Episode Transcript
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0:32
morning, video games. Dropping in at
0:34
the start of the episode to
0:37
let you know that we are
0:39
doing three live shows in Melbourne
0:41
in April as part of the
0:43
Melbourne International Comedy Festival. That's right.
0:45
You might not associate us with comedy, but
0:47
we're trying it out three times
0:50
in the month of April. We're talking video games. We're
0:52
going to have some guests. We're going to do some
0:55
fun live stuff in the room only. So
0:57
if you can get to Melbourne or you
0:59
will be here for the festival, come along
1:01
and watch us. Those dates will be
1:03
Sunday the 7th, Sunday the 14th and Sunday the 21st of
1:05
April. As
1:09
we invite all of you, our uni friends, to come
1:11
to our improv night. No,
1:13
they'll be good shows. And like Ben says, they will be
1:16
each different and each exclusive to
1:18
that particular live moment in time.
1:22
You can come to any one of them. 25 is
1:24
the ticket. Or if you want
1:26
to come to all three, you get like
1:28
a season pass. We've monetized it like video
1:30
games. Yeah. And that will reduce the price.
1:32
That's right. Come to all three. 3 p.m.
1:34
at the Coopers Inn. Those dates
1:36
that you mentioned. Come along and see us. It'll be great fun.
1:39
Tickets at comedy festival.com dot au.
1:42
We'll see you there. There's a link in the
1:44
description, too. We'll see you there. We'll see you
1:46
there. So
1:49
that's it. What? We some kind of suicide
1:53
squad. Good
2:03
morning, video games. Welcome to Filthy
2:05
Casuals, a podcast about video games
2:07
hosted by three very kind and extremely
2:09
knowledgeable boys. Thank you very much for
2:12
joining us. My name is Tommy Dassler.
2:14
I'm with me as always. Ben Vanell
2:16
here. Rumors abound in
2:18
the video game sphere. But
2:20
this week we're talking about actual stuff
2:22
that we've done and played and seen
2:25
with our own eyes. Not me. I'm
2:27
here to address the rumors. Okay. It's
2:29
official. I'm exiting the console business. I
2:31
will no longer be offering any
2:35
help to friends going through hard times. No
2:37
consoling from me anymore. That's the
2:39
end of it. If you tell me about a problem you've
2:41
had, I'm going to make it worse. That's
2:44
my business now. Software only. There has
2:46
been speculation about that for a long
2:48
time. Look, I've got a business presentation
2:50
next week and my business is keep
2:53
your business to yourself. I
2:55
am not emotionally bandwidth heavy
2:57
enough. It is a
2:59
great time to be reading the video game news
3:01
because on one hand you've got all the rumors.
3:04
They've gone into production of the LCD
3:06
screens for the Switch 2 and then you
3:09
scroll down and it's like this big
3:11
console giant might be going under
3:13
and not making hardware anymore. Like it's
3:15
all over the place. There's lots of
3:18
stuff going on. I was getting very
3:20
worried that you were intimating
3:22
you were going out of the
3:24
console business aka the infinity machine.
3:27
But that will never happen. No,
3:30
I don't care how much money our business loses
3:32
to that particular endeavor. It is a
3:35
loss leader. Yeah, sure. Out of making
3:37
the decision to make the infinity machine
3:39
cloud only, we really go against everything
3:41
that the infinity machine stands for.
3:43
However, it makes the most sense and
3:46
is possible. Yes, it already exists. Yeah,
3:48
it's the smart business decision. No, no,
3:50
no, this is the long term play
3:53
for after the world falls. I'll
3:55
be able to get a generator and still
3:57
have every video game before three days after
4:00
Whatever event takes place. I'm clubbed in the
4:02
head for water. Yeah, the radiation gets you
4:04
or whatever Yeah, in case you don't know
4:06
what we're talking about radiation of my infinity
4:08
machine I'm the number of consoles about running
4:10
at the one time. It was not a
4:12
nuclear event If
4:16
you don't know what we're talking about the yeah,
4:18
there's been big rumors this week about Microsoft
4:21
and Xbox the stuff of it like
4:23
a whole a big room Oh
4:28
look at the size of this room. There's
4:31
a yeah been big rumors about well,
4:33
first of all, it was that high-fi rush and
4:37
See a stars might be coming to
4:39
switch and play field is the big
4:41
one. Well that one later It was
4:43
half high-fi Russian sea of thieves see
4:45
if they sorry coming to Switch
4:48
and PlayStation and then switch it first
4:50
and then I would but also this
4:52
timeline so convoluted You've got to stop
4:54
trying to get it right.
4:56
Yeah. Yeah. Sorry. So Yeah,
4:58
it was that that was like the initial
5:00
rumor and then Starfield was its own sort
5:03
of Reported on rumors that that was going
5:05
to be coming to PS 5 and then
5:07
the most recent update is that
5:09
there's going to be a business update
5:13
this week or next week Read
5:16
even further beyond that where like so these rumors
5:18
as well weren't Like there are
5:20
a lot of bullshit things on Twitter and people
5:23
are saying every single possible option so that they'll
5:25
be right Whatever happens by the thing if high-fi
5:27
rush coming to switch has been sort of being
5:29
floated around for like six months or so At
5:31
least a few weeks heavily too and that wasn't
5:33
that interesting because they've sort of done that
5:36
before with like Ori those games Exactly,
5:39
so like data minded as well and found
5:41
some like new t-shirt in there. That's like
5:43
the switch Oh, sure colors or something.
5:46
I think we talked about it on here and like
5:48
it wasn't that interesting. Yeah for
5:50
the first time on But
5:52
uh, but so it
5:55
was Starfield then like you said
5:57
and then gears of war
5:59
and Halo were being floated in... Oh, I
6:01
didn't hear, hey, hello. Yeah, fuck. And
6:05
these are like from people who say
6:07
they have sources who are journalists, some
6:09
of these things. So they're not just
6:11
like rumors of like, you know, fucking
6:14
Pikachu's gonna suck my dick or
6:17
whatever. Like the thought of rumors you normally get
6:19
on Twitter if you have the
6:21
algorithm that I have. There's sort of websites too,
6:23
where once they're reporting on it, it
6:25
does become a real weather to smoke this
6:28
fire. It's like there's something in this. Maybe
6:30
it's not quite to the extent that people
6:32
are getting carried away and speculating, but something
6:34
is happening. The amount
6:36
of leaks that come out of
6:38
Microsoft in particular too leads to
6:40
these pretty crazy levels of, like
6:43
internally they were having discussions about whether
6:45
they could buy Nintendo. It's not that weird,
6:47
but it's crazy for it to get out
6:49
to the degree that it did, because once
6:52
something reaches the public in that way, it
6:54
becomes, anyway, so yeah, it was, then
6:58
all of their first party games might
7:01
be published on other consoles being the
7:03
PlayStation and the next Switch. And
7:06
then it was people talking about
7:08
them exiting the hardware business. There's
7:11
also been rumors about them just
7:13
having recently decided to make
7:15
a handheld machine, so they're
7:17
making more hardware is possibly it. Like
7:21
things about maybe Game Pass will
7:23
shift gears and not have day
7:25
one releases or bring
7:27
in more tiers and like the Call of Duty games
7:29
will be on the higher ones and so on. Yeah, because
7:31
also the fact that they, there were recently those
7:34
layoffs in there, so then you kind
7:36
of tie that into it. So it's
7:38
like, well, why would they let, you
7:40
know, if they, if maybe if they
7:42
weren't manufacturing hardware anymore, they wouldn't need
7:44
those, was it like 1900 people or
7:46
something? Yeah, retail business people, physical media
7:48
people. So people are connecting the dots,
7:50
I guess. So then all of these
7:52
things are swirling. Phil Spencer tweeted that
7:56
they hear everyone and
7:58
there will be a presence. a presentation
8:00
next week, a business update, some
8:03
words like that that are used. The
8:05
direction, the future direction of Xbox. Peculiar
8:07
with the nature of what a lot
8:09
of these rumors are that they're reaching
8:12
the point of are they gonna stop making Xboxes
8:14
at all to
8:16
not more directly address it
8:18
and sooner? Yeah,
8:21
they also are in such a
8:23
weird position with kind of what they do
8:25
that that gives so much
8:27
feel to any version of
8:29
this rumor. Like if this was something
8:31
about Sony or Nintendo, it
8:34
really could only be one thing, which is
8:37
they're gonna stop making consoles and just publish
8:39
their games on other platforms, right? Whereas, but
8:41
because Microsoft has the ecosystem of Game Pass,
8:43
like it does, you know what I mean?
8:45
Like there are so many more different areas
8:48
for there to move in, it's not as
8:50
like... And X-Cloud being like a real workable
8:52
thing that people outside of Australia can use.
8:54
But then at the same time, all of
8:56
those things having not made
8:59
money for ages, real reports. So like...
9:01
And they seem to have put a lot
9:03
of stock into like just getting you to
9:05
sign up to Game Pass. And they don't really care.
9:08
They seem to not really mind where that is,
9:10
whether it's through the cloud and it's just on
9:12
your phone or whether it's on your PC or
9:14
whether it's on an Xbox. They're not so focused
9:16
on you just owning an Xbox. So they've sort
9:18
of been like, we've said this before
9:20
that it's like, it feels like, you
9:23
know, in maybe it'd take 10, 15 years, but
9:25
you could get to a point where people
9:28
don't own consoles anymore. Like everything is just
9:30
streaming from the cloud and there is no
9:32
hardware. It sort of seems like
9:34
they are the ones being forward thinking about
9:36
sort of starting to action that way they
9:38
can. Which again would make sense if
9:40
they were to just go, you know what,
9:42
the overheads of making these machines, we
9:44
can do without it and we can publish
9:46
Starfield on the PlayStation 5 and make...
9:50
Start to make some of that money back that
9:52
we spend on the acquisition of Bethesda.
9:55
It's also like, so firstly,
9:57
it makes sense that there would maybe...
10:00
be big changes happening that were brought
10:02
from above the Xbox division because they've
10:04
just spent so much money, so publicly
10:06
had this big thing about why they're
10:09
spending so much money. Yep. Well
10:12
known to not be necessarily making that money
10:14
back. Yeah. Yeah. So it makes sense that
10:17
someone higher up will go, hey, fucking
10:19
come on. Well, I think in the
10:21
chat after we all collectively
10:24
speculated about every possible option- Kick out Jaws
10:26
up from the floor. I've
10:28
just seen a hot cartoon woman who are- Yeah, yeah,
10:31
yeah. That's where I get my news from. A
10:33
Wulgan News. But
10:36
I think the most likely and the least
10:41
disruptive option
10:44
is that they just start selling their games on
10:46
PlayStation and Nintendo more. I really feel like the announcement is
10:49
just going to be- Yeah, we need to make more money,
10:51
so that's the easiest way to do it. They've spent
10:53
so much money and they also have
10:55
that rare thing of like, there is
10:57
something there that's relatively
10:59
easy- Yeah. Where they know they can get some money
11:02
back and that is like, you
11:04
acquired Bethesda, a company
11:06
that has a huge fan base, this game
11:08
came out that was like, how did it's
11:10
been this really big thing. You could tomorrow
11:12
just go, it's out on PlayStation 5
11:14
and make a bunch of money from that. Yeah.
11:17
You know what I mean? Like, it's rare to have such an
11:19
easy- not easy, but you
11:21
know, like a simple- It's a solution there where
11:23
you just go, we can push this- okay, we
11:25
thought we would be able to bring those people
11:27
over into our ecosystem, it hasn't worked, worked. We've
11:29
paid a lot of money for this game. All
11:32
right, easy. We can just sell it to all the
11:34
people who want it and that we own this thing
11:36
and we can just get some of that money back.
11:39
It's rare to have that, like, a
11:41
button like that that you can push. And
11:43
they've specifically been saying that's their plan for
11:47
Call of Duty and stuff that they picked up in the Activision
11:49
acquisition. So why wouldn't
11:51
that plan then also make sense for everything that
11:53
they do? If as well, I think it could
11:55
be combined with- I'd be very surprised if they
11:57
were getting out of the hardware business. completely.
12:00
However, I could see a pivot to
12:02
like we make what
12:04
like the steam machine was going
12:07
to be like computers that are
12:09
console computers that are a living
12:11
room box because like they've
12:13
wanted that for ages since the Xbox One
12:16
and it's what people initially got
12:18
their hackles up about was that it was
12:20
the everything box in your living room which
12:22
people now want a lot more than they
12:24
did 10 plus years ago. Totally. Yeah. So
12:26
yeah. I would be surprised if this announced
12:29
like they announced if they were getting out
12:31
of the hardware business
12:34
I would be surprised if they said that
12:36
now like kind of sort of
12:38
like mid life cycle would be. Yeah
12:40
they still got boxes to sell. Yeah
12:43
if it was going to happen it seems more
12:45
likely that it would be a thing end of the
12:47
life cycle they go hey look no new announcement from
12:49
us wear out maybe while you've still
12:51
got the stock to get through just seems
12:53
like now would not be the time if they
12:55
were thinking it now would not be the time
12:57
to announce the most like front
13:00
of mind example for people is the
13:02
Dreamcast of and that happened really quickly
13:04
at the time right but the difference
13:06
being that Sega would have not
13:09
existed if they hadn't have done that. Yeah they
13:11
were running out of money. Yeah so like had
13:13
to do that Microsoft has money so
13:15
they don't they don't need to pull a
13:17
rip cord that hard I don't think but
13:19
I don't know what their view of it
13:21
or what they're set up internally is in
13:24
terms of like if yeah if do we
13:26
cut this division are they like I don't
13:28
know much about Microsoft's more
13:30
businessy business and whether they cut products in
13:32
the fashion that Google kind of does yeah
13:34
right if this isn't what Castadia I guess
13:36
was the most recent nah fuck this yeah
13:38
no one liked it yeah they gave that
13:40
like a year yeah that was all the
13:42
cloud stuff that I still don't think people
13:45
are ready for or that the technology is
13:47
caught up to yeah it's the yeah that's
13:49
the main thing right it's just the tech
13:51
isn't quite there so it there's no telling
13:53
properly what it is because of course
13:55
they haven't said anything those leaks that
13:57
came out about them planning another like
14:01
mid-gen refresh console thing, I could see
14:03
that happening with a re-gearing
14:05
of what the Xbox is. Going forward,
14:07
we've got this new digital only, it's
14:09
your home thing Xbox. Right. We get
14:11
rid of the X and the S,
14:14
they stop getting made because they put
14:16
the, both of those on like pretty
14:18
big discounts over the last year. And
14:20
apparently those haven't been selling through,
14:22
but they just can't sell
14:24
what they've got. Make
14:26
the new thing. Here's the Xbox. This is
14:28
the only Xbox going forward. We're stopping making
14:30
the X and the S. This
14:32
one's in the middle of them or whatever, and it's all
14:34
digital and it's all game pass focus. And
14:38
sort of like Sony does with
14:40
PC releases, every PlayStation exclusive other
14:42
than a few comes out
14:44
on the PC a year later or whatever.
14:46
So it's the reverse of that. Cause
14:49
they sort of, yeah, they clearly view it as like,
14:51
okay, we own this product. People come to us
14:53
for it. But also at the end of the
14:56
day, if we put it on something else, those
14:58
people were never going to come over anyway. And
15:00
we just still get a bit of revenue from
15:02
it. Yeah. And they have to
15:05
change what they're doing because their plan
15:07
to recover from the Xbox one was
15:09
we need good exclusives again, we're going
15:11
to require these studios and have good
15:13
Xbox exclusive, blah, blah, blah. And they
15:15
haven't for like a decade had good
15:17
exclusives because like every Halo game
15:19
has been a disappointment. And those were the
15:21
reason that the Xbox existed in the first
15:23
place. And the Gears of War franchise certainly
15:26
did not maintain its popularity. And then they
15:28
stopped putting them out for a
15:30
long time. Like Forza didn't do it. Uh,
15:33
Sky Starfield was a
15:36
flop essentially, at least in terms of its
15:38
reception. And I don't think it sold to
15:41
what they projected. I guess that's the thing.
15:45
If you, if you, if you were someone who
15:47
was interested in Starfield, uh, you
15:49
could get game pass for a month and try
15:51
it. And if you didn't like it, you jump
15:53
off. And people who did do that did it
15:55
on a PC as well. They did like, I
15:57
don't, it doesn't seem as though they sold a
16:00
bunch. to Xbox is off the back of Starfield.
