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Draw Your Swords

Sandy Greig

Draw Your Swords

A Games, Hobbies and Other Games podcast
Good podcast? Give it some love!
Draw Your Swords

Sandy Greig

Draw Your Swords

Episodes
Draw Your Swords

Sandy Greig

Draw Your Swords

A Games, Hobbies and Other Games podcast
Good podcast? Give it some love!
Rate Podcast

Episodes of Draw Your Swords

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After their daring escape, the jam bandits make their to see the obsidian prince
After escaping the city and say the farewells the jam bandits are lead to the mysterious town of Wickmore
The Jam Bandits are born and the group begin to execute the second phase of their plan.
Our budding revolutionaries make a plan to rescue some townsfolk and finally come up with a group name!
As the party reflect on their past endeavors and begin to celebrate the victory, their heroic and brave exterior slowly falls away and the only way to help is some venting and baking.
This episode the gang hand out their kings day gifts, return to Cookies and make their way threw the trials of the mysterious vault.
When you try to heist a library but the library heists you
The Group follow through with their plan to encounter Agatha the Barer in 1 on 1 combat under the guise of Unglegif Murderfist
It's another eventful day in Zoundaria for our group. Fig comes up with a solution to the Agatha conundrum, Emlyn and Malara butt heads and VĂ©da tries to take everyone's mind off things with cocktails.
After perusing the library and finding out that Agatha the Bearer a Knight of the Setting Sun stays in the city the groups decides to investigate as well as some more exploration of the city as the holiday season is upon them.
The Group finds its way to a place of knowledge, creativity and Eldritch Nightmares, The Library.
The Group makes there way out of Windstadt to the town of R'jotun, Where they hear about some grizzly and bone-chilling tales about some Hags.
The group devises a daring rescue, they make some new friends and get a little carried away with some magic stones
The Group entered into the town of Windstadt after some shopping and downtime, they find that the baron was up to no good, they investigated some problems plaguing the city and have landed themselves deep underground in a strange dungeon.
The group decends the mountain but they are not alone something lurk deep in the woods and the bump into some familiar faces.
We've reached the top of the mountain but what awaits us there friends or foe?
The group continues adventuring through the mountain, investigating mysterious tracks, finally get to use their mountain gear and aim to reach the fortress.
The party enters the giant city of the Dornerune Pass and plan to get prepare for heading up the mountain.
The group leaves Lilion, while leaving they pick up a new companion and on the trail after the ones who wronged them.
The party deals with the aftermath. They find mysterous ruins and comfort each other in a trying time.
The Group decided to investigate what was wrong with a Troll and make some interesting friends along the way.
The group explores the city more and investigates a mysteriously lead.
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