Episode Transcript
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subscribers some shows me have ads GTA
0:20
Grand Theft Auto apparently is what
0:22
GTA means leaked early online and
0:26
Are that's the thieves the protagonists or
0:28
are we trying to catch the thieves
0:30
as the thieves you play as
0:32
a thieves You're a thief. You're
0:34
a thief Good
0:45
morning video games welcome to filthy
0:47
casuals a podcast about video games
0:49
hosted by three very kind and
0:52
Extremely knowledgeable boys. Thank you very much
0:54
for joining us. My name is
0:56
Tommy Dasol and with me as always God,
0:58
we're getting close to the end of the year and I am Very
1:02
relieved that some shit happened in the past
1:04
seven days to talk about Ben van el
1:06
here thanking the video game
1:08
gods Like
1:11
hey everybody, we thought we had a light one on
1:13
the news today, but Fucking thankfully
1:15
some shit happened around the world. My name
1:17
is Adam Knox three people dead Ever
1:21
I just sitting around, you know 545
1:24
before the broadcast been like is
1:26
it gonna be the worst thing if we just do 10 minutes
1:28
tonight? I've
1:30
got a story. I've got a story I can
1:32
tell it's fine. Yeah, I reckon I reckon they've
1:34
got a bunch of stuff backed up like all
1:36
of those human Because
1:40
the newspaper isn't a set number of pages
1:42
the newspaper can be as big or as
1:44
small as it needs to be that's true
1:46
I guess I've never checked. Is that I
1:48
assume so they'd have sections that have set
1:50
sections, right? But yeah They wouldn't have to
1:52
fill them all if I got a lot to they
1:54
got a lot to write about Chuck in some more I can
1:56
a couple more pages. You could just play one of
1:59
those like pre-prepared things have for like when
2:01
a king dies or whatever. Just run a couple
2:03
of them and they go as Phil some more
2:05
time and go actually we retract that. So still
2:07
alive. Not well though. So fingers crossed. Yeah or
2:09
if there's heaps of news do they just go
2:11
we're cutting the weather tonight. People can
2:13
just walk outside if they want to know
2:15
what temperature it is. We don't have time.
2:17
The next five days are the same. Alright
2:20
bye. We have to get to the dog
2:22
on the skateboard. It's been delayed for a
2:25
week now. We have to put him out there.
2:28
Well we dropped the trailer for the dog on
2:30
the skateboard. The dog's been working
2:32
for years to learn how to ride that skateboard
2:34
and keeps getting bumped every single night because all
2:36
this shit happens. The dog's like oh look I
2:39
know this war isn't about me. Finally
2:42
one day there's no events but
2:44
then it's a squirrel riding a water
2:46
ski. Oh damn it.
2:48
He got that from me. Well then in
2:51
this case they end up just kind of
2:53
having their hand forced and playing the
2:55
dog on the skateboard video because the
2:57
son of the guy who owns the
2:59
skateboard sort of started going around out
3:01
the front of the news studio and
3:03
being like guess what guys this
3:05
dog I'm going to let you know
3:07
it's a Kelpie. There was a leaked
3:09
video of the dog with a big
3:11
buy Bitcoin logo over it. Yeah I
3:13
don't know how because there was like
3:15
someone pretending and the trailer that the
3:18
kid or whatever. Grant they thought auto
3:20
six by the way. Yeah the trailer
3:22
for Grand Theft Auto 6 was going
3:24
to be out by now anyway. Right.
3:26
But they put it up like 12
3:28
hours early or something maybe 24 even
3:30
or there's some amount early because it had
3:33
leaked online somehow. GTA
3:35
6 getting some of the worst
3:37
fucking leaks. I know. This side of
3:39
a plumbing disaster. Yeah and it's not
3:42
going to be out for like another you
3:44
know two-ish years or so roughly. Yeah. So
3:46
you have to imagine there'll be even more
3:48
to come. Yeah. I guess it is the
3:50
most anticipated game in the history of video
3:53
games. The YouTube video I think maybe it
3:55
didn't quite but it got close to being
3:57
the most watched like 24 hour video. of
4:00
any BTS either had or has
4:02
the record. Okay. And when I
4:05
saw it, it was 61 million. So
4:08
that's a fair number. They
4:10
got a lot. It's almost as much as
4:12
our YouTube videos get. Almost, keep
4:14
working on it Rockstar. But all of
4:17
ours leak. We've never officially released one.
4:19
No. They all just get
4:21
leaked onto this channel called Filthy Casual. Yeah,
4:23
I keep meaning to hit it as like
4:25
unlisted, but it's always public for some reason.
4:27
I keep emailing YouTube at YouTube. The
4:30
video, the full file. We played Lethal Company on
4:32
there if you want to go watch it. It's
4:34
a fun game. I thought about it in a
4:36
bit, but GTA six, the
4:39
trailer came out. The
4:41
kid thing was like a fake leak or whatever.
4:43
Then there was a real leak. Who knows how
4:45
all of those things happen. But the proper thing
4:47
looks good. Looks good. Great
4:50
trailer. I was saying to you yesterday, I had the
4:52
song that's in it, the Tom Petty song. It's
4:54
cool to see a trailer with a song
4:56
like that that
5:00
sort of kind of sounds almost like a song
5:02
that you've seen in a million other things, but
5:04
the fact that they managed to find something that's like a
5:07
little more under the radar that
5:09
has that total flavor of the feel
5:12
they're going for and the location that it's
5:14
set in and everything. It was
5:16
funny going onto Apple Music yesterday and looking up
5:18
that song and it's like the
5:20
third song on a Tom Petty album. Apple Music
5:22
will have like a little star next
5:24
to the most listened to songs on an album.
5:27
That song didn't yet have the star, but
5:30
just being like, I'm going to check in every
5:32
day and see how long it is until this
5:34
is the most popular song off this Tom Petty
5:36
album that also has Freefallen and Won't Back Down
5:38
on it. Yeah, yeah. It'll be like the Kate
5:41
Bush song in Stranger Things. Yeah.
5:43
Rock cutting up the chart. Absolutely. That was
5:45
such a good song. So if
5:47
you haven't seen the trailer, just go watch it.
5:49
We're not going to go like frame by frame
5:51
or whatever, but overall impressions, it
5:54
looks fucking like, I
5:56
would think literally unbelievable if it went
5:58
for Rockstar, like pulling off. Red Dead 2
6:00
and all of the stuff they've done in the last,
6:02
even GTA 5, the fact that that ran on
6:04
the 360 and stuff. They know what
6:07
they're doing. The
6:09
density of crowds
6:11
and detail and all that stuff. A
6:13
lot of stuff where I was forgetting
6:15
that I was watching something that's computer
6:18
animated. Yeah, right. I'm
6:20
normally watching videos of people twerking, so I
6:23
just fell back into, oh right, I'm watching
6:25
the trailer, that's crazy. I
6:27
could see the density stuff being the one thing
6:29
where I'm like, that's crazy. I could see that
6:31
being pulled back, I guess. Especially
6:34
because, so they said it's PS5
6:36
and Xbox series consoles, no PC
6:38
at launch, and no mention of
6:40
anything else like the Switch 2 or whatever if that's
6:42
even capable. But that doesn't mean that they've got the
6:44
Series S that they have to have
6:47
it running on as well. Yeah, yeah. Anyway,
6:49
it looks fucking... Which could change. Yeah, it says, they
6:51
said 2025, which could be late 2025. It
6:57
could be as much in two years. It could be delayed as well. So
7:00
I could see it either
7:03
slipping off of the Series S
7:05
or ending up being also on
7:07
a PS5 Pro
7:10
or a... Baldur's Gate already
7:13
bent the rules with the Series S stuff. Oh yeah,
7:15
yeah. And if anyone's going to be
7:17
able to twist Microsoft's arm, it's me. The
7:20
strongest man in the world. It's
7:22
Rockstar. I guess they also... Rockstar
7:25
might want it to, just for more
7:28
sales. Yeah, right. And
7:30
it's... Like maybe it's just fine. Maybe
7:32
if there's a scalable amount of the
7:34
population density and stuff like that that
7:36
they can do. Yeah. I'm into
7:39
the brief little flashes of what the story
7:41
seems to be. We knew it was the
7:43
dual protagonist and the whatever. The little hint
7:45
of romance and betrayal type
7:47
of story we're at. Into?
7:50
You love a bit of romance and a
7:52
bit of betrayal. I love romance. Which
7:55
is a lie. That will be revealed
7:58
later. I feel... Like
8:00
technically it looked incredible. I
8:03
feel like, and we've talked about this for
8:06
literally the entire duration of this podcast,
8:08
about the like flavor of Grand
8:11
Theft Auto being a little juvenile,
8:13
you know, and a little behind
8:15
the times, comedically or just tonally.
8:18
But, and that was not
8:20
present in this trailer at all. Cause specifically we've
8:23
been talking about that for the whole run of
8:25
this podcast, about only five. Yeah, yeah, yeah. Yeah,
8:27
that's true. Cause four, it was not really a
8:29
huge part of that sort of tone. It was
8:32
a little bit more serious. And they had a
8:34
bit of, you know, piss wass it was the
8:36
beer or whatever, but like it was five
8:39
in particular had that tone and had sort of
8:41
like the betrayal story that I don't think they
8:43
pulled off in the way that I
8:45
hope they can with this after Red Dead 2 being
8:47
so great. But yeah,
8:50
I felt like it was lacking a bit of
8:52
what I consider to be like
8:54
the GTA personality. See, I love that
8:56
about this is that it seemed distinct
8:58
from five. Right. Yeah, that
9:00
was my big, yeah, yeah, there's been such
9:03
a long gap and sensibilities have changed so
9:05
much. And they're also very much aware that things
9:07
move so quickly now that if you are
9:09
going to keep this game around for a long time, something
9:12
that you put in that it's very of
9:14
the moment, commenting on, you know,
9:17
online trends or whatever is
9:19
going to be dated pretty quickly, which is why
9:21
honestly it was surprising to sort of see them
9:23
lean in so heavily to the
9:25
TikTok aesthetic because I
9:27
know it's huge and it's been huge for a little while, but
9:29
yeah, again, this won't be out for like another two
9:31
years. So who knows if even, you know,
9:34
things come and go a lot in
9:37
a much rapid, more rapid succession
9:39
these days. You wonder if
9:42
it's even dated by the time it comes
9:44
out. Potentially, if it's like, you know, like
9:47
a game coming out now about MySpace or whatever by then,
9:49
I would fucking love that. Who am I kidding? Yeah, that
9:51
would be cool. I would think in the other- But also
9:53
their own parody version, then it, hey, it
9:56
doesn't matter. Our version is Dick Cock.
