Episode Transcript
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0:01
Right , the record has started .
0:03
Nice .
0:04
Cool , and this is where
0:06
we awkwardly linger for
0:08
about 10 to 15 seconds wondering
0:10
how do we actually start one of these
0:12
? I know , just like the back room , it's so
0:14
many times .
0:16
Those people who listen for the first 5 to
0:18
10 seconds on our podcast just
0:20
go .
0:21
This is Rubber and then just quit
0:24
, yeah , there's
0:26
a lot of slamming your head against
0:28
the wall to break through
0:30
to a faster horse's experience
0:33
that's actually going to teach you anything that's worthwhile
0:36
.
0:38
And , of course , a big part of that is pulling ourselves
0:40
like this . We cannot claim we're going
0:42
to teach you anything whatsoever .
0:44
No , that's true , that's true . We
0:46
never do though we never do . We
0:48
might teach you something , but it's likely to be the wrong thing
0:50
and we're okay with
0:52
that . Yeah , yeah . But
0:54
yes how is everyone ?
0:56
Nice I'm always asleep . Oh , yeah
0:58
, you know what I had to tell them all night sleep
1:00
as well . I'm
1:03
going to blame . I'm going to blame Stormisha
1:05
, right , okay , this
1:08
will put us in a time frame
1:10
for everybody listening , so when we put this out .
1:12
Yeah , yeah , yeah .
1:13
Like when I get around to editing in six months
1:15
time we'll have no reference whatsoever
1:17
. Nobody will know who
1:19
or what we're talking about .
1:22
I've lost two fence panels .
1:24
Oh , you're joking .
1:27
I know it happens every time .
1:28
I thought that was some kind of view for me man .
1:32
It could well be Slowly losing that
1:34
, one fence panel at a time .
1:38
There's no perimeter , you're just leaking out everywhere
1:41
. No , I can't
1:43
blame Storm , whatever
1:45
it's called . It
1:47
was my birthday last week .
1:49
Yes on Wednesday .
1:52
So I had a lovely tempered
1:54
time on Wednesday because it was sensible
1:56
I was in work . The weekend , however
1:59
, made up for all of that . So
2:02
whilst I'm not hungover today , as
2:04
is very often the case when we're recording
2:06
, I will caveat I
2:10
am very tired , so
2:13
I've got a feeling that's going to bleed over into a very
2:16
similar sort of contribution from me . Nice
2:18
, I can actually expect
2:21
. So , that being said
2:23
, shall we start
2:25
?
2:25
Yeah shall we , and
2:28
shall we introduce the mystery voice ?
2:30
I think we probably should .
2:33
Today we're joined by Simon
2:35
. So , simon , do you want to give
2:37
us a little intro ? You
2:40
are , what are you doing and
2:42
why the hell are you here ?
2:45
My name is Simon Berry . I'm a
2:47
product manager . I'm
2:49
not quite sure yet . To
2:52
vent my frustration with wind and fences maybe
2:54
, but I think we're going to talk about product
2:56
management . Maybe
2:58
there is a metaphor
3:00
, there , isn't it ? It's like putting fences up that keep
3:03
getting blown down , or maybe kicking in
3:05
by senior management , who knows ?
3:07
I'll just jump over . Over
3:10
the place , or they don't exist .
3:16
Hopefully you've got a roadmap to put your fence
3:18
pole back in .
3:20
See the road .
3:23
Yeah , nice
3:25
, nice , welcome to Faster
3:27
Horses , simon .
3:28
Pleasure to have you yeah .
3:32
So yeah .
3:34
Where do we start ?
3:35
Good question .
3:36
Tell us about the realm of product
3:38
management . Yeah .
3:40
What is it ? Give us a yeah , a
3:42
why we should care ? Has
3:45
you met people or anybody in general ?
3:47
Yeah .
3:48
It's a very good question . A
3:50
letter isn't it ?
3:52
Two very different answers . Maybe , yeah , it's
3:56
been a long time since I've been asked what product
3:58
management and what should
4:00
you care ? I guess to
4:02
me it's making stuff happen . Right
4:05
, I'm that person that goes into
4:07
a business , especially with my backgrounds . A lot
4:09
of it is in startups . I did cut my
4:11
teeth in the FMCG
4:13
world . It wasn't for me . We might , we might get onto that
4:15
. But yeah
4:17
, like I guess , making stuff
4:20
happen , you prioritize all of the
4:23
wonderful things that come in from everywhere and
4:25
then hopefully , you have a product at the end of it . Slightly
4:28
more complicated than that , but in the simplest terms , I
4:30
think I've said and this
4:33
may maybe not to
4:35
all the project managers out there but I don't
4:37
really care about budgets and time , I
4:39
care about the outcomes that you get . So
4:42
I'm not sitting in Gantt charts saying
4:44
that's like , I'm saying what
4:46
does the user want and how do we make that happen
4:48
for them ? Refreshing , and
4:51
why should you care ? Refreshing Is
4:54
because , hopefully , if
4:56
you've got a good project the project , I
4:58
said it myself then if you've got a good product manager , you should
5:01
care , because they're on the side of the people
5:03
that want to build the products . Nice
5:05
at the time , nice .
5:07
I like that . Yes , all right .
5:11
I'm going to throw the question out there at you , Paul
5:14
. Then , off the back of that description
5:16
we've got , how have you found
5:18
your interactions have been with the various
5:22
PMs in the past ? Things
5:24
like that .
5:26
Good and bad . I
5:29
think this always comes down to interesting , though
5:31
People
5:34
who do product management
5:36
much better , people
5:38
who do project management not
5:41
so much . It's interesting , isn't it
5:44
? Because I think there's a very similar
5:46
, but there's a massive divide
5:49
between the two . Simon
5:52
, can you relate to
5:54
this ?
5:55
Yeah , definitely Project
5:58
and product managers in the tourist who don't get on very well
6:00
.
6:02
Anyone .
6:03
I started my life off as a project manager many moons ago
6:05
. Just because I was doing
6:07
some product stuff and it was a start-up and
6:09
they didn't have enough money to pay me full time if
6:12
I didn't do some project management . So I did it and
6:14
I didn't find it fun . But
6:16
I think any sort of project manager that's got
6:18
a bit of product
6:20
in them , they end up in a product role anyway and
6:23
that's why they're a bit chalk and cheese
6:25
. I think it's like why is it not on
6:27
time ? Why are we spending so much money ? And
6:29
then the other side you're going well , the customer doesn't want
6:31
that or we need to fill this , we
6:33
need to spend more money , we need more time and it's
6:35
hard . The two roles that
6:37
are valid , obviously , but
6:40
they're sort of opposing sometimes
6:43
, because the business is one breathing down the neck together product
6:45
out , and the other breathing down the neck to make
6:47
it as cheap as possible .
6:49
Yeah . So you're automatically
6:52
in a catch-22 of
6:54
delivering everything but
6:56
paying absolutely nothing for it and getting
6:58
as close to those to completely
7:00
divergent points as is humanly possible
7:03
. My experience with product
7:05
management has always been an interesting
7:07
one , because where
7:10
I am right now is small
7:12
enough that we don't actually
7:14
have much in the way of
7:16
either product or project management . I
7:19
should say that the roles are kind of emerging
7:21
because we're getting to that point
7:24
where the company is starting
7:26
to develop in different directions
7:28
and needs that . Prior
7:31
to that , it's usually been the CEOs pointing in one
7:33
direction , saying run in
7:36
what I would consider quite an entrepreneurial
7:38
approach . That's
7:40
me being very forgiving with that . I think
7:42
I've used the term only a few podcasts now , but
7:44
that's my way of saying . They don't
7:47
actually plan anything . They just throw shit
7:49
at a wall and see what sticks . But
7:53
my experience with PMs in my
7:56
previous role was , in fact , an exact
7:58
opposite . There
8:02
was at least a dozen . There could have been two
8:04
dozen , and I
8:06
was part of a huge UX function , part
8:09
of the leadership team , which meant that my job
8:11
was trying to establish a process with
8:13
these individuals . But what had happened
8:16
is because they were so established in their routines
8:18
and their existing processes . It
8:20
was all more impenetrable to
8:24
get them to prioritize anything
8:26
from a user experience perspective because
8:29
their focus was on meeting KPIs
8:32
. They got from the business requirements
8:34
rather than anything to do with user requirements
8:37
. Have you guys had
8:39
similar experience of that ?
8:42
Yeah , go
8:44
on .
8:44
Simon Care to
8:46
elaborate .
8:48
I think the interesting point you said there is yeah
8:50
, I think product management
8:52
is needed when the founder
8:54
or the CEO can no longer
8:56
manage to communicate with the team
8:58
effectively and put
9:01
better and I think you said it is they just throw shit
9:04
at a wall . That's
9:06
generally what a lot of entrepreneurs do they
9:08
try new things , they do stuff . I think
9:10
the product manager steps in when they need to throw the
9:13
shit at someone else . So I've been
9:15
the person that catches all
9:17
the shit . The shit shield , yeah
9:20
, the shit shield and then collates into something that the business
9:22
can understand . All the developers
9:24
, all the UX or QA or whatever in the team
9:26
. And then , yeah , we
9:29
start going OK , well , we're going to do this bit . And
9:32
a lot of the conversations are and you hear this
9:34
so many times why ? So
9:37
? Why are you throwing shit at me ? You
9:41
sure that that's going to work ? Do you want to test it first ? No
9:43
, you just want to do it . Ok , well , I've
9:45
only just met you , so we'll do that for a bit , and
9:48
then we'll learn a bit more about each other , and then maybe
9:50
I'll say why again , and then maybe one day
9:52
you'll go . That isn't a good idea , because
9:54
I trusted you that one time .
9:58
Nice yeah
10:00
. Yeah , I think it's
10:04
interesting , is it ? Because I
10:06
did ? It
10:08
seems like a year ago now , but I did
10:11
some scrum training and
10:13
on that scrum training it
10:15
was like the product owner is like
10:19
the CEO of the product
10:21
.
10:22
And .
10:22
I think that , for me , is kind of
10:24
quite crucial , and I think that gets
10:26
lost quite a few times In
10:29
the way
10:32
you know . Everybody tries to own
10:34
the product and I think sometimes it's
10:37
, you know , kind of like UX wants
10:39
to own it , devs want to own
10:41
it , the C2O wants to own it , but
10:44
essentially if everybody's
10:46
own in it , then nobody owns
10:48
it as well . So it's that balance
10:51
and you want everybody , you want
10:53
skin in the game for people , but
10:55
at the same time you just
10:57
sometimes need to say just
11:00
can't do that . You know , touch
11:02
that new technology we're
11:05
building onnr .
