Episode Transcript
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0:00
ELC.
0:17
Out of the year, the last episode.
0:23
You see, l c. In
0:25
twenty twenty two. Can you
0:27
believe it? Holy moly.
0:30
The biggest episode of the year. And
0:33
we are listening to GLC. We're
0:40
glad to have you especially if you're one of
0:42
our geeks in snakes using this
0:45
podcast to power you through workout or
0:47
a run or even if you're just
0:49
recovering from the egg
0:51
nog overload or some
0:53
sort of carpal tunnel
0:56
a gift unwrapping injury.
0:59
Whatever the case, we're gonna
1:01
be in your ear holes for ninety plus
1:04
minutes of gaming goodness because DLC
1:07
is your downloadable commentary for
1:10
the week. This week, We're
1:12
determining our list of
1:14
champions.
1:16
It comes
1:19
to you absolutely free.
1:21
Thanks to our patrons at patreon
1:24
dot com slash DLC
1:27
They bring the show to you. Their generosity
1:29
their holiday Spicer. Their spirit
1:32
of giving brings
1:34
the show to you completely free
1:36
in exchange. They get some cool
1:39
stuff ladies and gentlemen. They get
1:41
video versions of the show on demand.
1:43
They get ad free episodes.
1:47
In their RSS feed and they
1:49
at a certainty or get bonus content
1:52
like gifts underneath their
1:54
holiday tree. You've got
1:58
Spicer chats like the god of
2:00
war Ragnarok's boiler chat. We did not too long
2:03
ago. You've got the paid
2:05
DLC midweek.
2:08
Extravaganza this week, we did the
2:10
holiday. Spectacular featuring
2:13
not one Bechinsky. Not
2:16
two Bechinsky's. But all the
2:18
Bechinsky siblings, Lana, her
2:20
twin sister, her brothers, her
2:22
husband, it was a holiday party,
2:25
the likes of which, frankly, this podcast has
2:27
never experienced, ladies and gentlemen. And
2:29
on top of all of that, patrons
2:33
get feeling this. The show
2:36
that Christian Spicer an Allen Solomon This
2:38
week, they're talking about QTEs. Oh
2:42
my goodness. You don't Cannata miss all that
2:44
and you can get You can be a part
2:46
of it. You can get all of that in
2:48
your stocking and
2:51
make sure this show continues. Into
2:53
its tenth year by going to patreon dot
2:55
com slash DLC
2:58
pod. But this show oh my
3:00
gosh. This show, the flagship show.
3:02
DLC is your downloadable commentary
3:04
for the week, and
3:06
it is to show all about games. In their
3:08
many forms, games played on desktops, laptops,
3:11
and consoles. Also,
3:13
games that involved luck and cardboard.
3:16
I am your host, Jeff spelled with
3:18
two n's and one t, and I am joined as
3:20
always by my friend slash
3:22
cohost slash nemesis.
3:26
The guy who is the enemy
3:29
of best. Mister
3:32
Spicer. Hello Christian? You're
3:36
the favorite of round.
3:40
That's a catchy song. Someone should do, I
3:42
think. Like, you know, about to
3:44
get into a big fight. You're you're the favorite.
3:47
Oh, you're the favorite this round.
3:49
That's okay. That's free of sight.
3:51
I just thought of that. I had a friend who legitimately
3:54
thought that song was, you're the best in
3:57
town.
3:58
Like, if you went to the next town over you've,
4:00
you know, you're probably not the best
4:02
there. But I mean,
4:03
that's how I was in street fighter, and my account
4:05
was the best, and it went online -- Right. -- speaking
4:07
of. I got my my kit on and then
4:09
I they went online and it was like, you
4:11
suck.
4:12
You suck at street fighter. This
4:15
this is ladies and gentlemen, this is my
4:17
favorite episode of the year. Every
4:19
year, we do DLC. This is it. This is the one.
4:21
This is the one where we pick our
4:23
favorites Of the
4:25
year.
4:25
Oh, crap. I'll
4:27
be right back.
4:28
Unprepared, unprepared, Christian, as
4:30
always.
4:31
Oh, Christian thought this was just a normal episode.
4:33
No. Not than normal about it.
4:35
In fact, it is so not normal,
4:37
ladies and gentlemen, that we have
4:39
to have the one guest on this
4:41
show. That gets
4:43
their own introductory theme
4:46
song. Who's
4:51
that coming on the podcast today?
4:56
They must be recording on a holiday.
5:22
Anthony Tower Mato. Anthony Tower Mato, ladies and
5:24
gentlemen. It is I. I
5:26
have arrived. You're back.
5:28
You're back to save us
5:30
from ourselves as usual every
5:32
year. Thank you for
5:34
being with us, Anthony. Thank you for being our
5:37
yearly addition to
5:39
the favorite
5:39
episode, favorites of the year
5:41
episode. It's a, you know,
5:43
it's I look forward to it every
5:45
year. It's a it's a great time. I
5:47
am the antithesis of
5:49
Christian and that I love the
5:52
end of the year, like, going
5:54
through my favorite movies and TV
5:56
shows and, I don't know, favorite meals
5:58
I had that year. I don't know. Make
6:00
a list. List are fun. List are
6:02
fun. I love lists, and I like I
6:04
like branding. I like branding.
6:07
You
6:07
can't walk. That podcast does not lie. We
6:09
all heard you. You are in the
6:11
same page. We
6:12
all are in writing my children. That's why I
6:14
only had one. That
6:16
makes sense. That makes sense. Yeah.
6:19
If you're watching on the video version, we're all in our
6:21
festive sweaters. Look at this. I got the beholder.
6:23
The beholder
6:24
sweaters. I've got three fives. And I've
6:26
Klippy. Klippy.
6:27
So Go with Anthony.
6:29
It's also a new video for some of it.
6:31
I
6:31
gotta I gotta hate these you along, which
6:34
I never heard of before, but it's a a video
6:36
game apparently. So never
6:37
heard of you a lot. They're making a second one.
6:40
You're making a second you a
6:42
lot. Well, I thought it was gonna burn. I
6:44
thought it was gonna burn. Let
6:48
me explain to you ladies and gentlemen why this episode
6:50
is so great, especially if you are joining us
6:52
for the first time. Welcome. Thank you.
6:56
Here's the thing about the
6:58
end of the year. There are
7:00
countless other
7:02
video game podcasts and websites.
7:05
That will give you their
7:07
top tens of
7:09
the games that came out in
7:11
twenty twenty two. This is common I'm
7:13
sure you've seen numerous top tens.
7:15
Exactly, Christian. Christian's given the
7:17
old thumbs down. Top tens,
7:20
we say, too easy.
7:22
Two, easy. You got ten
7:24
slots to fill with games? Oh, yeah.
7:26
Anybody can do that. What what if
7:28
I told you? Here at DLC, we
7:30
challenge ourselves. To
7:32
come up with a top five. That's right. It's
7:35
cut throat. It's brutal. Only
7:37
the best of the best can make our top
7:40
five lists of the year. And then
7:42
we're gonna do another fight. That
7:44
other fight is not six through ten. No.
7:46
No. No. It's even better than
7:48
six through ten. It's a list of
7:50
hidden gems, of dark horses,
7:52
of of special game. Fifteen.
7:55
It's terrible. We just have to skip five.
8:00
We do one through and it's and
8:03
then we do the bottom hundred. Ninety
8:07
five to one hundred. Gonna
8:09
do number twenty seven. Number
8:11
thirty four. Number fifty two.
8:15
That would be amazing, actually. My
8:17
thirty second favorite game was this
8:19
year. It was a close one, Jeff, between
8:21
thirty second and thirty third, which you I will not tell you
8:23
what my No. No. We're not covering those. We're not
8:25
talking about these numbers. Not interesting.
8:28
No. We're doing we do our our hidden
8:30
gems, our dark horses. Five games
8:32
that deserve to be talked about again that
8:34
probably won't make most people's
8:36
top tens of the year and
8:38
yet still deserve a
8:40
little little shine at the end
8:42
of the year on DLC. We're
8:44
also We're also gonna be talking
8:47
about the top
8:49
stories of the year. We do a story of the week here
8:51
on DLC every week. We're gonna do story
8:53
of the year. As we often do in
8:55
this episode at this time.
8:58
And as we
9:00
joked at the beginning of the show, we're not
9:02
allowed to say best Christian
9:04
years ago put his foot down.
9:07
The one thing that Christian said, you
9:09
know what? You
9:11
shall not pass. And I you know, I
9:13
and as little as I respect Christian, I had
9:15
to respect that. You know
9:17
what I
9:17
mean? And to explain
9:19
to you exactly why we say
9:22
favorite
9:23
and not best. The
9:27
lyrical wizard, the muses musician
9:29
of all musicians, our friend
9:31
Sean Madigan, has this little
9:33
ditty for you. Wait
9:43
for a school like that. Based
9:53
on an incomplete sampling.
9:56
That's right. Based on an incomplete
9:58
sampling, we have not played every game that came
10:00
out this year. But our own
10:02
personal favorites That's what we're gonna mark
10:04
down. You're gonna you're gonna hear our personal
10:06
favorites. By the way, Sean
10:08
Madigan, thank you so much. As always, it's always
10:10
fun. The Anthony Towermina song,
10:12
the Game of the Year song composed,
10:16
performed by Sean Madigan and his family. And
10:18
they also do a holiday
10:20
song every year year, an original
10:23
holiday song. We put it in the end of the
10:25
episode last week. But if you'd like to
10:27
check it out, You can find it on their
10:29
website alongside a lot of other cool
10:31
original music. Madigan
10:33
dot m e, it's MADIGAN
10:36
dot m
10:36
e, visit
10:38
it, get some great
10:40
music, and thanks as always to
10:42
Sean and his family for
10:44
that. Alright, fellas.
10:48
Let's start talking about
10:50
the stories of
10:52
the year. As I always do around
10:54
this time, I listened back to our
10:56
episode last year at this
10:58
time, and we
11:00
were saying The
11:03
story of the year for twenty twenty 1III
11:06
started off the episode saying the story of the
11:08
year for twenty twenty one is the same as
11:10
the story of the year for twenty twenty.
11:12
And that is COVID, and
11:16
the supply chain delays.
11:19
And we all speculated as to
11:21
whether that would still be the story of the
11:23
year in twenty twenty
11:25
two. And I I think we
11:27
can't deny that it's
11:29
still a significant part of the story.
11:31
There's still a lot of
11:33
supply chain issues still hard for people
11:35
to get consoles and and
11:37
hardware of all kinds. I think, obviously,
11:39
less than than it was at that
11:41
time. We were looking down the
11:43
barrel of Omnicron starting up if you can even
11:45
remember that that
11:47
time. And I I think it's it's
11:49
worth being a little grateful that I feel
11:51
like some of that has lesson that
11:53
certainly the pandemic is still
11:55
wreaking havoc with large parts of
11:57
the world and it's certainly a health risk
12:00
for many, many people. But guess
12:03
it's good that we're not sitting here a third
12:05
year in a row going. That's the undeniable
12:08
still biggest story of the
12:10
year. Right? Yeah.
12:13
Absolutely. Yeah. Yeah. For better
12:15
or worse, it's become a below the
12:17
fold -- Yeah. -- story. It which
12:19
below the fold is when newspapers were
12:21
newspapers were things that when news was
12:23
printed instead of doom scrolled
12:25
past. It is still and
12:27
and here in LA, it cases
12:29
are back up in a big way among all the
12:31
other respiratory illnesses
12:34
that are spreading. But yes, it does
12:36
not seem to be the
12:38
story the way it was before and
12:41
what a year it's been in terms of that
12:43
digging back to pre Omnicron
12:45
variant and where
12:48
we were as we sat down to do this last
12:50
year. It's both been a
12:52
million years and half a second. You
12:55
know, at the same time. It's
12:57
pretty incredible. Yeah. I
12:59
would submit to you guys
13:01
that the biggest story of the
13:03
year is
13:06
as as, you know, in a lot of ways,
13:08
was major stories of twenty twenty one
13:10
as well, these these
13:12
huge acquisitions. We saw
13:14
Embracer Group acquire a
13:16
a number of video game
13:18
companies. And, of course, that Microsoft
13:21
acquisition of Activision
13:23
Blizzard King that, you
13:25
know, now we we we really don't
13:27
know the future of as the federal
13:29
government has objective
13:31
to it formally. But,
13:34
Anthony, would you agree that
13:36
the those are sort of looming
13:38
large as as the biggest video
13:40
game
13:40
stories that that could shape the next
13:43
five to ten years of of what we all
13:45
experience in the in the hobby? Yeah.
13:47
I I think that that I think probably
13:49
throughout all of next year. May maybe
13:51
it'll get settled sooner, but it seems
13:53
like there's a lot of, you know,
13:56
obstacles in Microsoft's
13:58
way in terms of acquiring Activision
14:01
Blizzard King just as far as
14:04
concerns about competition being
14:06
lessened to concerns about how Call of
14:08
Duty is handled and being
14:11
available on PlayStation
14:12
platforms. I think
14:15
I
14:15
think everybody outside of Microsoft
14:17
seems to stop
14:19
it, you know, and and prevent
14:21
it from happening. So I think there's gonna
14:23
be enough in the
14:25
way and the way the legal system works and
14:27
all that stuff and also even
14:29
outside of the US legal system
14:31
that it's probably gonna be part of the
14:33
conversation throughout all of next year.
14:36
Yeah. Somebody who used to
14:38
practice the laws around, maybe he has
14:40
some ideas. Christian
14:42
Spice. So I think he's referring to
14:44
you. Oh, wow.
14:46
I mean, yes,
14:49
I agree with you, Anthony. But also,
14:51
I think Jeff was at four weeks ago on
14:53
this very show. I was like, it's it's
14:55
done. It's a done deal. I still think it's a
14:57
done deal. I'm generally a
14:59
favor of regulation. Like,
15:01
I I encourage and
15:03
enjoy as the wrong word, but
15:04
I'm a favor or in favor.
15:07
I'm a favor of. I'm a I'm a style of.
15:09
I'm a flavor of. I am a
15:11
flavor of regulation. I am a
15:13
flavor of agnock. I'm in
15:15
favor of regulations. A lot
15:17
of regulations. I I think
15:19
that it's good, often good, seatbelts. Love,
15:21
I love a seatbelts. I
15:24
love a seat belt. How about on a
15:25
motorcycle? Big fan. Love it. A Christian
15:27
have regulated this episode every year.
15:29
Can't can't can't call it best. True. Bice
15:31
the regulation right there. But then he
15:33
breaks all the
15:33
rules of the episode. So he's -- True. -- all
15:36
said non favorite of all those things. Gosh. See,
15:38
belt wearing know how many Only
15:40
rule as you can't say
15:41
putting on his list guys is what he is.
15:43
Oh, I just My number five
15:45
is two games. So it's
15:47
a terrible it's a tarduck in of three games.
15:50
You guys just, but
15:52
I'm not saying that there are this
15:55
year, Yes. I do have six games as my number
15:57
five games. But other years
15:59
other years as are clearly other
16:02
games that I discussed to side
16:04
what my number thirty second game would be,
16:06
Anthony. Is that the right guy that
16:08
makes the the Excel spreadsheet
16:10
that takes care of the list.
16:12
Always is like, I have addish
16:15
itself. Now it's blank for the other
16:17
two. My favorite game of
16:19
the year every year is how do I make
16:21
this game of the year spreadsheet? our
16:23
community so beautifully maintained. A
16:25
little uglier every
16:27
year. Anthony showed up in full
16:29
support of the spreadsheet guy wearing his clippy
16:31
shirt, you know, you
16:31
know, I think I'm all about -- spreadsheet. --
16:34
come on. Merrick sells her without
16:36
to leave vertically do it.
16:40
To this merger acquisition talk,
16:43
again, I am a flavor
16:46
of regulation. It
16:50
really seems like the
16:52
FTC does not have a leg to stand on
16:54
here. And I'm I'm kind of
16:56
shocked not that
16:58
they're trying to challenge it, but the
17:00
documents that they submitted in this
17:02
first round, this first voli,
17:04
so to speak, of trying to stop
17:07
it and I don't know if they
17:09
felt rushed and they needed to get
17:11
something out, but typically
17:13
of something of this magnitude
17:15
I don't think you'd see an unforced
17:19
error the way that the
17:21
FTC seem to have provided here with
17:23
that first filing about claiming
17:25
something that Microsoft didn't do in
17:27
Europe. You know, they said this.
17:29
They did this. When in fact, that
17:31
didn't happen. Yeah. And
17:33
so I agree with Anthony that I think the
17:36
machinery of the federal government
17:38
is often slow in winding. I mean,
17:40
sometimes the IRS doesn't even audit a
17:42
sitting president. For two years when they're
17:44
supposed to do it every year. And so
17:46
I could see this taking a long time,
17:48
but it's also, Jeff,
17:50
seventy
17:51
billion dollars, and
17:54
these are very
17:55
Sixty nine day change, Christian, come
17:58
up. Wow. I don't like to say the devil's number.
18:01
Nice. And
18:06
they also are well connected to government.
18:08
I don't know. III still think this thing
18:10
goes through. I'm I know this isn't the
18:12
predictions episode, but I think by the time we
18:14
sit down to do this again, next
18:16
year, it will have gone through.
18:18
And I think we'll be discussing what the ramifications,
18:20
you know. It hasn't changed
18:22
much. When do we see
18:23
this? I think that'll be That's
18:25
the discussion story. Yeah. Yeah. Well and and, of
18:27
course, that's the big one that is occupying
18:29
all of our attention right now because that's the
18:31
one that hangs in question. But
18:35
this was a huge year of acquisitions
18:37
that just slid right
18:39
through without any frick at
18:41
all, including Sony acquiring
18:43
bungee, and haven, and
18:46
Embracer group. Listen to the winning
18:48
group. This year,
18:50
just this year. Crystal Dynamics.
18:53
Idos Montreal, Square Enix Montreal,
18:56
Tuxedo Labs, limited run games,
18:58
tripwire interactive, sing
19:00
tricks, they got the IP rights to
19:02
Lord of the Rings. I
19:05
mean, to
19:08
Lara
19:08
Croft, right, the Tomb Raider franchise. They got
19:11
it is
19:12
it's not like there
19:14
aren't acquisitions happening constantly, and I think that's
19:16
a big, big part of the story of
19:18
twenty twenty two in video games.
19:20
Is how everybody wants somebody. And,
19:23
you know, this just continues a trend that's
19:25
been going on for why. You know, we were
19:27
talking about that big megaton announcement
19:29
of Microsoft getting Bethesda,
19:32
you
19:32
know, just just last
19:35
year. So, you know,
19:37
it's it's it's it's continuing
19:39
and it it'll be interesting if
19:42
the federal government is able to pump
19:44
the brakes on this or or
19:47
not. I think that's gonna be a really interesting
19:49
question to see the answer to. And
19:51
it's where we bucked the trend, Jeff. I
19:53
mean, DLC was unacquired. Well, the
19:57
the number of offers we had to turn
19:59
down Christian are, you
20:01
know, zero. But That
20:03
doesn't mean that we
20:05
won't accept more offers in
20:07
the future. I mean, the FTC said we can't
20:09
talk about it, so I will just be vague,
20:12
but when when we got shut down for that
20:14
eleven billion dollar You
20:17
know
20:17
what's actually funny, Christian? You make
20:19
this joke, but if you really think about it,
20:22
In twenty twenty two, we
20:24
got the opposite of acquired.
20:27
That's what I said. We got unacquired. That's how I
20:29
started it. That was my joke. Thanks for
20:31
getting it. Sorry. I did not
20:33
catch it, but it is yeah.
