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This episode is brought to you by Starfield Embark
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on an epic journey through the stars in Bethesda
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What's
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Up everybody welcome to IGN Gamescoop. I'm
0:37
your host David Hatfield and joining me this week
0:39
are Sam Clayborn. I salute you Damon
0:42
saluted back at you Justin Davis
0:44
is here who and Seth
0:47
Macy is here who can show us how a
0:49
salutes really done. Ooh, very
0:51
sharp. Very sharp at ease
0:53
soldier We've got a great show for this week. We got
0:55
shows from both Nintendo and Sony We
0:57
can share highlights from I definitely want to get Justin
1:00
and Seth's thoughts on Starfield
1:02
Which we talked about a lot last week, but these
1:05
two gentlemen were not in attendance But first
1:07
let's begin with the Nintendo Direct this week Seth boy.
1:10
We've got you here I saw I saw mixed reactions
1:12
to the direct this week Some people thought it was lame
1:15
and some people thought there were just a lot of fun-looking games that
1:18
actually got release dates So, how'd you feel about
1:20
the Nintendo Direct this week?
1:21
Yeah, I thought it was full of a lot
1:23
of fun-looking games that actually have release
1:26
dates was it lame
1:29
There was probably a little hint of lameness there hmm, but
1:32
it was also very cute games that look wonderful
1:35
and it's also very much a Direct
1:38
at the end of the Nintendo switches lifecycle.
1:40
So I Wonder what
1:42
it tells us about the Nintendo switches
1:45
Lifecycle because we get you know got release dates
1:47
into 2024 and then Luigi's Mansion 2 HD
1:50
They said summer. Yeah, so
1:52
It's the switch
1:54
to whatever it's called. It's not coming
1:56
out in the first half of 2024. No That's
2:00
what I've talked about this on scoop before is I
2:03
my like head cannon is totally
2:05
that the The switch to
2:07
was maybe either originally or they were flirting
2:09
with it coming out in the spring And then something's
2:12
happened over the last four or five months They're like nah,
2:14
it's coming out in the fall instead and so then
2:16
they had to like well Okay, I think we got a year
2:18
to fill like, you know And they're rummaging
2:21
around in the closet and they're like, oh, yeah,
2:23
you know pay for Mario like That
2:26
feels like what's going on here to me, which You
2:29
know, I thought the direct was lame. I mean,
2:31
I really like the Mario thousand you know, they
2:34
Nintendo for years has been really careful
2:36
about Doling out they didn't want the switch
2:38
to get a reputation as a remake and port
2:41
console, right? So it's like they'd give us
2:43
a couple of them a year and now they just like
2:45
not screw it Just put everything over who cares. Yeah,
2:47
that's yeah We've got
2:50
well, I mean they but they've had such a great year already
2:53
like with fire them engage Tears of the kingdom
2:55
Pikmin for some my brother's wonders coming
2:57
up I I I'm willing to forgive
2:59
them for all the remasters and remakes Another
3:03
way to play like super fun games that look great
3:06
like no DK 64 remaster,
3:08
but that's okay. I'll look past Oh, we are getting
3:10
a remake of Mario versus Donkey Kong, which
3:12
is an awesome great game It's
3:16
so random though, yeah Well,
3:18
yeah, it is it is random, but I'm
3:21
I'm not gonna complain about its existence
3:23
I might I raised an eyebrow at its $50 price
3:25
tag because this is a Game Boy Advance
3:28
game If you're gonna build a game from the ground
3:30
up, I'm just surprised. They're like, here's what
3:32
weird Mario versus Donkey Kong a hundred new puzzles
3:35
Like just do new ones like it's funny to
3:37
port the puzzles now. I believe
3:39
me. I've forgotten them in 22 years or whatever So
3:42
it's gonna be fine. Like I do wish
3:44
there were new ones and I like this. I prefer this to the
3:46
minis Yeah,
3:48
this precedes the minis this kind of follows. It's very
3:50
much like Donkey Kong 94
3:54
it's just a puzzle puzzle platformer
3:56
has a lot of gun music in it. It
3:58
has some dunking music music Yeah Except
4:02
this time you don't you're not just like making it to
4:04
the end of the level you have to collect through like three
4:06
toys Me so I think but it's
4:08
a great game. It's always It's
4:11
no longer pixel art So I think it
4:13
peach left and the construction site her purse
4:15
her hat and something else they're
4:17
Paris all right She's
4:20
you know the game is expensive and I think it's uglier
4:22
than the original like look look
4:25
I really like I really like Paper Mario. I
4:27
really like Mario over stock You only these are great games
4:29
if you never played them like you know happy
4:31
to have new takes on them on the switch But it
4:34
definitely feels like Nintendo
4:36
just biting their time like oh, yeah,
4:38
it's padding out their release calendar And
4:41
a lot of these also like
4:42
it's super great fun games It's
4:45
not like they're just throwing you know garbage
4:47
as Mario trash collection or something
4:49
or yeah Mario takes a nap
4:51
They
4:54
threw a Contra game in there somewhere What's
4:57
it called Contra operation Galuga not
4:59
operation Galaga operation Galoo
5:04
Around in a model T and you fight it it
5:07
looks like a remake of the the first game
5:09
with some extra stuff and some new stuff and right
5:12
it's by a Yeah
5:15
Speaking of Contra 4 right speaking
5:17
of abandoning pixel art for something that looks uglier.
