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Steve Huston on Figure Drawing, Artistic Philosophies and Teaching Art

Steve Huston on Figure Drawing, Artistic Philosophies and Teaching Art

Released Tuesday, 12th September 2023
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Steve Huston on Figure Drawing, Artistic Philosophies and Teaching Art

Steve Huston on Figure Drawing, Artistic Philosophies and Teaching Art

Steve Huston on Figure Drawing, Artistic Philosophies and Teaching Art

Steve Huston on Figure Drawing, Artistic Philosophies and Teaching Art

Tuesday, 12th September 2023
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0:00

Hey Draftsmen listeners, Stan here and I've

0:02

got some exciting news to share. You

0:04

can finally unleash your inner superhero

0:07

and master the art of storytelling.

0:10

We've released our official Marvel course, Marvel's

0:13

The Art of Storytelling. We

0:15

brought in the best of the best to teach you the

0:17

process when working on iconic Marvel

0:20

characters like Thor, Rocket, Groot,

0:22

Black Panther, and Spider-Man.

0:25

With top-notch instructors like Jim Zubb,

0:27

Brian Benjamin, Mark Morales, and several

0:29

others, you're in for a truly epic

0:31

learning experience. This course is also

0:34

packed with hands-on assignments to put

0:36

your newfound skills to the test, and it includes

0:39

video demonstrations with insightful

0:41

commentary from the instructors. It's

0:43

perfect for all you visual learners out there who

0:45

need to see the magic happen. You can

0:47

start learning from these comic book legends now

0:50

over at proko.com slash marvel to

0:53

start your journey into the comic universe

0:55

and become a better storyteller.

0:58

That's proko.com slash marvel.

1:00

Hey there Draftspeople. To

1:03

help fill the void and the lack of episodes

1:05

in your Draftsmen feed, we're rewinding

1:07

back to five Proko classic interviews

1:11

and one new one. You're listening

1:13

to this new mini-series where we

1:15

take a deep dive into the lives,

1:17

journeys, and minds of some of the most fascinating

1:20

artists and instructors from Fine

1:22

Art Masters to Comic Legends.

1:25

Today we have one of the best art instructors

1:27

of all time, Steve Houston. Steve

1:30

is a Fine Art Painter and author of the book

1:32

Figure Drawing for Artists. This

1:34

is an older interview, one of the first I've done.

1:37

Me and my production manager, Sean, back

1:40

in the day, we drove up to LA to meet

1:42

up with Steve and we couldn't afford

1:44

to rent a sound studio. So

1:47

we got the cheapest hotel room and

1:50

tried to make it presentable. This

1:52

one goes deep, lots of philosophical talk

1:54

and little gems for you to mine. I'm

1:57

sure you'll all get something profound out of it. Enjoy.

2:01

Stan Prokofenco Hey guys, so welcome

2:03

to Proko.

2:10

My

2:13

name is Stan Prokofenco. This

2:15

is the one and only Steve Houston, one

2:17

of my biggest idols. Somebody I really

2:20

look up to. I'm a fan of you. Oh,

2:22

thank you. Wow. You heard that

2:25

one. That's right. He's a really

2:27

good artist and even better

2:29

teacher, I think. Probably one of the best teachers

2:31

alive, in my opinion. He teaches workshops

2:34

on New Masters Academy and art mentors,

2:36

right? Yeah. Yeah. Why

2:39

don't you start with the beginning. All

2:41

right. When did you start? Was it February 1959?

2:44

No, that's what I was... Well, yeah.

2:47

I went to Art Center, moved from Alaska

2:49

to California to go to Art Center,

2:52

the art school in Pasadena and

2:54

went as an illustration major, which is

2:56

where all the craft was. The fine art was doing

2:59

all the New York stuff and illustration

3:01

was the place to learn how to draw and how to paint

3:03

and all that good stuff. So I went through that. I

3:05

illustrated for a number of years and...

3:08

Was that college? Yeah, Art

3:10

Center was a college. Right. Were

3:12

you drawing before that? No. Well,

3:15

I always drew but I draw comic. You

3:17

can see it in my paintings now. I drew a comic book

3:19

here as a kid but I didn't have any

3:21

training. I was up in Alaska. So you started as a

3:23

college? My one and only before Art Center,

3:25

my one and only art class was leatherworks

3:28

and I made a... Or I guess it was a copper.

3:30

I made a little copper bulldog belt buckle. That

3:33

was my whole education in

3:35

art up until Art Center. Wow. Okay.

3:39

So that was... It wasn't my new head.

3:41

People often think that you have to start as like a little

3:43

kid. No, I always drew. It was

3:45

the one thing I could do better than my two big brothers.

3:48

Okay. So you got my identity

3:50

out of drawing. I drew all the time but it was just out

3:52

of my head. Very hot being comic book characters.

3:56

I used to send my drawings into Marvel

3:58

and I was a Marvel guy or a Marvel... kid

4:00

and they'd send these nice letters back saying work

4:02

on your anatomy or whatever it was

4:04

but you know, no training and then what

4:07

I discovered Art Center so I went there and

4:09

then illustrated for a few years

4:11

and just it was a burnout profession.

4:14

I got known as being pretty quick so I

4:16

get these overnight or over

4:18

the weekend deadlines I'd stay up for two or

4:20

three days to crank out something that wasn't very good

4:22

and it just took

4:24

the fun out of it. So I went back, I'd always

4:27

taught a little bit. I went back and started teaching

4:29

at Art Center and then that way not only

4:31

were they paying me to practice, I

4:33

could sit in on all my favorite teachers,

4:36

a lot of them were the teachers I'd had in school.

4:38

I'd sit in their classes. Dan McCaw

4:40

was a huge favorite of mine. Richard Bunkle

4:43

is no longer with us. Dave McCarsky

4:45

was a big influence of Ernie Wilson, Harry

4:48

Carmian, these some of

4:50

them were still there, some not but anyway, that

4:52

way they were basically paying me to get a master's

4:55

program is the way I looked at it. I went

4:57

in, they told me to teach a

4:59

class and I would teach it the way I wanted

5:02

to learn. If I wanted to learn about color, I'd try

5:04

and get a head painting class maybe and teach me

5:06

on color theory and head painting. If I wanted to work

5:08

on hands, I'd give them extra work

5:11

and class on hands and then I basically had

5:13

a research team work on all

5:15

the problems I was trying to learn. To

5:17

me, it was nirvana. Stan L G I

5:24

was a year out of college doing

5:26

high school classes on Saturday. They had a

5:29

Saturday program at that point on it, so they still do.

5:32

And then I became on the I was one

5:34

of the substitute teachers when somebody got sick and

5:37

then Berne Hogarth, the old Tarzan comic

5:39

strip fame, he became a mentor

5:41

of mine for a while and he had a heart attack and

5:44

I took over his class. Then

5:46

Dan McCaw, another mentor of mine who's still out

5:48

there painting masterpieces, he retired

5:51

and recommended me for his head painting. So I had

5:53

a good solid figure drawing class, good

5:55

solid head painting class and

5:57

that's okay. We're gonna pause the history first.

6:00

like because I want to ask, right out of college, he started

6:02

teaching at the college and he took over

6:04

all these giant like teachers.

6:06

How are you doing it so good? Marshall L. And so, two or three, I

6:08

wasn't very good. They just needed more somebody.

6:11

It was two or three years later, you know,

6:13

so by the time I started taking those classes and

6:15

I was a B-Team teacher, how

6:18

I got as good as I could get in that

6:20

time is when I went to college,

6:23

I was really a C-plus student. I was

6:25

an average student. I never got one

6:27

piece in the student gallery. I

6:29

never got a scholarship and I would

6:32

have loved to get in a piece in the student gallery but I didn't

6:34

want a scholarship because I saw what

6:36

would happen is the students who got the scholarships,

6:39

they had to go every single semester so they

6:41

couldn't take a break and they would

6:43

then kind of try and game the system. They

6:45

know that that guy over there really

6:47

likes this kind of work and they give him that kind

6:50

of work. So, you figure out how to get a good grade because if

6:52

you're not getting B's and A's, you're

6:55

not going to keep that scholarship and what I wanted

6:57

to do is have the flexibility of

6:59

failing, being able to fail and also

7:02

targeting. So if I was getting an abstract

7:05

expressionist class or

7:08

contour drawing class, it wasn't

7:10

what I thought I wanted to be at that time. I

7:12

would blow it off basically and as long as I got

7:14

a C, I was good with that and

7:17

then I would bust my butt in the figure

7:19

drawing and in the painting and stuff and

7:21

actually I didn't even really paint. There wasn't much

7:23

in terms of painting as we think of those just

7:26

nice juicy alla prima paints. It

7:28

was more either fine art painting just

7:30

kind of playing with paint or rendering.

7:33

So, I worked very hard on the rendering skills, learning

7:35

to make something as real as it can be, reflections

7:38

and transparencies and surfaces and stuff.

7:40

Stan L With

7:42

a pencil. Or whatever, gouache pencil, that

7:44

kind of stuff. Grillic oil eventually. They

7:47

were called rendering classes. So, you do it as

7:49

tight as you could basically. Stan L Okay.

7:52

As realistic as possible. So, when did you introduce paint

7:55

and color? Much later, when I started to teach, I

7:57

started teaching drawing because I still

7:59

see myself was this. I'm a draftsman

8:02

that learned how to paint. I was more naturally

8:04

good at drawing. Painting was actually quite

8:06

hard for me. Rendering is a little different.

8:08

It's just if you're willing to put in 100 hours, you're

8:10

gonna make that apple look like an apple. So,

8:13

that was mileage in. But painting,

8:16

getting color, getting fresh strokes,

8:18

making that form turn while still

8:20

showing the process, not hiding that process

8:23

through blending techniques, that

8:25

was harder to make it look like a sargent

8:28

or a fetching or whatever. That

8:30

came much later and that takes good

8:33

color knowledge and I didn't really have that.

8:35

And so, I could render well, I could

8:38

draw well, I couldn't paint

8:40

well. So, what I did is when I started teaching

8:42

the drawing class, I sat in with Dan McCollum, ain't

8:44

he? And he'd give these great demos

8:47

and he'd talk and tell you hilarious jokes all the way

8:50

through. But then we'd take a break somewhere around lunch

8:52

and we'd go into the slide room. And

8:54

back then it was still slide. And he'd

8:57

click through and he'd show us Dean Cornwell's

8:59

and Sargent's and Chase's and

9:02

Soria was big with him. And he'd

9:04

talk about the color theory. Look at the

9:06

warm and the cool, the rich and the gray and the

9:08

light. Is that a driving instruction? Yeah. Well, for

9:10

this whole class, but I'd be sitting

9:12

in. I'd have done my Tuesdays

9:15

and Thursdays, I'd do my drawing

9:17

class and maybe on Wednesday he'd have a head

9:19

painting class. So, I'd go in and

9:21

usually have lunch with him and he'd just let me hang

9:23

out. And every teacher I asked, let me do that. And

9:26

I would go in on, you know, whatever

9:28

number of days. Sometimes I'd be working on my own stuff,

9:31

sometimes I wouldn't. But when I could, which is

9:33

quite often, I would go in and sit in and he'd

9:35

take his old class into the slide screening

9:38

room and we'd just go through slides. He'd

9:40

talk it through and then I'd watch him. I'd be

9:42

painting with the class too. But

9:45

I'd watch and listen to him and he'd sit

9:47

down and say, okay, now this is blues too rich.

9:49

You got to shift it this way. You got to do that

9:51

to make it harmonize. And I slowly

9:54

painstakingly figured out color. It

9:57

took a while. It took a few years. And

9:59

where I'd really took off for me

10:01

was when I started teaching head painting

10:04

because I was teaching color theory as well as drawing

10:06

principles basically and I finally figured

10:08

it out a couple years into teaching it but I was not.

10:10

How did you figure it out? Did you read books or because

10:13

I did all that but I also had a research

10:16

team. What does that mean? I had 10 or 15

10:19

students in there. Okay

10:21

guys, we're gonna work on warm cool,

10:24

how to get the warm lights and the cool shadows

10:26

to harmonize. Okay. So, I

10:28

do a pretty terrible demo because

10:30

you're the teacher they assume it's

10:32

good. So, you get that kind of, they cut you a break,

10:35

you know, because you got that authority. The therapist

10:37

says something must be too, is that kind of thing. So,

10:40

I do a fairly horrible demo and

10:43

then I go around and help these first or third

10:45

semester students muddle through and

10:47

every once in a while somebody by oftentimes

10:50

accident will get this gorgeous

10:52

warm cool. I'd go, so that's

10:54

how you mix that and then make a little no

10:56

and I'd steal from them. Okay and they

10:58

weren't actually going out researching things. No, to

11:01

be clear. Yeah, I thought

11:03

you like. I could have thought of that though. That would be

11:05

great though. You assign a research project and they have

11:07

to write an essay about color. Well, they do that, you know,

11:11

with their exercises, you know, when I give them assignments

11:13

and they'd go back home and they'd work on

11:16

whatever, right? Let's make sure the foreground

11:18

is a different value range of the background so it separates

11:21

and you're constantly banging into

11:23

your students. So, you knock it into your head,

11:25

these fundamental principles. What are the fundamental

11:28

ideas, not the flash, if you have a hundred

11:30

hours to make that apple look right, you're

11:33

going to stumble into it eventually. It's just a

11:35

matter of patience. But in a few

11:37

minutes when you have to edit out your time

11:40

or the number of strokes or

11:42

the colors, when you have to reduce it down to some

11:44

essential limited structure

11:47

or palette, how do you get that truth to

11:49

come through? There's certain fundamental things. So, that's

11:51

what started to click with me. You know, if

11:54

you give me enough time, I could

11:56

do a piece that a studio would buy

11:58

for a movie poster or a movie comp. or something.