11:06
You know we're just getting out there , because
11:08
that's the skills we've got .
11:10
Stop learning the language . Let's
11:12
just crack up with this shit , and then
11:15
we'll figure out later .
11:16
This is a point to everyone , but
11:18
you have to .
11:20
So to expand on what you've just said there , like
11:22
so was it PO's PM's
11:25
a combination of the two actors ?
11:26
like the .
11:27
CEO of a specific product . The one
11:29
product that I assume is
11:31
when back off what you said , simon
11:33
, about it PM's
11:35
materializing when the CEO can't effectively
11:38
communicate with the rest of the team . That
11:40
implies there's usually multiple products going on within
11:42
the organization . So
11:46
because I kind of I kind
11:48
of really like that analogy , because it keeps things
11:50
kind of localized , it gives quite
11:53
specific boundaries towards what a product
11:55
is and help define
11:58
where the overlap between two products might be . But
12:00
do you think that then , if
12:02
they emerge as
12:05
the CEO of their product , to
12:07
extend the analogy , do you need then people
12:09
who formulate the rest of that C-suite
12:12
around them 100%
12:14
? Do you need your version
12:16
of the CTO ? Who isn't the CTO ?
12:18
Yeah .
12:19
Like C-DO , or
12:21
I'm going to try and pioneer
12:23
the term CXO as the
12:25
chief experience . I don't know . I said pioneer
12:27
the problem , millions of CXOs as well , but
12:30
that's just what I want to become . But
12:35
so do you . You know , would you find that
12:37
for every PM , you need
12:40
to have the equivalent senior stakeholders
12:43
within that product
12:46
?
12:46
Yeah , I
12:48
mean , my
12:50
analogy to being in any team is it's
12:54
a football team , right ? If
12:56
you're going to have a player game , let's
12:58
call that the product . You're
13:02
going to want your best defenders . You're going to want your best
13:04
goalkeeper , your best midfielders , your best
13:06
forwards right , it doesn't really matter where
13:08
you're sitting . That wants to point in building
13:10
something for someone if you haven't got the best people around
13:12
you , and that could be
13:14
at a team level or the highest business
13:16
level . But , yeah , I absolutely agree . If I , if I'm
13:18
going to prioritize or
13:21
make a decision as the mini
13:23
CEO I
13:26
don't like the term product owner , by the way just
13:28
want to get in there because I don't think anyone owns the product
13:30
, I think everyone does Like people that write
13:32
code , design , like even the people that support
13:34
it . You know , it's not the people that just put the money
13:37
in or tell people what to do , you
13:39
know . But yeah , you want to . You
13:42
want to have an amazing team around you and you
13:44
all want to be aligned to do the
13:47
same thing . Right , which
13:50
? is a good product , hopefully .
13:53
Yeah , thanks , chris , although that's
13:55
a little bit harder to put .
13:57
It's getting harder . Yeah , yeah .
14:00
Nice .
14:01
So , saravan , I'm going to
14:03
ask you an eyesore and an ending question , but
14:06
to bring this , we are a UX podcast
14:08
after all , yep , so
14:10
I want to know I'm sure Paul
14:13
is just as keen what your experience
14:15
has been like working with UX
14:17
people . What
14:22
does that look like for you ?
14:23
Yeah , Personally
14:26
, I love it because I've
14:29
done a bit of it in my past and that's when
14:31
you sort of go
14:33
into the first roles and they go well . Can you
14:35
do a bit of this ? I'm not very good at design . I'm
14:38
quite good at thinking through customer journeys
14:40
and experiences and wireframing and
14:43
I think I've had to be because there was no one else to do it
14:45
. But yeah , when I think it's
14:48
working with
14:50
someone in UX should be a partnership
14:52
, product in UX should just be side by side
14:54
. I don't mean that in hierarchy
14:57
, I mean that in sort of solving
15:00
problems , customer needs . I
15:03
guess that the best when
15:05
it's working well for me and when I've seen the most
15:07
, is I
15:10
work with them to
15:12
say this is the next thing coming up , give
15:14
them as much information as I can , let them
15:16
go away , have a think about it , check
15:19
in . When everyone's happy , we get
15:21
all the developers involved and I'll leave them
15:23
alone until we've got something
15:25
then and I think that's where I work best . What
15:29
I really like is I like seeing developers in UX
15:32
. People work together and
15:34
iterate and it doesn't happen as often
15:36
as it should . But I think if you
15:38
can find someone that you can
15:40
trust with
15:43
like trust to think about
15:46
the first bit and then leave them to do the second
15:48
bit , you end up with a much
15:50
better product or feature . It's not always at
15:52
the product level .
15:54
No , no , no , Definitely . Interesting
15:57
because you say that , like UX
16:00
, people and devs don't talk as
16:02
much as they should . I'm
16:06
quite passionate that they should be talking
16:08
all the time , but there
16:11
is this don't know what it is , but
16:13
I don't know whether it's kind of like people can think
16:15
, oh , I did UX thing
16:17
and then , once we've designed it , just
16:20
throw it over the wall to devs
16:22
and expect them
16:24
to build absolutely everything
16:26
and have no pushback , and then
16:28
when they push back and you spent like a
16:31
month doing stuff , then
16:33
gets frustrated devs get frustrated
16:35
and then the whole communication lines break
16:38
down . So is there anything
16:40
we can do to kind
16:43
of make that communication
16:45
better , to make that kind
16:47
of at the forefront of
16:49
what should be happening ?
16:52
Is that to me ?
16:54
Anyone , you're
16:56
probably best to answer this .
16:59
I also got to be a bit biased . I mean
17:01
, mine's going to be biased as well .
17:04
Oh well , that's fine . It's
17:06
hard right . So I've managed UX . I've
17:08
never really directly managed any devs and I think I
17:10
should right . For starters , I don't think
17:12
product managers should manage
17:15
devs , Arguably they should maybe
17:17
not manage any of the people in the team , but needs
17:19
must right . In my last
17:21
role , I directly managed design
17:23
or UX and QA
17:26
, so I had an idea of each
17:29
end of the process and that was people managing , and
17:31
I tried not to get involved in the management of like this
17:33
is how you'd be a good QA , because who am I to tell
17:35
? But I guess , to
17:38
your question , which
17:41
I can't remember what it was , the gods have
17:43
it .
17:46
How do you foster that ?
17:47
early on .
17:47
So that people don't get frustrated .
17:49
Yeah , so can you bring everyone
17:52
in a meeting all the time together
17:54
? Is it worthwhile ? No , it's
17:56
not and I don't think it is . You know , like if
17:58
, let's say , the CEO of
18:00
a company comes to me and says we're going to build this big
18:02
feature , I want you to do it
18:04
and these are the reasons why . Now it's my job to explain
18:07
to the team that we're
18:09
going to build it . But do I get , let's
18:11
say , someone that's going to build the infrastructure , someone
18:14
that's going to build UI and a UX
18:16
person in the meeting to start saying that we
18:18
need to do user research ? Probably not , because it's
18:20
just a waste of everyone's time and they've got stuff that they're
18:22
doing anyway . Then , on the
18:24
other side of it , do I bring
18:27
a UX person into the meeting
18:29
where we're talking about what
18:31
tech that we're going to use to scale it for
18:33
the next 18 months ? Sorry
18:37
, probably not Now
18:40
. You could , you absolutely could , but you think , well
18:42
, in most of the businesses I've worked in , time
18:44
is precious and you
18:46
probably just sit around in meetings all the time . So
18:49
you've got to kind of make a decision , and
18:51
it's quite easy to make these decisions because you can
18:53
ask people if they think they need
18:55
to be there . It's not
18:57
.
18:58
It's mad , isn't it ? Yeah , you don't have
19:00
to do it for the decision , the
19:03
decision powers with them .
19:05
So you go , I've got this meeting right . So
19:08
typically what I'll do is , if the
19:11
business comes to me and say we want this feature , my
19:14
initial thought would be why do they want that
19:16
? Or yes , let's do it , because obviously I'm excited
19:18
or not , and then we'll take
19:20
it . I'll take it to a UX person and say , look , do we need to do
19:23
some research on this ? Like , how are we going
19:25
to do it ? Do I do some prototyping , like
19:27
wireframes or whatever ? But
19:29
I'll start talking about the team that we do . I'll
19:31
start talking with the whole team that we're doing that , maybe
19:33
in a stand-up or something saying oh , this is
19:35
come , we're working
19:37
on this , we will involve you when we
19:39
do it , when we need to . So maybe we'll
19:42
do a bit of research and stuff or
19:44
prototyping . We'll come back , we'll see it
19:46
throughout little
19:48
bits , throughout this process , and then we'll go
19:50
oh , now we're
19:52
ready to actually talk about it . So we'll
19:54
get everyone together before kickoff
19:56
, whatever project planning , and
19:59
we'll sort of do it . And then we'll just iterate through that
20:01
process of let's build it . And I think the
20:04
crucial point and I'd love to know
20:06
your two take on this actually- is it's
20:09
quite hard to design user experience
20:12
with movement . So
20:14
when something's being used and I know
20:16
you can do like you can get something
20:18
out there and see if it's used and stuff and
20:21
this is why I think having a very good UI
20:24
designer as well
20:26
as a very good UI developer is
20:28
paid dividends , where I've sort of been
20:31
. When
20:33
stuff starts being real and the
20:36
UX person starts interacting it where it's
20:38
built , because the
20:40
UI developers can have an idea
20:42
of how they want it to work and the UI designer
20:45
or UX person whatever they're
20:47
going to have an idea , that's where I think the power of
20:49
making a really good product comes together . It's then
20:51
sitting down and going . I
20:54
didn't think it would work like that and that's
20:56
where I think those conversations .
