Episode Transcript
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0:04
Welcome to
0:06
Dragontop! Welcome to Dragontop.
0:17
We should just have you do that intro
0:19
each time. I love that. It's my demon voice, Greg.
0:24
Shelly,
0:25
I had no idea you
0:27
had a demon voice. I'm not Shelly.
0:31
Who are you?
0:33
I'm Zuggy.
0:36
Zuggy? That's right. Goddess
0:39
of the fungi. Well,
0:43
I am a fungi. I'm
0:46
Greg Tito. That's
0:48
why I'm here. You
0:51
are my goddess.
0:53
I cherish you. I've
0:56
been summoned by a fungi.
1:01
Oh my god, I'm crying. That was very
1:03
good. I felt transported
1:06
into the fungi wedding that
1:08
happens
1:08
in Out of the Abyss. I'm
1:12
sure I told you about my mom's evil
1:15
witch personality. Yes,
1:16
you have. Not in a long time.
1:19
Fiddly Boozoo? Yeah,
1:22
my mom used to turn into a witch just
1:24
out of nowhere to scare my brother and I. And
1:27
she would call herself Fiddly Boozoo,
1:29
but we would say, Mom, Mom, and
1:31
she would go. She would just like turn around really
1:33
slowly and say,
1:34
I'm not your mother. I'm
1:37
Fiddly Boozoo. And then
1:39
we would run screaming. Wow.
1:42
I realize now like she just wanted to
1:44
be alone. Yeah. One
1:48
time she did it to me and I
1:50
got so freaked out that I ran. I remember
1:53
this clear as day. My dad was on the front
1:56
driveway washing the car and I
1:58
go running outside and I go. Daddy,
2:00
daddy, something's wrong with mommy.
2:03
Wow. And he like dropped
2:06
the hose, still spraying, covered
2:08
in soap and like his little like
2:11
1970s cutoff shorts running
2:13
up the stairs and my mom was just like laying
2:16
in bed reading Cosmo. And he was like,
2:19
what's wrong with her? I'm like, she's a witch.
2:22
Wow. How old were you do you think? And then
2:25
I probably like 17,
2:27
just kidding. It was 1945. I
2:33
was a kid. I was probably like
2:36
five, but I, anyway. And
2:40
then guess what? I got in trouble. I
2:42
got in trouble because I made him, I
2:44
got him so scared and nervous running up
2:46
the stairs, all soapy from washing the car.
2:48
It's a wonder that you
2:50
didn't start playing D&D until you were
2:52
an adult. I know, but
2:54
it's also a wonder like she should have been playing D&D.
2:58
She obviously already had a character all rolled
3:00
up inside her. Yeah. Haggatha
3:03
the Hexblade.
3:05
And that's why you love Haggs so much
3:07
I think because it reminds you of this
3:09
story. Of my mom. Of your mom. Yeah.
3:12
Ah. Anyway,
3:14
that came out of nowhere, but this didn't.
3:17
Whoa,
3:19
oh my God, there's three wrongers. Shelly, Ryan, we
3:21
gotta stop the podcast.
3:27
Shelly's lost it, by the way.
3:29
So good. Okay. You guys,
3:32
wow. This is Dragon Talk. I think if
3:34
you haven't figured that out by now, you now
3:36
know. Sorry. That's,
3:39
you know, B.L. Zabub and
3:42
I'm Greg Tito.
3:43
Yep, here we are for another great
3:45
episode of the official Dungeons and Dragons
3:47
podcast. We have a fantastic
3:50
guest coming on for our interview, Devin
3:53
Chulick, the creator of Total
3:55
Party Chill, as well as the founder
3:58
of Start Playing, one word.
5:51
That's
6:00
all someone needs to say to me. Like if they laugh at my jokes,
6:03
I'm like, you're my best friend. That's true.
6:05
You know what? You're funny is also, that is a sweet
6:07
spot. For sure. Yeah.
6:10
All right, so what are some of these reviews before we get to our next?
6:12
Okay, well, I mean,
6:14
I found the narrative approach to be open, friendly
6:16
and approachable as I
6:18
have found with some episodes I've sampled. Several
6:21
of the people didn't listen to Dragon Talk
6:23
and said in the review, but I do now.
6:25
Interesting. That's cool. Well, welcome
6:27
all of you who read our book and are listening. I
6:30
found it very accessible and it was well written
6:33
in a fun and friendly way. Come
6:36
on, man. That's just hitting all the buttons. That
6:38
is really quite delightful. Greg
6:41
has great hair.
6:45
I think that was by Todd Stashwick. How did they know that from
6:47
the... Todd Stashwick wrote that
6:49
one. Aw, thanks Todd. This one I really
6:51
loved. So they said, yes,
6:54
what comes across is the fun that
6:56
they have doing the podcast and how much fun
6:58
they think D&D in all of its
7:00
forms is. Plus the
7:02
authors do not ramble and are entertaining.
7:05
Why is that not on the front of the book? I
7:08
would put that front and center. Welcome to
7:10
Dragon Talk by Greg and Shelley.
7:13
The authors do not ramble. I'm
7:16
gonna get that quote framed and put it like... I
7:18
am too. On my wall.
7:20
I know, anyway. Because
7:22
we know it's patently false. I'm
7:26
like, obviously this is a person who does
7:28
not listen to a podcast. Just
7:33
go back about five minutes into this conversation
7:35
and you'll hear car washing, rambling
7:37
happening. It's a beautiful Friday
7:39
in Seattle. I'm like full
7:42
of excitement, so I couldn't help it. That
7:45
is, we appreciate every one of those reviews.
7:48
Thank you so much. You do, thank you. It is
7:50
hard when you throw out... I mean, this book's been out for about
7:52
six months now and
7:55
it's... Wow. Right, because it was like early December.
7:57
So it's still always... It's
8:00
always great to hear these things, and we want more people to
8:03
check it out. It's available on Audible.
8:05
If you want to just listen to us, ramble
8:08
in audio form, you can do
8:10
that. And of course, get more
8:12
people listening to Dragon Talk by leaving
8:14
one of those fancy reviews on the
8:16
podcast sites.
8:19
Yes, and I mean, yeah, just
8:21
if you read our book, if you
8:23
liked our book, maybe review our book, because
8:26
that also helps more people find it, and then more people
8:28
find D&D, and more people find Dragon Talk,
8:30
and we just have more people to play with.
8:32
It's a lizard
8:35
snake eating its own tail, just it
8:38
gets more people into this community. I
8:40
don't know why that,
8:41
it's an Oro Boros.
8:44
It's fantastic though, and we love it. And
8:47
yes, more people playing D&D, I
8:49
think is the end goal of basically everything we've
8:51
been doing here at Dragon Talk.
8:53
Absolutely. To that end,
8:55
one person who is probably, maybe
8:58
more than any other guest that we've had on Dragon
9:00
Talk, gotten people into playing
9:03
Dungeons and Dragons as well as dungeon mastering
9:05
for an audience. So let's
9:09
get
9:09
Devin Chulick on the horn. Devin
9:12
Chulick. Let's welcome Devin Chulick
9:15
to Dragon Talk. Yay!
9:20
Woo woo woo woo woo woo woo woo woo woo woo
9:22
woo woo woo woo. We knew. So hyped
9:24
to be here. We are so hyped to have
9:26
you here. Studio audience is hyped too.
9:29
You know, because Devin
9:32
brings all of the worlds together.
9:35
That's true. As we have discovered in
9:37
our little pre-interview chat that
9:40
Devin
9:40
is sort of like
9:43
the center of the Venn diagram for
9:46
the loves that Greg and I have when
9:48
we're not. I love lore, I love deep lore and
9:52
that might be why. Deep lore,
9:54
good characters, good plot
9:56
hooks. Can
10:00
I out you on this? Yeah, yeah, please bell means.
10:02
Devin is a Bravo
10:05
television channel watcher, a
10:08
reality TV watcher, but also a huge
10:10
Trekkie nerd. So how
10:12
great is this everyone, finally?
10:14
The Venn diagram between Shelly and Greg
10:17
is Devin. I'm the one that prophesied. I'm the one that
10:19
prophesied. You were the chosen one!
10:22
We knew it would happen. Years
10:24
of light and of dark. And
10:26
that's why we brought you on for this interview,
10:29
not because of your work at
10:31
Total Party Chill or all the amazing
10:34
professional dungeon mastering that you've been doing. We
10:36
just wanna dish on Trek
10:38
and Vanderpumps. Yeah,
10:41
exactly. Good
10:41
Greg, good. Imagine
10:43
the real instance of the Enterprise. But
10:48
it's on a spell jammer and then we've got all three things
10:51
at once. Let's bring it all together,
10:53
all together now. Yeah, so you,
10:55
I think might've, you've
10:57
been doing D&D and TRPG
11:00
stuff for a long time, but
11:01
many folks might've heard your name after
11:04
being profiled
11:06
as a professional dungeon master.
