Episode Transcript
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What's up everybody? Welcome to IGN Gamescoop. I'm
0:54
your host, Damon Hadfield. Joining me this and this week
0:56
are Sam Claiborne. Hey, hey. Justin
0:59
Davis. Scoop. And he
1:01
who bags milk, CJ Gibson.
1:04
What? In a special Nintendo
1:06
carrier today. It's
1:09
milk for sure. You just drink,
1:12
you just bring a little canister of
1:14
milk around the food. David
1:17
surprises us with these guests, I just want to point out.
1:19
It's like his favorite little trick.
1:21
It's great. Well, it's good to see you guys. Yeah,
1:23
it's good to have you, CJ. It's awesome to have you back. Oh,
1:26
it's a pleasure. And obviously, I tuned
1:28
in last week. We
1:30
said goodbye to E3. I appreciate you guys did
1:32
that. And can I hijack the space here
1:35
just for about 60 seconds? Please, please.
1:37
I mean, I think this is something that,
1:39
as a visual guy, I need
1:41
to come in. And so you've got to watch the video episode. Damon usually
1:43
prefers that. Couple little E3
1:45
memorabilia here. Oh my gosh. I'll advise
1:47
you on E3 shirts. He's got the editorial one.
1:50
What are you saying? I'm not sure. So it doesn't always say, but
1:52
I think this was like 16 or 17. I
1:54
still have that shirt, it's so soft. It is
1:57
soft, I've got that one. I wear that still.
2:00
This one's solid. There's
2:02
this one here. This is another idea. Oh,
2:04
wow. I like that. Yeah. Yeah.
2:08
I think Damon, you might remember this one.
2:11
Yeah. We had a couple
2:13
of retro ones. It's like 2011. It's
2:16
a way to this one actually
2:17
was branded with the year. So I appreciate this. This
2:20
one was a 2019. That's the last one.
2:23
That's the front of it. This was the last one. This is
2:25
the front of it. Yeah. And then last
2:27
couple here, I won't go very long. This is the
2:29
Los Angeles one. So I always bought a shirt every
2:35
I don't know when this one was but that
2:37
looks like two thousands. I know it
2:39
was so retro now
2:41
Completely here's another red and that one's great
2:44
man. The e3 logo is a piece
2:46
of work
2:47
All right, last couple and then we'll be done here. This one
2:50
was another one. I thought was pretty good. I can't remember Well,
2:52
is that so interesting? Yeah.
2:57
And I mean, I attended, I think, almost 11 or 12 E3s. This
3:00
would be my 12th or 13th. You showed a picture
3:02
of like that. That was so weird. Yeah,
3:05
it's like
3:06
this or viewers logo was that long
3:08
time ago. It's just like a rough
3:10
outline of an arcade cabinet, which doesn't have
3:12
anything to do with the three. So
3:15
you did some like freelancer
3:17
contractor work at E3s with IGN way
3:19
back, right? I did. Yeah, I'll tell you a quick
3:22
story in a second. This is 2016.
3:24
And then last one, you can
3:27
get the reaction everybody ran this. This one specifically
3:29
for Damon, because my first three
3:31
was also.
3:33
Two. Oh, there
3:35
you go. So this is the 2006
3:37
OGIG. Wow.
3:40
I also like the flex that you can still
3:42
just wear that. Because I could
3:44
not think I have a sweater on.
3:46
I have a sweater on for a reason. just that
3:48
I like, I like was like, Oh, how am
3:51
I gonna do this?
3:52
But yeah, Sam, as you mentioned it, yeah,
3:54
for Fran, actually, there was a
3:57
conversation like, hey, come help out the video team
3:59
if you think you... got what it takes and I did a video
4:01
joke and you're like, I'd never show anybody now. It's like, Oh, you
4:03
guys got nothing if you don't have me, the video guy helping
4:06
you out. So yeah, he basically gave me
4:08
a show. I
4:09
booked a plane ticket about 48
4:11
hours before he three flew down, paid
4:13
my own way, pay my flight, pay my own hotel.
4:16
And basically yeah, Coddie three 2006
4:18
for my first time.
4:20
That's awesome. 2006.
4:22
That's pretty well. Cool.
4:25
We've got a great show for you this
4:27
week. We're going to talk about some big games coming out this
4:29
This month in April, I have selected seven
4:31
very cool looking games that I look forward to
4:33
checking out this month. And we will flip through
4:35
a 1994 issue of Game Players Magazine. It's
4:40
a very interesting time in video game history when
4:42
fighting games were all their age and video
4:45
game ratings were all their age. And the
4:47
hearings were happening before Congress and everyone was up in
4:49
arms about Mortal Kombat and Night
4:51
Trap.
4:52
Cool. But first,
4:54
CJ, what the hell have you
4:56
been up to? Last week we
4:58
were observing Game of the Year Watch. Yes.
5:02
You played anything this year you think is in the
5:04
running for Game of the Year? I mean, so
5:06
it's weird to listen to you guys describe what
5:08
contends is Game of the Year. And so probably
5:10
not because it's all been a lot of remakes. And so I've
5:12
been playing a little bit of Metroid
5:14
Prime, obviously. And so that's
5:16
what I'm going through right now. And I miss most of the GameCube
5:19
generation. So every time that Sam
5:22
is on 20 questions, I really appreciate that
5:24
era.
5:25
It's just not like that in the early
5:27
PlayStation one or just not in my wheelhouse. So
5:29
yeah, getting to play that over again, because I played a
5:31
little bit of at the start, but it's so good.
5:34
And you know, like Metroid. Yeah, it's
5:36
and I heard people say that the controls were actually
5:38
when they go back to games previously, they
5:40
struggled a little bit. Feels great, looks
5:43
great, having a blast. So yeah, that's what I'm
5:45
playing right now. So but again, that wouldn't be valid,
5:47
I guess for game of the year, given the fact
5:49
that it's a remake. Yeah, well,
5:52
we're remastered even master remaster.
5:54
Yeah.
5:55
You're not playing Resident
5:57
Evil 4 then? Not yet. So that
5:59
is another one. that
6:00
I'm excited to jump into. I've obviously heard
6:02
and seen some good things about it. It's really weird
6:04
because I get this dad mode window of time.
6:08
Justin, you might be able to write. Damon, you're going to get there too
6:10
soon. When it's like the kids are just around and
6:12
Resident Evil is just a little too
6:15
graphic in the tents for the young. It's like,
6:17
ah, no, go away. But yeah,
6:19
it will definitely be the next one after
6:21
I finish Metroid. Cool.
6:24
It is awesome. Sam, have you finished it yet? I still haven't finished it. I did.
6:27
Yeah, that was great ending sequence. I started
6:29
over again and then I also beat
6:31
John Wick for this weekend. Oh, nice. Nice.
6:34
Nice. Might have been longer than Resident Evil 4. So
6:37
thumbs up, thumbs down. I
6:40
think it was a thumbs mid. I
6:42
like I like some of the other ones a little bit better. I thought
6:44
this had I just watched them all for the first time.
6:47
So like for me, I was like, I just saw a lot
6:49
of the same killing. But I
6:51
will I will say that there's a stairs
6:54
fight scene at the end.
6:54
Yep. Yep. Yep. Yep. Which had the audience
6:57
roaring. Yeah. And this is
6:59
a crowd that was kind of laughing at spots
7:01
which weren't supposed to be funny, which
7:02
is kind of fun in that type of movie, right? Because it
7:05
takes itself really seriously. But
7:07
that part, people were just rolling.
7:09
And I thought it was a really good movie
7:12
moment. That game has a final
7:14
boss problem. You know, like you never
7:16
know what the final boss is going to be. Yeah,
7:18
I'm not sure we saw the final boss yet. And
7:21
I don't know what the heck is happening. I do agree.
7:23
Like, yeah, this says it feels
7:25
very final. But like we still haven't ever
7:27
seen the high table that everyone's talking about,
7:29
right? Yeah, well, frustrating, right? Yeah.
7:32
And when you were telling me, like, oh, they're going, I
7:34
won't spoil anything. But you said last
7:37
show, like, they go from big
7:38
city to big city to big city. It's kind
7:40
of like three things. And I was kind of thinking, like,
7:43
oh, this is going to be like a video
7:45
game. Once he beats this world, he's going to go to
7:47
this world. That's not really how it works,
7:50
but that's my video game application. There's
7:52
plenty of video game references in John
7:54
Wick, too. And it would not be out of the question to have that,
7:56
I think the hotline Miami via another
7:58
game, right?