5:19
Yeah 100% agree
5:22
It's not too bad. I mean it looks like
5:24
I had a rearmed But it's from
5:26
way forward which has done great pick
5:28
for work in the past They did my did it
5:31
with Contra in the past they did Contra 4 on the DS.
5:33
I'm sure for ruled Yeah, and
5:35
it looks great So I don't know and then
5:38
way forward is the same studio that did this year's
5:40
advanced for is one and two boot camp Which we also
5:42
had issues with the looks of there.
5:45
Yes. Yes. It's not on board with their current
5:47
art department I guess Konami makes
5:49
games though. It's crazy Well,
5:51
they don't make them themselves. I don't have Yes,
5:54
that's true they somebody from another
5:56
studio drops by the office and then
5:58
they get a copy of the logo They glue
6:00
on the box and then they send it out. Yeah
6:04
Yeah, and then speaking of boxes a lot of
6:06
these games that we got released it for and we can
6:08
pre-order now Or do not have boxes. They're digital
6:10
only Mario vs. Donkey Kong princess
6:13
peach showtime are both digital only games
6:16
Oh that has anything to do with what the
6:18
spinning of the wheels that Justin was a princess peach showtime
6:21
looks insane It looks
6:23
it does look really cool. That was a pleasant surprise for
6:25
me You know the last game
6:28
that started princess peach was actually a really
6:30
embarrassing low point for Nintendo I think
6:33
it's like the very first time they've had pre each Star
6:35
again her own game and all of her powers
6:38
were Emotion-based like she
6:40
gets sad and then has a power and then gets
6:43
angry and has a power and I'm like guys It's
6:45
just not Not this is
6:47
not good You know, but this is such
6:49
a clever sort of Just
6:52
the stage play nature of it and all the
6:54
different costumes that peach gets to wear like Like
6:58
this game. It was the bright spot
7:00
of the direct to me for sure
7:03
It's they call them transformations so you
7:05
get these different outfits and gets new abilities But it seems
7:07
like there's just maybe one outfit
7:09
per level, right? Yeah,
7:12
it's like scenarios It's almost like a different
7:14
mini games like Kirby Superstar or something. Yeah
7:17
So it's not like there's all stuck together It's
7:20
not like she like she has these different transformations
7:22
and the player gets to you know Play
7:24
the game the way they want to it's just that
7:26
there's like a different mechanic for every level. Yeah,
7:28
that's what it seems like It's
7:33
just so charming like I really like it and it seems
7:35
like and who knows how much that we're watching if you're
7:37
watching scoop You're watching the the B-roll that Nintendo
7:39
showed right now Like it's hard to
7:41
know how much of this was just a very carefully
7:44
crafted presentation for the direct But
7:46
the gameplay seems really different in
7:49
each world Like, you know
7:51
It's a hack and flash in one world and you're sort of solving
7:53
mysteries and puzzles in another world And so I
7:56
hope that that's actually true and like it feels kind of
7:58
meaningfully different level to level Really
8:00
like I really like the martial arts transformation. Yeah
8:05
It's also the direct sequel to Super Mario Brothers 3
8:08
which is another stage play based Yeah,
8:10
I was gonna say that too how how you
8:12
know if I had a nickel every time Nintendo had done
8:14
that I'd have 10 cents, but that's still
8:17
a lot like it's weird, but it's happened twice
8:20
It's also interesting whenever Nintendo introduces a new
8:22
villain. Yeah. Yeah the sour
8:25
sour grape bunch Yeah, and
8:27
then it's like it's 5050, you know the
8:30
same with like what's his name Vati and Zelda
8:32
or whatever It's like, you know is is Bowser
8:35
like is this just Bowser again behind
8:37
the scenes or they're actually gonna be somebody
8:39
new Yeah, yeah, we'll see Character
8:43
you're like this isn't even that great of a character like
8:45
nab it and now now Nab It's in every single
8:47
game like a yeah, like Yoshi level
8:50
of you know recognition. It makes no
8:52
sense I mean, I think Nintendo
8:55
makes the best video games in the world I think they're the best video