10:00
Yeah, that's the, I hope they don't do that.
10:03
And we're saying like the sense of
10:05
it, but like there's a lot of
10:08
butts, there's a lot of like the
10:10
Florida man jokes that people make. Yeah,
10:12
true. One guy with like
10:14
a hand kill ass, real flat watering
10:16
his garden. I don't remember every
10:18
detail of the trailer, but I do vividly
10:20
remember. Here's my guess. Things seem
10:22
like a big part of it, like this
10:25
social media stuff. What if you have a
10:27
mechanic in this game, either as a probably
10:29
as one of the side things where if
10:31
you're like filming your stunts and your rampages,
10:33
you're making videos and putting them up on
10:36
the fake social media thing in there, getting
10:38
money. Yeah, that like a
10:40
Pokemon snack. I love it when there's
10:42
a integrated photography game. I never into
10:44
like photo modes necessarily, but having
10:46
some sort of fun
10:49
gameplay element of working that in
10:51
could be really interesting. The slow-mo
10:53
stunt stuff was big up
10:55
until five. It's not in five, I don't
10:57
think. You could do the stunts, I think,
11:00
yeah. But it wasn't like in three, it
11:02
was like, for example, one of the, your
11:04
sort of main tent pole. Here's the things
11:06
you're doing. Yeah, yeah, exactly. Taking those off
11:08
and like if that becomes like you say,
11:10
something where you're like framing it and shooting
11:12
it and uploading it, I could see
11:14
that. I could definitely see that. Rockstar has their own
11:16
like, I don't think they call it Rockstar Social Club
11:19
anymore. I think they changed the name, but they've got
11:21
their own sort of trying
11:23
to be their, what do
11:25
you call it, like, I don't want to use the word fucking bespoke.
11:28
I never do their own platform for
11:30
the game. So it could also just
11:32
be a way of having all of
11:34
that be uploaded socially and sharing-wise. Because
11:37
they've got to be aware of, obviously, that's
11:39
a massive part of games now. Right, I
11:41
mean, it's featured pretty heavily in the trailer.
11:43
That's like my big memory of it. Like
11:45
50% of it. Yeah, it's shown through the
11:47
lens of it being on basically a TikTok
11:50
with all the comments rolling in and everything.
11:53
All the comments as well. That's weird
11:55
for a JT again. They're all like, ha ha,
11:57
looks like fun. Wee, what a cool party. And
12:00
like if anyone should be just streams of
12:03
kill yourself kill yourself kill yourself Yeah, it's
12:05
that particular that had a bit of like
12:07
a Ubisoft like watchdogs flavor. I kind of
12:09
did yeah Yeah, yeah animations
12:11
of the characters being so realistic But
12:14
then the comments being like this is
12:16
the thing that's giving me uncanny Valley
12:18
people do not converse like this Yeah,
12:20
comment sections of videos. Yeah, yeah, they'll
12:22
be like you're serious about this joke
12:30
I kind of cartoon II look of it is
12:32
still there. Yeah. Yeah as well Yes, but
12:34
like the water especially looked fucking awesome. Yeah,
12:36
I think all of the lighting in the
12:38
cities and yeah, really good I mean, yeah,
12:40
I'm like a big area to yeah, I'm
12:43
like the aerial I'm into what it looks
12:45
like they're doing. Yeah with the story even that
12:47
seems a bit more Like interesting
12:49
and restrained than just like we're a
12:51
bunch of criminals out there You know,
12:53
like it just seems like it a
12:55
bit more ground slightly bit more grounded.
12:57
Yeah Yeah, like sort of
12:59
two snippets which is like the sort of
13:01
like council a woman talking to is it
13:03
Lucia? I think I know yeah
13:05
coming out of jail She's
13:08
like a you know How
13:12
come you're in here But anyway, you get like that
13:14
little bit and then she's got like a tone of
13:16
like yeah Fuck this and then they're
13:18
doing the robbery and then at the end
13:21
It's just like them going trust right and
13:23
anyway the tone of just those tiny tiny
13:25
tiny little bit of cutscene things Yeah, it
13:27
I liked it. Yeah Yeah,
13:31
I will die before it comes out Unfortunately,
13:34
yeah, that's my big prediction for GTA 6.
13:36
I'm a big chance of being 40 when
13:39
it comes out Yeah, absolutely brutal
13:41
to think about 40
13:43
all right. Yeah, it's funny to
13:45
think about it. It's like it truly is like seeing the
13:48
trailer and then Imagining yourself eventually
13:50
playing it. It's like this is like a time capsule
13:52
where we look back on where we were when
13:54
it was first That different out
13:58
Yeah internet like And it'll
14:00
be the same amount of time if it comes out in
14:02
2025, which it's a big chance of not It'll
14:05
be the same amount of time between
14:07
five and six as between three and
14:10
five and they did Wow, Vice City,
14:12
San Andreas for the right for all
14:14
of those like handheld ones Red
14:16
Dead one all of that stuff in that
14:19
time Yeah, and then they've done there's five
14:21
Red Dead 2 and then there's hey they
14:23
did those remasters Nothing
14:30
Right you can take a point off even for that
14:32
yeah get rid of a release but they're like if
14:34
you bracket like Five was
14:37
great Red Dead 2 was great.
14:39
And if this is great, it's like, okay
14:41
take as long as you want Yeah, I
14:43
won't be dead. I'm not imagining that Oh
14:45
40. No, I'm gonna stop right here I'm
14:54
looking forward to it. It's not like too surprising any of what
14:56
they showed it's just but it's yeah I
14:58
think that maybe because we knew it was Vice City and
15:01
we knew the protagonist that had seen some of it in
15:03
late, right? Like but yeah, I'm
15:05
gonna make a prediction. It's gonna be delayed.
15:07
Yeah, and it's gonna launch Dead
15:09
on my 40th birthday. Oh August
15:13
the 25th 2026 goddamn maybe the Wow,
15:18
that's that's too big of a delay. I reckon
15:20
it'll go from late 2025 to maybe say March
15:22
12 2026
15:27
we want to put things that well, I reckon that you're
15:29
going to 39 first half of 2025 because right Here's
15:33
my big bet. Everyone's if I get this
15:35
wrong. Mm-hmm. I bet I'll
15:39
Never play GTA 6. Okay, if you're
15:41
wrong about this that your guys job
15:44
on this harder. Yeah I'm
15:49
gonna say you if you lose you have to do a little
15:51
performance at my Yeah,
15:54
all right They're
15:56
targeting first like up till March of
15:59
2020 25
16:01
right because the take two people on some
16:03
earnings call or whatever said That
16:05
that fiscal year will be massive for them,
16:08
right? That will get delayed and
16:10
then it will come out at the end of
16:12
25. Okay. Yeah, okay, okay Cuz
16:16
every game they put out get to delay at some
16:18
point. I feel like yeah It's been
16:20
a long time between drinks. So I
16:22
don't really remember their patterns But that is
16:24
funny though because by saying 25 that's you're
16:27
already giving yourself a huge window. Yeah Giving
16:30
yourself 12 months to like not have to
16:32
go like Oh spring 25
16:35
and it's not that far away like it is Recently,
16:38
we've gotten a lot of game announcements and
16:40
stuff Obviously that have been like and it's
16:42
out in six months or whatever. Yeah, and
16:44
this is you know, the old days of
16:46
give us a year Yeah, at least here's
16:49
four screenshots in a magazine and
16:51
you'll see this in three years time
16:53
and it'll look completely different Even getting a
16:55
trailer to the extent that we did is
16:57
like I think a little beyond what they've
16:59
shown They showed for like GTA 4 initially
17:01
definitely for Red Dead 2 which was just
17:03
like that Twitter. Yeah, the looette bullshit Yeah,
17:05
I mean I kind of yeah I would
17:08
rather them just hold out and announce it
17:10
when it's you know dated and it's not
17:12
gonna slip and it's not too far Away,
17:14
but also with the leaks they've been getting
17:17
and how yeah just insane people have been
17:19
going about this game I do feel like
17:21
they just have had their hand forced and
17:23
been like we just got it That's we
17:26
got it. Drip out something. I mean it
17:28
literally it happened in in in microcosm in
17:30
just this trailer Yeah, yeah, you know, so
17:33
they they probably are feeling a bit forced
17:35
to be on the front foot Yeah, and
17:37
they must be yeah given how given
17:39
that huge leak of the the What
17:42
would you the footy? What
17:46
was that like a year a while ago now
17:48
more than a year? Yeah, a year ago like
17:50
they must be Yeah They must have had to
17:52
really like ramp up the amount of security that
17:54
they have in their internal systems and everything cuz
17:57
and it worked Cuz
17:59
yes Two more years, that's like a lot
18:02
of stuff that could start to leak out
18:04
between now and- And the trailer that we
18:06
got is like, slices. It's not- because remember
18:08
that GTA 5 trailer where it was like,
18:10
this sprawling view of like, the whole city
18:13
was like, person to person to person, it
18:15
was like, you basically saw the
18:17
entire map, whereas this, I feel like was a
18:19
bit more like, contained. It was like this- Sure.
18:21
This street, this, you know, corridor, this car. Like
18:24
one big shot of like, the main Vice City
18:26
bit. Yeah, yeah, with the ticket and hours and
18:28
stuff. Like we already knew that, but
18:30
cool plays. Yeah, it looks good. What
18:33
restraint to not have the VI of the
18:35
six be the first letters of
18:37
Vice City to Resident Evil Village style. Yeah.