21:00
Yeah , I think , depending on the feature
21:02
itself , because , interestingly , at work
21:04
now myself , I mean
21:06
almost exactly the
21:08
scenario you described where I was pulled
21:11
into a session . I was just actually pulled into a session
21:13
because the head of engineering was like I've
21:15
got five minutes to come to this very dull meeting and
21:18
, lo and behold , it was the CEO
21:20
who's had a new idea for a feature , an
21:23
idea off the back
21:26
of requests from our biggest client . So
21:28
, there was a bit of weight behind it and then it turned
21:30
out to be now one of the highest priority
21:32
things on the list and
21:36
we haven't had the time I mean , we don't
21:38
really have the foundation right now , but we
21:40
haven't had the time to do any generative
21:42
research about it to go to
21:44
our various existing
21:46
customers and
21:48
say , well , we're going to add this , what do you do ? That's similar
21:51
. Are you using any workarounds
21:53
? That's similar . What would you get from this task
21:55
? You know third-party software that does
21:57
the same thing for you or that you've been looking at
22:00
to do this . I think
22:02
when you are not
22:04
able to go out and ask people
22:07
what they would do , how
22:10
they might use it , whether that's just asking
22:12
in a discussion session or an ended , or
22:14
with some kind of mock-up , whether
22:17
it's paper , whether it's infigma
22:19
or even some throwaway code I
22:22
think you then have to get a bit more creative about
22:24
where you get your information from . So
22:27
in my case , we have some great internal users
22:29
who do a lot of the setting up for
22:32
our customers and have spent a lot of time with the
22:34
product . So I get to exploit them . So
22:37
I've been asking them what they think , but of
22:39
course that means that you're only speaking to two
22:42
or three people . I
22:45
think the other thing that we've been able to do is , thankfully
22:47
this feature is pretty standard and
22:50
I've been able to find like eight I
22:53
wouldn't call them competitors , as said , they're not direct
22:55
competition , but eight people who are doing
22:57
the same thing , eight products are doing the
23:00
same thing , and then having a nice
23:02
clothed look at how they've been achieving
23:04
that . And
23:07
this was just after that meeting . I went
23:09
away from that meeting . I thought and I heard from the
23:11
CEO I owed him say
23:13
you know
23:15
, it's probably good to see
23:17
what other people are doing , but let's just get
23:19
out there and do it , and that's a bit of a
23:21
red flag line . So I went away and did the comp
23:23
analysis anyway and it revealed
23:25
quite a few little insights about what the industry
23:27
standard is . The fact that there isn't an industry
23:29
standard in this case
23:31
where it can be useful , that
23:34
is probably as close as we can get to
23:36
something that is , as you say
23:38
, moving Because
23:42
it's in flight for competition
23:44
. We can use it and engage with it ourselves
23:47
with a discrete account , and
23:50
, you know , we can start to feature
23:52
porch and I think that's
23:54
probably one of the ways
23:56
to work around . This
23:58
idea of this is presuming
24:01
that you don't have
24:03
, let's say , the lead time to
24:05
properly mock things up , as
24:08
is the case . We're against quite a bit of time
24:10
pressure and so we've kind
24:12
of agreed to go
24:15
with the best we can , best on the moving parts we can see
24:18
, iterate where we can , where we can , and
24:21
hopefully that won't fall apart
24:23
the moment the first version is out there . What
24:27
I will have to do and I think in this
24:29
case , if you're in a similar situation
24:32
to me , you do have to keep the
24:34
pressure on to say , right
24:36
, okay , our client is now
24:38
using this part of the
24:40
software , let me add them . I've
24:42
got to understand as soon as possible how
24:45
they're using it , because I think that can
24:47
reveal just as much about
24:50
their interpretation
24:52
of what you've created . And
24:55
of course you just want to get that feedback in as soon
24:57
as possible and iterate it . I'd
25:01
say that's kind of the approximate experience
25:03
I've had recently . What
25:06
about you , paul ?
25:08
Well , interesting , because I think
25:10
you've hit the nail on the head there , Simon . Well
25:17
, it's not real until it's on the
25:20
actual thing people are
25:22
going to be using . So I always say
25:24
that my designs , even though they
25:26
may be beautiful , they may be absolutely
25:28
amazing if I do say so
25:30
myself .
25:32
That's always awful .
25:34
But I always say that the sketches , they
25:37
don't work without the codes
25:39
, they don't work without . And
25:42
what I've been doing recently is spending
25:44
the whole day kind of , like you know , just on
25:46
calls with , like the dev and we're
25:49
just going through like well , this is the design
25:51
, this is how it's working , these are the calls
25:53
. What should the callers be on here ? What
25:55
? I'm just going to move on here , and
25:57
it's just so much better
26:00
to do it that way than think
26:02
you've got to think about all the interactions
26:05
as well , because when you work
26:07
in partnership with somebody who knows the
26:10
dev , the front end stuff , then
26:12
you don't have
26:14
to kind of make these amazing prototypes , you
26:16
don't have to do this shitty dribble
26:18
gif animation . Sometimes
26:21
it's nice to give kind of like the
26:23
idea of what you're trying to get , but most
26:25
time just do it in code
26:28
. You know , don't have that starting off point
26:30
and then go
26:32
and build it on the device you're actually going to use
26:34
. Yeah , what
26:37
was interesting ? Because I had
26:40
a problem recently
26:42
. I was designing for
26:45
mobile devices and
26:47
then I realized the
26:49
flip phones are
26:52
in here to stay , probably
26:55
, which is the horrible . It's
27:00
come off , though . So you start off on
27:02
this really thin screen and fold them out
27:04
into this tablet , and how do you transition
27:07
from one side
27:09
to then go to kind of like a tablet
27:11
? Or , if you've got the clump shell
27:13
effect , you're on a
27:16
really thin screen . I
27:18
think it's like the Galaxy
27:20
Z Fold is 217 pixels
27:23
, yeah
27:26
, and if you're designing
27:28
for like an iPhone , a 375
27:31
pixels that's
27:33
off the top of my head You've got
27:35
a lot more screen . And then you kind
27:37
of go like whoa , actually it doesn't work . So
27:39
you've got to test it out on the actual
27:42
devices that can be used in it . It's
27:44
a whole design , so I had to
27:46
rethink everything else .
27:49
It's changing . Now you know
27:52
what's . Horizontal scroll bar .
27:59
We use the bathroom .
28:01
It is almost frustrating , isn't it ? The amount
28:03
of different devices that you have
28:05
to cater for . Now , I'm all up for
28:07
like technology , but I
28:09
generally I mean this big
28:12
opinion here . But is it
28:14
those phones just a bit of a gimmick ? I know people
28:16
that have bought them . They've seen like the
28:18
color in the fold
28:20
starts to get
28:22
a bit rubbish and I know a few people that have
28:24
had them and just got rid of them just because of that , and
28:27
it's like you're causing us pain here . We
28:29
have to do a load more testing and we have to build something
28:31
else . If it's going to take over , then yeah
28:33
, obviously you have to adapt , but I don't
28:35
know .
28:36
I feel like if it was going to take over , it might
28:38
have already taken over
28:40
. Apple would have done one right , yeah
28:43
, yeah , well , exactly , yeah , you
28:47
know . There was one thing that I wanted to touch
28:49
on , actually regarding
28:54
your question early . I can't remember
28:57
if I did know , but one
28:59
thing I think , when it comes back to working
29:03
closely with development , getting
29:05
these things realized , one
29:08
thing is this is very easy
29:10
to do when we take for granted that there's a bit
29:12
of lead time to even establish
29:14
what's necessary . But
29:16
I found myself in situations in the past
29:18
where it's been UX as a service , where
29:22
Johnny CEO has come to
29:24
all the equivalent thereof , which has been
29:26
I do say , Simon , your
29:29
ilk products managers has
29:32
come along and said , look , this thing's
29:34
in development .
29:35
They were project managers , we've
29:40
probably made that mistake .
29:43
No one's innocent here but
29:45
where they've said this thing's
29:47
in development now and we need designs
29:50
for it , and
29:54
I think that is a very , very
29:56
common situation . But
29:59
I think , if you find that you're in that situation
30:01
, you
30:04
are going to really struggle to get any level
30:06
of communication back , Because
30:08
even with developers , when you're speaking
30:10
to a developer , you're speaking to them about changes
30:12
they've got to make to code . They've just spent a
30:14
sprint or two putting together . What
30:18
do you do in that situation ? How do you
30:20
and this is to both of you
30:23
and to me as well , but I
30:25
prefer your voices to mine
30:28
what do you do about that ? How do you react
30:31
to it ? How do you get ahead of it ? Is
30:33
it something that isn't on UX
30:36
designers to recognize ? On product
30:39
managers to develop , to recognize
30:41
who's responsible for this and how
30:43
do we fix it ?
30:45
think I think a really interesting thing
30:47
is I'm gonna flip it on my head and I'm gonna have a little . I'm
30:49
gonna have a little mode about CEOs and which
30:52
is equally , they go to the UX
30:54
people first , sometimes as well , which is very
30:56
frustrating .
30:58
Yeah , yes , I think .
31:01
I've always I've always installed a mentality
31:03
that you work for these people right their vision
31:05
areas . They probably know a little bit more than us
31:07
about the market or they should , you'd
31:09
hope so so they've had conversations with
31:11
other . Let's say they're
31:14
trying to , they've got a market share
31:16
. A new customers come along and said we
31:18
will Join you
31:20
for X million pounds If
31:23
you build this thing and they go . Well , that's
31:25
my job . Right , to bring money in to pay all these
31:27
people . They're here and I
31:29
think the frustrating thing is and I've always
31:32
said this you tell me the what , we're
31:34
gonna validate it , but we'll do that quietly
31:36
.
31:37
She don't wanna don't know where's one of my .
31:39
Let's deal with a how right and
31:41
that's across all of the disciplines , so
31:44
you can come in and say I want to build
31:46
this feature . It's gonna make us a million
31:48
pounds . Let
31:50
us decide as developers call
31:52
insurance , people , ux , product
31:56
. Let us define that how we're
31:58
gonna do it and trust us that will do it . Don't give
32:00
us any time scales , which is never been
32:02
, is it ? But yeah
32:05
, so I mean in those situations . Yeah
32:08
, where I mean you have to do it right
32:10
. There's no , that's yeah , you have to do it . How
32:12
you do it should be dictated by the teams that are
32:14
doing it . The time you get
32:16
to do it isn't always the same , but I
32:18
guess in that situation I've had it before
32:20
. You just have to have a honest
32:23
conversation and be like no one wants
32:25
to be doing it like this . We know we
32:27
don't . No one wants to have to rewrite the code again
32:29
when you've got so far . But
32:31
and I think the thing that we haven't actually
32:33
spoke about for the last what nearly 30
32:35
minutes is , and I think everyone
32:38
forgets is there's a customer here , there's
32:41
a user , and it's what does
32:43
the user want ? So , if you
32:45
have to , if I've been
32:47
in places where we've built something that we absolutely
32:49
thought that they wanted and they
32:51
start using it and go .
32:52
This isn't right .
32:54
Yeah , you get a bit frustrated with yourself
32:56
or whatever , because you're like shit
32:59
, how do we miss ?
32:59
that For using your product
33:02
for . Oh yeah , yeah , oh yes .
