In this episode, Darius gets ambushed in an alleyway while the rest of the party members are each doing their own thing at the festival. Woodward tries to win at a contest of strength, Bartholomew puts on a performance, and Tintalle and Higg have fun hustling a ring toss stand. In the midst of all this, danger lurks around the corner, with many suspicious figures stalking our band of adventurers. How will Darius get out of this? Will everyone make it out in one piece? Tune in to find out!
Dungeons and Dumber is a narrative driven storytelling podcast using the game Pathfinder as a vehicle to help us write it. It also helps us have fun at every step along the way. No matter if you're an experienced player of tabletop rpgs or have little to no exposure to them at all, there's no barrier to entry to being able to follow along.
If you're confused about us talking about rolling, there's just one simple rule of the game to know: Whenever a character attempts something that has a chance of failure, they roll a 20-sided die, or D20 for short. The number they get determines the outcome of their attempt. a 1 being the worst they could do, and a 20 being the best they could do. In some cases, a 20 is also a critical, meaning it's extra-good. The characters also have build in bonuses to certain things they attempt to help them be more consistent with the characters they've built. The dice add an element of uncertainty to the game that keeps everyone on their toes, and even if the characters fail, it still moves the story forward and keeps it interesting!
If you wanna get in contact with us, tweet us @Dumberdungeons
Or you can send us an email at [email protected]
Music and Editing by Aaron Chester
Art by Tim Boccio
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