20:35
We got we we used to be
20:37
acquired, and now we're we're independent.
20:39
Thank you, Patrons. For making us able to survive
20:41
in the unacquired nature of But
20:43
again, again, if you're listening,
20:46
and you have literally any dollars
20:49
whatsoever. We're on the
20:51
table. I mean, Disney,
20:53
if Disney wants us for our IP
20:55
of mark for
20:57
marketing, you know, any
20:59
jiggles. We've done such a great job
21:01
Christian in in making a
21:03
a name, a title to the show,
21:06
that it's so SEO
21:08
friendly. You know, just put DLC into
21:10
any search engine. You'll inevitably
21:12
find us. You want
21:13
Anthony Taremina? You got him. You know?
21:15
He's part of it. No. No. No. No. I
21:18
have been acquired. I have been acquired.
21:20
No. No. We got him. Come on. He sees -- Okay. --
21:22
because
21:22
he seems You can have I do have
21:24
my you can at me. Alright. It's alright.
21:28
Yay.
21:28
Alright. So acquisition's a huge a
21:31
huge story. Anthony, do you
21:33
have another think top tier
21:35
story of the year that you
21:37
you think made sense
21:38
to anything?
21:39
That that grand theft auto
21:42
six leak
21:42
was a
21:42
pretty big deal. Just I mean, for a
21:45
number of reasons. One,
21:47
it is arguably
21:49
the biggest upcoming game of
21:51
all
21:51
time. Yeah.
21:52
Yeah. It is
21:54
it jump started a conversation
21:56
about what is a in development
21:59
game, you know, what I
22:02
don't wanna say unfinished, but, you know,
22:04
this this conversation of, oh, I saw this
22:06
footage. It doesn't look very good, and then all these
22:08
developers coming coming out and
22:10
saying, look, some of your favorite games
22:12
don't look good until the
22:14
last little bit. And I
22:16
think that was really interesting to
22:18
hear people both talk about it, but
22:20
also share things. You know, there
22:22
was a lot of threads
22:24
on Twitter of, look, this was x
22:26
game at this point. Look at it. It was
22:28
just Polygon's and, you know, six months
22:30
later, it looked like this finished product.
22:33
Yeah. But it was yeah. It's a big deal for a
22:35
number of reasons, you know,
22:37
also considering the fact that rockstar
22:40
got hacked. And that
22:42
that's a big deal. So I think that's
22:44
a pretty significant story, but
22:46
the ramifications of it outside
22:48
of maybe putting some delays
22:50
on Grand Theft Auto
22:52
six, I don't see anything beyond that, but it was a pretty big deal.
22:54
I agree. A huge story. A huge
22:56
story that that the biggest I mean, this reminds me
22:58
of when half life two got
23:00
got hacked. I don't know if there's listeners that don't
23:03
even remember for that far back,
23:05
but half life too was this game that got announced.
23:07
It was the the biggest possible
23:09
IP in gaming when half
23:11
life two got announced, and it
23:13
was gonna come out in, like, six months after
23:15
the announcement and nobody knew they were
23:17
working on it. Was the craziest thing
23:20
ever, and then somebody hacked and got
23:22
the source code, and it caused this
23:24
massive delay. It was a
23:26
huge, huge thing that's the only
23:28
equivalent because this, as
23:30
you
23:30
said, is a sequel in
23:32
the biggest franchise on the planet.
23:35
I'm actually You know, and and I don't
23:37
think this detracts from
23:39
the magnitude of the
23:41
story. But I'm also kind
23:43
of amazed at
23:46
how
23:46
little it seems to have
23:49
actually meant as
23:51
far as you know, any any
23:53
real impact on the
23:55
the game or the industry. I mean, I
23:57
thought you you put it very
23:59
well Anthony, in in that I think it's it was a cool
24:01
learning moment for people in
24:03
how games actually come
24:06
to fruition. You
24:08
know, like the the long and bumpy
24:10
road that is game development. I think it
24:12
it probably educated some
24:14
folks, including you
24:16
know, us. But I
24:19
I don't think
24:22
it actually It certainly didn't
24:24
have the kind of immediate impact that
24:26
the Half Life two Lake did, but of course that
24:28
game was a lot closer to being released when
24:30
it happened too. So
24:32
maybe apples and oranges. But, you know, over
24:34
that we know of yet. Right? Like Rockstar is
24:37
very adamant at the time of, like, this isn't gonna
24:39
change things, this isn't change our dev
24:41
cycle, mean, it certainly changed one individual's life
24:43
when they got arrested. Yeah.
24:47
Yeah. And I'm I'm curious what
24:49
you know, repercussions were felt
24:52
internally at Rockstar. Not curious isn't I have
24:54
any business to know, but,
24:56
you know, how did that happen? How did they get
24:58
in? What's security protocols changed. Rockstar was already
25:00
a pretty tight ship in terms of,
25:02
you know, with the Red Dead two
25:04
announcements, it was like. I think the first
25:06
announcement was just the color palette
25:08
of the logo. You know what they were and it
25:10
was like, oh, here here's what it and
25:12
then the silhouettes and the the
25:14
teases. And so I'm curious, you know,
25:16
what stuff they've changed.
25:18
And because they are that
25:20
company, you know, I don't know if we'll ever
25:22
fully know if GTA six
25:24
did or did not see a massive delay because
25:26
of the stuff they're doing internally because
25:28
of that that hack. And I imagine it
25:30
sent and I can say I I not
25:33
Shockwaves, but I know that
25:35
it also made ripples at least
25:37
at other developers. They
25:39
all not all, but at least
25:41
some had a a sit down and
25:43
they're like, can't happen to
25:45
us. You know, don't click
25:47
those links in those emails. Yeah.
25:50
Click those link. There may be Maybe it
25:52
looks so Like, maybe that
25:54
guy does wanna give you his entire
25:56
inheritance? Not in
25:58
an email. Not like this.
26:01
I mean, Yes. But also,
26:03
like, we got one the other day that was like
26:05
a text message and it was like, you
26:06
know, we tried to deliver your package. You
26:08
know Yeah.
26:09
Oh, yeah. Or you click on it. It's
26:12
classic. Yeah. Plastic. And
26:14
so I do think that
26:16
there were bigger shock waves caused
26:18
by
26:18
it, but I don't know if we'll ever see, you
26:20
know, how just how how big
26:22
they work. I don't even work on
26:24
Grand Theft Auto six, and I've gotten calls
26:27
from Windows. Guys have ever gotten a phone call from hi.
26:29
This is Windows calling. I'm, like, Windows
26:31
is calling me. We already guys ever gotten the I'm not
26:33
even making it up. I've literally gotten a call from a person
26:35
who's, like, I'm calling from windows and there's
26:37
a a problem. I'm
26:38
like, you're
26:39
calling from windows.
26:41
Like He's like,
26:42
yes, I need your I need your information
26:45
to fix the problem on windows. And I was
26:47
like,
26:47
oh. Well, I
26:48
don't want any
26:49
problems with windows. I use that
26:52
every day. But there
26:54
was the
26:55
it it it
26:56
it has gotten worse. Yes.
26:59
Yes.
26:59
Yeah. Yeah. And
27:00
no one's safe. No one's I mean, literally literally,
27:04
I was just reading yesterday about
27:06
the, you know, the
27:08
massive security a
27:10
breach of LastPass. I was
27:12
like, of if anyone
27:14
should have top tier
27:16
security, it's
27:17
LastPass? And I'm like, I guess it really wasn't
27:20
the last pass. You're gonna end up to ten.
27:22
And they were like they they were like,
27:24
hey. So we got hacked,
27:26
but don't worry. Nobody got anything.
27:28
They're like, Okay. They may have gotten a
27:30
little too deep. Okay. Okay. They may
27:32
have gotten some passwords.
27:33
Okay. You know, my guess, it's it's
27:36
entirely possible that they got every damn thing that
27:38
we have here. It's definitely possible,
27:40
but we we were hacked.
27:42
The first tweet that said they didn't get anything
27:44
was actually them. Saying
27:47
that. We Yeah. I mean,
27:49
it's like the no one's saying The the
27:51
the fault in all of these systems. It's
27:53
like this zombie movie. Right? Like, we are the Walking
27:55
Dead. Like, the the fault is the
27:57
people. It's it's it's
27:59
idiots. Not idiots. It's all of us being
28:01
like, I Yeah. I do want a
28:03
honeybaked ham.
28:04
Yeah. I think I can
28:07
understand. To
28:09
some extent, it's
28:10
you, you know, Hubert, you
28:13
know, you think? Yeah. I
28:15
mean, how many times this year did
28:17
somebody end up on a stage
28:19
that shouldn't have ended up on a stage
28:20
will. Yes. That too.
28:23
Yeah. And it happened again. And, you know, it
28:25
happened again. And then the very end of the year,
28:27
in our own style event,
28:29
a kid ended up on stage,
28:31
you know. It I think you just you don't put those
28:33
policies in place until it happens to
28:35
you. And then when it happens to you, it's too
28:37
late. I'm just Then you're dead
28:39
as you're girlfriend floats away on a
28:41
door. Like hubris is the thing
28:43
that that really kills all of us at one
28:44
point. I'm just now
28:47
realizing that really
28:50
shouldn't bet on that honey baked ham showing
28:53
up. Time
28:55
to tell your your in laws there's not
28:57
gonna be a Christmas dinner after all.
28:59
I got back use and worst news. The
29:01
bad news is I gotta change
29:03
my password. The worst news is
29:06
They're not getting a honey baked ham for Christmas.
29:12
Alright.
29:13
Christian, do you have a story of the year that we haven't talked
29:15
about yet? I think mine and I
29:17
think there's no offense. I think
29:19
it could have larger
29:22
ramifications for the
29:23
industry, maybe not in twenty twenty three, but
29:25
perhaps further out. And it is
29:28
the unionification the forming of US
29:30
in the business industry. We have talked
29:32
about game workers
29:34
unite, and I I think I probably have that
29:36
wrong. But, like, other attempts at it,
29:38
Jeff, you and I are both in a union, and
29:40
we have talked about generally
29:42
a pro union approach. Yes. Is
29:44
the, you know, look at early days of
29:46
the mafia, was it built on the back of corrupt
29:49
union people, you betcha. There are a lot of
29:51
horrible things throughout the history and
29:53
everything, you betcha. But generally speaking,
29:55
I am in favor of unions and what
29:57
they provide to the average worker.
29:59
And we're seeing that
30:01
in video games now in way that we had it before
30:03
with Raven Group forming, I
30:05
believe, they were the first union of
30:07
a AAA studio. And
30:10
now the Zenamax workers united forming
30:12
and trying to take Microsoft
30:15
up on their stance
30:18
that they would not get involved. They talked about that
30:20
with Raven because as they're acquiring Activision,
30:23
Microsoft said, hey, we're gonna stay out of
30:26
this. Which usually companies say, like, we're gonna stay out of it, and
30:28
then they send ten
30:30
unionbusters to break some brakes You
30:33
know, on the on the the factory floor,
30:35
But so the Xanax work We're
30:37
gonna stay out of this unless the union actually
30:40
forms, and then we're definitely
30:42
not staying out of this. We're gonna
30:44
stay out of this. And by of this, we mean killing
30:46
you and your family.
30:49
But this Zenamax one is over three
30:51
hundred QA workers, which is also the
30:53
Raven Group was started with QA. It's
30:55
interesting. Right? That that seems to be where it
30:57
is it is actually happening in the QA
30:59
department's first. Yeah.
31:01
And I don't know if it's because there's
31:03
I mean, they're very
31:05
bad working conditions often there and
31:07
lower pay oftentimes. Mhmm.
31:09
And there's maybe not the
31:12
artistic peer pressure, and
31:14
I'm not trying to discount what QA does, but
31:16
this idea of, like, no, you're
31:18
this is your passion. You're
31:21
gonna animate forever. You
31:23
can't, you know, you don't Cannata
31:25
unionize your this. And of
31:28
stuff. But I'm super curious to see
31:30
where this goes. It's I think I believe the
31:32
largest group if it happens. And
31:34
so far, It seems like Microsoft
31:36
is staying out of it. I
31:38
think this could be huge for the games
31:40
industry going forward. I mean, it is a industry
31:43
notorious for higher and fire. As
31:45
projects build up and and scale
31:47
down and long work hours in
31:49
QA, especially, you
31:51
know, contract workers with no benefits that are brought
31:53
in and ground down to the bone and then
31:55
fired and then have to find hustle to find
31:57
another thing. And I think
32:00
this could change gaming and
32:02
gaming culture, the people who
32:04
make games in a in a very positive way
32:06
is what I'm hopeful for. That's
32:08
my my Christmas wish, I guess. Yeah.
32:10
Yeah. Yeah. I think I think it's a good sign.
32:12
I I'm certainly
32:16
optimistic as well about it. We'll see how it
32:18
shakes out and if it continues to
32:20
spread. And if it will lead
32:22
to, you know, better better stuff
32:24
for workers, we'll we'll but I think
32:26
you're right. This is the year that
32:29
has really begun that spark. And we'll
32:31
see if it carries forward.
32:35
You know, there's a a few other stories that that I
32:37
think helped define twenty twenty two
32:39
two in gaming. One of
32:41
them is that, you know, at the end
32:43
of last year, starting this year,
32:45
it really felt like
32:48
all the momentum or at least a lot
32:50
of energy was being put
32:52
into the notion of NFTs and
32:55
gaming being a
32:57
a place where non fungible
33:00
tokens were going to be explored,
33:04
let's say. There was gonna be a
33:06
lot of that in gaming
33:09
And that seemed to be the indication. I think we talked about it a lot
33:11
at the end of last year about
33:13
that twenty twenty two may
33:15
be the year where you just can't
33:18
that NFTs were gonna be everywhere.
33:20
And I think it's
33:22
very interesting how in twelve
33:24
short months, it really feels
33:26
like obviously the
33:28
bottom fell out of of the market and and a
33:30
lot of external things that have nothing
33:32
to do with video games per
33:34
se affected the
33:38
momentum of NFTs. But
33:41
I do think it's fascinating that
33:43
here we are starting twenty twenty
33:45
three or about to and that's
33:47
really just for the most part
33:49
off the
33:49
table. Right, Anthony?
33:51
Yeah, I would say
33:53
outside of doctor disrespect's
33:56
game. Which I
33:58
mean you know may just have
34:00
the support because doctor disrespect
34:02
is doctor disrespect I can't really think of
34:04
an example of a game where they
34:07
came out and said, look, we wanna implement
34:09
NFTs, and it wasn't
34:11
met with backlash over
34:14
support. I think doctor
34:16
disrespect he has, you know, just
34:18
enough fans that they kind of just
34:20
wash out any other criticism and also
34:22
you know, who cares when he's doing? But at the end of
34:25
the day, there were a lot of games
34:27
that came forward and said, look, we
34:29
wanna try this and and
34:31
a bunch of people just said, no, thank
34:34
you. And then they took a
34:36
second to think about it and tweaked it,
34:38
and then eventually a lot of them
34:40
backed down
34:40
said, never mind. That was that's no longer part of our plan. So
34:43
I think,
34:44
you know, the voice of at least
34:48
communities out there were able to say, hey,
34:50
we don't really want NFTs
34:53
or things in
34:55
in games that make it
34:57
seem like you're less interested in
35:00
delivering a quality piece of entertainment and
35:02
you're trying to turn it into a marketplace or
35:04
you're trying to turn it into
35:06
a commodity the main thing we want is a video game. And if you
35:08
can get that video game right and then
35:10
later, maybe figure out an
35:12
NFT solution Okay.
35:14
We can talk. But for right now, I think so many
35:16
companies were coming forward and saying, here's our
35:19
game. It's not out
35:20
yet. Also gonna be NFTs and
35:22
that they
35:22
just were
35:23
dead in the water. Yeah. Like, in
35:25
that instance, to say, we're not gonna see that.
35:27
I think that's still there still
35:30
will be that it was the the summer of games game. I can't remember that it was, like,
35:32
every everything game.
35:34
Oh, yeah. Which I think is gonna be, you
35:36
know, certainly seems to be
35:38
still happening and certainly based around NFT's.
35:40
So I don't think
35:44
it's gone And and it certainly still may have a
35:46
resurgence. We have no idea what the future
35:48
of of that world is
35:50
gonna look
35:52
like. But I just think it's fascinating how
35:56
NFT's as a technology really seemed
35:58
inevitable to me
36:00
at least. At the
36:02
end of twenty twenty
36:04
one. And here we are in twenty twenty two, and it
36:06
really has almost got a hundred and
36:08
eighty degrees from that, where it feels like
36:10
the exception rather than the
36:12
inevitability for those projects.
36:14
We also saw,
36:17
you know, PS plus
36:20
or, you know, the the the unveiling of
36:22
PS Cloud as we all know it should be
36:24
all. Which, actually, where
36:26
you are right now, you need a PS Cloud to get
36:28
out of your house. I'm kidding. I need the p
36:30
s plow extreme. I need
36:32
any I need any kind of plow. P
36:34
s. I'll take a Xbox plow
36:37
at this point. Luvs. Now is what he's
36:39
saying. The I'm in a minute of a
36:42
bomb cyclone. I'm gonna be getting around
36:44
there. But I
36:46
I think from
36:49
my perspective, that PS plus revamp
36:52
really pretty underwhelming and disappointing
36:55
as far as what
36:57
I expected to be a
37:00
major contender to the Game
37:02
Pass throne, and it it just doesn't
37:04
seem to be that now. Maybe
37:06
I'm wrong. Anthony, maybe you're you'll correct
37:07
me, but I I feel like there
37:08
was a
37:09
lot of sturman drawing and and not a
37:11
lot of there there. If you if you
37:13
like that cat game stray, That
37:16
was about it. I did like Stray. I did like me too, but
37:18
we probably got coats for
37:20
it. It's true. I also got a coat for
37:22
it.
37:23
But it's I'm
37:25
I'm a I'm a
37:27
big PlayStation fan. I actually this
37:30
spoiler for what won't happen later.
37:32
But I actually wrote a list I actually wrote a list of just Sony's
37:35
games this year that could easily
37:37
be my top
37:37
five. Like, these are just
37:40
Sony games. And they're all
37:42
incredible. Like, they had a banger
37:44
of a year. I love their
37:46
games. I love their console. I love their
37:48
controller. Big
37:50
fan. I do not love their plus offerings. It
37:52
just feels confusing and half baked.
37:54
I mean, this is the thing that I think we're talking
37:56
about at last year was code named spartacus.
38:00
Like, Spartacus is a bad
38:03
dude. Spartacus? Well, it it
38:05
kinda makes a difference because a
38:07
bunch of people stand up and go, I am a part, I guess. I have and
38:10
it just gets really confusing and you don't know
38:12
which part it is. You're supposed to lose that
38:14
one. Pay a monthly fee too. You know?
38:16
You're like, So I feel very appropriate, you know? That's a
38:18
that's a scene from Spartacus. Maybe
38:20
that was the full code name is. This will be a
38:22
scene from Spartacus,
38:24
not Spartacus. Yeah.
38:26
Which one is this? This is
38:28
my supposed to use? Well,
38:30
I subscribe to this lazy
38:32
guy. This old man. Oh,
38:36
no. I'm Spartacus Plus. I'm Spartacus
38:40
Premium. Yeah.
38:43
Yeah. It's was terrible. I I mean, it really should have
38:46
been a thing where every game that
38:48
comes out that isn't a first
38:50
party game.
