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Off-platform Apple II development

Off-platform Apple II development

Released Wednesday, 29th August 2012
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Off-platform Apple II development

Off-platform Apple II development

Off-platform Apple II development

Off-platform Apple II development

Wednesday, 29th August 2012
Good episode? Give it some love!
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In this session, Dagen Brock deals with using modern development tools and languages to create code and assets for use in Apple II software, including definitions and comparisons of off-platform and cross-platform development; creating build pipelines; using modern tools to create audio and visual assets; and tying it all together, as well as conjecturing what additional tools could be developed to assist in this process.

Recorded on 7/22/2010 by Ken Gagne and made available under a ,Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) Creative Commons license.

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