11:09
And in 2019, that was
11:11
many of our being like, is that a real thing? Is
11:13
that happening? Yeah, so early. It
11:16
was wild. Bloomberg
11:18
reached out to me just because I had a
11:20
pretty high visibility online
11:22
from running games on Twitch
11:26
and having a website. And
11:28
when I got featured, it kind of exploded. I
11:30
remember after like the six months afterwards,
11:33
I got over 300 emails
11:35
from other game masters asking, hey, how
11:37
can I do what you do?
11:39
Yeah. Right?
11:41
Many of them are listeners to this show, I bet.
11:44
And that of course is like kind of what led into like
11:46
building Start Playing, which is like, now
11:48
we have like 5,000
11:51
professional game masters that can do what I
11:53
was able to do.
11:54
Amazing. Hey, let's talk about Start
11:57
Playing. Let's just start there, even though- So
12:00
I want to probably definitely dip back
12:02
into all the other things that we just touched on,
12:04
including the Red House Wipes. But
12:06
start playing. Okay, what
12:09
a cool idea.
12:10
Yeah. It was, you know,
12:13
I was running a lot of games for people. And
12:17
I was running more games than I could. And then
12:19
people that I didn't even know were like, oh, you run this game. And
12:21
I started doing that. And then once Bloomberg
12:23
happened, I realized that there's
12:26
so many people that are having trouble finding
12:28
their communities. Because when you game
12:30
with people, that becomes like a micro
12:32
community. Just think about
12:34
the experiences you've had with the other players. But
12:37
not everyone has the privilege
12:39
of being able to have that group of friends
12:41
already built in. And I
12:44
think there's something really special about the friendships that are
12:46
made at the
12:47
gaming table. And so when
12:49
we started start playing, we wanted to make it easy,
12:51
not only for like GMs to make like a living wage,
12:54
but also to be able to connect players with each other
12:56
and like have that community. I've
12:58
seen so many folks being like, hey, I'm playing, I'm running this game,
13:00
I'm running this game. And it's continued
13:04
my
13:04
theory that the reason, one of the
13:06
reasons why Dungeons Dragons is so popular
13:09
right now is that people are aware that
13:11
there are different styles of play. And
13:14
that what you want to do at table
13:16
on any given night is going to be different from what someone
13:18
else might want on any given night. And in
13:20
the past, it was just like, well, if you didn't find
13:22
your group at the local game store or in
13:24
your high school cafeteria in 1983, well, then you were
13:27
just crapped out of luck. And now
13:29
with tools like start playing as well as just
13:32
so many online communities out there, it's like, oh yeah,
13:34
no, I can find my
13:34
people.
13:35
Yeah. Because games have evolved so much.
13:39
D&D second edition is vastly
13:42
different from fifth edition. Fifth edition allows you to tell
13:45
so many different types of play story, whether
13:47
you're looking for simulation, narration,
13:51
and a game like that, allowing
13:53
people to kind of express like, this is what's fun for
13:55
me. And be able to play that way is like incredibly
13:57
important. Yeah, right.
13:58
I mean, people choose. different systems
14:01
for it, but I'd love that D&D can kind of also
14:03
be a big tent and have a bunch
14:05
of different ways to play within it. And yeah,
14:08
it's all out there now, right? It is. Yeah,
14:11
and I love that you can also choose a style
14:13
that is more representative
14:16
of how you play. So what you said, Greg,
14:18
a lot of people, maybe, like their first experience wasn't,
14:21
they don't know why, but you're like, oh,
14:23
this is D&D, like maybe it just the group wasn't
14:25
the right group or they didn't like the way the DM did
14:27
something.
14:28
But now like you,
14:30
DM styles, I feel like is so much more prevalent
14:32
because we're seeing so many people playing Dungeons
14:34
and Dragons on live streams or listening
14:36
to actual plays and you kind of have a better
14:39
idea of what's gonna work for you. And I just,
14:41
I love to just like sort Dungeon
14:43
Masters by like, oh, this sounds like
14:45
a game I'd be into
14:46
or a person I'd want to play with. All
14:49
of our Dungeon Masters, they have to use at
14:52
least one safety tool in their game, which we realize
14:54
is helps facilitate better communication,
14:56
which helps lead towards better play and things
14:59
like that. And so we're seeing this whole like new Renaissance,
15:02
you know, where more people are finding games than ever,
15:04
more GMs are able to like, you know, actually
15:07
run games. And the biggest thing is people used
15:09
to try to find a group and then play
15:11
with the GM, but now like people can just go to the site
15:14
and be like, I can play on Thursdays at 5. Yeah,
15:16
and what's the games Thursday at 5
15:19
you can join. Right. I have a
15:21
small window of time and and yet
15:23
a thousand Dungeon Masters who would have
15:25
me at their table. Yeah.
15:26
And that's where automation
15:29
and sorting and genres and tags
15:31
and stuff can be really help
15:34
where I know there's a lot of automation that won't ever
15:36
help, but this type of automation is what we need.
15:39
Exactly.
15:40
So how is it how is start playing
15:42
going? Like what's I mean, it seems like it was
15:45
relatively new in the last like year or so, right?
15:47
Yeah, we launched like
15:51
in September 2020 and now we've
15:54
just kind of like seen like things continue
15:56
to rise. We just crossed a really
15:58
cool threshold. Our GMs have made I made
16:01
as of last month, Game Masters
16:03
and Dungeon Masters on Start Playing have collectively made
16:06
over $9 million.
16:07
Oh my God. I'm
16:13
incredibly proud that so
16:15
many people found that success. It's awesome.
16:18
That's $9 million is crazy.
16:19
Yeah. Because the
16:22
game set I've seen, it's not like
16:24
the people aren't charging like a thousand bucks a
16:26
pop here. It's pretty affordable. That's all
16:28
we're out of games. Yeah, people are trying to $10
16:29
to $20 a game. But
16:33
with enough players and your time
16:35
and whatnot, people are still earning, living and
16:38
there's just that many people that want to play.
16:40
Do you think
16:42
professional dungeon mastering can be
16:45
the new YouTuber? The
16:49
new aspiration for nine-year-old kids?
16:51
How do we make this happen? Yeah,
16:54
like hey, instead of Minecraft. How
16:57
do I make this happen?
16:58
I do think so. I think there's... Because
17:00
it's one part host and it's
17:03
one part entertainment
17:05
and storytelling. And when
17:08
a lot of these YouTube communities,
17:10
that's what it is. It's a community, right? And
17:13
a table is just another type of community. But when
17:15
there's someone there who's invested
17:17
in that way, they're also like, I want to make sure that everyone's
17:19
having fun. I want to make sure that communication
17:22
is good. I want to make sure that people that
17:25
are providing feedback, I can act on it. So
17:28
it's such a new concept. But
17:31
I do think we're on the precipice of
17:33
the golden age of tabletop
17:35
role-playing games. And this is part of it.
17:38
I think so too. I mean, what a cool side hustle.
17:41
If you were a college student and you're just
17:43
like, I got to make some extra money. I'm not
17:45
going to
17:45
mow a lawn. I'm going to run a D&D game. I
17:48
don't have classes Tuesday afternoon, so I'll just
17:51
run some D&D games. Very
17:53
cool.
17:54
That's the use case. I think that's going on there now. But
17:56
I love that what you're saying is
17:58
making almost a... enough
18:00
to be considered a living. That's
18:05
actually possible, if not probable at this
18:07
time.
18:09
Yes, that absolutely. It's
18:13
just friction to start playing is what
18:15
it is. And
18:18
people are like, sometimes they're intimidated.
18:23
Sometimes they just don't know how to start. I
18:26
think that's a good idea. I
18:30
think it's just a good
18:32
idea for the tools to make it easier
18:35
to play. I have these dice, which is the
18:37
simplest idea, but the dice
18:39
I have are learn to play dice, and they're all different
18:41
colors. Because
18:43
I noticed at the table, one of the most frustrating things
18:45
is like roll the d20, and everyone always grabs the d12 and they get
18:47
flustered. Grab the white d6, grab the yellow
18:50
d4, and that is just one
18:52
tiny change makes it so much easier
18:54
to learn how to play.
18:56
It really does. Rather than describing,
18:58
it's the one that looks like a diamond, or it's
19:02
a triangle pyramid thing.
19:05
You're not having to make up
19:08
shapes. The nouns
19:11
that refer to shapes is not the thing. It's
19:13
the colors that are instantly. Even
19:17
just the way you said it, it's not just the red die or the white
19:19
die. No, it's the white
19:21
d6, it's the red d20, so that you associate
19:23
those in your brain.
19:25
Exactly. I
19:28
want to figure something else out for folks that are color blind. I
19:31
haven't figured that out yet. I
19:34
need to look more into it, but that's just at least a first
19:36
step in making it easier.
19:38
You also have a player mat.
19:40
What can you tell us about that to try to make it a little bit easier?