8:00
does he talk and much because i think there was a gay
8:02
out there have been going around yeah i was
8:04
like under two hundred and eighty words or semi
8:06
that and it's also hundred percent in the family
8:08
goes yeah yeah
8:11
it's like duke nukem or something a
8:14
yeah
8:14
he giga i wonder if like he get his
8:16
that's the highest paid anyone's ever been paid
8:18
per word it can be hair don't think clint
8:20
eastwood in like to good bad and ugly
8:22
and like stuff like that where are you barely toxic
8:24
that's a solid character like and eastwood is
8:26
like so so talkie air
8:29
to yeah new have plenty of people
8:31
talking this movie and there is a big
8:33
intro which has no fighting
8:35
that takes forever to get through with people
8:37
talking it's and like to be getting a phantom menace
8:39
i'm it's
8:41
your this degree was be it's that
8:43
the lobby to get going but then once he gets going
8:46
it's shirt as and you're right about that the car key
8:48
on him and ceremony hiding in my car
8:50
a whole year saw that meme going around to
8:52
get
8:58
around the corner within
9:00
every battle and with the don't
9:02
have each new day the threat
9:04
of the unexpected the unpredictable
9:07
and the unrelenting lies
9:09
in wait for marines
9:11
will always be there we're the constant
9:14
in the chaos no matter the
9:16
battlefield marines adapt
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to win defeating every shifting
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from protecting our nation's
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future the few
9:25
the proud the marines
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Okay, we're in April now and there's some
10:28
big games coming out this month, some really high profile
10:31
ones like Star Wars Jedi Survivor, but there's some very
10:33
cool looking indie games coming out this month that I wanted to
10:35
highlight too. So here
10:37
we go, seven games,
10:38
I think, cool coming this month. Tomorrow,
10:41
coming tomorrow, April 4th, which tomorrow from when
10:43
this episode is being recorded, is Grim
10:46
Grimoire once more. Did anyone
10:48
play the original Grim Grimoire? We
10:51
talked about it, you know, but I didn't know how
10:53
to play it.
10:54
So a PS3 exclusive
10:56
from 2007, I think, from Vanillaware, for
10:59
the Dragon's Crown Odin Sphere developers
11:02
known for a very, very cool and iconic art
11:05
style. And this is a 2D fantasy
11:08
RTS. So looks
11:09
very awesome. And I never played the original. And
11:11
now it sounds like, sounds like a Justin
11:13
kind of game. I can't remember. Is Odin Sphere the
11:19
one that's played on these like circular, like if you
11:21
keep going to the left, you'll come around the other side. Okay,
11:23
that's the one that I played then I didn't play. Grim
11:25
I'm a grim grimoire. Yep,
11:27
it's cool. I look forward to checking that out. That's going to be out on Switch,
11:30
PS4, and PS5. Then
11:33
on April 13 is a game called Hunt
11:35
the Night. Is anyone familiar with this
11:37
one? This is Hunt the Night. So top
11:40
down fantasy pixel art action
11:43
game. Yeah,
11:44
awesome looking pixel art and music from the composer
11:47
of Secret of Mana.
11:49
Awesome. Yeah. Wow. It's
11:51
great. One of the best soundtracks ever. That's crazy.
11:53
It supposedly has a huge dark
11:56
world to explore and then you complete hunts
11:58
to get awesome rewards. down and hunt the
12:00
most powerful creatures of the night. And
12:03
it looks action, action adventure,
12:05
not, not RPG turn based or anything.
12:08
Yeah. Yeah. And the description doesn't say
12:10
anything about rogue-like. So I don't think it's that I think
12:12
it's just exploring a world combat going
12:15
on hunts for these creatures. And then
12:17
it's on going to be PC only for now, but coming
12:19
to other platforms later
12:22
now, it's out April 13th. Looks
12:24
like a good steam deck game. Yep. Yeah,
12:26
absolutely. On
12:29
April 14th, we've got Mega Man Battle
12:31
Network Legacy Collection. Yeah. That's
12:33
like a series that I just never spent too
12:36
much time with because I think it was in the
12:38
wake of Pokemon and they were trying to do
12:40
something Pokemon-ish with Mega Man.
12:42
But it's from any creates, which is like, you know,
12:44
like the blaster master zero. And I think
12:47
they did the Bloodstained Purse of the Moon
12:50
DMA games. I mean, I think I played, I
12:52
mean, I do, I'm watching the trailer now and I'm gonna
12:54
confess, I did not remember. No, there were
12:56
six of these games. Like, I would have
12:59
guessed there was maybe four, but like, I think I
13:01
played at least the first two or three and
13:03
loved them. Like, Damon, I think you would like them too. If
13:05
you're watching the video, you're watching the battle system right
13:08
now, where it's these little mini
13:10
strategy battles each time. It's like
13:12
a little mini fast-paced game of chess.
13:15
And that's how the game's battle system
13:17
plays out.
13:18
It was awesome. Like, I really, I really love those
13:20
games and had an interesting storyline about like
13:22
going inside the guitar played in like this virtual
13:24
world and you're going inside computer circuits and stuff.
13:27
Yeah,
13:28
I would totally revisit those games. Yeah,
13:30
I mean, they made six of them back in the day, someone
13:33
someone was enjoying them. And
13:35
then on April 19, this horizon forbidden
13:37
west burning shores expansion, which
13:40
I don't think we've seen or know too
13:42
much about, although apparently has very pretty clouds.
13:44
But several of us, Sam
13:46
and I included at least really enjoyed forbidden west
13:49
I'm not saying are you gonna try and carve out time to
13:51
return to this game?
13:52
I'm specifically like the
13:54
back, I don't know, 20% of
13:57
horizon like the really got this in
13:59
part when you get this thing. So it's like, Whoa,
14:01
that'd be kind of cool to, you know, explore whatever
14:03
they have to offer here, which I don't know, maybe like Santa Barbara
14:06
or something. Yeah,
14:08
well burning shores. Yeah. I don't
14:10
know. It's just gonna be a little bit. It's been over a year
14:13
since that game was out. Since I beat it. It'll
14:14
be interesting to see how easy how
14:17
easy it is to jump back in.
14:20
Pick up, you know, pick up the controls again and like,
14:22
is it Los Angeles? Is that Capitol Records building?
14:24
I haven't. Yeah, they said they You should have wrecked
14:26
Hollywood sign in the trailer. Yeah, there
14:28
it is. Yeah.
14:31
That's
14:31
fun. Maybe I can find my
14:33
house. Yeah, maybe.
14:37
What if you're in it? What if there's an audio log of Damon
14:39
Hatfield? What is second
14:42
DLC? Yeah, I will say I
14:44
like the lava levels and games
14:46
better than the ice levels. That looks pretty
14:48
fun.
14:49
Well, except for Mario 64. Yeah.
14:52
Or water levels. Wait,
14:54
which where where do you put wordy rank water
14:56
levels? The worst. Yeah. OK. Yeah.
14:58
It's the worst. Except for except for Donkey Kong Country,
15:01
Donkon Country, David
15:02
Wise, the water level music is good.
15:04
And the music is good. But also like
15:06
you get you get the fish. There's a little bit of mobility
15:09
in that. You got those clams. Those
15:11
clams are shooting shit off you from off screen.
15:13
It's baloney.
15:14
I do generally
15:16
like the fire levels in games, though, even though even
15:19
in Mario 64, where there's a lot more. Well, that one doesn't
15:21
have instant kill, which is nice. Mario just
15:23
burns his little butt and then he runs around really fast, which
15:25
is so smart. That's the smartest
15:28
thing where like it makes it basically makes your character
15:30
out of control on tiny platforms.
15:32
Like I really I've always really respected that
15:34
gameplay.
15:36
Yeah, I like I have it. I just you know, it's like
15:38
you go inside that volcano and get a star and
15:40
then they're like, hey, guess what? You can do it again. Go
15:42
back in and get another one now. You more.
15:46
I replayed Mario 64 recently for the first
15:48
time in, you know, a decade. And I'm like, a
15:51
little bit of the sheen has come off this game
15:53
a little bit over the last, you know,
15:55
like I play enough collection. The other
15:58
switch collection?
15:59
No. No, I just yeah,
16:01
no, yeah, I just
16:03
yeah. And like, I don't know. Whatever.
16:05
I'm getting a soft track, but it was an interesting
16:07
experience to go back to like a beloved game
16:10
that I frequently rank as one of my favorites
16:12
ever. And I'm like, Hmm, I don't know
16:14
about this anymore. Thanks for watching.
16:18
Well,
16:18
is it really is that a problem? I
16:20
don't I don't ever think of it as having bad controls,
16:22
even with not controls, but the tactile
16:24
nature of it. It's just like like we were saying with the love thing.