38:52
You go, Oh, man. I wonder if that will end up on PS
38:54
plus or
38:56
Xbox Game Pass. Yeah. Which one's
38:59
gonna get it? Who's gonna get it first?
39:01
You know, a game that you're excited about that
39:04
maybe just didn't Like last year,
39:06
Guardians of the Galaxy, we
39:08
all really Like Guardians of Galaxy
39:10
who was gonna get it
39:11
first. Game Pass got it. Yeah. Playstation
39:12
Plus didn't have an offering. And
39:15
so I think if they had
39:17
done that, if they had competed in a true sense
39:19
of getting games that are worthwhile, that
39:22
are interesting,
39:24
that had enough
39:26
conversation around them,
39:28
then I think they would have been able to get
39:30
away with these three
39:32
tiers. But making these three tiers
39:34
an offering you know,
39:36
streaming of older games and and
39:38
some, you know, a a digital library of
39:40
PS one and PS two classics.
39:42
It just doesn't do anything for
39:44
me personally. Yeah. Yeah.
39:45
And
39:45
then I guess, you know, the last story
39:47
I'll I'll mention before we
39:49
move on is
39:51
is the g four? The
39:54
reimagining rebirth of
39:56
the old video game network shut
40:00
down after, I think, less than a
40:02
year. So it
40:04
it it was reborn in twenty twenty
40:06
two and perished in twenty twenty two. All
40:08
same time. And a lot of us a lot of our friends
40:11
were employed at the new g four,
40:13
sad, of course, for them losing
40:15
their their jobs.
40:18
But I I think
40:20
it's a fascinating
40:21
and and clearly
40:21
representative of a different a
40:24
different landscape of of
40:26
games media.
40:27
Yeah. I a
40:28
bad year in general. My heart's
40:30
out to all those folks. A lot of lost
40:32
jobs. Yeah. And some really
40:34
talented people in that it
40:37
it appears that the game space has lost forever. And I
40:39
think understandably so,
40:42
and it's just a Because I
40:44
think there is incredible work happening in the game
40:46
space and there are some incredible reporters out
40:48
there and people doing op eds
40:51
and making incredible videos and doing
40:53
all that work. But in twenty twenty two, I
40:55
think we lost a lot of
40:58
really great folks in the it
41:00
just seems I mean, we say it on this
41:03
show sometimes jokingly, like, you know, like,
41:05
oh, patrons, you make Wednesday show possible.
41:07
We're gonna talk about Farts. But I sincerely
41:09
don't know how this show survives without it and so
41:11
many others -- As far as, like, this
41:13
without parts. Yeah. It's
41:16
it's just a sad state of of the
41:19
enthusiast press and games media.
41:23
And and I think
41:25
it ultimately will unfortunately
41:27
be worse before it gets
41:29
better. I agree. And obviously,
41:32
we've seen that. But you're right,
41:34
the silver lining is that there
41:36
are enough people that care to get this kind of content
41:38
that they will pay for it. And that is
41:40
something that we are particularly grateful for,
41:42
but I am grateful for just as
41:44
a consumer of this kind of stuff
41:47
that you're seeing, you know, as you're seeing, you know, folks like
41:49
our friends are kinda funny, you know, exploding and having
41:51
this great new studio that
41:54
they debut and and just there's there's enough of
41:56
these popular our friends at what's
41:58
good games, you know, all these peer
42:00
groups that we've got
42:02
that are that are kind of striking
42:04
them on their own and really doing some great
42:06
stuff. So I We're not at that
42:08
scale, but I do feel like
42:10
they are peers. And and it's
42:12
great that we're not in competition and we're
42:14
all
42:15
sort of you know, boats that are all enjoying a
42:18
rising tide, which is pretty
42:20
great. The other thing I'll add in terms of
42:22
stories is
42:24
handhelds. Steam deck specifically.
42:26
Mhmm. When the analog pocket gotten
42:28
to more people, the what's
42:30
it called? The Playdate. Yeah.
42:33
And also people's desire for a
42:35
a switch too. I think Willie
42:37
speaks to this idea of
42:40
playing great games on the go that for
42:42
a long time handheld
42:44
gaming, you know, was a failed experiment that
42:46
Sony shouldn't have taken. And, of course,
42:48
Microsoft's not gonna do one.
42:50
And now, also the backbone and
42:52
the razors kishi and, like, this
42:54
expansion of -- Yeah. -- good
42:56
controllers, good ways,
42:58
GeForce NOW, rest peace,
43:00
stadia, not even a
43:01
story. We don't
43:03
even we don't I I was
43:06
not gonna bring
43:07
it up. Just the stadia. Good
43:09
to sound as in the moment. I'm so
43:12
sorry. A blip on the
43:14
radar of twenty
43:16
twenty two. The g four of cloud service games. I
43:18
do. But III do
43:20
think that twenty twenty two show that there
43:22
is an appetite
43:24
for that handheld style
43:26
of of gaming and AAA gaming. And
43:28
and as someone who's loved handheld gaming, I
43:30
it really excites me and I hope it carries forward
43:33
Yeah. It seems like valve has no intent
43:35
of slowing down, which is awesome. Yeah. The
43:37
steam launch as a story in and of itself
43:39
is is pretty remarkable as as far as
43:41
how bad. It didn't go. You know what I mean? Obviously, it
43:43
was it was hard it was hard for a lot of people
43:45
to get them, which is still the case.
43:47
But it it's still, you
43:49
know, I think ultimately a a pretty pretty strong
43:51
win for valve on on almost every
43:53
level. So
43:55
Yeah. Alright.
43:59
Let's get to the meat of the show now
44:02
and talk
44:04
about DLCs. Favorite
44:06
game of the
44:07
year. But first,
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like that. The base
47:04
on an incomplete sampling.
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Based on an incomplete sampling, nevertheless,
47:08
here we are talking about our
47:12
favorite games of the year, we
47:14
will start counting down our
47:16
top fives with number
47:18
five. Anthony Towermina,
47:20
what is your number five? Favorite
47:23
game of the year. My number
47:24
five favorite game of
47:27
the year ranked as number
47:30
five
47:31
is seafood. Seafo.
47:34
Yes. Yes.
47:35
Great choice. I I
47:37
really really
47:39
like this game. I wasn't
47:42
entirely sold on it when I previewed
47:46
it.
47:46
Maybe a month before it came out and I just it didn't click with me. But then
47:48
when I was able to play the kind
47:51
of finished product
47:53
and get my hands on it. It was the first game a
47:56
long time where I felt like
47:58
I had
47:59
to learn how to get better. It was like
48:01
a fighting game almost. I
48:04
had to learn how to read
48:06
enemy attacks. I had to learn how to
48:08
engage with the systems beyond the ones
48:10
that I felt comfortable,
48:12
you know, I couldn't just
48:14
dodge. You know, I was like, you know,
48:16
I'm used to playing most games and just being able
48:18
to dodge my way through it. I had to
48:20
learn how to Perry. I had to learn how to
48:22
do the I forget what it's called, you know, you're standing place
48:24
and just kinda shifting. It's not not as
48:26
much as, like, a role, but just
48:28
kind of I
48:30
don't know, a shimmy. But when I when I was
48:33
able to learn that and get better and get
48:35
better and and repeating the
48:38
runs to the point where I
48:40
could go to certain bosses that I just was getting destroyed early
48:42
on and beat them without them even touching
48:44
me. It just felt super satisfying and
48:48
I think the story and
48:52
these characters in this group kinda I'll not
48:54
kill Bill of this, like,
48:56
list of You need to take out all
48:58
these people, but they have sort
49:00
of mystical elements and they have
49:02
a theme to them. Each of the
49:04
levels is
49:06
really unique music is great. I really just ended up
49:08
coming away from the game saying,
49:10
there's no way this is not gonna make my
49:12
top five 475 only
49:14
because it was a game in a
49:16
long time that I
49:19
went into it playing
49:22
a certain way and came out of it, like,
49:24
feeling as, you know, not a professional
49:26
but better. You know, most games you just
49:28
play
49:28
in, you're like, yeah, I get it. But this game,
49:31
by the time I was done, I felt like I was better at playing the
49:33
game just
49:34
because I
49:35
engaged with the systems. Yeah.
49:38
Yeah. And and a completely indie game.
49:40
This is slow clap as the developer,
49:42
and I believe the publisher
49:45
as well. And I just think
49:47
an incredibly strong year for
49:49
indie games. And I
49:52
think Seifu is is one of those ones that got a
49:54
lot of attention and showed that smaller
49:56
games can can feel triple a,
49:58
can feel basic I mean, it's not triple
50:00
a, but it can feel, like, a major
50:02
major release, and I think that shows us
50:05
it's number five 475 your list. That's a
50:07
great great choice seafood. Number
50:10
five. Christian
50:11
Spicer, what is your
50:13
Number 475, of the Year. Well,
50:15
I wanna
50:15
give a shout out over the No.
50:18
No.
50:18
No. No. No. On our Discord. Oh, okay.
50:21
I thought you're gonna say six. I thought you're gonna No.
50:23
No. No. No. Because you mentioned having a great
50:25
year of Indies. And over on DLC's
50:27
discord right now, they're it's the fan voting. I've gone
50:29
in there a couple of times. Yeah. And it's
50:32
fascinating to see some of these small indie games
50:34
up against, you know, these big triple a games
50:36
and what
50:38
folks in the community are are are playing. And I think I say
50:40
this every year to my number five
50:42
that this is the hardest one for
50:44
me. Number five is always the hardest.
50:47
Because you put six games at number five. Yeah. I
50:49
was like, how many you know, I got the
50:51
whole curve. The curve of the five, you
50:53
can just pack games. N
50:55
t wrote down the list of PlayStation Games
50:58
found out there was six and was
51:00
like, which one of these am
51:02
I gonna how to We call it PlayStation five, but there are so
51:04
many good Which one at least five was
51:06
gonna hire me as a podcast
51:08
host. Yeah. I would
51:10
if if I could do that, you'd
51:12
my I would stack my list very much
51:14
that way. A hundred
51:15
percent. That's that's how you do it. I mean, Jeff
51:17
was my number five favorite game of the
51:20
year nine years ago.
51:22
I don't know if you knew that.
51:24
It really is the hardest one for me,
51:26
number five. And I debated a whole bunch of games and there are too many good games
51:28
left off the list. And so this is
51:30
the perfect example of a favorite game
51:33
and not a best game. And
51:35
five game for twenty twenty two is bayonetta
51:38
three. Mhmm. I have
51:40
loved this franchise
51:42
since it came out almost
51:44
you know, twenty years ago, it feels like a first on
51:46
the PlayStation three and Xbox three sixty, and
51:49
then how it became a Nintendo
51:52
franchise Right? Like Nintendo and
51:54
Sega coming together. And
51:56
bayonetta three is such a
51:58
time capsule of a game of that
52:01
franchise where it doesn't look better than it looked, you
52:03
know, fifteen years ago, whatever
52:05
it is. And I I don't think
52:07
it's the best bayonetta.
52:09
I think that might be bayonetta two is probably the best
52:12
bayonetta three tries some
52:14
things. And some work really well. I mean, it
52:16
really leans into like the big
52:18
bombastic boss fight. But it's also
52:20
struggling on switch hardware. But
52:22
there's so many of these moments of
52:24
like monsters tearing through
52:26
cities as your you know,
52:28
Kratos god of warring like through a little
52:30
thing to to a thing and then you become a
52:32
big monster and battle it and all this
52:34
stuff. But then there's
52:36
also like two vague gameplay
52:39
spoilers. Spicer, two d
52:41
side scrolling stealth mission. And
52:44
and open world hubs that
52:46
are open. It's it's open. Not
52:48
an open world. It's just open. This big
52:50
empty space because it's on switch and
52:52
they can't it can't do it. But
52:54
I love that combat when it
52:57
fires on all cylinders. I found
52:59
I understand why some people were kind of
53:01
upset by the end or left them
53:03
wanting, I guess. But I I
53:05
think there's a promise for a
53:08
awesome future there. So I'm
53:10
gonna hold my final thoughts on what the narrative in the two
53:12
bayonetta three is to see what threads they pick
53:14
up in a hopeful
53:16
bayonetta four. But I love the
53:18
franchise. I love that we got another one. I love
53:20
that it came out this year. And so
53:22
bayonetta three is my
53:24
fifth
53:24
favorite. Game of twenty twenty two. Wow. I did not see that
53:26
one coming, but I think that's a pretty cool pick. I know
53:28
you were There are ten other games I wanna mention
53:31
real quick. No. Alright.
53:36
My fifth favorite
53:38
game of twenty twenty
53:42
two is cult of the
53:43
lamb. This another
53:46
example of a great indie
53:50
game This one, to me by
53:52
surprise, I did not think
53:54
I would like it. I didn't
53:56
think I know,
53:58
I wanna play as a that
54:00
leader of a cult. I'm not
54:03
a I'm not a huge fan
54:05
of animal crossing. You know, I
54:07
wasn't like, hey, you know what animal
54:09
crossing means? More sacrifices.
54:12
More more sacrifices than an
54:14
altar. But man, this is a
54:17
really addictive game, so
54:19
well executed. I
54:22
love I think one of the big trends
54:24
for twenty twenty two, especially in the indie space, was mashing up
54:26
to very disparate genres
54:28
and finding some really new
54:32
new feeling inside of a game that
54:34
does two different things and puts them
54:36
together. And I think multiline is
54:38
a perfect example of that because it really is
54:41
two very different kinds of games. I think a
54:43
really excellent action combat
54:46
sort of Zelda like exploration
54:48
and and collecting resources game.
54:51
With this very much
54:53
animal crossing style, you
54:56
know, village
54:58
management, town management, Sim And
55:00
I never thought that those would mix as well
55:03
as they do here. It's got so
55:05
much style. It's got so much it's
55:07
got a lot of comedy it's
55:10
it constantly surprised me with
55:12
the different things that I was able to
55:14
do and the ramifications of that and just
55:17
how much fun I was having managing
55:19
my world and and
55:22
wanting to do all the different parts of
55:24
cultivating the
55:25
lamb. A really great game that I thoroughly enjoyed
55:27
in twenty twenty
55:30
two. On
55:30
Game Pass and also great on steam
55:33
deck.
55:33
I I think I played it most on
55:35
steam deck. It is it is an
55:37
excellent steam deck game. And
55:40
it looks
55:40
great. It's I I have so much visual style
55:42
and it looks great on steam deck as well.
55:44
So Yeah. Of course. It was my game,
55:46
you know, when we always say, like, it was
55:48
the game I was struggling to put it was
55:51
the game. Oh, oh,
55:53
you mentioned a sixth game, Anthony.
55:55
Oh, yeah. Okay? Oh, go ahead.
55:57
Yeah. Just my number six. Okay?
55:59
Uh-huh. There it
56:00
is. Jeez, sweet. He's infinitely talented.
56:04
I also wanna point people, you know, we
56:06
the we had to because
56:08
of holiday schedules, we had to record
56:10
this episode a little bit early. So
56:13
the discord poll and and discussion in our awesome
56:16
discord community is still
56:18
ongoing to determine the
56:20
fan top five of
56:22
the year. I'm hoping we'll be able to that
56:24
next episode when we do
56:26
our predictions
56:28
episode. But You
56:30
should get in on that. I think there's still some voting available for
56:32
the the final fan voted
56:35
top five favorite games
56:37
of the year. And of course,
56:39
our Discord is five by five DLC on Discord. So get over there
56:42
and get your votes in. I it's been so much
56:44
fun watching the community debate
56:46
and vote
56:48
on their games. As Christian mentioned, there's some already some cool surprises
56:51
in there. I wanted that to be part
56:53
of this
56:53
episode, but we're just recording a little
56:55
early for it.
56:58
Alright. We have moved
56:59
to number four number
57:02
four. Anthony Tarmina,
57:05
your favorite. Fourth favorite. Game of twelve point two.
57:08
It's it's
57:09
God of War Ragnerrock.
57:11
A Game
57:13
of War Ragnerrock. Excellent game.
57:16
The sequel, the PlayStation
57:19
exclusive. Tell me why
57:20
you
57:21
put it at number four. I
57:22
mean, it it
57:24
okay. I struggled.
57:25
This one I struggled with the placement of
57:28
because I love this game. I think this
57:29
game is I
57:32
also really enjoyed the twenty eighteen one. I think
57:34
comparing the two, I the twenty eighteen one
57:36
blows this one out of the water just
57:40
because It's more of a surprise, you know. It's not frozen. There's
57:42
water on a boat. I get it. True.
57:44
I
57:45
I
57:45
mean, there is also water on a boat and
57:48
-- Yeah.
57:49
Water.
57:49
Quite a bit quite a bit of water on the boat.
57:52
But I guess I guess it's
57:54
part of my criticism
57:56
is is a lot of similarities.
57:58
A lot of Yeah. Things
58:00
where, you know, it felt, okay, I've
58:02
done this before, but this is still
58:04
an exceptional game. And I have to
58:06
reward that. And I think the story is really well done and
58:08
it's very mature and sophisticated for a
58:11
video game. It definitely deals
58:13
in stuff that is
58:18
unique in terms of
58:20
fathers and sons, you know, you you don't
58:22
get a
58:24
lot of video games kinda touching on things that
58:26
resonate on,
58:28
you know, not a personal
58:30
level for me, but just like
58:32
more a human level -- Right. -- also dealing with situation of gods
58:35
battling each other. Yeah. It
58:37
it it mixes a lot of
58:39
things together, and that's really
58:41
really what I like about the
58:44
game. And at the same
58:46
time, the combat is super fun.
58:48
I I don't wanna make it seem like
58:50
I don't enjoy it. It just
58:52
it is very familiar. You know, you jump into
58:54
it and you're like, okay. Yeah. I
58:56
remember and I I love this, but also
58:58
same. But, yeah, overall
59:01
beautiful game visuals are
59:03
incredible. I think they took a lot
59:05
of the kind
59:08
of criticisms of having to
59:10
maybe dial it back a little bit in
59:12
the first game, maybe in terms of
59:16
boss types or enemy types or, you know, we can only do so
59:18
much with what we've got. And the second game
59:20
adds more diversity in terms of a
59:22
lot of different things, not just
59:26
your combat maneuvers and your enemy types,
59:28
but where you're going, what you're doing,
59:30
and and I really, really do appreciate
59:33
that and wanna recognize it.
59:36
And I imagine we'll probably talk about it some
59:37
more. Very
59:38
possible. Very possible. Certainly
59:41
one of the one of the biggest
59:43
games in the year, you know, a game that we
59:46
all, I think, expected to
59:48
get delayed and did not. I think
59:50
that's a pretty good pretty good --
59:52
Yeah. -- thing to note about it as
59:54
well. But that didn't mean it it came
59:56
out buggy or had any dip
59:58
in quality from the twenty twenty eighteen. God of
1:00:00
war, of course, was DLC's
1:00:02
game of the year. We
1:00:04
we our consensus vote of
1:00:07
the one game we we made
1:00:09
the show's game of the year that
1:00:11
year. And and I think, you know, that's
1:00:12
pretty big
1:00:13
pretty big shoes to
1:00:14
fill, and I think it it filled
1:00:16
them very very well. It it
1:00:19
took that formula, which, again, as you said,
1:00:22
Anthony, it didn't reinvent the wheel. It didn't
1:00:24
reinvent that formula in the way that game
1:00:26
had reinvented God of
1:00:28
Wars formula. But it certainly it certainly added a whole
1:00:30
bunch of new flavor and and let
1:00:32
you do things in that world that you hadn't
1:00:34
done before
1:00:36
And I think it had told a really
1:00:38
compelling story with some incredible acting and and maintained that, you
1:00:41
know, single camera perspective. It's
1:00:43
it's amazing. Yeah.
