,

1:23:03

I don't care. Pah, pah, pah, pah, pam. Yeah,

1:23:05

I'll make it vicious.

1:23:07

Okay.

1:23:08

Pistol plus

1:23:10

my insight. Six, I believe. Six

1:23:13

damage is enough to take her out. She says, I

1:23:15

know who you are and your response

1:23:17

is a bullet to the head. She goes down.

1:23:21

Can I have a response?

1:23:24

Dutch, who is an academic,

1:23:26

so he could know this. He'll say,

1:23:28

throw Frytag, meet

1:23:30

Baron Semedy. Bam!

1:23:35

Alright, that was Rodrigo's

1:23:38

turn. The Illuminati,

1:23:40

or not the Illuminati, but the Luminary man looks

1:23:43

at you, at you Dutch, and is like, I don't care

1:23:45

about you. I don't care

1:23:47

what you did. You put down your weapons

1:23:50

now. And he's going

1:23:52

to take a shout at

1:23:54

you when he misses.

1:23:57

As always, I sure would like

1:23:59

to. But

1:24:00

I'm kind of unstable you're

1:24:02

dead He's not

1:24:04

dead. He's just unconscious say

1:24:06

it up Tato

1:24:10

I'll go next okay

1:24:17

Just luminaries left its

1:24:19

luminaries right that seems

1:24:22

to be Not particularly

1:24:24

effective at actually hitting me so

1:24:27

far. I mean He

1:24:29

said right before it ripped out his throat. Yeah,

1:24:32

I'm aware uh I Guess

1:24:36

I'm gonna take out this creature with begun, okay

1:24:42

Roll damage

1:24:45

One one success this just makes this game way too easy

1:24:50

Yeah, you take it out. Yeah, I work

1:24:52

kind of explodes. I work pretty hard for

1:24:54

that one success you did I agree

1:24:56

you did but yes, I still contend that the

1:24:58

D2 is the best way to go

1:25:01

Very good, let's go you have destroyed a creature

1:25:04

more ichor fills your face

1:25:06

Yeah, and then I'm going to like level the gun

1:25:08

at the luminaries and be like and

1:25:12

Try and provoke menace

1:25:14

To help yeah, they think

1:25:17

do they saw it all go off.

1:25:19

They they don't seem Seem

1:25:21

phased in fact this one on

1:25:23

the far side of you where

1:25:25

yet there is

1:25:27

He is going to take a shot at you

1:25:29

so

1:25:31

and He misses so

1:25:33

good

1:25:34

and that is his turn

1:25:37

Valentino

1:25:39

yeah, I think I'm gonna aim

1:25:41

and take a shot at this guy

1:25:44

The

1:25:44

one that's closest to you.

1:25:45

Yeah,

1:25:46

okay

1:25:48

and

1:25:50

I'm gonna go ahead and still empty

1:25:52

one. Yeah, one do

1:25:54

you want? Okay. Never mind. I'll just go with they're

1:25:57

all flesh and bone. Okay

1:25:59

Ah, okay, two success. Nice

1:26:02

two successes. You get a momentum back. Please do some

1:26:04

damage on this guy. Please do some damage on

1:26:06

this guy Okay

1:26:09

Let's see six nice

1:26:12

But no

1:26:15

Yeah, so he's gonna take an injury his knee

1:26:17

also kind of gives out But

1:26:20

from a different direction and he kind of stumbles

1:26:22

down onto onto the ground That

1:26:26

Is Brian's turn but he is

1:26:28

going to as he is falling down?