33:04
Yeah , that's a classic . Never you . Yeah
33:08
, we built this feature .
33:09
It took us three months to build it and the customers
33:11
not using it , why ? Why are they stupid
33:13
?
33:14
Yeah yeah yeah but let's
33:17
make a video how to use our product
33:19
. But
33:22
yeah , you have to .
33:23
You have to think and I do this a lot and
33:25
I've had a lot of these conversations . It's like
33:27
, okay , you're here working
33:29
, you've written some codes you're gonna have to write again . Or you've
33:31
designed it , you could have to design it again . What ? Why
33:34
are you in this role ? Is
33:36
it to be happy all the time ? Or is
33:38
it to make the users a better
33:40
product or feature ? And then everyone
33:42
knows that they're to Make
33:45
a better product of each ? Obviously , that hopefully
33:47
increases revenue . That's right and you
33:49
just have to . I think you just have to have those conversations
33:51
very open , in , honestly , and nine times out
33:53
of ten , unless someone digs the hills
33:55
in and they start being an asshole about it , they're gonna be okay
33:58
and if they are , I'd say you're probably not right
34:00
for the organization .
34:01
Yeah , you've got no passion . Yeah
34:04
, you just want to spend your time not
34:07
doing yeah . It's
34:09
really interesting that it reminds me of
34:11
An analogy
34:13
that a friend of ours , a friend of the show , is
34:16
responsible for , our . Our theme
34:18
tune is James med , but he has
34:20
. He ? He illustrated an
34:23
analogy of three planets orbiting
34:25
each other and
34:27
I'm gonna extend on it a bit . So the three planets in
34:30
this , in this scenario
34:32
, are your business requirements , your
34:35
tech constraints and your
34:38
user needs . Now , what
34:41
I think I've taken for granted in the past
34:43
is the idea that , okay , I'm on planet
34:45
user needs and I think
34:47
that's fine , and I can expect mr
34:50
UI developer
34:52
misses UI developer To
34:54
be on planet tech constraints . I
34:57
can also expect , let's
34:59
say , product owner for now to be
35:01
on planet business requirements
35:03
. I Realizing
35:05
now , I think , that you , simon , other son
35:08
around which we are all supposed to actually
35:10
be Arbatic , because
35:12
it's you who Perhaps
35:15
has to hold these things in balance
35:17
, if we
35:19
find that word . You know we're
35:21
spending too much time on the tech
35:23
constraints and nothing's getting done because people
35:26
don't want to Refactor code or there's there's
35:28
no . You know
35:30
where we're allowing . I'm
35:33
not saying this always happens . I've realized I'm giving
35:35
you I does a bad name , but we're allowing
35:37
too much pushback against actually doing some dev
35:39
work or
35:42
Likewise , we're spending too much
35:44
time there is such
35:46
a thing as too much time on research . It's very
35:49
difficult to do . I've never seen it done . And
35:51
there is such a time , theoretically , or
35:55
likewise with we're just going in
35:57
In the business too far with the business requirements
36:00
, just Creating something that it turns out that
36:02
the user doesn't want at all and maybe
36:04
the tech stack doesn't support , and
36:06
it's just an entire shit
36:09
show . But you're
36:11
in the middle of all this is . It's it feels
36:13
like , and I wonder if you agree with me or disagree
36:15
with me and why it
36:19
feels like you're the one that's supposed to hold
36:21
us in in balance here . What do you think ? What do you say to that Accuversion
36:26
?
36:26
yeah , it's like a . It's like a solar
36:28
system , venn diagram and product management . Product managers love
36:30
a Venn diagram , don't they ? But yeah , I
36:32
think that's what the role should be . You know , it
36:35
should be that person that says
36:37
Business , fuck
36:39
off your mental . Based on
36:41
, and that could be based on , the other
36:44
two planets , saying this
36:46
is going to take 18 months to refactor
36:48
. So , yeah , we're not gonna
36:50
. If we're gonna build it , and you want to build
36:52
it right , we gotta do this way or that's
36:54
gonna take a lot of research . But equally , on the other side
36:56
, it's gotta be . You've
36:58
got it . You've got to sit in the middle of it when a UX person
37:01
or Says this is
37:03
gonna take six months of research and
37:05
you go . Well , it should
37:07
, yes , but we
37:09
can still put something out with two months of research
37:12
. Maybe it won't be as good , but there
37:14
is that opportunity . And I think one
37:16
of the one of the things that I always try
37:18
to Try to think about is I
37:21
mean , I've spent a lot of time in the world of star , so it's
37:23
a bit easier . But think
37:26
about building for how many users you've got . I
37:28
think Monzo did this really well . I went to a talk
37:30
a long time ago and they
37:34
bill I
37:36
forget what it was . It's like an overdraft facility . But
37:39
they were like , right , we're gonna build this overdraft facility
37:41
and we're gonna have to do we're gonna have to integrate
37:43
with Equifax , all the like , to do a credit check
37:45
and all of this sort of stuff , and I think they just hide someone
37:47
to do all the manual stuff in the background and they got
37:50
the products out in a couple of months . You know , and and
37:52
that is a case of like , well
37:54
, for the first and I talk about this a lot
37:56
with teams for the first 200 users , it can be a
37:58
bit shit , you know , and maybe the
38:01
UX might , might be perfect and maybe it
38:03
crashes a couple of times and the
38:05
business will just have to accept that you
38:08
want it in this period of time , then we'll do it . And
38:10
then you go Okay , well , when it gets to a thousand users , it'll
38:12
be a bit more robust and we'll know a bit more . Then , when
38:14
it gets to a million users , you probably have
38:16
got a big enough brand that someone's gonna complain about
38:18
you on Twitter . So yeah
38:20
, it's now , so you probably can't piss that many people
38:22
off well .
38:25
Yeah , I think that's a . It's a really really
38:27
good point and
38:30
I was gonna say something in to compliment
38:32
that and it's just completely left my brain .
38:34
So , paul , obviously , Well , I was
38:36
gonna say exactly the same and I think sometimes
38:38
you know kind of , whoever
38:41
you give that lead time to , you
38:43
should never give Too
38:45
much lead time to anybody , because
38:48
if they take six
38:50
months to research , six months to design
38:52
it , six months to build it and you
38:55
might put something out there , that's a
38:58
complete another piece of shit
39:00
. Okay , um , I'd I
39:02
do a talk on . You build
39:04
it up , you stop building the wheels , you
39:07
build a platform . We've got a skateboard , you stick
39:09
a handlebar on , you've got a scooter , and then
39:11
add a few more things , add a
39:13
motor . Before you know it you've got a car . But
39:16
then all the time you're getting little
39:18
bits of feedback along the way . And
39:21
I think if you do it in big
39:23
, massive chunks and you did this big research
39:26
piece , you do a big kind
39:28
of like technical exploration
39:30
, do all those things , then guarantee
39:33
you that Somewhere along
39:35
the line something's gonna fail and then you're
39:37
gonna waste a shit like you better
39:40
waste in Two weeks
39:42
or , you know , two months
39:44
. Then you are like
39:47
with 20 , 20 months
39:49
worth of work . Yeah so
39:52
just putting stuff out there early , getting
39:54
feedback as well , of course . I
39:56
think this . This ties in nicely back to
39:58
you know you've
40:00
got to see it on a real device . You
40:03
should see on a real device . You know you're
40:05
the first user testing
40:07
it then and you do not use
40:09
a test , otherwise everything's theory based you
40:13
know you do a PhD part-time
40:16
, you six years into proving
40:18
a thesis that may never come
40:20
true .
40:20
I think , yeah , the whole world talks about like you
40:23
hear one of the buzzwords
40:25
out there like fail fast and stuff , but
40:27
I don't know . I don't know if people actually know
40:30
what that means . That's not an excuse to do shit work
40:32
, it's
40:35
. It's an opportunity to do something quickly
40:37
and not Take
40:40
massive repercussions
40:42
. For you know so and and that means , and that means
40:44
, like I
40:47
do it in my role , you know , like I'll never . This is like
40:49
something that's fundamentally built into me , because who
40:54
I am and I'm very like process driven
40:56
, but I will always write a business case for everything I want to do , not
41:00
bugs and less you
41:03
know , but most of the time bugs do . Yet , to be fair
41:05
, like I'll always write business and that's for whoever it goes to right . It
41:09
can be a massive document
41:11
, which I try not to do , but it's sometimes you need a product spec
41:13
for some of big . But I guess it means that you can fail right in the business
41:16
case a little bit because you didn't
41:19
get it right and then you revisit it and
41:23
you can fail with the first iteration of the research or design
41:25
or whatever , and you can fail right in code . But
41:29
, like , if you don't do it , then I think it just takes
41:31
so much time . Like I I'm on the project I'm
41:33
working on at the minute . I'll
41:36
put a feature out into it and there's this really annoying part
41:38
. It's it's kind of annoying and
41:40
you might wince at this , but
41:44
like pasting a URL because you
41:46
can add YouTube videos to it and the the button , but he's
41:48
below the keyboard so you
41:51
have to tap to Find the button . Yeah , well , yeah , it's
41:53
frustrating , but people
41:55
have been asking for video in this app that we built for like two months , so I just
41:57
like put it out . We'll
42:00
fix it next time . Yeah , yeah , I mean I'd yeah , that would read as
42:02
a bug really , but yeah , it
42:05
doesn't feel like one that's impossible to fix it .