1:00:46
Alright. God of War Ragnarok
1:00:47
is Anthony's number four. Number
1:00:50
four, Christian
1:00:52
Spicer.
1:00:53
PM and T
1:00:56
shredders revenge.
1:00:58
As I went into the year,
1:01:01
I probably would have thought that the
1:01:03
Kalibanga collection would have made
1:01:06
this spot I will spoil and
1:01:08
say Kalibanga collection is not on my list.
1:01:10
That would be a great my list was just -- They're
1:01:12
just all talented.
1:01:14
-- I I broke them out like A total of some
1:01:16
time. A total of time. Arcade,
1:01:18
It doesn't mean it's nice. I would not split it
1:01:20
fast too, Christian. Yeah. I will. Yeah.
1:01:22
Hyperton Heights is lower because it does reuse
1:01:24
a bunch of assets. But and
1:01:28
it's just of new boss battles. I
1:01:29
know. I'm surprised you didn't put Kalbanka collection on your list just as a
1:01:31
way to get thirteen games
1:01:33
on your list. I'll
1:01:36
let that in. I'll take that bet.
1:01:41
Calabung collection is excellent.
1:01:43
It it just received a
1:01:45
a big up date here recently as well when you are listening
1:01:47
to this, and it delivers those games
1:01:50
as I remember them in a great package.
1:01:52
Shredder's revenge
1:01:54
is the perfect
1:01:58
forward reimagining
1:02:00
of what a brawler is, much
1:02:02
in the way streets of rage four
1:02:04
brought that franchise forward while still feeling familiar, you know.
1:02:06
Shredder's revenge is not a single
1:02:08
cam, third person action game.
1:02:12
With a one edit about Donatello's son
1:02:14
and, you know, it doesn't doesn't
1:02:16
force you to be buddies with
1:02:19
shredder the end, and then you have some big
1:02:22
reckoning. Like, it's not doing any of those things. It is
1:02:24
A2D Sprite
1:02:26
based brawler. But the
1:02:28
tweaks that they added to the formula in terms
1:02:30
of combos, where you could level up
1:02:32
your characters, having six player
1:02:35
online co op work, having couch co op work. I
1:02:37
just bought the game in the
1:02:39
steam, winter sale.
1:02:42
So I own it on on PC as well now to playing it on Game
1:02:44
Pass. It's such a fantastic game in
1:02:46
a game that I probably texted you
1:02:49
the most about Jeff I
1:02:51
think I would text you every time my kids were playing
1:02:53
it co op with their friends. I'd be like,
1:02:55
here they go. With pictures. Yeah. Yeah. With
1:02:58
pictures. And it always warned my heart, like, they'd have
1:03:00
friends over, and that's what they'd Cannata sit down
1:03:02
and play and even kids who work super
1:03:04
into video games, you know, could
1:03:06
could rock it. And
1:03:08
I play through it with my wife. I played through with my kids. I played through it on my little
1:03:10
brother's arcade cabinet. I've played through it now on my
1:03:12
steam deck. It what it does, it
1:03:14
does so
1:03:16
very well. And it also just
1:03:18
got a a great update that had CRT
1:03:20
filter, a VCR style filter, or
1:03:22
like the wave line, goes through it,
1:03:24
also virtual dipstick, so you can, like, make
1:03:26
it harder as we
1:03:28
would in an arcade where, you know, people would be
1:03:30
like, uh-huh, enemies are more difficult now,
1:03:32
kids, by by quarters. It's
1:03:34
such a fantastic evolution of
1:03:36
the brawler while maintaining what
1:03:38
kept that what what makes that genre
1:03:40
so pure. If you haven't played
1:03:43
it, I highly recommend turtles, shredder's
1:03:46
revenge. I gotta say, Christian, you'll be
1:03:48
delighted to know
1:03:50
that I have a
1:03:52
renewed appreciation for that game just in
1:03:54
the last few days
1:03:56
because as holiday vacation
1:03:58
has begun for my kids,
1:04:01
I finally sat my six
1:04:03
year old down and said, hey, do you want
1:04:05
to play this game with me? And we have
1:04:07
been playing it every day in
1:04:09
in my office on the PlayStation five,
1:04:11
and my daughter has been sitting in my lap and, like, going
1:04:13
to turn those channels.
1:04:16
And it's been so much fun. He had my
1:04:18
my son Jack has been
1:04:21
absolutely loving the game and my daughter Zoey has
1:04:23
just been cheerleading and having a great time as well.
1:04:25
I give her the controller and
1:04:28
she runs around like a maniac, tells me
1:04:30
which character to pick. It's it's it's great. It's great fun.
1:04:32
And I think well deserving of
1:04:36
your list. So
1:04:38
that is Christian's number four. number four
1:04:42
is Mario
1:04:47
plus Rabbit's sparks of hope, which I love
1:04:49
the first Mario plus
1:04:52
Rabbit's. I expected to
1:04:54
love the the
1:04:56
sequel to Mario plus rabbits. And
1:04:58
I just sparked I've
1:04:59
hoped to like it. I just think
1:05:01
that
1:05:01
sparked so. What I did
1:05:03
not expect was how
1:05:05
much it changes the formula of the
1:05:08
first game and still
1:05:10
it's still wonderful. It it finds
1:05:12
what I mean to say is it finds
1:05:14
new ways to be wonderful. I I if
1:05:16
it had just been new
1:05:19
quests, new enemies, But
1:05:22
the same exact gameplay, I think I would have still loved sparks of hope,
1:05:25
but it is very much not that.
1:05:27
It really does add
1:05:29
a completely new way of
1:05:32
playing. The the individual
1:05:34
battles are are very
1:05:36
very different and the the
1:05:39
the mechanics of
1:05:42
those battles have been very much
1:05:44
changed and the the way you
1:05:46
interact with the overworld, the all the
1:05:48
exploration and puzzle solving in the
1:05:50
game, it feels fresh
1:05:52
and different and very much a reinvention
1:05:54
of that first game. And it it's it's
1:05:56
been a delight. It's
1:05:58
another game that my son and I have
1:06:00
enjoyed to well, not even together, but
1:06:02
sort of in parallel. You can
1:06:04
beat first.
1:06:06
Yes. He constantly is telling me, like, daddy, do
1:06:08
you want me to help you get past that? I'm like, no, I could do it.
1:06:10
But it's it's been
1:06:12
really fun. And I love seeing
1:06:17
the game through his eyes, but I have thoroughly
1:06:19
enjoyed playing it myself. And I think it's
1:06:21
a it's really
1:06:24
I think the first game was
1:06:26
underappreciated and kind of, you know, didn't
1:06:29
get the it's just do.
1:06:31
And I think this one is is kind of suffering the same fate
1:06:34
where I I don't think enough people are talking about
1:06:36
it. And it it
1:06:38
that's why one of the reasons I put on my list
1:06:40
is, like, this game is This franchise is awesome and
1:06:43
this game is excellent. That's Mario plus
1:06:45
Travis sparked some hope by number four.
1:06:47
Super curious
1:06:47
what other games are on
1:06:49
your list because Oh,
1:06:51
there's other games. Fueling could be like
1:06:54
that. Yeah. Okay. It
1:06:56
could be like that. Yeah. This is getting
1:06:58
dicey. It is. It is. Alright. We
1:07:00
are up to number three. Top
1:07:02
three. Top three now.
1:07:04
Anthony But not for Christian. Christian dot
1:07:06
top three. It's just
1:07:08
three random. That's right. That's right. Which is what is
1:07:10
an order?
1:07:10
Oh, no. Okay. I've been
1:07:13
way off. My number
1:07:15
three is immortality.
1:07:18
Oh, wow. Great pick. I I
1:07:20
talked about a little bit more immortal. Yeah.
1:07:22
You
1:07:22
know my number.
1:07:23
Number two
1:07:24
is in visibility and number one is
1:07:27
x rated.
1:07:28
Maybe I think you started looking at the wrong list.
1:07:30
Yeah. I talked about that.
1:07:32
So I was on the
1:07:35
podcast around the time I started playing
1:07:37
it, but I love this game for so many
1:07:39
different reasons. On the
1:07:42
one, you
1:07:44
know, kind of spectrum, I liked it because I got to play it with my wife.
1:07:46
It was a game that we could play together.
1:07:48
I could have the controller, but
1:07:50
she understood everything we were trying to do.
1:07:53
For those might not be familiar, essentially, what you're
1:07:56
doing is you're combing
1:07:58
through individual
1:08:00
shots or scenes
1:08:04
or behind the scenes
1:08:06
clips from
1:08:08
three separate movie productions.
1:08:10
And you're trying to figure
1:08:12
out what happened to this actress. And
1:08:14
any any of the things
1:08:17
you can see in the within the frame. So as you
1:08:19
fast forward new things enter the frame, you can click
1:08:22
on and it will maybe take you to a
1:08:24
clip that features
1:08:26
either that same thing. So, like, the same actor or you can click on
1:08:28
flowers and it'll take you to another
1:08:30
scene that features flowers, but not necessarily
1:08:32
in the same movies. So you
1:08:34
can kinda jump around between those
1:08:37
three
1:08:37
movies. And so you're kind of
1:08:38
piecing things together based on after
1:08:41
they say cut and
1:08:43
the characters interact, or
1:08:46
the behind the scenes. It's not worth, like, giving too much information because you do kinda get this
1:08:48
it sounds kind of
1:08:50
absurd, but you start to, like,
1:08:52
solve
1:08:55
this mystery in your head. And then it gets nuts.
1:08:57
And then some stuff some stuff happens that
1:08:59
I'm not gonna talk about. And then it just
1:09:01
like everything that you think you know about the
1:09:04
game just get thrown out the
1:09:06
window. But I also really goes up with a fire poke and is like, you wanna get yeah.
1:09:11
You know? Exactly. But then I just
1:09:14
you know, as a guy who went to film school and used
1:09:16
to hold the
1:09:19
clapper and hold the you
1:09:21
know, the boom mic. It just was nice to just, you
1:09:23
know, the, you know, seemed to Apple, take to,
1:09:25
you know, that was I
1:09:28
love that. And
1:09:30
I Sam Barlow, who also
1:09:32
made her story, and I the
1:09:34
other game escapes my mind right
1:09:36
now. I've liked each of those
1:09:39
games. In mortality is by far my favorite, and I just yeah.
1:09:44
It it
1:09:44
has so many layers. You could just
1:09:46
wanna want wanna, like, click on these things to put together
1:09:50
these clips for these three movies to just find out plot of the movie.
1:09:52
You can just find out the plots of
1:09:54
these three movies and that's satisfying, but
1:09:58
also which there are three movies, which I also think -- Yeah. --
1:10:00
like, you can just They've got three
1:10:02
movies that are -- Yeah. -- decent
1:10:06
movies. Wild. Yeah. So that I mean, that in and of itself
1:10:08
is the first one is is
1:10:10
a crazy movie. The second two
1:10:12
the other two are maybe not as
1:10:14
strong, but the first one is is bonkers.
1:10:17
But then, yeah, you also have that that other layer of what happened to
1:10:19
her, but then there's the other layer that I'm
1:10:21
talking about that's just
1:10:24
it's nuts. Anybody that's played the
1:10:26
game that, you know, has discovered kind of the other layer is knows what I'm talking about. It is
1:10:28
it's nuts. And I I
1:10:30
really, really like this game.
1:10:34
That's a great it's a
1:10:36
great pick and it is, you
1:10:38
know, such an unusual kind of game.
1:10:40
He's doing stuff that nobody else is
1:10:42
doing, you know. We we always make fun of full motion video. But but
1:10:44
the by the way, the other
1:10:47
one was telling lies. Billing
1:10:49
lies. Yeah. Her
1:10:51
story telling lies. And immortality. He's carving
1:10:53
out his own little subgenre, San Barlow, and it's amazing
1:10:56
that he manages to
1:10:58
mine new ways of doing
1:11:00
it. You
1:11:02
know, because it yeah. Immortality doesn't work
1:11:04
like her story. You know, it's
1:11:06
different, but it's similar. But very cool.
1:11:09
Very cool. That's a great pick. I
1:11:11
don't remember. Good. I I think worth noting here as well, and I I mean
1:11:13
this with all seriousness as we talk about what twenty
1:11:15
twenty two is and was and
1:11:18
what the future holds for
1:11:20
games. This is Netflix's first
1:11:22
DLC favorite game of the year.
1:11:25
No. This is
1:11:28
available on mobile devices via
1:11:30
Netflix's subscription, which is just Netflix. And they're pushed
1:11:32
into mobile games in the
1:11:34
gaming space. And what's that mech
1:11:38
tactical mech game. Oh my god.
1:11:40
Oh, I know what you're talking about. Yeah. I
1:11:42
loved it. And to the beach. And
1:11:45
to the beach. That's great. Also on
1:11:47
Netflix, and they've had a couple of, you know, older big games. But pretty quickly
1:11:52
after it's I mean,
1:11:54
a perfect
1:11:54
game for this. Right? Because it's it
1:11:57
it is about movies, movie watching, and it
1:11:59
just
1:11:59
fits. Yeah. Yeah.
1:12:01
Alright. That's Anthony Tarmino's number three. Christian Spicer, what is your number three
1:12:03
game of the year? If you have listened
1:12:05
to this show this year, I
1:12:07
don't think that this
1:12:10
game being in my top five would be a surprise to
1:12:12
anyone. But it is Ollie Ollie
1:12:14
world, which is not only a
1:12:17
phenomenal game on steam deck, but it is
1:12:19
just a phenomenal game. And it is
1:12:21
a game that in its release
1:12:23
year also released
1:12:26
two incredible DLCs. So since
1:12:29
the it released two
1:12:31
of our shows, it was
1:12:33
nice of them. Yeah, I had to I
1:12:35
had to throw it in here. But two really
1:12:37
good DLCs that I think I
1:12:39
described them on the on the show and
1:12:41
I played each of them it it doesn't make the
1:12:43
main game feel lesser, which oftentimes I
1:12:46
think a a DLC that brings
1:12:48
in a new mechanic can and you'll
1:12:50
be like, oh, this is the complete game. Now can manual or
1:12:53
whatever, you know, it was
1:12:55
lacking before. But each of the DLCs,
1:12:57
each of the expansions brought something new and
1:12:59
fresh to the world and
1:13:02
the level designs are just so created.
1:13:04
Alliello world is A2D precision platformer that
1:13:06
just happens to take place on a skateboard.
1:13:10
And I think the changes they
1:13:12
made from Ollie Ali and Ollie Ali two
1:13:14
in terms of making the levels at
1:13:17
the same time more approachable but also
1:13:19
more difficult is a testament to the
1:13:21
incredible level design that that team
1:13:24
put together in the game where you
1:13:26
can just complete a level and move
1:13:28
on. A way that's
1:13:30
really fun and satisfying, but you can also try to do all the challenges or find the the hardcore
1:13:33
route, the
1:13:36
gnarly route. And the challenges that
1:13:38
that brings. And the the amount of times I was able to find myself in a flow state
1:13:41
or in the
1:13:44
Tetris effect, as I was playing
1:13:46
I guess that's seeing the game. I I see that too, actually. And then in the real world, you see a rail or stairs.
1:13:48
But the the level design in
1:13:50
Ollie, Ollie world is is exquisite.
1:13:55
And the ability to find that Zen Flow state while playing is
1:13:57
a is something that a lot of games
1:13:59
didn't offer from me this
1:14:01
year. And I think it like Spark of Hope for
1:14:03
you, Jeff, is a game that all the other world
1:14:05
came out and got good reviews, but I don't
1:14:07
think enough people are talking about it at the
1:14:10
end of the year, and it is one
1:14:12
hundred percent a game that I think
1:14:14
should be on everyone's favorites of the year list, and it's so well made.
1:14:16
The great evolution
1:14:19
of that franchise in
1:14:22
one of the best, you platformers, two platformers phenomenal.
1:14:24
Yeah? Yeah. All
1:14:27
the Ollie world.
1:14:30
Very good pick. That's Christian Spicers,
1:14:33
number three. My number
1:14:36
three pick is a game
1:14:38
that
1:14:38
I'm a hundred percent certain isn't gonna be on either of your
1:14:40
lists, but I adore it. I
1:14:42
love it. I I
1:14:45
don't understand the haters. It's Horizon
1:14:47
Forbidden West. III
1:14:51
love the
1:14:52
first game. Horizon
1:14:55
is Jordan, obviously, And I think this one
1:14:57
yes. I mean, the a lot of the criticism is it just
1:14:59
does what the first
1:15:02
game does more. But yeah. Yeah. I love being in that
1:15:04
world. I think it has it
1:15:07
it has it does
1:15:10
so many things well And and really honestly, I don't
1:15:12
think there's anything in gaming
1:15:14
that I enjoy more than
1:15:18
taking down a giant robot dinosaur my bow
1:15:20
and arrow and all my toolkit.
1:15:23
Like, that that hunting, that improvisational,
1:15:28
using all of the skills at
1:15:30
my disposal, peep picking apart,
1:15:33
finding the Spicer
1:15:35
that I want to pluck off of it
1:15:37
because I need that to upgrade my thing, to buy buy a piece at
1:15:39
a at a
1:15:44
vendor It's just awesome. And and the
1:15:46
world, the the the size and scope
1:15:48
of the world, the
1:15:51
the a number of incredible
1:15:53
side quests and cool storytelling moments. I just
1:15:55
like being in this world. I
1:15:57
think it has some
1:15:59
of the best costume design
1:16:01
ever in a video game. Every NPC is interesting and and has a
1:16:03
its own story and and
1:16:06
and look and feel and
1:16:09
The voice acting is great. I I
1:16:11
love horizon. I'm so excited to
1:16:15
see news that Horizon as
1:16:18
a franchise is getting expanded with more side games and different kinds of genres.
1:16:24
III love the world
1:16:26
of horizon, the mix between sort of very primitive
1:16:28
world and very futuristic
1:16:30
world at the same time.
1:16:34
I I thought
1:16:36
forbidden west was a a home
1:16:38
run, and I absolutely adored as
1:16:40
my number three. As I
1:16:43
thought about these lists and thought about where
1:16:45
that game would land on yours, and I'm curious
1:16:47
to get your take on them. I started to
1:16:49
draw a lot of parallels between that universe
1:16:51
and terms of -- Yeah. -- the world that it
1:16:54
creates, the hopefulness of it, like a boy is
1:16:57
not a
1:17:00
pessimistic character. Right. She is faced with insurmountable odds
1:17:02
time and time again, and she is a beacon of hope. I have
1:17:04
not seen way of the water,
1:17:06
but listening to you describe it.
1:17:10
And the first film, it it seems
1:17:12
very similar in terms of these worlds that
1:17:14
they present where it could be easy for these
1:17:16
characters to go. Well, life sucks. Yeah. They're
1:17:18
not even going home. Right. And that's not what
1:17:21
it is. So I think it makes a lot of sense
1:17:23
that this that the horizon
1:17:25
franchise would let you spend five
1:17:27
hundred dollars on
1:17:28
another VR headset. Yeah. Yeah. Basically. Not wrong. Not wrong.
1:17:31
Click on twenty twenty three, baby.
1:17:35
Anyway, that is my number three. Alright. We're gonna hit
1:17:38
number
1:17:38
two, nitty
1:17:39
gritty. Here
1:17:41
we go. Anthony Towermina, your
1:17:44
number two favorite game of
1:17:46
twenty twenty two. Vampire survivors.
1:17:51
Whoa. Good pick.