12:00

I could do pretty well given time. But

12:03

if I wanted to stylize and make it my

12:05

own, not just knock it out or belabor

12:08

it as a generic rendering which

12:10

is more or less what my illustration style was, it's

12:12

pretty generic looking, it was not distinctive.

12:15

How do I make it my voice? How

12:17

do I take those principles that I love

12:20

in Sargent and not look like a secondhand

12:22

Sargent? So, it's understanding

12:24

the structures he's working with, the simple

12:27

structures, the color theory. When

12:29

Sargent makes a stroke, most

12:32

of those strokes are going down the long axis of

12:34

the form. Well, why is that? Well, if we get

12:36

a long axis line, say

12:38

it's a highlight mark here, it's going to show

12:40

the corner where the top of the wrist and forearm

12:42

meets the side, where the front of the nose

12:45

meets the side of the nose. That corner

12:47

then catches that highlight or that close shadow

12:49

and so that's structural. But then I also

12:52

started to realize this gestural. Gestural

12:54

is how we get from this to that. How

12:57

do we move from here to there beautifully,

12:59

correctly, truthfully or dialystically

13:02

in your own style, your own voice? Well, that's

13:05

also when I do this, I can take you from the

13:07

brow ridge all the way to the tip of the nose. I

13:10

can take you from the elbow all the way maybe

13:12

to the middle joint index figure, say

13:14

with one line, it can be connective line.

13:17

Well, we could do that with color then. Why don't we take

13:19

that orange and we'll have it slowly

13:22

move into the blues and

13:24

then that gradation from orange to blue

13:26

then moves the eye from here

13:28

to there. So, how do we

13:30

move over that form and feel that solid

13:32

structure, that box logic? How

13:34

do we move between the forms and feel that

13:37

fluid graceful connectivity which

13:39

is really what artists are paid to do. We're

13:42

paid to show the rest of the world

13:44

how the world works on some level.

13:47

The world can be this beautiful harmonious

13:49

place like a sunset or

13:51

it can be this rough textured

13:54

holocaust like a Jerome Whitkin painting. It's

13:57

our job to be biased, to have

13:59

a point. of view and see things

14:01

through a lens and the only way you can do that

14:04

is reduce it, distill it down to its essence

14:07

and then build it back up with a

14:10

little bit of tweaking with prejudices

14:12

rather than making everything its

14:14

own color, I'm going to make everything bluish.

14:16

It's going to cue over blue and so I've cheated

14:18

the truth and pushed it toward the direction

14:21

for some purpose. Okay. So,

14:23

the way you show forms

14:26

in life, that's your style? Yeah,

14:28

the way you show anything, it can be the structure

14:30

of it, the form, how does that chiaroscuro,

14:33

how does that movement come out of the

14:35

canvas and we feel that, you know, the nose

14:37

coming out and the background going back, all

14:40

that kind of stuff but it could also be the design,

14:42

you know, how do we flow or how do we bounce

14:45

or how do we break from this to that? How

14:47

do things fade together? Maybe we'll use a lot

14:49

of soft and lost edges or how do they separate?

14:51

We'll use hard edges. It's every

14:53

visual component which is

14:55

shape, color, line,

14:58

angle, texture,

15:01

depth, flatness, realism,

15:03

abstraction, organic,

15:05

architectural. There's a million of all those visual

15:07

components are going to be

15:09

mini and few, big and small. Those

15:12

are all tools of the trade that you

15:14

can use to make a point. Okay.

15:17

Yeah, we'll definitely come back to style. Right

15:19

now, let's see, we'll go back to history,

15:22

kind of pause that college. Okay.

15:25

So, I illustrated for a number of years and

15:27

then I do, it was just a burnout,

15:29

you know, you're cranking these things out.

15:31

Where can we see these? You can't. No,

15:34

you probably can't. You can probably find a few

15:36

of them but I did blood brain, beta

15:39

and then VHS did just come out. So, it was

15:41

a big market for young artists to crank out these,

15:43

you know, these big illustrations, maybe a little

15:45

package from the video cassette basically.

15:48

And what they did is they went back and they grabbed

15:50

all the great but especially all the lousy

15:53

movies, all the TV shows. They repackaged

15:55

and put them out so you could watch them at home. So, all

15:58

that needed cover design. these

16:00

horror covers. I did Chainsaw

16:02

Massacre Part 2. I did

16:04

The Barbarian Brothers that were poor man's

16:07

aren't little shorts and they were twins. I was

16:09

like, oh, you get two for the price of one. I was like,

16:11

okay. Just bad stuff. It was

16:13

media because then I did a lot of comps. You

16:16

know, I did comps for the fantasy movies

16:18

that were coming out and that kind of stuff. I think it was figurative.

16:21

And why was it bad? The idea of the art was bad. The

16:25

art. Okay. So, what was lacking at that

16:27

point in your... Both the concept

16:29

and the artist. I was a hack basically. I was

16:32

cranking out stuff. I had a little bit of talent.

16:34

I put together a portfolio. I could draw the figure

16:36

well so I could do these bigger than life kind of characters

16:39

and I was just knocking them out for the deadlines.

16:42

And I was doing what they needed to have done. They'd

16:44

bring it in and they'd want changes

16:46

to it and they'd say, okay, turn it this way and

16:48

do this and put this here and they'd

16:52

make me put tanks when there was no tank in the

16:54

movie into it. And you know, all this kind of nonsense.

16:57

And you just knock it out and it was no fun

16:59

really. It was making pretty good money for a

17:01

while. But I was turning

17:03

out really bad art. When you're illustrating,

17:06

at least on the level I was illustrating, which

17:08

is middle class level, it was not the

17:10

heights of illustration like Golden

17:13

Age or Silver Age illustration by any means. I

17:15

was doing someone else's idea for

17:18

a mediocre product under

17:21

usually very tight deadlines. And

17:24

for an okay amount of money. But

17:27

all those things have an effect. If you're

17:29

gonna pay me more, I'll work harder. If you

17:31

give me more time, I'll work longer. You know,

17:34

if you quit changing it, it'll

17:36

be more cohesive. Or if

17:39

I'm not lazy, I'll put more time

17:41

into the composition. And I

17:43

was just putting it out there. Think

17:45

of playing golf. If you've got 20

17:48

minutes to go practice every single day,

17:51

would it be better to take those 20 minutes and

17:53

swing that club perfectly, say 15

17:56

times and really get that muscle

17:59

memory in there? there or would it be better

18:01

to get more mileage and do a hundred strokes

18:03

if it's going to do this with the club? You know,

18:05

what's going to make you a better golfer? Yeah,

18:08

so what you do, how you

18:10

practice is what you are. So, if

18:12

you're practicing doing crappy

18:14

drawings, you're going to be a lousy artist

18:16

eventually. If you're going to be a hack

18:19

novelist for the pulp slasher

18:21

genre and then in your spare time,

18:23

you're going to do the great American novel, you're

18:26

never going to do the great American novel because you've taught

18:28

yourself how to be a slasher

18:30

novelist. If you're going to be a linebacker

18:33

for the NFL, you can't someday switch and

18:35

become a ballet dancer. The muscles

18:37

have been trained in a completely different

18:39

direction and that's going to inform

18:42

the rest of your life. Okay. So,

18:44

you can't say at some point I'm going to do good

18:46

stuff, you're going to have trouble with

18:48

that. Right. Everybody

18:51

does that sometimes, everybody puts out something that's a stinker

18:53

just the way life is. But if you're not

18:55

generally trying your best and focusing

18:58

to get better, there's no stasis

19:00

in art or really in life. If

19:02

you're not going to try and get better, you're going to get

19:05

worse even if it's because you just

19:07

repeat your original inspirations. At 18,

19:10

I came up with this really beautiful

19:12

color scheme or composition. But

19:14

at 45, you're going to be a bad hack

19:17

copyist. People worry about someone

19:20

stealing their ideas but we steal our own ideas

19:22

and we do them more poorly later on

19:24

in life. So, we have to keep reinventing

19:27

ourselves, keep trying to push,

19:30

make it better, make that line better,

19:32

make that shape simpler. You

19:35

look at most of the great artists, even back

19:37

into the Renaissance, look like a Titian and

19:39

you'll see their styles evolve. Michelangelo

19:42

styles evolve because they

19:44

knew if you don't start pushing in

19:46

a new direction, you're going to just be hacking out

19:49

the same old stuff. Yeah. I

19:51

realized that at the time. Yeah, that's

19:53

why I decided to get out of it. So, what I did is I

19:55

started to teach more and more even

19:57

though it cost me money. I made more money illustrated.

20:00

But also, sometimes you'll have two or three

20:02

month drought as a freelance art. So it

20:04

was nice to have some steady income but it wasn't much

20:07

income. I was 30 bucks an hour

20:09

I made I think at the height of teaching

20:11

at Dard Center in the 80s. So

20:14

I went back and started teaching full time and

20:16

that took me a couple of years to get into

20:18

that. I always taught a little bit because I love teaching

20:20

and like I said, it's a way to practice

20:23

and for me, the classes doing a workshop

20:25

like I'm doing this week or doing

20:28

those semester classes and I used to do that's my

20:30

sketchbook or one of them anyway.

20:33

So I'm sitting down with that young student

20:35

showing her how to draw a head and redrawing

20:38

the cheekbones seeing how she drew a better nose

20:40

than I did and wondering why. All

20:42

that stuff is great.

20:45

So it helps but it's not going to mitigate

20:47

the fact that then you go home and stay up all night

20:50

and crank up blood brain too or

20:52

whatever it is, right? Not going to balance

20:55

the scorecard on that. But I

20:57

started teaching because I figured okay,

20:59

I can render pretty well, I can do other

21:01

people's ideas, I can draw well,

21:04

I can't paint. And then think about

21:07

when you paint, I'm separating rendering

21:09

when you tighten things down and you lose

21:12

the strokes, lose the process into that film

21:14

of realism. How do you make something

21:17

unfinished? Because that's what a stroke is if you

21:19

lay a stroke down and don't

21:22

lose it into the surrounding color

21:24

field, it's unfinished. How do you make

21:26

something unfinished finished? That's

21:29

a tough problem. So if you're going to be painterly or

21:32

stylistic in any way, how

21:34

are you going to make it feel like it's a complete idea?

21:37

That's a tricky deal. Yeah. Where's

21:39

the consistency in that if you're going to use

21:41

broken line, broken

21:43

soft edges, you know, limited

21:46

color, simplified form.

21:48

Why does it not look unfinished?

21:51

How can a sketch be worthy of

21:53

being framed? In other words, worthy

21:55

of going in the gallery. And

21:58

the trick to that is if it feels like

22:00

it's saying what it needs to say. In other

22:02

words, every stroke for the most part that you

22:04

put down or every mark in that artwork,

22:07

if it's speaking the truth about

22:09

what you're trying to say, this is a cheekbone

22:11

that turns, that flows down

22:13

into this structure, that comes forward

22:16

and steps back. If those truths

22:18

ring out despite the technique,

22:21

it'll feel finished. But if it's

22:23

a placeholder, if you do a

22:25

figure drawing and you just do a ball for

22:27

the head, that could be anybody's head

22:29

in almost any position. You got

22:32

some sense of where that position is probably.

22:34

You haven't nailed it down in space, in

22:36

position. It doesn't have the right character and it

22:38

doesn't have a unique character to the

22:41

model there. But ideally, if

22:43

you've got and Charles Hawthorne said a

22:46

little bit of hyperbole but makes for a good teaching

22:48

moment, every mark you make,

22:50

I know how you're feeling. If you were really

22:52

wanting to get out of that classroom and go

22:55

have lunch, that's going to come

22:57

through on some level that mark. It's going to be a

22:59

lazy impatient mark that's not speaking,

23:02

not doing the work it needs to do. But

23:04

if that tracks like an ant up

23:07

over, if you could actually feel when

23:09

you put that stroke on that cheekbone, the mound

23:12

is cheekbone. N.C. Wyeth said,

23:14

and this I think is true, he

23:16

said if I was doing a painting of a guy

23:19

reaping the fields with his size, he'd

23:22

make those up for the most part later in his career. He

23:25

said by the end of the day, man, my neck

23:27

and back was sore because

23:29

I was feeling that same tension. It's like method

23:31

acting. M.D. Yeah. N.C. The method actor actually

23:33

feels those emotions and sometimes suffers for

23:35

it after the film's over. And he

23:38

suffered for it because he dialed

23:40

into that tension. So finding

23:42

that is incredibly complex

23:45

and the artist generally, not

23:47

always but generally, most of the great art movements

23:49

and done this is going to distill down. It's

23:51

going to take a piece of the truth. It might just

23:53

be by framing it. I'm not going to put

23:56

all the rest of the room. We're just framed here but there's

23:58

a whole wide world we don't get to see in this. frame.

