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103. Contiguity in Worldbuilding

103. Contiguity in Worldbuilding

Released Monday, 24th April 2023
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103. Contiguity in Worldbuilding

103. Contiguity in Worldbuilding

103. Contiguity in Worldbuilding

103. Contiguity in Worldbuilding

Monday, 24th April 2023
Good episode? Give it some love!
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In this episode, we talk about the concept of contiguity in worldbuilding and in game design more generally. We focus on longstanding franchises like Assassin’s Creed and Final Fantasy to look at how game worlds retain a clear sense of identity, despite evolving over time and in some cases even branching out into other media. You could call it vibes-based game design, but it is also a call to the importance of consistent collaboration within large design teams.

Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi

Twitter: https://twitter.com/furidashipod

Lauryn: https://twitter.com/thelaurynash

Nicholas: https://twitter.com/academicality

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