18:39
They kind of did, like they had Vice
18:42
comes up as a big bit of tech at
18:44
one point. Yeah, and then when they do the
18:47
title at the end, I think it was like the same font,
18:49
like it was the same layout. Because
18:51
I think that was a big sign,
18:54
like in-game. Yeah. Right. Anyway, looks cool.
18:56
Looks great. We'll check back in about a year.
18:59
Enjoy yourselves until then. Mmm. Bye.
19:01
I'll tell you what else got announced in his- I don't
19:03
know. Yeah, bye. We
19:06
still got a lot more on the whiteboard. Yeah.
19:08
Shit. Yeah. I'll tell you what else got announced
19:10
that he's dropping, I mean much sooner than GTA
19:12
6. They didn't put this up on the whiteboard
19:15
because it just popped into my head there. Oh.
19:18
Donkey Kong Country as part of
19:20
Super Nintendo World. Oh, right. Oh.
19:22
You're still planning your big trip? Still planning my
19:24
big trip. Annoyingly, so Spring
19:27
24, which is like March,
19:29
May. Yeah. Yeah. March to
19:31
May, Japan. Yeah. Um, looks cool.
19:33
It's gonna have a little minecart, roller
19:35
coaster ride thing. Oh, baby. Big
19:38
fan of that. Oh, yeah. Big
19:40
fan of that. Yeah. If
19:42
you and a second person both go on the ride
19:44
and one of you gets hurt on the ride, you
19:46
have to get off, but then you can get back
19:48
on later on and you switch sides of the cart.
19:51
Well, hopefully me and Ben will be there at the same
19:53
time and you can- Yeah. I can just carry you
19:55
around the theme park on my back. And hopefully it's
19:57
open. Like, all that- that- I mean, the whole one
19:59
will. The stuck inside of a bin
20:01
going like BANG BANG BANG BANG BANG BANG
20:04
BANG BANG BANG It will
20:06
be annoying to go there and not quite be
20:08
open but just be able to see a
20:10
construction site just over a hill with
20:12
a giant banana and be like God
20:14
damn it! Well if we can make our
20:16
way up You thought of what the
20:18
production design of this is going to be like A giant banana!
20:22
A big banana! They'll
20:24
borrow it from Australia, the big banana No, if that
20:26
happens we'll just have to jump up the girders dodging
20:28
barrels as we go and then we'll
20:30
get to the top and you know
20:34
We're fans, we know the law, we know how it all works I'll
20:36
go there and I'll be like like
20:38
Candy Combs It would
20:40
be mad if I don't know what's
20:42
closed down for them to expand out
20:45
the Nintendo part or if it's just
20:47
more land beyond where the park already
20:50
ended They did buy more park didn't
20:52
they? I know I'm thinking of the
20:54
Nintendo offices Yeah, it would be cool
20:57
if every other property at Universal Studios
20:59
just fell out of flavour and then
21:01
all of a sudden it's just an
21:03
entire They don't have Yoshi's
21:06
Island in there They could
21:08
close down the Tom Cruise the Mummy
21:10
ride I'm sure No!
21:14
They've got to open the dark universe corner of
21:16
the park It'll be everything else is gone and
21:18
it'll just be Nintendo and Harry Potter fighting to
21:21
the death about who's going to
21:23
hold on to their relevance for the longest I've got
21:25
to guess Yeah
21:27
cool, that's nice I saw it somewhere just like a
21:30
photo, I don't even remember what any of it was
21:32
but of like the merch that they're going to get
21:34
something right He said they're already front footing like Start
21:36
saving your pennies because you're going to have to exit
21:38
through the gift shop get your little headband with
21:40
Donkey Kong on it I think they had
21:43
like barrel mugs Oh
21:45
sick! I'm
21:47
taking an empty suitcase with me I'll
21:50
trade you this empty suitcase for one of those mugs How
21:53
am I going to get this home? But yeah if it's
21:55
not open yet maybe we can try some paparazzi style We
21:58
can leak some photos of our own I've
22:00
still not been to the OG, so I'll be
22:02
pumped to do that. Speaking
22:04
of trailers following up on the announcement
22:06
of trailers that we talked about last
22:08
week, that trailer for the Fallout
22:10
TV show came out and I'm way more interested, I'm
22:12
way more sold on it now, seeing it in motion.
22:17
I think we speculated about that tone, especially
22:19
yeah, you mentioned Nox, the Fallout 4, ironic
22:23
50s sort of tone that it really lent into.
22:25
And just sort of the colour scheme and all
22:27
of that. I
22:29
think it's doing a really good job of that.
22:32
Chris Parnell was in it, yes, he was funny.
22:34
Yeah, yeah, yeah, it appears to be like a
22:36
comedy. I don't know if you guys saw Ash
22:39
vs Evil Dead, but that was like a
22:41
sort of action comedy that
22:45
had good writing in it and
22:48
it carried the show. I feel
22:50
like this has hit the right mark for
22:52
me at least. Costuming,
22:54
like the colour grading, all of
22:57
that stuff has made it not
22:59
look cheap and shitty to me at least. With
23:01
how Amazon, and again we said this
23:03
last week, but like the distribution company
23:05
is not the production company and I don't
23:07
remember who the production company is, but The
23:10
Boys works with that sort of tone really
23:12
well, where it's like the violent world with
23:14
humour in it, this is the same thing
23:16
potentially. You know what I hated in this
23:18
was the... The rumours are true.
23:22
The bit of text that came up that said,
23:24
from the studio that brought you The Boys and
23:27
two day shipping. Yeah, that was the one
23:29
part of it where I was like, come on
23:31
now. What is that? Don't add your own jokes
23:33
in trailer guy. What
23:37
is this, not even a reference to like in
23:39
world, like this is just a reference
23:42
to the platform of at what? To
23:44
be fair I do think that Jokeland did better
23:46
with a lot of people. Yeah, yeah. Yes,
23:48
I think for me, for us it
23:51
was a warning sign and for everyone else
23:53
it was like, oh now I know I'm
23:55
going to like this. For plenty of good
23:57
signs in there. Right, I like the look
23:59
of it. I didn't
24:01
realise this would happen, it makes sense. Tracking
24:04
sort of the apocalypse, but a
24:06
bit of Gog, not in prosthetics.
24:08
Yep. Flashback stuff. Yeah, it's
24:11
said that in like the third Vanity Fair
24:13
one or whatever, but seeing it as him,
24:15
like, it makes sense too
24:17
to have, you know, for people who are obviously going to be
24:19
new to Fallout stuff, to have a
24:21
bit of the before world thing, because the
24:23
world that explodes is different to the modern
24:25
world as well. So you need
24:27
to establish that too. Yeah,
24:30
I don't know what we'll do about it. Talk about it
24:32
on here, talk about it on the Patreon. I'm trying to
24:34
think about like, I have no
24:36
attachment to the game, and honestly if it weren't
24:39
for this, I wouldn't have even looked at
24:41
the trailer. And yeah,
24:43
I was like, oh, this looks like all
24:45
right for something that I'll probably like feel
24:48
a bit of an obligation to watch for the pod. But
24:51
I feel like if it weren't for that, it'd just
24:53
be probably passing me by. I don't think I'd have
24:55
any thoughts on it one way or the other. Like,
24:58
I think it looks better than what I would expect,
25:01
but it didn't make me go, oh, this looks
25:03
awesome. Right. It just felt like
25:05
this could be anything. Unlike me,
25:07
you didn't get a huge boner when you
25:09
saw people running around in like blue jumpsuits
25:11
with numbers on the back. No. Wow,
25:14
that's weird. I do
25:17
think the effects look good
25:19
and the setting and the
25:21
like practical location stuff
25:23
looks like it's well done. Yeah, yeah, yeah. And it
25:26
really goes a long way to, yeah, making
25:28
this believable. I do love that now
25:30
it's like the established thing of the
25:32
adaptation is like, you've got
25:34
to have someone involved in the game making
25:37
the pivot to working in. You've got
25:39
to have them writing shotgun on this
25:41
thing. Yeah. Yeah.
25:44
You got to have Druckmann in there. Yeah. You
25:47
got to have Miyamoto in the boardroom. You
25:49
got to have Todd Howard at the script
25:51
read through. Yeah, I don't think you
25:54
do. Todd Howard at least.
25:56
Well, like not the Fallout guy. No.
25:59
You know what I mean? Absolutely. Yeah. Yeah, but I
26:01
also think you do kind of have to have
26:03
that because it's been such a Rocky,
26:05
you know, they've been such a Patchy
26:08
record with game adaptations so that
26:11
now yeah, the one that has
26:13
been really critically popular
26:15
and the one that made a billion
26:17
dollars both had the you know Someone
26:19
from the game studio and then very heavily
26:22
involved. So now it's like, okay That's the
26:24
mark of how you do it I'm like the Halo
26:26
one which also got a trailer that I didn't
26:28
bother watching doesn't have like yeah from Johnny Buden
26:30
G or whoever's like the Yeah,
26:33
you're right. Yeah, if you're adapting something get
26:35
the get the person who knows about the
26:37
original thing Yeah, and then ignore 95% of
26:39
what they say about But
26:44
this is interesting too because it's not a They've
26:47
said that it's not like a straight-up
26:49
adaptation. Yeah, they view it as taking
26:51
place in the same world
26:54
as the games and it's almost like a Yes
26:57
equal to the get all so it's not a
26:59
dapping the story of four or anything like that
27:02
I know it makes sense to do that because
27:04
all of the Fallout games are distinct from each
27:06
other They're not carry-on story right and all the
27:08
stories are pretty bad and would not at all
27:11
suit a TV show Yeah, but the writing and
27:13
the dialogue and the bits and pieces in in
27:15
the games can be good. Yeah Yeah for sure,
27:17
but the overall it's so fragmented really the thing.
27:19
Yeah. Yeah. Yeah. Yeah, so yes I mean that's
27:22
cool that it is essentially a blank slate
27:24
where they're just using a lot of like the design.