8:57
game developer, but they still do this weird and
9:00
explicable stuff sometimes So like no
9:02
no one's asking for nab it, you
9:04
know, but but he's still you
9:06
know, there he is He's back sound off in the
9:08
comments nab it heads Princess
9:13
the Showtime is out March 22nd. It's digital
9:15
only and it's 60 bucks Mario vs. Donkey
9:18
Kong is out What is
9:20
it the 16th of February I believe
9:22
that's digital only it's $50 then
9:24
another very cool and welcome
9:27
surprised for me Was the original
9:29
Tomb Raider trilogy? Yeah And
9:32
this is these are coming to everything not just Nintendo switch, but
9:34
I haven't played these games since they were originally released
9:38
I think it'll be cool to revisit them. They are
9:40
very clunky but it sounds like they're they've
9:42
redone the the whole control scheme and Included
9:45
a bunch of quality of life improvements including camera
9:47
lock-on and added achievements and all that So I
9:50
totally look forward to playing these games again Yeah,
9:53
I've never played any of them. Oh really?
9:56
Yes, I've only played the PlayStation demo
9:58
disc Tomb Raider first level I was
10:00
like when I was you know a teenager.
10:02
I was like this is so much worse than Mario 64. I will
10:05
never know No way
10:07
that is wonderful. I never
10:09
played the third one. I played the first and the second one
10:11
There's one part of this if railer
10:14
they show it can They
10:16
show Lara Croft like doing a dive into a pool
10:18
and in the real game you do that
10:20
dive But you miss whatever you're
10:23
trying to end so you break your neck a lot of times So
10:25
she has this beautiful swan dive, but yeah
10:30
Just how you feel about the revisiting the original
10:33
Tomb Raider trilogy? Um, I think
10:35
those games have aged pretty poorly I mean,
10:37
you know They're important and influential and
10:39
and they're actually like if you haven't played them before I think
10:41
people will be surprised at how kind of puzzle E
10:44
they are like the tombs are Largely
10:47
puzzle-based right like you're pushing blocks around
10:49
and solving puzzles But I think we've talked
10:51
about this on game skip before but everything
10:54
is grid based So if you
10:56
want to make a jump you have to be like lined
10:58
up on the right grid and lara has to
11:00
jump on The right grid. Otherwise you won't you're
11:03
not it doesn't have that modern sense
11:05
of like you make a leaf And then your character is kind of sucked
11:07
onto Whatever they're trying to
11:09
ledge they're trying to grab onto like you'll
11:12
just fall and die And so I I don't think
11:14
you know, like I like the games at the time.
11:17
Um, I don't I don't think they're worth revisiting
11:20
and going back to I
11:22
really like them at the time as well. Um, I do and
11:24
I am looking forward to revisiting them, but you're right like There's
11:27
they're very rigid and when when lara is
11:29
making her jumps and leaves There's
11:32
no wiggle room like you have to get the timing up for
11:34
steps. Absolutely perfect or you're you're
11:36
just gonna miss I love I
11:38
I can't remember if it's two or three. I don't
11:40
think the first one had it but exploring craft manner
11:43
That was in two. Yeah, and
11:45
it's just it's such a it's the first
11:48
time maybe ever like mario 64 and and You
11:51
know if it was two Tomb Raider 2 Like
11:53
a hub world in games like a home that
11:56
you can go back to and explore and like peel
11:58
back parts of over time like It's
12:00
such a strong part of the game and like if
12:02
I were to revisit it for nostalgia sake that's what I would
12:04
be in it for. Very
12:07
good memories. This is a college game for
12:09
me. The original Tomb Raider
12:12
and in my dorm, Hashing your hall at
12:14
the University of Kansas. I was the only person
12:16
that had a PlayStation at least on my floor. So
12:19
people would come in and hang out in my room and we just take turns,
12:21
you know, passing the quote control around playing Tomb
12:24
Raider. If you died, you had to pass the controller. That's
12:26
great memories of playing Tomb Raider that way. Nice.