1:17:52
Vampire survivors
1:17:53
is gonna be a game that maybe it wasn't the
1:17:55
first to
1:17:56
do this. And it's definitely
1:17:58
not gonna be the last, but
1:18:01
We aren't gonna be talking about in
1:18:03
twenty twenty three how many games --
1:18:05
Yeah. -- our vampires are mine. Created a subgenre
1:18:07
for sure. Yeah.
1:18:10
Yeah. The game I'm I'm I'm a
1:18:12
sucker for vampires.
1:18:15
Eight survivors, though. So so
1:18:18
anything, you know, castlevania or or, you know, anything
1:18:20
within that world
1:18:22
in media, I'm I'm in.
1:18:27
So vampire survivors my first
1:18:29
kind of, like, encounter with it is
1:18:31
I was just watching a
1:18:33
twitch streamer play it probably very, very
1:18:35
early this year. And I was like, what is
1:18:37
this game? What is he doing? And I didn't
1:18:40
understand it. I didn't
1:18:42
really get it. I thought there was more to it, you know, because
1:18:44
I couldn't you can't see what the
1:18:46
person's doing, so then I I downloaded
1:18:49
it. It was like, you don't You don't do anything.
1:18:51
You don't you don't tell them where to shoot.
1:18:54
You don't really You just move
1:18:56
around and you just pick
1:18:58
up these
1:18:58
upgrades. But then it becomes this like crazy okay.
1:19:01
Well, this
1:19:02
run, I got the Bible.
1:19:04
Okay. Let's let's make it a
1:19:06
Bible run, and this this and if garlic works, but
1:19:08
it's a game that plays itself in
1:19:10
a lot of ways, but it's
1:19:15
super, super fun. It also has its own style
1:19:17
that towards the end when you're getting towards the thirty minute mark
1:19:20
is impossible to tell what's
1:19:22
going on on the
1:19:23
screen. But it
1:19:26
I
1:19:26
just had so hunchful way. Yeah. Oh,
1:19:28
it I mean, it's like, you
1:19:30
know, it's moving at, like, pixels
1:19:34
a second. But it's
1:19:35
so creative in the way that they
1:19:37
were able to find things
1:19:39
that synergize well
1:19:41
and and just create this
1:19:44
experience that although it
1:19:46
may seem simple on the
1:19:49
surface, can be complex depending on how you
1:19:51
wanna tackle it and if you wanna repeat it. But it's also like a great game to just have
1:19:53
going and watch a
1:19:55
TV show and there
1:19:59
was no game besides my number one that I
1:20:01
played more this year than Vampire survivors.
1:20:03
And that's probably because I would just
1:20:05
say, oh, I'm a fire up a
1:20:07
run and watch episode of
1:20:09
X TV show. And each time I would do something
1:20:12
different, I pick a different
1:20:14
character, I pick a different level,
1:20:17
and they're still adding to it.
1:20:19
It really didn't officially come out until later
1:20:21
this year. All for the price of what?
1:20:24
Four dollars? Yeah.
1:20:26
It's it's less than five
1:20:28
bucks. It's on Game Pass now. So you
1:20:30
have to, I think, get it on both Xbox
1:20:33
or PC. It's the type of game that I
1:20:35
think so many people will look at and turn up their nose and then you say just just try
1:20:35
it. Just try it and then they
1:20:38
try it and they're like, okay, I get
1:20:40
it.
1:20:43
Okay. This kinda
1:20:43
lies now. This is what I do. I play this
1:20:45
game. That's all I do. Yeah.
1:20:46
I think more than anything, the
1:20:49
reason that I need to include it or I needed to
1:20:51
include it on the list for me personally is the influence that I
1:20:53
think it's gonna have on so many
1:20:56
games for next
1:20:57
year and maybe
1:21:00
even longer. In the same way, you
1:21:02
know, I think rogue likes kinda took over and started with one game and and now
1:21:05
they're just everywhere.
1:21:08
I think inactive game where
1:21:10
I've already seen a couple where, you know, some just add this ability
1:21:12
to okay.
1:21:15
Now you can aim. We'll
1:21:17
let you aim, or we'll
1:21:19
let you do this. But vampire
1:21:21
survivors started it and is, by far, the
1:21:23
most addicting game
1:21:26
that you would look at and go, there's
1:21:28
no way I would
1:21:29
get addicted
1:21:29
to that. Yes. You know I loved this
1:21:32
game. It is it's
1:21:34
an amazing thing. And it one
1:21:36
person made
1:21:37
it? Yep.
1:21:37
Incredible. You can play with one hand? Yep.
1:21:40
Incredible. And yet, here we are.
1:21:42
Your number two game of the
1:21:44
year. Vampires survivors.
1:21:46
Christian Spiser, what is your number two game of the year?
1:21:52
Well, I
1:21:54
think we'll be talking about it
1:21:56
again later. This is the only game on
1:21:58
my list that I did not beat.
1:22:02
And I think it is a very rare
1:22:04
occurrence that I have a game on my
1:22:06
favorites of the year that I did
1:22:08
not beat whatever that entails. I might
1:22:10
have said, like, Fortnite one year and
1:22:12
it's like, you don't beat that. But, typically, if a game was gonna
1:22:14
be on my top five, I saw credits because I
1:22:19
rarely banish a game that's on my top
1:22:21
five, but that's exactly what I did in
1:22:24
this. And
1:22:27
I loved it. And I loved every minute
1:22:29
of it. I bought it multiple times and I have no regrets buying it multiple
1:22:31
times and it's elder
1:22:35
ring. I think what Eldon Ring brought to the table
1:22:37
of the Open World game
1:22:39
is something that felt
1:22:42
fresh and connected with
1:22:44
me in a way that I think breath
1:22:46
of the wild did for a lot of other people in terms of bringing something new different
1:22:48
to an open world
1:22:51
formula that has been arguably
1:22:54
perfected by Horizon Zero Dawn or Far Cry five
1:22:56
or, you know,
1:22:59
an assassin's creed prevalho,
1:23:02
whatever, odyssey or origins. And Eldon Ring took I think a lot
1:23:04
of what I think is
1:23:06
great about open worlds and oh,
1:23:10
there's a thing over there and I wanna go there and I've
1:23:12
been it's meaningful and Jeff you talk about it
1:23:14
in Bethesda games of, like, having important
1:23:17
things and story moments happen around every
1:23:19
corner, and Eldon Ring delivered that for
1:23:21
me, but also cut out a lot
1:23:24
of the stuff that often bottlers me
1:23:26
in open world games. The your son is die you know, dying, but why don't you go pick some
1:23:29
lilac for an
1:23:32
hour? Or greet
1:23:35
any random NPC and nothing
1:23:37
is meaningful, but they're they're there
1:23:39
because towns need to have hundreds
1:23:41
of people walking around in them.
1:23:43
And Eldonering is there's five people on the map.
1:23:45
You know, there are n p c's. One of them, you think is an NPC
1:23:48
and then it kills
1:23:50
you. And you're, you know,
1:23:52
like, And I think what it
1:23:54
does to the souls formula as well, and I'll stop talking some slide, Anthony, can
1:23:57
talk about it later,
1:23:59
spoilers. I'm guessing, Maybe
1:24:04
not. I'll keep
1:24:05
talking. A number seven
1:24:07
game. A number
1:24:11
seven. In in terms of how it opens
1:24:13
up the soul's formula,
1:24:16
where I talked
1:24:18
a lot about Sekiro. Whatever
1:24:21
year that was of, like, loving that game, but I got to a point
1:24:23
where it's and it was my most played Xbox game, whatever
1:24:26
year it came out. I
1:24:28
think folks were surprised by that because I I quit
1:24:30
talking about it on the show mostly because I kinda got to a point where I was
1:24:35
hammer, head, wall, nail, all of
1:24:37
those things, a movable object, rock
1:24:39
hard place. And elder
1:24:43
ring while I did not finish, I never felt that
1:24:45
I got to that point. You could
1:24:47
go grind mobs or pick
1:24:49
harder enemies in areas you've already been. And then the
1:24:51
the new environments that I did get to after the
1:24:53
the major bosses I did take down to
1:24:55
if you think that you knew
1:24:57
what that game was. And then all of a sudden, it's
1:24:59
this vastly different environment or environment that's much
1:25:02
more similar to a prior souls
1:25:04
game. And you see how the
1:25:06
formula layers on top of that I mean, it is a
1:25:08
reason why it sold what it did. There's
1:25:10
a reason why it resonated with so many
1:25:12
people, I think, and it came out
1:25:14
early in the year. And while I
1:25:17
don't think I'll ever roll credits in the
1:25:19
game because it's just too big for me. It's like going to the big Texan ordering the
1:25:23
eat the steak. Seventy
1:25:25
do out Spicer you get it for
1:25:27
free. I never won't get steak for free, but hour of eldering that I played
1:25:29
and it it may very well be
1:25:32
my most played
1:25:35
game of the year in terms of hours, especially considering the amount
1:25:37
I played on PlayStation and then the
1:25:39
amount I played again on
1:25:41
steam deck. It's a
1:25:43
phenomenal game and would say
1:25:45
I think more people should play
1:25:47
it, but I think everybody's playing. Yeah.
1:25:49
Yeah. I think it's the game that
1:25:51
defines the year. I think if
1:25:53
people look back on twenty twenty two, that's gonna be the game
1:25:56
that that represents
1:26:00
this year in gaming. And certainly
1:26:02
sales wise, crushed everything, and certainly an impact,
1:26:07
and cultural relevance and all the all the metrics that you wanna
1:26:09
measure. You you you mentioned Danish
1:26:11
and Danish ing a game.
1:26:13
I am ashamed to say
1:26:16
Danish has offered numerous times to try
1:26:18
to schedule time to sort of shepherd me through Sherpa Me
1:26:20
into the game and and and
1:26:22
show me the love, try to
1:26:26
instill the love of this game on me.
1:26:28
This is just one that I you know, and I it's
1:26:30
on me because I I just haven't I have
1:26:32
been able to schedule it and life is too crazy.
1:26:34
But I want to. III wanna find the love in this
1:26:37
game and I just I don't enjoy being
1:26:39
in that world. III
1:26:42
The
1:26:42
aesthetically,
1:26:43
it it doesn't grab
1:26:43
me. III have a hard
1:26:45
time being curious about what's around the
1:26:48
next corner.
1:26:51
But I should just shut up -- Right. -- because I wrote stuff. Gross things that will kill
1:26:53
you. But And I think it's the fun
1:26:55
storytelling people. You're talking
1:26:58
about, you know, why I love things like resin. west, is that, know.
1:27:00
But that's just that's just a personality quote for me.
1:27:02
So I'll I'll shut up and let well, I'm
1:27:04
sure we'll talk about it in
1:27:06
the second one, Anthony. That speaks next.
1:27:09
I will say to
1:27:11
boiling everything. Play up to my
1:27:13
part. Vampire survivor was my was
1:27:15
my six. That was
1:27:19
like, I have I have the the note that they
1:27:21
were tearing at each other.
1:27:23
My number two.
1:27:27
My number two. Is God of War
1:27:29
Ragnarok, which for everything we talked about when
1:27:32
Anthony brought it up
1:27:34
at number four on his
1:27:36
list, I
1:27:39
There are moments in that
1:27:41
game that will stay with
1:27:43
me forever. There's barroom
1:27:46
bra that, like, I I think about all the time just how it was executed.
1:27:48
You know, there
1:27:51
are there are incredible
1:27:56
things that happen in that game. There's
1:27:58
the way that a certain character uses
1:28:01
color. There are there
1:28:03
this game has like throwaway moments that
1:28:05
are better than entire
1:28:08
games. And it
1:28:11
it just excels on every level as far
1:28:14
as I'm concerned. I mean, it it is some of the most satisfying fun
1:28:16
combat that
1:28:19
I can imagine. I love the challenge of it. I
1:28:21
love the way the game allows you to challenge yourself
1:28:23
with the combat. I
1:28:26
love the number of options I always have at my disposal and the game
1:28:28
keeps giving me more and more
1:28:30
options as I go on of
1:28:32
just ways to be creative in
1:28:34
the combat and do something in
1:28:36
Oh, man, did I get bored using that
1:28:39
weapon? Oh, I've got another one that I can, you know, switch them up mid combo or do
1:28:41
all kinds of
1:28:43
wild crazy things and
1:28:46
other playable characters in this one. It just is so fun,
1:28:49
visually stunning
1:28:52
and gorgeous a
1:28:55
world that is interesting to me, NPCs that are
1:28:58
fleshed out and fascinating
1:29:00
and well
1:29:03
acted deliver the the single camera
1:29:05
thing is is so compelling and so interesting
1:29:07
the way the camera
1:29:09
moves through the world. There's just nothing I
1:29:11
don't like about God of War
1:29:13
Ragnarok. It
1:29:14
is exceptional on
1:29:15
every level. It's
1:29:18
it's top tier craftsmanship of
1:29:20
a
1:29:21
video game, and it it delivers a just
1:29:23
a thunderous powerful fun
1:29:27
experience. It's like, It's
1:29:30
to me, it's it's a it's a pinnacle
1:29:32
of game design and a worthy
1:29:34
successor to one of the greatest
1:29:36
games
1:29:37
ever, God of War
1:29:38
twenty eighteen. Can I
1:29:39
jump Anthony in line and do my favorite game
1:29:41
of the year real quick while we're here? Well,
1:29:44
I was gonna Before we get
1:29:46
to number one before we get to number
1:29:48
one, I was just
1:29:50
gonna say, hey, if you like our content, consider being a patron. At
1:29:52
patreon dot com
1:29:54
slash DLC pod The
1:29:58
future is uncertain. Our future
1:30:01
is uncertain. You've probably heard fewer
1:30:03
and fewer ads through
1:30:05
the year. Advertising
1:30:08
on podcasts is in disarray. I
1:30:10
know I have many podcasts and
1:30:12
all of our advertising
1:30:14
is is getting harder to
1:30:17
come by. We really
1:30:19
only survive because of
1:30:22
patrons. We're hoping to get to a thousand
1:30:24
patrons in the next couple of
1:30:26
months. We're only a couple of
1:30:29
hundred away. And if you listen to
1:30:31
the show and you'd like to support
1:30:32
it, we have tiers of content I I talk about at
1:30:34
the beginning of rewards. But even if you
1:30:39
you know,
1:30:39
you can't afford that much a month.
1:30:41
Any amount is is helpful and
1:30:43
useful and appreciated.
1:30:46
Of course, if it causes you any kind of financial hardship, we
1:30:48
would not want you to support the
1:30:50
show. But if you are able, we
1:30:52
certainly would appreciate it. Alright.
1:30:55
That's a little advertisement. But
1:30:57
Christian Spicer, you wanted to
1:30:59
jump in line again, breaking the well established
1:31:03
rules Well, we were here until
1:31:06
Yeah. I mean,
1:31:06
I also could have jumped you, Jeff. Yeah. Because
1:31:10
Yeah. Anthony showed a restraint
1:31:12
as we kept spoiling his number walk about
1:31:14
TMPTMP shredders your bag. Because we were still
1:31:16
on twos then Right. Now
1:31:19
hit the end of two,
1:31:22
Okay. Okay. We we're just giving
1:31:24
you
1:31:25
kanguff. Alright. Christian, your
1:31:27
number one is Last
1:31:29
of us, part of the Knights. Thank
1:31:31
of PS brought combat? It's got
1:31:35
a war and what
1:31:38
I wanna add to what you both have said
1:31:41
that I could not
1:31:43
disagree with more is what
1:31:45
what I found so refreshing
1:31:47
about it was and I know it
1:31:49
got knocked for for, like, helpful MPC's chatting too much.
1:31:51
But I loved the
1:31:55
puzzles and god of war rags noroc, not because they were the witness,
1:31:57
not because they were even difficult
1:31:59
puzzles per se. And I
1:32:01
think the beauty of them is that they
1:32:03
happened in the level. I talked about the level design
1:32:05
of Olliello world. And God of War
1:32:08
Ragnarok just
1:32:11
added minor or sometimes larger than that
1:32:13
puzzle elements into the
1:32:15
broader playscape that
1:32:17
I felt wasn't present in twenty eighteen. So you'd
1:32:19
be in an awesome combat encounter, but then also need
1:32:21
to do things within the environment to
1:32:24
open up the next combat room
1:32:26
or to get to a place, and it happened so seamlessly,
1:32:28
most of the time for me in my
1:32:30
playthrough, that I found it really refreshing.
1:32:32
And I loved how they
1:32:34
tweaked the formula from twenty eighteen
1:32:36
to this one of creating a game
1:32:38
that could be very open at times and give you numerous tasks and
1:32:41
checklists and things
1:32:44
to do. But also a game
1:32:46
that could feel very focused, very uncharted in terms of or or Tomb Raider. You know,
1:32:48
you have the
1:32:51
singular path and it didn't feel like
1:32:53
you were missing out on side content when you were following that singular path. And when you went and did
1:32:55
the side content, side content felt needy
1:32:58
and worthwhile and interesting and
1:33:02
you know, during our spoiler check. Jeff, you and I both learned
1:33:05
that we missed something kind of
1:33:07
large -- Yeah. -- side center.
1:33:09
Repeat that we just didn't experience and we played a lot of
1:33:12
that game and it didn't feel like when
1:33:14
you're doing that side content then that the
1:33:16
main mission is being
1:33:18
left unattended to. I think that my combat would
1:33:20
be
1:33:24
the way
1:33:25
that they can have one of
1:33:27
the most satisfying weapons in all of games, but then also
1:33:29
have moments where you don't
1:33:32
use that and
1:33:34
have that not feel crappy -- Right. -- is incredible. I can't imagine like, hey, we have check
1:33:36
out this this ax.
1:33:38
It's incredible. Everybody loves it.
1:33:42
Great. Now we're gonna make them use
1:33:44
this wet fish for
1:33:47
an hour. And I
1:33:50
I didn't miss the ax.
1:33:52
A hell of a And I I
1:33:54
think it's a hell of a fish. It's just such a testament to games, and I think also to
1:33:59
what Sony is able to make on their hardware. There
1:34:01
are other games that have come
1:34:03
out that just pale
1:34:06
in comparison to a game that runs great on a base PS4
1:34:09
Yeah. That's amazing. They are How
1:34:11
many are possible.
1:34:13
Yeah. Over there. And for all the reasons you
1:34:16
said in those is why God of
1:34:18
War Ragnarok is my favorite game of
1:34:20
twenty twenty two. Favorite
1:34:22
game. Number
1:34:23
one, favorite Objectively best game according to Christian Spice,
1:34:25
sir. Gauravora Red Spicer. accurate for for
1:34:28
Gauravora Red Hawk. I might,
1:34:29
you know, die on that hill to say
1:34:31
that it is the best but
1:34:35
Anthony Towermina. We all wait
1:34:37
with baited breath. What is your number
1:34:39
one most favorite game of twenty
1:34:41
twenty? Well, outside of last year, when you
1:34:43
and I both picked it, it takes
1:34:45
two. Usually, when I picked the number
1:34:47
one, I say, it's why I'm here.
1:34:50
Yeah. Yeah. And the Missouri. That would be the
1:34:51
case. Christian kind of surprised me, honestly.
1:34:54
He
1:34:54
and I had a conversation in
1:34:57
June where he talked about And I was like, oh, man, he's
1:34:59
gonna do it to me. But yeah. I
1:35:02
mean,
1:35:02
it's my wife says also by that, man.
1:35:06
Yeah. Alvin ring
1:35:09
is my game of
1:35:11
the year. No question. Look,
1:35:14
when they first announced the game and started talking about it and saying, open world game
1:35:20
and and certain things like that.