27:27
Yeah principles and Yeah,
27:29
and I'm flying sensibility and yeah,
27:32
you do whatever the hell they
27:34
want Yeah Without being tethered to like how
27:36
do we explain the picks up a leaf and then
27:38
he has a big tail and he can fly
27:41
Around what's that? Just because in
27:43
the game you just pick up a thing and
27:45
that just happened What if he listens to Duran
27:47
Duran and that gives him the power like a
27:49
really default song? I
27:53
thought this is completely irrelevant. I
27:56
saw is yours. I saw
27:59
it on Twitter some recut so
28:01
there's a new Godzilla Godzilla
28:03
and Kong movie coming out right they
28:05
released a trailer for it and
28:08
someone had tweeted like two years ago if they
28:10
don't if they don't make a trailer for Godzilla
28:12
and Kong with the boys are backing down in
28:14
town playing in the background I'll have to make
28:16
it myself yeah so he did and and
28:18
it's okay yep but then all the comments
28:20
were like you should have used I
28:23
need a hero I'm like yeah
28:27
this is why normal people shouldn't
28:29
be able to share their opinions
28:31
on so you mean yeah this
28:33
is why Serens was a bad
28:35
idea if you go there be
28:37
like this is why normal people shouldn't be posted their
28:39
opinions then all of them thinking well that's
28:42
why freaks should be posted
28:44
only freaks should be able
28:46
to share there we had
28:48
Elon doing God's work taking down
28:51
the old platform we're all finally
28:53
almost free and then Instagram went now
28:55
let's bring it back
28:57
yeah keep it going big
28:59
deeper yeah well speaking
29:03
of like weird tones to things
29:06
that don't have that tone okay
29:08
the last of us the
29:10
part two remastered thing they put
29:13
out a dance monkey yeah well
29:15
she's a weird
29:18
time not on her own though I
29:20
am also there yeah oh sure sure
29:22
sure no return is the
29:24
name of the like DLC bit they're also doing with
29:26
the last of us to remastered thing hmm they put
29:29
out a trailer for that it looks really cool but
29:31
it's also bizarre like it looks fun and I love
29:33
yeah play of the last of us to very odd
29:35
to see it's one of those things where like you
29:38
know the story of the last of
29:40
us two is so somber and then
29:42
and whatever and then it's like now
29:44
Ellie's got a fun astronaut suit yeah
29:46
I hate this I couldn't say playing
29:48
this I just
29:52
don't I don't know I just have
29:54
always really liked I know they've dabbled
29:56
in multiplayer stuff but to me
29:58
this is kind of what we've talked about about recently of
30:00
them feeling like they really are getting
30:02
close to the brink of just overextending
30:05
the Last of Us universe.
30:07
And it's just like, yeah, there's
30:11
something about it that just kind
30:13
of cheapens and bastardizes
30:15
this great standalone world
30:18
that they have. It's a very goofy
30:20
Resident Evil style like the Mercenaries mode.
30:25
If you don't know what it is, it's a roguelike mode where you can
30:27
play as a bunch of different characters from the Last of Us 2 and
30:29
you are wave-based, horde mode fighting
30:31
people and crafting guys. Yeah, going from a
30:33
location, like clearing a location, going to the
30:36
next one, much like a Hades or whatever
30:38
you go from room to room. Yeah. And
30:40
the gameplay of that game is so good. I
30:43
thought this looked sick. I'm super excited to play
30:45
this. Just one of those things where
30:47
it looks like a great mod or something where
30:49
like, it's like
30:51
when, I don't know. It'll be 10 bucks for
30:54
us though if you already own the game, right? I
30:56
think 20 Australian. Yeah, okay. Which
30:59
is decent. It's this and
31:02
then those lost level things and the
31:04
visual upgrade to the base game as
31:06
well, right? I think the thing itself
31:08
looks fun and then it's just one of those weird
31:10
things when you've got something dramatic and then
31:12
you, you know, if you put out, I
31:15
don't know, Killers of the Flail Moon or
31:17
whatever and you had Leo in character like
31:19
doing games on Jimmy Fallon or whatever. Oh,
31:22
yeah, yeah. Oh, you know what I mean? Absolutely.
31:25
It's that disconnected. It probably will be fun.
31:27
I'll play it, but it just there's something
31:29
about watching it where I,
31:31
yeah, I just, it just it looked it
31:34
yet, even though that it's
31:36
hard because like the game play itself
31:38
looks fun, but the existence of it
31:40
is so corny to me. Right. Like,
31:43
yeah, I think maybe I played Last
31:46
of Us 2 all the way through a second time and
31:49
and it's also that was like six months ago.
31:51
I feel like I have distance from the impact
31:53
of the story where you're like, it's just a game.
31:56
You're ready for more and yeah, yeah, exactly
31:58
in the middle. between you two.
32:01
Well, you are. I'm physically and
32:04
spiritually and conceptually about this. There's also
32:06
weirdly too. I love writing a fence.
32:08
The way they're- Here's my favorite thing.
32:11
I don't love it. Writing a fence is
32:13
okay. I can see both sides. It's good and
32:15
bad. Literally, I'm sitting up here. I can see
32:17
both sides. Great. It's
32:20
weird, like the way that they're, even
32:22
like the way they're
32:25
selling it in the trailer, it
32:27
does feel like it almost has
32:29
some elements of how they would push
32:31
the multiplayer thing, if that had of
32:33
come to fruition. So
32:35
it's kind of weird for that to have, for
32:38
whatever reason, not been able to get off
32:40
the ground. And it seems like it's really
32:42
in development hell, but then this,
32:45
you know, they were able to get
32:47
this happen, I think. To be able
32:49
to add in though. Yeah, you're not
32:51
worrying about your net codes and you're
32:53
like, yeah, connecting a million different people.
32:55
And I, we
32:57
don't know if it will be monetized with those costumes
32:59
and stuff that you can see in the trailer. Yeah,
33:01
yeah. I would not be surprised at all if it
33:03
does end up being that and people will fucking hate
33:06
that and probably rightfully so. But
33:08
yeah, it's such a simpler thing to take
33:10
the existing levels and gameplay and monsters and
33:12
everything of this. Unless you can dress
33:14
Ellie up as Peter Griffin, I'm not interested.
33:17
Yeah. I gotta go get her,
33:19
I'm sorry. Oh, fuck that was
33:21
a bad freakin' Peter Griffin. Holy crap, Joel.
33:23
Yeah. Yeah,
33:25
yeah, yeah. This is worse than the
33:27
time they beat that. Oh, yeah. That
33:32
ugly guy taking it face
33:34
value would make a, should make a
33:36
great video game. You could make like
33:38
a warrior wear style. Oh,
33:40
this reminds me of the time, you know, and then you have
33:42
a micro game. Yeah. Yeah, let's pitch
33:44
that. Let's pitch it, pitch it up the chain. We
33:48
got the ultimate game for ya. Yeah. I'm
33:50
gonna kill Joel. Who's
33:52
that? Is that Brian? Is
33:56
that Brian? I used to be good at doing little impressions and
33:58
shit. I feel like maybe I was. I wasn't maybe just less
34:01
than usual these days. Oweeee! Oweeee!
34:05
Seems great. Yeah,
34:09
that was about all the, there's a couple other little sort
34:12
of bits and bobs that have happened. There
34:14
was some weird stuff with like, Microsoft
34:16
has said before in the past that like
34:18
they want game pass everywhere, possible. Yeah, yeah.
34:21
Every screen that exists. Cloud gaming
34:23
I suppose they mean specifically. And
34:26
there was like some weird back and forth in where
34:28
they like mentioned like we'd have
34:30
it on PlayStation and later on we're like we never
34:32
said the word PlayStation, I don't know what. Yeah,
34:35
it was, so the CFO said, yeah
34:37
literally on everything mobile phones,
34:40
PlayStation and Nintendo which we would have
34:42
considered competitors and then yeah about four
34:44
or five days later Phil Spencer like
34:47
specifically came out and said like we
34:49
have no plans to put
34:51
game pass on Nintendo or PlayStation. And
34:53
I suppose that's like specifying we don't
34:55
have plans for it. We're not doing
34:57
it right now. Of course we'd love
35:00
to have it on every possible screen,
35:03
every time square. Yeah. You
35:05
know like. Yeah. Because
35:07
you could imagine them thinking like, yeah they seem
35:09
to be putting so much of their efforts
35:11
into pushing game pass as a service.
35:14
So for them, if they could get
35:17
down the line and not have
35:19
to manufacture hardware and deal with
35:21
all of that cost and effort.
35:23
The hardware that no one's buying anyway. Right,
35:25
so then game pass exists to the thing
35:27
that lives on PlayStation
35:30
and Nintendo and whatever it is and you have
35:32
to pay for that if you want to play
35:35
Starfield for example. Yeah. Then
35:37
like that would make a lot of sense. And
35:39
I feel like they fully said this years
35:41
ago. Yeah, it definitely sounds
35:43
familiar. Yeah. Because I remember
35:45
when, I remember Cuphead showing up on the Switch
35:47
was a big deal because it had been an
35:49
Xbox. And I remember at the time
35:52
that got announced them being very like, well
35:54
yeah we just want, they
35:57
own it in some way so it just means.
36:00
which is a huge console, like especially in
36:02
Japan where Microsoft doesn't have as
36:04
big of a pull and that's a game that
36:06
is probably visually going to appeal to a Japanese
36:08
audience. So if we put it on there, that's
36:10
just more money back to us. So who
36:12
gives a shit if we're breaking that exclusivity?
36:15
Minecraft is everywhere. Like, yeah, this is no
36:17
surprise. And I do think it's a clarification
36:19
thing of like, there's nothing in the works.