12:29
Although it is coming from Aspire. This is the
12:31
studio that is supposedly making that Kotor remake.
12:35
Maybe this is a little bit. So that's what's slowing them down.
12:38
That's what's slowing them down. Tomb
12:41
Raider 1, 2 and 3 remasters are coming February
12:44
14th to everything. And then another
12:46
one that looks really cool to me is Unicorn Overlord.
12:48
Yeah. And Vanillaware. Great. Which
12:50
they claim is the rebirth of tactical
12:53
fantasy RPGs. Yeah, it's the whole
12:55
statement, right? Yeah, exactly. It's so
12:57
funny. It looks so good. Obviously
12:59
Vanillaware is known for their art style. This
13:02
game looks great and it seems it gives me vibes
13:04
of both tactics ogre and even shining
13:07
force a little bit in the way that the when you actually
13:09
attack someone the camera zooms in on the action.
13:11
Cool. It looks awesome. Yeah. Who
13:15
else is with me? Yeah, I'm with you 100%. I'm
13:18
loving just the art style. My only problem
13:20
is every time I play like a tactical or strategy
13:23
RPG, I like
13:24
lose interest pretty quickly because
13:26
I just I prefer turn based traditional
13:28
RPGs, but like, yeah, it looks so beautiful and it's
13:31
so fun. And during the direct yesterday, there are
13:33
a live watch part like pair was like freaking out the whole
13:35
time. Well, because you love tactics ogre. Yes, he
13:37
was really excited.
13:39
Sam, go ahead. Thank you. No,
13:41
that was it. Just like the tactics ogre is the comparison,
13:44
right? Cool. You
13:46
don't usually like tactics games unless
13:48
they have the words fire or emblem in the title. I
13:51
don't like card games. I've not played a lot of
13:53
tactics games. This is not a card game. I know that's what I'm
13:55
saying, but I'm just specifying that I
13:57
don't like card games, but like the I like.
14:00
tactics games. I like Fire Emblem. I've
14:02
never played Final Fantasy tactics, but it looks so
14:04
fun and cool. And that Metal Slug tactics
14:06
games looks great too. I would play any of this. And
14:08
every comes out. This looks better than Triangle
14:10
Strategy to me. I mean, I know there's different types of
14:13
tactical RPGs, but and
14:15
one's a turn based, right? And this one's not. I played
14:17
I played Ogre Battle for the Super Nintendo.
14:20
And I was like, this game's really fun. Like I couldn't
14:22
believe how cool it was set up and how neat it was.
14:24
And to be on the 16 bit system too,
14:26
like, it's
14:27
impressive.
14:28
It's ugly, but it's fun. Unicorn
14:31
Overlord. I don't think I saw a single unicorn in that
14:33
trailer. Yeah, that's what I was wondering about. Maybe all
14:35
the horns are unicorns, but they cut off their horns.
14:38
It's the final boss. It's Overlord. Now, if you cut
14:40
off their horn, that's how you call Satan
14:42
back, like in the hit movie Legend. Oh,
14:45
man, Tom Cruise. Yeah, you've got
14:48
never seen Legend. Good. Is Julia Roberts
14:50
in that one?
14:51
Uh,
14:52
no, no, isn't that like a like
14:54
a fairy character?
14:55
Yes, and I'm completely blanking on who it
14:57
is. It's a crazy good fantasy
15:00
80s movie. Super cool. Love it. It's the
15:02
best like devil.
15:04
And who it's Tim Curry. It's the
15:06
devil. Curry is great.
15:09
You guys are telling me hard on this. That's
15:11
that's like Tim Curry is the devil is the only
15:13
thing I can actually remember about that movie.
15:17
I remember very young Tom Cruise as well.
15:20
I got to look up who that plays the fairy in that
15:22
movie. Unicorn Overlord
15:24
is out March 8th that we've covered Contra.