1:35:22
I got concerned. Maybe other fans did too because
1:35:24
a lot of the
1:35:26
things that I love about
1:35:29
the souls games is the kinda
1:35:31
curated, handcrafted elements. And open world games tend
1:35:33
to put a lot of fluff and put
1:35:35
a lot of, like, just
1:35:40
filling out padding the hours. And I
1:35:42
was worried, okay. Well, we're I
1:35:44
mean, how our boss is gonna
1:35:46
work? Because, you know, making these curated places, you usually
1:35:49
go and you go and you find a
1:35:51
boss of this open world. How
1:35:53
am I gonna do this? Well, this game
1:35:55
has so many curated areas on top of
1:35:58
the open world. The open world is
1:36:00
amazing, and there are so
1:36:02
many bosses. In this game. So many great
1:36:03
bosses, so many bosses
1:36:06
that will just beat
1:36:08
you to a pulp and
1:36:10
be wearing almost no clothes
1:36:13
while doing it. It's
1:36:15
always Christian's wife says.
1:36:19
Hey. Hey, you keep those
1:36:21
jokes
1:36:21
up. Yeah. You keep those
1:36:24
jokes. No matter what, I think,
1:36:26
there are a few games on the
1:36:28
level of a from
1:36:30
software game that just elicits a certain type of feeling from me
1:36:33
in terms of
1:36:36
the gameplay. Other games
1:36:38
try and replicate it with the the different, you know, builds and dodging
1:36:41
or paring or
1:36:44
whatever or you know, just
1:36:46
ducking right under a big giant boss's sword and they just can't get it perfect. But from software
1:36:48
always seems to
1:36:51
nail it. I adore
1:36:55
almost every game that they've
1:36:57
made and this game is, I
1:36:59
think, probably my favorite that they've ever
1:37:01
made because it's just it compiles all those
1:37:03
elements. It's bigger. It's better. It's
1:37:06
more refined, but also has
1:37:08
so much creativity on
1:37:11
display. The lore is
1:37:13
kind of, you know, absurd how deep it goes and
1:37:15
so many of, like, the items I love to
1:37:17
read in other souls games, but
1:37:19
this, it just I
1:37:23
wanna buy all the books they put out and and kind
1:37:25
of just dig into this world.
1:37:27
There's really nothing about
1:37:30
Eldon Ring that from a souls fan I did not absolutely enjoy
1:37:33
from beginning to
1:37:36
end. I played it multiple times
1:37:38
with different builds and, yeah, I was
1:37:40
just And then steam deck
1:37:42
came out. I was like, oh my god.
1:37:44
I could play it on steam deck. And, yeah, it's just it's just
1:37:46
such a such a treat. And I hope that though
1:37:51
I would love for them to
1:37:54
from software that is, you know,
1:37:59
make more games and and kind of
1:38:01
learn from this lesson. I feel like we're stuck in Eldon Ring. I feel like Eldon Ring two is
1:38:03
now our armored core six. Yeah. But I feel like Eldon
1:38:05
Ring two
1:38:06
is now. Next favorite
1:38:07
is now.
1:38:07
And of course, six.
1:38:11
Well, that's
1:38:11
I hope not. I hope it
1:38:13
but yeah. I feel like now we're stuck. I
1:38:15
feel like Eldon Ring two
1:38:18
is is is next. Because of how well it did and all and
1:38:20
all
1:38:20
that. But if they make another
1:38:21
one of these, I will still be very
1:38:24
happy because it
1:38:26
was an incredible experience
1:38:28
that you
1:38:29
know, hour
1:38:30
one, hour ten, hour thirty, hour forty, hour eighty,
1:38:32
something crazy happened each
1:38:34
each one of those.
1:38:38
I hope they make part two and they call
1:38:40
it tears of the kingdom. So it's
1:38:42
just spelled the same as Zelda.
1:38:44
It's kinda like when, you know, red
1:38:46
dead came out as somebody who works in the website
1:38:48
world when they every we are, like, we're calling
1:38:51
it Red Dead Redemption two. Everybody's, like, you're
1:38:53
not gonna call it Red Dead
1:38:55
Redemption two. It's, like, do you know
1:38:57
how well Red Dead Redemption did? I feel like we're just yeah. Eldon Ring
1:38:59
two is inevitable. Yeah. You can't
1:39:02
know what
1:39:03
happened, happen. Yeah. Armor core six will
1:39:06
be called the Eldon Ring two by SEO tags, one hundred
1:39:11
percent. You know, every time
1:39:14
we talk about this game, I feel inadequate. I feel like I'm missing out on something. And I feel like
1:39:16
there's something wrong with me because I
1:39:18
don't enjoy the rest of your life.
1:39:22
But usually, you're just like, okay, Anthony, put it
1:39:24
on my list, but it's because Christian
1:39:27
also -- I know. -- and it's that's
1:39:29
that's the real night. And I
1:39:31
think of the truth fully, Anthony, there's part of
1:39:33
me that thinks he doesn't even really like it. He just did it
1:39:35
despite me. He just did it
1:39:38
to make me
1:39:39
feel bad. You know?
1:39:41
I mean, I like us to be
1:39:43
doing this show. Yeah. In June, he said in June, he said I think it
1:39:45
is going to
1:39:47
take my list. Yeah. And then
1:39:49
he also said Jeff's gonna put Horizon on there. I don't like Horizon. What do you think about Horizon? I
1:39:51
was like, I don't really like
1:39:55
Horizon. I know. Now, on the
1:39:57
odd
1:39:58
matter. We cut we cut our palms. Weglad we shook on it. For the ring. For the
1:40:01
other ring.
1:40:04
Alright. So Number
1:40:06
one's, we've heard God of OR
1:40:08
Ragnarok from Christian Spicer who jumped the line and
1:40:11
-- Thank
1:40:11
you. -- jump
1:40:12
turn. Eldenring
1:40:13
for Anthony Telemina. My number one,
1:40:15
I wonder if you guys can guess
1:40:17
it. I don't want you to guess it, but I
1:40:19
I wonder if you can. The
1:40:24
thing that's amazing to me, I never thought
1:40:26
in in the year of our Lord, twenty
1:40:28
twenty two, I
1:40:30
would put a mobile game as
1:40:32
number one. But my
1:40:34
number one is vampire
1:40:39
survivors. Oh, vampire survivors.
1:40:41
You're playing a cool
1:40:43
one. You're stealing the big
1:40:45
chandas. Hi. You just gave
1:40:47
chandas. I've heard. Yeah. Vampire
1:40:49
survivors Now, when I was talking
1:40:52
about Horizon Forbidden
1:40:55
West and I said, there's nothing in
1:40:57
gaming that is more satisfying than taking down a robot dinosaur. III wasn't lying, but now I
1:40:59
feel like I might have been
1:41:02
lying because there is something more
1:41:04
satisfying And
1:41:06
that is killing a
1:41:09
billion d things that
1:41:11
are all swarming you. I
1:41:13
remember reading when Diablo three was was coming out and all
1:41:15
you know, the blizzard the
1:41:18
developers were talking about how, like,
1:41:21
they just wanted you to feel o p
1:41:23
the design all There is
1:41:28
no more feeling
1:41:30
of OP than a perfect or a well executed vampire
1:41:33
survivor build in
1:41:36
minute thirty
1:41:38
when you realize I'm
1:41:39
going to win this game. And
1:41:42
and there is nothing that can
1:41:44
stop me. There
1:41:46
is nothing brig on the horns
1:41:48
and you just see
1:41:50
numbers exploding all
1:41:53
around you like fireworks.
1:41:55
It is the most satisfying thing in
1:41:57
existence. It's just it's
1:41:59
a glorious
1:42:02
and and who who as Anthony said,
1:42:04
who could have predicted this
1:42:06
tiny little four dollar game
1:42:09
made by one person that doesn't look like
1:42:11
much to even look at it that
1:42:13
can be played with one
1:42:16
hand is so
1:42:20
addictive, so fun,
1:42:22
so unlike anything
1:42:24
I'd played before as
1:42:27
Anthony said, it it's It is
1:42:29
starting its own subgenre. It will there will be
1:42:31
survivor likes vampire survivors likes they
1:42:33
already are. I own a couple
1:42:35
of them on steam. But
1:42:38
this is the king. This is this and
1:42:40
and as much as I think most
1:42:42
people will will think of Eldon Ring
1:42:44
when they think of twenty twenty two, I
1:42:46
will think of vampire survivors when I think
1:42:49
of twenty twenty two. It
1:42:51
also doesn't make it it's
1:42:53
a rogue type that I think doesn't make you
1:42:55
think it is because it's not punishing in
1:42:57
its death. Because technically, it's right. It's
1:43:00
like clear map, new thing, new items,
1:43:02
new order in which you get them. it's the it that,
1:43:04
that it never feels bad, like, oh,
1:43:06
this was the run. I've had it
1:43:08
because I think you can get
1:43:10
close multiple times. I will say,
1:43:13
if we're doing one of our favorite podcasting
1:43:15
one two weeks
1:43:20
after you spent an hour talking up
1:43:22
the virtues of a garlic based run. And you were then you came back, you did the Jeff grabs
1:43:25
the mic moment
1:43:28
and went I was an idiot. You don't
1:43:30
have your parlick. Yeah. Yeah. But that's
1:43:31
the joy. I mean, Anthony, you talked about
1:43:33
it. That's the joy
1:43:35
is that you the the game funnels you
1:43:37
into these different things. You can you can feel like, 0II found the key to
1:43:40
to to wait. And then
1:43:42
you're forced to change it up.
1:43:45
Because the circumstance and you and then
1:43:47
you discover something new and and how often this game is updated and how much content is constantly
1:43:49
being thrown at
1:43:52
you and And, you
1:43:54
know, it's just so satisfying. It's so fun. It's so addictive.
1:44:00
You know, wandering into an
1:44:02
area that you haven't been to in a couple of minutes and just seeing the sea of
1:44:04
blue dots that
1:44:07
you live there. It's
1:44:10
so fun and joyous and it's just simple, pure,
1:44:13
boiled down to
1:44:16
the most fun
1:44:18
concentration of of elements of a role playing game. Man,
1:44:20
what a triumph?
1:44:23
What a triumph that
1:44:26
game is, again, made by one person
1:44:28
just a pure idea that worked
1:44:30
well and changed gaming will change
1:44:32
gaming forever. And I think that
1:44:34
that's a pretty powerful thing. So You know,
1:44:37
I went back and
1:44:40
forth with my list in a
1:44:42
lot of
1:44:42
ways, but I knew this game
1:44:45
way
1:44:46
back
1:44:46
when we started playing. And also in a year that really for me
1:44:49
is defined in a lot
1:44:50
of ways by the steam deck,
1:44:55
This was my first steam deck game.
1:44:57
This was
1:44:57
my first like, oh, this is
1:45:00
perfect on a steam
1:45:02
deck. The quick resume is perfect for
1:45:04
this game. Pick it up and play
1:45:06
it for, you know, twenty minutes as
1:45:08
long as you can it's just
1:45:10
so great. It's so great. Vampire survivors. And now
1:45:12
you can play it on mobile, you can play
1:45:15
it on gameplay. It's everywhere. And I
1:45:17
think more people are discovering
1:45:19
it as well and you
1:45:21
know, it it's just it's phenomenal. I am shocked. And
1:45:23
I think, you know, any other day we would have recorded
1:45:26
this, that's like fifty fifty
1:45:28
chance it would
1:45:30
have made my number
1:45:31
five, overbaying at a three. And if it had made my five, would our show's
1:45:33
475 of
1:45:36
the Year?
1:45:37
Like, I think there's still an argument to be made for. I mean, I think God of War
1:45:39
Ragnarok is the easy choice. I also would not I'm
1:45:42
saying right now it's not on my
1:45:44
top 475.
1:45:46
I'm not allowed to say any more than that because
1:45:48
a few jerks, but I would
1:45:50
not be opposed. Here's what's
1:45:52
interesting. Is my
1:45:54
number one is your number two, Christian. And my number two is Jeff's number
1:46:00
one. And so those I feel
1:46:02
like cancel each other out. And I feel like feel like it's a God of what? Yeah. Because that's
1:46:04
God of yourself.
1:46:06
Four,
1:46:06
number one, and number two.
1:46:10
That feels pretty powerful. It
1:46:12
does feel
1:46:13
pretty powerful. I
1:46:14
mean, it's also the most predictable choice
1:46:17
for our show. Yeah. But I
1:46:19
mean, and I I kind of would love vampire survivors to be there, but I
1:46:21
I can't argue with the logic of God of
1:46:23
War
1:46:23
Ragnarok. And I
1:46:25
and I I mean, it's worthy. It's
1:46:27
worthy. Did you did you play much midnight suns? Maybe that'll be another five
1:46:29
out on his voice. I'm I'm I just feel
1:46:31
like that was
1:46:33
the game that was like This is this is spark
1:46:36
of hope. This is Jeff Katnip. He's
1:46:38
gonna -- Oh. -- get a divorce.
1:46:41
A lot different than sparker. It's very different. It's
1:46:43
not it's not XCOM. Card based not
1:46:44
XCOM. But it's still we love card based.
1:46:46
I do love card
1:46:47
it's still
1:46:48
a thing I love. But it's dating Ironman. Would
1:46:51
you also love doing? Dude, here's the thing. I need to play more of it,
1:46:53
and I'm going to play
1:46:55
more of it. I've
1:46:59
I think the voice acting is very bad. That is very bad.
1:47:01
And so
1:47:01
much of the game is listening to the
1:47:04
voice acting.
1:47:06
So
1:47:07
much of it. And it's very bad. It's very
1:47:10
bad. It it really shows you the benefit of something like God
1:47:12
of War where they have
1:47:14
the actors in a volume acting
1:47:17
with each
1:47:18
other. Because Marvel vacation simulator, you know, something with
1:47:19
top tier. Yeah. Yeah. Marvel
1:47:23
Minneapolis is is so
1:47:25
obviously, like, we got each person in, in the booth, and they said they're forty lines, and
1:47:27
they didn't know the line that introduced it. And
1:47:30
it's just like it just feels like
1:47:32
it's empty,
1:47:36
hollow, soulless delivery. And I feel
1:47:38
that talent, I think it's the
1:47:40
same Spider Man. I
1:47:42
think it's Insomniac Spider Man voice actor doing Spider Man. I think they
1:47:44
have like Spicer. I mean, people and
1:47:46
want to be doing the voices doing
1:47:50
it. There's so much story in it is much more story than expected for
1:47:52
for access game. And that's that's on
1:47:54
it. I mean, on paper, that's awesome.
1:47:58
But I every time someone talks,
1:48:01
I'm just like, oh, and then having, like,
1:48:03
twenty star is, like, played
1:48:05
as the
1:48:07
wisecracking goofball and none
1:48:08
of the jokes feel like they
1:48:10
they I think they're well written jokes. They're just delivered
1:48:15
in an empty You know, you know how
1:48:18
that when you do a joke, that's a response to someone, but you didn't hear the prompt.
1:48:20
So the rhythm
1:48:23
is wrong, the It
1:48:25
just doesn't work. Yeah. Anyway Yeah. I I know what you're talking about. It's anyway, but I plan to play a lot more.
1:48:28
It's weird.
1:48:32
The game that you guys all thought I
1:48:34
was gonna have as my number was, which is Which didn't even make your
1:48:36
fight and it
1:48:38
doesn't make me that doesn't
1:48:41
it was like you were trying to trick me
1:48:43
and
1:48:43
Christian. Part of my reasoning for not putting in my top five was was to swear of you thought it
1:48:46
would be fine. But
1:48:49
But also, like, I I have
1:48:51
a hard time giving it to to that game. It's just a pure mobile, like, It's
1:48:57
great. I mean, Model Snack is great. It's great. It's well
1:48:59
designed and worthy of any award it gets. I decided what
1:49:03
I would do because we have, you
1:49:06
know, other categories that we're gonna get to shortly. So I decided to invent
1:49:11
a category is
1:49:12
game from twenty twenty two. I'll be
1:49:14
playing the most in twenty twenty three.
1:49:19
And that's Marvel Snap. I feel like that of all the
1:49:21
games, even Vampire survivors, I'll probably be playing
1:49:23
more Marvel Snap in twenty twenty three
1:49:25
than I play Vampire survivors
1:49:27
in twenty twenty three. So I
1:49:29
expect to be playing a lot of world's now this year. Yeah. You know,
1:49:31
that's a great game. It's a great game.
1:49:33
Alright. Is are
1:49:36
there any
1:49:39
other missing ones on either of
1:49:42
your lists, like, I
1:49:43
was I was kinda
1:49:45
I I thought God of War Ragnarok would
1:49:47
be your number one Christian, but I I was kinda starting to doubt
1:49:49
myself for for a moment
1:49:50
there. But I didn't know what else might make it.
1:49:55
I mean, things that did not make my list, and then you guys will give
1:49:57
me crap for and it's not another five because
1:49:59
I think it got respected deserved, and it
1:50:01
was a big game. And I really thought
1:50:04
there was pants, it
1:50:06
would be on my list at some point because
1:50:08
I I loved it. I I still love it, but there's
1:50:10
a bigger part of it that didn't keep me and
1:50:12
that's which Queen
1:50:14
for Destiny two -- Mhmm. --
1:50:16
like that eight hour campaign of which
1:50:18
Queen was some of the best first
1:50:21
person shooting video game. I've played a great story. It felt like
1:50:23
a complete awesome game. The
1:50:26
problem is there was,
1:50:28
like, just enough of like
1:50:30
due next season. And I was like, no. That kind of kept it
1:50:32
out, but that is a
1:50:34
pure
1:50:35
experience. Which queen? Which queen,
1:50:38
I thought was phenomenal. But it
1:50:40
didn't make sense. I
1:50:41
agree with that. One hundred percent. But
1:50:45
Yeah. I I don't think anything Destiny will ever make
1:50:47
my list
1:50:47
anymore. Oh, no. Have you had a falling out with Destiny? No. No. I still
1:50:49
I still play it. It's just,
1:50:51
you know, there.
1:50:55
There's that, you know, like, initial high kinda like,
1:50:57
I I'm sure you've you experience with
1:50:59
wow of, like, the
1:51:01
initial high of their expansion launch and then
1:51:03
like --
1:51:03
Yeah. -- I'm I'm
1:51:06
flying a
1:51:07
lot of dragons right now, so
1:51:09
I can't quite relate to that. But
1:51:11
yes,
1:51:11
I know. Sure. But, okay, in, like, a
1:51:13
month from now, and I'm, like, how is that going? You're like, ah, yeah. No. You're
1:51:15
right. You're right. Alright. Let's
1:51:18
get to our our
1:51:20
five diamonds
1:51:22
in the rough. Again, this is not six
1:51:24
through ten. These are not the games that would make our six
1:51:26
There's probably games that would six through ten. As the
1:51:29
guys had mentioned, there's the six's and seven's. These
1:51:31
are games that really just deserve to
1:51:33
be brought up again. Anthony, I'll
1:51:35
let you do all five
1:51:37
of yours. I don't know if I put them in
1:51:39
order, but I'd love you to go
1:51:41
five
1:51:42
to one if if
1:51:43
so. Oh, no.
1:51:46
Okay. So five is Metal Hellsinger.
1:51:48
Oh, really
1:51:49
wow. Yeah. I really really
1:51:51
enjoyed it. I have
1:51:53
never I know that other game it
1:51:55
was like BPM, I think, was the other game that this
1:51:57
is similar thing where you're, you know, you're pulling the trigger, so
1:52:00
to speak, in
1:52:03
tune with a beat. Mhmm. I really enjoyed metal hell singer.
