Mike teams up with Ian (Gehenna Gaming), Nick (The Botch Pit), and Chris (The Botch Pit) to discuss key concepts and mechanics in horror RPGs. They discuss the basics such as ambiance, pacing, and moral quandaries, before diving into more game specific concepts such as personal horror and conflict inducing mechanics.
Time Stamps:00:00:38 - PAX East Panel
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Links For This Episode: Gehenna Gaming: https://www.gehennagaming.com/Gehenna Gaming Discord: https://discordapp.com/invite/Twb5m6dFull Metal RPG: https://soundcloud.com/full-metal-rpgDarker Days Discord: https://discord.gg/GGuRKAnThe Botch Pit: https://www.youtube.com/channel/UCQfcGvYILEV1vznP5__bOWg
Newly updated to Geist: the Sin-Eaters 2nd Edition, check out the adventure and Paris sourcebook Ashes of Memory:
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