16:02
And I think maybe the response to it was
16:04
sort of like neutered by
16:07
Microsoft involvement in it and them having to
16:09
push it and make it out that it
16:11
was gonna be the greatest thing that had
16:13
ever existed because they really needed it to
16:16
be a win to sort of justify
16:18
this acquisition. Like a world where Bethesda
16:20
are a bit more in charge of
16:22
like how it comes out on the
16:24
marketing and everything and it comes out
16:26
on everything. Maybe it gets received a
16:28
little better without having Microsoft do these
16:31
presentations where they're like this game is gonna revolutionize
16:33
the RPG. Like yeah. I think they would have done
16:35
that shit anyway and if it had come out of
16:37
the PlayStation it still would have gone the same. Cause
16:39
then the other ones are like Indiana Jones. Oh
16:42
yeah. Later this year that was the other one being floated
16:45
for PlayStation release. And like
16:47
it's similar to what I was saying before about
16:49
the how the of course they talked about by
16:52
Nintendo. Of course they're talking about what they should
16:54
do with all these games. Yes. I,
16:56
that being said I doubt Nintendo or Sony are
16:59
talking about that very often. No. I mean
17:01
this is the thing with Microsoft. Like
17:04
everything that they do in the last few years
17:06
seems to be, it's
17:08
just all these, they just, the
17:10
impression that you get as a consumer
17:12
is that they're sort
17:15
of all over the place. They seem to be
17:17
very reactionary. These things kind of get leaked and
17:19
it just gives an impression in there that there's
17:21
no like solid like, yeah Nintendo and Sony for
17:23
better or worse even if you don't love their
17:26
output or agree with their decisions. It's like they
17:28
seem to kind of like know what they're doing
17:30
and they say they stick to their guns. They
17:32
seem to have set a strategy at the start
17:34
of their console generation and they stick to it.
17:37
Right and with this, with them it's like even
17:39
the thing of going everything is gonna,
17:42
if you get a series S everything's gonna come out
17:44
on it. Don't worry about it. You're not gonna be, you know,
17:46
you're not gonna be, you know, having
17:48
this slightly less powered console. And
17:52
then they end up having to go back on that for
17:55
Baldur's Gate because it's like the biggest game of
17:57
the year and they, you know, it's like, well.
17:59
It's kind of. on it.
18:02
It's have it on the X only or not have
18:04
it at all if that's going to be your rule.
18:06
There's all these kinds of things they sort of are
18:09
so, yeah, they seem sort of
18:11
so reactionary on things leaking and then they
18:13
respond to that and rather than just going
18:15
gung-ho and going here's the plan. They're big,
18:17
but and they had a gung-ho plan. They
18:19
said they announced all these games. So like
18:21
we're making a new perfect Dark. We've got
18:23
a Vowed, which is still coming. We've got
18:26
this fable game and all of that and
18:28
then they just fucking vanish into vapor. Yeah.
18:31
Like that perfect Dark one. There were reports
18:33
of that getting fucked up and it's been
18:35
rebooted and it might not come out and
18:37
fable. We've seen snippets of
18:39
but it doesn't seem to exist. And
18:42
then yeah, acquiring all these like good new
18:44
developers who, you know, released a game that
18:46
broke through and then you don't hear anything
18:49
from them for like six years. And it's
18:51
been years and years and like, you know,
18:53
like it's two different arcades, but it's both
18:55
arcane. They put out Deathloop that's on the
18:57
PS5 too. And then their first Xbox only
18:59
game. Again, I know it's a different studio
19:01
technically, but it's Redfall. Oh, yeah.
19:03
And like that the
19:06
strategy that they did have that they've been talking
19:08
about for years
19:10
hasn't actually fucking happened. Yeah. They put
19:12
out a bad Halo game that people
19:14
didn't like. They've put out like another
19:16
game that who cares? Like it's not
19:18
enough to carry it. Yeah. Yeah. Like
19:20
like simulator didn't sell Xboxes. Right. People
19:22
are just going in on Forza and
19:24
Flight Simulator on Game Pass because that's
19:26
like if you have that stuff already.
19:28
Crucially as well. Like Game Pass, they're
19:30
making their money if people are buying
19:32
an Xbox and getting Game Pass and
19:34
keeping it like that was what they
19:36
wanted people to do. Yeah. If they're
19:38
having to pivot, which again, we don't even know if
19:41
they are. But of course it seems
19:43
like it. Right. And it's because that's
19:45
not working. And like there's
19:47
rumors in every single direction. So it's kind
19:50
of hard to know which pellet of the
19:52
shotgun blast to look at. But
19:54
it's probably it's most likely like
19:57
it's most likely that they're just going been
20:00
talking about selling their games on other platforms.
20:03
And like with
20:05
what happened with something else, maybe
20:07
Cyberpunk, maybe, uh,
20:09
I can't remember what was another game, but, uh, the
20:12
people on the inside who weren't happy
20:14
with these discussions, you know, the
20:16
potential strategy, they're leaking that
20:18
because they're like, well, I thought our plan
20:20
was to have exclusive
20:22
games and, and, you
20:24
know, foster smaller development
20:26
companies making games for
20:28
Xboxes. Yeah. It's,
20:30
um, uh, my guess would
20:32
be they are making
20:35
new hardware, but different hardware
20:37
that is a little more
20:39
focused or, uh, I guess
20:42
a little less focused, if anything, that
20:44
is essentially different formats of computer. Yeah.
20:46
And there will be a living room
20:48
computer and a handheld computer, because the
20:50
theme deck's done real well. Yeah. Yeah.
20:52
People want their like fucking
20:54
Roku boxes and shit. And
20:56
if you can imagine that they'd be announcing this
20:58
though, like this may be a plan, but you're
21:01
not going to announce this just because some people have
21:03
tweeted about they
21:06
were planning to do this, but in three weeks
21:08
rather than next week, this like business event thing.
21:10
So it's not that their hand has been forced
21:12
necessarily by rumors other than bringing it up a
21:15
bit. Yeah. Yeah. I think what's happened. I think
21:17
that I honestly think like the biggest thing of
21:19
the announcement in a week is just going to
21:21
end up being, yeah, star fields out on the
21:23
PS five in July, which isn't that explosive of
21:25
a, of a concept. Like it's,
21:27
it's weird that it's like, like even just
21:29
that as an idea gets kind of turned
21:32
into this, like it's explosive. If you're one
21:34
of the people who, uh, love Xbox and
21:36
tweet it Sony. And every time Sony tweets
21:38
and is like PS five sucks, you
21:41
know, a lot of those people on the internet
21:43
and this is where these rumors have been circulated.
21:45
And I mean, that's yeah, everyone kind of wants
21:47
to be, every company wants to
21:49
have like the cult of something like an
21:51
Nintendo where it's like their brands are so
21:53
clear and that's the only place you can
21:55
get them. So I guess if you're,
21:58
if you're someone who's like a real diehard, to the
22:00
Xbox ecosystem. You want that. You want
22:03
your IP that exists just for you
22:05
and that people have
22:07
to buy into that world to be
22:09
able to experience. Yeah. I think really simply too,
22:11
there's a lot more people who are like, oh,
22:13
I bought an Xbox, but the PlayStation seems better.
22:15
Totally. I
22:18
can just play this over there now. Yeah. You
22:20
could have been on the fence and the Bethesda
22:22
thing happened and you're like, well, I like those
22:24
games. So yeah, I guess I'll get an Xbox
22:26
and I've been waiting. And I had to like
22:29
shift over my account. Yeah. Now I've got like
22:31
all the games, you know, I was an ex
22:33
a PlayStation person. I got all these games tied
22:35
to that account. Yeah. That were third party that
22:37
I can't now play on this thing. Well,
22:39
you're a PC person and you're like,
22:42
oh, OK, I thought that. I
22:45
mean, it just means that you unsubscribe to
22:47
Game of
22:57
Thrones and you're like, oh, I'm not
22:59
going to do that. I mean, I think it's a pretty good
23:01
strategy. I mean, I think that's a good strategy. I mean, I
23:03
think that's a good strategy. I think that's
23:05
a good strategy. I think that's a good strategy. I think
23:08
that's a good strategy. I think that's a good strategy. I
23:10
don't know if that would happen. I mean, that is what
23:12
I call the Netflix's and shit have been doing. Oh, yeah.
23:14
Yeah. The Netflix example is not necessarily a
23:16
successful one to follow. So
23:19
I think they're making plenty of money still,
23:21
though, is my understanding. I feel like Netflix
23:23
is one of those ones like Uber, where
23:25
they're propped up by Netflix is a is
23:27
a is a money loser. I
23:29
mean, I'm about to get rid of Game
23:32
Pass, I think, because I've started just buying
23:34
stuff that's on there on the right because
23:36
I've got the steam deck now. And
23:38
I know you can set up Game Pass on a steam deck,
23:41
but it's still only it's only you've
23:43
still got to be on the Internet to play the stuff.
23:45
Like, I want to be able to play the games natively
23:47
on the same deck. It just makes more sense to me.
23:49
And, you know, I would imagine that's like
23:51
a fairly common feeling as
23:54
we Move into the era of the steam
23:56
deck and the switch and being able to take
23:58
your games with you. All of those. Than
24:00
a Lenovo one and of this a higher
24:02
to those think so. what if Microsoft goes
24:04
well we've got one ill or if they
24:06
win you know game party's gonna run natively
24:09
on the same deck. You know you can
24:11
get it from the same store and you
24:13
can download and play the stuff online for
24:15
when you're on the guy. Even just that
24:18
is a move would make so might when
24:20
you go to leave people that a now
24:22
in the ecosystem of the portable machine making
24:24
making your service a little more. palatable,
24:27
An easy to use them even does that
24:29
is a short sensing would make a lot
24:32
of sense. I I think because I can't
24:34
say game cross show and up on Playstation
24:36
or a sweatshirt I synthetic as an alien
24:38
to assess the i just wanted to fact
24:41
check myself there are so Netflix has. A
24:43
to about one hundred and fifty billion dollars
24:45
debt and I make about seven million dollars
24:48
he said thought this subscription model. Is.
24:50
Not. Profitable. not
24:52
for another the the but com
24:55
twenty twenty five years as a
24:57
says. You know it's we To is like talking about
24:59
how. These these
25:01
decisions that Microsoft make in the
25:03
the. Forward. thinking. Capacities.
25:07
Of them that they're on
25:09
big presentation. Last year that
25:11
we all watched. Well I think
25:13
we all thought was like one of the better ones of
25:15
the year year that I had like. Ah, What
25:17
was the one he kicked off with like a little
25:19
bit of Seibel at had the and wouldn't athena. Another
25:21
lot of this stuff is like a lot of these
25:23
presentations. It's stuff that is is games. That are going
25:26
to come out on everything That as to why.
25:28
It with pies the stuff that was in their
25:30
remember we all came away from it and will
25:32
like that was one of the bed a structured
25:34
and place that had that cool looking yom. That.
25:36
Real like Louisiana by oh he said a
25:38
game at the start of it like I
25:40
remember. That now next week. Yeah, Ryan at the
25:42
White. Maybe I'm thinking different. I am singing threat
25:44
but they are just remembered. that that we we kind of
25:47
will come when when or the other go to bit of an
25:49
idea of what they doing. A lot of this stuff looks really.
25:51
cool but gap in the problem is that that's happened
25:53
for years and a good at at the promise game
25:55
yeah and then that stuff doesn't really show up were
25:57
like but then at the same time it is also
25:59
just a person thing and to some
26:01
degree because like all of the PlayStation
26:03
5 exclusives, there kind
26:05
of aren't any. There's like the Demon's
26:07
Souls remake hasn't come out on anything else
26:10
other than the PS3 in 2009 and
26:13
like the DLC for God of War
26:15
Ragnarok which will come out probably. Horizons
26:17
on PC now, Last of Us 2
26:19
isn't yet but that's on a PS4.
26:26
Spider-Man 2 isn't yet but it will. Their
26:28
strategy has been to put all of their
26:30
stuff on the PC eventually. So
26:33
it's not like there are actually that many
26:36
differences in the games available on a
26:39
PC. Yeah. But on
26:42
an actual Xbox you can't get those
26:44
games so it does devalue that console
26:46
slightly. Yeah. So anyway we'll know in
26:48
a week
26:51
or whatever and I'll be interested
26:53
to see like what
26:56
it is but yeah I could see it being
26:58
not as much as people are chatting about
27:00
right now but then also it would
27:03
make complete sense if it was like
27:05
hey here's a big title shift.
27:08
Yeah. Like what we're doing
27:10
clearly isn't working that way. So
27:12
why not just go yeah. Yeah
27:15
why not change. Why not keep
27:17
throwing money into a furnace. It
27:19
depends which direction Microsoft wants to
27:21
throw their money because I think
27:23
it's it seems as though they've
27:25
gotten involved. Yeah. The higher-ups above
27:27
the Xbox division to some extent.
27:30
Yeah. You can't keep fucking around
27:32
and losing money. So it's either
27:34
is the strategy like. You gotta
27:36
come into the office boys. Yeah. Sit down. Some fan
27:38
counter coming in and going like what the hell is
27:40
going on in here. It's just like drawing the fan
27:43
John Kazooie on the wall. What the fuck are
27:45
you doing in here. Well
27:47
like fucking 20 years
27:49
ago. The it'll
27:52
be whether or not it's pull back.
27:54
This is a waste or invest
27:57
more in this better direction. Yeah. Because
27:59
I think. When we've been
28:01
talking about sort of overall, you know,
28:03
the industry and where it makes sense for like
28:06
technology to go and stuff, the
28:09
Game Pass philosophy and the cloud philosophy
28:11
makes the most sense. It seems like
28:13
where everything's going to end up anyway.
28:15
Every company has some version of it
28:17
at the moment. It could be such
28:19
an on paper thing though, because maybe
28:21
it just isn't actually playing out that
28:23
way. These are a weirdly outlier thing
28:25
in tech too where
28:27
like when the PS5 and
28:30
this generation of consoles are coming out, people were
28:32
like, well, this is pointless. People
28:34
don't want to play games on these anymore. In Japan
28:36
in particular, they were like, people are done with this.
28:38
It's all phones. Right. And then
28:40
they sold crazy because it wasn't correct.
28:43
Nintendo have dabbled in having like a
28:45
handful of current gen PS5 stuff like
28:47
on the cloud because you can get
28:51
a good enough Wi-Fi signal on the train over there to be
28:53
able to play Resident Evil 7. Games get
28:56
like lumped in with the tech industry
28:58
and like it's different to fitness apps
29:00
and shit and the trends that happen
29:02
with those and people projected along the
29:05
same lines sometimes, but it's like Blu-ray
29:07
shouldn't exist. Yeah, they do because people
29:09
have stupid preferences and like not stupid,
29:12
but like they want a fidelity that
29:14
people don't think they want. Yeah, this
29:16
is like entertainment. These are the luxury
29:18
items in the first place. And so
29:21
people are going to want to experience them in
29:23
certain ways. Yeah. And they
29:25
don't want to pay
29:27
subscriptions. People are getting
29:29
absolutely fucking sick of subscriptions, myself
29:31
included. Yeah. Everything
29:33
is like that. So it could even
29:36
be that just the subscription model doesn't
29:38
work for a group who tends to
29:40
be on the forward fringes of tech
29:42
stuff as well. And
29:45
so, you know, the other game people tend to be early adopters of shit
29:47
and like very opinionated
29:51
isn't the right word, but like particular about
29:53
the stuff that they want and you can't
29:56
kind of sell them on shit
29:58
that they don't actually. Really one?
30:00
I dunno man. yeah we talked it again. When
30:02
there is like a the it feels like a
30:05
lot of stuff is going the other direction. Where?
30:08
Are you know physical media? Was sort
30:10
of look like it was dying often and all the
30:12
sudden like bottles. Come back in a big way
30:14
which is like ersatz your physic like it's they
30:16
so big, like they take up so much space
30:18
but Paypal put a lot of stock into them
30:20
and like you know a lot more like small
30:23
a game thing able to be released digitally only
30:25
which is which makes them possible to be brought
30:27
out but then. If. A small indies
30:29
popular enough. There's like limited run games. will
30:31
clinic go the other direction. A guy like.