1:26:31

he's going to try to take a shot at bliss

1:26:33

go

1:26:34

who is hiding behind the

1:26:38

The display stands he

1:26:40

misses as he goes down Let's

1:26:44

see, is there anybody left? Oh, yeah,

1:26:46

this the third guy. He is also going

1:26:48

to try to take a shot at you Bliss

1:26:51

go because you tried to intimidate

1:26:53

him And he does hit

1:26:56

and two damage

1:26:58

and you've got cover of two

1:27:04

And that brings us to the last guy who

1:27:06

is going to try and take a shot at Dutch

1:27:09

He succeeds with

1:27:12

three damage

1:27:13

I'll take you

1:27:16

Alright, huh

1:27:18

and we are at the top of the round

1:27:21

These luminaries look pretty

1:27:23

ragged Oh

1:27:26

one of them is almost dead Only

1:27:28

one of them tell you which one. Oh

1:27:30

No, they're almost all dead

1:27:32

Except for one. It looks like he hasn't taken any

1:27:34

damage. So three of them I won't tell you which ones

1:27:36

three of them are very damaged one

1:27:38

of them has not much damaged

1:27:41

No, no, I I don't know

1:27:43

I you know in tensions dragons

1:27:45

don't we have bloodied markers weren't we even using bloody markers

1:27:47

on? Bad guys or no. Yeah,

1:27:49

so bloodied is a thesis

1:27:51

bloodied is a system word in Worth

1:27:54

addition so I as a game

1:27:56

master. I had to inform you when the enemies

1:27:58

were bloodied

1:27:59

Because it would trigger not just stuff

1:28:02

from the enemy, but also potentially from your abilities.

1:28:04

Yeah, yeah, yeah. Okay, okay. So

1:28:07

I don't feel bad saying that three

1:28:09

of these guys look pretty ragged because you have shot kneecaps

1:28:12

and you have shot eyes or

1:28:15

ears off.

1:28:16

And one of them is just kind of standing there without much

1:28:18

damage.

1:28:20

Okay, so it really looks like these guys

1:28:22

are not going to stop fighting, right?

1:28:25

They want their ore back.

1:28:27

Okay. I'll

1:28:31

shoot at one of them.

1:28:33

The one closest to you?

1:28:35

Um,

1:28:38

I would like to switch to my rifle.

1:28:41

Can

1:28:42

I move away from him and shoot him with my

1:28:44

rifle? Yeah, you can move back and

1:28:46

take a shot at him. Okay,

1:28:49

I'll do that.

1:28:50

No, that's a good one. Did

1:28:53

you use aim on that or no? I didn't because

1:28:55

I moved.

1:28:56

Ow, okay.

1:28:58

Dang it. Alright, he's going to try

1:29:01

and shoot a moving target that is moving away

1:29:03

from him. He hits one,

1:29:05

two, three, four, five damage.

1:29:08

Wow, I'll take four. Okay.

1:29:11

Running out of these.

1:29:13

Yeah,

1:29:14

I sure hope the guy with the laser gun does

1:29:17

something quick.

1:29:20

He said hinting broadly.

1:29:22

Let's go. Would you like to take out one of these guys, please?

1:29:25

These

1:29:25

guys are on D1 too?

1:29:28

Yep, they're all on D1 because Rodrigo

1:29:30

used his truth.

1:29:31

Okay. Yep.

1:29:32

And you have momentums

1:29:34

too, so keep that in mind. Aim and

1:29:36

shoot at the one that's closest to my allies. Okay.

1:29:39

Two successes, you get one success, you get a momentum

1:29:42

out of that? The blab. Oh

1:29:44

yeah, he did. He

1:29:47

did.

1:29:48

He just lights up and just

1:29:50

electricity just crackles all over his

1:29:52

body as he just kind of screams, and

1:29:57

his body just kind of is eaten away.

1:29:59

you see is this electric puff of smoke

1:30:02

rising up from the from the ground.

1:30:05

Turn

1:30:06

the gun to face the next guys.

1:30:09

Okay. One of them is going to,

1:30:12

that guy's already gone.

1:30:14

One of them is going to attempt to shoot you. Oh

1:30:17

no, you shot at my friend Roger. And

1:30:21

he is, he succeeds.

1:30:24

One, two, three, four,

1:30:25

five

1:30:26

minus your cover. Yeah.

1:30:29

When does hitting the dirt come in?

1:30:32

As soon as you declare it.

1:30:34

Yeah, but hitting the dirt gives you cover and you

1:30:36

already have cover. Oh, when double

1:30:38

up. Okay. I think

1:30:42

that's a good question.

1:30:44

I will allow it in this instance.

1:30:48

You duck down behind the display case. Okay.

1:30:51

So you get, um, uh,

1:30:53

two more, two more cover.

1:30:56

Woo. I take a damage.

1:30:58

I mean, it does, it does say you gain

1:31:00

plus two cover. So that implies

1:31:02

that you actually would gain additional

1:31:04

cover. So. Yep. Yep. Yep. Yep. All right.

1:31:07

That is that guy.

1:31:10

The other guy also, Oh

1:31:12

no, Roger.

1:31:16

He misses. Um, yeah,

1:31:18

he's got a tear in his eye.