42:06
If it meant to be a bug , I
42:09
feel like one that's impossible to fix it if it meant
42:11
getting something out there two weeks Quicker
42:14
to get the feedback on it or , even more
42:16
likely , a release cycle quicker
42:18
. Um , well , however long that is , I
42:20
think to feed into that . You know
42:23
, the failing fast concept is , I
42:25
think it's misunderstood , because a lot of people
42:27
read a headline
42:29
or a book title with it in and
42:32
think , oh , I couldn't chew at what that
42:34
means and I'm going to make everyone
42:36
do it . Um , but I
42:38
, you know , I'm , I've done this myself
42:40
and , to be honest , I can be a bit hostile
42:42
about it . Sometimes . I've realized only
42:44
in my in the confines of my own school , which
42:47
I think helped . But sometimes
42:49
a developer will send me a thing
42:52
, I think , to UX
42:54
review , and it'll just be a message , because it's a really small
42:56
thing . It might be so
42:59
something to do with selection , making sure that we
43:01
have multiple select options , and
43:03
they'll send it to me and I'll
43:05
think the be first instinct
43:07
is usually a
43:11
sigh because it's like well , this is
43:13
clearly your
43:16
interpretation of how we should do this , rather
43:18
than any to any kind of universal standards
43:20
, but that's not always a bad
43:22
thing . But usually what I end up thinking
43:25
instead is yes , fire this
43:27
out . Because what all I'm going to suggest
43:29
is things like talking changes
43:32
color , change font . Again
43:34
, I would love to release things accessible
43:37
first time , and there
43:39
will come a time when we have to as
43:41
a legal imperative . At the minute
43:43
, we're not there . So if it's
43:45
not quite accessible now , I will sometimes
43:48
say look , this isn't accessible
43:50
, these colors aren't right , these
43:53
things aren't . If you can fix that in the next hour
43:55
, fine , I'll do
43:57
that . If not , if this needs to be done by
43:59
the end of the day and you've not got enough time , we'll
44:01
make an orc of it , it'll
44:04
go on a backlog somewhere and we'll
44:06
eventually get round to it . And I think , as
44:09
much as I'm kind of loath to do
44:11
that because I'd rather see the good UX
44:13
in from the start . That
44:15
is what failing fast would mean in
44:17
these contexts . It's what lean UX
44:20
means in this context is which you
44:22
are able to say right , it's not perfect
44:24
, but we've met the minimum viable . We
44:26
can fire that out now . We'll have feedback
44:28
in two weeks and you know what , if that feedback
44:31
is , I'm not able
44:33
to use this because of something stupid you've
44:35
done , I can turn around and say , look , I told
44:37
you , so I
44:40
can have my moment on the hill . I mean it could be something
44:42
I've done wrong . Someone
44:45
will be able to say , I told you so and it's like , very good
44:47
, we'll have a drink , we'll move on , we'll
44:49
get it fixed in release , and
44:52
I think being able to have those
44:54
conversations and react like that
44:56
. But again , bring this to the common
44:58
point and we'll know this is
45:00
something we're going to have to fix later
45:02
.
45:03
And I think that is Sorry , go on .
45:06
No , no , is it ?
45:07
Yeah , no I think that's where I think you can build the most trust
45:10
as a product manager . To be honest , when you make a decision
45:12
like that , that isn't the decision
45:14
that everyone wants to make and that's
45:16
a priority call , isn't it ? We're talking about them , and
45:20
if you don't follow up on it , then you start losing
45:22
the trust in the team . And
45:24
maybe that's a developer that said you told me I
45:26
could do this , or maybe it's the business that said
45:28
you will fix this , or your ex-person that said
45:31
you'll give me time .
45:34
Yeah , and I think you make
45:36
a really crucial point . Something that I've
45:38
experienced not happen is
45:40
that follow-up
45:42
, that transparency
45:45
, that this Right , we've released this
45:47
as it is . We're going to do some evaluative
45:49
research . Here's the time
45:51
we've boxed for that , even if it's not put
45:53
into a sprint or whatever just yet . Or
45:57
here's where the further enhancement
45:59
work lives on the backlog , even if it's
46:02
just a line of a user story that
46:04
will sit on there for a while . There's
46:07
so many times where I've said I
46:09
think you'll have experienced this a lot , paul , and you've
46:12
probably experienced this yourself when you
46:15
go into something you say , okay
46:17
, we'll release the 0.5 version
46:19
of it and
46:22
we'll iterate on it's future , and then someone
46:24
goes great and never
46:26
touches it , ever over again .
46:28
Yeah .
46:30
And users are perpetually trying to find the
46:32
submit button when they've just put a
46:35
YouTube link in .
46:39
I was going to ask Simon how Because
46:43
as a UX person , one
46:45
of the things always kind of goes makes
46:48
my heart break , you
46:50
know , or we'll put it on the backlog . I
46:53
like yeah , as Mark
46:55
alluded to , never gets touched , Kind
46:57
of like how ? Because the backlog
46:59
only gets bigger and bigger
47:02
, and bigger , and after
47:04
a time , how do you go
47:06
like should we even bother
47:08
with this yet , or yeah
47:12
?
47:12
Don't put on the backlog . That's the easiest
47:14
thing , isn't it ? Put in the next release . If
47:17
you think you have to do it now , we'll do it next
47:19
, right ? Obviously , the next could be the next
47:21
one or the next one , but it's got to be at the forefront
47:24
of your mind . If you've consciously
47:26
made a decision together that
47:29
we're going to do it , then you
47:31
have to follow through and you do it . And you've got to keep it
47:33
in your front of mind . And this is
47:35
where I think it's easier in a smaller team
47:37
. But when you've got massive business
47:39
with hundreds of developers and competing priorities and
47:42
the business doesn't know exactly
47:44
where they're going , you know there's no , there's
47:47
focus , but there's not focus on the little things
47:49
. I think it's up to product managers
47:51
to carve out that time and
47:53
make sure that you do
47:55
it . And again , it's back to the
47:57
user , right ? The
47:59
conversation we just had was we made
48:01
a decision to not put something
48:03
in that we know we need to do . Don't
48:06
just put on the backlog . Equally
48:08
the amount of times I've just completely
48:10
deleted a backlog . Like I
48:12
do it . When I go into companies for the first time , I was
48:15
like just get rid of your backlog . Like , oh , we've worked really
48:17
hard on that , yeah , but you've not delivered it , so it doesn't matter
48:19
anymore .
48:20
Like if it was important it would have been done right
48:23
. Yeah .
48:25
Normally I export it into a spreadsheet , so
48:27
it still exists .
48:28
Yeah , yeah
48:30
.
48:33
We need that back now , or else you are
48:35
fired . Yeah , on your fired
48:38
, we're going to go back .
48:40
I think a really interesting point about this
48:42
is that people take things quite
48:45
literally , like you said , mark , around like
48:47
this is how we're going to do failing
48:50
fast and this is how we're going to do . So
48:53
that and I think I mean
48:55
I quite openly say that I don't believe
48:57
in scrum . I
48:59
think it's a thing , but scrum is not agile , it's
49:02
just a way
49:04
of doing things .
49:06
I completely agree with you . I have to say I
49:08
think it's something that it's been
49:10
quite a slow devolution in my mind
49:12
. When I learned scrum
49:14
as part of my university course , it was yeah
49:17
, and that served its purpose , but
49:19
at no point have I seen
49:21
UX design and
49:24
UX research successfully integrated into
49:26
a scrum or even to print based
49:28
system . We
49:31
always have to use a
49:33
parenthetical
49:35
system , something that just lives
49:37
on the sidelines to what this main
49:39
quote , unquote agile thing is and
49:42
kind of feed into it . But
49:44
there's no membrane , as
49:46
it were , between what we're doing and what
49:48
Sprint is doing , what the scrum teams
49:50
are doing . So it just never happens and
49:53
you just end up bouncing against walls and , as I mentioned
49:55
earlier , with no lead time to do anything , your
49:58
centralized teams working away on
50:00
stuff that you hope to get in to scrum
50:02
, whilst the scrum team is
50:04
coming to you with things that they think you should
50:06
prioritize because they've already started development
50:09
on . So yeah , I have to
50:11
say , completely agree with you , and
50:15
that's I'm sorry .
50:18
I read the other day that the
50:20
guy who came up with the whole
50:23
scrum ethos he said
50:25
didn't he write
50:27
an article and say like just doesn't work , it's
50:30
?
50:30
a pilot piece . I was
50:32
wrong .
50:33
And yeah , companies have implemented agile and scrum
50:35
of wasting billion .
50:38
I think it
50:40
is interesting . Is it better than what was happening
50:43
? Absolutely . Is it hard
50:45
and fast ? I think so . I've worked in companies where
50:47
we've got scrum and I've come in here . You
50:49
don't understand scrum and
50:51
I might have a little rant here , if that's all right .
50:54
Yeah , yeah , please do .
50:56
I hate the concept of story points . I think
50:58
it's ridiculous that you sit in a room together and
51:00
you create imaginary estimates . That takes
51:03
up so much people's time to
51:05
put things into a window , and you know what . The worst
51:07
part about it is and it gets me every time is
51:09
let's say , we've worked out the velocity based
51:12
on people that are on holiday and people that are here and what
51:14
they've done previously , to do a new thing
51:16
which they've not done before , which inherently
51:18
is ridiculous , like if I
51:21
said Mark , can you paint
51:23
the Sistine Chapel ? How long is it going to take ? And
51:25
the only thing you've ever done before is I've
51:28
entered plenty of chapels .
51:31
Well , okay , before I was t-shirt , size
51:33
it as an XL .
51:35
But then you're the right person to maybe estimate
51:37
it .
51:38
But if you've never done it before , maybe your
51:40
background's a cobbler , it's
51:42
like .
51:44
And then the worst part about it is you
51:47
get like I don't know , you get a 13
51:49
and an 18 . I don't
51:51
even know if that's in the Feminist scale properly , but
51:53
you get a 13 and 18 . I'm
51:55
going to do some maths here . That's 31 , right , yeah
51:59
, 31 . And the velocity ?
52:01
of the team is 30 .
52:04
It means I have to take one of those things out and
52:07
fill it with shit that the customer
52:09
doesn't need . And then you've got
52:11
this whole and then you plan it , you do it
52:13
, you put it out for two weeks , then you get to do the
52:15
next one and you're about six weeks away
52:17
from delivering the thing that the business actually wanted
52:19
, and it's ridiculous . So we just do
52:21
releases . That's what I've always
52:23
done . I go into a company , they go , we do scrum , that's
52:27
all right , try this , what is it ? We're
52:29
going to release it . When this is ready , we're going to release it in three
52:31
weeks .
52:31
Maybe it takes one week , yeah
52:35
our job is not , as I'm sure there can
52:37
be a degree of estimation involved in
52:40
in release and and
52:43
releases . But yeah
52:45
, I feel like we're at this point now
52:47
where , especially in that scenario
52:50
where you've just described , where people are meant meant to
52:52
be estimated , in the void , where
52:54
we put in the horse
52:57
before the car yeah and
52:59
, yeah , you , as you
53:01
say , you end up in a situation where you're delivering shit
53:04
because it also , at the same time , I guarantee
53:06
that those 17 spare
53:09
sprint story points , it's not tech
53:11
debt that's getting addressed at that time , it's never tech
53:14
being of the future . Close it , yeah , yeah
53:16
, yeah , another feature that is on the backlog
53:18
and has been picked out completely
53:20
around them yeah , I
53:23
totally agree and I think , again
53:26
, working towards releases is , again
53:29
, it opens up teams
53:32
to things like lead time for research
53:34
, to things like lead time for design
53:36
, to feeding proper
53:39
relationship between what you're doing
53:41
, centralized in your UX team , your design
53:43
system to your component enhancements
53:46
, etc . To what is supposed
53:48
to spit fit in . Well , what would ? You
53:50
would have said it fits into spread , but in this time , fits
53:52
within a release , because all
53:54
of a sudden , your release timeframe encompasses
53:57
so much more than just
53:59
30 imaginary points
54:01
on an imaginary scale .