30:34
Now we make it a big physical version. Of this
30:36
thing that where on earth regional thing
30:38
like that's the other side of videogame
30:40
stuff. Is that like yes, it's ordered
30:42
like savvy shit on one side but
30:44
then also the video game industry campaigns,
30:46
consumers who are some of the biggest
30:48
fucking like marks in rile up at
30:50
will. Yeah, absolutely. Gobble up. Dog ship
30:52
bought dill only. do it one out
30:54
of every fifty times. Yeah. And so
30:56
if you're lucky enough to beat up
30:58
our world order to be the against
31:00
an impact will be the Us. Not
31:02
that these things don't have some elements
31:04
of quality, I'm just. Saying this things
31:06
that. There's. A lot more
31:08
yeah my. No indication of industry trends necessarily
31:10
like they can be outliers more often than
31:13
on if you buy some business around that
31:15
which they didn't they based around exclusives which
31:17
a bankable cause Playstation did. it's even though
31:19
technically they didn't have them he has a
31:21
marketing is lady previously say it I had
31:24
a they do for a few months and
31:26
I don't have a great Pc. it's the
31:28
cheapest what like it and mans they really
31:30
good games. They've got game that has if
31:33
that's the big difference is that I know
31:35
we only did. they know much about life.
31:37
Guess what the fuck a problem is a
31:39
site simulators your best guy Finally I thought
31:41
it doesn't matter why it without loss of
31:43
us to on the Pc eventually he later
31:45
and and gotta warn Spiderman. It's like you're
31:48
already saying it, like when they those
31:50
let that like fuckin Tom Playstation. Studios
31:52
logo that was at the start of the Uncharted May
31:54
the it's like. Giving your they said
31:56
with past all these characters in it reminds you
31:59
like oh yes I do have yeah they are
32:01
getting into that sort of like Nintendo. Space Of
32:03
like they've got a little realm of
32:05
these. recognizable. Characters and it doesn't matter if
32:07
that's also out on the Pc. Yeah, when you
32:09
say Ratchet and Clank like you first thought is
32:11
like oh that's one of the really good Playstation
32:14
games without I don't like It looks fun alleged
32:16
like. Sit. There is
32:18
a specific mean are I experienced the
32:20
you get from playing a console game.
32:22
Sitting on a couch playing a really
32:25
good game is a different experience. Is
32:27
sitting at your pace a yeah. like
32:29
it may seem trivial, but it's like.
32:32
That. As a reason that people prefer it and
32:34
I for definitely unlucky. So yep, the games good
32:36
enough. I'm getting it on that console. I'm not
32:39
waiting a year until it comes out on pieces.
32:41
And there's also something to be said for just also
32:43
the you know talking. About the place they
32:45
since studios thing. Buried says
32:47
something about their their roster.
32:50
Of exclusives which even
32:52
though he does. A
32:54
lot of them a developed by different people they
32:56
do said does. It there is
32:58
like a bit of a feeling of cohesion.
33:01
they do honda feel like they all you
33:03
know there is so to the a feeling
33:05
of game where you go that the Playstation
33:07
studios you know that the Playstation exclusive Spring
33:10
and Microsoft I can really has enough to
33:12
ease this kind of like it's hodgepodge of
33:14
acquisitions of like oh now what's on the
33:16
rail, what's under our umbrella. Flight
33:19
Simulator forza ah,
33:21
star fields, some.
33:23
They'll automatically and I read full. There's
33:25
no like there's no unifying kind of
33:27
feeling to what they put out by.
33:30
Had it twice and the hit with
33:32
Halo in Gears of War? Yeah, and.
33:34
Very. Kind of. Since.
33:37
Those games stop being. Of
33:40
the level of quality or like cultural
33:42
impact that they were in the two
33:44
thousands. The. business has directly
33:46
followed the wine that their releases had
33:48
a me it makes sense right if
33:50
you're a games companies yeah it's it
33:52
is so crazy it over analyze it
33:54
where it's like all what went wrong
33:56
with the x box one day it
33:59
launched with rise is Son of
34:01
Roy and then Sunset Overdrive. Not that they're
34:03
necessarily the worst things, but who cares? Yeah,
34:05
and the PlayStation had the order 1886 and
34:07
whatever, but
34:10
eventually it had Bloodborne and then by the end of it, it had
34:12
all this, it really used to be a
34:14
good thing. I mean, there's so much importance in having a
34:16
mascot, having a recognizable,
34:18
this is what
34:21
this company is. And when your biggest game
34:23
of the year was a game where the
34:25
protagonist is someone who is designed by you,
34:27
the player, that makes it impossible
34:29
to have an hour with like, this
34:32
is Microsoft. And Skyrim's the same though,
34:35
and people love that game. It
34:37
is just the quality of it. People
34:39
didn't enjoy Starfield and they're right. It's
34:42
not good enough to be
34:44
your only thing. Yeah, yeah, yeah,
34:46
yeah. And Halo wasn't before that.
34:48
And if it was one out
34:50
of three in the year or whatever, then
34:53
maybe you get away with it, but they've
34:55
not gotten away with it many times. And
34:57
that's why I predict the Xbox Two is
34:59
coming tomorrow. Whoa! Well, hey,
35:01
enough about speculative rumors of things
35:03
that might be happening over at
35:05
Microsoft, because last week we were
35:07
treated to a presentation of things
35:09
that are definitely happening over there
35:11
at Sony. They had
35:13
a state of play just after we
35:16
recorded last week's episode and just before
35:18
we uploaded it, very convenient stuff.
35:21
But yeah, 45 minutes state of play. 43
35:26
of which was Death Stranding 2 On the
35:29
Beach. Yeah, you can start with that.
35:31
On the Beach. On the Beach. What
35:33
a bad name. On the Beach. I
35:35
love it. It's very funny. I love
35:37
it. Sounds like a 1940s movie
35:40
about someone waiting at home for their husband
35:42
to get back from the war. I love
35:44
it. On the Beach. Any... I
35:46
think of The Beach that makes you old.
35:48
Oh, yeah. Because the rain makes you old
35:50
in it too, and The Beach is where
35:52
the rain is. That's true. I don't really
35:54
remember the story of Death Stranding. I realized as
35:56
I watched this trailer... And of course Kojima would be
35:58
a big... powering everything that
36:01
M Night Shyamalan talked about. I
36:04
watched the trailer not
36:06
live after the fact, so I knew what the
36:08
title was already. And it was very funny to
36:10
me, the little teasers all
36:12
through the trailer where it's like on the
36:15
drawbridge. It's constantly bringing up
36:17
on the, which was just a
36:19
little funny, no, no, no, no,
36:21
no, no, no, it's on the beach. Yeah,
36:23
which might be the weakest one. They
36:27
could've gone full infinite wealth. Have
36:30
Sam poured a Bridget washing
36:32
up completely nude. I
36:35
mean, close enough. Yeah, yeah. He
36:37
sent babies back and he coughed up the fucking
36:39
magic school bus that had been roaming around inside
36:42
his body. And the little ship
36:44
that you're in, you seem to be going
36:46
to the rest of the world now in
36:48
a ship to connect more people. Sam, you
36:50
saved the United States, but you gotta save
36:52
the world. I loved the beginning of
36:54
this trailer just seems to be like just a
36:57
big slice of like the tutorial of the game, where
36:59
it's her like going, now here's the ship where
37:01
you'll have your base of operations and you can get your
37:04
weapons over there. And feel free to walk around and talk
37:06
to some of the other people who are in their rooms.
37:08
It's like, why is this in the first look
37:10
trailer? Oh, Dan. I
37:14
don't think had those little hands on
37:16
her shoulders. No, they knew. They knew.
37:18
And also has a low frame rate,
37:21
a live puppet. I love this guy.
37:23
Oh yeah. He's pretty cool. Little Pinocchio
37:25
ass. I was a
37:27
bit disappointed. Kojima obviously predicted COVID, but now
37:29
he's reacting to it because she has the
37:31
hands are like a little mask. They're a
37:34
little surgical mask. I love it. They're
37:36
like, they're lighting a diary for her. I love that.
37:39
Yeah, that's cool. I want some. Little
37:41
puppet, I love little puppet. Again, that's
37:43
such a classic like weird
37:45
Kojima. Why does he move like that?
37:47
It doesn't make sense. The fact that
37:49
there will be some explanation is
37:52
sick. Like they
37:54
set him up like, well, he's pretty dumb now, but he'll learn
37:56
it. So he's like kind of a little AI thing, but
37:58
then he's pretty dumb. Sam
38:00
goes to put him on his little belt loop like in the
38:02
back and he's like, don't put me on your, hey,
38:05
not on the, not on the air. I
38:08
want to ride shotgun. Yeah. Uh,
38:11
it reminded me how much I fucking love
38:13
the visual design of, of the, of Death
38:15
Stranding. Like this is the same thing where
38:17
I think all of this is bad and
38:19
I love it. Right. Like it's, I
38:21
really liked Death Stranding one and
38:23
I don't know why
38:25
because so much, it's not bad, it's just
38:27
that it's so goofy and such
38:30
poor decisions of like, why is this so
38:32
long? Why is this so slow
38:34
and boring? Why does this make no sense?
38:36
You know, it's just like a random studio
38:38
and it showed up in an Xbox presentation
38:41
with the like, what the fuck is this
38:43
little puppet man? Get the fuck out of
38:45
here. So George
38:47
Miller is the next director Hideo Kojima
38:49
is trying to fuck. Yep. He's in
38:52
it with an Australian accent. Loved hearing
38:54
that. It'll be interesting to see because
38:56
there has been so much action
38:58
over the last like year or two
39:01
of people being in Japan and popping
39:03
into Kojima's videos for little photo ops.
39:05
Getting their scan. Yeah. It's that exciting
39:07
thing to know how many of them
39:09
are just like mutual appreciation, jackoff sessions
39:11
and how many of them are in
39:14
the game. So, uh, Timothy Chalamet, he
39:16
popped up at Kojima Studios. Yeah. Oh,
39:18
at the studio. At the studio. Uh,
39:20
Australian rapper, Bricks. Oh yeah. Popped
39:23
in there and got a photo with Kojima. Yeah.
39:25
I know there's, yeah, Jordan Peele, he's been hanging
39:27
out with. L. L. Fanning is in
39:29
the game. Jordan Peele is that other game that
39:31
he is making for Xbox. Oh yeah. What was
39:33
it called? It that looked sick. Uh,
39:35
something started with an O maybe. Don't
39:38
remember. Yeah. The sort of cloud
39:40
one weird horror first person. The
39:42
close up faces. Troy Baker's back
39:44
in this one and he's
39:47
the Joker now. He's the Joker. Yeah. Got
39:49
the Mad Max guitar as well, which is
39:51
very rich to bring George Miller in and
39:53
go, can I also get the guitar from
39:55
Mad Max? Yeah. Yeah. There's some other reference
39:57
that it's through that I hadn't seen, but someone
39:59
pointed it out. It was like a very direct
40:02
some comic book or something has like
40:04
that that guitar is a weapon. I
40:07
forget what it is. Anyway, there were a
40:09
lot of long seemingly just pulled from
40:11
the game intro trailer and then little
40:14
snippets of gameplay stuff and all of
40:16
those I was like, fuck yes, it
40:18
was so fun to play that game.
40:20
Yeah. There's something that is
40:22
like, you know, pretty, pretty hyped, like
40:24
a lot of expectation of I loved
40:26
rolling out a 10 minute trailer where
40:28
you get a bit of everything. You
40:30
get a bit of, you know, generally
40:32
you would think the way this would go
40:34
would be two and a half minute tease
40:37
where it's not really clear. You know, it's
40:39
a real cinematic, it doesn't really give you
40:41
any idea of what it is. But like,
40:43
I loved getting such and even like the
40:45
little bits of story were like these long
40:47
scenes like it wasn't just these like random
40:49
cutaways. I just yeah, I love just the
40:52
acknowledgement of like, we know people are excited
40:54
for this. We know people want to know
40:56
what it is. So why
40:58
thread this out over a year? Let's just
41:00
give you a huge 10 minute slab right
41:02
now. I will say I don't think that
41:04
was a lot of people's response to being
41:06
told, hey, we'll have a 43 minute trailer
41:08
for you. And then like 11 of it
41:10
is Death Stranding. People like fuck off. Right.
41:13
But they are like that about everything. So
41:16
that that showed and that's 2025. And
41:19
at the end of that little section
41:21
with Kojima, they were like, and also,
41:23
well, you have to do anything else. And
41:25
he said he's making a new tactical espionage
41:27
stealth game. It
41:30
was called Sysint or
41:32
something fizzing. They like
41:34
pull back at the end and the name
41:36
was there. Oh, yeah. No details
41:39
about that. And that'll be years and years from
41:41
now because he's already working on this and another
41:43
game. Right. But he's doing
41:45
another. Yeah. Yeah. Yeah.
41:49
We also saw a bit of Silent Hill 2. Oh, yes.
41:51
Yeah. And a surprise
41:53
drop of a little mini mini
41:56
game. Mini
41:58
experience. Silent Hill the short messy. came
42:01
out pretty much straight away right? PT. Yeah.
42:04
And PT was Silent Hill so it's
42:06
not like they're stealing. But they've
42:08
done that. I haven't played
42:11
that and for some reason don't care.
42:13
I don't care about this, I don't care
42:15
about Silent Hill 2. I don't know why,
42:17
they just are not something. I've never played
42:19
a Silent Hill game. Me either. I
42:22
played the first one a bit. Right, I
42:24
think. So you're the primary audience. You're the
42:26
prime audience. I'm the guy and I don't
42:28
give a shit. I
42:30
don't know, it's just not, apart
42:33
from sort of like Resident Evil, I've never
42:35
been a huge survival horror fan. So I
42:37
don't know, yeah. But I'll
42:39
give it a crack when it comes
42:41
out. Maybe it'll convert me. Who knows?
42:43
Rise of the Ronin, so a bit
42:45
more of that. Not interested. Soonish. Yeah.
42:47
Unfortunately. Yeah. Looked quite stiff
42:49
in the way I didn't
42:51
enjoy Wo Long being. Yeah.
42:55
And it is them again. Yeah. I
42:57
just don't think I'm a fan of them. You
43:00
know, like they have
43:02
enough fans. They don't need one. Yeah,
43:04
I don't know. It was weird because
43:06
it's very Ghost of Tsushima slash Assassin's
43:09
Creed looking from like the traversal stuff
43:11
they showed with like the wingsuit thing
43:13
that you kind of get at the
43:15
end of Assassin's Creed 2 or whatever
43:17
it was. Yep. And then, yeah, that
43:20
really like stiff kind of thin
43:23
looking combat that I didn't. But
43:26
also incredibly hard to tell from a trailer
43:28
how something will actually feel. But we'll see.
43:30
That's out in March. Yeah. Also,
43:33
Dragon's Dogma 2. A little
43:35
bit more of that. I'm looking
43:37
forward to that game. It only
43:39
runs at 30 frames per second
43:41
target on the new consoles. Interesting.
43:43
How very dare they. Interesting. Retro.
43:45
But I'm stoked to play that
43:47
one. It looks great to me. Yeah. A
43:50
remaster of Until Dawn. Oh,
43:52
yeah. Yeah, that was a surprise. That was one of
43:54
those ones where, you know, in the back of
43:56
your head, you're like, no, I'm 25 still. Yeah.
43:59
Yeah. It's
44:01
no understanding of like, no that
44:03
game's nine years old now. Yeah, yeah, yeah,
44:05
yeah. A remaster
44:08
of Sonic Generations featuring
44:11
everyone's favourite character, Shadow.
44:13
Yeah. You interested
44:15
in that, Tommy? Not really. Okay, well then
44:18
no one is. I hear Generations
44:20
is one of the good Sonic. Okay. And I
44:22
feel like every time they go, oh we're re-releasing
44:24
one of the good Sonics, I play it and go,
44:26
this is shit. Yeah. This sucks. The
44:29
Sonic treadmill has never changed. The impression
44:31
I got of Generations was that people
44:33
really liked that it had those like
44:35
old school 2D bits, but then they've
44:37
done Mania and Superstars since then.
44:40
That's the thing. It came out a while
44:42
before them and was their first kind of,
44:44
we're going back to the Sonic you liked. Yeah.
44:46
So I think it got a lot of, a
44:49
bit of appreciation for that. Yeah. Yeah. Foamstars,
44:52
guys. Oh, it's out today. Yeah. Stars
44:54
is out today. It's free on PlayStation
44:56
Plus, right? It's like the monthly game,
44:58
I think. Oh yeah. Yeah. For
45:00
that. Roll the drum and free on there at
45:03
the moment too, which if you haven't played the
45:05
game, get around that. Great. You got PS Plus.
45:07
Right. Yeah. Foamstars does not appeal
45:09
either. So maybe PlayStation
45:12
should also get out of the console. It is.
45:16
Metro Awakening, let me finish
45:18
VR. VR. I
45:21
can't do that thing where you slap your fingers together.
