Richard Pullman talks with Syntarsus about his clever Pokémon RPG. We also touch on...
A good system tells you how to do things, a bad system tells you what you can do. The benefits of a complex RPG system. How oldschool RPGs can create more memorable and emergent stories than new school games trying to structure an epic story. Why GURPS might unironically be the best! And dishonest system promises.
It was fun and delved into a lot of fundamental questions of design and returns to the basic reasons why we need better systems than D&D, which is a topic that never gets old.
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