24:00

But also, what am I going to do

24:03

about that particular pedal? Am I going to

24:05

do every possible thing? Am I going to get out the

24:07

magnifying glass and do a miniature rendering of

24:09

it or am I going to just make it one stroke

24:12

or leave that one out completely?

24:15

You know, and so we're always editing down,

24:17

right? So the trick, one of the

24:20

tricks is when we edit, let's

24:22

do it out of a strength, out of a choice. Let's

24:24

say, shoot, if I had more time, I'd put more pedals

24:27

in there. If I had more times, each pedal

24:29

would be more rendered pedal. But

24:31

let's do something that speaks to

24:34

some poetic truth, some deeper truth

24:36

about it. Maybe it's just a zigzag

24:39

of yellow or a splatter

24:41

with a brush or something like that or it's taken

24:44

out completely or it's made bigger, it's moved

24:46

over, it's set back three feet. You

24:48

know, what are we going to do to change it or

24:50

edit it in such a way that

24:53

it supports our system of belief,

24:55

our agenda? You know, we're not journalists,

24:58

we're editorials and what are we really

25:00

trying to say about that? And the clearer you can be

25:02

on that in terms of the craft and am

25:04

I painting a front plane now? Well,

25:07

that front plane should have something to do with this front

25:09

plane and that front plane there. All those

25:11

front planes in flash are going to have some

25:13

relationship of color and value and such.

25:16

And because they're all on an organic figure,

25:18

they're going to have some relationship in terms of shape

25:21

too because they're all going to be somewhat

25:23

organic figurative shapes and

25:25

that'll be very different than something

25:28

that's clean lines and architectural.

25:30

So, are you saying those decisions

25:33

should be based on what your message

25:35

is instead of just the level of detail? Ideally.

25:38

Now, that might be very carefully thought out.

25:40

That tends to be the kind of guy I am

25:42

but most artists in history don't think it

25:45

out but they feel it. You know,

25:47

every time you work, your instincts

25:49

are telling you there's something wrong, it doesn't sit back

25:52

or it's wrong scale or whatever it is. You're making

25:54

those critical choices. Oftentimes

25:57

and for most artists, even advanced artists, most

26:00

of the time without the critical thinking.

26:03

But what I argue and what

26:05

I teach is that if you don't spend at least

26:07

some time in the beginning critically

26:09

thinking, then all you're doing

26:11

is you're a slave to the system. You

26:14

happen to get a teacher that you kind of liked

26:17

and you're a secondhand version of them. And

26:20

oftentimes, they can't quite tell you why it

26:22

works. They just know that the guy that they got it

26:24

from or the girl they got it from showed

26:27

them that it did work and it looked good and it felt good.

26:29

But why does it work? We can't figure

26:31

those things out. So, I'm always a Hawaii

26:33

guy. I want to know why something

26:36

works and then I can play games

26:39

with it and then say, well,

26:41

maybe I'll break that. I'll flatten

26:43

that space. Tangents

26:45

are bad. Maybe I'll use tangents for a specific

26:48

reason and you can play with those ideas.

26:50

So, you're saying the people that feel

26:53

it instead of thinking about it, they're

26:56

just instinctively copying somebody

26:58

else or... Oftentimes, yeah.

27:01

And there's good copy and I'll explain in a second,

27:03

there's bad copy because we all copy and

27:05

we all have to copy. And if you go to the most good

27:08

museums, you'll see great artists

27:10

have done copies of other great

27:12

artists. That's how you learn. But if

27:15

you're just a slave to that, if you've got

27:17

a atelier or a school or whatever,

27:19

they have a house style. Right. And

27:22

now, how many students going through that are going to be

27:24

able to transcend that style and make their own

27:26

style? They're going to be influenced

27:28

and probably heavily influenced by

27:31

that style and they'll probably never get past it because

27:33

they don't know what's

27:35

in that style. And oftentimes, a teacher isn't able

27:37

to tell them what is in that style that really makes

27:39

it work. They have a process

27:41

that they're teaching rather than a philosophy.

27:44

And for me, we're visual philosophers

27:46

and we can get into deep meaning of life

27:49

and man's inhumanity, you man kind of philosophy

27:52

or just the philosophy of

27:54

how form reacts

27:56

to our mind. How does your audience see

27:58

things? does their psychology

28:01

work? We're all related

28:03

as humans, we think in very much the same way.

28:06

How can we use that? Well, if I make

28:08

things dark, then that gets a little creepier.

28:11

If it's in a film, I have on and off lights

28:13

or cracking thunder and loud noise and

28:15

silence, that's scarier. You can

28:18

use those to story tell but you can also use them

28:20

on a deeper level to get to iconic

28:22

ideas, metaphorical ideas, deep

28:25

ideas. Rembrandt used gold

28:27

and light off camera from above.

28:29

That was religious light there. That

28:32

was God's enlightenment, was enlightening

28:34

the Christians,

28:36

the Calvinists that he was in his primary

28:39

painting. You're going to rot

28:41

in hell or you can be enlightened

28:43

by this glorious life. And so he painted pretty

28:45

ugly people with glorious

28:48

light on them because it wasn't the flesh

28:50

that was the truth for him, it was God's

28:53

loving light from above or how he was going

28:55

to frame it. So that's a powerful

28:58

metaphor. So, you're

29:00

saying those students are able to get past

29:02

the house style of the Atelier? Yeah,

29:05

yeah and how could they unless they're just

29:07

diligent and they're treasure hunters. And

29:09

that's what you have to kind of be that

29:11

is there's not going to be any place where

29:14

you can get everything. You're going to get pieces

29:16

and so you'll go to that school or that artist

29:19

or that book or that image bank

29:21

and then you go, oh, look at that guy. I love

29:23

the way that guy uses line. I

29:25

love the soft stomato edges

29:28

and this guy Rodin was an

29:30

impressionist. He lay

29:32

in the impression of a sock and they take a blowtorch

29:35

basically and melt it down. Maybe

29:37

how can I get that into paint and you treasure

29:39

hunt and you steal. Okay, that kind of

29:42

copying is great. Copying is great if

29:44

you're trying to learn that idea.

29:46

How do I get formal? How do I get

29:48

three-dimensional concepts on

29:51

a two-dimensional flat surface? How do I do that?

29:53

You need to copy, you need to steal

29:55

from people because those are nobody's ideas

29:57

they're everybody's ideas and you copy.

30:00

copy those and you learn from that and they'll have you put

30:02

up a cast or the ball

30:04

cone and cylinder and you'll copy those things. You'll

30:06

copy the lighting and all that kind of stuff. That's

30:09

all good stuff. But once you

30:11

get past that craft 101 stage

30:14

where things really take off is when you copy

30:16

not from one source or two sources

30:19

but four or five sources combined.

30:21

I'm going to take da Vinci's fumato

30:24

idea and Caravaggio's

30:27

value range and Christianity's

30:30

metaphor of light as salvation

30:33

and I'm going to take everyday people. I'm going to take gothic

30:36

not classical ideas. Da Vinci,

30:38

the Renaissance, Michelangelo, they use

30:40

the Greco-Roman aesthetic. They

30:43

use the Occolan and the Belvedere Torus,

30:45

all these glorious Greek god

30:47

sculptures. These man is God,

30:49

woman is goddess kind of thing and made

30:51

this ideal of beauty. Well,

30:54

Rembrandt was everybody who could as draftsmen

30:56

as those guys were. He's one of the great draftsmen in history

30:59

but he is the gothic tradition. The

31:01

time before the Renaissance where it was

31:04

again, flesh has corrupt. Flesh

31:06

is a bad thing. Sex is bad.

31:09

Nudity is bad. You cover that stuff up.

31:11

You put a grape leaf in front of the genitals,

31:13

that kind of stuff. You hide that kind

31:16

of stuff and he used that. It was

31:18

non-glorified. It was a reverse of that. You

31:20

had kind of buggy eyed characters. Everything

31:22

was kind of awkwardly round. You didn't

31:24

have the sensual hips. You had the big

31:27

full belly and hips which

31:29

was the birthing. If you're going to

31:32

deal with sexuality, it's to procreate,

31:34

it's to put more babies on

31:36

the planet, that kind of thing and he used that

31:39

and so he took from four or five sources

31:41

and did a mashup. Is it possible to

31:44

create a truly unique style or does

31:46

everybody really just combine? Yeah,

31:49

it is. So, you and I could create a truly

31:51

unique style right now and it would

31:53

be easy and all we

31:56

do is say I use this all the time so

31:58

it's not unique. I came up with this because it's not unique. ago and

32:00

if you guys want to steal it, you can't. Let's be

32:02

the first artist team that makes

32:05

a Jello skyscraper. Stan

32:07

L Green

32:29

fire. Those are big ideas but

32:32

most of us mere mortals aren't going to be able to do

32:34

that. But you might be able to add one

32:36

thing like Michelangelo, he

32:38

took Greek sculpture which is contrapposto.

32:41

If I shift my weight from both

32:43

feet to one foot, I get

32:46

what Rodin called the classic curve. That

32:48

informed Greek art and then

32:50

Roman art after it and everybody

32:53

up till Michelangelo. Then Michelangelo did the

32:55

one little thing and it was completely original

32:58

and he probably dropped his pencil and he went, oh, wait

33:01

a second. What if I take that classic

33:03

curve and now make it truly three-dimensional

33:06

and move that figure in and out of

33:08

the picture plane? Because this is three-dimensional

33:10

from every direction but it's still flat in

33:12

the picture plane. Who was the first guy

33:14

who separated the arms and the little figurines,

33:17

primitive figurines? And who is the guy who

33:19

shifted the weight from one foot to the other?

33:22

You know, just simple ideas but those are

33:25

revolutionary but even those don't happen very

33:27

often. Who is the guy who thought of

33:30

taking a photograph and

33:32

then putting it right next to another photograph, another

33:35

photograph, another photograph, we got film. Brilliant.

33:38

Stan L Rodin

33:56

or Michelangelo or Picasso, won't

33:58

matter. You know, you can do a rock your more sculpture,

34:00

it won't matter, that idea will hold. That's

34:03

a fundamental truth. It's a fundamental

34:06

observation of how the world works

34:09

or maybe how the world should work, say

34:11

in horror or fantasy or science

34:14

fiction, that kind of stuff where you pause it what

34:16

could be. But that's how

34:18

the world works and now you can

34:20

costume that in any way you want. Stan

34:22

L Come

34:30

off the page and then that could

34:32

be done like a sergeant or it could be done

34:34

like a corbet or it could be

34:36

done like a shigal, you know,

34:38

and it can be closed any which way. Now,

34:41

the easier way to work if you can't come up

34:43

with that revolutionary way to change the

34:45

world is you just do the mashup. Hollywood does

34:47

it all the time. Big business does

34:49

it all the time, little entrepreneurs. What

34:51

if I put an

34:52

art course

34:54

on YouTube? You might think of that.

34:56

Yeah, you might think of

34:59

that. Yeah, maybe I'll put classes on YouTube

35:02

so the people who live in Bangladesh

35:06

can access it. Right. We live

35:08

in LA or I used to and even

35:10

in LA, the art center of the world really,

35:13

there's still a lot of classes

35:15

you wish were offered. There

35:17

was a lot of styles, a lot of

35:20

teachers you wish were teaching. You

35:22

can't get everything here. How are you going to get

35:24

it in Oklahoma City? How

35:26

are you going to get it in Tehran? Now,

35:29

with the internet, you can do that. If you went to my

35:31

workshop, you'd be paying for whatever it

35:33

is, 400 bucks for that.

35:35

Now, a lot of people in this world don't have 400 bucks

35:39

and a lot more don't think it's worth 400 bucks

35:42

but it might be worth whatever you're charging

35:44

online or if I can just

35:46

see a little five-minute snippet of that

35:48

for free, that might be enough

35:51

to wet my palette and might

35:53

be enough that I can get the rest of

35:55

myself. So, that's a revolution

35:57

there. So, anytime you can mask things, Hollywood

36:00

does it in their high concept. So,

36:03

what if we have a kid who goes

36:05

to boarding school, British boarding school, there's

36:08

a long line of literature in Britain

36:11

of kids going to boarding school and having whatever

36:13

dramatic story they have in the boarding school novels.