16:27
It's just way
16:28
it's just not forgiving. You're like, Oh, it fell off.
16:30
Well, back to the beginning. And that's just
16:33
on a gameplay mechanic. Yeah.
16:35
I think I quit in dire, dire docs when it was
16:37
running at like eight frames per second. I'm like, why?
16:40
Like what, what happened to this world? Like there's
16:42
something about it.
16:43
I love the long jump so much in that game.
16:45
And then, yeah, you have to kind of like, you kind of learn back
16:47
in the day, you would kind of learn the camera angles and
16:50
then kind of forget about them, which is another
16:52
testament to amazing game design. And
16:54
now you play it, you're like, why is this camera trying to push
16:56
me into this corner? Like it's kind of weird. It
16:59
usually works. And
17:02
it always, I always have my
17:04
most recent memories of Marzus before besides I played a
17:06
little bit of in that collection is that just watching
17:08
Mark Medina play in the office a couple of years ago,
17:11
I know. And he was so fun
17:13
to watch. And he'd always play the Bowser
17:15
levels. And those are the ones that were like, he was like really fine
17:18
tuning at the time. And it's like crazy what
17:20
people do in those, because it's just a bunch of floating blocks.
17:22
You're supposed to go like all the way one way, then all the way back the
17:24
other way, then all the way back the other way. But instead,
17:26
people at speedrun just bounce
17:30
off pixels and just get right to the top
17:32
immediately. I love that stuff. And I did remember
17:34
Mark playing that in the office and just getting
17:36
those pixel perfect jumps,
17:38
double grapple ledges and things like that. Watching
17:40
speedrunners play that game, yeah, it's amazing. I think
17:42
he's still in the office playing it to this day. He
17:45
just never left. No way to know.
17:48
Well,
17:48
speaking of Nintendo, on April 24th,
17:51
Advanced Wars 1 and 2 Reboot Camp finally
17:53
Yeah, you see
17:56
the 24th, that's so soon suddenly it feels
17:58
like.
18:00
20 days. It's always now in like five
18:02
weeks, y'all. It's crazy. It's crazy.
18:05
Dude, the advanced sports art style has been really
18:07
growing on me. You know, it's
18:09
sort of this diorama style. They look like
18:11
almost plastic army men toys, you know,
18:14
just running into each other. I
18:16
didn't like it when it was revealed, but you know, but
18:18
now that was a year or more ago and it's,
18:20
I've really come around. And the other
18:23
interesting thing is I was on a flight recently and
18:25
I brought, I replayed advanced wars.
18:28
it probably halfway through that campaign. And it's
18:31
awesome. Like, you know, like, yeah, it's
18:33
so good. And like,
18:35
just so satisfying. And so it's just immaculate.
18:38
And, and the other thing about the original Advance
18:40
Wars is like, that game goes so
18:42
much harder and is so much more fully featured
18:45
than it needs to be. Like, it has all
18:47
these different modes and like these different, like you're
18:49
unlocking different commanding officers and you're
18:51
buying maps with the coins you're earning after
18:53
battles and like it's got this ranking
18:56
system that really went above and beyond like they
18:59
really really went all out with the
19:00
original GBA version in a way that I didn't remember
19:02
and so you
19:03
know hopefully this remake has that similar
19:06
has a similar spirit to it. Do these children
19:08
actually go to war? That's true. Yeah
19:11
the plot the plot is insane
19:13
like they're it's these nations that
19:15
are at war presumably just killing
19:18
each other like you know there's tanks blowing
19:20
up and stuff it's horrible but like
19:22
very, very much like, Oh, darn
19:24
it. I was like, I'll get you next time. Like,
19:27
Oh, like what, what a good fight.
19:29
Like, see you next time on the battlefield. And
19:31
it's insane. Like it makes no sense. And
19:33
yeah. And I think Andy canonically is like 12
19:36
and they're like, Hey guys, I'm your new commanding officer.
19:39
It doesn't make any sense at all. All
19:42
his experience. And they also
19:44
like, don't know, like it's really unclear
19:46
who you are in the game. Like
19:48
you name, you put in your name at the beginning. So it's like, I'm
19:50
Justin. And then it's like, You know, Andy meet
19:52
Justin, he's going to be assisting in it, but it's
19:54
like, am I,
19:55
am I also commanding officer? Like general, right? Yeah.
19:58
Like who am I? It doesn't
20:00
make any sense at all, but I love it. Maybe they'll
20:03
clear that up in these remarks. I'm
20:05
unlikely. Unnecessary. Unnecessary.
20:08
CJ, are you
20:10
an advanced warsman?
20:12
I am not. Most of these things, as
20:14
you were looking at him, Astro Boy came
20:16
to mind. It was the same thing. I remember watching
20:19
Astro Boy very, very young. When I
20:21
watched it again recently, I was like, hey, let's watch it. The
20:24
other kids was like, that is very dark. It's very dark, some
20:26
of these things. his
20:28
son died. Like you just, I don't want to spoil anything, but
20:30
there's like, let me say it. For
20:32
what, this 70 year old? Exactly,
20:35
but yeah, there's all these things
20:37
that happen again, so no, I have not played it. But yeah,
20:39
it's interesting that yeah, it looks all bright
20:41
and happy, and then yeah, there's tanks and bazookas
20:44
and battles.
20:46
The gameplay is great. Couple
20:49
more games. Is anyone familiar with nuclear blaze?
20:51
Maybe Justin would be. I remember
20:53
nuclear thrown. 2D pixel art
20:56
fighting game from the creator of Dead Cells.
20:58
So it actually looks a lot like Dead Cells.
21:00
What? How do I never heard of this? Dude,
21:04
it's been out for a couple of years on PC. It has
21:06
very positive reviews. And now it's coming to console,
21:09
or at least it's coming to Switch and PS4 on
21:11
April 28.
21:12
The creator of Dead Cells made another game? Made
21:15
another game with the same art style,
21:17
but it's a firefighting game.
21:18
It looks awesome. Yeah, it's very cool. Dude, and
21:20
I looked up Grimoire when you
21:22
were on my second monitor. That
21:24
game also looks awesome. Like, I don't know how. Like,
21:27
it's such a Justin game. It was published by Nipanichi,
21:30
who obviously was publishing Disgaea and all those
21:32
games in that era. I don't know
21:34
how I missed it, this super cool 2D RTS.
21:37
I'm absolutely going to look up that remaster.
21:40
Nuclear Blaze looks great. That's 428, Switch and PS4.
21:44
And finally, of course, Star Wars Jedi Survivor,
21:46
also on April 28th. And
21:48
all signs point to this being more of
21:51
what we liked in the first game, maybe
21:54
a little bit more polished. Sam, are
21:56
you still
21:57
excited for this one? So excited.
22:00
Star Wars Celebration is this weekend
22:02
and I expect we'll
22:04
get the last kind of
22:06
looks at this game before
22:09
it's out but like I'm really excited.
22:11
Yeah I mean they haven't shown that much of this game
22:13
you know like we did at IGN first and
22:15
then they're
22:16
like you know like haven't
22:18
shown much since then even you know there's a story trailer
22:20
since then. This little alien is great. I know. Yeah
22:24
I'm super excited for this one. Love the free love the original and
22:27
I've only heard you know positive of things that is just
22:29
more of the same, bigger and better. Those
22:31
Metroid Prime style maps, love them.
22:33
Yep. They're very confusing,
22:36
though. Yeah, that's one thing
22:38
that maybe they can improve. The maps were a little
22:40
bit hard to read for me. There you have it, seven games
22:42
coming this month, and I'm looking forward to. ["The
22:44
Star-Spangled
22:46
Banner"]
22:50
Now we're going to take a look at
22:53
a March 1994 issue of Game Players
22:56
Magazine, only because I couldn't find a good issue from
22:58
April. I usually keep it try to keep it month to
23:00
month. So I found a good good
23:03
issue from us, you know, from a month
23:06
before. I'm just having
23:08
flashbacks of walking in and seeing Virtua
23:10
Fighter for the first time. And
23:11
there's like, you know, Sonic and
23:13
Super Nintendo, it's just it was such a weird couple
23:16
years there during those launches.
23:19
Look, look at this, like on the cover, Mega
23:22
Man four and rescue Rangers are NES
23:24
games. So yes, three. Well,
23:26
exactly. Super Metroid and Virtua
23:28
Fighter in the same issue. That's crazy. Super
23:31
Nintendo. Yeah, exactly. There being a little misleading.
23:33
This Mega Man 4 is the Game Boy version.