15:27
I think I'll just probably just stick to Blazing Chrome,
15:29
which is a more recent Contra like that has
15:31
great pixel art. Those are the highlights
15:34
to me. Any other highlights from the Nintendo Direct
15:36
for anyone? I
15:39
mean, I've already forgot it was yesterday. I've
15:41
already like forgotten. It's the one that
15:43
our audience was really excited about is Paper
15:45
Mario with a Thousand Year Door. I just never played that
15:47
game. It is the best Paper Mario game, you
15:50
know, but it's just tough to get. Like,
15:52
again, if you haven't played it before, it's awesome. Like,
15:55
enjoy it. Play it. You'll love it. But like,
15:57
you know, I still have the GameCube game. Like, I don't I don't
15:59
need this.
16:02
Is it better than Super Paper Mario in
16:04
your opinion? Oh, yeah. Yeah,
16:07
I don't think that's like a controversial take I think no
16:10
Yeah, I've never played it but everyone
16:12
says that this is the best one. So I'm not well
16:14
housing your door is really funny
16:17
and it's in and kind of like like
16:20
There's these two strains of Mario RPGs There's
16:22
Mario and Luigi which tends to be a little bit more
16:24
zany and gaga and just out there and
16:27
then Paper Mario Normally kind of plays it more straight
16:29
except for this one except for thousand year door
16:31
is like a little bit more Just
16:34
sort of gonzo and it's writing in a good way I
16:39
yeah, I love it. Maybe I will replay it. I'm watching
16:41
this B roll and I'm like, okay games
16:43
really great Those
16:46
all right the overall I give this Nintendo direct
16:49
a star field out of 10. Oh Yeah,
16:52
I think that's a fair fair rating We'll
16:56
get to start feeling just a little bit
17:00
Be it by land air see
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or an ever-changing digital landscape Our
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Marines will adapt to defeat any
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The Marines
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will win it The kids will
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Let's turn our attention to the PlayStation State of
18:44
Play. This one, it was shorter. It's
18:47
a little bit, it was a little, actually, there was definitely
18:49
more that I wanted to play coming out of the Nintendo Direct
18:51
than the PlayStation State
18:54
of Play, but Sam, Resident
18:56
Evil 4 is getting the Separate Ways. I
18:59
love it. I'm so excited because
19:01
Separate Ways is already super cool
19:04
as a, it's like on the GameCube disc
19:07
as like an extra, or maybe it was Wii. I can't remember.
19:09
It was an extra thing you could play. Was it Wii only?
19:11
I don't think it was on the GameCube original. Think
19:13
it was PlayStation 2. Yeah. Well,
19:16
but then they poured it to Wii where I played. I never played the PS2 version,
19:18
but I definitely played Separate Ways, and it's really,
19:20
the Ada missions are really neat.
19:22
A lot of it's on the island, which is cool,
19:25
but Resident Evil 4 is,
19:28
the remake is so different. So they
19:30
must have really padded
19:32
this out and stretched it in a good way like
19:34
they did with Resident Evil 4. So I think it's,
19:36
it can be longer than Resident Evil 3
19:39
remake, basically, the way that these
19:42
things come about. It's super cool that they're doing it.
19:44
So excited.
19:45
Ada's a neat character to play as too. She plays differently.
19:48
She forces you, me,
19:50
to use TMP
19:53
or assault rifle type weapons, which
19:55
I never used those in Leon playthroughs, ever.
19:57
I'm like shotgun, handgun. You
20:00
get like power weapons at the end, so I really like that about
20:02
her, too Yeah,
20:04
I when I saw this I couldn't remember I didn't
20:06
know if this is new content or a remake
20:09
of older content But it's because I played already for on the gamecube
20:11
only so I didn't ever played this content,
20:14
so that's cool That is coming. I don't know is it is it
20:16
free or is it a paid expansion do we know I? Didn't
20:19
see the press release Just
20:21
in the just in the state of place I don't
20:24
know about that, but it is coming and they tack it on
20:26
the end of the VR segment Everybody's like is this a VR
20:28
game only that's not it's just yeah
20:32
That's out soon. It's September 21st. I think there's
20:34
gonna be another trailer coming for it on weather
20:36
the 18th Which I believe is Monday. Yeah,
20:39
I mean it's out in less than a week. It's crazy. Yeah
20:43
Sony unveiled red and blue PlayStation 5
20:46
Finally I like I like the blue one.