19:43
I love those for say Magic the Gathering, when you're teaching
19:45
people how to put
19:47
your cards out in front of you. Sometimes
19:50
the hardest part to kind of understand or learn,
19:52
and so having a mat that maps
19:55
where you're supposed to put
19:57
stuff is really helpful. How does this work
19:59
for you? for fifth edition D&D.
20:01
I made this for our total
20:04
party chill. I made this as like a player aid
20:06
for the, because we have a lot of new people
20:08
come on that are like great personalities, but they've
20:10
never played before. We have these mats. And
20:12
then for my long time players who, you know, still
20:15
are casting, trying to cast two spells in the same turn. Still?
20:19
Still. It's been nine years, people. I
20:22
think they're in on it. I think it's a running joke with them. They're
20:27
like giant mouse pads, like giant gaming mouse
20:29
pads, just like the kind of use for, you
20:31
know, a magic gathering, but
20:33
they have the 5E rules on them. So it's like, hey,
20:36
here's how combat works. Here's how spell casting works. Here's
20:38
how movement and cover area
20:40
of effect. And it's so often
20:42
now I just see players like kind of like in
20:44
between the turns like reading, so it's like, okay. Oh
20:47
yeah. And like I could see the gears turning because
20:50
it's something you can roll your dice on. It's something you can
20:52
have everything on. But then I asked
20:54
like, hey, I just asked TikTok, like,
20:56
would you guys want to buy this? And
20:59
I was like, oh my gosh, I guess I'll start making
21:01
these. Yeah. For sure. Wow.
21:04
And it borrows the idea from board games, because I think that,
21:07
and card games, right? Because I think board games that
21:10
use mats for, you
21:12
know, to put in front of the player, and that's where you put
21:15
the other, you know, physical
21:17
items that the board game has, like those two
21:19
are so much easier to teach to other
21:22
people than not, right? Because there's little
21:25
wonderful graphic design notes that let you not
21:27
just read text, but like, oh, visually,
21:30
this is where this goes. And sometimes it's hard. I mean, I know if
21:32
you have experience playing wingspan. Oh
21:34
yes. Right?
21:35
So I think it does it really well by having the
21:38
iconography stay consistent throughout,
21:40
but it takes a moment to click.
21:42
Yeah. And once it does, then you kind of, yep,
21:44
that's next. And it builds like a, it's almost like a muscle
21:47
memory building device. True.
21:49
Yeah. So I'm looking for more of
21:52
that. And now I'm going to look into this player
21:55
mat to see if it'll be good. Don't worry. Some
21:57
of my kids on board. Sweet.
23:56
Love
24:01
gamers. Well,
24:03
tell us about some of the shows that you have
24:06
a total party chill.
24:07
So the one I'm most excited to
24:09
talk about is the one that is releasing
24:12
at the end of this month. It's called This Game
24:14
is Cursed. And it
24:17
comes from my deep love of the Dungeons and
24:19
Dragons cartoon. And
24:22
it also comes from the best
24:24
humor that comes out of my players is the
24:26
meta. Yeah, and when
24:28
they reference things that are outside of the fantasy
24:30
world. So this game is cursed is the
24:33
concept that my players
24:35
as themselves have been sucked into the world of
24:37
D&D, but they are in the bodies
24:39
of the characters that their character
24:41
was. So Lana
24:44
goes from, you know, a
24:47
five foot eight to
24:50
the six foot two ripped barbarian
24:52
woman. You know,
24:55
my friend Nate, he turns into, you know, of course,
24:57
a Tiefling. He looks terrified, but he's the nicest
24:59
person ever because he has like this, you
25:01
know, vengeful rogue look. And
25:05
it definitely has like the D&D cartoon meets like
25:07
Dungeons and Daddies. But the idea is like they're just
25:09
playing as themselves, not as
25:12
dads. And the fun comes that they can reference
25:14
the tropes that they know about fantasy. Yeah.
25:18
So it's got a little bit of a Jumanji in it.
25:19
Yeah. Yeah. That's
25:22
such a cool
25:22
idea. So that's a six part miniseries that
25:25
we're releasing. And it was one of
25:29
my favorite campaigns I ever got to run.
25:32
I take that because it is
25:35
part of what I love about Dungeons and Dragons, where
25:38
the experience around the table is
25:40
two experiences smashed together, which is why
25:43
it's so compelling for us as humans, right? Because
25:45
it is the storytelling, the fantasy, it is whatever
25:48
the agreed upon narrative is.
25:50
But it's also a group of friends getting
25:52
together and having their fun. And
25:55
those are not dissimilar
25:59
experiences.
25:59
They must be happening at the same time in order
26:02
for it to be... I think if you were
26:04
just doing one, you'd be playing a video
26:06
game, and if you were just doing hanging out with friends, you're just
26:08
chilling and there's no game thing in it. But it
26:11
is the melding of those two that come together.
26:13
Yeah, exactly. That makes it amazing.
26:15
And it's fun when you
26:17
have to act as if you found
26:19
yourself in an actual D&D world, how stoked would
26:21
you be when you found out that you could do magic? Yes.
26:25
You know?
26:26
Exactly. How stoked
26:28
would you be, Shelly, to be with that? I would be so... ...to
26:30
be the best mage hand on everything. Oh my God.
26:32
It's all I would do all day. So
26:34
tell us, you said this
26:37
was one of your favorite campaigns to run. What
26:40
are some of the highlights of it?
26:42
Or can you speak? Well, maybe you can't
26:44
spoil because it hasn't aired yet. We
26:46
brought in two people
26:47
that have always wanted
26:49
to play D&D, but never had the chance to. Right
26:52
there. And it's always good to have a
26:54
fish out of water character so that
26:57
they can be informed
27:00
on like, well, okay. Because there's one gimmick
27:02
that we have is people know when they've leveled
27:04
up and they hear a sound and they can
27:06
reach in their bag and they have a physical character sheet
27:09
to reference. And they're like, oh, this is... We've
27:11
leveled up. After killing
27:14
that out there. Okay. Okay.
27:16
So we get it. So when they can reference
27:18
those things and start to kind of make clues,
27:21
that's been really, really funny when they're like the frustration
27:23
of like, it's XP, not milestone.
27:26
What's going on? Who
27:30
plays like this anymore? Yeah. So
27:33
it was fun. We leaned on a lot of like
27:35
old fantasy tropes to let
27:37
our players kind
27:40
of make fun of and
27:43
poke fingers at, which
27:45
is great when you have like the old
27:47
wizard, the evil troll, the fun goblin.
27:50
And interacting that as if you were a real person,
27:53
it just created for a lot of levity and fun.
27:56
That's great. Yes. As you being
27:58
a fan of the D&D cartoon. which
28:00
has that famous opening when
28:02
they're just normal teenagers in the 80s going
28:05
on a roller coaster. The Dungeons and Dragons
28:07
roller coaster, which I always wished existed. I know.
28:10
There's a part of me that was like, does it?
28:12
I just kind of assumed it was somewhere. Me
28:14
too. Maybe it is. Maybe it
28:16
is. It's in LA. We just haven't found
28:18
it. It's in Hollywood somewhere, of course. But
28:21
then they get trapped and they go to the D&D universe, or
28:25
a version of the D&D multiverse, right? Yeah.
28:28
Now, have you seen D&D Honor Among Thieves, the
28:31
movie? Oh my gosh. You
28:33
kidding me? I was so stoked to see that
28:35
movie and it was so much fun.
28:37
But did you grok that there was a visual?
28:40
That they were me? They were us. They
28:42
were older though, right? They were a little bit more different.
28:45
So what's your head cannon? Did
28:47
they escape and come back?
28:50
So you know
28:52
there's the unofficial ending that someone made on
28:54
YouTube. Yes, I've seen that. Right? So
28:57
I was like, okay, that's how it ended. And I was like, you
28:59
know what? I like this as a... Look
29:02
at this. Isn't it crazy that these
29:04
people exist? But my head cannon is
29:06
when they were transported, they were transported
29:08
into those characters that exist
29:10
in the D&D world. So they took on
29:12
the affect of them. So
29:15
it's like if I transported and I became, you know, a
29:17
wolf-gar. And so
29:19
those are just like characters that exist. But now
29:22
Dragon of Icespire Peak also had those characters. And I
29:24
was like, there's gonna be so much... I'm picking
29:26
away just like the obelisk mystery, you
29:28
all. I'm like, there's clues. I
29:31
got the Wizkid minis of them. I'm following this.
29:34
I got a murder board with red strings
29:36
somewhere. Of the three
29:38
of you, Jared. They're popping up everywhere.
29:41
What?
29:43
Why couldn't they have just aged
29:46
if they were transported into
29:48
the world? Well, that's mean that they stay there. Yeah,
29:51
which means they stayed there. Yeah. Maybe
29:53
they liked it. Maybe they did. It's
29:55
funny. It makes me wonder... I think
29:58
the reason I don't head cannon that...