23:36
OK. And then and this Rexie Rangers is
23:38
the sequel. It's
23:40
to do with 1994. That came
23:42
out on NES because this is this 94. Is
23:44
that right? Yeah. So very late era. Final,
23:46
final era of NES games. Wario's
23:48
final game. Yeah. Wow. I
23:51
love for Super Metroid. but it says SNS magic. How
23:53
do they make games this good? And we're still asking
23:55
that question today.
23:57
That's true. That's very true. Don't
23:59
need to buy a game. you've read this don't buy
24:01
again naturally. Yeah.
24:04
So first off, we've got a two page ad
24:06
for X-Men on Game Gear. Which
24:09
is what an era of X-Men this was
24:12
animated series. It looks so
24:14
good. I'm
24:15
just surprised. It's just a game game game
24:17
game game. You're never really took off. So it's like 1994
24:20
is still pushing
24:22
two page ads. Yeah. Game your games. Pushing
24:24
that mobile color
24:27
portable though. Yeah, that's a Rob Lee field.
24:30
Right. Yeah. No,
24:33
it's not Mark. So let's review me. I can't read the
24:35
signature, but it looks so classic and great. I
24:38
can't tell from that. Okay,
24:40
so they just returned from CES. And I guess
24:42
they gave out awards at CES just like, you
24:45
know,
24:45
I guess it's it's
24:48
unclear if this is like voted on by attendees of
24:50
CES or the organizers or what. So anyway,
24:53
these are the game of the year Sega CD
24:55
game of the year is a h3 Thunderstrike
24:59
what
25:00
is that some sort of like a military
25:03
flying sim game I think I'm not whoa
25:06
game year game of the year cool spot
25:09
cool spot best sound on Sega
25:11
Genesis cool spot are
25:13
we on the right page here Damon page
25:15
six I see it's a
25:17
little yeah yeah it's very Okay. Okay. Yeah.
25:20
Best graphics on Genesis flashback.
25:23
Oh, really good. Remember it. Yeah.
25:26
Supposedly there's a sequel coming that we haven't
25:28
seen anything of. There's
25:31
a flashback like that came out or
25:33
that's coming out really soon. Did you see that? I saw
25:35
something about that on Twitter that looks very cool. Yes.
25:39
Best action game on Genesis is soldiers
25:41
of fortune, which is the tiny little screenshot here.
25:43
This is a game I'm not familiar with, familiar with, with, but
25:45
it looks cool. It's a top down
25:47
action shooting game that I want to. But
25:50
yeah, I like that. And the party warrior is like,
25:52
yeah, yeah, sure. The game I was referring to is
25:54
called Lunark. All one word. L-U-N-A-R-K.
25:57
Mm. Flashback Lake.
26:00
Oh, and so this is the
26:03
Sega third party seal of quality
26:05
awards held during the winter CES
26:07
show. So this is the award just for Sega
26:09
games. Gotcha. Best puzzle. What's
26:12
that, CJ? No, I was going to say, I just remember
26:14
thinking this is because the cool spot I think was done
26:16
by Virgin, right? And I remember there was a
26:19
very dramatic difference between because they
26:21
also made Aladdin. And so the conversation around like, oh,
26:23
why do the games look so different on Genesis than Aladdin?
26:26
Yeah.
26:26
No. Conversation
26:28
there.
26:29
Well, that game is pretty cool in Genesis,
26:32
but it's like an actual platformer
26:34
and you go around like stupid areas and climb
26:36
around everything. But the NES one is just like an Othello
26:39
knockoff or it's some board game. It's a board. Yeah.
26:41
Yeah.
26:42
Best puzzle or strategy game on Genesis is
26:45
The Lost Vikings, which have been ported from
26:47
Super Nintendo. Great, great game. Love it. Best
26:49
sports game was FIFA International Soccer
26:51
from EA. Yes. Best adventure.
26:54
Times for those. Best adventure or RPG
26:56
is flashback again. And then best flying
26:59
or driving game is Formula One Grand
27:01
Prix racing.
27:02
Oh, I bet that looks so janky now. And
27:04
a whole right up on rating rantings continue and
27:06
everything that was going on with video game censorship and Joe
27:09
Lieberman in front of Congress, more to find that
27:11
night trap, all that stuff.
27:13
Will they ever make up their minds?
27:15
The headlines says eventually. So
27:18
this is the same time. This in 1994,
27:21
we still did not have the ESRB
27:23
and we still did not have E3.
27:25
If we would arrive, that's right. Yeah,
27:27
I was going to say we got to be getting really close. Here
27:29
you go for all of our European. All
27:32
right. Not a Viking here. Just couldn't
27:34
couldn't believe that we were not familiar with Asterix.
27:37
Here's a full page ad for Asterix on
27:39
Super Nintendo. In yes. And Game Boy
27:42
Asterix the gall
27:43
never played it, but yes.
27:45
He looks he looks a lot like
27:47
a Viking. I mean, yeah, don't
27:49
say that. Well, they were born instead of
27:52
instead of feathers. Yeah, I would get it. Yeah.
27:54
OK.
27:56
Also, after this, I was talking
27:58
about like, galls. and the
28:00
Gallic history and stuff. And somebody was like,
28:03
they're not Gaelic, that's Irish. You
28:05
guys keep getting it wrong. I'm like, dude, it's
28:07
a different word. It means something different. You
28:10
just can't win with these Gall appreciators.
28:15
There's a crazy, so there's a new story in here.
28:18
So I'll just summarize some of this. Park Place
28:20
Productions, the software developer who made its name
28:22
with John Madden Football and NHL
28:24
Hockey was decimated at the beginning
28:27
of the year when its entire design team
28:29
defected to Sony ImageSoft.
28:31
What? Yeah. You can
28:33
do that. The CEO of Park Place says the day after Christmas,
28:36
there was an offsite meeting and the next day I received 27
28:39
on the spot resignations. We don't have
28:41
any designers left. I've been told
28:43
that more than 50 people from Park Place work
28:46
at the new Sony building down the street and the only person
28:48
there who's not from our company is the receptionist.
28:52
Not a successful offsite. It
28:54
must have been a hell of an offsite. So
28:56
two things, one, it's incredible that
28:59
this happened. Someone just poached an entire
29:01
company
29:01
on the same day. So many of you. If
29:04
you're the founder of that company, why
29:06
do you go talk to the press? I'd be like, guys, it's so bad.
29:10
No one works for us anymore. It's horrible.
29:13
I was such a bad boss that we had
29:15
a ropes course and an offsite. Everybody quit
29:17
the next day. Bro, keep that
29:20
to yourself. Like, don't say that. I
29:23
don't get it. Spin it in a positive way. You know what, Justin?
29:25
I think he's going to be fine because he lives at Park Place,
29:27
and that's one of the best properties. Yeah.
29:30
He's going to have to move to Market
29:31
Gardens. If he builds a hotel
29:34
there, I think it'll do just fine.
29:36
I don't get it. Sony posts
29:38
the entire development team from this. John
29:40
Madden. I
29:42
don't know what was going on at this time. The
29:44
CEO of Park Place
29:46
says, we're still going to stay in business,
29:49
but we'll change our focus. We're going to be less involved with
29:51
development and more involved with publishing. Yeah,
29:53
because you don't have any more designers. So
29:55
in there, that's pretty well. I mean,
29:57
those kind of print things, that's what's awesome. because
29:59
he's You
30:00
see that on Twitter now, and that's like a blip in the radar.
30:02
You'd be talking about that in the playground. Wow. What's
30:05
going on? All the people who made Madden always games.
30:07
No. There's
30:10
a little blurb where the editors say that the games they're
30:12
most looking forward to, and it's filled with Virtua Fighter,
30:15
Virtua Racing, Super Metroid, NBA
30:17
Jam, and then Zoo Ball. Someone's
30:19
looking forward to Zoo Ball.
30:21
Sam, you have any familiar with Zoo Ball? No,
30:25
I'm familiar with Zoo.
30:27
It's a baseball game with entire
30:30
animal teams. And unfortunately, it never came
30:32
out. Looking
30:35
forward to it. The rights
30:37
to the syndicated TV show Kung Fu, The Legend
30:39
and Continues have been picked up by Sunsoft,
30:41
which plans Genesis and NES game versions of
30:44
the series.
30:45
Don't believe that ever happened.
30:46
Yeah, that might not have been the best investment
30:48
for Sunsoft to rapidly
30:51
disappeared after this until that recent press conference. Yes,
30:54
until. Sunsoft is back, baby. Capcom
30:57
is moving in a show business and it's taking one of its
30:59
biggest stars along for the ride. The company
31:01
plans to finance and produce an animated TV series
31:04
based on its Mega Man games. That
31:06
actually came to fruition. Yep.
