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Don't Drink and Dungeons & Dragons

Jasen Miyamoto & Hannah Tobias

Don't Drink and Dungeons & Dragons

A Fiction podcast
Good podcast? Give it some love!
Don't Drink and Dungeons & Dragons

Jasen Miyamoto & Hannah Tobias

Don't Drink and Dungeons & Dragons

Episodes
Don't Drink and Dungeons & Dragons

Jasen Miyamoto & Hannah Tobias

Don't Drink and Dungeons & Dragons

A Fiction podcast
Good podcast? Give it some love!
Rate Podcast

Episodes of Don't Drink and Dungeons & Dragons

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Blaise and Karamo have finally made their way back to wherever Karamo was headed.  Now underground, what awaits Blaise next? Are they a prisoner? Is this out of the frying pan and into the fire? Music/Sound Effects include: A Spoken Battle/Them
Blaise, alone again, attempts the journey back towards their party.  What will they find when they get there? What twisted wiles does the wood still have in store for them? Music/Sound Effects include: A Spoken Battle/Theme by Hannah Tobias,
Flora and Team Yay (sans Blaise) face off again a new threat.  As if their day could get any worse than it already has.  And it can always, always get worse.  Music/Sound Effects include: A Spoken Battle/Theme by Hannah Tobias, Jelly Sneakers
Blaise has taken off deeper into the Walking Woods, disobeying a direct order from Flora, telling their friends to wait for them.  Chasing after Cyrus and deviating from the path back to the Institute, what will Blaise find? Who are their myste
Blaise and Team Yay have fallen for a trap, now lying at the bottom of an excavated pit in the ground.  Who are their foes? What are they after? Will it come to violence? And can Team Yay possibly hope to protect frail frail Cyrus?Music/Sound
Following their harrowing evening heist, Team Yay has a journey back to the Institute ahead of them.  This time with a new companion and no Bastion as a checkpoint.  What will the Walking Woods hold for them this time? Music/Sound Effects incl
Blaise and Team Yay still need the blueprints from deep inside the Observatory.  After a harrowing battle with some constructs, the team needs to make a plan and get out.  Can they do so safely? Have they already tripped the alarm in the room w
Blaise and Team Yay may have contained the Shadewoken, but still have much to grapple (ha) with.  Can they get past the sentries to the crystals?  Can they get out of the room alive? Or without being taken???Music/Sound Effects include: A Spok
Team Yay has stumbled upon something sinister being held far beneath the surface in the depths of the Observatory. Midway through their heist for crystals, alarms have been set off and a creature has been set loose. What will the team do? Can t
Blaise, Team Yay, and Cyrus Turen all gear up for their heist into the Observatory.  What dangers will they face? Will they set off any alarms, traps, or the like? Why does Blaise love throwing their bedroll so dang much?Music/Sound Effects in
A bit dejected and without a straight path forward, Team Yay exits the Observatory and looks to Cyrus to shed some light on what they should do next in order to help Ezrin.  But what he tells them could upend everything. What will the group dec
After making some bold moves during their conversation with the Speaker, Team Yay now faces an even greater challenge, their team leader.  Armed with a less than equitable compromise, the group must now decide a way forward.  Do they take what
Team Yay, having emerged from the magic item shop with some brand new gear in tow, are ready to make their way to the Observatory and their meeting with the Speaker, Zola’s mother.  What fantastical kind of place is the Observatory? Will their
After answering Milana’s questions over breakfast, Blaise and Team Yay explore Phichi proper and even happen upon a shop of wonders and terror.  What depths will the gang plumb? It’s a shopping episode, ya’ll!Music/Sound Effects include: A Spo
Zola reunites with her family, who are much more than they seem.  Blaise and Riisha are along for the ride as they learn more about this new Settlement and the people who live there.  With wonders and marvels at every turn, can Team Yay stay on
Blaise and Team Yay, fresh from battle, now have to contend with a lack of a safe place to rest for the night. What dangers does the Walking Wood still hold? Is an exhausted trek through the night worth it? And what awaits them at their destina
Blaise has found themself in quite the squirmy situation within the coils of a massive constrictor snake. As the rest of Team Yay fends off wave after wave of new bestial terror summoned to this glade, each of them must make the call to accept
Team Yay is rocked as Zola is wrapped up in a snake that could be described as "girthy".  Could but definitely not should.  Upon arriving at what should be a safe place to spend the night, the team is thrust (phrasing) into a battle just to sur
Blaise and the rest of "Team Yay" set off on their first ever mission as a party to go Phichi in order to help Ezrin regain use of his leg.  But first, they have to traverse the Walking Wood, a dense forest where nothing is as it seems.  Full o
Blaise gets all their ducks (metaphorical) in a row before setting out on a new quest.  Hannah and Jasen suffer from two different kinds of sickness (literal), but only one of which can be determined within the confines of this episode.  Music
Freshly awakened from their month-long coma, Blaise begins to face some of the things they've left behind in that time. Nightmares are had, fights are fought, and bonds are reforged.  And Blaise is left with just one question...Music/Sound Eff
After a fight like none other, Blaise has more questions than they have answers...and The Caligin is just the person to answer them, all of them, like right now.  Music/Sound Effects include: A Spoken Battle/Theme by Hannah Tobias, Dragon and
Blaise and co have seemingly defeated whatever dark entity plagued them, but its leech-like sheddings still harry the party.  Their battle far from over, with many losses still to come, Blaise makes daring moves.Music/Sound Effects include: A
Blaise has just gazed into the deepest depths of this multi-mattered creature that menaces them and their class of Institute Sparks.  But this battle is far from over and perhaps the insight is to their detriment.  Can Blaise keep themself aliv
Blaise and co. have found themselves in a bit of hot water...or gas? Or is it solid? Whatever this multi-mattered being is, it isn't playing around and could be the death of them all.  Can they defeat it? What even is it? Will they make it out
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