1:31:20

He's his, his aim is, uh, he,

1:31:23

um, he had a complication, uh, tears

1:31:25

in his eyes because of Roger, uh, his,

1:31:28

his difficulty of hitting you guys now is

1:31:30

that a three.

1:31:31

They laid clementage to Murano Roger.

1:31:34

Yep.

1:31:36

All right. We have a Valentino

1:31:39

and we have, Oh, that guy already went.

1:31:41

We have a Valentino. All right.

1:31:44

Uh, would this guy be within close range?

1:31:47

I would say, how about this other guy? No,

1:31:49

neither one of them are in close range. Okay.

1:31:51

So that is going to increase your difficulty to two.

1:31:54

I will. Yeah, I'll scoot

1:31:56

up to close range and.

1:31:59

Okay. shoot

1:32:01

this guy which

1:32:03

let me make a suggestion

1:32:05

shoot this guy okay I'll

1:32:08

shoot that guy who apparently look yeah

1:32:11

yeah the guy that you want to shoot is the one that has

1:32:13

the bloody kneecap and the missing ear and

1:32:15

not the guy that has a very clean suit on okay

1:32:20

so I will do that I'll go ahead and

1:32:22

take a momentum momentum sure

1:32:25

I can't aim and we'll

1:32:27

see what happens hey to say three success

1:32:29

and three successes all right you get

1:32:31

that momentum back please deal damage to this guy

1:32:33

all right this guy

1:32:37

yep he's like damaged okay he's gone

1:32:39

I

1:32:40

like kind of

1:32:41

turning aim at the next guy

1:32:44

and say pretty much outnumbered now he should

1:32:46

probably give it up the

1:32:49

illuminaries will never stop

1:32:51

we must protect the orb at all costs

1:32:53

even if it means our lives

1:32:57

we are at the top of the round

1:32:59

I'll hang on

1:33:02

okay let me go first because

1:33:06

Dutch will say blisco do not shoot them

1:33:09

we need their suits and then I'll

1:33:11

take a shot at the remaining

1:33:14

one I mean good yeah

1:33:16

okay this

1:33:18

guy okay

1:33:20

and I'll spend a moment

1:33:22

all right

1:33:23

yeah momentum by five success

1:33:26

wow you get three momentum back

1:33:30

oh yeah because your hand got her arms right

1:33:32

I should get four momentum back right oh

1:33:35

yeah I do want to hit him yep okay

1:33:38

I'm gonna

1:33:40

do some damage so it's

1:33:42

some damage

1:33:44

fine is

1:33:45

he is dead

1:33:49

seriously

1:33:49

don't zap that guy we need a suit

1:33:51

and you can there's bodies you can

1:33:54

put together a couple of good suits out of all the dead

1:33:56

bodies in the room if we can put together three

1:33:58

suits I'm happy

1:34:00

Yeah,

1:34:01

I mean don't you want to put together four suits?

1:34:03

Nope, we're gonna walk out with three suits and

1:34:05

an injury

1:34:06

Okay. All right all

1:34:08

right Yeah, this

1:34:11

guy is going to try and shoot

1:34:13

Valentino one more time and

1:34:15

he succeeds

1:34:17

three damage

1:34:18

Okay

1:34:20

Minus whatever your stuff

1:34:22

is good. So I'm left with two How

1:34:25

many you have life you have you

1:34:28

Two damage or two stress left. Okay. Yes

1:34:30

All right, you guys want to open up on this guy?

1:34:33

Yeah, let's go

1:34:36

Can

1:34:36

I do the thing now judge? Yeah,

1:34:38

go for it.

1:34:39

Yeah,

1:34:40

I know this guy hasn't been damaged. So

1:34:43

Yeah, we might not

1:34:45

this might not do it.

1:34:47

Yeah, although considering the rules that

1:34:50

Let's go ahead on his last damage. It's too successful.

1:34:52

You hit you get a momentum back

1:34:54

Uh How does spending momentum

1:34:56

on damage work? I?

