On our latest pip we catch up with Dylan Cromwell from Quality Beast! Dylan has been very busy working on Quality Beast’s first major release: Seize the Bean - a game about satisfying customers as you build your coffee empire in Berlin! We chat about gaming experiences and how the places that we come from and move to help to inspire board game designs.
We talk about:
Coffee, Berlin, Seattle, Pit!, Pitter!(™), Pass the Pigs, Seize the Bean, neighbourhoods, public transportation, being inspired in Olympia, coffee, glassblowing, Belltown, randomness, Euro/Ameritrash issues, ringing bells, baristas, semantics, the board game lexicon, the global industry, more Pit!, immersive experiences, gaming bits, Dark Flight Games, Hanabi, playing games on airplanes, homework, Lisboa, and upcoming projects.
Join the conversation @FlatoutGames and @_QualityBeastAnd check out the Seize The Bean Kickstarter campaign at flatout.seizethebean.com
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