31:09
Yeah.
31:11
And then another ad for Spider-Man
31:13
X-Men for both Game Boy and Game
31:15
Gear.
31:17
And I just, what an awkward title. The game is called
31:19
Spider-Man X-Men.
31:21
I think they changed the
31:23
title of this to Spider-Man and
31:25
the X-Men, or maybe that's just always what it was, but
31:27
I remember that really well. Hopefully
31:29
the two versions have different
31:31
developers. It looks like are different publishers. I see
31:34
LJN on Game Boy and yeah,
31:36
but this is the villain. And this is named
31:39
arcade.
31:40
Cool, really funny. And yeah, I played
31:43
the Genesis version of it. Sam, who's this?
31:45
Oh, my. Who was that? She's an alpha
31:47
chicken. Alfred chicken himself.
31:51
Super alpha. Also memory,
31:53
Sam. Thank you. also ported to
31:56
the NES. Yep. for the
31:58
90s it says in the bottom.
32:00
the self aware yeah
32:02
this is the super nes version so it's a super alford
32:05
chicken
32:05
oh my god okay i
32:07
love this he got the letter section and we have the winner is
32:10
a from dame game ideas of the
32:12
month the
32:13
winning idea of the month comes
32:15
from our why it in rockford illinois
32:17
has about a video game spoof just like the movie
32:20
spoofs naked gun and hot shots plutonic
32:22
lab rat for instance is a school sonic
32:25
the hedgehog now
32:27
okay so many idea the month he want him self
32:29
again genie for
32:30
the platform of choice nice
32:32
game players would send them games
32:34
in his i definitely if i had to shatter
32:36
his his day but i believe bugsy
32:38
the bobcat was a parody of subsonic the has
32:41
that's your i've i
32:43
guess that's accept it was
32:45
just a very bad version
32:46
i like this idea from bobby who
32:48
who was eleven at
32:50
the time and bobby says i think a good game
32:52
would be where you're trapped inside a t v you'd
32:54
be time and if you ran out of time you be trapped forever
32:56
and the game be over between levels there's
32:58
be a bonus meme replay the viewer
33:00
and try to get to the refrigerator while avoiding
33:02
tomatoes lima beans and other growth
33:05
foods before the commercials over one
33:07
level you'd watch a game show avoiding fly balls
33:09
and annoying game show host while collecting trophies
33:12
like them in advanced the next level a cop show
33:14
we have to say do the right things to catch a crook
33:16
then move on
33:18
watch and a combination of you can't do that on television
33:21
captain and the game master whatever
33:24
else is out on saturday mornings under
33:26
the this really reminds me when
33:28
i first started i gn iran and inbox
33:30
here he was like are cheats and box cheat cheat
33:33
submission codes were like a big thing at the time
33:35
and there is always like a little fantasies
33:37
that oh kids it right enters like in
33:39
i i i was
33:42
in math and in halo and master chief
33:44
got a space ship and then i went
33:46
to another planet and on that planet massachusetts
33:48
and came off years because of
33:51
that stuff like that it is a and by
33:53
the way master chief naked was
33:55
a thousand percent the most popular
33:57
fake cheat out we got a earth
34:00
It's so weird. I
34:02
mean, for I think probably about like a
34:04
year or two after I was waiting to get sucked into
34:06
television.
34:07
I was like, there's going to be some sort of like thing hippo to
34:10
code
34:10
here. For Captain N? Yeah,
34:12
for Captain N. I'm going to go into the TV.
34:14
Mega Man and Kid Icarus are going to be my best friends. Like,
34:17
mega, just something. Mega cool.
34:19
There's just something about those moments.
34:22
And Nintendo did a great job
34:24
just in the adventure and the wonder with the system.
34:26
I think it was like nothing we'd ever seen. But yeah,
34:28
there's IPs coming together. Yeah,
34:30
honestly, I was waiting for some sort of cheat code.
34:33
This is going to happen to me at some point in time. The
34:36
game idea from Mitchell is very,
34:38
very specific. This is definitely
34:40
about what was going on in Mitchell's life at the time. It says, treasure
34:43
would be about three kids, Mike, Kenny, and
34:45
Frank. Mike
34:46
lives in California, and his cousin, Frank, is
34:48
coming for the summer. Whoa! What a summer
34:50
it's going to be since Frank's younger brother and his rubber
34:53
chickens are coming along. It messed up all his
34:55
plans. Mike's friend, Kenny, doesn't like the idea
34:57
either, either. But when they find a treasure map and find
34:59
three golden bells, it was worth it.
35:02
Oh, that's, that's
35:04
so awesome. To unpack
35:06
here in this case, Yeah, exactly. Is about
35:08
the future. When was
35:10
the tea out? Because yeah, there's so many
35:13
of these movies. Long before 94. No,
35:16
but that's what I mean. Like those things stay in your brain
35:18
for a long time. He was, he was envisioning all these movies
35:20
as well. So this game said he was playing. Yeah.
35:24
And this is the section I love so much. The pin pal
35:26
connection where readers, you
35:28
know, volunteer and put
35:30
their name out there. The word they're saying they're looking for
35:32
a pen pal to make friends with. So
35:35
Louis says I want this is very
35:37
tall, it's very small. I got to put my glasses on
35:39
for this. I want a pen pal
35:42
who likes to play games like Mortal Kombat or Street Fighter
35:44
two, we get to share tips or just be pen pals.
35:47
I'm 11 and have an SNS and Genesis.
35:50
That's so sketchy, man. I
35:52
don't like it. You don't even you have
35:54
to be like 13 to even make like an account
35:57
on Nintendo.com.
35:59
Here's where I live. This
36:02
is Chris says, I'm 15 and really like video games, especially beat your enemy
36:04
to a pulp games, RPGs and sports simulations.
36:08
I'm not one of those kids who's an everyday nerd. Anybody
36:11
can write to me. Don't be shy.
36:13
I don't like this.
36:16
Jason, I'm 15 and own a super NES size video games. I
36:20
enjoy Japanese animation.
36:24
Chris from England says, I'd like to get in touch with an American
36:26
boy about 13 to 14 boy about 13
36:29
to 14 to exchange tips on SNES
36:31
games or just be pen pals. Jared's voice.
36:35
Jared says I'm 14
36:38
and have a Sega CD. I'm really into music
36:40
too. Heck, I'm into anything you are.
36:43
Movies, books, magic, blah, blah, blah. Send
36:45
a mug of yourself if possible. No,
36:48
David. It's a span. All
36:50
of these, every single one of these is a, is a,
36:53
it's a man. They're
36:54
Amen, David.
36:58
Oh, no, it's really. Let's
37:02
move on. The future. They've
37:04
got a big, big feature on project
37:07
reality, which would become.
37:10
Yeah,
37:10
the N64 Nintendo 64, of course. Yeah.
37:15
I think they got to see all this. These upcoming
37:17
consoles. Yes, they got to win. Well,
37:20
it is all this crap. So,
37:22
yeah, it's just like a wow. Their demos,
37:24
their demos are like a train, you know,
37:27
but look at that train. Nintendo 64 games didn't
37:29
look like that. Exactly. But the CG
37:31
cut scenes did at the time, right? Yeah.
37:34
Yeah. That's it.
37:36
It says Nintendo's Dream Machine will even have true
37:39
color. That's millions of colors for programmers
37:41
to play with. True color. They
37:44
do not have an image
37:46
of the console itself. That was not finalized, I guess.
37:49
That used to be a thing. It was like our console can display 32000
37:51
colors at once. or like, you know,
37:53
VGA graphics or whatever on your old PC,
37:56
the number of colors. Yeah.
37:58
And they got the Satter. and they have an artist's rendering
38:01
of the Saturn. They're not the final
38:04
game there either. Although they do actually have screenshots of
38:06
games. A racing game and a
38:08
soccer. Yeah. Yeah.
38:11
And they got a section on the new guys on
38:13
the block. 3DO, Atari, and now Sony
38:16
threatened to steal a piece of Sega and Nintendo's pie.
38:18
And I guess I always forget that the Jaguar came
38:21
later. I would have guessed Jaguar was like a 92 release game.
38:24
I guess it was 94, 95?
38:26
Yeah, they just really wanted to beat Nintendo
38:29
to the 64 bit. Yep. I
38:32
did by a little bit. And then
38:33
it says the biggest game at CES
38:35
wasn't on any home system, not yet anyway.
38:38
And that was Virtua Fighter. Yeah.
38:39
So good.