1:34:58

One every yeah

1:35:00

one for one for every momentum you spend one more

1:35:02

die you get to add it to your pool up to

1:35:06

The five I think you can only spend up to five

1:35:09

and one challenge by the pool per momentum

1:35:12

Limit three for damage limit three for three

1:35:14

for damage. Okay, so the one for customer

1:35:17

Am I good with spending momentum

1:35:19

here guys? Yeah do it. Yeah,

1:35:21

cool

1:35:22

That was disappointing

1:35:24

Five six seven

1:35:27

eight

1:35:27

he is his hair is standing

1:35:30

up on end

1:35:31

Slicked back here for pure

1:35:33

Lynn's false

1:35:35

Yep, Lynn's false out of his

1:35:37

out of his glasses He

1:35:41

looks a little toasty so there is a

1:35:45

Dutch

1:35:45

and a Valentino

1:35:47

Valentino. Did you just go? No? Okay,

1:35:51

there's a there's a dutch in a Valentino

1:35:54

This man is pretty crispy

1:35:57

aim and shoot and

1:35:59

Alright.

1:36:00

With one momentum.

1:36:03

Okay.

1:36:04

And...

1:36:06

ah, two successes. Two successes, very

1:36:08

good. Do your damage. Alrighty.

1:36:12

And... five?

1:36:15

Very good, he is dead.

1:36:18

There is an alarm going off.

1:36:22

You are in a room with

1:36:24

iron bars blocking

1:36:26

your way. Alright.

1:36:29

Uh,

1:36:30

Briscoe, try to open

1:36:32

up our way. Turn off the alarm.

1:36:35

I guess Dutch try to fix Doc.

1:36:39

I'll see if I can

1:36:40

spy anything with a ghost mask

1:36:42

other than the little girl.

1:36:45

Okay. Hey, you put on your mask, little

1:36:48

girl appears. She walks from her

1:36:50

corner all the way up to you and holds

1:36:52

out her hand.

1:36:54

Try to

1:36:55

grab her hand.

1:36:57

Okay. Give me. Your hand goes right

1:36:59

through her.

1:37:01

I'm sorry, I can't give you.

1:37:06

I want my necklace. We only need the locket.

1:37:09

I want my locket, I

1:37:11

want my necklace. Give me

1:37:14

my necklace,

1:37:15

give me my necklace! Please,

1:37:17

walk roll a wheel plus resilience. I

1:37:20

need to bump up my resilience.

1:37:24

Once again. Her screaming

1:37:27

does not affect you.

1:37:28

You're not too freaked out by this side of this creepy

1:37:31

little ghost girl starting to scream at you.

1:37:33

As her mouth gets bigger and bigger and bigger

1:37:35

and her hair starts to raise.

1:37:38

Give me my necklace!

1:37:40

Are we really attached to this necklace, Dutch?

1:37:44

Um...

1:37:46

Once we get spirits, when the children are

1:37:49

in the shizzer, there's a lot of charm.

1:37:53

I don't think so. Okay, I

1:37:55

try to give her the necklace.

1:37:57

She takes the necklace from you and it turns as

1:37:59

soon as she touches it. it turns into this ethereal

1:38:01

material just like her.

1:38:03

Oh, thank you, thank you, thank

1:38:06

you. Ah.

1:38:08

Thank you. Hopefully

1:38:14

you can be more at peace now. Anyways,

1:38:17

looking around around, see.

1:38:20

Any other? Is there anything

1:38:22

I can do for you?

1:38:24

Can you get us out of here?

1:38:27

I cannot, but the orb can.

1:38:31

Could you expand on

1:38:33

that?

1:38:36

The orb shows you the way.

1:38:38

Okay, I will pull out the orb and look through

1:38:40

that. Yeah,

1:38:41

you look through the orb and what's really cool is

1:38:44

everything kind of lights up in this kind of reddish

1:38:48

color because you're looking through a red orb. And

1:38:50

you can see a path,

1:38:53

you know, as you turn and scan the room,

1:38:55

there's like this line

1:38:57

that goes out right in front of you. And

1:38:59

as you start to scan the room, the line

1:39:02

starts to bend and twist a little bit and

1:39:04

it bends and points back. Every time you

1:39:06

turn, the line continues to point

1:39:08

you back into that vault chamber.

1:39:12

Okay, I'll head that way.

1:39:14

Can I patch up Doc trying to get an operation

1:39:16

out? You can attempt to stay light, I'm sure.

1:39:19

What am I rolling?

1:39:22

You are rolling a 12 is

1:39:25

what you need to get. D2,

1:39:28

coordination and medicine. I'll

1:39:30

spend a momentum.

1:39:32

Okay.

1:39:35

Two successes.