36:16

But what if we sent a kid not to boarding

36:18

school but to magic school? The

36:20

boarding school is a magic school. Those are

36:23

two boarding school magic, been

36:25

around forever, common ideas. Nobody

36:28

put them together. And even if seven

36:30

or eight or twenty did put them together, no one

36:32

would have put it together the way she did. What

36:35

if we have the hero of the story

36:37

or one of the key heroes of the story hate

36:39

the guy he's trying to save? That's the Snape

36:42

character. So, that's how you can create a character

36:44

in the story. That's how you can create an art style.

36:47

What are we... I'm confused though. Like, are you talking

36:49

about styles or ideas for

36:51

the message? Having a hard time...

36:54

Everything, okay. You can look at art movements,

36:56

you can look at styles. I don't separate

36:59

the message from it because whatever you

37:01

do, if we go outside after

37:03

the interview and look up in the sky and see a cloud,

37:06

your instinct will be to try and find

37:08

a picture in that. Oh, look, it looks kind of like

37:11

a duck. You'll impose meaning

37:13

on it. Or if you go out as a little kid at

37:15

night because your dad made you empty the garbage

37:17

and you go out and the wind's going, you hear

37:20

creaking trees. Who said that?

37:22

Somebody's talking here, somebody's growling at me. Or

37:25

why is the sky angry? There's this flash

37:27

of light and this cracking sound. We

37:29

are wired to make

37:31

things make sense. For example,

37:33

if I say, oh, look at that

37:36

and they're going to see that my finger points more

37:38

or less at you, you're that. If I

37:41

go over here, they'll try and find... I

37:44

go, look at that picture, they'll

37:46

go, oh, you're talking about me. We connect.

37:48

It's called closure in psychology where we

37:50

connect the dots. If I do a drawing,

37:52

I put a dot here and a dot

37:55

here and a dot here. Now, what have

37:57

I drawn? A triangle. Yeah, but

37:59

I just did the three. dots, you guys drew

38:01

the triangle. That's closure.

38:03

You connect the dots, literally. Right. Whatever

38:06

you do in art or whatever,

38:08

you know, if I go, yeah, sure,

38:10

you're gonna say now, why is he mad

38:12

at me? Or why is he, does he want

38:14

to leave? Kind of do. I'm

38:17

just, I'm just, you know, you'll start

38:19

attaching meaning to it and maybe I had a

38:22

kink in my neck and that's why I did that. But

38:24

you'll go, he's mad at me, what did I say? We

38:27

are wired to make sense of things and

38:30

so whatever you do as artists, that's why I say visual

38:32

philosopher, whatever you do as

38:34

an artist, it means something. Every mark

38:36

you make, that's

38:39

why I did that because usually

38:42

what we do is we have a process and

38:44

if we have more time, we refine the process

38:47

and if we have more time, we refine it farther, the

38:50

result gets better and better and better,

38:52

give or take a mistake here or there. That's

38:54

not the way to do art, I don't think because

38:57

then you're locked into a process which is someone

38:59

else's process and originally it

39:01

was a great inspiration when Fred

39:03

Fixler or whoever

39:06

it was who came up with the style, Fred Fixler

39:08

was out of the early illustrators, they were

39:10

out of Sargent. Sargent took Carlos

39:13

Duran, his teacher and said, well,

39:15

he's got a great system but he's not talented

39:17

enough to know what he's got, he can't paint

39:20

his ideas but the

39:22

implication was I was talented enough and he was

39:24

right that he could paint his ideas

39:26

and he had that system and that all

39:29

of American illustration comes

39:31

or most of it comes out of that

39:34

foundation of Sargent which he was

39:36

taking Velasquez and Manet in

39:38

effect putting it together. Carlos

39:41

Duran brought it from a different direction but that's kind

39:43

of where it ended up. So, all

39:46

those things whether it's the

39:48

style, the subject matter, the

39:50

choice of medium, they all mean something

39:53

and if you don't think they do, you're making

39:55

a mistake. Now, you don't have to

39:57

make them mean something up here, okay, I use blue,

39:59

blue Blue means, see, let me remember

40:02

my religious mythology, that means

40:04

sky heaven mystery above.

40:07

It doesn't have to be that and it probably shouldn't

40:09

be that. They're going to attach meaning

40:11

to it. Just like when you sit, every gesture

40:13

means something. So, what should the artist focus

40:16

on? You're saying that they don't have to separate

40:18

each of those things and deliberately decide

40:20

on it? Yeah, well... So, what

40:22

do you focus on? You've got... You basically

40:24

have two questions to answer as a young artist or

40:27

anytime but I mean, the two things you want to answer

40:29

is what do I see? When I look at

40:31

that couch or look at that nose

40:33

and three-quarter position or whatever it

40:36

is, what do I really see? If

40:38

you can understand what you really see, you can

40:40

get it down on the page of the canvas. That's

40:42

the craft, learning the craft and so there's going

40:44

to be certain processes you do use because

40:47

they start to answer those questions and hopefully,

40:49

there'll be a why behind those on

40:51

some level rather than just do

40:53

it this way because my mentor

40:56

told me and I know it works. There's

40:58

an old story that Tows Wise tell.

41:01

I forget whose family it was. It was actually friends

41:03

of ours told us this story and they're watching

41:05

this woman make her roast for

41:08

the group that was going to eat dinner that night and

41:10

she cut off both ends of the roast and put it in the pan

41:12

and it came out of the oven and it was delicious

41:15

and so they go, that was good. Now,

41:18

why did you cut off the two ends? How did that

41:20

make it better? And she goes, I don't know, mom,

41:22

why don't we cut off the two ends? Mom

41:25

goes, I used to cut off the two ends because our pan was too small.

41:28

So, they just did it because

41:31

they saw someone do it but they don't know why it

41:33

helped or if it helped even and that's

41:35

usually the kind of education we get. We

41:38

get a process that works pretty well and

41:40

a process just says, if you follow this

41:42

step from one to ten or one to three thousand,

41:45

more often than not, you'll get a better result. Right

41:48

and the more incremental that process

41:51

is, the safer it is. But

41:53

also notice, if I tell you how to move just this

41:55

far in the process as opposed to this far,

41:58

you're going to get a better result. take you more

42:00

time but it'll look more like

42:02

me because it's my process

42:05

and I probably look like that guy back, that

42:07

generation all the way back to the original inspiration.

42:11

So what we want to really do is

42:13

we want to say what do I see? Now, what are the

42:15

fundamentals that are out there

42:17

of perspective, of structure, you

42:20

know, shape design, of lighting,

42:22

color theory, you know, all

42:25

that kind of stuff, organic ideas

42:28

as opposed to architectural ideas. You know,

42:30

what is it that makes it different? Stan L We challenge our

42:32

teachers, everything they teach us about how

42:35

we... Marshall L Well, you steal from

42:37

them but don't just steal, even

42:39

if you get a great teacher, don't

42:42

just steal from them. Stan L So you question

42:44

why you're stealing every little piece? Marshall

42:46

L Well, it's a good idea to question because then they'll

42:48

explain why that works if

42:50

they can and if they can't,

42:53

you'll find another teacher or you'll start looking at

42:55

old masters and you'll say, okay,

42:57

well, Paul Klytus did that

42:59

and Michelangelo did that and Bernini

43:02

did that and on and on and on, you go now,

43:04

why is that? Why is it that every horror

43:08

film, just when you

43:10

think it's safe, that's when the monster jumps out.

43:12

Now, why would that be? If

43:14

you see that enough and think about enough, you go, well, oh,

43:17

I get it. The motive is to scare

43:19

the audience as much as possible in that moment.

43:21

So, if they're already kind of scared, then

43:24

getting really scared isn't that big a jump but

43:26

if they get kind of scared and then they go

43:29

back and they get scared again

43:31

and go back and get scared again,

43:34

go back, but just a little scared, you go, okay,

43:36

it's gonna be a little scared again and it's a false alarm.

43:38

You open the door, nothing. Open the door, it's

43:41

a cat. Opens the door, it's the light bulb

43:43

swinging or something and he opens the door

43:46

and nothing's there at all and the monster is behind

43:48

him. You scream like crazy.

43:51

So, what you do is you play way down that

43:53

visual component or that component of

43:55

what you're trying to say and then you kick it way

43:57

up and you have that big leap. to

44:00

step down the step or jump off the cliff,

44:03

that kind of idea. And so, you want

44:05

to understand why does it work? Why if I

44:07

put a dark value here

44:09

and a light value here, it feels like

44:12

its form and you can start understanding

44:15

that there must be some formula

44:17

in life that speaks to that

44:20

and artists are afraid of formulas because they think, well, that's

44:23

Steve, you're talking about all this kind of life

44:26

philosophy and stuff. If you formulas, aren't

44:28

you killing all that? No, we use formulas

44:30

all the time, that's science. That's how we can get rockets

44:33

to the moon. That's how we could have electricity,

44:35

E equals mc squared, all that

44:37

kind of stuff. Life work with

44:39

a predictable consistent

44:41

regularity. The sun set

44:44

last night, it'll probably set tonight. You

44:46

can be pretty sure of that. So, if

44:48

I make this dark and this light and

44:51

this dark and this light and this dark and this light

44:53

and this dark and this light, if I make all those

44:55

side planes the same or similar value

44:58

and all these front planes are different and

45:00

let's say lighter value, I'm going

45:02

to get this box logic that

45:04

will work with consistency and

45:06

I can stair step and structure out even the most

45:08

complicated thing fairly easily

45:10

and then once I've got that box logic,

45:13

what if I use rather than a just

45:15

a swath of dark and a swath

45:17

of light, what if I put a gradation between

45:19

it? Well, now that will round the edge. So, gradations

45:22

around the edge. It doesn't matter what

45:24

technique or what medium you use,

45:27

that's going to be a fundamental truth that you can depend

45:29

on. Now, that's what

45:32

do I see? What I say about

45:34

it is, now what am I going to do with it? How am

45:36

I going to make it what I want it to be? How

45:38

am I going to bring back that great Baroque

45:41

period I want everybody to enjoy like I enjoy?

45:43

I'm going to paint like a Baroque artist or how am I

45:45

going to come up with a brand new style or

45:48

more likely and more productively

45:51

probably? What if I want to paint

45:53

like a Baroque artist but

45:55

I don't want to look like I'm a knockoff of Rubens?

45:58

How do I make it fresh and new? Okay.

46:01

You know, and how can I play that up in

46:03

a way that's interesting and John

46:05

Curran, a modern painter did

46:07

more of those more Botticello but he

46:10

did this same thing. He took high Renaissance really

46:12

and used it in kind of an illustration

46:14

and a lot of early illustrators in the

46:17

80s, not early, early now but

46:19

did the same thing. They used these kind of Renaissance

46:21

styles, Canoco craft and all these

46:24

folks but they did it in fantasy

46:26

or they did it in Time magazine cover

46:28

so it was modern stuff or they'd use it

46:30

as a horse, you know, they make a social

46:33

commentary with it and they costumed

46:35

it in a different way. You know, they used acrylic

46:37

paint, made slicker simpler forms,

46:40

they used kind of candy colors

46:42

rather than the old sepia earth

46:44

tone colors. Yeah, and so

46:46

you change one component and

46:49

it's brand new and that's how you can create

46:51

a story, that's how you can create a business, that's how

46:53

you can create a style. By mashing

46:55

up one or two or five things. For me, it was taking

46:58

I wanted to figure but I didn't

47:00

want to do naked people on couches or

47:03

at the beach, everybody does that in California,

47:05

everybody does that all over the world. So what

47:08

if I did nudes but had

47:10

them action figures so I brought in movement

47:13

and I used to box so why don't I do what

47:15

I know best or not best,

47:17

I'm not a very good boxer but I know a little

47:20

bit about. You look like you heard about that.

47:22

I put a little bike truck at this point.

47:25

But so I'm going to take the

47:27

boxer and also everybody

47:29

in California, I was just trying to be different

47:32

and to begin with, everybody in California was doing

47:34

beautiful girls on the beach with glorious

47:37

romantic sunset, the candy

47:40

color palette of the California impressionist

47:42

and all that kind of stuff, loose juicy brush strokes,

47:45

flowy hair and the wind and all

47:47

that kind of atmospheric stuff. And

47:50

I didn't want to even if you can

47:52

be better than all those guys, why do you want to

47:54

be the same? So

47:56

I figured what can I do different? So I'm going to do kind

47:59

of. gnarly characters, ugly

48:01

characters who are not passive

48:03

but active and not at

48:06

peace with their environment, feeling the wind

48:08

and the sunshine on their shoulders but

48:10

I'm going to have them fighting in their environment and

48:12

continue, I'm going to make it a war. So

48:15

what can I do that's very, very different? That's not

48:17

a bad way to start rather

48:19

than doing the same thing. If I was a production

48:21

designer at Hollywood, I would not

48:24

be doing Blade Runner concept

48:26

art because everybody does Blade Runner concept.

48:28

The whole Photoshop program

48:31

is geared to Blade Runner stuff.

48:33

It controls the whole industry. So everything's a variation

48:36

on that original wonderful

48:38

inspiration that Geiger and Cobb

48:40

and these other guys put together.