36:21
We haven't talked to anybody. We'd
36:23
like, Nintendo still doesn't want a bar of it
36:25
or whatever, you know. Because remember there was that
36:27
quote a few months ago where they had, you
36:29
know, it was from one of the emails where
36:31
they talked about wanting to buy Nintendo. And
36:33
I think they had also said the same thing about
36:36
Sega and Sega came out recently and were like, no
36:38
interest. Never going to happen. I
36:40
don't think we mentioned this at the time and I've forgotten
36:42
about it, but was reminded of Microsoft tried to
36:45
buy Nintendo in like the early 2000s and got
36:48
literally laughed out of the room as
36:50
apparently. Yeah, yeah, yeah. Wow. Like
36:52
they, of course they want to, I
36:54
don't know. Right. This is
36:56
a distinction between the CFO being
36:59
like mentioning something that would conceptually,
37:01
of course, make a lot of
37:03
money. Yeah. The CEO being like, I
37:06
think like legally we shouldn't have said
37:08
that. Right. Exactly. We
37:10
can't have our fucking stock prices be affected by
37:13
what could be a lie. Yeah, yeah, yeah,
37:15
exactly. But you're right. Just being like, we'd love
37:17
to buy Nintendo. It's like the equivalent of like, you know,
37:19
you're driving down the coast, like along the beach
37:21
and there's just this like mansion with this beautiful
37:23
people. Right. Yeah. If
37:27
you had a socket dick once, would you live there? If
37:30
you had a million dollars, what would you buy on like a
37:32
quarter of a? Yeah.
37:35
And then, yeah, our old mates at
37:38
Time magazine. Oh yeah. Have,
37:40
have stamped their authority on the video game
37:42
industry and named Alan Wake 2 is the
37:44
game of the year. We also got named
37:46
as the most influential people. So that, that
37:48
came across our desk. Yeah. Because
37:50
we're in the same issue. We're going to be
37:53
in 30 under 30. And then in brackets, it's
37:55
based upon looks solely, not based upon real age.
37:57
Right. Now we're going to be in like 40. almost
38:00
40. Yeah, 40 acting
38:03
15. 10 under
38:06
10 on the attractive scale. These
38:08
ones are really doing some great work every week.
38:10
We get some promo. I'll take it. All right,
38:12
so he's a 30 under 30 but it's for
38:16
video games. Yeah, if I got called up
38:18
and said you're going to be on the
38:20
cover of a magazine, now for full clarity,
38:22
it's because you've won times
38:24
bush pig of the year. I'd
38:27
be like, I'm still in. That's
38:30
what Obama was on, not the specific article, but
38:33
he was on there. Pretty cool. Yeah,
38:36
Alan Wake 2, first day, a few other places are put
38:38
there, Game of the Year stuff. Yeah. We'll have ours in
38:40
a couple of weeks. That's an interesting one. I feel like
38:42
a lot of these, sometimes with
38:44
something like this, it's wanting
38:47
to, wanting your
38:52
award to have a point of difference. Sure.
38:54
To be a talking point. Yeah, I think
38:56
there's a full argument for it to be
38:58
justifiably that too. But you're right, they are
39:01
from a certain perspective of, I
39:03
think it's one of the most unique games of the year
39:05
and all of that stuff. Yeah, most ambitious. In
39:07
a lot of ways. I haven't read
39:09
their reasoning for it or any of the
39:12
article at all. They said it's because Alan
39:14
Wake was so hot. Fair.
39:19
Yeah. I'm all for some
39:22
stuff like that. It's a diverse and
39:25
interesting choice. Especially when
39:28
a game that everyone's loving just one outlet
39:30
gives it a seven. It's like, great. I'm
39:32
more likely to read this than just another
39:34
review that's like, yeah, yeah, all the reasons
39:36
it's good. Yeah. And especially if you're doing
39:38
it from the perspective of like, you
39:40
know, we'll do our Game of the Year so not to
39:42
like give any of that away because I still haven't decided
39:44
yet. Yeah, we have. We're doing our Games
39:46
of the Year. Game of the Year. What?
39:49
Since when? We've done
39:51
it years ago. Eight times? We've done it since
39:53
2002. Yeah. What
39:56
was our Game of the Year in 2002? What was your top 10? 2002
40:00
go I mean if you want me
40:02
to in reverse order Metroid Prime The
40:07
You're bailing out for comedy But I know that you actually
40:09
could do it if you wanted to and we gave you
40:11
about five minutes I'm bailing out for the purposes of time
40:15
Which yeah like I can see Alan
40:17
Wake to very easily being genuinely the
40:19
most fun game of the year for
40:21
many people Yeah, right, and hey if
40:24
you're not rating games based on fun.
40:26
What are you doing? Yeah, and
40:28
if you're someone who liked the first one and
40:30
it seemed it very much was something that
40:32
seemed like It would never
40:34
get a follow-up right the mere existence of it
40:36
is like hey, this is awesome It's also way
40:39
better than the first one. Yeah, we'll be talking
40:41
about it in a couple of weeks Yeah, I
40:43
saw a list with hi-fi rush on it. It's
40:46
gonna be on a bunch of list. Oh, yeah I thought people loved
40:48
that game. I forgot that came out this year. I really
40:50
thought that was last year We won't be talking about
40:52
that one in a couple of weeks. I'm willing to
40:54
bet it was uh, it was very early It was
40:57
like yeah, it was like fab or something. Yeah. Yeah,
40:59
it was one of the first kind of new things
41:01
of the year Yeah, like that of fire emblem or
41:03
whatever were like very early. Yeah fire emblem
41:05
was Jan 20 or something
41:10
Yeah It's game of the year
41:12
time. It's end of the year time game awards.
41:14
I like 12 hours from there So I'll say
41:16
as well I'll definitely be watching them and like
41:19
chatting in the discord if you're
41:21
on patreon. Oh, yeah calm filthy
41:23
casuals pod Wait, what
41:25
time's it start here 11 a.m. Okay,
41:28
11 a.m. Friday Friday
41:30
our time. Yeah So
41:33
if you're listening to this the moment it
41:35
goes up you've got four more
41:37
hours go to bed Get
41:39
ready to yeah, right nearly all white. No,
41:42
really light depending on where you are I'm
41:44
looking forward to that because like, you know,
41:46
I like seeing new games
41:48
be revealed and I like the awkward
41:50
corporate shit We usually get a little
41:52
something. Yeah, really at least one There's
41:56
it's been very locked down in terms of
41:58
like yeah leaks and security and stuff because
42:00
there's a bunch of new game announcements coming
42:03
in this one. They had like normally they're
42:05
posting a lot more like hey we'll do
42:07
a deep dive into this or do whatever
42:09
but there's been less of that because it's
42:11
more not yet revealed stuff which makes sense
42:14
because like not a lot of
42:16
new things revealed throughout this year for the
42:18
future yeah I feel like so that'll be
42:20
fun if you're in the discord I'll
42:22
be yammering away in
42:24
there. Yeah. I'm leaving late enough
42:27
for Meredith that I think I'll still be in reception
42:29
by the time a lot of stuff has been announced.
42:31
Okay. So I won't have to spend 48 hours in
42:33
the mud going who
42:36
are they adding to Smash Brothers? Fuck
42:40
yeah. That would rule if
42:42
they did. We thought
42:44
Mario Kart 8 was done and then just all of a sudden they're
42:46
like yeah we're adding 48 more tracks if they just
42:48
go you know what let's just
42:51
keep Smash Brothers Ultimate rolling along. It's
42:53
back. Yeah. The cat from
42:55
Stray. This
43:00
episode of Filthy Casuals is brought
43:03
to you by our friends over
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at Manscaped. Manscaped are about getting
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the hair off of your body where
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you do not want it to be.
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Needing it up. Where
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you do not want it to look messy.
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Yep. And their products they
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do exactly that. Yeah yeah.
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The Lawn Mower 5.0 is out. It's
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the new body hair trimmer.
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It's fantastic. We've all got one. Yep.
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We all love them. We took our
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dog to the groomer yesterday and we
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asked them you know the brief was take
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a little bit of the length out but you know tidy
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him up a bit but you know still keep him as
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a little shaggy boy and they have taken
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him right down to the skin. Yeah. And it's
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annoying because he looks ridiculous and in my head
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I'm like I could have done this myself with
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the bloody lawn mower 5.0. Yeah. Not
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officially endorsed but you can do it. You
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can. Maybe the beard hedger you know they've
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got a longer clip sort of extension. Yep.
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Maybe one day we'll get dog scaped. Who
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knows. I know,
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we won't. Man's
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best friend-scaped. That's better. Yeah,
44:06
we have to have that now then. Officially,
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no, we have just man-scaped. I've
44:11
been going on some hinge dates, I've been using that
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nose and ear hair trimmer to really, really
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pair things back to when I was 27 and had
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no hair there. Is that
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your opener on the date? You should have seen these
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like the Nord Pole. Yeah, the Nord
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if it's good enough for him. Hey,
45:36
gifts don't always have to be...
45:39
I kind of like unwrapping a digital gift
45:41
that someone's made a little printout for. Oh
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46:01
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46:10
They're reliable and that allows you to be in a
46:12
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46:14
Christmas. Oh, yeah. If you're sick of getting
46:16
your dad socks and him just being
46:18
like, oh, thanks. They won't appreciate it.
46:21
They won't understand it. But it's also
46:23
sort of a gift for you because it means you're not going
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to field constant calls about like, oh,
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I think all our money got stolen.
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You should have gone to nordvpn.com/filthy
46:33
dad. Yeah, that's a deal. It's
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money going back to you. Have
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a look at that too. Santa
46:40
approves. New
46:44
games coming out one day in the future. Current
46:48
games already out in
46:50
the present, which is technically the only thing
46:52
that exists ever. So these are
46:54
the only games that exist in a sense. That's true. But
46:57
they've come out in the past. I guess now they have. So they
46:59
no longer exist. One
47:01
of those non-existent games,
47:04
SteamWorld Build is what
47:06
I've been playing. Did
47:08
you ever play any of the SteamWorld games? I
47:11
played, was it Dig? There's Dig,
47:13
there's Dig 2, there's Heist, there's like Quest.
47:15
I've only ever played the Dig ones, but
47:17
I liked them. Yeah, maybe. I don't know
47:19
if I played Dig or Dig 2. I
47:21
think we played Dig 2. I think all of us
47:23
definitely played Dig. I remember really, really
47:25
liking it. The Dig ones are great. So
47:28
SteamWorld Build is,
47:31
it's just come out. It's on Game Pass.