29:59
is because I like the idea that the D&D
30:02
world isn't a fictional
30:05
property. Like
30:07
it's a real, and that's just like maybe
30:09
my own selfishness, but the idea that like they
30:11
weren't transported into a game
30:13
that
30:16
this is just a real world that exists that I, you know.
30:19
It's just one shard of the multiverse in which our
30:22
world is just another shard of it. So
30:25
you're saying that when the,
30:27
in the D&D cartoon, the high school kids,
30:30
when they went into the D&D world, that
30:32
they didn't, that was not
30:34
the first introduction to those characters in the D&D world,
30:36
they just embodied those characters. Exactly.
30:39
That's my head cannon.
30:40
And I, but why do they look the same?
30:43
Yeah. Maybe that's
30:45
why they were chosen. They were chosen because
30:49
they looked so similar. Finally,
30:51
it's like, oh my gosh, the perfect mix of
30:53
people, creeds, backgrounds.
30:56
We can finally do this magic.
30:58
So like Greg, when I went to
31:00
that event at my son's school, there
31:03
was a guy there that looked literally just
31:05
like Greg Tito. Like all of us were like, why
31:07
would Greg be here? And even I sent a pic, I like
31:10
took a picture of him. How creepy is that? Sent it to
31:12
Greg. He was like, that is me. But if
31:14
that guy was in a different universe
31:17
and you were being transported, like you would
31:19
inhabit his body, obviously, because
31:22
he looks just like you or
31:23
vice versa, or maybe it's already happened and
31:25
maybe you are him or he's you. I don't
31:28
even know who I'm talking to right now. What's
31:30
happening? That guy is now
31:33
another co-host of Dragon Time. Yeah.
31:36
He's the co-host of Dungeon Talk.
31:38
Dungeon Talk? Yes. Yeah,
31:40
it's like a... No, no, no, no. We're not talking about Dungeons.
31:42
We're talking about dragons here. Yes. You're
31:45
on the wrong show, sir. You're on the wrong show.
31:47
Well, my head cannon for those characters is that
31:50
they did that. They went into
31:52
the
31:53
Greyhawk-ish world that was
31:55
the cartoon. They left at the
31:57
end, but they were
31:59
not happy. happy in the real world. And
32:03
as they grew up a little bit, they wanted to go back. And
32:05
the only way they could figure out how to go back was
32:07
they went back to the Forgotten Realms, which is why now
32:09
we see them popping up in the Forgotten Realms
32:11
and not Great Rock. What if they left
32:13
Greyhawk and ended up
32:15
in the Forgotten Realms? They're like, wait, this is home? Damn
32:19
it. Oh, yeah. Okay. You
32:21
can come back, but I don't know where you're going to get dropped. They're
32:24
just world hopping to all of the different
32:27
D&D properties, right? So
32:29
in your mind, how do you think they got back? Did
32:32
they have to go back on the roller coaster or
32:34
did they just did they bring
32:36
some artifact with them from when they were there?
32:39
I think there is a D&D
32:41
movie that needs to be set in our world
32:43
with those characters trying to find some way to
32:45
get back. Like that roller coaster is definitely demolished,
32:47
right? It doesn't exist anymore. So they
32:49
have to find something else Jumanji like to get
32:51
them, you know, go into the wardrobe and
32:53
go back to Narnia.
32:54
I think we need a new D&D animated cartoon. I
32:57
think this is the time. I think we're pitching it right now.
32:59
I don't know if you know that. I actually really do like the
33:01
idea. It would be like a John Hughes
33:03
kind of teen comedy about
33:06
those characters dropping back
33:08
into like a high
33:10
school in the Chicago suburbs and they
33:13
have to like mesh with like
33:16
the breakfast club basically. Maybe
33:18
Lake Geneva. It's actually like a Lake Geneva
33:20
suburb of Chicago. And
33:22
they're wearing their inappropriate clothes and
33:25
there are people are like, why is it? It's with the
33:27
fur, dude. Yeah. And
33:30
now they're a little bit older too. So now Bobby's like a real big
33:33
buff, like, you know, every teenager now
33:36
and you know, the
33:38
other characters are early twenties. Yeah,
33:41
right. He's actually doing like up
33:43
close magic. We
33:47
took a long time to practice this. Yeah.
33:50
Oh my
33:50
God. I like this idea, you guys.
33:52
I know. I think we're on to something.
33:54
It's cool. I mean, the jumping point off was
33:56
you describing this game as cursed, which is, I
33:59
think you're your interpretation and
34:02
reimagining of that idea
34:04
that it's, as you said, the tropes that have captivated
34:06
us for so long of like going into another world
34:09
is what makes this so fun.
34:11
Right. All right, let me ask you both a question.
34:13
Yeah. What world would you
34:16
be transported into, if you could choose?
34:18
Star Trek. I knew you were gonna say that. Oh,
34:20
Scares To See Society. Don't have
34:22
time to work for money. Just follow your passions.
34:25
It's the best outcome. It's the best one.
34:27
It's a utopia. I...
34:30
I don't know. Is this a thing
34:32
I would be desired of, or what would make a good story?
34:35
Because I feel like a good story would
34:37
be me being transported into like
34:39
the world of Vanderpump Rules
34:42
or whatever. And I'd
34:44
be like,
34:44
nah! That would be amazing.
34:46
You would end up in Andy Cohen's body. That would be hilarious.
34:49
Oh my God, Greg hosting a reunion. Yeah,
34:52
and I'd be like, this is stupid. Why are any of you like this? Why
34:54
don't you just talk to each other? Get a real job!
34:58
What's wrong with you? Conflict
35:00
resolution. That's what I would do. I just... I
35:03
feel too many people are just like...
35:05
I feel like we don't see it in a lot of D&D, but I feel
35:07
so many people are like, what happened to Daniel? I
35:10
was like, ah, you know that merchant
35:12
caravan? Trolls. It
35:16
just feels like it's too easy to just get written
35:18
off the board. It
35:21
fell off the mountain, right? There was a... There
35:24
was no guardrails. There was no clerics in
35:26
town, and we don't really know a lot about medicine yet.
35:30
It was a small demon inside them. Or cancer.
35:32
We don't know. I was like, I'm going to get organ-trailed
35:35
and die of dysentery. There's
35:38
not enough dysentery in the D&D world, I don't
35:40
think. I know. Next book, we got
35:42
to put in dysentery rules. Yeah.
35:45
Homebrew it. You can make it up.
35:47
Where would you go, Shelley, if you could decide which world to
35:49
go into? I would like to go to
35:51
Zootopia. Oh. I
35:53
would just land up just where there's
35:55
a bunch of...
35:56
personified animals, then I could just hang
35:59
out there. the that and it's so pretty
36:01
yeah well
36:02
that be a fun one
36:04
near good resembled a deity
36:06
a regular basis a ladder you want to be a taxi
36:08
and hang out with with give so
36:11
it could i go back as a to backseat
36:13
to have to go back as like this weird awkward human
36:17
oh well as your children how much attention to one
36:19
bright girl human it like what are you
36:22
a hint wow a
36:24
i think i'd rather be an animal yeah
36:28
i had a be which one which one would you be that's
36:32
i think maybe a llama
36:34
lung a
36:37
lot of emperor's new groove vibes of and
36:39
ah the or
36:41
act
36:42
as earning an otter has otters
36:44
are so cute but i think i'd
36:46
rather be some a little be fear no
36:49
no auto sense guardians
36:51
galaxy three i know that's where my
36:54
mind went there like all give that it's
36:56
too early to your email but oh
36:58
no oh no friends
37:00
are great to have another
37:02
say this like a live on the precipice
37:05
of just like crying at a big emotional because
37:07
of how charge that movie just like dejected
37:10
you you just
37:11
like i'm i'm one soldier coming
37:14
home from war to to greet his dog
37:16
away from palestine didn't know i am
37:19
for me it's like i'm i'm one tv
37:21
commercial and which dad sees a daughter
37:23
growing up or i'm like oh god no
37:25
ads on at driver mrl ah
37:29
okay every time every
37:31
time
37:32
i one procter gamble commercial way to raise
37:35
your daughter for the olympic away from a
37:38
guy that up
37:40
yesterday i brought my kid to the park
37:43
to meet his friend and
37:45
i was like oh there he is and he is
37:47
like stop i got
37:49
this stop bomb you can't
37:52
keep walking sap turn around
37:54
like
37:55
wow literally this morning
37:57
i did walk you all the way
37:59
to me your friend. Like, how does this happening?
38:02
So hard. That's crazy. And part
38:04
of me is like, God, just go to the park by yourself
38:06
and meet a friend. And then the other part
38:08
was like, but take me with you, but
38:10
need me. Oh,
38:13
sorry.
38:15
That never gets old. How do we, how do we get
38:17
more? I mean, this is just a random
38:20
question I'm just thinking of as we're discussing
38:22
this, but there isn't a lot of,
38:24
um,
38:25
like the, the parenting
38:27
emotions in D&D
38:30
was thinking about what
38:32
would you, if your child was an adventurer,
38:34
like how would you send them on? Like just knowing
38:37
the crazy shit we get up to in our
38:39
adventures, right? Our heroes
38:41
have parents, maybe somewhere. You
38:44
did that on the trope is they're all bad play.