48:43

So anyway, that's sort of the box and then I got

48:46

into art because I love comic

48:48

books. That's what I used to draw all the time

48:50

as a kid. I draw these comic book characters and

48:53

so what if they were big comic book panels

48:56

and then what if I took the energy of abstract

48:58

expressionists and looked at an artist named Franz

49:01

Kline, K-L-I-N-E

49:03

and brought, he'd use these big brush strokes of black

49:06

on white or white on black kinetic

49:08

strokes. What if that was these figures,

49:11

you know, you get that kind of energy in the zigzag of

49:13

the arm of the falling back of the body and that

49:16

kind of stuff. Do you look at your canvas as a comic

49:18

panel? Yeah, it's a big comic book panel

49:21

and I'll play with tangents and all

49:23

this kind of stuff. Like there's a certain haphazard

49:25

quality to comic books as they're knocking them out and stuff

49:28

and you'll get tangents or slight croppings.

49:30

Everything's kind of big. There's a lot

49:32

of dynamics. You're trying to get them to move

49:35

into the next panel, all that kind of

49:37

stuff. So I picked up on that as like Jack Kirby

49:39

was a big influence and I don't like the way

49:41

he draws but that was

49:43

the epitome of that superhero ethic.

49:46

My boxers are big superheroes basically

49:49

and bigger than life. So I brought in

49:51

comic books, a little bit of

49:53

my own history, boxing, the

49:56

Franz Kline abstract paintings, Rembrandt

49:58

light and a religious martyr

50:01

idea. Stan L He

50:29

had this kind of flat facade, the beautiful deep chiaroscuro

50:31

light like I'd like and then

50:42

he'd put a Chrysler building inside

50:44

or a ship or a train or a whale

50:47

and just do cutouts with the arches

50:49

so you could see into this foggy

50:51

environment with nothing in there and there'd be a floating

50:54

ship with cables on it and

50:56

then you take a usually from Moby Dick,

50:58

you go up into the frieze of the architecture and he'd

51:01

block out an Elvetica type, a

51:04

partial quote from Moby Dick or whatever.

51:07

Those things have nothing to do with each other. So

51:10

Moby Dick quotes, let's say

51:12

a train inside New

51:15

York architecture and romantic

51:17

light and only four color palette and

51:21

so what do you do when you look at those? Nobody

51:23

goes up there and says, what the hell does that mean? Those

51:25

have nothing to do with each other. Nobody goes,

51:28

now let me figure out what that means. Stan

51:30

L every

51:49

little thing. If you come in and give them every petal

51:52

on that bush, what's left for them to do? But

51:55

if at least you just do the three dots,

51:58

then they get the pleasure of connecting those thoughts

52:01

and what happens then when you leave

52:03

things open-ended like that, when you don't

52:05

tell a story but suggest

52:08

a concept or put together things

52:11

that shouldn't go together. Magic

52:13

and boarding schools, that's stupid,

52:16

that's not real, that's childish

52:18

but it's kind of cool. I wish there was.

52:20

Well, I think it's the execution

52:22

though. You could put it together. It's all of that.

52:25

Yeah, any of these. Yeah, that's always

52:27

the danger. You can always do it badly and

52:29

sometimes people do it badly and

52:32

then somebody else takes the idea and they see past

52:34

the style and they say that

52:36

was a great idea, it was just really bad. So

52:39

and you see that as there is just

52:41

for an impressionism, French impressionism,

52:44

for a lot of artists and a lot

52:46

of audience will say, let's lousy

52:48

drawing, non-graceful brush strokes.

52:51

Okay. So, boy, it's beautiful color.

52:53

So, what don't I steal the

52:56

color palettes and

52:58

the beautiful shifts of warm and cool

53:00

and rich and gray, limiting the value

53:03

range into that sunlight, sunset range

53:05

of values and they'll put that on a sergeant

53:08

as a sergeant did with these watercolors and I'll use

53:10

the skill set of a Velasquez, I'll

53:12

use the color palette of a Monet now

53:15

I've mashed up again, I've taken

53:17

the best. So, you can say

53:20

your life coach will say model

53:22

yourself after people that you admire.

53:25

Well, you might have an uncle who's a moldy

53:27

millionaire but he's a dirty rotten guy.

53:30

You don't have to model the dirty rotten guy part

53:33

but how did you become a millionaire? Right.

53:35

Maybe you saved these pennies, a char or

53:37

something. You can take that one idea. You

53:40

think that when somebody has a good idea but

53:42

it still doesn't work, is that mostly

53:44

because of not learning

53:46

the craft or something else? Well, usually

53:48

when you don't have a good idea, you're trying to tell a story

53:51

and you're saying okay, I want to make the world

53:54

a better place. You have an excellent motives.

53:56

So, I'm going to show dictators

53:59

picking... flowers for the little children

54:01

on the playground teeter-totter.

54:03

Okay. So, I'm gonna put Stalin there.

54:06

Actually, this could be a good idea. Now, I'm gonna have Stalin

54:08

on the teeter-totter with some little girl. Because

54:11

that's what the life he should have lived. And

54:14

when I paint this beautiful, I'm gonna use

54:16

a patour style of petition

54:19

in there. But that's a stupid idea.

54:21

Because you're trying to, I shouldn't say stupid

54:23

idea, but it's not gonna be very successful because

54:26

you're trying to force the audience

54:28

to feel something. The door is closed.

54:31

There's no room for us to bring our baggage

54:33

in. We're gonna come to your art for

54:35

what we need, not what you need. You

54:37

got what you needed by doing it. But

54:40

if you're gonna show it to me, respect me enough

54:42

to let me get something

54:44

out. Don't tell me the ending of the story.

54:46

You know,

54:47

I went to a movie once when

54:50

Star Trek II came out in the

54:52

80s or whatever it was. We walked into

54:54

the theater and these two kids

54:56

in the earlier showing popped up from the studio

54:59

that said Spock dies and

55:01

they ran out of the studio and ruined the film

55:03

for us. And that's what most artists do

55:05

with their paintings. Spock dies,

55:07

you told us the ending. Let us figure it out

55:09

or better yet, let us make our own ending.

55:12

So, if I have a show, somebody comes up to me

55:14

and they'll say, you know, that portrait

55:16

that you did is really sad. That

55:19

guy must have been suffering mightily.

55:21

And it might have been my dad that I

55:23

was giving it to him for his birthday and I wanted to feel

55:25

happy. I didn't intend that to be sad

55:28

but something I did in there triggered

55:31

their response. And I never say, oh,

55:33

no, no, no, that is not sad at all. I

55:35

go, you know, that's right. Because it was sad

55:38

to them and it is right because sad to them. When

55:40

somebody comes up to you and says your art

55:42

means something that you never intended and

55:45

that happens consistently, you're doing something right.

55:48

Now you know you're onto some because the door is

55:50

opened up and you're allowing them to come in within

55:52

your world, finding what they need

55:55

to make their world better. And that's

55:57

when it's art with a capital A and

55:59

not just craft, just

56:02

piecing together or something or a process. Nothing

56:04

wrong with that, just having fun, you know,

56:07

entertaining. Stan L Right.

56:29

But there's nothing you have to do and

56:31

as soon as you realize that, it opens things up.

56:34

Then the problem we realists have is

56:37

that we're realists, that we think

56:40

we tell too much but also we think

56:42

that when we paint a nose, it's a nose. It's

56:45

not a nose, it's our idea about

56:47

a nose. Now why does that idea

56:50

have to be so limited? I'm not

56:52

a huge fan of Picasso but look

56:54

at Picasso noses, look at Modigliani

56:56

noses, look at Moore, Henry Moore noses.

56:59

You know, look at the guy, the abstract,

57:02

the contemporary artist because they'll tell us how

57:04

to think differently at least and

57:06

we may never want to go anywhere near that

57:09

stylistically. We said before,

57:11

well, what if you do it bad? Well now you've got

57:13

a wonderful idea waiting for somebody who can do it

57:15

better. If JK

57:18

Rowling screwed up little boy

57:20

at magic school, maybe

57:22

JD Salinger, if he's still alive but

57:24

he'll take his, maybe he'll do it better. That's

57:27

a great idea. Yeah. So,

57:30

I guess most people that go to Ateliers

57:32

and you know, the realist schools probably

57:35

have this problem where they have a fear

57:37

of drawing something wrong. Right,

57:40

right. The way is in reality. So, what would

57:42

you recommend the people? Right, well, it's

57:44

a valid fear because they're if you

57:46

throw thing, if you take that nose and do this,

57:48

it is wrong in terms of the

57:50

portrait or if you make the nose go

57:53

into the face or then out of the face. All

57:55

those things are wrong realistically

57:58

and there has to be a very good reason

57:59

to make

57:59

them wrong in that sense. So, if you intentionally

58:02

did it for a purpose. Yeah. So, if there's a

58:04

purpose to it, then it's great and what

58:06

that is, it just is that's all context

58:08

and that's where talent and taste

58:11

come in. How do I do that

58:13

great idea or how do I do something

58:15

that's not a great idea but

58:17

do it in a great way? Sometimes they're just mediocre

58:20

ideas like Sargent paintings,

58:22

those are mediocre ideas but they're done in

58:24

great ways. All he's doing is

58:27

the captains of industry, he's just

58:29

making them royalty which is what Van

58:31

Dyke paintings were. He's painting royalty

58:33

back then. Well, now the new royalty

58:35

at that time and still is the people

58:38

who make money as entrepreneurs

58:41

or inherit money and sustain that money.

58:44

And so, he's painting these people as gods.

58:46

When he painted a little old lady, she wasn't a little old lady,

58:48

she was here a goddess of the universe.

58:51

You know, she was seven feet tall and

58:54

with this beautiful long neck, deep

58:56

intelligent eyes, huge hands

58:58

that had strength and grace and power

59:00

and elegance to them and fashionable

59:03

draft and a rich environment. That

59:05

was a mythology as much as Rapist

59:08

Sabine or any of that stuff.

59:11

Some artists like myself even have a fear

59:13

of just intentionally drawing things wrong.

59:16

It's just like... So, we need an couch for

59:18

that I think. What do you

59:20

mean? We definitely lay you down and do long therapy. Oh.

59:24

No, I don't. Yeah, well,

59:26

yeah but I mean, everybody's gonna

59:28

have a different... This is a continuum. I

59:30

mean, what's wrong to Picasso is

59:33

way down the line in terms

59:35

of the continuum of what's right and wrong to us

59:37

realists. So, you have

59:39

to decide what's right to you but all you have

59:42

to do and that doesn't mean it's

59:44

easy but it's simple is

59:46

does it ring true to what you're trying to

59:48

do? Okay. Okay, so like

59:51

Klimt broke people's necks, he'd lay this

59:53

head over on the shoulder and

59:55

it looked incredible but it wasn't real. Right.

59:58

But what you're doing is not real. either. What

1:00:01

Hans Holbein does isn't real either.

1:00:03

It's what Raphael did wasn't real.

1:00:06

What Rodin did wasn't real.

1:00:08

Carpeaux wasn't real. None of those are real.

1:00:10

They're stylized, idealized, abstracted

1:00:14

and they're poetic. They have a deeper

1:00:17

current to them. So, if I

1:00:19

took a portrait of a couple

1:00:21

and put them right together with

1:00:24

each other or if I moved them to far

1:00:26

outside corners, that all of a

1:00:28

sudden would have a very different feel. Maybe

1:00:30

they don't get along so well. Yeah,

1:00:32

that's what, I forget his name, he's California,

1:00:35

David Hockney and he would take these

1:00:38

fairly flat graphics style

1:00:41

of painting and he'd have them in

1:00:43

mid-century modern California

1:00:45

living room and he could see through the glass of the pool

1:00:47

outside or something like that and he put them here

1:00:50

separated and that spoke to

1:00:53

isolation in the city. So, that's

1:00:55

what I get out of it. Yeah,

1:00:57

just by doing that. It's

1:00:59

still realistic. You could have done that in any

1:01:01

realistic style. It could have been a fetch in

1:01:03

or you know, pick your favorite

1:01:06

realist or painter and plug it in. It wouldn't

1:01:08

have mattered, a weapon or something. But

1:01:11

as soon as you do that, doing did very

1:01:13

much the same thing, a American tonalist and

1:01:16

all of a sudden, you'd have these lonely figures.