47:34
I accidentally bought it on Steam before
47:36
knowing that. Bit of fun. Have
47:38
a little extra money, guys. Because I kind of
47:41
enjoyed this game. Okay. A little
47:43
refund. I don't believe it's the main team who
47:45
have made this one, like the Dig people, they're
47:47
doing something else. But whoever's made this one, it's
47:49
like a kind of small
47:51
scale city building management type of
47:54
game. Very pared
47:56
back and light. It's
47:58
not super complex. You
48:00
are in this steam world desert. There's like five
48:02
different maps I only did the desert one because
48:05
it's kind of it's laid out oddly So there
48:07
are like five different maps there is a story
48:09
mode that you can apply to any of them
48:11
But it'll be the same story you just play
48:13
through once in a playthrough Yeah, and it's not
48:15
very good and at certain points like in your
48:18
progression It'll pop up with a little
48:20
cutscene that sort of sucks But
48:22
the main thing of what you're doing is you
48:24
got a blank town We're just a train station
48:26
and you are slowly building up Resources and houses
48:28
for people to come and live and work in
48:31
the resource farming places all of that city builders
48:35
Laying it out so that they've got
48:37
the amenities they need near them all
48:39
of that and then you go down
48:41
into an underground mine that is beneath
48:43
your city and Kind of
48:45
like the old dungeon
48:47
keeper game you're picking away at
48:49
dirt. You're getting more resources down there
48:51
You're eventually like tower defensing Against
48:54
like incoming enemies and stuff
48:57
few levels of that to eventually
49:01
Get enough resources to build a rocket to
49:03
get out of there. Okay, okay It's pretty
49:05
straightforward like one playthrough of it took me
49:07
about five to six hours Not very long
49:10
one playthrough of one of the map of
49:12
one of the map in the story mode
49:14
sure sure right I don't Think
49:17
there's too much difference between the maps.
49:19
They give you sort of different Parameters
49:22
of like you'll get more of this thing or less
49:24
of this thing is my understanding But I haven't actually
49:26
messed with that. It's more just kind of like which
49:28
flavor you want for your place. It's kind of I
49:32
Think it's sort of like yet different different
49:35
modes and and aesthetically then then once you
49:37
feel sort of that up There's more for
49:39
you could go like free-range mode on other
49:41
maps don't know if there's even that
49:43
it's sort of the progression to Get
49:46
to a certain goal right is my understanding I might
49:48
be wrong about that because all I've done at this
49:50
point was play through that story mode Yeah, I did
49:52
somewhere between five and like seven hours But
49:55
it was fun. I had a good time with it like you're
49:57
building little patches of like
50:01
quarters underneath it down in the mine to
50:03
have like miners or
50:05
engineers to build and maintain the
50:07
machines you've got, guards to fight
50:09
the monsters, all of that. Pretty
50:11
straightforward stuff. There's so,
50:14
it's so like tightened and
50:17
simple that
50:20
you're never without clear direction.
50:23
There's very obvious
50:25
next steps to take at all times. What would
50:28
be a good like entry level city builder for
50:30
someone who hasn't played the genre before?
50:32
A kid would be fine with this. I'm
50:34
pretty sure. So what
50:37
is the first Steamworld thing? Did they
50:39
even, is it big? I thought big was
50:41
a spin off. Dig one was the first
50:43
thing. Steamworld Dig, I don't know, ages ago.
50:45
Yeah. And then yeah,
50:47
they've just used, it's sort of like cowboy
50:49
robots is like the aesthetic of Steamworld stuff.
50:52
And it works fine for this, like you've got, a
50:55
lot of the buildings look very similar
50:57
because of the style. So once your
50:59
city is big enough, it
51:01
is kind of hard to at a glance look
51:03
at, I've got enough of this or
51:05
not enough of that or whatever and figure out
51:08
this patch of houses. So you start with like
51:10
the worker houses and then once they're needs are
51:12
fulfilled, you can upgrade them to engineers, then to
51:14
aristocrats and then to scientists and then to scientists
51:16
that want to work on the rockets. And they all
51:18
sort of need to have their area gentrified a bit
51:20
more. So there's like a hat shop for the aristocrats
51:22
or they won't fucking live there. They hate it there
51:24
if they can't get their hats. Yeah,
51:27
yeah, yeah. Very straightforward, simplified,
51:29
but really fun because it's
51:31
so clear and
51:34
simple version of like a city builder thing. So
51:36
I think you're absolutely right that if this is
51:38
like my first city builder type of experience for
51:40
you, you'll have a good time. It's like a
51:43
nice way to zip through an afternoon of
51:45
getting through that story mode,
51:47
which again, the story, but. It
51:50
reminds me of, I don't know if you ever
51:52
played these back in the day, like Caesar and
51:55
like Zeus and those games. Yeah, kind of. Where it
51:57
was, yeah, it was like, well, you build a market.
52:00
to get food to the people. Once
52:02
the people have food, they need a
52:04
bit of garden around the edges. Yeah.
52:06
Then that, like that upgrades, yeah, that's
52:08
like direct tier sort of upgrade thing.
52:10
And it's, it's, there's very
52:12
easy ways to go and look at
52:14
what you're missing, what you need more
52:16
of, what resources you're not producing enough,
52:19
where you should put them, like, it's,
52:21
it's not difficult, but it is satisfying
52:23
in, in like a very,
52:25
kind of almost like one of those clicker games or something.
52:28
It is to like
52:30
a city Skylines or whatever, what like a Mario
52:32
and Rabbids is to X, or something like that.
52:34
Yeah. Yeah. Which is cool. It's on, I think
52:36
everything and I played it on the PC, but
52:39
it works fine with a controller. Cool. Right.
52:42
It's on the switch and everything. So it's
52:44
a cool time. If you, if you, the
52:46
problem is, if you like city builders and
52:48
have played a bunch of them, it
52:50
may be too simple for you. Yeah, it
52:52
may not get much out of it. So,
52:55
and if you're not in the city builders, and also
52:57
you're not in the steam world, this
52:59
probably hasn't come across your desk in any
53:01
way. Yeah, it's just like, but
53:05
because it is so snappy and short,
53:08
even if you don't, even if you're deep
53:10
into them or have never played one, I still think it's
53:12
worth giving a go, especially if you have access to Game
53:14
Pass, because I think the momentum that
53:16
it very easily gets you
53:19
into is, is, is satisfying.
53:21
Okay. I'm going to play
53:23
it tonight. Yeah, it's a good time. Like I
53:26
don't really have a problem with any of it
53:28
other than it's just like, it's
53:30
scope is limited. Right. But by design, so it
53:32
has a place in the world. Yeah. I won't
53:34
try and oust it from the world. Strike
53:37
it from the record. No, it's an alright time.
53:39
All right. Yeah, don't mind steam
53:42
world build, have a little crack at it.
53:44
Cool. Or buy it if you already have
53:46
access to Game Pass, because you didn't fucking
53:48
type the name into Google. Yeah. Well,
53:51
I've been playing something also on
53:53
Steam. I believe that's the only place you
53:55
can get it at this point in time. Okay. That
53:57
I think also has gone under the radar a little
53:59
bit. bit. A game called
54:02
Knuckle Sandwich which is
54:04
Australian developed, might even
54:07
be Melbourne developed. Ooh,
54:09
hometown heroes. I've had a
54:12
couple of Knuckle Bloody Sandwiches here. Mmm,
54:15
nothing. What did you say?
54:17
I didn't say anything. I'll strike
54:19
down from the record. It
54:23
is an RPG
54:25
that is very
54:27
heavily inspired by aesthetically
54:29
earthbound, mechanically
54:33
undertale and
54:35
also mechanically warrior wear.
54:38
Mama mia. That's right. It's a hell
54:40
of a mix. So you're a little guy
54:42
in a city and it's
54:47
got that, you know earthbound is a
54:49
JRPG that just takes place in a
54:52
little modern city where weird stuff
54:54
is happening. So it's got that sort
54:56
of paranormal stuff is happening but
54:59
you're just a little guy walking around town going
55:01
to your job and then
55:03
you'll come across bits
55:06
in the environment where it's throwing these little
55:08
micro games at you where it's like you're
55:11
having to flip burgers and you're using the
55:13
joysticks to move your arms around but your
55:15
arms are really kind of like wavy and
55:17
have bizarre physics to them and
55:20
then when you're in battles you have
55:22
these very like Mario RPG
55:24
timed attack things that you're doing
55:26
where it's like a little
55:28
sliding bar that has a sort
55:32
of big chunk of it moving around and
55:34
then you've got your little cursor that you're
55:36
trying to stop in just the right part
55:38
of the event do these different timings and
55:40
like a golf game but then it'll it'll
55:43
escalate to the point where you've got multiple
55:45
tracks that you're able to move up and down
55:47
on bombs on part
55:49
of the track so you're trying to avoid that and
55:52
still line up the perfect shot
55:56
and then when enemies are attacking you you
55:59
are defending by being thrown into a
56:01
little game of like a space invaders
56:04
clone or a little mini
56:07
golf or just having to dodge things that
56:09
are falling down that go for three seconds
56:12
and if you execute them perfectly you
56:14
will not take damage and you will do a bit of damage
56:17
back or if you just Completely
56:19
fuck it and you know, for example
56:21
in the space invaders one if you take on a lot of bullets
56:23
You'll take a lot of damage, right? So it's got that nice sort
56:26
of more modern RPG thing of you
56:28
feeling like If you're
56:30
good enough at this game You can avoid taking a
56:32
lot of damage like you don't have to just sit
56:35
there and cop this huge attack and not be
56:38
able to do anything about it and It's
56:40
fun. Like all these elements really come
56:42
together and it's got this like yeah
56:44
very bizarre personality to
56:46
it and Weird sense of
56:48
humor where like there's it's all pixel art
56:50
when you're kind of walking around the town
56:53
But then there'll be these cutscenes that are rendered in
56:55
this like PlayStation 1
56:58
style like blocky polygonal Sort
57:01
of style. Yeah, it's it's it's
57:04
really cool. It's really self-aware. It's
57:06
really Reaching for
57:08
a lot of different things. It sounds like
57:11
someone's poured every quirky game into a bowl,
57:13
right? I made like a Long Island dice
57:15
tea of like it's a yeah It's a
57:17
real classic of just one guy who's just
57:19
one night thought. Oh, you know what? It'd be cool What
57:22
you like why doesn't this exist? I guess undertale is
57:24
sort of this It's it's sort of like
57:27
me anything in in combat and it what
57:29
you're doing in combat in that game is
57:31
sort of constantly changing But I'd sort of
57:33
like I like the tone and feel of
57:35
this a lot more than undertale Okay, got
57:37
a lot of it's got a lot more
57:39
of that bright Yeah
57:41
style. Yeah quirky little earth bounty
57:43
little kid going about is going
57:45
about his life walking around town
57:47
and strange stuff starts
57:49
happening It's
57:51
not like story wise it's very
57:54
like oh and now we're doing this and now
57:56
we're doing this There's sort of a bit of an
57:58
overall thing, but not Again,
58:00
it's very goofy. It's just like,
58:02
oh, these ghosts have started
58:04
showing up and there's all this paranormal
58:06
stuff happening. I wonder what's going on.