1:52:05
It's got, you know, it's kind of like
1:52:07
doom. It's got
1:52:09
a very kind of hellish set of landscapes, but
1:52:11
I really like the soundtrack. I just
1:52:14
really enjoyed getting into that
1:52:15
flow. I think it's
1:52:18
on Game Pass.
1:52:19
My bad news. Then Moonlighting,
1:52:21
which is a kind of a
1:52:23
side scrolling. Soul's like.
1:52:26
Soul's like yeah. I
1:52:29
I really enjoyed the art
1:52:31
style in that very kind of muted colors, so the kind of reds
1:52:33
of the enemies pops
1:52:36
a bit. III
1:52:40
always, at least once a year, find that
1:52:42
kind of side scrolling souls like that really
1:52:44
resonates with me
1:52:47
and that was Moonlighting. Steel rising. I talked
1:52:49
about it on the podcast. I think the last time
1:52:51
I was on, it's a it's a
1:52:53
souls like from spiders
1:52:55
who made greedfall. In
1:52:57
its set, like, you're a robot and you're, like, in revolutionary France.
1:52:59
So you're kind
1:53:03
of fighting, like, you're
1:53:06
fighting for Marie Antoinette and you're kinda going up against some, like, alternative history
1:53:08
people, but you're
1:53:11
fighting big giant mess. Very
1:53:14
creative art style. I really like the combat.
1:53:16
I think they toned it down in such
1:53:18
a way that it was really
1:53:20
approachable. So it's not like
1:53:22
the hardcore souls like, but I had a good time playing it. My number two would be Escape
1:53:27
Academy. Oh,
1:53:28
wow. Yeah. You love that.
1:53:30
Yeah. I love the just the kind of like escape
1:53:35
room setup. Yes. There are all the puzzles
1:53:37
that they do are very well done. There's a hint system if you're, you know, you're not
1:53:39
the type of person that,
1:53:44
you know, just kinda likes that type of
1:53:46
thing, but you do like subtle puzzles. But I yeah. I always just
1:53:50
was like, wow, these These are all creative. They don't repeat the same
1:53:52
things, and and I had a good time
1:53:54
with it. And then, I guess, my number
1:53:56
one diamond in the
1:53:58
rust, rough, is evil west.
1:54:00
Which is a game that I think
1:54:02
a lot of people love cowboy fighting vampires. You know, I was on it. The
1:54:07
only reason it wouldn't make by top ten is it gets
1:54:10
a little tedious. It starts to
1:54:12
throw, like, it has that problem
1:54:14
that a lot of games have
1:54:16
where you fight a boss and then
1:54:18
the boss becomes a regular enemy and then the you know, all these bosses become regular but
1:54:20
it throws too many
1:54:23
at you. I think that's
1:54:25
probably because they offer co op and they just wanted you to play it
1:54:27
in co op. But I really
1:54:30
had a ton of
1:54:32
fun with it, it's
1:54:34
really satisfying. You have like these electro gloves and so you just punch in monsters in the face.
1:54:40
And, yeah, the combat's got a really
1:54:42
satisfying kind of almost god of war element of, you know, strategic
1:54:45
dodges, maybe some pairings,
1:54:47
and then just beaten
1:54:49
monsters up. And a lot of people have said it kind of compares to like the character action
1:54:52
games that you used to see in
1:54:54
like the three sixty era, and I think
1:54:56
that's like,
1:54:59
a perfect description. I highly recommend
1:55:01
you check it out, but don't
1:55:03
don't pay, like, sixty bucks
1:55:06
for it. Because most people will probably be like, yeah, this
1:55:08
isn't so
1:55:08
great, but I loved it. I had a
1:55:10
great time with it. That's
1:55:11
awesome. Really, really great list.
1:55:14
Can you just say the again
1:55:16
real
1:55:16
quick. Metal hell singer, moon scars,
1:55:19
evil west, steel rising, and
1:55:22
escape of
1:55:23
academy. Not in that order. It's it's unfortunate
1:55:25
that evil west and weird west
1:55:27
came out the
1:55:30
same year. It's like that's a little confusing, but Very
1:55:33
cool. Christian Spicier, Spicer
1:55:36
five
1:55:37
diamonds in
1:55:39
the rough. I mean, I'm gonna put this
1:55:41
one at number five, but I feel stupid doing
1:55:43
it because I did not think that
1:55:45
we would talk about it the way we
1:55:47
thought it would be a diamond in the rough, but it's clearly but I'm still gonna say it,
1:55:49
vampire survivors. I thought it was like
1:55:52
It's like we talk
1:55:54
about it, but don't know if, like, enough people talk about
1:55:56
it. So that's why I included it here. Like, it's one
1:55:58
of those things
1:55:58
that's, like, yeah. Yeah. Yeah. You talk about it, but you
1:56:01
don't play it. I'm gonna move But that gonna put it
1:56:03
at number five just because of Literally my number one
1:56:05
game of the year. Yeah.
1:56:06
Exactly. Yeah. So I was like, I
1:56:08
put it on we put
1:56:10
it on almost every category for like,
1:56:12
game of game of words voting and it, like, only ended
1:56:14
up on India. I was
1:56:15
like, what are these? Are these people nuts? Yeah. So I'm gonna
1:56:17
leave it there. We've talked
1:56:19
about it enough. Roller drone,
1:56:21
which I, you know, it's you're roller skating,
1:56:24
not rollerblading, but
1:56:26
it's Tony Hawk meets murdersym
1:56:29
in a really fun, cool world, and environment, and
1:56:31
an art style, like an aesthetic,
1:56:33
the way you do tricks
1:56:36
to reload, it
1:56:39
really, as you talked about, Jeff, a lot on the show, like,
1:56:41
indie games kind of doing a thing and
1:56:43
we're finding a thing from other games and
1:56:45
then finding a way to make that the
1:56:47
game. I think it's compelling, a
1:56:49
really fun world, and I don't think enough folks checked it out. That'd be
1:56:52
four. Three,
1:56:56
alekhead, which I know folks
1:56:58
on our discord have talked about. What a beautiful fun platformer where
1:57:04
the puzzles I think I had to look
1:57:06
up a couple of like solutions, but I love two d platformers. And I I like head is your this little bot
1:57:08
where you take your head off and
1:57:10
it's electrified and you can throw it.
1:57:14
To electrify things in the environment, to
1:57:16
make things happen, and it does
1:57:18
the Mario one one really well
1:57:20
of, like, teaching you a mechanic that then you later
1:57:22
use or showing you something that, like, oh, this screen here interacts with this screen
1:57:25
in that way
1:57:28
and it teachers by doing in
1:57:30
a really effective way and it it did not overstate its welcome. So I really loved a luck
1:57:32
head. And then I
1:57:35
would say neon white which
1:57:38
I think I've seen on some outlets like actual
1:57:41
phase, but I still don't think
1:57:43
enough people have played. What
1:57:46
holds that back for me is I I think the anime story is a you
1:57:48
know, grit my teeth and get
1:57:50
through it to get to the next
1:57:54
sweet speed run, that the speed runs again.
1:57:56
You know, Mario runs runs
1:57:58
very well in terms of teaching
1:58:01
by doing. I love it.
1:58:03
It's great on steam And then Kirby in
1:58:07
the forgotten land, III
1:58:09
was wondering if that game would make an appearance. Yeah. I think I need to scream
1:58:11
it because people, you know, when
1:58:15
they play it, they really like it. I
1:58:18
think it demoed poorly, which I'm hoping for spoken also just
1:58:20
demoed poorly. But
1:58:23
that demo they released of Kirby, I don't think,
1:58:25
did it enough favors in terms of showing
1:58:27
you how it unravels and the
1:58:30
the final boss battle is, Anthony,
1:58:32
you might like it. It's the
1:58:34
souls. No. It it gets harder
1:58:37
than other spark spots of the game. The
1:58:39
creativity and the whimsy in it. It's it's a treat and it's a Switch game came out this year
1:58:41
that looks beautiful. Whereas a lot
1:58:43
of Switch games showed
1:58:47
that problems of an aging hardware, and Kirby was not one of
1:58:49
them. Kirby in the forgotten land, it's really,
1:58:51
really good. I think
1:58:53
that
1:58:53
was 475 Yeah. That was five.
1:58:55
those titles? Yes, sir. Rolor
1:58:58
drone oh, vampire survivors.
1:59:04
Rolor drone. Alekhead, neon
1:59:06
white, Kirby, and the forgotten land. Alright.
1:59:08
My five dark
1:59:11
horses are number five, circus
1:59:16
Electric, which was written by our
1:59:18
friend friend of the show, Chris
1:59:20
Baker who who was on
1:59:22
to promote it, But, man, what a cool, cool
1:59:24
universe, cool game. It's
1:59:26
a darkest dungeon like,
1:59:28
but set in a
1:59:30
really interesting steampunk circus setting.
1:59:33
Really cool. Really cool game.
1:59:35
Underappreciated. Not enough people talking about it. that game. Moss
1:59:40
book two, You
1:59:42
know, I had to get a VR game in here somewhere. I
1:59:44
think this is the best VR game that came out
1:59:46
this year that I played at least. And a
1:59:49
a worthy sequel to Moss beautiful, wonderful
1:59:52
charming, utterly gorgeous. And hopefully, more people
1:59:54
will get to play it now that
1:59:56
when PSBR two comes out this
1:59:58
next year, Mossbook two is great, and
2:00:00
I love playing through it.
2:00:02
Nobody saves the world is
2:00:05
my number
2:00:06
three. What an awesome awesome
2:00:08
game this is where you're
2:00:10
mixing and matching powers from
2:00:12
all kinds of different characters
2:00:15
that you cobble to
2:00:18
transform into and just
2:00:20
awesome incredibly
2:00:23
addictive gameplay. I love the
2:00:25
art style. Nobody saves the
2:00:28
world again.
2:00:29
Too underrated. I think it's on Game Pass. I wanna say it's on Game Pass? It was -- Not anymore. -- don't
2:00:35
I don't know. Great, great
2:00:38
game, great steam deck game. Nobody saves the world. I will echo Christians
2:00:41
my number two,
2:00:44
roller drone.
2:00:46
Man, this game's awesome and it's another one
2:00:48
of those mashups of disparate styles
2:00:50
like a shooter and a Tony
2:00:52
Hawk game. What? How does that
2:00:55
work? Oh, it works really really well. Super tight controls,
2:01:01
incredibly fun. I wish there was like ten
2:01:03
times more game there. I wish there was like more to do, but
2:01:05
it's a blast,
2:01:08
man. It's I
2:01:10
I love roller drone. And
2:01:13
then my number one
2:01:16
underappreciated game of the year.
2:01:18
I guarantee you I'm the only one talking about this game.
2:01:20
I sung its praises on the show.
2:01:22
On in one episode, I wish
2:01:24
I should have talked about it way
2:01:26
more. I've played so much of this game I
2:01:28
absolutely adore it. It's called four tails, F0RETALES4
2:01:32
tails.
2:01:35
And it is a card based storytelling
2:01:38
game, utterly genius.
2:01:40
I mean, yes, there's
2:01:43
combat, but it is so much more
2:01:45
about utilizing your environment, pushing your luck, figuring out
2:01:47
ways to move through this
2:01:51
world and and uncover story elements. All all
2:01:53
of it expressed through
2:01:56
cards. Great
2:01:59
art. Awesome anthropomorphized animals in this
2:02:01
in this sort of scummy
2:02:04
kind of
2:02:08
underworld really great. Four tails, not enough
2:02:10
people are talking about that game. It's
2:02:12
excellent.
2:02:15
So there you have it. My Top five, Circus Electric, Book
2:02:17
two, Nobody saves the world,roller
2:02:19
drone, and Fortales.
2:02:23
Pretty great year in video games fellas. Are there any
2:02:25
other you know, I I was
2:02:28
struggling to find a place to put a
2:02:30
return to Monkey
2:02:30
Island, which I thought was great.
2:02:33
I don't know if you guys have any
2:02:35
other, you know, just I'm I'm glad you shouted the
2:02:37
praises of nobody saves the world. It's a game that I,
2:02:40
you know,
2:02:41
Well, I
2:02:42
played it. I could unlock all the characters. I did everything in that game. That and
2:02:44
cult of the Lam were
2:02:47
one of those games I
2:02:50
was like, okay, you give me a list of things to do,
2:02:52
like, all the whatever upgrades to get. I'm
2:02:54
gonna get all of them and --
2:02:56
Yeah. -- I love nobody saves the world, but it
2:02:58
came out, I think, January. So -- Yeah. -- people -- really early. It gets it
2:03:00
gets swallowed up. You know, people forget about it. But,
2:03:02
man, what a great game? Great game.
2:03:07
I have four others that didn't make, like, like, by five
2:03:09
under rated, but I think need to
2:03:11
be talked about celebrated
2:03:13
in a way, and I'll just say the switch is
2:03:15
representing a lot of this. Splatoon three, I rave about
2:03:18
it on this show, still a great multiplayer
2:03:20
game. I don't think enough
2:03:22
folks are talking about splatoon three.
2:03:24
River City Girls two, caveat on PC. I love
2:03:26
brawlers on PC. You can play with the acceptable
2:03:32
frame rate. So wait for those console patches, they're coming.
2:03:34
Again, that we didn't talk about I thought maybe you'd be in
2:03:38
someone's top five. On Game Pass, storytelling, requiem
2:03:40
-- Mhmm. -- which is
2:03:42
one -- Very
2:03:43
good. -- a SOBO. Is that
2:03:46
the developer? Am I pronouncing that
2:03:48
correctly? My I don't
2:03:50
know. My my daughter is super into playing. Do you remember the old connect game, Disney,
2:03:52
park adventure, or whatever it
2:03:54
is? Like Yeah. We Me
2:03:58
and the me and the boy play it a lot. Yeah.
2:04:00
It's it's non it's it's you could
2:04:02
play it without a connect and
2:04:05
my my daughter loves it. Same developer. Also,
2:04:07
as I was doing the Wikipedia
2:04:09
dive, they also did flights
2:04:11
him. Yes.
2:04:12
What an incredibly talented developer.
2:04:15
That's diversity right there. Alright. And and
2:04:17
then the other one that could have been
2:04:19
I wrestled with including on my other
2:04:21
fives because I think it's fantastic in a return to
2:04:23
form for the franchise in a lot of ways. And I
2:04:25
hope they continue it as tiny teenas Wonderland. Mhmm.
2:04:27
I think that -- Yeah. -- came
2:04:29
out -- Super fun. -- Borderlands three kinda soured me on border
2:04:32
lands and tiny tinas.
2:04:34
It's my current drop
2:04:38
umbrella in Fortnite. Is the unicorn. I'll leave it at
2:04:40
that. I think I think bringing that character
2:04:42
over. Tiny Tina's is funny. Super fun.
2:04:45
It plays well. It's a fun game.
2:04:47
Yeah. Yeah. The game surprised
2:04:48
none of us brought up is
2:04:50
tunic. And I thought, you know,
2:04:52
you might bring that
2:04:55
one up. Which I I just tried to find
2:04:57
a place for as well. And
2:04:59
then another game that I
2:05:02
think is a worthy sequel to
2:05:04
a game that was my game of
2:05:06
the year several years ago, road legacy too. Great game. Great game. Alright.
2:05:08
Let's do AAA
2:05:10
couple of other side categories
2:05:14
We always do biggest
2:05:15
disappointment. I think
2:05:17
I know Christians.
2:05:18
I do. I think I know
2:05:20
Christians.
2:05:20
We've guessed
2:05:21
it. Is it gotham nights?
2:05:23
Is it gotham nights? Man, I I was torn between gotham nights
2:05:28
and Pokemon Scarlet Violet. Really?
2:05:31
Oh, wow. I
2:05:35
really loved legends. And I was really
2:05:37
excited about what Scarlet Violet would bring into the table. And
2:05:39
so those are the two that,
2:05:41
like because then Scarlet Violet
2:05:44
kind of again
2:05:46
showed the legs of the switch running out, getting a a cramp here
2:05:48
in this year. But, yes,
2:05:50
Gotham nights would be it. But
2:05:55
I was torn between those two gotham nights from a studio I loved in Arkam
2:05:58
origins. I thought it was such a fun
2:06:00
game, especially after
2:06:02
patches. And my favorite my favorite
2:06:05
character. My my favorite comic book character, one
2:06:07
of my favorite characters in fiction
2:06:09
-- Yeah. -- of
2:06:12
all time. At
2:06:13
me. To kill him. No. Ross are cool. I'm gonna kill him.
2:06:15
No. I was just I was
2:06:18
out. You know what big Ross
2:06:20
had? It
2:06:23
it it really it was That
2:06:25
game really bumps me
2:06:26
out. A massive disappointment that game. Yeah. It
2:06:28
it stinks on
2:06:29
I would see wasn't even looking forward to that
2:06:31
game, and it almost made
2:06:34
my biggest disappointment.
2:06:35
No. Yeah. Yeah.
2:06:38
And we would guess. What
2:06:40
was your biggest disappointment?
2:06:41
My biggest disappointment, St. Rowe. Yeah. Oh, yeah. I
2:06:43
St. Rowe, the third, resonated
2:06:47
with me on a level that I I
2:06:49
don't know. It was just the I
2:06:52
was obsessed with dubstep as
2:06:54
like a meme at the time.
2:06:57
I grew up love and sublime. There's a, you know, that
2:06:59
sequence where you're singing singing with your the guy
2:07:01
who's driving with you. So
2:07:04
it just
2:07:06
It has a special place in my heart
2:07:08
in terms of the comedy, and I think
2:07:10
the combat was really fun and different. And
2:07:12
this same show was
2:07:14
just generic and bland just doesn't
2:07:16
have any of the personality that I liked. It felt
2:07:18
like they were trying to be more grand theft auto,
2:07:22
but then got some criticisms and tried to, like, shove some humor
2:07:25
in it at the last minute, but it
2:07:27
just feels
2:07:27
forced. And, yeah,
2:07:29
definitely my biggest disappointment. Mhmm.
2:07:31
Yeah. Yeah. That
2:07:31
one landed with the thud. I was
2:07:34
struggling with this one, actually. I think
2:07:37
my biggest disappointment Honestly, it was
2:07:39
the starfield delay, but but
2:07:41
not fair. I will
2:07:43
put I will say
2:07:46
sonic frontiers. Because it's
2:07:48
it's stupid that it's my biggest disappointment
2:07:50
because you can see it coming a
2:07:52
mile away. Like, when's the last time
2:07:54
a sonic three d sonic game has
2:07:56
not been a disappointment. And yet somehow I got a lot
2:07:58
of hope for that game. And it it is There's something
2:08:03
about it that's as we talked in our,
2:08:05
you know, discussion of it on the show, there's something about it that's kinda
2:08:07
compelling, but ultimately, it's
2:08:10
a disappointing game. And
2:08:12
It could have been a lot better. I
2:08:14
love it, but I don't disagree. I I love it as a substitute. Enjoyed
2:08:19
it. That There's something about it that's fun,
2:08:20
but also, like, it could have been
2:08:22
so much better than it is. Sure.
2:08:25
I think it's
2:08:28
a
2:08:28
disappointment. Alright. Did you guys
2:08:30
have a biggest surprise of the year? Anthony, I
2:08:31
yeah. Go
2:08:35
ahead, Anthony. I mean, it really was
2:08:35
evil west -- Mhmm.