1:39:37

Very good. Yep, you

1:39:39

are able to stabilize him and you

1:39:42

are stabilized. Matthew, you are conscious

1:39:45

now, but you are

1:39:47

still, you have no stress. But

1:39:52

you are able to stabilize one of your

1:39:55

injuries. All

1:39:58

right.

1:40:00

In this vault area of the grand display

1:40:02

room valentino

1:40:03

and you continue to look

1:40:05

around and you notice that this line just keeps pointing.

1:40:08

To the far far far far far corner

1:40:12

of the room the east southeast corner of

1:40:14

the room and just seems to stop there.

1:40:18

I will check out that southeast

1:40:20

corner see.

1:40:24

There looks to be a good let's

1:40:26

go ahead and do an observation

1:40:29

plus.

1:40:31

Insight.

1:40:33

OK so annoyed if I don't

1:40:35

come on yeah you get

1:40:38

nothing

1:40:39

but man there's something about this corner room.

1:40:43

All right doc he does it.

1:40:45

You're able to get doctor is feet.

1:40:49

There's

1:40:53

rooms of the room is full of bodies

1:40:56

luminaries. For

1:40:59

a fry talk and a bunch of

1:41:01

body parts from.

1:41:04

Little brown shirt children and also bodies

1:41:07

of these little short green creatures

1:41:09

with the big ears and the teeth and eyes and the claws.

1:41:14

I'll.

1:41:15

Call the deadly double the body of the salute

1:41:17

them.

1:41:20

You go and you examine for our

1:41:23

Friday talks body I will do that

1:41:25

yes.

1:41:26

OK you go and examine for our Friday talks body

1:41:28

and you do discover she got a passport says

1:41:31

for our Friday talk Greta Friday talk. It

1:41:34

does show that she is from Germany so it's got the Nazi

1:41:37

passport you do find

1:41:39

a letter in her vest pocket and

1:41:41

the letter is addressed from.

1:41:45

Reinhardt the the high command right you

1:41:47

have failed us you have failed the

1:41:49

theater and you have failed me and you have

1:41:51

failed the great the hog so far.

1:41:55

Failure is not acceptable

1:41:57

return immediately tomorrow do

1:41:59

not return.

1:41:59

unless you have a Z-red orb,

1:42:02

be aware that there are already

1:42:04

members

1:42:06

of the British forces that

1:42:07

are on scene.

1:42:09

And that's really all. You find some monies, you find,

1:42:11

you know, her purse, you find some keys. Well

1:42:14

I definitely, I'll take this letter.

1:42:16

Okay.

1:42:17

And I will leave her passport on her so

1:42:19

that the Reich is implicated.

1:42:21

Okay. And then

1:42:24

I'll be like, okay, Valentino,

1:42:26

did you find anything? Because otherwise we have to

1:42:28

do our plan where we dress up like these guys

1:42:30

and try to BS Italian our way out

1:42:32

of here.

1:42:33

There's something up with this corner, but I'm

1:42:36

not figuring it out yet. Now take a look.

1:42:38

Sure.

1:42:40

Go ahead. Please roll me in. And for you, please

1:42:42

roll me a reason

1:42:43

plus engineering.

1:42:50

Mechanical apply?

1:42:52

Sure. Yes. Two successes.

1:42:54

Two successes. One success back.

1:42:59

You do notice that in this corner of the room, there is a weird

1:43:01

kind of like mechanism setting kind

1:43:04

of down in the floor. It looks like a gear.

1:43:06

Start fiddling with it. See if I can't figure out what

1:43:08

it is. Yeah. It's

1:43:10

almost like if you had

1:43:12

a bar of some kind,

1:43:14

you could put it into this gear and you could

1:43:17

wedge it. It looks like

1:43:19

that gear is attached

1:43:22

to something

1:43:23

inside the wall.

1:43:26

I need a crowbar.

1:43:30

I got a crowbar. No,

1:43:32

no, no. You have

1:43:35

three iron bars. Okay. Three

1:43:37

iron bars. Wait. Pull that

1:43:40

out. Okay. Damn

1:43:41

it in there. It does. Please roll

1:43:44

a brawn plus athletics

1:43:46

D1.

1:43:49

And if anybody wants to help, they can.

1:43:51

Sure.

1:43:52

I can help, pry.

1:43:55

Okay. So brawn plus athletics, you

1:43:57

got the one success. Okay. Two successes.

1:43:59

three successes.