58:08
And you meet this guy who's like your connection
58:11
to the other realm, who's like
58:13
popping up in between chapters to tell you
58:15
like, Hey, yeah, you know, maybe we should go here
58:17
now and see what's going on over
58:20
here. But yeah, all the little dungeons that
58:22
you're going into and the, um, enemy encounters
58:24
that you're getting into, because every
58:26
time you see a new enemy, they're going to have new
58:28
attacks and there'll be new little mini games for you to
58:30
do in the combat. It never
58:32
feels like a slog of like, Oh, now
58:34
I've got to do another battle. You know,
58:37
it's like, Oh, I wonder what, what the
58:39
little mechanic is going to be here. Right.
58:41
And also the, the, um, your
58:43
attack mechanics, uh, constantly
58:46
sort of changing as you get more characters
58:49
in your party. The
58:51
whole thing of like the golf swing thing will sort
58:53
of change where it is. Now
58:55
it's on a circle where it's going around
58:57
and you got to get the timing. Yeah,
59:00
it's, it's, it's really interesting. It's
59:03
really, really cool. And it like, is the writing
59:05
in the story like a focus of it or
59:07
is that kind of like that quick to get
59:09
you to the next. It's
59:11
kind of quick. It's yeah. I mean, I'm
59:14
finding it like weird and charming enough that
59:16
I'm not minding it. Yeah, there's a, there's
59:18
a couple little bits of like, you just
59:20
kind of going through plot stuff, but again,
59:22
it's, it's, it's referencing
59:24
that real, that real SNES
59:26
era of stuff that I kind
59:28
of like anyway, but it's not, it's certainly
59:30
not to the level of like a, you
59:32
know, persona five tactic or it's like really
59:34
making you do all this stuff. Like it
59:37
is very like, and it's not in like the
59:39
Chrono Trigger style or whatever, where it's like the
59:41
story is the focus. And yeah, it's more like
59:43
a fan, which was, yeah,
59:45
it's just quirky. It's like, Hey,
59:48
there's this happening. So now let's go here. So then
59:50
you're like walking through a big area where you've got to,
59:52
it's like a bit of a maze and you've got to
59:54
work out where to go and find a key and get
59:56
to the thing. And you're doing like,
59:58
yeah, it's basically your dungeon. where you're doing
1:00:00
your battles and then you've got your boss battle. And
1:00:04
then, yeah, you're going on to a new part
1:00:06
of town and a new part of the story
1:00:08
where you're walking around and chatting to characters. And
1:00:10
yeah, the visual style of it is cool. The
1:00:12
visual style is sort of
1:00:15
constantly changing throughout it as well. It's
1:00:18
neat. I've seen, I think it's
1:00:20
been revised a little bit and
1:00:22
tweaked here and there since it officially
1:00:25
dropped. Was it an early
1:00:27
access thing or something for a while? I'm not
1:00:29
100% sure. And I don't know
1:00:31
if they've said anything about if and when it'll
1:00:33
come out on other stuff, but it
1:00:36
definitely does feel like a thing that, it's
1:00:38
PC only and they'll tweak it and refine it.
1:00:40
And it feels
1:00:43
like it's not gotten much
1:00:45
attention yet, but if it
1:00:47
was to launch on a Switch, it would
1:00:49
be such a perfect home for it that it would
1:00:51
get a lot more attention then.
1:00:54
But yeah, it's cool. Definitely recommend
1:00:57
checking this out if you've got
1:00:59
steam. I don't think it's too
1:01:01
graphically demanding. So I don't think you need
1:01:03
a very powerful computer to play. Do you
1:01:06
have any idea of like how long it
1:01:08
sort of is? I
1:01:13
think 10 to 12-ish hours from what I
1:01:15
can gather. Yeah.
1:01:17
I think that's cool. I wanna have
1:01:19
a look at that. Yeah, it's neat.
1:01:22
It is a Victoria based developer at
1:01:24
least. Yeah, it's like Vickscreen funded. It
1:01:26
kind of has like a Maniac Mansion
1:01:28
vibe to like some of the join-ups
1:01:31
here. Yeah, yeah. That sort of
1:01:33
era of like weird PC game. A little
1:01:35
bit, yeah. Like it looks different to how
1:01:37
I thought it might. Yeah, me too, yeah.
1:01:39
A bit like flat cut
1:01:41
out South Park almost looking some of the sort
1:01:43
of cut sceney looking bits. But
1:01:46
it also, you can tell even from those screenshots that it
1:01:48
does vary it up quite a bit. Yeah,
1:01:50
it can be pulled up heaps. It's, yeah,
1:01:54
it's really, it's cool. I
1:01:56
went on to the Metacritic for it, which
1:01:58
there's not many. any critical
1:02:02
reviews on there, as in
1:02:04
like critics, there's a few user
1:02:06
reviews that seem to
1:02:08
have issue with the mini
1:02:11
games being sort of too difficult and
1:02:13
the timing that are really needing tweaking in
1:02:15
that regard, but I haven't really,
1:02:18
like they're challenging, but they should
1:02:20
be because if you do them perfectly, you take
1:02:23
no damage and you counter damage, so
1:02:25
they should be challenging. And some of them,
1:02:27
the control, there's
1:02:29
one where you're, because they all take
1:02:31
place in a little window that comes up sort
1:02:33
of in the middle of the battle that's like
1:02:36
a little mouse comes over and drags along a
1:02:38
window. And for the most part,
1:02:40
they're all contained in that. And then there's one
1:02:42
that I've just gotten up to where you're a
1:02:44
car driving around, like all of a sudden it
1:02:46
pops out and you're a car driving around the
1:02:49
screen and these little UFOs are floating around and
1:02:51
you've got to avoid being abducted. And
1:02:54
yeah, the physics of how the car
1:02:56
drives, it's very swervy and wiggly, so
1:02:58
it's a little difficult in that respect, but
1:03:00
it just means like, if it
1:03:02
was just like one for one perfect controls,
1:03:05
it would be too easy. So it just does
1:03:07
make you, kind of keeps you on
1:03:09
your toes and like, yeah, I'm really into these RPGs
1:03:11
at the moment where you're doing a little more than
1:03:14
just strategizing when to heal
1:03:16
and when to defend and what
1:03:19
attacks to do and then they just happen automatically.
1:03:21
This thing of it being a bit more interactive
1:03:24
just makes it a lot more just satisfying
1:03:28
and immersive and fun. Like it's, yeah, it's,
1:03:30
yeah, I recommend checking it out. Thick, sonic
1:03:32
and knuckles and witch. Knuckle
1:03:34
sandwich is the name. Yeah, yeah,
1:03:37
yeah. Yeah,
1:03:39
that sounds cool. I wanna have a look at that. Yeah. It
1:03:41
needs to see if it ends up getting a
1:03:44
wider release at some point. The idea that they're
1:03:46
still tweaking it and doing that and whatever, like
1:03:48
is maybe a little bit of a wait
1:03:50
to see where it goes. Cool music
1:03:53
too. Yeah, you can buy the
1:03:55
soundtrack apparently. Oh cool. Yeah. Well,
1:03:57
good for you. Knuckle sandwich. and
1:04:00
which yeah I played a game
1:04:03
that had a bit of like
1:04:05
paranormal weird stuff going on okay
1:04:07
it's way more self-contained though it
1:04:09
is it's called the exit 8
1:04:12
I believe it is a Japanese game all
1:04:15
the text in the game is both Japanese
1:04:17
and English could go either way then I
1:04:19
know and it's set in
1:04:22
a Japanese subway so
1:04:24
okay I I
1:04:27
guess it's probably Japanese anyway it's
1:04:30
really simple you just when you open it
1:04:32
you're in the game you're
1:04:34
in the corridor of a subway so
1:04:37
you know white tiles there's the the
1:04:39
sort of it's for I guess like
1:04:42
vision impaired people they're like yellow strip
1:04:44
along the ground and
1:04:47
you come to sign on your left and
1:04:49
it says zero and it
1:04:51
says to get out to get
1:04:53
to exit 8 make sure
1:04:57
you observe all the abnormalities if
1:04:59
you see something abnormal turn around if
1:05:02
you see nothing abnormal go forwards okay
1:05:04
and so you go past that you
1:05:06
turn left you turn right and you're
1:05:08
in a corridor and there's like
1:05:10
you know normal like subway
1:05:12
posters on the left no abnormalities
1:05:14
yet not expect those you got
1:05:17
a sign that says no smoking I'm walking
1:05:19
straight forwards you got a door another
1:05:22
two doors a couple of vents and
1:05:24
a guy around the
1:05:26
corner he's owning a briefcase and a phone
1:05:29
and he just walks down the corridor past
1:05:31
you and around you know around
1:05:33
the corner normal day I'm walking straight forward a
1:05:35
lot of vents for the number of doors but
1:05:37
I don't know how to build well probably
1:05:40
underground speedrunning record Adam didn't even turn the
1:05:42
game on and he's beaten it yeah and
1:05:44
so you're on the train I assume that
1:05:47
yes so you go down there and
1:05:49
then you turn left and turn right and you see
1:05:52
the same sign that you saw that the start and
1:05:54
still says no hold on still says zero and now
1:05:58
the game actually starts So you
1:06:00
go around the corner, you see the corridor, and
1:06:03
yeah, if there's nothing weird, you go down the
1:06:05
corridor, pass the guy, turn left, turn right, and
1:06:07
the sign will now say 1. Nice.