1:01:18

It was a product of the fact he didn't have a lot of money

1:01:21

to set things up. He'd have one simple

1:01:23

prop and there he'd have a little vanity desk

1:01:25

or piano or a simple chair

1:01:27

with a painting on the wall

1:01:29

and it'd be one woman in a dress like this in the

1:01:31

flooring dress and she looked as lonely as

1:01:33

she could be. You know, it was just isolated from

1:01:35

the whole world. You know, sometimes we

1:01:38

accidentally come up with it and that's

1:01:40

a fairly trite concept. It's

1:01:42

real easy to make it cliche especially at

1:01:44

this point but those are lovely

1:01:46

little paintings. You know, and so,

1:01:49

anything can be done well or bad and can

1:01:51

elevate or degrade and

1:01:53

that's where talent comes in. You know,

1:01:56

do you have the aesthetic

1:01:58

sense and do you have a sense of

1:02:00

human nature of how

1:02:02

people around you act and react

1:02:05

and how you react that you can pick

1:02:07

up on that. You know, what if I make really

1:02:10

beautiful people hitting each other

1:02:12

in the face and trying to hurt each other? That's

1:02:15

pretty conflicted, pretty messed

1:02:17

up how would I think about it. And

1:02:20

I've had people come up say I really like your paintings

1:02:22

but it bothers me that I like them because

1:02:24

they're beautiful light, they're

1:02:27

not beautiful figures but they're beautiful light

1:02:29

or whatever they like about it but

1:02:31

I hate boxing, I think it's violent, you

1:02:33

know, I think it's exploitive

1:02:37

and I did that on purpose because

1:02:39

by making something beautiful

1:02:42

that you should be considered ugly

1:02:45

and pretty brutal and

1:02:47

maybe even banned, now

1:02:49

that's drama. What if I have a hero

1:02:52

who hates the little boy he's supposed to

1:02:54

save? That's drama, that's good

1:02:56

drama. Novelists and

1:02:59

filmmakers want that kind of conflict.

1:03:02

What if I have a guy who's a brilliant

1:03:05

but nerdy chemistry teacher, you have

1:03:08

cancer and he's got to become a drug

1:03:10

dealer to suppose a family. I was just thinking of

1:03:12

that because there's that conflict or you're

1:03:15

rooting for him and then all of a sudden. Yeah

1:03:17

and the producer that pitched

1:03:20

that show is what if Mr.

1:03:22

Chipps, the famous teacher of school

1:03:25

became Scarface? Now

1:03:27

that's an interesting idea. What

1:03:30

if this guy who's a model citizen

1:03:32

becomes the worst of our society but

1:03:35

for all the right reasons, I just want to leave

1:03:38

something for my family and pay for my cancer

1:03:40

treatment. That's good stuff.

1:03:42

So when you can bring things together, that's oil and water.

1:03:45

If I can bring magic and boarding schools,

1:03:48

if I can bring an alien invasion,

1:03:50

big game hunting, that's

1:03:52

the Predator series. That

1:03:55

makes it that yeah, that's a

1:03:57

tool for being creative. Okay.

1:04:00

There are ways to be creative. You can be a craftsman.

1:04:02

You can follow the process of your teacher because

1:04:04

it's a lovely process and it's darn fun to

1:04:06

do and you get good results.

1:04:09

You get a B plus most every time. Nothing

1:04:11

wrong with that. Keeping the old truth

1:04:13

alive. You

1:04:16

can be completely original and make a Jell-O

1:04:18

skyscraper, okay? But

1:04:21

the problem with making the Jell-O skyscraper

1:04:24

or being totally original, usually let's

1:04:26

say 96.8% of that's garbage.

1:04:29

Pupu kaka, as we

1:04:31

say in the business. The problem is

1:04:34

with craft is 98.6% of that isn't

1:04:37

very good either. It was done way better

1:04:40

before and sometimes it's

1:04:42

just darn horrible. You

1:04:44

know, it's all out of whack and stuff. So,

1:04:46

most of the time, you're not going to be able to take

1:04:49

it to these transcendent heights and

1:04:51

you'll have to work quite a while even to get to

1:04:53

a mediocre height. It

1:04:56

takes you 10 years to learn how to be

1:04:58

an okay drawer. Often times.

1:05:00

Yeah, so the third one is... And I still can't. I'm

1:05:03

not an okay aggressor. But the

1:05:05

third way is the oil and water,

1:05:07

right? You take two things

1:05:09

that are usually common knowledge

1:05:12

and put them together. Beautiful design

1:05:14

and computers that are easy to use. It

1:05:16

could be five things together. Comic books,

1:05:19

boxing, abstract expressionism,

1:05:22

religious art. Okay.

1:05:25

And that way, you're making the old thing new and

1:05:27

you're contemporizing it. So, to

1:05:29

you, like what is the purpose

1:05:31

of creating art? Is it enough

1:05:34

to just create beautiful pictures or

1:05:36

do we have to have a message or record

1:05:39

them on time? There's nothing in this

1:05:41

world you have to do. Okay. And

1:05:43

in some ways, nothing you should do. I mean,

1:05:46

if you're gonna try and make a message, you're probably

1:05:48

gonna close the door and

1:05:51

the people you speak to won't be the people you really

1:05:53

wanna speak to because it'll be oversimplified,

1:05:55

it'll be patronizing. So, probably.

1:05:58

You don't wanna do it. But there's all

1:06:00

sorts of exceptions to that. I mean,

1:06:02

look at Goya's war etchings,

1:06:06

look at Katie Kovett's wood blocks.

1:06:08

They're proselytizing about the horrors

1:06:11

of regimes and war and all that kind

1:06:13

of stuff. Sometimes it works beautifully. But

1:06:15

most of us, it comes off as cliche.

1:06:18

Though even that far back, it was slower

1:06:20

times. Now things move so quickly, we

1:06:23

get bored. Yeah, I got to be texting

1:06:25

my friend and watching

1:06:28

TV and listening

1:06:30

in my headphone to a Steve Houston lecture

1:06:33

or a Stan lecture or something like that while

1:06:35

I'm rendering. Right, usually we multitask

1:06:38

because we get bored quick. We got to be

1:06:40

doing video games where somebody dies every

1:06:42

three seconds. We got to watch movies

1:06:45

where it's fast cut, fast cut, fast cut. They

1:06:47

can't have a three-minute take. That wouldn't bore

1:06:49

the audience to death. They'll switch the channel

1:06:52

on the TV. And so there's all

1:06:54

those kind of restrictions and problems.

1:06:58

Even getting a set of students in

1:07:00

a school that has the attention span

1:07:02

to want to render for many hours on

1:07:04

one piece, yeah, that's even

1:07:06

a problem. Getting them to focus

1:07:09

on their craft consistently because there's a football.

1:07:11

I mean, I can watch 12 hours of football on

1:07:13

Sunday. Why would I want to be drawing? Or

1:07:15

if I'm drawing, I'm drawing while I'm watching 12 hours of

1:07:17

football. So it's really easy

1:07:20

to get distracted. We live in fairly

1:07:22

pampered times. Not everybody certainly.

1:07:25

But even our poor people aren't

1:07:28

as poor as they used to be. You

1:07:30

know, some places they are. But

1:07:32

I mean, we have leisure and we have conveniences.

1:07:35

We have Sundays off at least. We don't have to work 12

1:07:38

hours a day. At least some of us don't. All

1:07:41

those things create opportunities. There's

1:07:43

nothing you have to do. Trust

1:07:45

your instincts and your instincts will

1:07:47

get better with it. Trust your imagination

1:07:50

and your imagination will get better with their muscles.

1:07:53

So work them. And at first, you're going to make bad

1:07:55

choices in terms of great art probably.

1:07:58

And maybe you end up... never doing great art

1:08:01

but you sure have fun doing it and

1:08:03

that small group of friends and family absolutely

1:08:05

love it and grandma

1:08:08

or whoever or your boss absolutely

1:08:11

adores that little portrait you did or that

1:08:13

big portrait you did of him or her. So,

1:08:16

you can manage your expectations

1:08:19

and you can be patient with yourself. You

1:08:22

know, so oftentimes we get really

1:08:24

hard on ourselves as artists because we're

1:08:26

creative and we know what it should be

1:08:28

maybe and it's not coming out that

1:08:31

way and then we give up. It's

1:08:33

just too painful. There is,

1:08:35

I forget the writer but he says like

1:08:37

Norman Mailer, some 20th century

1:08:39

famous writer and he said with every book

1:08:42

I write a little piece of me dies.

1:08:45

That was how painful his creative process

1:08:47

is. That was how hard he was on himself and

1:08:50

think of all the great artists who killed themselves.

1:08:52

You know, the him in ways and then goes

1:08:55

and all this kind of stuff. The torture and creative

1:08:57

mind is a cliche even, you

1:08:59

know, because we beat ourselves up.

1:09:02

So, being patient, giving

1:09:04

yourself time to get there and being

1:09:07

comforted with the idea that you're not as bad

1:09:09

as you think you are and

1:09:11

you'll probably never do a masterpiece

1:09:13

but that's okay. You put out the best you can.

1:09:15

You know, I was waiting, waiting, waiting to put

1:09:18

out work at galleries and finally Dan Bekasa

1:09:20

said you're never gonna do a masterpiece. So,

1:09:23

I wait. Just do the best you can and

1:09:25

my view now is if I'm not embarrassed

1:09:28

by my work three or four years later,

1:09:30

there's something wrong. I

1:09:32

should be better, right? So, but

1:09:35

if you wait to be the best, you'll never

1:09:37

get there. You'll never put out one painting. I mean,

1:09:39

you can frame these things in whatever ways,

1:09:41

use whatever words makes sense to you but

1:09:44

what you're trying to do is do something

1:09:47

that brings true to you. Is

1:09:49

there something you tell students that have

1:09:52

a hard time figuring out what brings true to them

1:09:54

or what they should do? Yeah, you

1:09:56

know, I mean, there's again, there's nothing you have

1:09:58

to do. So, you know, you can do like

1:10:00

I love since I grew up with

1:10:02

comic books, I love all the comic

1:10:05

book movies come out. None of those are masterpiece,

1:10:07

some are pretty good but none of them are great film

1:10:09

by any means. Most of them are fairly bad films

1:10:12

but they're sure fun, they're entertaining. There's

1:10:14

nothing wrong with that. Just doing a

1:10:17

beautiful sunset or a beautiful

1:10:19

figure on a couch, there's nothing wrong with that. In fact,

1:10:21

there's a lot that's right with that. So

1:10:23

it doesn't have to change the world and

1:10:26

the fact is I can almost

1:10:28

guarantee you whatever you do won't change the

1:10:30

world but it might change a little

1:10:33

piece, might change one person and

1:10:35

that person might go out of the

1:10:37

gallery or from the folio

1:10:40

feeling a little different or just being

1:10:42

grateful that they had a break from their troubles.

1:10:46

So you manage your expectations

1:10:48

and you decide what your

1:10:50

definition of an artist is, what

1:10:53

do you really want to be and when

1:10:55

it rings true, what is that truth? Because

1:10:58

I mean, we have a lot of truths in this world

1:11:00

now, there's no one truth. There's

1:11:02

all sorts of religious truths, some scientific

1:11:04

truths, atheistic, all

1:11:07

this kind of stuff, political truths, you know. And

1:11:09

so you're probably going to be working within a

1:11:11

small group, a tribe that agree

1:11:13

with you but the fact is the difference

1:11:16

even if you're a completely different tribe than me

1:11:18

and it looks to me like you are, we're both

1:11:21

human beings and so we have a

1:11:23

lot in common and if I find something

1:11:26

interesting and challenging

1:11:29

and beautiful or whatever adjective I want

1:11:31

to attach onto it, there's going to be a lot of people

1:11:34

who feel the same way about it and

1:11:36

yet also, so I'm going to depend on the fact that

1:11:39

I'm not so much different than that other, that

1:11:41

tribe, you know, this is the way we go through life,

1:11:43

disconnected. Whoever I

1:11:46

am, I'm not in this old body, I'm

1:11:48

this incredibly handsome individual,

1:11:51

this is something still

1:11:53

growing and so we're locked inside

1:11:56

us and separated, even

1:11:59

when I touch something. I'm not really connecting

1:12:01

to it, not in any deep

1:12:03

way. I'm always separated from it. So,

1:12:06

we're always different in that level and yeah, we

1:12:08

are connected in some ways. We can connect

1:12:10

in a deep way, especially through our arts.

1:12:13

You know, art does and religion does the same thing,

1:12:15

philosophy does the same thing. It connects

1:12:17

in a deep deep way, it breaks past the

1:12:20

veil as the metaphor for that oftentimes.

1:12:22

When you get this fortunate connection of colors

1:12:24

and shapes or this fortunate connection

1:12:27

of prayer to an idea, sometimes

1:12:29

that veil opens up and you get a direct

1:12:32

connection. You get this rush

1:12:34

of energy through your body, sometimes

1:12:37

it's coffee but sometimes it really

1:12:40

gets you. You get that connection and so the

1:12:42

artist depends on two things, that were

1:12:44

not so different. So, if we find something

1:12:46

truthful, beautiful, pick your

1:12:48

adjective, other people will too. Maybe

1:12:51

a lot, maybe a little. We can't control them but some

1:12:53

will. And yet, we are

1:12:55

distinct. There's never been another you

1:12:57

in the whole history of the human race. There's

1:13:00

been a lot of people

1:13:02

come through the doors. We've got 7

1:13:04

billion or whatever it is now and yet,

1:13:06

there's never been a person exactly like Stan

1:13:09

ever and so you have a unique perspective

1:13:12

on the world that nobody else has

1:13:14

ever had and that's an opportunity

1:13:16

then to bring something new. Nobody

1:13:20

thought to put those two or those five

1:13:22

ideas together the way you did it or to

1:13:24

do that same old idea at

1:13:26

a level that's never been seen. You know,

1:13:28

why can't I do something as a realist

1:13:30

that's better than Sargent or better

1:13:33

than Rembrandt? You know, there's that possibility

1:13:35

too. It's less likely but

1:13:37

it's still a possibility but it's quite

1:13:39

likely that you could take a little bit from

1:13:42

Sargent, a little bit from Rembrandt, a little bit from Picasso

1:13:44

and David Ockney, come up with something

1:13:46

that's very interesting. It's done all the time.