45:23
No, I just click like I'm at a theater poetry
45:26
reading. Yeah. Yeah. This is
45:29
one of two VR games. Can you please
45:31
deliver your response in slam poetry? They had
45:33
two VR games. Dad! Why?
45:37
One of them looked like shit. The
45:40
Morrowind looking one that was just some medieval
45:42
combat game. Ignore that one. But then, yeah,
45:44
this is a new Metro game. Yeah, right.
45:47
Not a VR adaptation of one of the
45:49
existing ones. It's a full game. It is
45:51
a VR game coming out for
45:53
the PS VR too. Yep. Oh.
45:57
How do you feel being so wrong? Have
46:00
you played that Resident Evil 4 VR
46:02
mode yet? Don't ask me about my personal life.
46:04
Have you played a Metro game before? A
46:07
little bit of 2033 years ago and I didn't go that far in. I've
46:12
tried Exodus. I
46:14
think that was the one that was on the PS4. And
46:17
it's good. Weirdly,
46:20
last week's bonus episode, I talk about the movie Stalker.
46:22
Metro and the Stalker games are both
46:25
inspired by that. And it's like Russian
46:27
survival, first person RPG-ish.
46:31
Hey, enjoy. I'm
46:34
curious to hear about it. Yeah, a
46:36
VR shooting game can work really well.
46:38
Half-Life Alyx is one of the best
46:40
games that there is. So
46:44
I'll be holding it to that unreachable stand. Judas.
46:50
Oh, yeah. Yeah. More
46:52
story, still looks
46:55
like Bioshock. Some extremely, because I don't remember
46:57
from that first trailer, which is, I think,
46:59
the only one we had until now. How
47:02
much of the actual first-person gameplay look
47:04
and stuff was in that? Maybe none.
47:06
Yeah, I don't think there was any.
47:08
Because this really had the, like, I've
47:10
got a big, thick gun in one
47:12
hand and my left hand has electricity
47:14
on it. Yep. Proper
47:17
Bioshock looking stuff. But
47:20
that could still be cool. This kind
47:22
of made Bioshock. Exactly, yeah. So he's allowed.
47:24
But here's the thing. He made Bioshock 20
47:26
years ago, nearly. Uh-oh. Hopefully,
47:29
this is not
47:33
a full retread of progression.
47:35
I'm one of the four
47:38
people who still rate
47:40
Bioshock Infinite. Because I did get a lot of
47:42
hype at the time. And then people, like, a
47:44
year later were like, wait, I hated it. But
47:47
I love it. It's one of my favorite games. And
47:50
this is one of the few games that I'm
47:52
allowing myself to get hyped up. I mean, it's
47:54
been a long time coming. So yeah, it's
47:57
cool to see it come to fruition and learn a bit more about
47:59
what it is. What is? Go
48:01
Roman on it. Be a big Judas apologist. Oh. Nice.
48:05
Now I can't remember Haydn or Hare
48:07
of the rest of these ones that I haven't read out
48:09
yet so I'll just rip through them and you guys stop
48:11
me if you have any interest in the likes
48:14
of Helldivers 2. No. That's
48:17
it. That's it. That's
48:19
it. That's it. That's it. That's
48:21
it. That's it. That's
48:24
it. That's it. That's it. That's
48:26
it. That's it. That's
48:29
it. That's what I'm going to talk about later.
48:31
I don't know if I care about third person
48:33
shooters very much. Right, yeah co-op multiplayer. Yeah,
48:35
it might be. It might be alright. I don't
48:37
know but yeah not, not, not, not, I'm
48:39
not salivating. Stellar Blade. Oh
48:42
yeah, this I'm kind of interested in. Maybe. This
48:45
is sort of like yeah, Japanese action.
48:47
Korean I think it is. Yeah right,
48:49
right. Um, I don't know. Yeah,
48:51
I don't know. I think I need to see more. Yep. Yeah.
48:55
Yeah, exactly. Like third person sort of like
49:00
quick moving like Vanquish type of shooter
49:02
action game sort of thing. Um, with
49:04
skimpy outfits. So according to Hubba Hubba
49:06
news or whatever it is you read.
49:09
A wugga.com. Oh yeah. It
49:11
looked like Nier Automata without the
49:14
irony. Sort of, yeah. Without the
49:16
self-awareness. Yeah. Like, uh,
49:18
I forget what I'm saying. Another game?
49:20
Yeah, yeah. Similar to Code Vein.
49:22
Oh yeah. But
49:24
I don't think it'll play like that. But it might be alright.
49:26
No, no, no opinions. Uh, this is
49:28
cool. A little crossover between Dredge and David
49:30
the Diver. Mm hmm. And I think there's
49:32
also some Godzilla shit is showing up in
49:35
David the Diver. But Dredge and David Diver
49:37
stuff had already happened a bit ago. Yeah.
49:40
I think David the Diver was maybe like new
49:42
to PS5 or something was why it was in
49:44
there. Oh yeah, yeah. Oh yeah, yeah,
49:46
yeah. I think that is it. And you're right though. And
49:48
the Godzilla stuff was in there. Yeah. And
49:51
I think it's a little different to that like, Pharaoh Munch song
49:53
is what I think of it as. Oh
49:55
yeah. It's the Godzilla theme. Every time they play that
49:57
I'm like, ooh, a needle drop. That
50:00
is a good song. He hasn't listened to that in such a
50:02
good song. 15 years I reckon. I saw him do that live
50:04
at Meredith. And as is
50:06
the case with a lot of people with only one hit
50:09
playing a festival, he ripped it out about
50:11
three times. Daryl Braithwaite
50:13
style. Good on him. The same one. Good
50:16
on him. Whatever man. Fuck that
50:18
rule. He played three great songs. V
50:20
Rising. Oh yeah, that's
50:22
out in early access already I
50:24
think. Okay. Isometric. Oh
50:28
the Diablo book and art. Yeah. And
50:30
Legendary Tales. That was the Morrowind look
50:33
at. I can't say Morrowind because it
50:35
looks as bad as Morrowind does today.
50:37
That's about Feb 8. That looked like
50:39
just absolute fucking shovelware
50:42
VR bullshit. Yeah. Of
50:44
like, oh wow, combat in first person.
50:46
Dude, can I, what are
50:49
you smoking? So hang on, now you're saying there's
50:51
too many VR games. No,
50:53
I'm consistent there's too many
50:55
bad ones. Right. No,
50:57
I agree with that. Well,
51:00
that's enough about games that are coming up
51:02
in the future. There was also a little Final
51:04
Fantasy one announced for the week after. Oh
51:07
yes. That is on like as
51:09
we're recording this and there's a demo for
51:11
rebirth. Yeah, yeah. Yeah, the phone dedicated state
51:13
of play thingy. Yeah, state of play. Which
51:15
is cool. Yeah, another PlayStation thing
51:17
that they put out as well that I'll just talk
51:19
about real quick. I watched the documentary about
51:22
the making of The Last of Us 2. It's
51:24
called Grounded 2. Ah
51:26
ha honey. Ground
51:28
2. It's fine.
51:34
It's on YouTube, right? It is on YouTube.
51:36
It is on the Naughty Dog YouTube channel
51:38
and the GameSpot Trailers YouTube channel. Oh, hell
51:40
yeah. And I like. I'll be damned if
51:42
I'm giving any views to those snacks over
51:45
at Naughty Dog. It's like two hours
51:47
long. Yeah, yeah. So I didn't watch it all in
51:49
one go. And going between different
51:51
devices you can watch YouTube on, I kept clicking
51:54
on the other one when I go to keep
51:56
watching it. Oh. So
51:58
I kept. I've watched
52:00
about four hours of this two hour documentary because
52:02
I kept going back 10 minutes and being like,
52:04
this is repetitive. This
52:06
truly is the comedy festival review being like, yeah, it
52:09
took me ages to find a park outside the venue.
52:11
One star. It's pretty landish
52:14
sort of, you know, very marketing
52:16
material. Right. Yeah, right. But there's
52:19
some stuff in there that was interesting such as, like
52:23
it was cool to have some pretty
52:25
honest looking back from the
52:28
people involved at the reception
52:31
to that game, the negative reception from certain
52:33
people at the time. That was interesting. Like
52:35
some crazy shit I've forgotten all about, like
52:37
the leaks and stuff myself. And that that
52:39
contributed to people being fucking mad at the
52:42
game before it even came. It's a wee
52:44
thing to fucking fucking talk to. Yeah. Like
52:46
gathering up everyone in the office being like,
52:48
hey guys, let's really leave that trauma. Well,
52:50
because like, like Laura Bailey who plays Abby
52:53
was talking in it about like they sent
52:55
death threats to her newborn son and
52:57
like the people who
52:59
fucking hate that game. A newborn can't
53:02
even read. What a waste. I
53:04
was going to say the real crime is
53:06
giving an iPad to a newborn. Reading
53:09
them out to him at bedtime. Kill
53:13
yourself, you little shithead. Anyway, I've been
53:15
crying all night. That
53:19
was awful. Fucking absurd behaviour. Yeah. And I
53:21
remember because like we were deep in a
53:23
lockdown. Right. I think I kind of forgotten
53:25
all that just because it was like, oh
53:27
well, everything. Yeah. Everything's going
53:29
to shit. So yeah, such a negative
53:32
time. But yeah, because they indefinitely delayed
53:34
the game because of the pandemic and
53:36
then it released in June or something.
53:38
Yeah. Yeah. Yeah. Because
53:40
yeah, the leaks, the people were like,
53:42
they were seeing sort of like bullet
53:44
points and getting angry at like, there's
53:46
a trans character. Yeah. There obviously spoilers
53:48
for Last of Us 2, but like
53:50
people just seeing that Joel dies with,
53:53
you know, like people just freaking out
53:55
and going in a negative. Actual lunatics
53:57
about it. And there is still a.
54:00
contingency of the fucking, the guy who
54:02
lived in the jungle after World War
54:04
II, most of us two haters, like
54:06
actively running sub-redits about like, oh, I
54:09
fucking hate it. Yeah. And like, I
54:11
remember at the time being like, oh,
54:13
the story's a little disjointed because it's
54:16
sort of lots of flashbacks.
54:18
So I felt that that took me out of it sometimes.
54:21
And then like, being
54:23
like, oh, people are criticizing it? Interesting. I wonder if
54:25
it's the same and then reading it and then like
54:27
fucking 2001 a space
54:29
on and see all these comments saying everyone
54:31
should die. Like, nah, dude, it's fine. And
54:33
also, once you know the story
54:35
and you played a second time, I actually think
54:38
it's really well laid out. But it did turn
54:40
into that thing where, yeah, having your initial thoughts
54:42
about it, you felt like it was
54:44
hard to have any kind
54:46
of even like mild criticism of your
54:48
experience. Yeah. Yeah. Then you were in
54:51
that, because I definitely felt on my
54:53
first playthrough, I initially
54:55
didn't like that I had made
54:58
all this progress and built all this stuff up
55:00
with one character and then all of a sudden
55:02
I'm like, wait, I'm starting over again? Yeah. Why
55:04
did I invest all this time and, you
55:06
know, like resources into powering up that
55:08
weapon and everything? I think it kind of makes
55:10
it so interesting and powerful. I mean, there were fair
55:13
criticisms. I don't think you guys should have sent
55:15
it to the newborn baby though. That was a little,
55:17
who else? A little
55:19
over the line. The next generation needs to
55:21
know what we want. Who
55:24
else am I meant to discuss it with, if not
55:26
my intellectual peers? Okay. But
55:30
yeah, like a lot of that stuff
55:32
though, kind of on reflection, it's
55:35
just the sort of game that doesn't happen very
55:37
often where like it's made with
55:40
like some short term, I think
55:43
it's short term like difficulties to...
55:46
Challenges, right, yeah. Approachability
55:49
that are necessary for the overall story. Yeah, because
55:51
it's a lot like hearing them talk about it
55:54
and someone describing it as that
55:56
so often in games, the challenge is just, it's there
55:58
on the screen, it's mechanical. and this
56:00
game having a big part
56:03
of the challenge being all like
56:05
mentally in your head having to
56:08
Play as this person and want this
56:10
person to survive who has been the
56:12
antagonist towards you for most of the
56:14
game Yeah, like that is so interesting
56:16
a challenge that is happening like off
56:18
the screen and outside of the game
56:21
Like yeah, it's such a it's such
56:23
a ballsy idea. And yeah, I think
56:25
they totally pulled it off. Yeah And
56:29
you know everyone in that character should be male. Let
56:31
me make it clear in that
56:34
game. I mean not in that character But
56:37
anyway, so then towards the end Neil
56:40
Druckmann says some stuff about the future and
56:42
I was like, oh it's we're not working
56:44
on the third part yet But
56:47
I've had a clear idea of what I
56:49
think it should be and it needs to
56:51
be made in the same way that the
56:53
first But I think in that part of
56:55
the documentary that stuff was recorded last April
56:57
or something Okay, so he could have been
56:59
talking about the multiplayer game that has since
57:01
been cancelled That was the sort
57:03
of in-between thing so unclear where the last of
57:05
us three is the next thing or
57:07
there is actually another another game Yeah, cuz
57:09
I did see some headlines. I
57:12
didn't watch the two-hour documentary, but I saw
57:14
some headlines Yeah, you can read the articles
57:17
that said please let's have your input
57:20
They said like they
57:22
was Naughty dog
57:25
is not working on the last of us three for
57:27
as its next game. So yeah, I think that was
57:29
a My
57:32
understanding of watching it was a misinterpretation when
57:34
that was filmed. Yeah, but I also could
57:36
be wrong Anyway, it was alright and it
57:38
was interesting seeing some of the behind the
57:40
scenes filming stuff. I love that sort of
57:42
thing Yeah, yeah, mocap and shit. Oh, yeah,
57:44
they're all pretty good actors man. Yeah, it's
57:46
cool to watch him watch him
57:48
leave I Watch
57:51
them work down that Troy Baker. Yeah,
57:53
yeah, he did everything. He's job. Oh,
57:55
yeah, he's job. Good And
57:59
it's episode So to Filthy Casuals is of
58:01
course brought to you by the
58:03
fine folks at Manscaped.
58:06
Valentine's Day is here. Valentine's Day
58:09
is near. Valentine's Day is time
58:11
to get yourself clear
58:13
of hair. Yeah, I did it.
58:15
Pity yourself up for your boo.
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58:20
your boo. It's
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an important thing to keep yourself groomed, neat and
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tidy. Manscaped to make great products to do it.
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You can have a look at their whole range
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on their website, but it includes things like the
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It's got their big flagship Lawmuller 5.0, which is
58:38
your main body hair trimmer, but they've got stuff
58:40
like the beard hedger, which I use. I love
58:42
the beard hedger. It's good. It's good for hedging
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your beard. You've got your ear,
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nose and hair, ear, hair one. I'd
58:50
change the name if I were them. Yeah.
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The weed whacker. Yeah. And
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a whole bunch of other stuff. And also if you
58:58
go to Manscaped and you get your
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checkout, here's the sneaky part. Use the
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sounds counterintuitive to a thing about grooming.
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That is why it's such a secret.
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Okay. And what was that website? You
59:16
mentioned they have one, but... manscaped.com surely.
59:19
That's why I mentioned they have one is because
59:21
there's a lot of different dots you can get
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at the end. No, it's manscaped.com. Yeah, I love
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it. Doing an ad where you're like, I'm 90%
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sure their website must be manscaped.com.
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use a VPN to pretend
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that it's Valentine's Day early. Oh,
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yeah. You can't use yourself to be in
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the Australian time zone. Yeah, I'm locked at midnight. So yeah.
1:00:47
If you live in Australia and you forget, being in
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over to America and be like, I didn't forget. I'm
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just, come on. Just show your partner your computer. I'm
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in Tennessee. Sorry, I had
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my computer set to Russia.
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I was on a different time zone. I'm in
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then you're back in their heart. nordvpn.com/filthy
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is where to go. Well,
1:01:11
speaking of good acting, I've
1:01:13
been sinking my teeth into
1:01:16
a brand new game. Wait,
1:01:18
what? I've
1:01:22
been playing Persona 3 reloads. It's
1:01:25
not a new game. That's an old game.
1:01:27
A full remake of 2000 and I'm not
1:01:29
sure. I've
1:01:32
maybe five or six. I'm like
1:01:34
that four was like super nerd.