38:41
Yeah. I mean, it's funny to
38:43
see Sony like lumped in
38:46
with 3DO and Atari back then. Yeah.
38:49
Nobody really knew. Like it was very unclear that like, you know,
38:51
they could make it in any credible way.
38:53
Yeah. They were working in the shadows as
38:55
Sony, perhaps unlikely in the
38:58
new age of video games. And this yeah,
39:00
it's funny because there was still a conversation with
39:02
them sort of assisting Nintendo for a little while
39:04
in that like, wasn't it pre 94 to 95 era. And
39:09
so yeah, it's just it's just so weird
39:11
to see Virtua Fighter. It's like it's
39:15
I remember just walking in between that Mortal
39:17
Kombat, those graphics at the time, just the arcades
39:20
feeling that that was just lifelike.
39:22
Nothing would ever beat that.
39:24
And it's so funny to see
39:26
polygons in the magazine. It's like, oh,
39:28
there you go. I think those games are also like a dollar
39:31
to play. I was like, what the heck?
39:34
Stager revealed at CES it will delay
39:36
its virtual reality headgear until
39:38
the later half of 95.
39:40
That would never come out. Nope. That's
39:43
for the best. Sam,
39:46
do you know the first and only pinball game for the Super
39:48
NES? Super pinball behind the mask?
39:50
No, I've never seen this before. Techno slowly. Yeah,
39:53
wow. Technos, yeah.
39:55
I mean, yeah, I didn't virtual
39:57
people is very bad back then I didn't play
40:00
I only started playing rail pinball eight years ago or so.
40:02
Oh, OK. OK,
40:06
action games. These are just short little
40:08
previews. They got Super Metroid in there. And then they
40:10
have Kirby's T-Shot. What
40:12
would that actually be released as? Dream Course?
40:14
Yep. Yeah. I love that game. Yeah. Yep.
40:17
It was originally going to be Kirby's T-Shot. Michael
40:19
Jordan working title. What's the Michael Jordan game? Something
40:22
about Cloud Windy City or something? Yeah,
40:24
Chaos and the Windy City. Even
40:26
EA, yeah, it wasn't
40:29
down Genesis only or something like that. It's
40:31
from EA and
40:33
I think they had an exclusivity deal with Genesis or
40:35
Sega.
40:36
They have a write-up on Donkey Kong 94,
40:39
which is well documented to be one of my favorite
40:41
games of all time. I think just an absolute
40:43
classic. And their write-up is just, they don't
40:46
really seem to get it. They say if there's just another
40:48
Donkey Kong, it's just like the old arcade
40:50
game. They don't get like, it's like they took that
40:52
very, very small idea of the original and just blew it up
40:54
into this sprawling like action puzzle
40:57
game.
40:57
Right. Yeah. Great. That write ups completely
41:00
wrong. That game has like 100 levels in it. It's
41:02
a puzzle game and it's so good. Yeah. So,
41:05
so, so good.
41:06
In the Sims,
41:08
they've got Virtua Racing, European Racers,
41:10
Operation Airstorm, Harriet, Harrier,
41:13
Ushera, Monster Truck Wars and Stun Race
41:16
FX. What?
41:18
That's not that's a Super Nintendo game, right, Sam? It's
41:21
a Nintendo game. Second average game. Yeah.
41:24
Star Fox. Yeah.
41:26
I just weird. Virtua racing was
41:28
really impressive. I played that a lot. Yeah.
41:32
I like that tech. Um,
41:34
and then in sports, I guess I never knew there was a 16 bit
41:37
double drivel. I think came
41:39
to Genesis. Yeah. Yeah. I
41:42
never. Championship edition. Do you
41:44
think that double-dribble championship edition, does that follow
41:46
NBA jam championship edition? Because
41:48
if so, that's shameless. Street fighter.
41:51
I would have been right around the
41:53
same time. Definitely. Oh, no. It'd be a
41:55
Jamis Tournament Edition. Never mind. OK,
41:57
you're right. I take it back.
41:59
And there's They've got Unreal's
42:01
shooters like Metal Combat and then the video.
42:05
How do you describe it? Like Lethal
42:07
Enforcers, the digitized video,
42:09
Light Gun shooters, and then R-Type 3, like an arcade,
42:12
like
42:12
a shooting ball, which couldn't be even more. Do
42:15
you shoot guns in it? Yes. Yes.
42:18
Yes. What do you
42:19
do? And then Friday Games, they've got Rise
42:21
of the Robots, which we've talked about before. Apparently
42:23
people thought the visuals at the time
42:26
were pretty impressive. And then Mortal Kombat. That's right.
42:29
Yeah,
42:30
what's wrong with combat CD just the Sega CD
42:32
version? Sega CD version. Yeah, they had Saturday
42:35
Night Slam Masters there. Man, that's
42:37
a blood. That's what I haven't thought about. Look, I'm world combat
42:39
CD still doesn't look anywhere better.
42:41
No, you know, Genesis or Super Nintendo and
42:44
like it doesn't look like it's on the freaking Sega
42:47
CD.
42:47
Yeah, yeah. That was always the blood versus no
42:50
blood. The Super Nintendo one looked better.
42:52
They even say in the right up here, there's not a lot of difference
42:54
from the Genesis version. Yeah.
42:56
Yeah.
42:57
Okay, reviews, they did
43:00
a percent scoring system out of it. They're
43:02
ready to games out of 100% absolutely
43:04
flawless to them. Anything 50% below
43:06
is average, apparently. So they review
43:11
flashback on the Super
43:13
Nintendo gave that an 88%.
43:15
Sure, it looks great, but you keep coming back because
43:17
it's good. If you like challenge and realism, it
43:19
doesn't get much better than this.
43:23
I like this game. Sam is not a big fan
43:25
of this game.
43:26
Now, it's the same
43:28
thing as Prince of Persia, where it locks you into
43:31
animations. And so you're kind of playing almost
43:33
like a dragon's lair type game, where it's like,
43:35
tap the button, wait for it to play out. Tap the
43:37
button, wait for it to play out. It's just confusing.
43:40
If you have a guide and play along with it,
43:42
it looks really cool. It just looks
43:44
really great. That's it. Because out of this world
43:46
was basically spiritual successor. It's the same
43:49
type of thing. But you played it almost as much
43:51
for the cut scenes. And this is a very moody
43:53
period.
43:54
I did like it but it was
43:56
very good.
43:58
Jibendale Rescue Rangers 2
44:00
on the NES and they gave that an 84%.
44:02
They liked that one a lot. Oh, and I like how they have,
44:05
I like how they have, um, in their little like info
44:07
box about the games, they have the price if they're
44:09
available. So it's really interesting with 3295. It's a very specific price. I
44:11
also liked
44:16
that for a flashback, this price, they're
44:18
just like, we don't know.
44:19
We don't know. Yeah. Flashback is unavailable. Yeah.
44:22
No way to know. You
44:24
don't have to put that in your magazine. Just sleeves up, just
44:27
don't put it in there. For Chip and Dale, it says, check
44:29
out this game, whether you like chipmunks or not.
44:31
Oh. Oh.
44:33
Dr. Robotnik's mean
44:36
machine got 86%. That would retail
44:38
for $34.99.
44:41
That's a great game. That's a Puyo-like.
44:43
Puyo-like. Sam, do you know Jim
44:45
Power, The Lost Dimension, in 3D
44:48
for Super Nintendo? Yeah, I've played
44:50
this game because you'll get
44:52
it in like a by large boxes
44:55
of like dollar games. right?
44:56
And this was a really, really funny
44:59
one to have a couple beers and try to play because it's
45:01
just like, just a mess, just
45:03
a total mess and like over the top
45:06
and just awful. Check it
45:08
out. It has a lot of seven BS in
45:10
it. It's very funny. It's mode seven. And then I
45:12
guess it worked with just regular old 3d glasses,
45:15
like the cheap glasses. Yeah. It has that.
45:17
I looked at a video on YouTube and there's just there's many,
45:20
many layers of parallax scrolling. It would actually
45:22
kind of feel sick. I think it's just a ton
45:25
of like like using the Super Nintendo
45:27
gear, but not actually making a game work. Yeah.
45:30
It's like maybe there is a limit to
45:32
how many levels of parallax scrolling we should use. I
45:35
want to point out 1994, this game costs $60. What?
45:40
Wow.
45:41
And pricey. An
45:43
ad for a puzzle game for Game 1 Game Gear, called Gearworks.
45:46
It's from Sony ImageSoft. So they post
45:48
all those John Madden employees
45:51
to make their puzzle games.
45:53
And then Rock and Roll Racing. is an app for
45:55
rock and roll racing.