1:13:49

You know, any good business idea, any

1:13:51

good movie idea, any good story

1:13:54

is that and any art style

1:13:56

is that. Cool. I'm going to do video

1:13:58

art instead of painted art. That was a new idea

1:14:01

that was not too long ago. As we focus

1:14:03

so much on craft, it

1:14:05

is such a treasure hunt and usually

1:14:08

those treasures are really buried deep and

1:14:11

it takes a lot of energy and diligence

1:14:14

just to cobble together a figure drawing

1:14:16

education or a color theory education.

1:14:20

So, I'm exhausted just doing that whereas the time

1:14:22

to then say something important

1:14:24

about it. It's similar to learning

1:14:26

punctuation and grammar. You know,

1:14:29

that's great if you know where to put the semi-colons

1:14:32

but if you don't have something to say in

1:14:34

that story, you don't have characters

1:14:36

that you've lived with or

1:14:39

characters you've lived as to

1:14:41

put down the page, what's the point of writing?

1:14:43

But it's pretty clearly pointless that

1:14:46

if I become the best punctuarian,

1:14:49

I'll make up a word in terms of writing

1:14:51

skills and I have nothing to talk about,

1:14:54

no insight to bring, then

1:14:56

who's going to read my story and why

1:14:58

should I even write a story? I'm just

1:15:00

going to put down random words. And

1:15:02

so, oftentimes as realists,

1:15:05

our craft then includes how

1:15:08

to make a nose come off the page and how to put

1:15:10

it in the right place in the right proportion and

1:15:12

how to color it right and all those

1:15:14

kind of mechanical things. Fortunately,

1:15:18

for us, it can just be that one-off image.

1:15:21

You can't just do one word as a writer,

1:15:23

you got to run the story, whatever it is.

1:15:25

As the artist, that can be aesthetically

1:15:27

beautiful but ideally,

1:15:30

we would then have some great idea

1:15:33

to talk about, some great fundamental

1:15:36

truth and say loneliness or

1:15:38

salvation or man's

1:15:40

inhumanity to man or whatever it is

1:15:43

or the thrill of competition

1:15:46

or you know, it could be anything. But we have something

1:15:48

to say about that and bring it out.

1:15:51

Buddy, if I'm going to lead you by the nose and say, now,

1:15:53

this is what you will have to feel with my paintings,

1:15:56

I'm going to paint this beautiful, in

1:15:58

fact, she's really hot because that's what I'm going to do. what we

1:16:00

really usually do when we're mailers and

1:16:02

she's draped on the couch with this gauzy

1:16:05

nightgown that's pretty... That's

1:16:07

the great in it. Yeah, is it hot in here? It's

1:16:10

got to be there. And then

1:16:12

I've got Moonlight coming through the open curtains

1:16:15

and there's a guy in a black cape

1:16:17

with a skull and a scythe hovering

1:16:19

over her and she's pale

1:16:22

skinned which I thought was a great

1:16:24

touch and it's death

1:16:26

coming for the hot babe metaphor.

1:16:29

He gave us everything. What are we going to do?

1:16:32

We go, yeah, she's a hot babe but

1:16:34

if you'll just turn up the air conditioner, I'll be fine.

1:16:37

But you don't get anything else, you don't live with it, you don't take

1:16:39

that home and you go, yeah,

1:16:43

she was not only hot babe, she was

1:16:45

also a really hot

1:16:48

babe. That's all I can get out of that. So

1:16:51

we need to do something that's iconic,

1:16:54

that's metaphorical, something

1:16:57

that stands for other than itself. That's

1:16:59

what a metaphor is. God

1:17:01

is a rock, that's a metaphor. Now

1:17:03

that's a lot. God is not

1:17:06

a rock. If there's a God, he's certainly not a rock.

1:17:09

But since I can't understand very well

1:17:11

the concept of God and I know

1:17:13

quite well the character of a rock,

1:17:16

I can get some insight maybe, some emotional

1:17:19

truth out of that metaphor. That's what

1:17:21

metaphorists do. Yeah, he is a

1:17:23

rock because when I pray to him,

1:17:25

I feel like I'm standing on firm

1:17:27

ground, I feel like it's going to always

1:17:29

be there. And I'll start

1:17:31

as contributing to God, these rock-like

1:17:34

qualities and I'll get some connection.

1:17:37

So that's what we're really looking for as artists

1:17:39

is to create a metaphor. The

1:17:42

other fact is sometimes life can be

1:17:44

magical. We can sign up for a magical

1:17:46

school but sometimes life is

1:17:49

magical. We have magic moments. Sometimes

1:17:52

it is wondrous and there's a certain emotional

1:17:54

truth there, it's not scientific truth but

1:17:57

we're flooded with scientific truths. talking

1:18:00

to our audience through scientific truths. We

1:18:03

can go home and drink ourselves to sleep after

1:18:05

those wonderful scientific truths, you

1:18:07

know, because we're so miserable in our lives. It's not what people

1:18:09

need. But the art, you

1:18:12

know, going to a movie, the right movie

1:18:14

can change your life. You know, reading

1:18:16

the right novel can change your life or

1:18:18

at least give you comfort to feel like that you're

1:18:20

not alone in your life, that

1:18:23

other people have gone through that. That

1:18:25

film on transgender or depression

1:18:28

or whatever or chemicals in

1:18:30

the soil. Maybe that's why Aunt Sally

1:18:32

is sick because she lives by the chemical plant.

1:18:35

You know, even that kind of stuff, the drama

1:18:37

of those characters going through that, you

1:18:40

can connect to that and pull from it. So,

1:18:43

that's the power of art. It works on these deep,

1:18:45

deep levels. I mean,

1:18:48

think of the Sistine Chapel where

1:18:50

you walk in, you can't read, you've

1:18:52

only listened to these stories through your clergy. You

1:18:55

walk into that chapel for the first time and

1:18:57

you see the face of God. That's

1:19:00

pretty powerful. What

1:19:02

can match that in a life

1:19:05

that's pretty mundane and

1:19:07

often is pretty horrific? Yeah. And

1:19:10

yet, you've touched as this peasant,

1:19:12

you know, half starved, you can't read

1:19:15

and has no hope for a better job. You've

1:19:17

touched God in some way. What

1:19:20

was your training schedule like? Well,

1:19:23

in school, what I did, I touched

1:19:25

on a little bit before is I

1:19:27

made sure that I prioritized the classes.

1:19:30

You're gonna get, let's say, five classes or four

1:19:32

classes or three classes, whatever it is. They're

1:19:34

not all gonna be equally valuable to you.

1:19:37

Okay. So, do you choose the one you're interested in?

1:19:39

Because you might be skipping out on something that's really

1:19:42

important. Well, that's always the danger

1:19:44

in life is when you make choices, when you lease

1:19:46

something out, there's a danger. But

1:19:50

maybe I really want to be an abstract painter.

1:19:52

So, I'm gonna blow off that realist figurative

1:19:54

class that I had first semester. By third semester,

1:19:57

I realized I want to be a realist figurative painter.

1:19:59

Okay. Now I got to go back and take that elective.

1:20:02

What I did was I took with whatever electives

1:20:05

they give you, you take what you have to take and

1:20:07

that taste testing, that buffet of early

1:20:09

college or early education, important.

1:20:12

Like an atelier doesn't really have that. They'll

1:20:14

teach the one process through a couple mediums

1:20:17

usually and then you're out the door

1:20:19

with a great skill set in that process

1:20:21

oftentimes. But you don't have

1:20:24

communication classes, you don't have design

1:20:27

classes, you don't have a sense of the contemporary

1:20:29

art audience you're working with, you're really

1:20:31

doing paintings for a three or four hundred year

1:20:33

old audience oftentimes. There's

1:20:36

always going to be gaps and holes. So

1:20:38

it's nice in the beginning if you can take a buffet

1:20:40

and say well, take a

1:20:42

few of these and as I found later on,

1:20:45

I never wanted to be an abstract painter but

1:20:47

I am an abstract painter. My figures,

1:20:50

these are all abstract shapes. You

1:20:53

take this out of context or you crop

1:20:56

it in, why can't that be a six

1:20:58

by six foot abstract painting? Yeah. Wouldn't

1:21:01

that apply to anybody? Yes, it would

1:21:03

and it should but most realists don't think

1:21:06

that way. They say that doesn't

1:21:08

look real enough and the only truth

1:21:11

is the realism of it. And

1:21:13

even that's okay but it's nice

1:21:15

to know there's other truths and you may say I got my

1:21:18

plate full already just doing things realistic.

1:21:21

I'm doing photo realistic work, I love doing

1:21:23

it and so that's enough for me

1:21:25

but oftentimes people if you say

1:21:27

what about this? They'll go oh yeah

1:21:30

and they'll realize that's why I was fighting

1:21:32

doing those tight renderings because I'm

1:21:35

really a looser painter. It's a looser

1:21:37

truth I'm after or

1:21:39

kinetic truth or whatever it is. So

1:21:41

pick your choices, kind of have a game plan. I always

1:21:44

try and think two years out, five years out,

1:21:46

ten years out and then a lifetime.

1:21:49

When I'm 84, I was gonna say

1:21:51

on my death bed but in Florida retired

1:21:53

with a martini or something, I

1:21:55

wanna be able to look back and say yeah,

1:21:58

I wrote a good story for myself. I

1:22:00

did okay. I don't regret that I didn't

1:22:02

try and be an artist, that I didn't try and

1:22:05

get as good as I can get or whatever

1:22:07

or I didn't spend more time with my family or whatever.

1:22:09

You know, I did it well. I never wanted

1:22:11

regrets and so I tried to

1:22:14

plan for that. But doing that, there's

1:22:16

a level of maturity involved. That means

1:22:18

you can't watch 12 hours of football.

1:22:21

You can't go to all the parties or

1:22:24

maybe even most of the parties. You have

1:22:26

to give things up and so that's a tough

1:22:28

one too and I've always thought that

1:22:30

college comes too early. We

1:22:32

spend 12 years going through kiddie school,

1:22:35

taking stuff from the adults that we had

1:22:37

to take to be good citizens and

1:22:39

for the most part cramming for them and forgetting

1:22:42

them. Can you really remember the capels,

1:22:44

all 50 states? You know,

1:22:46

you just cram through that stuff and then you forget 99%

1:22:49

of it. And then

1:22:51

what they do is the last year

1:22:53

and a half or so, you start taking tests and

1:22:56

exams for college placement. You

1:22:58

start sending out letters, planning

1:23:00

for scholarships and then you jump right

1:23:02

into a package at Harvard

1:23:04

or at Washington State or at this

1:23:07

junior college and you run through that

1:23:09

for three and a half years or maybe it's 12 and

1:23:11

a half years depending on what you're doing and

1:23:13

then you spit out and you're expected to be

1:23:15

an adult and spend the rest of your life

1:23:18

doing that major which was American

1:23:21

literature or business degree

1:23:23

or whatever it was when you're really still

1:23:25

a child. You know, in terms

1:23:27

of knowing what you want and what you

1:23:29

need to do. To me, it's better

1:23:31

to get out of children's

1:23:34

school, 12th grade and then travel

1:23:36

for a couple of years or work for a couple of years

1:23:38

or mix it up, work for a year and then go get

1:23:41

a year or real pass in Europe or

1:23:44

you know, get an inexpensive car and drive

1:23:46

across the country that you live in. Okay.

1:23:49

And experience it and start

1:23:51

to say I was at that political demonstration,

1:23:54

I don't like the way the system works. The

1:23:56

more I looked at the system and think well, actually it's working

1:23:58

pretty good and needs to do some hundred... are that system

1:24:00

or I think there's already plenty of bureaucrats,

1:24:03

I'm going to be an artist. But what

1:24:05

does that mean? But people jump into

1:24:07

it too immature really.