1:44:02

Sure enough, all of you

1:44:04

pull on this iron bar that you've brought with

1:44:06

you, for whatever reason. Fortunately, you

1:44:08

did. And as you pull

1:44:10

and pull and pull, you're bending the iron bar to where it's

1:44:12

not going to be useful anymore. But

1:44:15

this gear turns, and with

1:44:17

this groan of centuries,

1:44:21

the side of the wall just

1:44:23

kind of creaks slowly

1:44:26

open.

1:44:26

Dust and spiders come

1:44:30

raining down from this opening.

1:44:32

And it's a small opening. It's like a hatch you kind of have

1:44:34

to crawl through. But it

1:44:36

slowly opens as you turn this, and

1:44:39

you see an exit into

1:44:41

the great hall. Yes, cheer broadly.

1:44:44

Yay, everybody cheers. Yeah,

1:44:48

let's get out of here. Yeah.

1:44:49

Okay, you all crawl through. Valentino,

1:44:52

are you still looking through this orb or no?

1:44:55

I think probably

1:44:57

not. Probably not. Just put

1:44:59

it back in the bag and zip it up and make

1:45:01

sure everything's secure.

1:45:03

Okay, you do that. You're all in the

1:45:05

great hall of the glass museum on the island

1:45:07

of Murano. All

1:45:09

right, let's exit.

1:45:12

Exit out the back.

1:45:14

I walk towards the main entrance. Okay, exit out the

1:45:16

back. Was it the back that we were

1:45:18

closest to the boat?

1:45:21

It

1:45:21

doesn't matter. It's off to the west. Okay, all

1:45:24

right. Yeah, you could exit from either side.

1:45:28

You exit out the back door. You

1:45:30

have in your possession a mask. You have in

1:45:32

your possession a glowing red orb.

1:45:35

You also have in your possession a hood

1:45:37

that you were able to get from Egypt. And

1:45:40

you have a fake orb as

1:45:43

well, all in your possession.

1:45:45

You're in the back area of

1:45:48

the museum. You

1:45:50

see fireworks displays all set up

1:45:52

behind the building.

1:45:55

All

1:45:56

right, speedboat.

1:45:58

Yeah, you guys would like to all

1:45:59

run to the speedboat, you reach the speedboat

1:46:02

very quickly, the streets are deserted because

1:46:04

everyone is down

1:46:06

on the south, southeast

1:46:08

part of the island. You can still see the

1:46:10

glow from the fire going on. It's

1:46:13

been probably 20

1:46:14

minutes

1:46:15

since this all happened, since the explosion happened.

1:46:18

You all get in the boat and Blisco

1:46:20

is going to give me one of

1:46:22

your driving things.

1:46:24

Yeah, coordination and vehicles. Nice

1:46:27

one success. You fire this thing

1:46:29

up. This works just like your old tractor

1:46:31

back home. It's a very simple engine.

1:46:35

It fires to life

1:46:38

and you start heading southeast,

1:46:40

following the canal southeast out

1:46:43

into the Venice Lagoon. And

1:46:45

as you drive towards south

1:46:48

through the lagoon and then up towards mainland,

1:46:50

is that where you're heading? Yeah.

1:46:54

As you head up towards mainland, you can see the

1:46:56

fiery inferno of the warehouse

1:46:58

and the ship behind you.

1:47:01

And you can see in the bay just all sorts

1:47:04

of refuse boxes and debris.

1:47:06

And at one point you can all see floating up

1:47:09

through the water, you see a piece of

1:47:11

wood that just has the letters A.M.I.

1:47:13

on it.

1:47:20

Critical Hit Punch Hole Nazis is a production of

1:47:22

Major Spoilers Entertainment and was produced and

1:47:24

edited by me, Steven Schlenker. If

1:47:26

you'd like to get a behind the scenes making of this episode,

1:47:29

be sure to check out the GM Roundtable Oktun

1:47:31

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1:47:33

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1:47:35

spoilers. Each week I discuss my plans

1:47:38

for the upcoming game session. Dr. Brad Will

1:47:40

is there to share his reactions and advice

1:47:42

on how to be a better game master. I

1:47:45

will warn you, though, there are spoilers

1:47:47

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1:47:50

the GM Roundtable Oktun Cthulhu Edition. So

1:47:53

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So

1:48:00

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1:48:03

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1:48:07

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1:48:15

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1:48:20

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