38:46
We don't talk, you know,
38:49
like lineage play, like, um, you know,
38:51
you've, you've, you've played your character. Now
38:53
they're retired. And now like the last episode
38:55
is like 10 years later, sending your kid
38:57
off, uh, on their
38:59
own adventure. Yeah. Oh, that is great.
39:01
For like the long standing campaigns or people who have, yeah,
39:04
like, okay. And then the, the, the generations.
39:07
Uh, yes.
39:07
Have you ever
39:09
played in a party
39:11
where like you were a parent of
39:13
one of the other adventures or vice versa?
39:17
Um, I've had, I've had that in my group and,
39:19
uh, I really liked it. It was, it was the, um, kind
39:21
of like a helicopter parent. Um,
39:24
that was like, well, if you're going to adventuring, I'm going to
39:26
do not
39:28
pick up that sword. And it
39:30
was one of those things where like the, the
39:32
kid was like, who thinks my mom is so
39:34
cool. And like, cause they were just like a helpful
39:36
mom. It was like just so frustrated
39:39
by it. But like the moment that
39:41
the mom got in trouble, it was like, mama, uh,
39:43
it was like,
39:45
Oh, that's big time. Oh, now
39:47
I'm sad. I couldn't
39:51
let Quinn see me like that. Where
39:54
you were in danger.
39:55
Yeah. It was, uh, there was a,
39:57
uh, the mom was a paladin. Um,
39:59
Of course. As moms are.
40:02
With some like, you know, home brew, like a
40:04
oath of parentage. Like their oath
40:06
was just to keep their kids safe.
40:09
Oh, so hard. You're destroying
40:12
Charlotte. On the eve of Mother's Day
40:14
as well. Yeah. Just thinking about
40:16
that. Wait, is Mother's Day coming up? Yes.
40:19
Uh-oh. Sunday. If
40:21
you're listening to this, it's already happened. If you didn't believe
40:23
it, you're already in trouble. Yeah,
40:25
your blood better have just run cold. Those
40:27
of you out there that are like, oh wait,
40:29
when did they record this? After
40:31
this call, I'm shippin' it. You're shippin'
40:33
it to your mom? Yeah. Yeah. Shippin'
40:36
it. Luckily, my wife, who is a mother as
40:39
well, it's taken me about 20
40:41
years of our relationship to be like,
40:43
I don't, she said this out loud
40:45
to someone else, unprompted by me, said,
40:49
you know, it's just one day. Why do
40:51
we need to do one, Greg cherishes me every
40:53
day. It's not about one day where he has to
40:55
do X, Y, and Z in order to be okay.
40:59
So you excel so good at being
41:01
her kid
41:02
that now Mother's Day has
41:04
no meaning because you are that
41:06
good of a child. Wait, was this your wife or
41:08
your mother? Yeah, this is not for my mom because
41:10
that's a very different story. That's very different.
41:13
My wife. So your kids are so good that. Exactly,
41:17
exactly. Well,
41:18
Aaron is so evolved.
41:20
I would never say that, never.
41:24
I think it's only because we're on like, we like
41:26
each other so much. You know, every relationship is
41:29
ebbs and flows. We're in one of those.
41:30
Yeah, the high, all right. I think
41:32
that has a lot to do with it. If it was the other way around,
41:35
she'd be like, no, you better give me a photo. Do
41:37
you think you worship me today? Cherish
41:42
was the word I use, worship. Very different.
41:44
Whatever. Tomato, tomato.
41:49
I love that kind of thing though, in
41:52
using emotions that we kind of don't always
41:54
associate with fantasy storytelling and bring
41:57
them to, we've talked about the tropes and stuff, but I
41:59
feel like there's so much.
41:59
much more breadth of real emotion
42:02
in the way we do storytelling now. Have
42:05
you noticed that trend from when you started playing?
42:07
Because
42:10
when I started playing it was all about let's go
42:12
out and kill stuff, make it cool. That's
42:15
middle school, high school. But
42:18
now there's just other emotions that we want to explore.
42:21
Sometimes those are sad and sometimes those are happy. People
42:25
get so much enjoyment around, cool, we all got together.
42:28
The beach episodes, everyone should
42:30
do a beach game. I
42:33
think Avatar the Last Airbender did it best
42:36
when they did their beach episode. But I
42:38
feel like that clicked with a lot of players. We
42:40
should have a beach episode.
42:42
What is it like when
42:44
we're just
42:45
enjoying each other? It's
42:47
fun to see those different types of emotions
42:50
played out with a party and
42:52
explore more outside of the
42:55
thrill of high fantasy.
42:57
Is that what your definition of a beach episode
42:59
is? It's just folks who are in
43:01
their happy zone and not necessarily
43:04
having the high stakes of death and
43:06
destruction around each corner. Downtime.
43:08
Like the table stakes.
43:11
Does someone forget the sandwiches? There's the
43:14
cooler. That
43:18
happens a lot on below, by the way. It
43:21
does? They always are
43:23
like, where's the cooler with the drinks? Oh
43:26
no, it's back in the boat. When they
43:28
do a beach episode.
43:31
Each time. See? It all ties in.
43:36
You also make the convention
43:39
circuit as well? Yes. You've
43:41
given some talks on some very interesting topics.
43:43
Let's discuss. The future
43:45
of tabletop,
43:47
where it's going. I'm always interested in the
43:49
new things I'm seeing come out of gaming. Whether
43:52
it's new virtual tabletops
43:55
or whether it's how technology
43:58
is changing. the way we
44:00
play, we've seen a ton of people like, you
44:02
know, the fact that the internet exists is one of the reasons
44:04
why tabletop gaming and D&D is more
44:06
popular because the accessibility to be able to play
44:09
people that don't have groups near them can play online.
44:12
So as we find new technology
44:15
or new ways that like we interact, it
44:17
becomes really important. You know, one of the biggest
44:20
problems facing us today is loneliness.
44:23
As the world kind of shuts us out from
44:25
each other as community is harder to get. Things
44:29
like tabletop gaming and Dungeons and
44:31
Dragons, those are things that like build community
44:33
and connect people. And that's
44:36
why I think we are going to enter like
44:38
the golden age of like D&D and tabletop
44:40
is because people are starting
44:43
to realize that and it's sticky for a reason,
44:45
you know, like when people play the first time and the light
44:47
happens and they're excited to play and it becomes like their
44:49
whole personality right off the bat. Like that's
44:52
because like as adults, we don't really get
44:54
to use our imagination collectively
44:57
with other people. We use our imagination to read a book
44:59
or like solve a problem at work. But when you're like, I'm
45:01
sitting around a table with four friends and we're solving
45:03
a problem with our imaginations that
45:06
is about like how to make this Duke like
45:08
us by performing a, you know,
45:11
a monologue for them. It takes you to the different world
45:13
and it provides something that like we desperately
45:15
didn't have when we were young or that we didn't
45:17
have since we were young. I dig that. I mean,
45:20
and it's so opposite
45:22
of what I was told growing up, which
45:24
was,
45:25
yeah. Oh yeah. The people who play Dungeons and
45:27
Dragons don't have any friends. I was like, that
45:29
is not true. It's past. They have
45:32
at least four. Yeah. It's
45:34
patently false. It always was. It was
45:36
this strange idea that, I
45:39
mean, even, you know, my
45:42
sister will sometimes say that, oh, just the people
45:44
I know just didn't seem like they were very happy. I was like to
45:47
you maybe, I bet they were having a lot
45:49
of fun when they were playing. Yeah.
45:52
Yeah. You will always have stories that
45:54
you're going to tell. And there's that thing where
45:57
the, our brains think we're making new.
45:59
physical memories because of
46:02
the imagination is used. So it's also keeping you young.
46:05
It's keeping those brain snaps as firing as you explore
46:08
new worlds. I say that about games all the time.
46:11
Playing chess, playing all
46:13
those strategic
46:15
games, and D&D is one of them, that
46:18
just keeps those new synapses growing and firing. It's
46:21
going to keep us as cogent as we
46:23
can as we get older. Yeah, spry,
46:25
if you will. That's
46:28
why I also lift while playing D&D. Yeah, exactly,
46:30
always. Do some squats. Yeah. When
46:34
I beat the entire family at Mario Kart, I'm
46:36
telling you that euphoria carries me
46:39
throughout the day.
46:39
Hold on to that, right? I
46:42
do. I can do anything.
46:45
You are the lizard king. And
46:49
that's how I feel when I win at trivia as well, when
46:51
I'm like, oh, I know. Oh, great
46:53
segues. King
46:54
of the segues. It's
46:57
true, because I love having all this
46:59
useless knowledge in my head and being able to draw
47:02
it out at the right moment in order to
47:04
score points is important. And
47:06
yeah, you, Devin, have some
47:08
history with that. Yeah, I started
47:09
back in 2019, I
47:12
started running a D&D trivia
47:15
game show online. And I
47:17
found this great software that I use. So if you're a viewer, you could
47:19
come and you could enter the room, kind of
47:21
like a Jackbox game, but you could play
47:23
trivia against everyone else.