54:05
Every time I go in an organization that you
54:07
scroll by , I always ask what the points equal
54:09
and then you go
54:11
from team to team and it means totally
54:13
different things . Someone will say like , oh , point
54:16
means a day , another
54:18
one . Somebody will go like , oh , it's just how
54:21
big a feature
54:23
will be , and like it's
54:26
all arbitrary then and it doesn't why
54:28
you wasted time on something that's
54:30
theory . Going back to
54:32
the theories and like why ? Yeah
54:35
, I don't get why you spend so
54:37
much time doing this
54:39
and people have done like landing poker
54:42
and all gamification
54:44
around this .
54:45
It's just , yeah
54:47
, I think , playing cards with no cards
54:50
the way I am , the way I always pitch it to
54:52
the businesses . Okay , we've got a team of eight people
54:54
and I'm gonna get them together to do sprint planning
54:57
every week , let's say and
54:59
collectively that's 20 hours
55:02
of time that there could be writing code
55:04
now bear with me or designing , because
55:06
you say that to a business , but actually what you let them do is
55:08
in that time you let them do self-development as
55:11
well . You know it's not just writing code time , it could be
55:13
self-development , it could be learning . You know it could be anything
55:15
in that time that you get back . I've
55:17
never , like I've never been one of those people that
55:19
, like dev , output should be a hundred percent . It's
55:22
not an agency like we're not billing . Well
55:24
, it could be , but you know I mean it shouldn't be run like it
55:26
is , like your time is 100%
55:28
billable , alright . Well , when do when do I go for
55:30
a piss ?
55:30
then you know yeah this
55:33
is an Amazon warehouse , thank you
55:36
yeah
55:39
, but under the , there's a ball under your desk
55:41
just for that , yeah
55:43
yeah
55:45
, right it's .
55:46
It's interesting as well , though , because I've
55:49
not really thought about it for a long time because
55:51
I've not worked in that scrum sand . But what ? What do they do
55:53
if all the tickets are complete
55:55
? When ? When do they start the next sprint ? For
55:57
the end , right ?
55:59
yeah , yeah , yeah , twiddling the
56:01
phones . Yeah , something to them
56:03
usually .
56:04
Usually someone or your PO sneaks
56:06
something in . Yeah , that'll fight them
56:08
for you today . But then you
56:11
have to trust that that estimates correct , because
56:13
what you do if you're halfway through , do you abandon
56:15
it or do you carry that through ? And has that taken off
56:17
your velocity of the next ? And
56:20
what do you do with this so-called velocity
56:22
? Still , anyway , who's just being reported
56:25
to ? It's just who .
56:27
Yeah it's just a number
56:29
that's made up from
56:32
made up numbers like it doesn't mean
56:34
anything this reminds
56:36
me .
56:36
Actually , I tried to help my . I think scrum
56:39
might , might work if you have a
56:41
team of one or two people and
56:44
you're working dedicatedly on something , because
56:46
I was working at trying to see
56:48
how scrum could
56:50
help my sister when she was doing her
56:52
degree and
56:55
my idea was she
56:57
never actually ended up doing it , because it's a lot of
56:59
as we've just talked about , it's a lot of pissing
57:01
about writing up stuff that's only gonna
57:03
get deleted . You
57:05
know there's an ecological
57:07
impact on that , never mind anything else . So these
57:09
days it's just , it's just not the best
57:11
approach . It's not sustainable , but
57:13
I can see
57:16
it . It working when
57:18
the entire organization is interned
57:20
within a one person's head and in this
57:23
case , an organization is a
57:25
person doing their degree , maybe a set
57:27
two people doing their degree
57:29
, and it allows you to align on . Alright
57:31
. Well , I've got all this reading to do
57:34
, all these essays to do . I
57:36
know I have much more accurate
57:38
understanding of where my time boxing sits
57:40
, but I
57:42
still think it'll . It's never
57:44
gonna be as simple as going right
57:49
. We've got this deadline .
57:50
I need to sit down and get it done yeah
57:52
, because humans are inherently
57:55
very good at procrastinating
57:57
as well . Right ?
57:58
oh yes , and you
58:01
know , I think that's what scrum is in this context
58:03
. It's an excellent way to procrastinate .
58:05
I think it works very well and I've seen it . I've
58:07
been on the when I , when I spoke
58:10
about the FMCG that works in , we had an agency
58:12
that they ran the scrum process and I was fill
58:14
in all the marketing needs you know , 173
58:17
websites all built on either WordPress or Magento
58:19
and that
58:21
agency did very similar
58:24
things for us across the different brands . You know
58:26
it'd be like run a campaign to a bespoke
58:28
campaign for this , do that for that , and
58:30
the first thing the marketing team wanted to know was how much does
58:33
it cost ? And the way that you
58:35
get an idea of cost is you get an estimate and
58:37
if they are using the same platform
58:40
, building similar things again
58:42
and again , then you can probably work
58:44
out a cost and it does work
58:47
. I mean , it never gets released on time because
58:49
people , but then
58:51
there's always changes and stuff and it does work
58:53
quite well in that sort of repetitive cycle
58:57
. The problem with that is people
58:59
don't like working in a repetitive cycle
59:01
, so when you , when you've got an agency that's
59:03
doing this stuff for you , they rotate the teams
59:05
because the people get caught which flows you
59:07
froze , you have lost it out . I think it
59:10
just if it's , for
59:12
I think the biggest thing that it's people
59:15
use it for is management
59:17
, estimation , management right so
59:19
say we can probably do that in three weeks
59:21
. Do you want to do it ? But
59:24
to me that comes back to a , let's say
59:26
the , the
59:28
brand , and then we'll call them like Wella , the
59:31
hair company go . We
59:33
need to build this campaign . That wasn't
59:35
, it will work for by the way
59:38
but they want to build this campaign . In
59:40
this campaign from the marketing team , it's
59:42
gonna make us I
59:44
don't know a hundred million quid in product sold
59:46
and it's gonna get a reach of this . They've got their KPIs
59:48
and they go to the agency we need
59:50
you to build this . And they say , right , we're gonna
59:52
estimate that it's gonna take 10
59:55
days . What blended rate
59:57
of a thousand pound a day ? Let's just say it's 10 grand
59:59
. Yeah , they go . Oh , it's
1:00:02
not really , I haven't got the budget for it . And
1:00:05
then that and that then needs to not be a conversation
1:00:07
with the agency to reduce the price
1:00:10
. It needs to be a conversation with the business to increase
1:00:12
the budget . If the , if , the , if the result
1:00:14
of it is gonna be good , then
1:00:16
you should do it . But if the agency came back and said
1:00:18
that's 30 days , 30 grand , and then
1:00:20
they just go okay , well , we won't do it . And
1:00:22
I think people get so involved
1:00:25
in their ideas that it has to be done . It's
1:00:29
like we have to do this now because I've done all the planning
1:00:31
and we have to build it and it doesn't matter how much
1:00:33
it costs or it has to cost this much , and
1:00:35
then you have to do it . And again , you forget
1:00:38
the reason why you're doing it . Who are you building
1:00:40
it for ? What's the reason ? Obviously
1:00:42
, it's always ultimately make money , because business
1:00:44
but it it does have to be a
1:00:47
we are giving the user something
1:00:50
. And then the choices
1:00:52
, and it's very simple , right ? It's
1:00:55
not when you get into it , but the choices do
1:00:57
you want to build it or do you don't want to build it ? Every
1:01:01
product , yeah , there's a binary
1:01:03
at the end of it .
1:01:04
Yeah , I think again
1:01:07
, there's so many variables
1:01:09
, like I can see
1:01:11
the point , I can see the the use for for
1:01:13
this kind of methodology within estimating
1:01:16
that there are so many variables that I
1:01:18
think even within that context
1:01:20
, that's why you never get a correct estimate . Yeah , it's
1:01:23
just , it's just a given , or
1:01:25
at least it's a zeitgeist
1:01:28
, an unspoken agreement
1:01:30
that will . Also , this is the closest we can
1:01:32
get to an estimate based
1:01:36
on all these perpetually moving parts
1:01:38
. I think where it falls apart is all
1:01:41
right , you can . When you've got anywhere
1:01:43
where you've got fewer variables
1:01:45
, and when you're making estimates
1:01:47
is when it just you've no chance . Design
1:01:50
is a great example of that , because a lot
1:01:52
of what we're doing is actually qualitative , not
1:01:55
constant . When it's one of the
1:01:57
problems . I mean we could do
1:01:59
a separate podcast on UX metrics , but
1:02:03
it's a great example of
1:02:05
you know when
1:02:08
, when you're
1:02:10
trying to improve the UX or something you're
1:02:12
trying to improve , how
1:02:14
good it is for the , how good the user
1:02:17
experience is , well , how do you measure that ? Because
1:02:19
you can measure the rate at which someone goes
1:02:21
through it . But someone can
1:02:23
go through the process of leaving a review very
1:02:26
quickly if they just smash on a keyboard
1:02:28
and hit enter . So
1:02:33
yeah , I think , I think . Yeah , working
1:02:35
within strict variables
1:02:37
is one thing , but the moment you shift to something that's not
1:02:39
quantitative , you fucked that's
1:02:43
my hot take .
1:02:44
It's really , really difficult to measure success
1:02:46
, isn't it ? It is , it's and
1:02:49
it . And I think that's measuring humans
1:02:51
, you know , because they'll typically they'll use
1:02:53
it . I think there's , I think
1:02:55
there's three levels . There is I
1:02:58
absolutely I'm not going to use this and I'm going to tell
1:03:00
you how shit is , and that's
1:03:02
probably the best feedback because you can change it
1:03:04
, yeah , and then you've got the it's
1:03:07
amazing , I love using
1:03:09
this product , and then they'll
1:03:11
tell you about it . And then you got the bit in the middle which
1:03:13
is it's not great .
