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Drop III Inches

Paul Hagstrom & Mike Maginnis

Drop III Inches

A Technology podcast
Good podcast? Give it some love!
Drop III Inches

Paul Hagstrom & Mike Maginnis

Drop III Inches

Episodes
Drop III Inches

Paul Hagstrom & Mike Maginnis

Drop III Inches

A Technology podcast
Good podcast? Give it some love!
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Episodes of Drop III Inches

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As August 2017 draws to a close, here is an episode we recorded in May with a lead-in we recorded earlier in August. It’s been a busy summer. Topics include: Martin Haye’s Satan Mode disk, Reactive Micro’s universal power supply, Paul Rickards’
We’re back, with an episode that was three months in the making. Mike and Paul talk (in November 2016) about the state of things in our Apple /// worlds, and then speak at some length with Don Burtis (in December 2016), who designed (among many
In this episode, Mike and Paul chat about various things that were newsworthy when the recording was made. Replacement power supplies, insights from the last Apple /// product manager, Apple ///-themed iPhone cases, drivers, Record Processing S
In this episode, we interview Taylor Pohlman, who joined Apple in 1979 and became the Apple /// Product Marketing Manager in 1981, managing the “Reintroduction” of the Apple ///. He is also well known for the series of columns in Softalk magazi
Mike came across a reference to “The greatest baseball game never played”, a well-hyped simulated baseball game broadcast in July 1982, pitting National League and American League stars of diverse eras against each other in an ultimate fictitio
We begin 2016 discussing the “Driv3rs” python script with its author, Mike Whalen, some miscellaneous topics, and a phone interview with Daniel Kottke, from some years ago. Mike Whalen’s Driv3rs script will take an SOS.DRIVER file and extract i
This month, Paul’s Apple /// has trouble connecting with the world outside, so he speculates on possibilities for WiFi connectivity, and Mike’s Apple /// has trouble connecting with any worlds at all. So, we turn our attention to literature, in
On this episode, we talk with Martin Haye about his experience writing an assembler/disassembler for the Apple /// as his HackFest entry at KansasFest 2015. Martin is an experienced Apple II programmer, who decided to spend KansasFest familiari
We’re back for Episode 11. This time, we talk about really very small advances in booting a /// from a flash drive, the Cursor /// joystick and the history of The Keyboard Company, and a visit to the Stanford archives of Apple materials to get
In this episode, Paul and Mike talk about the wooden Apple /// sculpture featured on the cover of Apple Magazine v2n2 and an email interview with Tom Eckert, the artist who created it. Other topics include the issues and ultimate success in boo
Back from a long hiatus, Mike and Paul discuss the newly-available cornucopia of games for the Apple ///, and then introduce the next bit of audio from the 1987 Phase III conference. The conference presentation was a panel discussion of the fut
In this episode, we talk with Bob Consorti, who was president of On Three. Among the notable achievements of On Three were the long-running On Three magazine, Desktop Manager, BOS (Bob’s Operating System), a 512K RAM expansion card, device dri
This episode consists of a telephone interview with Colette Askeland, the board layout designer who did all of the layout work on the Apple /// motherboard. We learn about the incredible challenges and accomplishments that went into creating th
The Phase III conference was organized by the Third Apple User Group in Chicago, held October 2-4, 1987. Dave Ottalini located and digitized his audio recordings of some of the sessions at that conference, and provided them to us. We have been
In this episode, Mike and Paul had the opportunity to speak with Dave Ottalini, co-founder of the Apple /// Special Interest Group of the Washington Apple Pi user group. The entire episode is devoted to this conversation. And stay to the very e
This month, Paul performs Pascal programming and plays games, while Mike mines the WAP DVD and finds hidden treasure.  We discuss the latest MESS emulator developments as they apply to the Apple /// core, music and sound, driver and much more.
In this episode, we talk about some introductory and demo materials, consider some Apple /// “dream systems” and talk with Egan Ford about the work he has done preparing the Apple /// “Ready-to-Run” quick start package for the MESS apple3 emula
In this episode, we walk through getting the MESS emulator started with the assistance of Egan Ford’s Apple /// RTR, discuss the System Configuration Program, and the Apple /// Dimensions newsletter. Apple /// Ready-to-Run SDL version 1.2 (for
Welcome to the show notes from the premiere episode of what is undoubtedly the premiere Apple /// podcast on the internet today. Your hosts: Mike Maginnis 6502lane.net apple2scans.net The Open Apple podcast The No Quarter podcast @6502lane Paul
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