1:01:37
I win the game. Super
1:01:41
nerd like running down that board and punching
1:01:43
you in the face. No,
1:01:46
I've come up with a good segment idea
1:01:48
for our live shows. It's called
1:01:50
The Chase starring Adam. Yeah. You
1:01:53
came up with that. Yeah, I came
1:01:55
up with wheel of fortune. I overheard
1:01:57
why I overheard I listened to Tommy
1:01:59
say. something. Yeah. No, you can
1:02:01
compete in the chase against the
1:02:04
super Adam. Yeah. Good artists create
1:02:06
great artists steal. Amazing artists admit
1:02:08
to stealing. And God
1:02:10
rank artists take art that they made 20
1:02:12
years ago and give it a big old
1:02:16
spit and polish to make it look more like
1:02:18
a piece of art that they made five, six
1:02:22
years ago. Yeah. Yeah. Yeah. Yeah. Yeah.
1:02:24
That's how it goes. Persona three reload.
1:02:27
Yeah. A full, full remake
1:02:30
of, of Persona three, bringing
1:02:33
it more in line sort of stylistically
1:02:35
with the, with all of the kind
1:02:37
of visual flourishes of Persona five. It's
1:02:40
got all the same. It's not quite
1:02:43
to the same extent, not quite as
1:02:45
stylized, but definitely the yeah, it's got
1:02:47
your cool menus and your, your all
1:02:49
out attacks. And yeah, it's
1:02:51
a, it's so it's all of
1:02:54
the, yeah, it's, have you
1:02:56
ever played the original Adam? No. I,
1:02:58
this is all new to me and yeah,
1:03:01
I'm having a great time
1:03:03
with it. All right. Persona five. Yeah.
1:03:06
It's such a cool idea to sort
1:03:08
of bring this one up to more
1:03:10
modern standards and especially to, it feels
1:03:13
like five was like the big point that a
1:03:15
lot of people got in on Persona. So sort
1:03:18
of, yeah, bringing it more in line with that.
1:03:20
I think this is, I might be
1:03:22
wrong, the same or a lot of the
1:03:24
same team who did five as well. I
1:03:26
could be wrong about that. But I think
1:03:28
it's. As in the
1:03:30
original game or the remake? The
1:03:33
remake is the five people doing the remake
1:03:35
or some of their own style. And I
1:03:37
think that's why it's slightly more like that.
1:03:40
It's because it's those people going to make
1:03:42
them. I mean, you do very much early
1:03:44
on, like you may. I could be wrong.
1:03:46
You're like best, you're like best mate that
1:03:49
you meet first day of school is like
1:03:51
so similar to Ryuji. Like he's almost the
1:03:53
same guy. Big loud mouth, like goofball, dickhead,
1:03:55
like let's just go in there and kill
1:03:58
them all. Yeah. And yeah,
1:04:00
so the set up of this one is that you,
1:04:02
yeah, similar to five, you've
1:04:05
moved to a new school, new town, your
1:04:07
school is on this little island and you're
1:04:09
living in like a student dorm and
1:04:12
every night after midnight, there's
1:04:14
a secret 13th hour of
1:04:16
the day where most... I'd
1:04:19
notice. Well, you
1:04:21
would be a party member in this game
1:04:23
in that case. Oh. Because all the population
1:04:25
get frozen into these coffins and
1:04:28
there's an hour of the day where the
1:04:30
shadows kind of roam around, mysterious
1:04:32
stuff happens, you
1:04:35
quickly realize that you are
1:04:37
part of an exclusive group of
1:04:40
people who are immune
1:04:42
to being frozen in this 13th hour of
1:04:44
the day and you're kind of free to roam around
1:04:47
and you're trying to work out what's causing
1:04:49
this, what's going on in this other... I
1:04:52
call it the dark hour because
1:04:54
simultaneously during the days, there
1:04:57
is this outbreak of
1:04:59
something called apathy syndrome where... Brother,
1:05:02
that's happening in the real world. I
1:05:06
don't want to look into it. It was probably happening in the real
1:05:08
world around 2002 maybe when... Sure.
1:05:11
So yeah, people all of a sudden wake
1:05:13
up, they've lost all their enthusiasm, all their energy,
1:05:15
all their... and there's like no explanation
1:05:18
for it. So your little team of...
1:05:20
you are recruited to go live at this dorm and then
1:05:22
you quickly find out that everyone else who lives at the
1:05:24
dorm is part of this group that
1:05:26
can walk freely around during the dark
1:05:29
hour. Right, at Hogwarts. Yeah,
1:05:31
you're trying to work out what the
1:05:33
link is between the dark hour and
1:05:35
this apathy syndrome. Okay. And
1:05:37
there's a big... it's not kind
1:05:39
of split up like Persona 5 is
1:05:41
where you've got all the different dungeons and you
1:05:43
go into different areas. This is all...
1:05:46
your sort of dungeons are taking place in
1:05:48
the dark hour your school transforms into this
1:05:50
huge tower. And you're basically
1:05:52
going up floors of the tower, fighting
1:05:54
enemies, getting to sort of like a
1:05:56
mid-boss and then you'll kind of hit a
1:05:58
point where... You're like blocked
1:06:01
off and it's like we can't go up any
1:06:03
further We got
1:06:05
to wait for something to maybe happen in the
1:06:07
real world That'll you know open this gate and
1:06:10
so then you're in the next section and
1:06:12
there and it's all kind of visually different
1:06:14
Which right each like I think it's 20
1:06:16
ish floors, right? Cuz I the
1:06:18
stuff I know about this is the people
1:06:22
Disproper this is it Santa
1:06:24
toast it's called hard Tartarus.
1:06:26
Oh, yeah that thought Fottest
1:06:31
that Because
1:06:34
it's sort of like mementos And
1:06:38
that that being the main dungeon thing I've seen
1:06:40
people criticize that rather than the unique dungeons of
1:06:42
the son of hyper I mean that is the
1:06:44
cool thing sort of saying that as I
1:06:46
understand it This is the this is the
1:06:48
one three is the one where they kind of
1:06:50
really start to zero in on The
1:06:52
persona formula that you then see carried
1:06:54
into four and and and really really
1:06:57
implemented in five This
1:06:59
thing of the the combination of the social links
1:07:01
and everything and yeah I mean it makes sense
1:07:04
because it is on significantly older hardware that it
1:07:06
doesn't have the same sort of range
1:07:08
and and yet so much of the fun of
1:07:10
persona five is Finding
1:07:13
this kind of evil adults in the real
1:07:15
world and being like oh, well, what's there?
1:07:18
What's their mind palace gonna manifest as and like
1:07:20
the kind of visual stuff that they do with
1:07:22
that is so interesting Except for that one where
1:07:24
it's like my mind palace is space No,
1:07:27
yeah, I'm on the spaceship minds a boat
1:07:31
I'm in Egypt in my head Yeah,
1:07:35
I mean I bet again. It's like that. You know,
1:07:37
they do so much with those like Yeah,
1:07:40
this is just more. Yeah, you're scaling
1:07:42
this tower and it's and it's they
1:07:45
they The the sections look
1:07:47
different that there's no there's
1:07:49
no like great thing to them. They're
1:07:51
just visually a bit different right, I
1:07:53
was surprised by how quickly
1:07:56
it gets you in there as compared to
1:07:58
persona five I felt like
1:08:00
it put you into that first
1:08:02
dungeon, did a little bit of tutorial, then takes
1:08:04
you out and gives you heaps of story. This
1:08:07
is a good maybe hour of
1:08:10
setup and cutscenes and stuff. But then
1:08:12
the first time it drops you into
1:08:14
Tartarus, you, I was
1:08:16
able to get up to the bit where it
1:08:19
blocks you off, on my first
1:08:21
go. So I was able to just go and do
1:08:23
a full 20 floors. And
1:08:25
it is doing little bits of tutorial, but it's not kicking
1:08:28
you back out. To the point where there's
1:08:30
still not, I haven't really seen a ton of story
1:08:32
other than just, you've sort of
1:08:34
got your three party members to start
1:08:37
with, your, there's
1:08:39
like one other fight that
1:08:41
I've sort of done outside of Tartarus, like
1:08:44
in between the sections. And
1:08:46
then yeah, you're doing your, during the days you're getting
1:08:48
a job to earn money and build
1:08:50
up your stats and you're forming your
1:08:53
social links with all the different people
1:08:55
around town. And just like getting, I
1:08:57
kind of really felt like this coming
1:08:59
out right after, like a dragon would
1:09:01
be, we'd kind of like suffer in
1:09:04
comparison, cause it's sort of, you know,
1:09:06
similar-ish enough. Yeah. But
1:09:08
they, I just forgot, they are so different. Like that
1:09:10
loop of persona of like
1:09:12
how you divvy up your time during the days
1:09:15
and just the visual style of it
1:09:17
and the mechanics of the combat, the
1:09:19
like knocking people down, knocking enemies down,
1:09:21
doing your all out attacks, knocking someone
1:09:23
down and then being able to like
1:09:25
pass the turn off to someone
1:09:27
else on your party that might have the
1:09:30
elemental advantage over the enemy,
1:09:32
all of that stuff. It's just, it's so
1:09:35
slick. It looks great. It is, yeah, I
1:09:37
really recommend it if you've enjoyed Persona 5.
1:09:40
I also think this would be a good jumping in point
1:09:42
if you've not played a Persona and you like a JRPG.
1:09:45
Yeah, I'm loving it. The music is great. The,
1:09:47
it looks
1:09:49
amazing. The voice acting in English
1:09:52
is all great. Yeah, I
1:09:54
sort of really felt like I would play a little
1:09:56
bit of it and then it would end up taking
1:09:58
a backseat to Yakuza, but I'm... feeling myself
1:10:00
just like, yeah, really drawn into
1:10:02
the, it's just a cool
1:10:04
setup. Group of
1:10:06
school kids, there's some paranormal,
1:10:11
into whatever you wanna call
1:10:13
it, not dimensional, but mystery
1:10:16
that you're all trying to solve. It's just, it's such
1:10:18
a good hook. And it's like, yeah,
1:10:20
I almost, yeah, I really like
1:10:22
this. Again, I felt like it
1:10:24
might suffer from playing it in
1:10:27
the shadow of five, like something that has come
1:10:29
so many years after and
1:10:32
they've clearly tightened it and been able to
1:10:34
do a bit more with the story. But
1:10:36
yeah, it's a cool setup. The secret
1:10:38
hour of the day where some weird,
1:10:40
evil shit is happening, what's going on?
1:10:42
You've got your little, one of your teachers
1:10:44
is in your party and he's in a control
1:10:46
room kind of like talking you through
1:10:49
what's going on, sort of like helping you, like
1:10:51
kind of helping you solve the mystery. Yeah,
1:10:54
it's great. I'm really, really having a good
1:10:56
time of it. Like I think about, yeah,
1:10:59
nine hours in or so. And yeah,
1:11:01
once you're, it is that repetitive thing of,
1:11:03
you know, you're running around a dungeon, you're
1:11:06
doing a lot of the same stuff, but it's
1:11:08
similar to like a dragon where, you know,
1:11:10
it is very much a loop of the same
1:11:12
kind of, you know, you go do this,
1:11:14
then of course this comes up. But when
1:11:17
it looks great and feels good and
1:11:19
is just such a moreish combat, it's,
1:11:21
yeah, it's really, really
1:11:23
fun. I'm really, really enjoying it. Big
1:11:26
thumbs up. I wanna
1:11:28
play it. Well, Buffy, Buffy the video
1:11:30
game, basically. Yeah. Well, speaking
1:11:32
of Infinite Wealth, I've been playing a lot more of that. That,
1:11:36
the Dondoko Island. I feel like we
1:11:38
could almost do a whole like new
1:11:40
review segment on just Dondoko Island. Yes.
1:11:43
But honestly, we could just say it's
1:11:46
Animal Crossing because it really, it, I
1:11:49
assumed that philosophically it would be, you
1:11:51
know, taking that style of game and
1:11:54
it's a little mini game separate from
1:11:56
the running around doing combat, but it
1:11:58
is like, it's literally. literally animal
1:12:01
crossing. Like you press down
1:12:03
for, I mean you have a baseball
1:12:05
bat, not an axe, but like down
1:12:07
for that, right for your
1:12:10
bug catching thing, left for your
1:12:13
fishing pole, like it's like
1:12:15
the same. This is kind of like what we were talking about
1:12:17
with Power World, how I felt like it was so egregious in
1:12:19
its visual design. Right.
1:12:22
And this is like, yeah, this is, you
1:12:25
know, they do this a lot in the
1:12:27
Yakima games. It is doing mechanically, just ripping
1:12:30
off another game. More Pokemon's in there too.
1:12:32
Exactly, but it's doing it with its own,
1:12:35
you know, its own flair and its own justification
1:12:37
for in the world where you're like, it
1:12:39
comes off as more of like a loving, you know,
1:12:41
the people who made the game, they're like, we love
1:12:43
animal crossing and wouldn't it be funny if in
1:12:46
the middle of trying to bring
1:12:48
down an international crime ring, you
1:12:50
end up meeting a dolphin who takes
1:12:53
you to a little island where you're smashing
1:12:55
up bits of rubbish and then you're like, oh, that's
1:12:57
a baseball bat. Yeah. But
1:13:00
it's super, super fun. I'd heard, you
1:13:02
know, a bunch of reviews mentioned like,
1:13:06
people got lost in that part of it. Like
1:13:08
they spent like 10 hours just playing on
1:13:11
Doko Island and I didn't get that. Like
1:13:14
I enjoyed it, but it is as repetitive as
1:13:17
animal crossing is as well. I think
1:13:19
I'm enjoying the story so much that I sort of, I
1:13:22
can see myself coming back to it eventually when
1:13:25
I hit a bit of a wall with the story or whatever, but
1:13:28
I think it's really interesting to just keep sort of
1:13:30
for the moment pushing on. It is annoying to me,
1:13:32
I don't think this is a fault of it, but
1:13:34
I got up to this bit and Lauren famously
1:13:37
sunk days
1:13:40
of her life into animal crossing. And
1:13:42
I wish that you could just boot up Don Donco Island as
1:13:45
its own like separate thing. So
1:13:48
I could like, I wish I could like start her her own save file
1:13:50
that is like just Don Donco Island because
1:13:52
I don't think she has any interest in the rest of the game, yeah,
1:13:54
cause you do get a lot more like real
1:13:58
world items. to
1:14:01
build in your, you're
1:14:03
trying to build up a resort. Exactly
1:14:06
and I do like that specific
1:14:08
goal of it more than Animal
1:14:10
Crossing, which I haven't
1:14:12
played all of them but it seems
1:14:14
to always just be like, yeah, you've
1:14:16
moved here and now you're helping build up
1:14:19
the town. But this is- The early days
1:14:21
you get a couple of tasks but this
1:14:23
does seem to be kind of leading you
1:14:25
through it a little bit more. Yeah, and
1:14:27
having that goal of like, yeah, it's like
1:14:29
a theme park sim or whatever or a
1:14:32
zoo tycoon. Like you're building this up and you're
1:14:34
trying to increase the popularity and the appeal and-
1:14:37
The set up, if you get over there and
1:14:39
it's like a down on its luck resort that's
1:14:41
just gone to ruin. Yeah, because
1:14:43
the pirates keep dumping waste there. They keep
1:14:45
putting their rubbish there. So you have to
1:14:47
clean up the rubbish and then also kill the pirates
1:14:49
when they show up to dump more rubbish. Yeah, yeah,
1:14:52
yeah, yeah, great set up. But mechanically
1:14:54
it's great. I actually kind of think it's
1:14:56
more to my taste than
1:14:59
Animal Crossing in terms of like the menu system
1:15:01
and the resource collection and all of that stuff.
1:15:03
And just visually, I think I prefer it. It's
1:15:06
great too that it's funny. It's kind of all changed when you're
1:15:08
on there. Yeah, yeah, yeah. Like your combat is real time when
1:15:11
you're fighting the pirates, like you're not on the turn based stuff.
1:15:14
It is weird that, yeah, I hope they make
1:15:16
it like a little separate like download of
1:15:18
it that you can get. Like how inscription
1:15:20
had the card game as its own thing.
1:15:23
But also they've always done like massive
1:15:25
mini games within the Yakuza games. And
1:15:27
you know, but I've also proceeded through
1:15:29
the story a little bit and it's
1:15:31
still good. And it's still
1:15:33
weird and quirky and has
1:15:36
a strange emotional hook that is legitimate.
1:15:38
I've changed classes. I'm
1:15:40
now smashing people up with a surfboard. Yeah, me too.
1:15:43
Yeah. I
1:15:45
haven't played anymore since
1:15:47
last week. It's fucking great. I reckon
1:15:49
like I've dipped into some other stuff.