1:03:15
It doesn't annoy me enough to tell you , but
1:03:17
that's probably where you can make the most gains , I
1:03:20
think , and that's probably where most people
1:03:23
sit right , because , I think there's
1:03:25
a secret for one
1:03:27
, because a
1:03:30
lot of good UX , especially
1:03:32
good UI , is totally invisible . It's
1:03:35
like you don't spend your
1:03:37
life thinking , oh , what a good thing
1:03:40
it is that I don't have a stone in
1:03:42
my shoe . You
1:03:44
only notice when you've got a fucking
1:03:46
stone in your shoe , and I think that
1:03:48
is a real you know , when
1:03:51
someone's able to say in
1:03:53
fact , I suppose it's actually the same point as you're
1:03:55
making is when
1:03:57
a person says , well , this is a bit shit
1:04:00
, but I put up with it . They're
1:04:03
also likely to , you know , not
1:04:05
not realize it's there because we're
1:04:07
so used to putting up with a degree of heartache
1:04:11
, yeah , something being a pain . They ask
1:04:14
, especially digitally , that we
1:04:16
just we don't , we don't even think that
1:04:18
there's a standard above what we should
1:04:20
be working on what we're currently experiencing
1:04:23
, sorry , it's interesting because that
1:04:25
everybody's got a different threshold
1:04:28
level and this .
1:04:28
This is what bugs me about MPS scores
1:04:31
and metrics like that
1:04:33
, because people have different thresholds
1:04:36
. And I was
1:04:38
just before Christmas , I was walking
1:04:41
by on the street and somebody did did an
1:04:43
MPS quiz on me about subway
1:04:45
and they asked me kind
1:04:48
of what I thought about subway and kind of experience
1:04:50
of subway . I didn't even go in the fucking
1:04:53
job but I
1:04:55
was intrigued kind of on there and they
1:04:57
kept marking me and I went like yeah
1:05:00
, it's pretty good , and they kept marking me as a seven
1:05:02
and anybody knows MPS those
1:05:07
that are seven is it's
1:05:09
quite a good score , but it's a neutral score
1:05:11
and it doesn't get rated to
1:05:14
was in nine , ten , nine nine
1:05:16
yeah , it's a positive , and they kept putting
1:05:18
me down as a seven because their threshold
1:05:20
of good was seven
1:05:23
and like anything above seven would be
1:05:25
good . But on the MPS rating
1:05:27
I
1:05:30
was a total neutral person and
1:05:32
it's that . But like I might have
1:05:34
a different threshold . To like digital stuff is way higher
1:05:36
than loads of other people and they'll use
1:05:39
something even if it frustrates
1:05:41
me , and then I won't complain about
1:05:43
it as well . But other people
1:05:46
, the pick , the pick something up and they can like
1:05:48
oh , don't like how that feels , and then
1:05:50
they'll get rated zero . One star
1:05:52
out of five . I'm turning into that post very
1:05:55
very quickly .
1:05:56
But there was something , because
1:05:58
I'm quite good at , you
1:06:00
know , if someone advertises me an app and I think , oh
1:06:03
, that will solve a problem I have right
1:06:06
now , so I can give an example of this
1:06:08
. That happened today . But one of my
1:06:10
new years resolutions is to continue
1:06:12
I'm going to say continue to get my finances
1:06:14
in order , because I made a bit of
1:06:16
progress last year not much
1:06:18
, but a bit . So I enjoy
1:06:21
, of course , because my phone is permanently
1:06:23
listening to me . I got advertised
1:06:25
I think it's Snoop , which is a
1:06:27
financial budgeting tracking app , and
1:06:29
I thought , okay , I'd be very interested
1:06:31
in seeing how this works , because
1:06:33
I know that NatWest stuff has
1:06:36
I . It just doesn't work
1:06:38
for me . Everything else is
1:06:40
so far . The onboarding process
1:06:42
was great . It was just clicking
1:06:45
through , really personable , quite , and it's
1:06:47
quite enjoyable Connected
1:06:49
my accounts completely painlessly Then
1:06:52
Tom , and
1:06:54
it had listed 13
1:06:56
payments for this
1:06:59
past month as friends
1:07:01
and family . At least three of them
1:07:04
were the pub I was in . So
1:07:06
the reality was that I'm going to have to click
1:07:09
through every one of these and say , no , this is actually
1:07:11
this business and
1:07:13
it comes under that category . Am I going to have to
1:07:15
do that for every single
1:07:18
expenditure I make , which part of
1:07:20
the problem is , as someone who budget says
1:07:22
who wants to budget more . Is there too many of them
1:07:24
anyway ? Am I going to
1:07:26
have to go through them manually ? Click each one . So
1:07:28
I should close the app and I intend on installing
1:07:30
it later today .
1:07:33
It's like what Monzo did . It's
1:07:35
so good . I think it's really good , see , and this is where
1:07:37
users are different , right ? So Monzo
1:07:40
did their RAPT , didn't they ? The version
1:07:43
of Spotify .
1:07:43
RAPT .
1:07:44
And people were kicking off like why are you guilt-tripping
1:07:47
me for going
1:07:49
to , like you were the top 3% in your
1:07:51
area for Greggs or something like that , and guilt-tripping
1:07:54
me into being fat and stuff like that , and I
1:07:57
get it right . That's a user's opinion . My
1:07:59
opinion is this is great . I thought
1:08:01
it was really funny because I know
1:08:03
that I did it right and this is where I looked
1:08:05
at it and that's my opinion . right , I was around
1:08:07
my friends' house and they're quite healthy . People go to
1:08:09
the gym every day . He's a fine man , she's like
1:08:11
one into a fitness and stuff and I've
1:08:13
got an Okay so they're out for some . Yeah
1:08:16
, I've got a bulging equator
1:08:18
, let's call it that . But
1:08:21
I .
1:08:21
Your waist is like Exactly .
1:08:24
Yeah , I looked at
1:08:26
it and I didn't get my dollars 52 times
1:08:28
.
1:08:30
Oh yeah , which is oh .
1:08:32
You had two weeks .
1:08:33
I was . Yeah , yeah , I was , but I think
1:08:35
yeah .
1:08:38
And I'm just like you know what I own it Like
1:08:41
and you've got it , yeah , yeah . And
1:08:43
some people won't do that and they'll get annoyed and
1:08:45
start tweeting once right , yeah , then what do we call it Exing now
1:08:48
?
1:08:49
I don't call it anything , to be honest with me
1:08:51
though I don't have . Well , I do
1:08:53
have a Twitter account . It's just not been
1:08:55
active ever since I got it , like 10
1:08:57
years ago and
1:09:00
yeah , but I totally agree , Like
1:09:02
actually for me that would
1:09:04
actually be really useful . I suspect my biggest
1:09:06
expenditure outside of rent
1:09:09
is likely to be Ubers
1:09:11
, Because I'm
1:09:14
likely to get an Uber very frequently
1:09:17
when they're like five quid and I can't
1:09:19
be asked because it's darker , it's raining or whatever
1:09:21
. But when I'm doing that several times
1:09:23
a week , all of a sudden I'm
1:09:25
spending a third of the year on Ubers
1:09:28
. you know Mine was .
1:09:30
Enough to actually hire the keepers of the year , the wrong people . Mine
1:09:32
was Tesco Milleveals . Years ago I
1:09:34
was in the same boat and I was looking for a product that
1:09:36
sort of helped me out . And yeah
1:09:38
, I got Monzo and I just moved money over
1:09:40
and then I realized that in a month I'd
1:09:42
buying . I think there were £2.50 then
1:09:45
. So it was a while ago , yeah , but
1:09:47
it was like £2.50 , £2.50 , £2.50 . It adds
1:09:49
up anything . Wow
1:09:52
, yeah , I should just take
1:09:54
lunch to work with me .
1:09:56
Yeah , but the interesting thing is
1:09:58
, though , is that the UX of
1:10:00
that RAPT only tells you Well , I
1:10:02
don't know , I didn't use it . I do have a Monzo , but I
1:10:04
don't really use it for long enough to
1:10:06
show me anything , but
1:10:10
it tells you where you're spending most of your
1:10:12
money , not what on .
1:10:14
No , it tells you , so it gives you a breakdown . It gave
1:10:16
you a breakdown of all the different companies where
1:10:19
you spent your money . So
1:10:22
, yeah , one of the highest ones was shout
1:10:24
out to the Magnet Pub in Stoutport
1:10:26
. Yeah , of course . That's where
1:10:28
I spent a lot of it . Yeah , I
1:10:30
think it was Monzo Grey and marketing
1:10:33
and it was a bit of a given .
1:10:35
Yeah , it was a good , especially considering
1:10:37
the dominance with which Spotify RAPT
1:10:39
exists for people . It
1:10:43
turned out . So , spotify RAPT , not that anyone
1:10:45
is interested . I think they give you eight different
1:10:47
genres for your top genres . Six of
1:10:49
mine were classical music . So
1:10:52
it told me nothing . Yeah
1:10:54
, because you know . Yeah
1:10:58
, I know that Also
1:11:00
. What I didn't know is how stupidly
1:11:02
Spotify divvies
1:11:05
up its classical music . It's not actually the
1:11:07
way it's . So
1:11:09
the RAPT time , the
1:11:11
way classical music is split , is
1:11:13
by dates . You've got the Baroque
1:11:15
period , you've got the Pre-Baroque period , which goes
1:11:18
by various names . You've
1:11:21
got
1:11:23
your classical , which is its own period
1:11:25
You've got your romantic and
1:11:27
then you've got your modern , which can be split into different
1:11:30
things that if they
1:11:32
had sent me those different categories I would
1:11:34
have been a very impressed young man . In
1:11:38
fact I was an infuriated
1:11:41
bitter boy . And
1:11:45
again , when my partner was
1:11:47
like , oh , that's two Spotify RAPT , I was
1:11:49
like , yeah sure , the
1:11:52
top listen to thing is the thing I
1:11:54
have on my alarm every fucking morning and
1:11:57
six of my eight genres are all
1:11:59
the same . So
1:12:02
not the most optimal experience for me , but
1:12:04
I'm just a different
1:12:06
user .
1:12:07
I'm the same . I'm the same Because
1:12:10
I've got songs of kids play bed
1:12:12
, because they're just kids over there . Once
1:12:14
there's a popular song , that's it
1:12:17
Number one all the time
1:12:19
.
