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E&E Beyond

Chipped Canon

E&E Beyond

A Games podcast
Good podcast? Give it some love!
E&E Beyond

Chipped Canon

E&E Beyond

Episodes
E&E Beyond

Chipped Canon

E&E Beyond

A Games podcast
Good podcast? Give it some love!
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Episodes of E&E Beyond

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The Party travels a lot this session. They return the the Wizard's Tower, Vallaki, the Vistani Camp, and then hit the road again!
The Bummers reunite with Ireena and travel up to the Abbey of Saint Markovia
Session 27 Audio is borderline unusable. Sorry, Mason. The party has defeated the druids of Yesterhill. They stopped the summoning of Wintersplinter and defeated the current Forrest Khavani leadership. Now they confront Strahd who arrived on
The party rescues the Martikovs and the winery. Or do they?
The Fight for the Wizard of the Wines Winery continues
The party hits the road for Krezk once again only to get sidetracked once again
New payer character, New Vistani, and New Allies? How much newness can a new session hold?
Last Session, after the Dinner with the Devil, the party decided to F around. This Session they find out.
Isn't it awkward when you and your buds mistakenly aid a cult? 
A secret cult?! Where has this been the whole time?!
The Party finishes the fight at the church and maybe finally settles on a name.
The party fights to return the bones of St. Andral in the church
It's a pun. An Appetizer and a Tiger. You get it.
Day 2 in the Town of Vallaki. The party meets the Baron's son and finds new leads.
This begins and ends a little abruptly because of my recording issues. Though nothing too important was lost for this part of the session. 
I had a lot of recording issues for Session 10. I lost the beginning and middle of the Session. So the recap, most of raw materials haggling, meeting Gadof Blinksy, and the beginning of Arasek Stockyard are all gone forever. Here's what I remem
The DM does his best to remember any information at all about the Village of Vallaki
Be warned humble traveler, the Svalich Woods are bad at night!
The party knows just how deadly the Old Mill is now, but will they escape with their lives? 
Our party makes a new friend at the scenic Tser Falls and finds old enemies at the Old Bonegrinder.
The party reaches Tser Pool and meets the Vistani while the DM has computer issues
The Church of Barovia falls, Strahd gives gifts, and a party member lends a hand 
Mending fences and burning bridges. Exclusively in that order 
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