1:15:53
It's not something that's like fully got my
1:15:55
attention, I guess, because I know
1:15:57
it's so big and it's gonna be such a
1:15:59
long gameplay. experience, but I
1:16:01
will, I'm sure I'll finish it by the end of the year. It
1:16:04
is a nice little under the sign of, I
1:16:06
feel like anything turn-based is a
1:16:08
lot easier to kind of come and go from
1:16:10
because there's no like, oh what's, I feel like
1:16:12
the Spiderman games anytime I've left them and then
1:16:14
come back, it's like what fucking combo of buttons
1:16:16
do I push to put
1:16:18
this guy into a web where it's like,
1:16:21
yeah, you can give it a month in
1:16:23
between persona sessions and be like, oh yeah,
1:16:25
just select this guy and yep, dah, dah,
1:16:28
dah. Oh, high school, that's right. Oh, right.
1:16:30
Oh, yeah. Oh, right. Girls
1:16:32
are hot. It's
1:16:34
funny that, yeah, it's persona, you're playing persona,
1:16:37
which is like, it sounds like
1:16:39
a pretty traditional,
1:16:41
like as much as persona
1:16:44
five was like a twist on traditional
1:16:46
JRPG stuff. And
1:16:48
then you get to go back into
1:16:50
Yakuza, or sorry, like a dragon, which
1:16:52
I really do like the change
1:16:55
up of the gameplay to be more about positioning.
1:16:57
And you can like, like I'm noticing a lot
1:16:59
with like the the boss battles and stuff like
1:17:02
if you can knock a
1:17:04
guy back into one of your other
1:17:06
team, getting that extra attack, and
1:17:08
lining it up, special abilities
1:17:10
are like, go through, you know,
1:17:12
if you can position yourself right, take down five
1:17:15
people at the same time. Yeah, if you line
1:17:17
up a thing where you, yeah, you
1:17:19
get to like, yeah, hit, hit
1:17:21
someone into another enemy. Yeah, yeah. Oh, just
1:17:24
feeling like and that that is the funny
1:17:26
thing about getting so used
1:17:28
to that doing I think I was like 13
1:17:30
hours in and then starting up persona. And
1:17:33
immediately, the fact that in
1:17:35
persona, you have no option of you've
1:17:37
got like a guard button in in
1:17:39
Yakuza, or if you like time a
1:17:42
button press, you like significantly reduce your
1:17:44
damage. Not having that in persona,
1:17:46
right, is driving me crazy. Because I feel like
1:17:48
I'm fucking up every time I get hit. I
1:17:50
was like, No, no, I just got to remember
1:17:53
I didn't have the option of doing anything here.
1:17:55
Yeah, this isn't a failure on my part. This
1:17:57
is how the game is structured, but it's I'm
1:17:59
still instinctively like as they're coming for me I'm
1:18:02
still I want to keep that muscle memory intact
1:18:04
when I go back to Yakka so I'm just... You're just
1:18:06
backing out of the game every time. I'm
1:18:08
fleeing every battle. Yeah. Getting
1:18:11
no experience points whatsoever.
1:18:15
But yeah, I
1:18:17
have been playing some demos. Steam Next
1:18:19
Fest launched a couple of days ago
1:18:21
and... Did they do this?
1:18:24
Like twice a year. Maybe twice
1:18:26
a year. It feels like it's regular.
1:18:28
Yeah, definitely. Maybe, yeah, it's
1:18:30
maybe a seasonal thing but
1:18:33
yeah, I always try and go in on the ones
1:18:35
that I've heard of and then like
1:18:38
just scroll through because there's fucking like there's hundreds.
1:18:40
They always put up hundreds. And
1:18:42
just any of them that take my eye or some
1:18:44
of the more popular ones. More than ever now as
1:18:47
well with like Sex Detective 5 and
1:18:49
all of that sort of shit that's on Steam now.
1:18:51
Yeah, yes. I'll
1:18:53
check Steam most days and yeah, like
1:18:55
just the top selling. I can't...
1:18:57
This is... What am I looking
1:18:59
at here? Horny Baker. A bunch of hentai.
1:19:01
Yeah, nothing worse than like... My
1:19:04
octopus teacher. Yeah, recommended for
1:19:06
you. Yeah. Handy Simulator.
1:19:08
It's like, oh right, just because
1:19:10
I've downloaded two JRPGs in the face
1:19:12
of a week. But
1:19:14
this is sick. Like this is
1:19:17
that sort of indie
1:19:19
highlight space that it's
1:19:21
gotten so fragmented and hard to find. You
1:19:24
know, great games. Certainly, I don't
1:19:26
think the game's media is doing as good a
1:19:29
job as it used to. I kind of think
1:19:31
it's a shame that this... We're them. Well, yeah.
1:19:33
It's a shame that this only exists on something
1:19:35
like Steam. Like it would be great if every
1:19:37
storefront had their own version of
1:19:40
this of just like, hey, here's a week where we're just
1:19:42
going to flood you with demos of cool stuff that's coming
1:19:44
out. Xbox has at least done that in the past. I
1:19:46
don't know if they did it. They have had their like
1:19:48
indie showcase stuff. I was going to
1:19:50
say that like in early days Xbox was a big champion
1:19:53
of digital only indie games. 360
1:19:55
era. Yeah. Get some absolute dog
1:19:57
shit on there. I
1:19:59
guess the week... did as well. But anyway, I
1:20:01
feel like this is the place to find
1:20:03
stuff now. It is very
1:20:05
like intoxicating being able to scroll
1:20:07
through a big list and just
1:20:10
be able to go bang, bang, bang, bang, bang,
1:20:12
and get whatever you want. It's cool. And
1:20:15
there's stuff that I've already, yeah, stuff that I had heard of that
1:20:17
you're just like, well, fuck yeah, I'm going to play a demo of
1:20:19
this. But I played some stuff
1:20:21
that I had not heard of just going off how it
1:20:23
looked. I played a great city
1:20:26
building game called Synergy, which I mentioned
1:20:28
to you guys before, has the worst
1:20:31
name of any game. It's so fucking
1:20:33
bland. Yeah. Yeah. Synergy. Yeah. It's
1:20:35
a, it's a cell, it's a kind of like
1:20:37
a sable looking yeah,
1:20:39
illustrated cell shadedy kind of a
1:20:41
city, city builder, city builder thing.
1:20:43
You're on some sort of alien
1:20:46
planet. And
1:20:48
I get it makes sense because the sort
1:20:50
of ethos of the
1:20:52
game is live in harmony with
1:20:54
the environment, live with Synergy.
1:20:56
What if Synergy was spelled S I N?
1:20:58
Oh, dude. Brother, that'd be
1:21:00
a program for me. What if it
1:21:02
was called fuck doctor? Oh, I've already
1:21:04
downloaded that one. That's getting all those
1:21:07
recommendations. But yeah, it's a
1:21:09
pretty classic one. You know, you start off
1:21:11
with a few people. You got to
1:21:13
like, treat some of the water, desalinate
1:21:16
it, detoxify it. You got your little
1:21:18
water tower. You got your little, oh,
1:21:21
here's some plants. You got to, but it's,
1:21:23
it's less like set up a farm,
1:21:25
you know, like very traditional
1:21:27
style. It's more like, decide
1:21:30
how often you want to pick berries because
1:21:32
the berries will regrow if you don't fully,
1:21:36
you know, strip
1:21:38
it bare, but you can strip
1:21:40
a bear and you get more resources, but
1:21:42
only in the short term. That's why it's
1:21:44
called simpatico. That's combined
1:21:47
your efforts with nature. Okay.
1:21:50
Get it? Okay. Yeah. I'd
1:21:53
call it tongue comer.
1:21:57
I'd probably have been more interested. And
1:22:01
it's like, oh, it's a nice cute city builder.
1:22:03
Cool. All right. Well, you can see it like
1:22:05
you can see that it's going to launch and
1:22:07
it doesn't matter how good it is and how
1:22:09
many how much, you know, how much good press
1:22:11
it gets. Yeah. Just if it's
1:22:15
not a grabbing title, then you can just
1:22:17
sort of see the future and like it's
1:22:19
going to just pass people by. Yeah. And
1:22:21
it's like sure
1:22:23
you want to emphasize that point, but it's
1:22:26
just boring like surviving Mars or something like
1:22:28
that. Like that's a similar game and it
1:22:30
has a more interesting title, but Richie Rich.
1:22:34
That's a good-ass name. You remember
1:22:36
it. Oh, yeah, it is. Yeah,
1:22:38
the Sandlot Kids. Yeah. Mr.
1:22:41
Deeds. Okay. What's he
1:22:43
about? Big Daddy. But
1:22:46
I love it. Like it's good. The loop is really
1:22:48
cool. It's fun. It's
1:22:50
like a relaxing calm looking and feeling
1:22:52
game, but they've thought everything out really
1:22:55
really well and you like assigning certain
1:22:57
people to things and built. It's like
1:23:00
the loop, the interconnected sort
1:23:02
of gameplay stuff is great.
1:23:04
Yeah, I'm going to buy this game and play it.
1:23:06
It's really really fun. So that
1:23:08
was my first one that I had to dip in on. Not
1:23:11
something for everyone. However,
1:23:13
this other game I
1:23:15
played, Balatro. Now
1:23:17
we're talking now. We're talking
1:23:20
title. Yeah. B-A-L-A-T-R-O. Balatro. Balatro.
1:23:22
Balatro. Weird name though, because
1:23:25
basically it's like what if
1:23:27
poker was gamified? Right.
1:23:30
Is this an existing like type of card
1:23:32
game or whatever? It does sound like one
1:23:34
of those names like Ronnie Cobble. No. Whatever.
1:23:36
No, no, no. Well, I mean it can't
1:23:39
have unless it was a video game because
1:23:41
this is like you're
1:23:44
not playing against someone you're playing to
1:23:46
hit a certain score. You're playing against
1:23:48
the house. You are playing against the house. M-D.
1:23:52
House M-D. House my dick. Yeah.
1:23:54
Okay. Pretty good. Thank you for asking. You
1:23:58
get... You get dealt
1:24:01
heaps of cards, like eight cards. I
1:24:05
definitely expected a way to get up
1:24:07
and then I gave. I was thinking
1:24:10
I was wanting double digits minimum. Oh,
1:24:12
okay. Minimum. I really thought we
1:24:14
were talking like 30. Dude,
1:24:16
you get dealt finding an unmanageable
1:24:18
number of cards. Fucking
1:24:21
high temperature today. I'm boiling. Shit,
1:24:23
I'm gonna have to count all
1:24:25
these easily on my fingers. Well,
1:24:27
it's bigger than a poker hand.
1:24:30
Okay, sure. Yeah, it is. Sure.
1:24:33
You get dealt something like that and
1:24:35
you, but you are tasked
1:24:38
with choosing a five card hand. Yeah.
1:24:41
And sort of at the start, it's very simple. You've
1:24:43
got a goal of like $200 or whatever, 200 points. Each
1:24:48
card is worth a different number of points. And
1:24:50
then if you pick a hand with,
1:24:52
you know, like a three of a kind or
1:24:55
two pair or a full house, you
1:24:57
get more points and like multipliers and
1:24:59
stuff. Yeah. Okay. And
1:25:02
so this is like, it's a dice one. Yahtzee? Yeah.
1:25:05
Yeah. A little bit like Yahtzee.
1:25:07
Yeah, yeah, yeah. Which is a little bit like
1:25:10
poker. And so you
1:25:12
will have a certain number of hands that you
1:25:14
have got, are allowed to play
1:25:16
to try and hit this total and
1:25:19
you'll have a certain number of discards. So
1:25:21
you can, as
1:25:23
in like a round of discards. So if you got
1:25:26
your eight or nine cards and you're trying to get,
1:25:28
you've got like two and maybe you want to try
1:25:30
and get a three of a kind or whatever, whatever
1:25:32
it is, you can discard a bunch of cards and
1:25:35
that counts as like one discard and you get
1:25:37
maybe like three in the whole
1:25:39
round. Yeah. And
1:25:41
yeah, you just basically go trying
1:25:43
to choose your good hands. You put it
1:25:46
up, you play, it goes bing,
1:25:48
bang, boom, calculates your points, adds
1:25:50
that to the tally and you're trying to hit, you know,
1:25:52
your total. And then you'll
1:25:54
finish a round and if you succeed,
1:25:56
you'll get some money. It'll
1:26:00
be like how many rounds
1:26:02
spare you had, you
1:26:05
know, having hit the total, you get like a
1:26:07
dollar, two dollars, three dollars, whatever. And
1:26:10
then it'll show you like a little deck building
1:26:12
marketplace where it's like you can buy a Joker
1:26:14
card and this Joker card will sit up in
1:26:16
the top permanently and it'll apply some
1:26:19
persistent like multiplier for
1:26:22
hands that contain hearts or
1:26:24
whatever like that. Do
1:26:26
I need to buy the Joker card
1:26:29
if I already am somewhat like the
1:26:31
man himself? Adam, would you stop being
1:26:33
so serious and explain why? Well, my
1:26:35
father was a dumber. Okay. But
1:26:38
yeah, it has that sort of Slay
1:26:41
the Spire inscription deck building thing of
1:26:43
like acquiring these special cards and these
1:26:45
multipliers and stuff like that. And
1:26:48
then yeah, just like the tallies, you got
1:26:50
to hit get higher and higher. I
1:26:53
got up to a point where like it's
1:26:55
like a boss and it's like the first your
1:26:58
first like nine cards or whatever are dealt
1:27:01
to you face down. So you're
1:27:03
like, okay, well, shit, I'm going to just randomly choose
1:27:05
some. And then if you play some, the next ones
1:27:07
you get a face up and you're
1:27:09
dealing with these sort of challenges as you go. And
1:27:12
it's it's very addictive. You
1:27:15
only have to know the basic mechanics
1:27:17
of poker to be able to get
1:27:19
involved. And yeah, you're sort
1:27:22
of like strategically choosing what you buy in
1:27:24
the marketplace. I love that
1:27:26
I'm going to play the hell out when it comes
1:27:28
out. Yeah, it sounds cool. Yeah. I
1:27:30
like the Bellatro. Bellatro. Bellatro.
1:27:33
Don't know what the name means. It sounds like
1:27:35
one of those names that you like very 80s
1:27:37
board game type of thing where they just called
1:27:40
them like Gibapas. Yeah. You want to play Gibapas?
1:27:42
Like what the fuck is that? I actually would
1:27:44
love to play Gibapas. Gibapas sounds
1:27:46
like a name of a game that
1:27:48
George's dad would have invented on science. Oh, yeah.
1:27:51
We're playing Gibapas. Something in the middle pops up at
1:27:53
some point. Yeah.
1:27:56
So Bellatro. And yet these
1:27:58
are all obviously on Steam and. and the
1:28:00
demos are free and check them out if
1:28:03
you want to. I played another game that
1:28:05
had, I think, I
1:28:07
don't know if this was part of some
1:28:10
showcase or they, I just saw the trailer
1:28:12
on Reddit or whatever. Indica,
1:28:15
it's like a scary nun game. Okay,
1:28:18
and the trailer is very like surreal and
1:28:20
there's like little people jumping out of people's
1:28:22
mouths and shit. Oh no. But
1:28:25
the demo was not very good. It
1:28:27
drops you into just like a slice of the
1:28:29
game. You're
1:28:32
like leading some guy around, he's like got
1:28:34
a sore arm, you're a nun. And
1:28:37
it's like as in the
1:28:39
tool, a sore, or
1:28:41
his arm is in pain. His arm is in pain.
1:28:44
Right. He's got, she's the
1:28:46
nun, it's like starts with a cut scene and
1:28:48
he's like lying on the ground and he's like,
1:28:50
oh my arm hurts and she's like, yeah, might
1:28:52
have to cut it off, here's a needle. And
1:28:54
she pops in. So the world
1:28:56
is kind of interesting. You're
1:28:58
like riding around on this steam powered motorbike.
1:29:01
And he, this guy's just like, I need to
1:29:03
get help. And you're like, yeah, okay, I'll
1:29:07
take you to some help. And it's
1:29:09
all very like, it's unreal five, but
1:29:11
it's very low polygon, like PlayStation 2 era
1:29:14
looking kind of game, third person.
1:29:16
And it feels sort of like a Resident Evil.