45:56
Sam, is this the one that has licensed
45:58
music? Yeah.
46:00
I talked about this on the show recently. It has paranoid
46:02
in it and blue oyster cult. And it's just
46:04
kind of funny. Or to be wild.
46:07
Super Nintendo versions of it. As well. It
46:09
was really good. And the sound chip was so good.
46:11
Sounds cool. What I think is funny
46:13
is they make no mention of that in
46:15
the ads. Maybe they didn't think that would be a selling point to
46:18
90s teens.
46:19
Yeah, maybe not. Maybe they didn't have the licenses yet
46:21
by the time they had to roll out this ad, because they made the game in
46:23
like two weeks. But it also
46:26
was a cool angle of a racing game. Yeah.
46:28
It's like RC Pro-Am. It's like RC Pro-Am.
46:31
I was going to say it. And it's sort of upgrade system
46:33
and combat system. I spent
46:34
a lot of time with that game. It says interplay here, but it's
46:37
always in the Blizzard collections now.
46:39
Yeah. Maybe
46:41
they developed it. Something like that.
46:44
Yeah. OK, Obedus,
46:46
some sort of Super Nintendo first person
46:49
dungeon crawling RPG. That got a 36%. 36, oof.
46:52
So that means it's average.
46:54
And here's just an
46:57
offer in the middle of the magazine, an
46:59
offer to ignite your imagination. This
47:01
stunning Dragons, collector's edition
47:04
wall poster is yours free from TSR
47:06
Inc, creators of the world's most popular adventure
47:08
game system.
47:11
Justin, so this isn't Dungeons and Dragons, right?
47:13
Or is it? Well, TSR is Dungeons and Dragons.
47:16
OK. I don't
47:18
know. That's what I'm asking. I think, yeah, yeah, no,
47:20
it is. Like, yeah, that's the publisher of D&D.
47:23
So I don't know why they don't explicitly say
47:25
D&D. Maybe the poster is
47:28
just drag this artwork of these two generic
47:30
dragons. Yeah.
47:32
So they're trying to. They are
47:34
being weird about it. It's this creator of the world's
47:36
most popular adventure game
47:38
system. Yes. So why are they
47:41
doing that? Was
47:43
D&D still like taboo in the mid 90s?
47:46
No. I don't know. I
47:48
can't account for that. Well,
47:50
they're giving away this free poster, presumably to
47:52
get the mailing addresses
47:55
of people who might be interested in dragons
47:57
and or dungeons. And the free
47:59
poster. 75 cents by check or money
48:01
order it says. You have
48:04
to add $1.50 for orders outside the US.
48:08
I'm very tickled by writing a 75 cent
48:10
check and then they have to cash that check and then you get
48:13
your poster. So great. They
48:16
reviewed Dune on the Sega Genesis,
48:19
a strategy game, which they liked, got 87%
48:22
and isn't Dune one of the most
48:25
well regarded for buy games or
48:27
X games? Well,
48:28
it's one of the very original
48:30
RTS games ever made.
48:32
I think it kind of invented the RTS
48:35
genre. I wonder if this is a port
48:37
of that, some kind of version of that, because
48:39
they say it's still strategy.
48:41
I think it was Genesis game.
48:43
Yeah. That's cool. This
48:46
retailed for $63. I'm
48:50
just doing the Canadian conversion in my head.
48:54
It had been really high Canadian tax. Sonic
48:57
the Hedgehog 3, 92%. I
49:00
had some doubts after a disappointing
49:01
Sonic 2. I love the pace together of that level
49:03
on the previous page. That was really cool.
49:06
Yeah. Yeah.
49:08
That
49:08
was a cool spread. Yeah.
49:10
Oh, what do you mean? This one here? How
49:13
they paced to do a couple screenshots together to show like
49:15
the depth of that level. I know that level.
49:17
CJ, is it true that Sonic 2
49:20
was disappointing? I
49:22
don't think Sonic 2 was disappointing. I've never heard that. that.
49:24
That was gonna say what what what I don't
49:26
know.
49:27
Really? Oh my goodness. No, to me, it's like I'd
49:29
say Sonic two with tails and everything else like that
49:31
was probably one of the better Sonic games that holds
49:34
up. It's weird because now Sonic three when
49:36
did Sonic and Knuckles come out? Because that was after
49:38
right? But I think it's three. Yeah, it is
49:40
weird that that I have more memories
49:42
of Sonic and Knuckles than I do playing Sonic
49:45
three. And I don't know if that's a region thing or not.
49:47
Or if it was just I didn't I missed out on some three.
49:50
Lost Vikings on Genesis, got
49:53
an 84%. That's
49:53
a great game. Mega Man 4 on Game Boy got an 86%. Can't
49:57
go wrong with Mega Man 4, they say. No.
50:00
Shoplifter 3,
50:02
78%. Sam, did you know that Shoplifter 2
50:05
was a Game Boy exclusive? That's
50:07
so funny. And Shoplifter 1 was just on every
50:09
PC ever. Exactly. And
50:12
in the arcade? Yeah, I remember playing it in arcades.
50:15
I love Shoplifter. I love Shoplifter 2.
50:17
I love Shoplifter also, I mean.
50:19
So weird
50:21
that they made the sequel to this ubiquitous 80s
50:24
arcade game on Game Boy.
50:26
Yeah. And
50:28
then columns three, an ad for columns three,
50:30
which just baffles me because it's just, it's
50:32
the gyms and the game and
50:34
just this completely random kind
50:38
of dumpy middle aged dude just in the mix there. I
50:41
hold him up and he's apparently on the box. I'm
50:44
David. Yeah, that's what you do. He's on
50:46
the box art. Just ran the game sitting
50:48
on top of the columns. Should we put them
50:50
in cool pants or a cool shirt? Nope. And it's
50:53
just the most plain clothes.
50:56
Yep. Yeah. He's on the one
50:58
in the middle. The one in the middle is my favorite. He's
51:01
like, oh, come on. Waiting
51:05
to get crushed. Completely
51:07
baffling to me. You could order
51:10
the complete video game book collection, stuff like secrets
51:13
to Zelda, Link to the Past.
51:15
Sega Genesis secrets, volume
51:17
three, Super NES game secrets, that sort
51:19
of thing.
51:20
Cool. So, so these are the kind
51:22
of things, yeah, I remember either, if
51:24
not photocopying a lot of these things, yeah,
51:27
for cheat codes and then going
51:29
into the arcade for, for Street Fighter,
51:31
Mortal Kombat 2, especially like all the fatalities,
51:34
all the moves and stuff like that. So I
51:36
swear I didn't have all these magazines, but I at least
51:38
had photocopies of those sections for
51:40
the cheat codes and everything. Yeah.
51:43
Yep. There was a typo here.
51:45
Quantities are limited.
51:46
Whoa, that's funny. That was
51:48
also with that. Sorry, I was just going to point
51:50
out quickly that that was also premium games like
51:52
before they were like before they were doing
51:55
official game guides. Yeah.
51:59
and we're short on time. I just want to point out there's an
52:01
ad for Side Pocket on Super Nintendo and that is
52:03
available now on Nintendo Switch Online. It's
52:06
pretty good. Just random.
52:08
And the best-selling games
52:10
from, when was this, from December 93 from Software, etc. Top 10
52:15
were NFL football, Joe Montana, Mortal
52:17
Kombat on Genesis, Madden NFL 94. That's not
52:19
weird. There was an NFL football
52:21
Joe Montana and also Madden NFL game.
52:24
Yeah. Aladdin on Genesis. Okay, good. But
52:26
Joe Montana was like really good at the
52:28
time too. So it took a while for Madam. Yeah. And
52:30
that was the sports versus like Genesis
52:33
versus SNES. It was crazy. Like Genesis
52:35
was way into sports. And so it's like sports galore
52:37
on that system. Aladdin on Genesis,
52:40
not SNES, Sonic Spinball, Kirby's
52:42
pinball land on Game Boy, NHLPA
52:44
hockey 94 on Genesis, Secret of Mana,
52:47
Madden NFL on Super Nintendo and eternal champions,
52:50
the Genesis fighting Sports,
52:51
sports, sports. Lots
52:53
of sports, yeah. And then an
52:56
ad for Games Galore, which is, you know,
52:58
you find these in old magazines all the time, in the back of
53:00
the magazine, it was like mail order video
53:02
games, or I think in this case, you have to call
53:04
them and place your order. It's just a black
53:07
and white list of just game titles and their
53:09
prices. And it says, price is shown,
53:11
our lowest available anywhere. But what was interesting
53:13
to me is at the top,
53:14
it says, join our RPG club, $2.50 annual
53:17
dues. You get
53:19
a quarterly newsletter, membership card, et
53:21
cetera, joined today. It just sounds
53:23
so like nebulous. Like
53:26
what am I signing up for? What
53:29
am I signing up for? I think the idea here is that this
53:32
is an ad for imports. And so they're telling
53:34
people the information about the imports and
53:36
then they can order them from this. It's like people
53:39
that got into this back then, like it was really hard
53:41
to find out like what the hell these games
53:43
were that are only out in Japan, right? So I
53:45
bet the newsletter kind of explains them
53:47
maybe. Yeah, the etc
53:49
is doing a lot there. It's like you're going to get
53:52
a membership card in the newsletter. It's maybe other
53:54
things. Yeah, maybe
53:56
maybe. And
53:58
finally coming next month, they've got a. have Super
54:01
Metroid, Speedy Gonzales, Spider-Man,
54:03
Maximum Carnage, and Stunt
54:06
Race FX.