47:25
And it's
47:26
all timed. So you have to be fast. You
47:28
don't have time to Google it. And
47:31
it became this thing where I got to learn more about the
47:33
lore of D&D and
47:36
like, oh, I'm going to do a spell jam. I'm going to do this. And
47:39
Jordan, the pH is silent. I would go and watch
47:41
his videos, and then I'd write a bunch of questions
47:43
about it. And then I'd
47:46
run that trivia. And it was a fun thing
47:48
to do, especially when the pandemic hit. It was a really
47:50
fun activity. But now, every
47:52
convention I go to, I end up getting to run it. And
47:54
it's cool because like, you know, 100, 200 people show
47:56
up to play Dungeons and Dragons trivia.
47:59
Oh, my
47:59
God. Oh my gosh. All right, I want you
48:01
to maybe quiz
48:03
Greg a little. Okay. Just
48:07
a couple of questions. I will tell if that's
48:09
wrong. What breath weapon does
48:11
a silver dragon have? Oh,
48:14
I know that and it is
48:16
frost.
48:19
Yes. I
48:21
was gonna say that. That one gets a lot of people. I was gonna
48:23
say that. Yeah. Damn
48:25
it. You're smart too. I was trying to think, I was like, oh no, I
48:27
had to think of what the analog was for a chromatic
48:29
dragon. I'm like, oh yeah, their analog is white. That
48:31
makes sense.
48:32
What is the force for evil in
48:35
the Dungeons and Dragons cartoon?
48:38
Venger? Uni.
48:41
It
48:44
is venture. The way I originally
48:47
phrased it, a lot of people are like, oh, it's Tiamat.
48:49
It's Tiamat and you got
48:51
it. It's Venger, yeah. Venger is the force of evil in
48:53
the D&D cartoon. Tiamat is just an
48:56
evil thing inside of it.
48:58
What year did
49:01
the Dungeons and Dragons pinball machine come
49:03
out? My God. Wow,
49:05
all right. So it was 74 is when the
49:07
first thing was published. So it's
49:10
after that, when was pinball
49:13
the most popular and when was all the licensing happening
49:15
in TSR? Oh, see
49:17
that's much later than I was gonna guess. I'm thinking, I think 1979.
49:22
Whoa!
49:25
We were both really early. What?
49:29
I got that one. Actually, I got that one from Nerd
49:31
Immersion,
49:32
Ted
49:34
at Nerd Immersion. So when I started
49:36
doing trivia, other people, I got a great one
49:38
for you.
49:39
Oh, nice. Another one is I'll
49:42
give you a three line synopsis of a
49:44
movie,
49:45
but I've Dungeons and Dragons
49:47
the movie.
49:48
Oh, what? Oh, those are fun. So you have to then
49:50
like, okay, so a bard
49:53
is abducted by a thieves guild and
49:55
then is being chased
49:57
down by an evil paladin.
49:59
He's caught by two bounty
50:02
hunters, a druid and a artificer.
50:04
Wow.
50:05
This is the opening to what movie? What?
50:07
This is Indiana Jones. Gotta use the
50:09
galaxy. Oh, okay.
50:10
Quail the Bard,
50:13
kidnapped by a thieves guild, which is the
50:15
raveners, and then a druid, Groot, and
50:18
an artificer, Rocket, and
50:20
an evil paladin, Ronan. All right.
50:23
That was brevity. I usually workshop it a lot
50:25
more to make it really concise. So it
50:27
can't be everything. It's so cool.
50:30
You know, like an artificer is captured, and
50:32
while imprisoned, they create a... Iron
50:35
Man. Yep. You
50:41
had me an artificer captured. I was like, oh,
50:44
I think I got it.
50:46
Yeah. That's awesome. Those are really
50:48
fun. I've realized when the pandemic
50:50
hit, like many of us, you know, trivia was
50:53
a thing that people went to in addition to
50:55
playing Dungeons and Dragons, a whole bunch. And
50:58
there are people who just are not good
51:00
at writing trivia questions, I will say.
51:03
There are just ones where you're like, ah, you know,
51:06
you don't give me enough context clues. And
51:08
it's like me. Yeah. Yeah.
51:11
And I realized that's what like the Jeopardy writers
51:13
do very well in how they
51:16
write their answers to their questions, even though their
51:18
questions to their answers. But
51:20
it's not just, you don't even just know one
51:22
piece of information. They usually give you hints
51:25
within the answer in order
51:27
to do that. And I think you did that very well with
51:30
both of those. Obviously, there's ones where you're like, hey, what's
51:32
this date? Yeah. But there
51:34
are ones where you're like, all right, that's
51:36
why I talked it through is because you're always
51:39
trying to find out, all right, where are the little pieces of information
51:41
that I can try to find to make this happen? And
51:43
that's a really hard skill to learn,
51:45
right? It's multiple choice too. So
51:48
that does help people. Oh, that helps.
51:50
I hate
51:52
it when people type something in wrong and they get
51:54
a typo and they get it wrong because they typed it
51:57
in wrong. That's so fun. Oh man,
51:58
Kings West, man. D&D words. That's
52:02
hard. You could actually do a D&D
52:04
spelling test. I think we did that once at a tax.
52:07
Oh my gosh. We did D&D spelling test. You
52:11
can take that, Devin.
52:14
I have D&D Oregon Trail, D&D spelling
52:16
test.
52:17
D&D Oregon Trail, D&D,
52:20
D&D and D&D and D&D. I'm gonna
52:22
do D&D math problems next. Okay,
52:25
so Greg the Paladin
52:27
has a level five smite. If
52:29
he's attacking on his second turn, having used
52:31
the smite like a...
52:33
Oh yeah, how many spell slots does
52:35
this source have? Nobody wants this, but it sounds funny
52:37
to Nick. People, yes,
52:40
people would be into that. We were just talking about
52:42
this yesterday about teaching kids
52:44
math with like
52:45
area of effects and like who
52:48
cares about the... What were we
52:50
debating? It was like a 15 foot cone and
52:52
describing it like what's a rhombus? How
52:55
many goblins can you fit in
52:57
Greg's 15 foot cone? Greg's
53:00
using burning hands. Yes,
53:04
I mean, you gotta make learning fun, right? Yeah,
53:06
right, exactly. Okay,
53:09
so D&D trivia, this all sounds great. Is
53:11
this a minute still happening or only... Yeah,
53:13
it's still happening. The next one on
53:15
Twitch is Thursday. So if
53:17
this comes out on Wednesday, it's tomorrow. Oh, every
53:20
Thursday? Yeah, tomorrow, Thursday
53:22
once a month.
53:23
So yeah, it became a lot to write
53:25
every week. I was like, I'm gonna have to hire someone full
53:28
time. Now, I have hired someone that now writes questions for
53:30
me because it's better when
53:32
someone's really good at copy and they're like, I've reviewed
53:34
this six times. I'm like, cool.
53:38
Yeah, you don't want to do your own fact checking and
53:40
everything that ends up. Now,
53:42
if only we could do that for Dungeon Masters, right? Here's
53:46
my concept. You do the
53:49
copy of the legal out of text.
53:51
That's awesome. I love that. All
53:53
right, well, something else fun that you
53:55
also do. Yes. 10 minute
53:58
tabletop news.
53:59
table to have news. There's
54:02
so much ways to get news
54:04
about what's happening in gaming, but I feel like
54:07
I usually have to watch a 30-minute YouTube
54:09
video to get it. Or
54:12
I'm reading a quick article. But
54:15
I listen to UpFirst, the
54:18
best one yet, Snacks,
54:20
almost every day. And there are these great 10-minute
54:23
long, 15-minute long podcasts that are like,
54:26
hey, here's the biggest things.
54:28
And I was like, oh,
54:29
I like keeping up with news. And so this kind
54:31
of was like a little bit of a passion project. But so
54:33
many people I knew was like, I don't know what's happening. I don't
54:36
have time to read every article. I
54:38
was like, oh, okay, well, then here is
54:40
like a 10-minute snack
54:42
of the three biggest stories in tabletop.
54:45
It's like, what's happening this week? And you could easily
54:48
just like listen to that and like, okay, I know what's going
54:50
on. And then just get on with your day. It
54:52
only takes 10 minutes. I love that because
54:54
I had a similar show when I was at
54:56
the Escapist called the Escapist News
54:59
Network. And we would just do 10-minute
55:01
videos. We didn't do it every day. We
55:03
did it every week. But it was like, here's the
55:05
three to four biggest stories
55:08
in video games.