1:06:10
And if you... Guess how many times you have to
1:06:12
do it, I bet. I reckon it's upwards of 7.
1:06:15
Not 9, though, that'd be nice. No, that's like a way
1:06:17
to turn. It's 9 to get close to double digits, and that's
1:06:20
too scary. Yeah. But
1:06:22
yeah, so sometimes you'll turn the corner and the
1:06:24
guy will be walking really fast, directly towards you.
1:06:27
Now, turn around, and you go back, and when you go back, you
1:06:30
go left, you go right, and you see the sign on
1:06:32
the left. So it's like, it's
1:06:35
an eternal loop. Like PT with the
1:06:37
corridor. It's very PT-inspired, yeah.
1:06:39
Cool. But yeah, sometimes one of
1:06:41
the doors will creak open, and
1:06:44
sometimes one of the posters will have a weird drawing,
1:06:46
you know, so it's just like that. You've
1:06:48
got to notice those things, those abnormalities, and
1:06:50
you've got to turn around and go back
1:06:52
or keep going. Sounds fun. A
1:06:54
little spot of difference. Yeah! It's
1:06:56
kind of spooky. There's some weird, crazy things that
1:06:58
happen as well that are obviously much
1:07:01
more obvious, and sometimes the
1:07:03
lights go out, and sometimes, you know, it's...
1:07:06
Yeah, so there's a bunch of those. I can
1:07:08
already see in my head that, and
1:07:10
I'm sure this isn't the point of the game, but the lights going
1:07:12
out will be like, well, that can happen. That
1:07:14
is normal. But
1:07:17
yeah, you're right, it's spot the difference,
1:07:19
PT combined. Cool. And
1:07:22
I still haven't got to exit 8. Right.
1:07:25
What's this on? This on Steam, and it's like
1:07:27
12 bucks, Australian or
1:07:30
something. Alright. And
1:07:32
yeah, I've seen people in the Steam comments
1:07:34
be like, this was great, I finished it
1:07:36
in 15 minutes, and other people be like,
1:07:38
there's no way to finish this game. Because
1:07:42
yeah, you just have to... So,
1:07:45
any time you don't notice something...
1:07:47
Straightforward. Well, but if
1:07:49
there was something you didn't notice, it resets
1:07:51
back to you. Right, right. And
1:07:54
is it the same, is it a pattern,
1:07:56
or are they generated? It's randomly thrown at
1:07:58
you, and there's like... or something
1:08:00
total one. That's cool. Sounds like a bit
1:08:02
of fun. I had a really, I had
1:08:04
a good little time with it. Fun
1:08:07
little guessing game and the things they throw
1:08:09
out you little surprises are cool and can
1:08:12
be, yeah, surprisingly a little bit scary and
1:08:14
sick. Yeah, and it's very simple looking but
1:08:17
yeah, really fun little game. Great
1:08:19
idea, just delivered perfectly. Yep. Yeah,
1:08:22
sick. Yeah, that sounds nice. One other little thing before we
1:08:24
go, we played a little bit of Lethal Company. I want
1:08:26
to play more, I think we all do. Speaking
1:08:29
of simple idea. Yes, if
1:08:32
you've not seen it, you're
1:08:34
a little crew of space
1:08:37
line gatherers. Yeah, yeah.
1:08:40
Black tag, I think. That's about
1:08:42
the level of teamwork that we managed to
1:08:44
achieve as well. All things have a completely
1:08:46
different, your in-game
1:08:49
microphone is represented very well, like
1:08:52
so you speaking in real life to the
1:08:54
other players, you'll sound the right distance away,
1:08:56
it'll add like effects of like echoey metal
1:08:58
hallways. If you're too far away, you can't
1:09:00
hear each other. Yeah, really neat little trick
1:09:03
that the game is sort of based
1:09:05
around teamwork going through like a spooky, I
1:09:07
think randomly generated building and
1:09:09
trying to earn money by
1:09:12
gathering detritus. Get crap
1:09:14
and get it back to the ship and weird little
1:09:17
spooky alien things are
1:09:19
coming out of nowhere. There's a time
1:09:21
limit as well. Yeah, we went
1:09:24
and doesn't notify you when someone in your
1:09:26
crew dies. So just
1:09:28
all of a sudden you're going Adam. Yeah,
1:09:30
Adam. It's a fun
1:09:32
silly game that we went into blind
1:09:34
so had no idea what to do.
1:09:37
But we've got some idea. I really
1:09:39
would like to play it with some
1:09:41
torches and things like that. Yeah. Some
1:09:44
radios you can even get. Yeah. It's
1:09:47
a cool thing. It's yeah, it was really fun. We
1:09:49
were so bad at it. Yeah, but it was very
1:09:51
learning how to. Yeah, because
1:09:53
it doesn't like tutorialize you at any
1:09:55
point. It just like throws you in
1:09:57
and exactly we were having the entire. It's
1:10:00
a very candid experience, I think. Yeah, yeah. Yeah,
1:10:02
you can watch us play that. And
1:10:04
I think, yeah, we want to do
1:10:06
another video of it at some stage
1:10:09
now that we know what we're doing
1:10:11
because it looks great. The style of
1:10:13
it's cool. Yeah, it's like this sort
1:10:15
of grainy looking, like low poly 3D,
1:10:17
really cool look with just
1:10:20
a fun little trick that
1:10:23
is enjoyable to roam around in with that sense
1:10:25
of presence that you can focus on the voice
1:10:27
thing gives you. It's
1:10:30
quite simple and obviously
1:10:32
the bit that we played of it, again, you can watch
1:10:34
it on YouTube, but it
1:10:37
was fun to go in knowing nothing really
1:10:39
about it and for the game to be
1:10:41
so enjoyable like
1:10:43
you said. Yeah, and it's fun. And I want to
1:10:45
learn what to do. I want people to really figure
1:10:47
it out. And I don't want to be told to
1:10:49
look up a guide or whatever. I want to naturally
1:10:51
figure it out. It's one of
1:10:54
those ones that's like fun to be bad
1:10:56
at and like die in and be sort
1:10:58
of then you guys in our
1:11:00
first like day, you guys are both
1:11:02
gone and I was walking around just being
1:11:04
like Jesus Christ, what do I do now?
1:11:06
And we saw you jump over a railing
1:11:09
and give up. Yeah, yeah. Yeah,
1:11:12
it's only like 15 bucks Australian, I think very, very,
1:11:14
yeah, reasonably priced. And it's a nice time. If you've
1:11:17
got, I think it lets you play up to four
1:11:19
people co-op at once. If you've got a little group
1:11:21
of friends you might want to play with. It's
1:11:24
designed to be silly
1:11:26
and like enjoyable as a group.
1:11:29
And I reckon like I'm sure there are guides
1:11:31
and like here's the best thing to do. I
1:11:33
reckon going as cold as you can. Yeah, get
1:11:35
a crew together and just it's a good
1:11:37
comedy game in the sense that like it's not trying
1:11:39
to be funny. It's giving you the platform
1:11:42
to have stupid stuff happen to you. And
1:11:45
so like a big cockroach thing jumped on
1:11:48
my face at one point and I didn't
1:11:50
realise that for you guys my voice was
1:11:52
coming through. It's like, which was me yelling
1:11:54
like, can someone help me? I don't think
1:11:56
we can help you. Getting
1:12:00
like yeah, one of us would
1:12:02
get trapped in a slime monster thing, but none
1:12:04
of us had weapons so it's like yeah, well What
1:12:08
to do here? And we were all like going
1:12:10
off in different directions and losing track of where
1:12:12
we were and shit I'm sure that you can
1:12:14
buy items that relieve some of that yeah, yeah,
1:12:16
it seems really cool so and
1:12:18
then you have to go back to head
1:12:20
office and Report on how
1:12:23
badly you've done. Yeah, which was fun. We
1:12:25
got punished Yeah, I
1:12:27
saw some comments from from the people watching the
1:12:29
video like you guys didn't even see any of
1:12:31
the scary stuff so I'm
1:12:33
yeah, I'm curious to see how Freaky
1:12:36
again. I really want to dive into it because yeah,
1:12:38
I had a good time doing that bit and yeah
1:12:40
It's gotten popular online and stuff and I can see
1:12:43
why because yeah I think you're right that it's naturally
1:12:45
constructed to make for like funny moments And
1:12:47
the way that when you're looking at someone else
1:12:49
the way they look when they're running is very
1:12:52
like Yeah, old-school like pitfall like
1:12:54
that. Yeah It's very
1:12:56
different sort of game but similar to why something
1:12:59
like among us got so popular Yeah, because I
1:13:01
think you can go in with no knowledge and
1:13:03
with no ability. In fact, I
1:13:05
know you can like
1:13:08
have a good time because the it's it's so
1:13:12
Even though it's like withholding all of the
1:13:14
information from you until you discover yourself. It's so
1:13:16
clear in its Purpose or
1:13:18
whatever? Yeah. Yeah. Yeah. It's good time. Yeah.
1:13:20
Yeah, check it out filthycasuals.com.au
1:13:22
for all the stuff that we have
1:13:24
going on. We got the patreon where
1:13:27
we do a bonus show every week
1:13:30
for you and Yeah, where
1:13:32
as we mentioned game of the year stuff
1:13:34
on here. We've also got our end of year
1:13:36
recaps coming up on there Yeah Lots
1:13:39
to talk about movies and TV shows and stuff every
1:13:41
week So if you like this and you want to
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support the show, hey, you know what? You
1:13:45
don't even have to bother listening to the bonus show if you
1:13:48
don't want No, you just want to chuck in a little
1:13:50
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1:13:52
that's fine with us There's no obligation beyond that
1:13:54
for you. You don't have to feel like you're doing
1:13:56
homework, but it's a fun show Thanks
1:14:01
very much for listening. We will see you
1:14:03
next time and as we say here at the end
1:14:05
of every episode of filthy casual GTA
1:14:09
6 more like fucking bta6 am I
1:14:11
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1:14:18
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