1:29:19
You're looking in like shacks and stuff
1:29:21
and you're trying to interact here. Oh,
1:29:24
open this cupboard. Is
1:29:26
there a key? Is there a thing? I'm gonna light
1:29:28
this with my torch. But I also
1:29:30
just like, I think it is fucking
1:29:32
bugged out or something. I got stuck standing in
1:29:34
one position and I couldn't move and I couldn't
1:29:36
do anything. So
1:29:39
it has the feel of like a,
1:29:41
or like a more towel or like
1:29:43
a, yeah, like indie
1:29:45
low budget, horror
1:29:47
exploration sort of survival thing.
1:29:49
But the demo just didn't
1:29:51
work. No, right. I
1:29:53
feel like there's a lot of that type of game too.
1:29:55
Yeah, yeah, yeah. I was taken in by
1:29:58
that trailer. It was a pretty cool, well edited.
1:30:00
the trailer and maybe I'll give
1:30:02
this another crack and it'll not fucking
1:30:04
shit itself on me but yeah
1:30:07
I was kind of disappointed by that. I
1:30:09
also downloaded the Pacific Drive demo but
1:30:13
that is out soon and I'm definitely going to buy
1:30:15
it and play it so yeah I don't know. Yeah
1:30:17
that looks cool as hell. Speaking
1:30:20
of things that look really
1:30:23
cool. Well I mentioned
1:30:25
before that I'm a pretty twisted
1:30:27
guy. Somewhat of
1:30:29
a jester. A
1:30:32
guy who is dead from the
1:30:35
previous games of the Rocksteady
1:30:37
Batmanverse the latest of
1:30:39
which is Suicide Squad
1:30:41
Kill the Justice League
1:30:44
which we got codes from Warner Brothers 4 for
1:30:48
full disclosure and here's some more disclosure. It's
1:30:50
boring. Here's even
1:30:53
more disclosure I didn't even open my email
1:30:55
that had the code in it. I noticed
1:30:57
that that email was quite bold. I
1:30:59
just yeah I was like even we were talking
1:31:02
about it last week then and you were like
1:31:04
yeah you know what getting it for free is
1:31:06
good because that's the only way I'm going to
1:31:08
engage in it that even that wasn't enough for
1:31:10
me because you know what time is valuable. Well
1:31:12
yeah you had a game you want to play.
1:31:14
Thinking an hour into something that I'm not going
1:31:16
to enjoy. I don't know I'm just I'm
1:31:19
ready for this game to be out of the
1:31:21
fucking news cycle honestly. Well I think
1:31:23
you're hearing about it. This
1:31:26
performance review has maybe
1:31:28
called up a couple of things that we need
1:31:30
to talk about at another day. No after today
1:31:32
after this segment. Yeah
1:31:35
it is that that is my
1:31:38
feeling about it at this point I haven't played
1:31:40
the whole way through the story or anything but
1:31:42
in that time thing that that is
1:31:44
this. There are a lot of games that are like
1:31:46
this so it is
1:31:48
a third person squad based shooter
1:31:51
yes with multiplayer capabilities that is
1:31:53
positioned to be an ongoing concern
1:31:55
for them. That being said there
1:31:57
is a pretty.
1:32:00
normal kind of single
1:32:02
player narrative story with
1:32:05
main missions and shit throughout. I haven't
1:32:07
gotten to the end of that and
1:32:09
I'm under the understanding that it maybe
1:32:11
doesn't end satisfyingly due to it being
1:32:13
a live service type of thing in
1:32:15
the future. I'd read sort of, I
1:32:17
guess this is true that people were
1:32:19
like, oh it's like always online and
1:32:21
stuff like that. You don't need, so
1:32:24
I had apparently let
1:32:26
my PlayStation Plus subscription lapse.
1:32:28
You don't need that to
1:32:30
just play this game. You
1:32:32
can play it with bots, with AI
1:32:35
companions and you don't have to be
1:32:37
tied to any of that stuff. Yeah,
1:32:39
I haven't played it online with people at all,
1:32:41
but you've got all four of you in the
1:32:44
squad at all times, which is Harley Quinn, Deadshot,
1:32:47
King Shark and the worst fucking character
1:32:49
I've ever seen in my life, Captain
1:32:51
Boomerang. Why do they keep putting him
1:32:53
in the Suicide Squad? I actually like
1:32:55
what they did in that James Gunn
1:32:58
movie. I hate this kind of thing.
1:33:00
I fucking hate it. I really, really
1:33:02
don't like a goddamn thing about him.
1:33:04
I'm going to throw my Boomerang at
1:33:06
this thing because I'm a bloody Australian.
1:33:09
Every time he's like, oh I owe the penguin a
1:33:11
tinny. Fuck up cunt. It's
1:33:14
a bad, it's an annoying voice
1:33:17
regardless of... I hate the performance. As you guys
1:33:19
are talking, I'm just picturing that email still being
1:33:21
involved and feeling that, hell yeah. I hate the
1:33:23
performance. I'm saying this
1:33:26
because I am surprised by how
1:33:28
fine a lot of it is.
1:33:30
Yeah, this is my, what's the
1:33:32
word? My
1:33:34
most surprising game of the year?
1:33:37
My least disappointing game of the
1:33:39
year. I expected it to be
1:33:41
bad and shitty and
1:33:43
not fun and hollow and I
1:33:45
actually really enjoy playing it despite
1:33:48
myself. I think it's maybe
1:33:50
you're having the thing I have with Gotham
1:33:52
Knight. Because
1:33:54
I don't think this game is good. I'm
1:33:57
not having fun playing it because the... It's
1:34:00
a third-person shooter. Each of the characters
1:34:02
sort of plays somewhat differently, mainly in
1:34:05
the way that they move around. Yes.
1:34:07
They've got different types of either
1:34:09
swinging or jetpack or whatever to
1:34:12
be a little anthemy
1:34:14
type of movement where you can
1:34:16
kind of go in three dimensions.
1:34:19
I don't like the way that stuff
1:34:21
controls for any of the characters, though,
1:34:24
really. I like Deadshot. And I will
1:34:26
say I only like playing as Deadshot.
1:34:28
I like King Shark. Right. Because his
1:34:31
is fairly simple. You can jump up with... So
1:34:33
they all use a combination of L1 and R1.
1:34:36
Like Harley's is like R1
1:34:39
will swing on like this Batman's
1:34:41
thing that she stole. Yep. And
1:34:43
you can do it once and
1:34:45
then you get a meter
1:34:48
recharging unless you dive towards the ground and then it'll
1:34:50
recharge quicker. And then you can do it a second
1:34:52
time and it'll get slower recharge after that one. So
1:34:54
you can only really do it twice. But
1:34:57
then the L1 is a grappling hook as
1:34:59
well. And it's all just switching
1:35:01
between them isn't fun. I've only
1:35:03
played for like a few hours,
1:35:06
but because you're... They
1:35:08
control similarly enough that they don't feel fun
1:35:11
and different in a fun way. Right. But
1:35:13
they control differently enough that they feel confusing
1:35:15
in an irritating way. Yeah. I've not enjoyed
1:35:17
that. I definitely... I mean, I chose and
1:35:19
stuck with one because I just dislike the
1:35:21
others. But I guess
1:35:24
if you are playing it in a group with
1:35:26
people, you will have your assigned character and you
1:35:28
won't change. But I don't think
1:35:30
it makes sense to
1:35:32
be changing character. Which is
1:35:35
disappointing. Like that was the big thing about
1:35:37
this game that became clear
1:35:39
that they were going in the wrong direction with
1:35:42
the opportunities that making a
1:35:44
Suicide Squad game presents. Where
1:35:46
like why other than the multiplayer aspect
1:35:48
even have these four different characters if they're...
1:35:50
Because the main stuff you're doing with all
1:35:52
of them is just regular third
1:35:55
person shooting. Yeah, big open world. Vague
1:35:58
story of like... like the
1:36:00
Justice League have gone bad because of Brainiac
1:36:03
Man has captured their brain. The same thing
1:36:05
from Injustice 2. Yeah. Yeah,
1:36:07
you've got the Evil Justice League who run the mind
1:36:10
control which makes them, I don't know how it works
1:36:12
in like the comic stories of Brainiac and stuff but
1:36:14
I am finding that like the story, well we'll get
1:36:16
to that in a second but one thing I'm not
1:36:18
loving about the story, it's like Green Lantern and Batman
1:36:20
and all of them but because
1:36:23
they're evil now, they're not themselves, they're
1:36:25
kind of like douchebag versions of themselves.
1:36:27
They haven't had a Snickers yet. I
1:36:29
guess. Yeah. You could
1:36:31
put it that way. Yeah, they're hangry. Well, you
1:36:33
say the ending's unsatisfying. Exactly. You have to
1:36:35
speed him to Snickers. There's plenty of
1:36:37
games where Batman talks to villains and he's
1:36:39
like, Harley you
1:36:42
loser, whatever he says, you
1:36:44
know. I understand the character
1:36:46
of Batman so well and
1:36:48
you can tell that I can make this comic but like there's
1:36:50
this weird smugness to all of them because they're
1:36:53
villains that is odd. Yeah.
1:36:56
Anyway, so one
1:36:59
thing I was going to say about the switching between
1:37:01
characters in different missions, one of them will have a
1:37:03
like, let me do this mission. So it'll give you
1:37:05
a little incentive if you're playing on your own to
1:37:07
switch between them but yeah, I've just found that not
1:37:10
controlling well because the main third person shooting is
1:37:14
really, I don't
1:37:17
like it. Everything
1:37:19
is so small and distant. Everything
1:37:22
is, all the enemies you're fighting are
1:37:24
so similar and dull. Everything
1:37:27
that you're doing is so like rote that
1:37:30
you just have played a ton
1:37:32
of games like this that do everything this game
1:37:34
is doing better. So like, what's the
1:37:37
point of this one? Is like the ultimate feeling for
1:37:39
me. Yeah, I said in
1:37:41
the chat, I think as well, like
1:37:43
it's a bang average game
1:37:45
but it is such a
1:37:48
wasted opportunity or it's
1:37:50
just wasted potential from a company that
1:37:53
made some of the best games ever.
1:37:55
Because there are flashes of that, excuse
1:37:57
the pun, of that there too.
1:38:00
You get little green lanterns of it
1:38:02
every now and again, where there's moments
1:38:04
in the story and there's bits of
1:38:06
the cut scenes and the technical look
1:38:08
of it is good. It
1:38:10
looks good, but then all of the purple little
1:38:12
enemies with numbers flying off them, I'm just not
1:38:14
loving that. I
1:38:17
don't think the shooting feels especially bad, but
1:38:19
it also doesn't feel good. There's
1:38:22
weird stuff where your shields are
1:38:24
regenerated by, it's sort of like
1:38:26
Doom Eternal a little bit, where
1:38:28
you shoot the kneecaps out of enemies
1:38:31
and then go up and melee them and
1:38:33
you'll regain shields. So it's
1:38:35
got ideas, but then in practice, that's
1:38:37
actually just sort of annoying. Yeah, I've
1:38:40
not experienced a situation where
1:38:44
I'm actually running out of shields and health
1:38:46
at this point either. Yeah,
1:38:50
it is odd because I can't,
1:38:52
so purely playing as the one
1:38:54
character who is built to have
1:38:57
guns and use guns well,
1:38:59
and also he has a jet pack, it's
1:39:02
like, oh yeah, this is fun, this is like, what
1:39:05
if, I don't know,
1:39:07
Gears of War, you had a jet pack or
1:39:09
something like that. Slightly more 3D division or whatever.
1:39:11
Yeah, yeah, yeah, yeah. And
1:39:14
playing as this one character where it makes sense
1:39:16
to have guns and like a sniper rifle and
1:39:18
shit, it's kind
1:39:20
of fun, like you're jet packing
1:39:22
your way around this big
1:39:24
open city that's like in ruins and
1:39:26
it's under attack by aliens and
1:39:29
you're landing here and all you like, you
1:39:31
can do a little slide move when you
1:39:33
hit at the top of a building and
1:39:35
then jet pack off again. Like that traversal
1:39:37
stuff is fun with one
1:39:39
of the four characters. And
1:39:41
then hitting a little cluster of guys and bang, bang,
1:39:43
bang, knocking them out. When
1:39:45
using the melee with this guy with guns just means
1:39:48
you do a little cartwheel and a little close up
1:39:50
shot. And
1:39:52
I think, yeah, that gets you your shields back. There's
1:39:55
something about it that's kind of fluid and fun
1:39:57
when for me, you're
1:39:59
not a having to interact with any
1:40:01
of the story or any of the writing or any
1:40:03
of the stuff that is you
1:40:06
know linear and curated which
1:40:08
is a bad sign. That
1:40:12
the story stuff is above where I
1:40:15
thought it would be. Right, right. I
1:40:17
guess because like I don't it's
1:40:21
it's there in a way I didn't expect it to be
1:40:23
I suppose what I mean like there is a main story
1:40:25
there is like something that was
1:40:27
so like when people
1:40:29
found out it was going to be live service you
1:40:32
just assume that there's going to be like
1:40:34
none of like basically none of that. It
1:40:36
has an awful lot of the repetitive go
1:40:39
and do these other missions stuff in there like
1:40:41
the penguin wants you to do some jobs again
1:40:43
and again and again and whatever and
1:40:47
all of the main missions you're really doing
1:40:49
do boil down to where
1:40:51
is the group of enemies I need to shoot
1:40:53
at. Yeah, here's a cutscene with a superhero and
1:40:55
then they fly away and hit some enemies. Yeah,
1:40:58
they leave A, B and C point and you
1:41:00
need to go and defend A, B and C
1:41:02
or attack A, B and C or whatever. Yeah.
1:41:05
But like it is making
1:41:07
a sincere attempt at being an
1:41:09
adaptation of like the Suicide
1:41:12
Squad vibe.
1:41:15
Yeah. Like you know, it's got I
1:41:17
don't think they're necessarily that effective but
1:41:19
like it's trying
1:41:22
to do some stuff of like early on
1:41:24
it's like goofy cutscenes of
1:41:26
them like fighting as the credits
1:41:28
go in like tableaus or whatever
1:41:30
or like yeah, I hated that
1:41:32
stuff. I knew you would and
1:41:34
like I think that
1:41:38
it's it if you like
1:41:41
these characters you'll enjoy it more
1:41:43
than someone who doesn't. Yeah, I
1:41:45
think I realized during
1:41:48
the opening sequence like oh, I
1:41:51
think I've only ever conceptually
1:41:54
liked this, you know, like
1:41:56
if someone just and you'd
1:41:58
never heard of it before gave you the premise of
1:42:00
like, what if the bad guys had to be
1:42:02
the good guys? You're like, oh, interesting. And it's
1:42:04
never actually been interesting in any of the media
1:42:07
except for that one, the Suicide
1:42:09
Squad film, which I quite like. And well,
1:42:11
and it's like, it's just that the stuff
1:42:13
it's doing in this has been done so
1:42:16
many times in the last 10 years that
1:42:18
like, Yeah. Cos Guardians of
1:42:20
the Galaxy does it too. It's all that sort
1:42:22
of stuff where like, you know, them walking slow
1:42:24
motion hero style towards the camera and then someone
1:42:26
throws a can at them and they're like, fuck
1:42:29
you Suicide Squad. And
1:42:31
like needle record branches of things. Which
1:42:33
like, I'm
1:42:36
personally a bit sick of now, but
1:42:38
there was a point when I wasn't. And if you're
1:42:40
still in that point, then. Yeah, the new twist. Or
1:42:43
if this is the first time experiencing it, yeah. If
1:42:45
you're a big Suicide Squad fan from the comic books
1:42:47
and shit, I do think this is actually in the
1:42:49
ways that the Arkham games did, throwing so much
1:42:51
of that stuff in there that there's enough of
1:42:54
that to enjoy here. That's true. That's true, it's
1:42:56
for, right? It's like taking that live service thing
1:42:58
and just putting a thing on that it assumes
1:43:00
you're like a huge DC head. Not
1:43:02
to the point of jumping in right now at full
1:43:04
price and all of that. I wouldn't say
1:43:06
personally, but like, if you're
1:43:08
a fan and you want to
1:43:10
play a licensed adaptation of these
1:43:13
characters, this is not
1:43:15
the worst standard of that type of thing.
1:43:18
I think it isn't good if you're a
1:43:20
shooter fan. I don't think that
1:43:22
this is going to be the one that you
1:43:25
pick out of any of
1:43:27
them because there are so many. It's not
1:43:29
like the Batman, the Arkham games where- No,
1:43:31
it's nothing like them. It doesn't
1:43:33
play anything like them and then also it's not like,
1:43:35
oh, you should play this regardless because it's just a
1:43:38
good game. Yeah, yeah, yeah, yeah. This is a lot
1:43:40
more of a caveat. Similar to Gotham Knights as well
1:43:42
where it's like if you're really into this world and
1:43:44
these characters and all of this stuff, there's
1:43:47
a lot of that in here. You're
1:43:50
seeing Wonder Woman and talking to her and shit.