55:09
And that was really hard to
55:12
even produce on a weekly basis. Yeah. Oh, because
55:14
weekly is tough
55:17
still because you have to make
55:19
it entertaining. I think if you just did
55:21
it like a straight up newscast, people would
55:23
be like, this is boring. You had to like build in jokes
55:26
and entertaining bits. And
55:29
that is hard when it's your, the
55:31
host and writer and
55:34
doing it all yourself. Like
55:36
they have on the Daily Show. It's much different. I
55:38
do have a wonderful co host,
55:39
Darren Wood. And I think
55:41
the big thing we focus on is like, this is the news,
55:43
but why is it important? That
55:46
is, yeah.
55:47
You got to have some editorializing with
55:50
it because. Oh, wow. I didn't
55:52
even realize that. And
55:54
giving those insights. Recently
55:58
there's a Kickstarter, Kobo.
57:59
that let's keep him like this, but that
58:02
is a flat story. And I think
58:04
that characters need to change. And an
58:07
android side, you know, an android changing,
58:11
I think is necessary for stories
58:13
sometimes. I think that is what made
58:16
his arc impactful.
58:18
I respectfully disagree. I knew I could
58:20
tell by your face, like the rebuttal. To
58:23
me, the character that makes it
58:25
interesting is that he is an android
58:28
that is probably more human
58:30
than any other character on the
58:32
show. Ooh. And so by taking
58:35
that away,
58:36
there's nothing interesting about that character anymore.
58:38
Like I agree with you that characters need growth
58:41
and they need to change.
58:42
I liked it when his growth was like, oh,
58:44
I learned this little thing about humanity
58:47
that I didn't understand before and now I understand
58:49
it. And like those were smaller arcs. To have
58:51
him just be like, oh, you're just like
58:54
every other character on this ship.
58:56
That was a little bit like where I pulled the punch where I was like,
58:58
well, you totally disarmed what made this
59:00
character interesting to me.
59:02
So I agree with you in the sense that like, to
59:04
make that kind of jump, it would have been better
59:06
if it was over time rather
59:09
than like snap of a finger. Yeah.
59:12
Because I do think like- As like one
59:14
eighth of an episode, because there's
59:16
the way the screen time is split. I know. Instead
59:19
of like, you know, 22 episodes,
59:23
22 minutes each for an entire season, we get like, all right, you get six
59:25
episodes. They're an hour each. Yeah. Okay.
59:29
Totally. But I love, I mean, so that's what the kind of,
59:31
that's what the breath of D&D, just to bring it back to D&D, it's
59:33
like you can have those types of characters with Warforged
59:36
and I love how that tool
59:39
in storytelling can be used
59:41
and explored.
59:43
Yeah. I love the stoic
59:46
on Emotionalist Warforged. It's one
59:49
of my favorite like NPCs to run. The
59:51
one that just doesn't get, it takes
59:53
everything literal and, you know, it
59:56
feels so flat. I have one that
59:58
he has a group of maps.
59:59
around him that are like kind
1:00:02
of like the smiling mask, sad mask from theater. To
1:00:04
like help to help make him
1:00:07
look more personable to people. He's like, this
1:00:09
is good news, right? And then I guess, and then he just
1:00:11
like puts on the smiling one. Oh.
1:00:13
And
1:00:15
everyone loves it because he's like, he's like, wait, are we upset about
1:00:17
this? And he has to be like, it's on the sad mask.
1:00:20
I'm just like you. I am angry. He
1:00:22
just, because he knows
1:00:23
that it's important to people that he can
1:00:25
express emotion to them. So
1:00:28
he's got a little mask for emotion. That's
1:00:30
really
1:00:30
sweet. Reminds me of finding
1:00:34
Nemo when the fish
1:00:36
all form like behind them. Yeah. And
1:00:40
they were making fun of Nemo's dad. That
1:00:42
was
1:00:43
like my favorite. I forgot what they were saying.
1:00:46
It was my favorite part of the movie. But
1:00:48
anyway, it's a much cooler,
1:00:51
cuter version. And it was voiced by Cliff
1:00:53
from Cheers. Oh, that's fun.
1:00:56
John Ratzenberger was the school of fish,
1:00:58
I believe in that one.
1:00:59
Oh yeah. We
1:01:02
digress, but I love the everything we've talked about here. Like I
1:01:04
want to play the trivia. I
1:01:06
want to start learning more about tabletop
1:01:09
news and start playing as something
1:01:11
I've been like, you know, looking at a lot
1:01:13
and being like, oh, this game looks fun and this look looks
1:01:15
fun. Like there's just a wide
1:01:18
breadth of stuff that you do, Devin. And it
1:01:20
is awesome that you have
1:01:22
this opportunity to be able to...
1:01:25
Like I said, afterwards I'm going to get your info
1:01:27
on it. I'll send you guys some player mats as
1:01:29
well.
1:01:30
Oh, sweet. I can't wait. Because I
1:01:32
think that is just... As you're saying,
1:01:34
a lot of you is in your work creatively
1:01:37
in removing those barriers to playing
1:01:39
D&D. And I think that's been me and Shelley's
1:01:42
thesis statement for Dragon Talk all along. No,
1:01:45
right? Everybody should play this game because it is
1:01:47
a net good for humanity.
1:01:50
Absolutely. Yeah,
1:01:51
it's like you know what people
1:01:54
need before they need it. It's
1:01:56
just... And that's what a good
1:01:58
host does. Absolutely. Yeah,
1:02:01
I've noticed that too about, you know, I was,
1:02:03
I'm, I haven't mentioned it, but I've been thinking a lot about
1:02:06
what you said earlier in this interview of like, that's what a dungeon master
1:02:08
is. Like they are hosts
1:02:10
first and foremost, and then they are
1:02:12
a game master or, or a adjudicator
1:02:15
at the table. But in many ways, especially if you're
1:02:17
playing in person, it's like, no, come into my space. Do
1:02:19
you have any food? Do you need any water? There's
1:02:21
the
1:02:21
bathroom. And like managing the different people, like
1:02:24
making sure like, okay, this person need, should
1:02:26
sit next to this person because they have this thing
1:02:29
in common or just, you know, managing
1:02:31
the people relations and making sure the wine
1:02:33
glass is always full.
1:02:34
Yeah. It's been such a pleasure
1:02:36
chat with both of you. Like, just literally
1:02:39
from like the minute one, it's just, because
1:02:41
you opened with Shelley. Do you
1:02:44
watch Vanderpump rule? Whoa,
1:02:47
that Pandora's box was just open. Nobody's
1:02:49
ever asked me that before, Devin.
1:02:53
Well, Devin, where can people
1:02:55
find out about all of these various projects as
1:02:57
well as you personally? We want to direct them all
1:02:59
to find out your amazingness.
1:03:01
Yeah, you can find us a YouTube Twitch
1:03:03
just with Total Party Chill. You can
1:03:06
find me on Twitter at Devin Chulick,
1:03:08
D-V-O-N-C-H-U-L-I-C-K, but anything
1:03:11
from the Total Party Chill you can find via just googling
1:03:13
Total Party Chill. And same thing with start playing.
1:03:15
Awesome. Start playing. We're
1:03:18
making it happen. Yeah. And we mean that in every sense
1:03:20
of the word, start playing. It's
1:03:22
just a command. Just start playing. You
1:03:24
start playing. It's a spell. Bam. It's
1:03:28
got a huge... I do like that. It's a cantrip.
1:03:30
Yeah, right? Yes, well, start playing.
1:03:32
Thank you again, guys. I appreciate you having me. Thank
1:03:34
you. You're the best. You
1:03:37
are. My
1:03:39
face hurts from laughing so much.
1:03:42
That was fun. That
1:03:44
was a very... Gosh, Devin is
1:03:46
just a really nice, fun, easy person to talk
1:03:48
to. It's that host thing. It's
1:03:51
an idea that's going to be lodged in my brain a lot, how
1:03:53
Dungeon Masters are hosts, not
1:03:57
only to the physical space or the online
1:03:59
space.
1:05:42
Instagram.
1:06:01
Wow, I blame Zuggie for all of
1:06:03
that.
1:06:05
Wow, Zuggie. Not a
1:06:07
fun girl. That's why we're trained
1:06:09
voiceover actors because we
1:06:12
ruin our voices every time we try to do some
1:06:14
character.
1:06:15
Also, I don't think that is what Zuggie
1:06:17
would sound like. No, no,
1:06:20
she would be very much more elevated. I
1:06:22
just couldn't remember another...
1:06:24
Another demon
1:06:26
whose name I could pronounce, Jubelex.
1:06:29
Jubelex. Jubelex.
1:06:33
Gorp. Isn't
1:06:36
there one named Gorp? That's the giant escape from Dungeon Mayhem. Is
1:06:39
Gorp. Isn't there like... there's
1:06:41
one that begins with a G? Yeah,
1:06:44
Jubelex, right? No, G. That's
1:06:47
a J. Grazhed.