1:12:21
There's a good point in this , though , which
1:12:23
I was going to say before , and I just remembered users
1:12:26
will use stuff even if they don't like it
1:12:28
, and now this one we're talking about is just because it's
1:12:30
trendy , right . You're like , yeah , and
1:12:33
there's different reasons . But I
1:12:35
think one thing that sticks out in my mind
1:12:38
is I went to talk it was at the product tank
1:12:40
in Manchester and it was someone from the government and
1:12:42
they had this absolutely
1:12:44
atrocious looking form , right . It
1:12:47
was , I think it was like 120 multi-select
1:12:50
fields on a webpage
1:12:52
with no design and it was like
1:12:54
slightly agree to strongly disagree
1:12:57
or whatever . It was All the
1:12:59
way down 120 . And
1:13:01
he said , right , raise hands . How many
1:13:03
people do you think just didn't fill this in . And
1:13:06
obviously everyone put their hand up and then they went down and
1:13:08
down the percentages and it had a 98%
1:13:11
completion rate , right , so the
1:13:13
form was filled in . And that's for two reasons
1:13:15
, right , one is there
1:13:18
was no other option , so they had to do it . So that
1:13:20
was the only way they could collect the data . And
1:13:22
the second thing is sometimes
1:13:24
people will just do it Like we know that
1:13:27
people will just go through a bad
1:13:29
user experience . Sometimes , if
1:13:31
the product is , it
1:13:34
does give them something because you can't get everything
1:13:36
right , there might be a bad bit in it
1:13:38
, like you're saying , mark , that it
1:13:40
is a bit of a pain in the ass
1:13:42
that you're going to have to if you continue using this
1:13:44
app , that you're going to have to map those
1:13:47
things , but in the future
1:13:49
maybe they've got a plan in the roadmap that can automatically
1:13:51
do it based on your previous mapping .
1:13:54
That would be yeah , or the mapping that
1:13:56
other people do . You know , salt
1:13:58
Dogs Limbs in Manchester has been around
1:14:01
for a little while now . I was
1:14:03
surprised the system hasn't picked
1:14:05
it up already . The
1:14:08
interesting thing , though , is I realized and
1:14:10
about this was it was the same problem
1:14:12
I had in Monza
1:14:14
, I
1:14:17
think I did , but and Nat West , my bank
1:14:20
, so it wasn't actually solving
1:14:22
the problem for me , it was just giving
1:14:24
me another place to experience it .
1:14:26
Yeah , that's true . I've got one at a minute actually
1:14:28
, I'm going to call someone out and
1:14:30
I do this a lot and I should . I've
1:14:33
emailed , like Jira last year
1:14:35
. They're the worst . You know . They're a product company that
1:14:37
literally designed tools for people
1:14:39
that build on some of their UX is shocking
1:14:41
, and I always , always , give them feedback
1:14:43
. Never , never , have they ever contacted
1:14:45
me back and Facebook my God for such a big company
1:14:47
. There's a lot of
1:14:50
people that I call it . Some
1:14:52
of their UX is shocking , however , this one's
1:14:54
the National Lottery app . It crashes
1:14:56
every time you
1:14:58
open it . You close it , you open it again
1:15:01
. It crashes . Right , I'm
1:15:03
putting money into this app , but the
1:15:06
I will still use
1:15:08
it because it's the only place that I could potentially
1:15:10
win 15 million quid on a Tuesday and a Friday
1:15:12
. Yeah , yeah . And they
1:15:14
probably know that it crashes . I do assume
1:15:16
they will know that it crashes and they're just like
1:15:19
is it the amount
1:15:21
of people doing the lottery going down ? No well , it might be a really hard
1:15:24
bug right . It might be something that
1:15:26
they just can't figure out , but
1:15:28
you still use it .
1:15:30
It's possibly more likely that
1:15:32
people are still getting
1:15:35
lottery numbers the old fashioned way
1:15:37
rather than migrating to the app . Because
1:15:41
does the app support things like syndicates
1:15:45
, lottery syndicates and stuff
1:15:48
like that people going in together
1:15:50
and going out together ?
1:15:52
No , but that's a good idea you do
1:15:54
the UX , I'll
1:15:56
do the other bit , we'll find a team to build
1:15:58
it . Yeah , yeah .
1:16:00
We'll start our old lottery fucking .
1:16:03
We'll sell it to the National Lottery . Yeah , yeah .
1:16:07
Well , we , because it's going out at
1:16:10
some point . So if we can get
1:16:12
that done before Paul
1:16:15
edits this episode together , we might have
1:16:17
something before National Lottery just picking up
1:16:19
and run . Anyway , this is assuming out of
1:16:21
our four listeners , one of them's working
1:16:23
at the National Lottery .
1:16:28
Nice , we're going to have to
1:16:30
wrap it up . Yeah , and
1:16:36
now UX tomorrow .
1:16:39
No , and to think I got AI to put
1:16:41
together some tasks . I
1:16:45
was going to sit down with my partner Ethan , and say , right
1:16:48
, we need to as a little icebreaker
1:16:51
not icebreaker like a little
1:16:53
break , icebreaker implies
1:16:55
I don't know who my partner is as
1:16:58
a little kind of break , let's think up some
1:17:00
random shit , put in the UX umbrella . And
1:17:03
then I thought , hold on a minute , open up chapter
1:17:05
BT and said
1:17:07
to it give
1:17:11
me a simple list of 50 random tasks
1:17:13
, object things , activities , products , events . It
1:17:16
did that , but it did so in a far more helpful
1:17:18
way than it thought , in the sense
1:17:20
that it was like plant a flower , it was like things
1:17:23
to do , solve a crossword puzzle
1:17:25
. So I said remove
1:17:27
anything that isn't known . And
1:17:30
so it came back with flower crossword
1:17:32
puzzle , chocolate chip cookies . I
1:17:35
said remove the numbers before each item
1:17:37
and then so pluralize each item
1:17:39
were grammatically correct . And then I
1:17:41
put that into our little tomb , all the wheel , for
1:17:43
it to apparently sit and collect fucking dust . Sorry
1:17:46
, I'm glad I've had a trip
1:17:48
there with my partner and spent 15
1:17:50
, 20 minutes thinking of all this shit
1:17:53
.
1:17:56
Well , we will do it soon , Simon
1:17:59
. You come back on , come back on
1:18:01
for another episode and we'll do UX tomb
1:18:03
all the way proper . Oh absolutely
1:18:05
yeah .
1:18:07
It's been great fun to you . Not quite the same
1:18:09
as the last time after the UX meet in the pub , was
1:18:11
it .
1:18:12
No Opinions are the
1:18:14
same .
1:18:17
Yeah , we're getting a bit more random , but
1:18:19
welcome back any time .
1:18:21
Yes , so , simon , what
1:18:23
can people find you if they are ? Too
1:18:25
, fine , oh yeah .
1:18:29
LinkedIn Simon Berry when
1:18:31
else .
1:18:31
There you go .
1:18:33
Burnage in Manchester .
1:18:37
Oh sorry , Most specific . I'm really hooked .
1:18:39
Yeah , you're excited . I did have
1:18:41
a website , but I just turned it off .
1:18:47
Most people kept calling me from it . It's
1:18:49
annoying . So instead of taking my phone number off
1:18:51
, it was built in HTML by
1:18:54
myself a very long time ago . I was just
1:18:56
like I can't be bothered to turn
1:18:58
it off Full of dough . Yeah , no LinkedIn
1:19:00
, well LinkedIn it is yeah
1:19:04
brilliant .
1:19:05
Nice .
1:19:05
Well , thank you . Now you
1:19:08
noticed , at the start of our podcast
1:19:10
we spent that awkward 15 seconds spinning
1:19:13
up . This is where we bookend it with
1:19:15
the 15 seconds of awkward
1:19:17
mumbling and silence .
1:19:19
and thank you , goodbye and good bye
1:19:21
.
1:19:21
Good bye and good bye Before
1:19:23
we just hard cut off the episode
1:19:25
.
1:19:28
Yeah , just tails off . We
1:19:30
should perhaps be like songs
1:19:33
of like the 60s 70s , where they're just
1:19:35
kind of like we just carry on talking and
1:19:37
they just fade off into oblivion
1:19:39
If
1:19:42
you do that at the point where you
1:19:45
should say we should just fade off .
1:19:47
Yeah , just fades out .
1:19:49
Yeah , that
1:19:54
requires a bit of Edison , so that's not going to happen
1:19:56
.
1:19:58
You could just talk very slowly , right ? This is the
1:20:00
end of the podcast we're going to fade off
1:20:04
Done , that's
1:20:06
it .
1:20:13
Oh well , no , thank you for that , that was
1:20:15
really interesting . Yeah , it was really
1:20:17
good .
1:20:18
I managed to display some of my internal
1:20:20
blame I had for the way
1:20:22
I've done things in the past on to ineffective
1:20:24
product managers and product
1:20:28
owners . So that was
1:20:30
vindicating .
1:20:32
It did feel a bit like therapy , which is
1:20:34
good yeah .
1:20:36
It's kind of what this does actually to
1:20:38
serve that purpose .
1:20:40
I think more people just need to talk and work
1:20:42
together . The
1:20:44
concept of work doesn't feel like
1:20:46
work anymore . It feels like everyone doing
1:20:48
different things , doesn't it ? It's a bit
1:20:50
of a weird time .
1:20:53
Yeah , I think you know
1:20:55
I've seen a bit
1:20:57
about work-life integration
1:20:59
over work-life balance and I think what that I
1:21:02
was so very cautious of that
1:21:04
. I think a lot of that comes
1:21:06
down to just
1:21:08
the communication . What
1:21:12
the fuck did that do ?
1:21:15
I was trying to ignore that because
1:21:17
it was like Hello , what are you doing
1:21:19
?
1:21:22
Mortal right , yeah , you
1:21:24
can download it
1:21:26
yeah .
1:21:28
My God .
1:21:28
I was very serious .
1:21:30
Yeah , I was very serious . I've
1:21:32
got a serious face , resting product
1:21:35
manager face .
1:21:36
Resting yeah .
1:21:38
I'm not sure if in a photo where all you can
1:21:40
see is my fucking filthy laundry in the background
1:21:43
.
1:21:43
Yeah , I cleaned the
1:21:45
room , forwarded it . Yeah , all
1:21:48
my laundry is piled up on there . It's on the bed
1:21:50
.
1:21:50
Yeah , I mean , that's not actually
1:21:53
mine , though , that's my brother's , but
1:21:55
this is my dressing going on the back of you .
1:21:57
Cheers for your time , thank you .
1:21:59
Lovely to speak to you again .
1:22:00
I'm an ant . Yeah , we'll speak again soon
1:22:03
, love you all .
1:22:05
Contact me about that UI person
1:22:07
.
1:22:08
Oh yeah , oh well , he is very good . He
1:22:11
is like a real one now . Okay
1:22:14
, okay , that's great .
1:22:15
Brilliant . Bye . Kids , Cheers
1:22:18
Sweet .
1:22:19
Bye , see you later . Bye
1:22:22
.
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