1:43:53
That's true, and I'd like, I'd never
1:43:55
really interacted with Superman media all that
1:43:57
much, and this is set in Metropolis.
1:44:00
And it's like, oh yeah, this
1:44:02
is not Gotham. This is like, you
1:44:04
know, art deco. This is not, you
1:44:06
know, German expressionism. This is fucking like
1:44:08
massive 1920s, you know, like New York,
1:44:10
Americana sort of stuff like that design
1:44:12
and style and aesthetic is there. And
1:44:14
it's like really, really strong and not
1:44:16
something I'd really seen in anything else.
1:44:18
The Riddler's chucked a bunch of riddles
1:44:20
around. You've got Lois Lane talking to
1:44:22
you over the... Wait, the Riddler's in
1:44:24
this? You've misheard me. You're
1:44:27
not sticking out your gut for no one. Could
1:44:30
you DC Phil and I? Superman,
1:44:35
when do you finish? When do you finish work,
1:44:37
dude? Yeah,
1:44:41
like Lois Lane's talking to you, Lex Luthor's in
1:44:43
it, you know, it's got all of these things
1:44:47
that like probably
1:44:49
haven't been done well in a video
1:44:51
game yet. And they're done at
1:44:54
least presentationally pretty decently here. Like
1:44:56
they're bantering all the time. They're
1:44:58
all like Batman's threatening you over
1:45:00
the radio because he's indoctrinated or
1:45:02
whatever all the time. It's
1:45:05
kind of cool to be hunted by Batman. It
1:45:07
is a sequel to the Arkham games. So
1:45:10
if you're a huge fan of those, this
1:45:12
doesn't play anything like them. And I do
1:45:14
think it plays significantly like less interestingly. Yeah,
1:45:16
but it is the sequel to that. And
1:45:19
it like it had me a
1:45:21
little bit in a section where you're
1:45:23
like going through this like Batman Museum,
1:45:25
the Simitropolis, and it's just recounting the
1:45:27
plot of the first three games to
1:45:29
you. But from a museum perspective, Yeah,
1:45:31
honestly, reliving
1:45:33
the IK and then and then my least favorite part
1:45:35
of it was the end of that where it's like
1:45:38
and then afterwards, Batman came back
1:45:40
and joined the Justice League. Yeah, and
1:45:42
you go to the fucking Justice League
1:45:44
Museum to get the whole justice man.
1:45:47
It's like all these holograms of
1:45:49
Batman where obviously this in world is
1:45:51
a thing for kids and he's like me
1:45:53
and my friends at the Justice League and
1:45:55
I hate Batman here and him say the
1:45:57
word friend. It's not for me. my
1:46:00
type of Batman. Yeah. Wasn't that the
1:46:02
Super Friends like that? That was a
1:46:04
thing back in the day. Yeah. Yeah.
1:46:06
Uh, I think that's the SpongeBob name
1:46:09
of them. Okay. Uh, but
1:46:11
yeah, like it's, it's
1:46:14
doing all the comic book
1:46:16
adaptation stuff, like visually well,
1:46:18
and, uh, I think like, has
1:46:21
enough of that in its main story stuff
1:46:24
that if you're a big fan, you'll get
1:46:26
something out of this. Yeah. I can't, maybe
1:46:29
I'm way off because I'm not a
1:46:32
fan or a hater of it in either direction.
1:46:34
So maybe it's only if you're middle of the
1:46:36
line like me where you even think
1:46:38
someone would appreciate it. Maybe there's something
1:46:40
wrong with it. I think people will
1:46:43
be pleasantly surprised if they, if
1:46:45
they play this game and they're
1:46:47
already interested. Like this is not,
1:46:49
yeah, like you say, this is not for a
1:46:51
neutral. This is not for someone who's trying to
1:46:54
be convinced or wants to be convinced. This is
1:46:56
someone, this should be for someone who is like,
1:46:58
I've always liked the Suicide Squad and I'm curious,
1:47:01
uh, to see the Arkham story play
1:47:03
out in another thing. And, and I
1:47:05
accept that this is a live service,
1:47:07
open world, third person shooter. Yeah. And
1:47:09
you know, like, exactly like that stuff.
1:47:12
I fucking hate the interface and the
1:47:14
layout of all of that and how
1:47:17
many little tiny fucking numbers there
1:47:19
are everywhere that don't seem
1:47:21
to really matter that much.
1:47:23
And there's a million different little fucking
1:47:26
stats. And after every mission you're spending
1:47:28
way too long having to wait for
1:47:30
this stupid fucking loot box to open.
1:47:32
Oh yeah. Like this missile shoots and
1:47:34
it takes forever to fucking open up.
1:47:37
I like all of that element
1:47:39
of the game is just a
1:47:41
poisonous element to this game. Yeah.
1:47:43
Yeah. Poisonous IV element to this
1:47:45
game. I know 70 DC
1:47:48
characters. I haven't, I
1:47:50
haven't been too, uh,
1:47:52
uh, put off by that or perturbed by
1:47:54
it. Maybe because I just, uh,
1:47:57
I don't know. I haven't, I probably haven't played quite as
1:47:59
much as you have. I do, I
1:48:01
think that our tolerance levels, if
1:48:04
we could combine them, because I
1:48:06
don't, I'm not
1:48:09
hating the writing and stuff in this game to
1:48:12
a point where I'm finding it grading. I am
1:48:14
finding all of the type of
1:48:16
game this is stuff grading. Right. And
1:48:19
vice versa. Sounds like for you, soundingly,
1:48:21
I nearly said. But
1:48:24
I also, I don't like, I'm never really
1:48:26
in the menus that much. Like I really
1:48:28
am just like flying around shooting people. I
1:48:30
haven't bothered to look into
1:48:33
skill trees and shit like that. Although now
1:48:35
that you mention it is, that
1:48:37
has been kind of confusing. Right.
1:48:39
Because there's like three skill sections
1:48:41
and four characters and you're like,
1:48:43
but I only, I'm only literally playing as
1:48:46
one, but. Well, and I think that's how
1:48:48
you're going to get the most out of
1:48:50
this game is if you just don't care
1:48:52
about it while you're playing, which is not
1:48:54
a good thing. But
1:48:56
I also, I will say I reckon I would like
1:48:58
it a lot more if it
1:49:01
wasn't fucking Captain Boomerang. King
1:49:03
Shark, I liked in the film that he
1:49:06
was in, but it just really
1:49:08
comes across as a, as
1:49:10
a David Batista, Guardians of the
1:49:12
Galaxy guy. Yes. He's similar
1:49:14
to that for sure. I don't know which one came
1:49:16
first in real life. But in terms of just the
1:49:19
portrayal. Yeah. It's, it's very,
1:49:21
it's too, it's too close to it for
1:49:23
me to enjoy that much. Harley Quinn is
1:49:25
like fine. Probably is the one character I
1:49:28
would keep from this roster and
1:49:30
has some interesting stuff to,
1:49:32
to, you know, draw from and do
1:49:35
stories with. I like that she as
1:49:37
a character in this game is at
1:49:39
the point where she's already been fucked over
1:49:41
by the Joker enough to hate him now
1:49:43
from the Arkham games. So comes into it
1:49:45
with a sort of different point
1:49:48
of where you often get Harley Quinn being. Kind
1:49:51
of like the, I don't know if you ever saw that movie. With
1:49:54
a million birds fighting birds, Margot
1:49:56
Robbie. Yes. What was that
1:49:58
called? Birds of prey. But then
1:50:00
it's got some long technical dreamcoat name.
1:50:03
Yeah, it does. I think yeah Anyway,
1:50:05
similar similar space for the character right
1:50:07
and then Deadshot is is is not
1:50:10
interesting. He's just a soldier guy He's
1:50:12
a soldier guy. I've got a daughter.
1:50:14
He's got a daughter He's rather than
1:50:16
about but he's like what
1:50:19
if Batman parents didn't die but
1:50:21
had daughter and care about
1:50:23
sort Yeah, like yeah,
1:50:25
I got a bunch of gadgets and shit and
1:50:27
I'm at my at my core a good guy
1:50:29
But the characters are having enough done
1:50:32
with them and are being enough of a focal point
1:50:35
That you can say those things about them too Suppose
1:50:37
the thing that I didn't necessarily expect to get out
1:50:39
of this in the way that it is doing right
1:50:41
it has a Chunk
1:50:45
of it that is that Story
1:50:48
based sort of superhero game. Yeah,
1:50:50
totally totally. But yeah, like I
1:50:53
can't speak to what it feels like I
1:50:56
Think a lot of the negativity towards it
1:50:59
in in one area Is that when
1:51:02
a game presents itself as a live
1:51:04
service game people then go? Okay, will
1:51:06
you be good for 200 hours? Yeah,
1:51:09
this one probably is not but I
1:51:11
think there's a 10-hour in here. Hmm
1:51:13
that if you're a fan of these
1:51:16
guys and your
1:51:19
If you fucking hate Australians and think that
1:51:21
the dumbest bucks in the world, which most
1:51:23
people do yeah, which fair enough like
1:51:26
but this He's bad
1:51:28
man is like
1:51:31
if if this Arkham team had have just
1:51:33
made this basically as an Arkham game with
1:51:35
as like a 10-hour. Oh, yeah, sorry
1:51:37
without all the online stuff This this would
1:51:40
be good and you can almost see the
1:51:42
battle Internally that must have happened during this
1:51:44
game where a bunch of people wanted to
1:51:46
make that and thought they were making that
1:51:48
Yeah, and then it got like ripped through
1:51:51
the wormhole and yeah into this thing. Yeah,
1:51:53
like it It's
1:51:56
not anywhere near the Arkham game. So they were like, I
1:51:58
don't give a shit what you think about Batman man, this
1:52:00
is good. Well, a product like this is kind of
1:52:03
is why something like The Last
1:52:05
of Us multiplayer game gets canned
1:52:08
internally, you know, like that struggle. Yeah. And then
1:52:10
this being the resulting product. Yeah. You know what
1:52:12
I mean? Is why things fall over because it's
1:52:15
like we just can't, we can't
1:52:17
please these two different audiences.
1:52:19
No. And I'm never going to put the time
1:52:21
into this game to be able to speak to
1:52:23
those elements of it. A lot of other people
1:52:26
are. Yeah. To the long term and like if
1:52:28
this is your game where you do your dailies
1:52:30
and you grind your weekly and all that. Right.
1:52:32
But then also that's not ever fun for me.
1:52:34
So like, exactly. I'm not playing the division. You
1:52:37
know, like I'm not that interested in it. Maybe
1:52:40
I would enjoy just running around shooting people
1:52:42
in the division, but I'm not going to
1:52:44
be, I really like Destiny as like that's
1:52:46
my equivalent of like, I think the
1:52:48
shooting in that game is so good
1:52:50
that the enormous negative aspects of that
1:52:52
game I look past in a way
1:52:55
that I shouldn't. Right. In a responsible
1:52:57
way. Yeah. Because like it
1:52:59
feels good to play. And yeah, this one just doesn't feel at all
1:53:02
good in that way. This just feels to me like the servers will
1:53:04
be shut off by the end of the year. I just said that's
1:53:06
why I found it hard to bother is like, I
1:53:08
just don't, I just, this, everything about this just
1:53:11
feels like, even like the day
1:53:13
of it being, even like in
1:53:15
advance of it coming out, the big story was
1:53:17
that like the, like the early access
1:53:20
thing hadn't been working for people. Yeah. But then
1:53:22
even on the day of launch, you just already
1:53:24
kind of hearing nothing about this. No, I
1:53:26
just think it's sort of fade immediately. Yeah. It
1:53:28
will not be being talked about other than as
1:53:31
like a cautionary tale of how you roll
1:53:33
these sorts of games out. I just feel like this
1:53:35
is not even going to be on people's minds in
1:53:38
a month's time. But I will say when it's on
1:53:40
that deep sail that it will be on, if you're
1:53:43
a comic book character fan, there's something here for
1:53:45
you in a way that I didn't expect there
1:53:47
to be. I don't like the Amanda Waller character
1:53:49
either. I don't think. No, no. I
1:53:52
genuinely don't think I like the
1:53:54
Suicide Squad concept. But I, so
1:53:57
you play the, you played the. Avengers
1:54:00
game? Umm,
1:54:02
yes. Like you've tried it? Not
1:54:05
heaps of it, but yeah. I played the
1:54:07
Guardians of the Galaxy one as well. Well,
1:54:09
and that one was well received. That one
1:54:11
was single player. Yeah. But yeah, the Avengers
1:54:13
one. Is that, does this, because I
1:54:15
think, I can't imagine this being as
1:54:17
bad as the Avengers because that came and went
1:54:19
and it was shut down and people
1:54:21
who- This is the same as the Avengers. Okay, okay.
1:54:24
And like, that was a brawler type of
1:54:26
thing. Right. I think
1:54:28
there's a certain level of like, umm,
1:54:32
pointing your cursor at something, clicking the button and
1:54:34
having it react is satisfying enough in general that
1:54:36
it's hard to make a properly bad shooter. Yeah,
1:54:39
I agree with that. This is a bad shooter
1:54:41
though. Yeah. In those terms,
1:54:43
you know what I mean? Yeah, it's not,
1:54:45
it's not a good one. No, it functions,
1:54:47
but it's like a clicker game or whatever.
1:54:49
Like there's a certain thing to it where
1:54:51
it doesn't really like the particulars of why
1:54:54
it's, but if you're a shooter fan, this
1:54:56
fucking sucks. Yeah. Yeah, yeah, yeah.
1:54:59
But it functions more than I expected it to
1:55:01
from the coverage about it beforehand.
1:55:03
Yeah, I think you're right. I think if
1:55:05
you're a Suicide Squad slash comic book fan,
1:55:08
then this might be a game worth trying. When
1:55:11
this is 15 bucks or whatever, you'll get something out of
1:55:13
this more than you might expect.
1:55:16
However, it may not live to see
1:55:18
that sale. Well, yeah, exactly. Like, I
1:55:20
don't know how tired this is to
1:55:22
having to have active servers and shit.
1:55:24
Yeah, but yeah, a
1:55:27
real, a real like
1:55:30
from what Rocksteady has done in the past. Right. This
1:55:33
is a fraction of a fraction of
1:55:35
as quality as that. Yeah. From
1:55:37
the response to it though, it's probably, you're probably going
1:55:39
to enjoy it slightly more than you might
1:55:41
think. Yeah. Sounds like it. All
1:55:43
right. Thought they monetized up the fucking ass
1:55:46
in a bad way. So many costumes and
1:55:48
shit that you can, that you can buy
1:55:50
with the obfuscated currency
1:55:52
that Mickey Mouse bucks
1:55:54
that is like actually illegal in
1:55:56
so many places. You're
1:56:00
allowed yeah Denmark or whoever it
1:56:02
is that does this shit come
1:56:04
on yeah Well,
1:56:06
we better leave it there for another
1:56:09
episode of filthy casuals Thank you for
1:56:11
joining us get over to filthycasuals.com.au you can
1:56:13
find the links to everything we have going
1:56:15
on We've got our patreon get on there
1:56:17
support the show if you enjoy but the
1:56:19
persona 3 people are like a suicide squad
1:56:22
The way that they activate their persona. Oh, yeah In
1:56:26
the head with a little special gun sorry just had to
1:56:30
It was a real suicide theme this
1:56:32
way. Yeah, okay Get
1:56:35
on the patreon we do a bonus show
1:56:37
for you every week And yeah, if you
1:56:39
like getting the show for free, please think
1:56:42
about supporting us financially Yeah, I went a
1:56:44
little throw in a couple of shekels each
1:56:46
month. That's very much appreciated by us get
1:56:48
onto the YouTube channel We've got heaps of videos on
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there hundreds and hundreds of the damn things us doing
1:56:53
Let's plays yeah one-offs
1:56:56
heaps of stuff on there Company videos
1:56:58
on there people have been loving the lethal
1:57:00
company one loving the company. They're saying it's
1:57:02
the game for us Yep, it's a
1:57:04
funny game. Yep. It's our latest platform. Yeah,
1:57:06
we do this show with in subscribe
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1:57:12
and lethal company Join
1:57:15
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1:57:17
You can get it live Thank you
1:57:19
for listening. We'll see you next time and as we say
1:57:22
here at the end of every episode of filthy casuals
1:57:24
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