1:24:10

We're not living in New Guinea 300 years

1:24:13

ago where at 13 you were a man

1:24:15

and you went through a man's right and

1:24:18

oftentimes your body was scarred to show

1:24:20

that you were now a man and

1:24:22

not a child. And so, you went through an actual

1:24:24

ritual and things were pretty simple. You

1:24:27

didn't have much you had to do. Here to

1:24:29

be a good man

1:24:31

or a good woman who can take

1:24:33

care of their partner and their responsibilities

1:24:36

and not take from the world but

1:24:38

to give back to the world or help uplift

1:24:40

the world or even challenge the world,

1:24:43

that takes some maturity. And oftentimes

1:24:46

our education system targets

1:24:48

things early and then they say okay, learn

1:24:50

to draw, okay, learn to paint, learn

1:24:53

to render, learn to color, learn to design and you

1:24:55

don't know how to put those things together. There's

1:24:57

nobody showed you it was you

1:25:00

took 40 minutes of history then 40 minutes

1:25:02

of math and it's all cut

1:25:04

apart. And so, you have to be in

1:25:06

a position that you're mature enough that

1:25:09

you know what you want even if it's

1:25:11

wrong, even if you think you should be an

1:25:14

abstract artist and later you change your mind to be a

1:25:16

realist or vice versa, make

1:25:18

a choice and then what's the best plan

1:25:21

of action because the college isn't going

1:25:23

to give it to you probably. What's

1:25:25

the best plan of action to get there? What

1:25:27

do I need? Drawing? Do I need anatomy?

1:25:30

What do I need? Do I need laws of light

1:25:32

to understand how to render it? Is there

1:25:34

anything that you would do differently in

1:25:37

the way you trained or in the decisions you made?

1:25:40

No, because all those you know,

1:25:42

when you look at your life, you know,

1:25:45

I'm 58 when you've got you know, 20, 30,

1:25:48

40 years behind, it looks like it was

1:25:50

meant to be and everything that was a mistake

1:25:52

is also an opportunity. So,

1:25:55

I illustrated and ended up hating

1:25:57

it but I got an incredible amount

1:25:59

of mileage. And I found

1:26:01

out what I didn't like and I

1:26:03

took a skill set that had some problems.

1:26:05

I was a hack as I said but also I was a

1:26:07

pretty good hack because I could render, you know,

1:26:10

I could picture make and stuff like that. It

1:26:12

gave me some skills and I worked on things that

1:26:14

I wouldn't have worked on. So, it was a good stepping

1:26:16

stone and then I went into teaching

1:26:18

and every time

1:26:19

in life you're at those kind

1:26:21

of crossroads moments, you're gonna find

1:26:23

lessons of what to do

1:26:26

and lessons for what not to do. I

1:26:28

looked at a lot of the teachers and saw they were burned

1:26:31

out. You know, now how am I gonna go

1:26:33

through with this love I have

1:26:35

for art and not burn out on it? They

1:26:37

taught me what not to be as artists as

1:26:39

well as teaching me color theory

1:26:42

and whatever else. So, yeah, I mean,

1:26:44

it is what it is but I feel

1:26:46

good about what I did. Something

1:26:49

like I could have moved faster here. Once

1:26:51

I had done the illustration stuff

1:26:53

and I got pretty successful, the

1:26:56

more they wanted me the worse I got because

1:26:58

the deadlines became more

1:27:00

stringent and the imagery oftentimes

1:27:02

wasn't as fun or whatever it was. And

1:27:05

so, I've always kind of held back a little bit in

1:27:07

terms of doing fine art and trying

1:27:09

to be super successful at it because

1:27:12

I didn't want that same kind of having

1:27:14

to knock it out. And so, actually last

1:27:16

four or five years, I've been working on some of these big

1:27:18

commissions for a collector and

1:27:20

I haven't shown in galleries because I haven't wanted

1:27:23

to. I want to do these commissions and

1:27:25

just not do the shows for a while

1:27:27

and then what I do shows again another

1:27:29

two, three years when there'll

1:27:32

be some different boxes and the workers

1:27:34

will be gone, do something new. Okay.

1:27:37

I'm gonna do Stalin on a teacher taught

1:27:39

her a thing. Did you study more from life

1:27:41

or from masters when you were here? I

1:27:43

did both. I studied from life. I

1:27:45

didn't use any of the tracing tools

1:27:47

that they used. I can't remember what they're called

1:27:50

now but the projection stuff.

1:27:53

Now you do it with all sorts of stuff but I didn't

1:27:55

use any of that. I always drew free hand. Okay. What

1:27:58

people would do is you get a photo, let's say this photo reference. difference.

1:28:00

You could trace it out or you could freehand

1:28:03

draw it and then you take that and

1:28:05

you put it in an image projector or

1:28:07

print it out and blow it up and

1:28:10

then you work on that. I would always redraw

1:28:12

and draw a freehand.

1:28:15

So, I would screw it up but I have to draw two

1:28:17

or three times to get it right into

1:28:19

practice. And also, I still use that

1:28:21

process because when I

1:28:23

draw, I'll draw it a little sloppy.

1:28:26

So, I have to move things around a little

1:28:28

bit and that creates these interesting edges.

1:28:30

That's a kinetics that's important to my work.

1:28:33

Yeah, that's one of my favorite things about yours is there's

1:28:36

a little thing that if you had traced

1:28:38

it, you would have never created these

1:28:41

varieties from life. Yeah, and

1:28:43

I saw that in Pontormo. Pontormo would

1:28:45

do two or three nipples and six

1:28:47

or seven fingers, house look and you just

1:28:49

leave them there. That created this sense

1:28:51

of it was cool but

1:28:54

also a sense of vibration and momentary

1:28:56

is gonna move in a second to something else. In

1:28:59

your book, you talk about consistency

1:29:01

and there's a quote in there. So, start

1:29:04

thinking of the frame around your artwork as

1:29:06

a window into your world. The marks

1:29:09

you make explain the rules of that

1:29:11

world that better be consistent. Are

1:29:14

you talking about in a

1:29:16

single work or in a body of work? Oh.

1:29:20

Yeah, yeah and that consistency

1:29:22

can be how it changes. So,

1:29:24

think of a gradation. This can be consistently

1:29:26

a well-structured, well-designed art but

1:29:29

it could go from strong light to

1:29:31

ambient light to shadow. So, there

1:29:33

can be an evolution there. That's what a curve is

1:29:35

is it's always changing directions incrementally

1:29:38

and going from down to eventually

1:29:41

up. But is that ringing true

1:29:44

and having a focus of what you're

1:29:46

trying to say with your work? Clearly,

1:29:48

you understand that what that mark is

1:29:50

doing for you and just

1:29:52

the way I almost went into engineering

1:29:54

because I like math before I discovered art

1:29:57

as a young man. So, I like to know why things

1:29:59

work. I like to figure it out. So, that's

1:30:01

just my thing. It's not all good.

1:30:03

You know, for most people, they don't need to know

1:30:06

every single why but I like to know it. So,

1:30:09

a lot of times it's just emotionally rings true

1:30:11

but every mark has to be in service

1:30:13

of something. Stan L Okay.

1:30:16

So, what do you enjoy more? Quick sketch or longer effort? Marshall L Yeah, I

1:30:18

like all the process. I like to mix

1:30:20

it up. Like sketchbooks, I'll do more of

1:30:23

kind of Sargent-esque kind of stuff or quick sketch

1:30:25

oil paints. It'd be more my Sargent hat

1:30:28

on and then the longer it'll be more my Rembrand

1:30:30

where I'll build up wet over dry. Stan

1:30:33

L So, you know, I like all that. I

1:30:35

don't at this point, I've been doing it long enough and

1:30:37

I went through my early years

1:30:39

as a realist doing stuff pretty tight.

1:30:41

I don't like to sit there and render a big

1:30:44

painting, a full painting with a fully rendered and

1:30:47

if you'll notice my work, it's designed

1:30:49

in such a way and that's kind of the

1:30:51

nature of chiaroscuro stuff where you have

1:30:53

light and shadow, most of the information is in

1:30:55

the light, you don't have to render the shadow. Most

1:30:57

of the information is in the foreground, you don't have to render the background.

1:31:00

So, I've kind of non-background backgrounds

1:31:03

and the shadows are more or less void with a little

1:31:05

bit of line work in them and so I'll actually

1:31:07

create a gradation of realism oftentimes

1:31:11

where I'll go to purely abstract shapes,

1:31:14

simple gradations, go from painting

1:31:16

to drawing where this literally does but

1:31:18

I'll do that in the painting and it keeps things

1:31:20

fresh for me. I'm not focused

1:31:23

on every little area and it's my

1:31:25

attention span then as hell because each area

1:31:27

has a little bit different problem and then getting those all

1:31:29

to ring true is

1:31:31

kind of fun. How can I make line

1:31:34

abstract painting, realist painting and drawing

1:31:37

all work in the same deal. Stan

1:31:39

L And what medium do you want

1:31:41

to learn? Stan L You haven't. John A

1:31:43

And there's two answers to that. I'm actually playing

1:31:45

with writing right now. That's one of my things

1:31:48

that I'm doing while I'm kind of hiding it. Stan

1:31:50

L Well, you've done it already. John A Yeah, I did that.

1:31:52

That's one of the reasons I did that. I'm actually writing

1:31:54

a novel for my kids. Stan L I have a love

1:31:56

letter for my kids. John A Yeah. So,

1:31:58

I just have fun. I've always always world built.

1:32:01

Stan L Is it in

1:32:03

graphic now? Are you listening? Marshall L for

1:32:08

Disney comic books and then they

1:32:10

went out of business before they ever... Stan

1:32:12

L Did they ever print? Marshall L No,

1:32:15

they never printed anything but they gave me a nice advance that allowed me to be a fine

1:32:17

artist. But I did that so I could work with

1:32:19

these kind of mythological

1:32:21

ideas for kids. Stan L Any

1:32:24

more books in the works? Marshall L I

1:32:26

might. The publisher wants to do another one, this is doing

1:32:29

pretty well and I've got a whole series

1:32:31

five, six, seven books I could do. So,

1:32:34

yeah, at some point there'll be another one out. Stan

1:32:36

L Okay, are you working on one? Marshall L Not

1:32:39

yet. When I did this, I structured out very loosely three

1:32:41

or four and I mean, I've been teaching long enough. One

1:32:43

of the reasons I'm doing this with you

1:32:45

and doing the new masters and art mentor stuff is

1:32:48

I won't be doing this forever and I won't be around

1:32:50

forever so I want to get out whatever I

1:32:53

know and what I've got and what art is giving me, I want

1:32:55

to put it back out. And so, and as

1:32:57

many forms as I can do that. So,

1:32:59

it's great to have it recorded, you know,

1:33:02

all that stuff and then in the book form

1:33:04

too, I'll try and do that and then just everything

1:33:06

I got is not mine, you

1:33:08

know, it's me stealing from all these other

1:33:10

great folks. So, I want to get it out there

1:33:13

because like I said, the treasure hunt is

1:33:15

hard and I think I have a few ideas that

1:33:17

are useful that don't get talked about

1:33:20

or don't get talked about in context or

1:33:22

at least in my context and so, because it could

1:33:24

be part of the conversation. So yeah,

1:33:27

there'll be more, I'm not sure when. Stan

1:33:29

L mythology,

1:33:41

you know, tough it out, life's a battle, cook

1:33:44

yourself up by your bootstraps kind of stuff that's an

1:33:46

American idea of you

1:33:49

work hard, you know, and fight

1:33:51

the good fight then good things will happen, that kind of

1:33:53

thing. There's enough of that I think. I've got

1:33:56

a series I've been meaning to do for probably 20

1:33:58

years on female. Okay, so there

1:34:01

is gonna be a popular one. Yeah,

1:34:03

and there is Foxy boxing

1:34:05

the school News

1:34:13

yeah, I'd have to think take

1:34:15

on that or yeah, I'm so playing with that it's

1:34:17

gonna be kind of Submerged

1:34:20

idea I like cliches because

1:34:22

there's certain truths and they push buttons

1:34:24

specially in the stay in it But I'm gonna play

1:34:26

at least in the beginning with active and passive

1:34:28

the males were active the female would be more

1:34:30

passive But there's also in Be

1:34:34

a long answer so I won't get into it, but we

1:34:36

spent a long time with the male mythologies So

1:34:38

I want to deal with more of the female mythologies

1:34:41

in life And then I have a series of landscapes

1:34:43

on a do since I'm living in beautiful landscape

1:34:45

country last question Where

1:34:48

can people buy the book? I can

1:34:50

get any place books are sold

1:34:52

is what my publisher tells me to say yeah

1:34:54

You can go online or to whatever

1:34:56

bookstore and if they don't have it they can order it, but

1:34:59

it's all over the place and it's It's

1:35:02

in several languages now, too. Oh, yeah,

1:35:04

and I'm there those are Continuing

1:35:06

to add it. We just came out in mid-summer. So it's so

1:35:09

fairly new. Yeah, but they sent me

1:35:11

a German edition I think there's two or three languages

1:35:13

other than English now There

1:35:15

should be four five or six by the end of it.

1:35:18

Awesome So figure drawing for artists

1:35:21

making every mark count Thank

1:35:23

you very much. Thank you. It's my pleasure To

1:35:27

come up and spend some time with me. Of

1:35:29

course. I hope that is it. Yeah Yeah,

1:35:32

that would be great and you're all welcome to none.

1:35:35

Sure. No, you're not all what's your address? That

1:35:39

it got cut cut Alright

1:35:42

guys, thank you for watching

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