54:08
Then they advertised
54:10
Super Metroid on the cover of this magazine?
54:13
Yeah, and so they barely mentioned it within the magazine.
54:15
And they used the same image to say coming next
54:18
month. That's quite a tease.
54:20
It is a classic moment from that game, to be fair. But
54:22
yeah.
54:28
That brings us to Video Game 20 questions. Our suggestion
54:31
this week comes from Dorian of Idaho,
54:33
who says, this is one of the coolest
54:35
redacted I've ever seen in a video
54:38
game. And I hope it gets redacted.
54:42
That info, let's question
54:45
begin. Well, I want to know what the redacted things are. Yeah,
54:47
that's not much of a hint, Damon. That's
54:49
a... Unfortunately,
54:52
it's Monday when we're recording this, which
54:54
means that we don't have the week of
54:57
our volition behind us. It's
55:01
going to be a tough 20 questions. We'll do our best.
55:04
Do your best. Could
55:07
it have appeared in the March 1994 issue
55:09
of that magazine we were looking at? No.
55:13
No. I feel like in honor of the
55:15
Mario movie, we need to ask, would this
55:18
have been predominantly
55:19
associated as a Nintendo
55:21
franchise? No.
55:25
No. Now.
55:29
I assume is this a Nintendo franchise?
55:32
I assume you're asking like, does this come from Nintendo?
55:35
Yes, let's say that the answer is no. OK.
55:39
Is this a Japanese developed game? No.
55:43
Hmm. Okay,
55:49
can you play this game on the Nintendo Switch? No.
55:52
Is it from this century? Yes, that's
55:55
five. This century,
55:57
interesting. Can
56:03
you play this on a Nintendo console?
56:06
Yes. Oh, oh. Consoles
56:10
we got in cube. We you
56:13
we not switch. Or
56:15
handheld. I
56:17
was trying to specify console but maybe. Oh
56:20
yeah. Yeah, no, sure. Yeah, no, you're right.
56:23
Okay. Is this game playable
56:25
on the Nintendo GameCube?
56:27
No. Is
56:30
it on the Wii? Yes. Woo.
56:34
Does it have motion controls? Yes.
56:37
OK. I want
56:39
to hear the redacted coming again. Yeah, exactly.
56:42
Yeah, one more time. One of the coolest redacted I've ever seen
56:44
in a video game, and I hope it gets a redacted.
56:47
One of the coolest control schemes I've ever seen
56:49
in a video game, and I hope it gets remastered.
56:52
Yeah. Maybe
56:54
it's just Resi will for. Boom blocks.
56:58
I love boom blocks. Uh.
57:01
See, yeah,
57:03
genre. So wait,
57:05
but it's an Nintendo Wii game, but not made
57:08
in Japan. Was this game
57:10
was this game made by Electronic Arts? No,
57:13
made or developed or published? No, that's 10.
57:17
This is game have any sequels. This
57:21
game does not have
57:23
any sequels. Does that mean it is a sequel?
57:25
Oh, I guess. Is this a sports
57:27
game? No. OK.
57:31
Getting all the ways the way
57:33
motion games out. I really
57:36
maybe it's red steel, too. Is
57:41
this a Ubisoft game? Yes.
57:45
Oh, we get
57:48
a limit about asking this water. And
57:51
why? What does that mean? Oh, sorry. No, no, no. For
57:53
Red Steel. Wait. Why does
57:55
Red Steel? What do you mean? No, I don't get it. I was thinking
57:58
every game. Sorry. Okay. Were
58:00
you thinking of were you thinking of the submarine
58:02
submarine game? Yes. Seal
58:05
diver. Yes. When
58:08
you said you mean what else was Ubisoft
58:10
up to on that console? It's probably red steel, right?
58:12
Is this game have swords in it? Yes.
58:17
Does it also have guns in it? Yes,
58:20
that's 15. I
58:23
don't know how to have any direct sequels.
58:26
So this game itself a
58:28
sequel. Yes. Okay. Red
58:30
Steel 2. There you go. Nicely
58:33
job. It was a good game. Did we have the red accents
58:35
right? I don't know if it would hold up well. Yeah, I think you're
58:37
very close. Let me pull out. Yeah, Justin. Nicely
58:39
done, dude. Reject. Well, once we
58:41
knew it was on the Wii. Yeah. Well,
58:44
I can't find it. I like it's kind of cel shade-ish look too. Like, yeah, it still
58:46
looks good. Yeah. How different is this than
58:48
Red Steel 1? And how different is Red Steel 1? I don't know. I
58:50
don't know. I don't know. I don't
58:53
know. I don't know.
58:54
I don't know. I don't know. Steel one
58:57
and how different is red steel one from its
58:59
magazine spread which looked amazing in
59:01
EGM or whatever
59:03
Yeah, I don't really you're right when I picture red
59:05
steel and mostly picturing the first one I don't hardly
59:07
remember this one at all. Yeah Western
59:10
Wild West game Catanas.
59:11
Yeah, I think we give this
59:13
like an 8.3 or something. Yeah,
59:16
we like this one Yeah, they
59:18
fixed a lot for the sequel They're
59:20
completely different I think
59:22
set for the idea
59:25
was to make a shooter of sorts. Like that was the idea
59:27
with both these games, because like the week
59:29
and I think it required we motion
59:32
plus. Right. Well,
59:34
if you just make a gun that shoots swords
59:36
out of it. Yeah,
59:39
I can't find the original email, but your guests on the redactors
59:42
were very, very close.
59:43
Nicely done. Thank you for
59:45
the suggestion. Dorian of Idaho.
59:47
And that is all the scoops that we have for you this week. CJ,
59:49
thank you so much for joining us. It's always a pleasure. Thanks.
59:52
Great to see everybody again. Excited for Mario. Go
59:55
see Mario. And I'll wait. I know. I'm
59:57
excited, too. I won't be able to see it this week, but I will
59:59
see it as soon as I can. I'm
1:00:00
going to take my three year old or
1:00:02
to be great first or at the theater experience.
1:00:04
Oh, that was I was just going to ask if they'd been
1:00:06
to the movies yet. No, and he's just
1:00:09
crazy about Mario right now. So it's going to blow. Perfect.
1:00:12
That is fantastic. I mean, when you were talking about just
1:00:14
the experience that you have
1:00:16
and just games being nominated for a game of the year, Mario
1:00:18
is just ubiquitous. Right. Like it doesn't matter what
1:00:20
age. It doesn't matter what's
1:00:22
going on. Like the fact that you're going to take your kid
1:00:25
to see a movie for the first time, it's Mario.
1:00:27
Oh, I know. It could be more perfect. That's great. I'm
1:00:29
probably going to say I was just going to
1:00:32
say I was just going to suggest like,
1:00:34
I hope it's a magical experience for you both. But
1:00:36
Damon, you do need to be prepared to like, you
1:00:39
know, 50, 50. He's going to have a freak
1:00:41
out and then leave for sure. 100 percent.
1:00:43
Because like movies, when you're a little kid, they're overwhelming
1:00:46
and loud. And like, it's kind of it's like it's
1:00:48
freaky. He'll probably be talking and all
1:00:50
that. This is this is daddy's time.
1:00:52
This is daddy's game. Yeah, we'll see. I'll
1:00:56
provide a report whenever we don't go to Al Madras
1:00:58
house. Then you'll be. No, I'm going to take it out.
1:01:01
All right. Thank you, CJ. Thank
1:01:03
you, Sam. Thank you, Justin. Thanks again to
1:01:05
Mariah and working behind the scenes to make this episode
1:01:07
possible. My name is Damon, this is IJ and Game Soup
1:01:09
N Route.
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