2:08:38
-- just because going
2:08:40
into it,
2:08:42
I think, it looked super generic. And and in
2:08:44
some ways it is. So I'm not
2:08:46
gonna but I just had so
2:08:49
it was one of the
2:08:51
few games where it came out at a time or I
2:08:53
got a code at the time where I was just trying to cram everything I
2:08:56
possibly could to just make sure I
2:08:58
had played it and then I was like,
2:09:00
nope. I gotta finish this game.
2:09:02
I gotta see it through to the end. Yeah. So I think I I
2:09:04
would say evil Wester or maybe
2:09:07
seafood in terms of, like, how
2:09:10
much it resonated with me and I
2:09:13
was able to kind
2:09:15
of teach myself to get
2:09:17
better at it. I think At
2:09:19
at the wrong time, I easily could have just bounced off that
2:09:21
game immediately. But probably evil west is
2:09:23
my biggest surprise. Christian? Marvel
2:09:27
Snap. Yeah. Everyone. Our games
2:09:29
don't do it for me the
2:09:31
way they do. You, Jeff,
2:09:33
I I liked hearthstone for the little
2:09:35
list of bit, and then I started to see
2:09:37
the meta and knew I wouldn't be able to keep
2:09:39
up, then I
2:09:42
bounced. I have bad experience with mobile games.
2:09:44
I have bad experiences with a lot of mobile games.
2:09:46
This is why I've seen the virtue of the backbone
2:09:48
a lot because you don't have
2:09:50
to play quote unquote mobile games.
2:09:52
On your phone. Like, I like being
2:09:55
able to play with but rarely games. And
2:09:57
while the progression,
2:09:59
as you've talked about
2:10:01
on the show and and I think
2:10:03
the seasons or whatever they're called
2:10:06
happen a little too quickly for someone
2:10:08
who isn't the hardest of hardcore Marvel Snap
2:10:10
player. What it does, it does really well. Just the the act
2:10:12
of playing the game
2:10:14
is fun and rewarding. The
2:10:16
art is incredible. I love comic
2:10:18
books. They didn't skimp on the art department. They didn't skimp on the things that
2:10:21
make it feel
2:10:23
like a worthy Marvel
2:10:26
thing. There was a time where Marvel games weren't that. You know you know,
2:10:28
like the best part of the
2:10:30
box was the red Marvel logo.
2:10:35
And Marvel Snap Snap is not that. And
2:10:37
while I am still nervous about what
2:10:39
its monetization might be in
2:10:41
the future, I was shocked at how often I
2:10:43
would go to it on my phone and squeeze in a
2:10:45
game or two here or there. And I
2:10:47
and I also think
2:10:50
adding it as a surprise, it's not uncommon that I would imagine
2:10:52
all three of us get press
2:10:54
releases that tout developers from other
2:10:57
great games. Now
2:10:59
making a new thing in that genre,
2:11:02
and it's hard to have that lightning strike
2:11:03
twice. Yeah. Yeah. And
2:11:06
Marvel Snap is that
2:11:08
that lightning has struck twice or by people who clearly
2:11:10
have a great understanding of what makes those types of games click. And
2:11:12
I was not expecting it to
2:11:14
be as good as it
2:11:16
is. Great point. Great
2:11:18
point about Lightning striking twice. Yeah. I biggest deck
2:11:21
because
2:11:23
I did not think
2:11:26
the thing was gonna be as compelling as essential to my life as it has become
2:11:28
You didn't want it. I
2:11:30
didn't want it for me. Yeah.
2:11:34
I literally didn't I didn't
2:11:36
think I wanted it. But it has
2:11:39
it it exceeded every expectation I
2:11:41
had and it has become, like,
2:11:43
like, a go to essential life thing for
2:11:46
me. And, yeah, shocked.
2:11:48
I was shocked how much I love the
2:11:50
steam deck. I just I really thought,
2:11:52
I wanna I gotta what
2:11:54
do I need this for? I don't it's COVID. I don't go anywhere. What I I got PC.
2:11:56
What what I
2:11:59
want this for?
2:12:00
No. It has been a delight. A delight. And a really
2:12:02
cool just a really cool piece of tech, you know. I heard
2:12:05
next year they're making a super
2:12:07
ultra wide steam deck.
2:12:10
Give me
2:12:11
give me that. That's
2:12:13
amazing. I would
2:12:16
buy that. Alright. Any other categories that you guys have?
2:12:19
Or You can wrap this
2:12:20
up. Oh, what's your
2:12:23
what's your
2:12:23
Marvel snap? Category. What
2:12:26
what Team for twenty twenty two, I'll play be playing most in twenty twenty three. Tomorrow's net.
2:12:29
III
2:12:31
will say, I
2:12:34
Atez at the beginning, the Sony fanboy category of the work. They make games I love. I I could not
2:12:36
get Grand Teresa's most seven on
2:12:38
my list anywhere. Mhmm. I've dumped
2:12:43
hour dumping it means I've regret them. I have poured hours
2:12:45
into Grant and Theresa
2:12:46
Seven. I think it's a phenomenal game.
2:12:48
The last of us part
2:12:51
one, we joked about It's beautiful and it
2:12:53
brings the combat of part two into
2:12:55
part one and it makes that
2:12:58
game feel fresh in a way
2:13:00
that yes, they've already done
2:13:02
a remaster, but this is a definitive way to play the game on it's it's
2:13:07
absolutely incredible. These aren't categories? They're just
2:13:10
listing more games that you want. No. I'm saying that category is Sony. Sony. Sony.
2:13:12
Yeah. Sony is twenty twenty
2:13:14
two. Gotcha. Right. You go They
2:13:18
did in the PC space. Like,
2:13:20
really, really good on the sports. I
2:13:22
wish they would come out sooner than
2:13:24
Spider Man on the beefy GP. Miles
2:13:26
Morales on the BPGPI guess Miles
2:13:29
was a twenty twenty two game. Freemaster was
2:13:31
was last year on PC.
2:13:34
And chartered on PC is great. In Horizon
2:13:36
for a bid in
2:13:38
West. Yeah. Just stunning
2:13:40
stellar top of
2:13:43
their, you know, firing
2:13:46
on all cylinders, making great games within a within a lane
2:13:48
arguably, but it is
2:13:51
my landing on PC.
2:13:55
Also Yeah. Yeah. Yeah. Yeah. I I think
2:13:57
the game that it's Gotham
2:14:00
Knights actually because I'm
2:14:02
just waiting for them to
2:14:04
continue I actually didn't mind
2:14:05
it. I
2:14:06
liked it. Really? Oh, scared. I didn't no. I actually
2:14:07
didn't mind
2:14:08
it. You know you know I
2:14:11
love me a loot game. You
2:14:13
do. And I love me those grindy games. And Yeah.
2:14:15
When I first played it, I was like, this needs some patches.
2:14:20
But, yeah, I've just kinda been waiting for them to,
2:14:22
like, you know, kinda refine the PC performance. And then, yeah, I'd maybe
2:14:25
once I get more I played the
2:14:27
I wanna wanna
2:14:27
say, like, six
2:14:30
hours, and I was like, this is
2:14:32
not that bad. Or actually, I
2:14:33
wasn't sure. Endorsement. Well, I I, you know, like, I
2:14:35
don't have that bad. But yeah. Because
2:14:39
most of the game like, when twenty twenty three rolls around, if there's,
2:14:41
like, not some lingering stuff, I just,
2:14:44
like, I the year
2:14:46
off. I'm, like, gotta focus. Yeah.
2:14:48
On the next year, but I've
2:14:50
been waiting for goth for gotham nights to kinda like
2:14:55
patch its to to patch itself together in a way that
2:14:57
Yes. It's probably the game I will be playing
2:14:59
in January. Alright.
2:15:03
Feel like midnight suns is that game for me. They don't know if you're playing
2:15:05
a mustn't check. If I can get over the voice acting,
2:15:07
which is not good,
2:15:11
The the other biggest surprise I had, Christian, and
2:15:13
maybe it's obnoxious to bring it
2:15:15
up again, but
2:15:17
is DLSS three
2:15:19
point o. Like,
2:15:20
I literally am downloading
2:15:23
games just that I look
2:15:25
at the list of what supports DLSS
2:15:27
three point o and I
2:15:30
play it. It is for speed. You got it. That gotta be a January game for you. You need for speed on games. you
2:15:35
played plague tale on PC to
2:15:37
have. I have been playing playtail just because the deal SS3
2:15:39
point o's. Yeah. It's butter. It's gorgeous.
2:15:42
But, yes, do Christian
2:15:45
It's not this is not the
2:15:47
episode to talk about it, but I have been playing onbound. I have been playing onbound. It's awesome.
2:15:52
It's awesome. Dude, the the, like, the the into
2:15:54
the spider verse effects worked so well, and I
2:15:57
didn't realize they, like,
2:15:59
communicate information to you. Yeah.
2:16:02
That's so
2:16:03
cool. Yeah. Anyway,
2:16:04
like,
2:16:04
from now on, if a game
2:16:07
has DLS's three point o,
2:16:09
I am going to give it
2:16:11
a shot because it is that
2:16:13
impressive. It is that
2:16:14
that much of a plus one to me. It's it's --
2:16:16
Yeah. I
2:16:19
I found myself going back to Henry Castle forty
2:16:21
k quite a bit also because it's
2:16:24
there on the top
2:16:26
of my steam page. In there. I was like, ah,
2:16:28
I've got more time than vampire survivor,
2:16:30
but less time than, you know, like,
2:16:34
other game. Yeah. I've I've
2:16:36
been replaying Marvel Spider Man
2:16:38
on
2:16:38
PC. Is this the most gorgeous game
2:16:39
in the world? It's it's sick.
2:16:44
Alright. Anyway, that's that's our
2:16:46
twenty twenty two. And hey, congratulations to God of War Ragnarok for getting DLCs Game
2:16:53
of the Year, the consensus of our show's Game
2:16:56
of the
2:16:58
Year. Really, really amazing. And
2:17:00
worth, is it the first
2:17:03
Is it the first prequel or sequel? Yeah. Oh, wow. That has
2:17:06
one buck twice. Like, it I
2:17:08
got
2:17:08
to work, but I think
2:17:10
so. Think so. And and and worthy, very worthy.
2:17:12
This has been a delight.
2:17:14
This is always my favorite
2:17:17
episode. Next week is a
2:17:19
good one too. Next week Christian and
2:17:22
I will be doing our predictions
2:17:24
as we do every year. We
2:17:26
have a reckoning from last year's predictions.
2:17:29
And we will make bold and coolance
2:17:31
predictions for twenty twenty
2:17:32
three. You don't want to
2:17:34
miss that. I had a good year,
2:17:36
Jeff.
2:17:36
Have you gone back and listened? I think III
2:17:39
think you have to wrote it down. I wrote it
2:17:41
down when I did it, and I put checkmarks next to
2:17:43
them when they come true. Think
2:17:45
I had a very bad year, actually. Last year, I
2:17:47
had a good year, but this year I think I had
2:17:49
a bad one. Anyway, I'll make up for it in twenty
2:17:52
twenty three. Anthony Towermina, thank you so
2:17:54
much for being here as you are every
2:17:56
year. You are a central part of our
2:17:58
show, and we're grateful to have you. Thanks, buddy.
2:18:01
Yes.
2:18:01
I
2:18:02
I guess I look forward to it.
2:18:04
It's, you know, it's getting together with my friends and talking about
2:18:06
video games. I don't think there's anything better in the world than
2:18:08
that.
2:18:11
Agreed. Agreed. Hey. Tell folks where they
2:18:13
can keep up with all the things
2:18:15
that you do online. So I'm editor chief of game rant dot com. So if you just wanna support
2:18:21
be we'd love if
2:18:22
you read our content as we
2:18:24
do around this time of year,
2:18:27
we put out a lot of
2:18:29
top lists, you know, best looking game,
2:18:31
best co op game, best multiplayer game, best games that came
2:18:33
out on game pass, best, you
2:18:35
know, all kinds of stuff. So
2:18:37
if you wanna if you're
2:18:40
looking for a variety of different
2:18:42
lists. You're looking for some recommendations for
2:18:44
games in twenty twenty two that aren't just the best
2:18:46
or specific categories. We have a lot of those.
2:18:50
And then you can follow me on
2:18:52
Twitter. I'm at at termina, ANTA0RMINA
2:18:55
Christian, what about you? What got going on this week? Oh,
2:19:00
I think I talked about the end of last week
2:19:02
show and it hasn't started officially yet,
2:19:06
but the teaser is out. Mister
2:19:08
David Chen and I will
2:19:11
be decoding for HBO's the
2:19:13
last of us when that
2:19:15
starts in January fifth fifteenth is
2:19:17
when the premiere and then our episode will come out,
2:19:19
I think, Dave's rules within
2:19:21
forty eight hours of the episode coming out
2:19:24
is when our episode will come out. So I'm
2:19:26
very excited about that. Like I said, the teaser
2:19:29
episode, like five questions we have about
2:19:32
the show. That episode has been released.
2:19:34
No spoilers. What I love about Dave and decoding TVs is the way he approaches shows from
2:19:39
the viewer's perspective. So even though he and
2:19:41
I have both played the games. We will be going into
2:19:43
this HBO series with first time
2:19:46
viewers and there won't be spoilers
2:19:48
for, like, what happens later and we'll be on
2:19:51
that ride
2:19:51
for, I imagine, you
2:19:54
know, based on trailers I've seen
2:19:56
of additional content and how they they
2:19:58
bring that show to the TV screen. So we're very excited
2:20:01
about that as that decoding TV where you
2:20:04
can find all of that fun stuff when
2:20:06
it starts hitting in earnest next
2:20:07
year. I'm excited about the the segment that you'll do in each episode you guys just talk
2:20:10
about me. I mean,
2:20:12
it's usually, like, how
2:20:15
would Jeff here, make it better. Usually, as
2:20:18
I do a haiku, Dave does a
2:20:20
sonnet -- Yeah. -- if you don't wanna
2:20:22
step on you, Ben. I appreciate it. Yeah.
2:20:25
And then I write a
2:20:27
newsletter that you can subscribe
2:20:29
to for free at tinyletter
2:20:31
dot com slash Christian Spice or the
2:20:33
last one that went out was my five
2:20:36
my favorites, not games of the year. So
2:20:38
things that weren't video games that I really
2:20:40
loved and you can subscribe to that. And
2:20:42
if you wanna get in touch with me
2:20:44
and kind of ping and say hi and chat, the best way
2:20:47
honestly is probably DLC's discord is where I'm hanging out spending
2:20:51
most of my time as, you
2:20:53
know, social media continues to burn. Discourse is a great place,
2:20:55
though, man. Great place. A
2:20:59
great place. It's a great place. That's a group
2:21:01
of folks in there. Yeah. Yeah. And, again, they're doing the they're doing their favorites of the year right now, so you can get in on that
2:21:04
as well.
2:21:09
I you can still find me on Twitter.
2:21:11
I'm at Jeff which is
2:21:13
spelled 2N1T Again, if
2:21:15
you email us here, It's DLC feedback
2:21:17
at gmail dot com. We love hearing from you. Let us
2:21:19
know any games that
2:21:22
we agreedously missed. We would be fun
2:21:24
to fun to to see that. You can
2:21:26
also again, the the Discord five by five
2:21:29
DLC is the Discord. There's also a subretic,
2:21:31
which is five by five DLC dot Reddit
2:21:34
dot com. Check those out. I have other shows. I do a show with Dave Jen as the one that's called
2:21:39
the film cast on the Vineyard Hardware Show out
2:21:41
there. Yep. Now we're talking about movies and TV
2:21:43
shows. You can find that wherever you get podcasts. I also do a comedy science show Anthony Carboni.
2:21:48
I was almost at Tarmine. I put
2:21:50
Anthony Carboni. Called we have concerns. And a sports
2:21:53
show called the fan
2:21:55
controlled show, you can
2:21:57
find all of that
2:21:59
wherever you get pod
2:22:01
casts. I'd love you to check
2:22:03
them out. And that's gonna do it
2:22:05
for this episode of DLC. Thanks again to Anthony
2:22:07
Towne, and a Christian Spicer. Thanks
2:22:11
to our musical contributors, Patrick
2:22:14
l, Sean Madigan and Zero Star. Again, madigan. M e is where you get
2:22:16
Sean's Matagon
2:22:21
and his family's Christmas song and
2:22:23
other music. Also on your streaming
2:22:25
service where they get paid pennies,
2:22:27
but, like, they're there. Yeah. You
2:22:29
can we've added all of his Christmas songs to our Christmas playlist
2:22:31
-- So good.
2:22:34
-- you know, so good. All
2:22:36
great. We heard last year's again, the
2:22:38
one about which is great. Yes. Yes. Alright.
2:22:42
The biggest thanks, of
2:22:45
course, go to our patrons for making the show possible. We're we're
2:22:48
extremely grateful
2:22:50
for all of you. We're we're grateful
2:22:52
for everybody that listens and those of you
2:22:54
that find value on us and give value back, thank
2:22:57
you at patreon dot comd l
2:23:00
c pod. Our hype train patrons. That's our
2:23:02
top tier patrons. They get their names
2:23:04
read out at the end of every
2:23:06
episode. So I'm gonna do that right
2:23:08
now. That's right. During
2:23:11
this holiday
2:23:12
season, it is
2:23:16
especially wonderful. A look at our
2:23:18
top tier patrons give them
2:23:21
thanks. I'm talking about
2:23:24
patrons like Wonder Rob.
2:23:27
Kevin Eddy. Steven
2:23:32
Cypher. Joseph Frank, Brian
2:23:36
Your Dad.
2:23:39
Scott Lambert. Hyperboy sixty six,
2:23:43
David f. Story o
2:23:45
Ken, comedian Aaron
2:23:48
Trey. Curtis from Louisville.
2:23:51
John Sysco. Matt
2:23:54
Valdez, relentless
2:23:56
ride Michael s, Andy
2:24:00
Joyce, Anthony Goulas, Kyle
2:24:03
Starr, Kiley Knox, Dan
2:24:06
Flanagan, Sasan, Rob Brickman, hey, Patton.
2:24:11
Adam Denby, Cheesy
2:24:13
Bob, Scooby Diesel, Jonathan Talbert, Victor,
2:24:15
Venezuela, Matt Bradley, Chris
2:24:21
Sakerias, Will with one
2:24:23
l Harris, Jeff
2:24:25
Lucksack, Mitchell Ness, Jonathan
2:24:29
Putney, Mark gallon, Jimmy Radcliffe,
2:24:31
Malcolm King, Dan
2:24:35
Palmino, Scott Hughes,
2:24:38
Ben. Kevin Brazole, Stugos, Nate, Zachary
2:24:42
White, Jenny, Jonathan's
2:24:46
Vice Man Forever Schlepp.
2:24:48
Nick, Albert from the
2:24:51
stuff and junk show
2:24:53
podcast, the Spider
2:24:55
Man Sachs, sir. Soren silk.
2:24:58
Travis, Michael Lombardo,
2:25:00
Michael Buck, Jackson,
2:25:03
Michael Stadler, Nick house climb,
2:25:06
Peter Olber, Chad, Josh
2:25:09
Peak, Christian
2:25:11
bravery, Taylor wigger, Octavian Ratsu, Jason
2:25:14
Novak. Thanks to
2:25:15
all of
2:25:17
you for
2:25:18
filling our stockings this holiday
2:25:20
season.
2:25:22
Alright. Thanks again
2:25:24
for being here. We'll see you
2:25:26
next week to ring in twenty twenty three.
2:25:31
Until then, think about
2:25:33
what you put out into
2:25:35
the world. Make it a better place.
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