1:06:51
Grazhed. Yes,
1:06:53
yes, yes, yes. Thank you. Who is the
1:06:55
handsome boy. Demon
1:06:59
of seduction. I
1:07:01
do feel like
1:07:02
Zuggie would have been a better match for him.
1:07:05
Rather than an ooze.
1:07:08
The demon lord of oozes. She had
1:07:11
ulterior motives for sure. Oh,
1:07:13
totally. He's got all the money. Also,
1:07:16
I am reading an article, not right now, because
1:07:18
obviously I'm doing this, about
1:07:21
a middle school in Colorado Springs starting
1:07:24
a different kind of club focused on camaraderie,
1:07:26
teamwork, and friendship. And it's a
1:07:28
huge hit. The story coming
1:07:30
up after the break. Guess
1:07:33
what the club is. D&D?
1:07:34
Yes. All
1:07:37
over the news, people. D&D
1:07:40
in schools. Making
1:07:42
middle schoolers great. I
1:07:44
love it. And it
1:07:47
is something that has been, again, just what
1:07:49
we've been pushing for all along here
1:07:51
on Dragon Talk. More than 300 episodes, nearly 400. Nice.
1:07:55
But
1:07:57
only for the last 100 or 200. or
1:08:00
so has there been the adventures
1:08:02
of Drunky Two Shoes, which
1:08:05
we will continue now.
1:08:08
Let's. You were going to, you
1:08:10
had just convinced the guards, I believe,
1:08:13
to let you go and
1:08:15
travel to the crystals
1:08:18
that transport you to other worlds, and
1:08:21
the projection of
1:08:24
the speaker had told you to go to Menavarsha.
1:08:27
And so I believe you and your cohorts were heading
1:08:30
in that direction.
1:08:31
Yes, we are going to Menavarsha. All
1:08:34
right, so yeah, you walk, it's not too
1:08:36
far away from the entrance to
1:08:39
the preserver of the ancients,
1:08:42
but it is a full of commerce.
1:08:44
You were there just
1:08:46
a few hours ago as you were trying to find
1:08:49
these
1:08:50
folks who run this in
1:08:52
order to pay your toll. So you're
1:08:54
just going back to that area with
1:08:57
your cohorts, and it is still a glorious
1:08:59
day here outside in
1:09:01
the radiant citadel.
1:09:03
I have to pay my toll? This is where you went a
1:09:05
couple of seconds ago to pay your toll. But
1:09:07
now you're leaving the radiant citadel. When you
1:09:09
have to come back, you may have to pay.
1:09:11
Well, I hope that I don't have return
1:09:13
privileges. Everyone keep your receipts. Let's
1:09:15
just hold on to those. Jonathan says,
1:09:17
oh, yeah, what's a what
1:09:19
is a receipt? I'll
1:09:22
explain later. It is
1:09:24
a piece of paper that magic item
1:09:26
of some kind. Yes, sort of. It's
1:09:29
proof that that a transaction
1:09:31
was made and you
1:09:33
you have paid for services. That
1:09:35
is powerful magic indeed. It
1:09:37
is. And I just realized I
1:09:39
can do a minor illusion so I could probably
1:09:42
just make one appear.
1:09:43
Uh, unless of course, uh, one
1:09:46
of the guards is able to use detect
1:09:48
magic and know that your illusion was
1:09:50
false.
1:09:51
Correct. He's saying this kind of just conversationally
1:09:53
as you guys are walking. Kind of
1:09:55
a buzzkill, Jonathan, but you're
1:09:57
very literal. killed
1:10:00
many bees. Oh wow. When they try
1:10:02
to... Yeah. You know, sting me. Yeah
1:10:05
totally. Is that what you mean by a bus
1:10:07
kill? Yes, that's exactly what I meant. Can
1:10:10
someone please get us to Menavarsha? So
1:10:13
yes, as you arrive at the
1:10:16
crystals that go there and they're asking, all right
1:10:18
what is your destination?
1:10:19
Menavarsha. Menavarsha,
1:10:21
all right excellent. This one will leave in the
1:10:24
next few moments and you see
1:10:27
the large door kind
1:10:29
of magically disappear and dissipate and
1:10:32
inside there are...
1:10:35
it's empty and the few people who were
1:10:38
going to go to that area,
1:10:40
Menavarsha, kind of walk on and
1:10:42
the guard says, all right you're able to
1:10:45
board now. So cool. Okay and
1:10:47
so yeah it's a large, you know, it's a crystal
1:10:50
hollowed out. Once the... it's
1:10:52
not really a door, like I said, it just magically
1:10:55
the barrier of it dissipates away
1:10:58
and there are you know two or three folks
1:11:00
already on and as the rest of your
1:11:03
group comes on there's like a total of 10
1:11:06
individuals inside and
1:11:09
the guard who is running this crystal says, all right
1:11:12
is that everyone?
1:11:13
Last going, Menavarsha going once, going
1:11:16
twice, excellent, all right and
1:11:18
he moves his hand and the
1:11:21
crystal resumes in
1:11:24
a solid shape all around you. So you're in
1:11:26
this hollow crystal inside and
1:11:29
very soon after that it starts
1:11:31
to lift up into the air and
1:11:34
it's translucent. So the color of the crystal
1:11:36
is orange kind of amethyst
1:11:39
colored
1:11:40
and so you're seeing all of
1:11:43
the landscape of the radiant
1:11:46
citadel in like this orange
1:11:49
tint beneath you as
1:11:51
the crystal rises up.
1:11:52
That's so cool. Altaea
1:11:55
says, yeah you've never traveled in one? How did you even
1:11:57
arrive here? I don't know. I
1:12:00
just showed up in a bar. Interesting.
1:12:03
Well, yeah, this is how we go between
1:12:05
worlds. I've been doing this since I was a child, so
1:12:07
I'm used to it.
1:12:08
How long is this trip? She just kind of
1:12:10
laughs. And they all kind of like. Oh,
1:12:14
what's so funny? As the crystal continues
1:12:16
to go up, the
1:12:19
view that you see outside disappears.
1:12:23
It's in blackness. So for a moment,
1:12:25
the crystal that you're in is completely
1:12:27
surrounded by darkness. Is
1:12:30
this supposed to happen? And they all
1:12:32
kind of knowingly laugh and giggle again. Then
1:12:35
a moment after that, a landscape
1:12:37
of a wet jungle sprawled
1:12:40
out before you with
1:12:42
thousands of rivers and rivulets
1:12:44
and mountains in the background is in
1:12:47
front of you. You see it again. It's all orange tinted because
1:12:49
of this crystal.
1:12:50
And the crystal slowly
1:12:52
descends until it lands with a, not
1:12:58
a hard stop, but enough of a, it feels like
1:13:00
you're on solid ground once again.
1:13:02
And the crystal
1:13:05
opens up. Again, not with a door,
1:13:07
but with like the dissipation of the crystal
1:13:09
just disappears in
1:13:11
front of you. And then you
1:13:13
see no longer orange tinted through this portal,
1:13:16
a thriving
1:13:19
city filled with waterways,
1:13:22
almost like the hanging gardens of Babylon, right?
1:13:24
Where it feels like there's lots of fresh
1:13:26
plants and palm trees and
1:13:29
terraces with water that is falling
1:13:32
from various buildings throughout
1:13:35
and a multitude
1:13:37
of people going about their business and
1:13:39
the commerce.
1:13:41
And you see a guard, he's got
1:13:43
dark skin and leather armor
1:13:46
and holding a spear. And he says, all right, all
1:13:48
right, enough gawking. Let's go.
1:13:50
Welcome to Man of Arsha. Oh, thank
1:13:52
you. What do you do? Let's go, everyone. Can
1:13:56
you point us to the Tabaxi colony?
1:13:59
Tabaxi. Yes. There
1:14:02
is no such calony. Move along. What
1:14:04
about people who look like me? And
1:14:07
he just is, you know, and
1:14:09
the rest of your group kind of just continues to
1:14:11
walk past this guard. Okay.
1:14:14
Have you, sir? Sir? Yes.
1:14:17
He's clearly annoyed. Yes? What?
1:14:20
Have you seen anyone who looks like me? I'm looking for my brother. Looks
1:14:23
like there's three of you. You're the only people I've seen
1:14:25
who look like you. All right, keep going. Is
1:14:27
there any other way to get here besides this crystal?
1:14:30
You can walk. I can walk where? Uh,
1:14:32
from here. From
1:14:34
other parts
1:14:35
of Moni Varsha. Oh,
1:14:38
thank you. Most people take a boat. Rivers
1:14:40
are where it's at. All right, move along. Okay,
1:14:43
let's go to the docks. All
1:14:45
right, we'll pick it up next time with you trying
1:14:48
to get to the docks.
1:14:49
Thank you, kind sir.
1:14:52
She says sarcastically. And
1:14:56
Blade of Grass leans to you and says, you
1:14:58
really are just like me. I take that as a compliment.
1:15:01
As you should. Let
1:15:04
me know if you want me to cut them. I'll let you. Excellent.
1:15:07
All
1:15:08
right.
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