20:49
I would rock the blue one Yeah,
20:52
yeah, you know if I
20:54
I think
20:56
the PlayStation 5 console is pretty ugly to
20:58
begin with and then I think the colors are a kid
21:01
even worse So
21:05
I like my PlayStation 5 like I'm not like mad that I
21:07
own one But I just I think it's a misfire from
21:09
like it just like a industrial design standpoint
21:12
Yeah, yeah I mean that we talked about that a lot
21:14
when it was first unveiled well And I don't
21:16
think the colors like they don't they just
21:18
like they don't they don't like fix that
21:20
problem They just kind of exacerbated. Hmm.
21:23
You gotta remember when you take it out of the package You're supposed
21:25
to snap the fins off the outside or
21:27
it looks stupid. You got to snap those off. I Don't
21:31
think I've ever seen what it looks like without the fins Would
21:35
take some snapping And
21:38
we got a release date for Final Fantasy 7 rebirth That
21:40
was kind of like the biggest thing out of there and
21:42
it's coming soonish February 29th.
21:45
That's how I learned that next year's
21:47
leap Oh
21:49
funny here's coming up My
21:51
most is my that's my most anticipated
21:53
game at this point Well, I gotta say this
21:55
this trailer is what finally got
21:57
me really excited about it. They showed a lot of Gameplay,
22:00
I showed a lot of combat and I'm like, okay
22:02
now I'm on board I've been a little bit you
22:04
see the details they released about how it has like
22:07
a hundred hours if you want to be a completionist Now
22:09
huge open world and stuff like oh, yeah Yeah,
22:13
I love all the stuff with Sephiroth that we're seeing there
22:15
and then I mean they the square
22:17
Enix was very upfront They you know, this is this
22:19
being the middle part of the trilogy. They said it ends
22:21
with the thing happening Oh
22:27
What like what a way to end it They
22:29
it's it's a three-month exclusive on the PS5,
22:32
which I think is interesting like it says it's coming
22:34
to other stuff on I think May 29th. Yeah,
22:36
this isn't very long, but I assume it would
22:38
just be PC Well in Sam and I were
22:40
talking about this briefly yesterday like the
22:43
original remake Sam you said so that was a
22:45
piece That was a PlayStation exclusive Yeah,
22:48
well, I'm gonna keep it later Did
22:50
to PC but then like so this is coming the
22:52
sequel it is it coming to Xbox
22:54
like do we know? I don't I don't even know what's been announced
22:57
there exactly I mean, I I don't think
22:59
they'd bring the sequel without bringing the first one to Xbox
23:02
right in the hole So I'm interested in like digging
23:04
into that a little bit more. I think
23:06
we were just talking about this and I team slack today Like
23:09
the Final Fantasy 7 remake, I don't
23:11
know that I want to spoil it for people But it does such something
23:14
so interesting from a narrative standpoint It
23:17
really caught me off guard and surprised me that
23:19
like it just completely won me over
23:21
on like I don't think this game needs a remake and
23:23
then when I found out what the remake was doing with
23:26
the story in the Narrative it just like now
23:28
now I couldn't be more excited to dig into the sequel
23:33
This is your most anticipated game right now Sam I
23:36
Yeah, I was like trying to think of one that I'm like looking
23:38
forward to more. I mean we haven't seen any of Metroid
23:40
Prime There's no no
23:43
Zelda's or 3d Mario's on the horizon
23:45
like this is this game looks fantastic
23:48
It just looks good. Like I I
23:50
cannot wait to have it a Final Fantasy
23:52
RPG that makes sense for me I played a little
23:54
bit of 16 and it didn't
23:57
work for me the same way that seven
23:59
it even though there's a lot of similarities. I just like
24:01
I like the remake of Seven. I just think it's a really
24:04
really cool world and it's very Final
24:06
Fantasy feeling you know, it's like goofy at times
24:08
and Chocobos like one of the characters like
24:10
a cat writing a
24:11
Google bear or something like it's just crazy.
24:14
Well, it's funny you
24:16
should mention Final Fantasy 16 because
24:19
since that game's launch
24:21
Square Enix has lost nearly two billion dollars
24:23
in value. Shares
24:26
in the company have plummeted nearly 30% since
24:28
Final Fantasy 16 came out on June 22nd. And
24:33
we know that it sold 3 million copies right
24:35
at launch. But even
24:38
that sparked debate about whether it had
24:40
met Square Enix's, you know, internal
24:42
sales targets. IGN sources
24:45
familiar with the performance of Final Fantasy 16 have
24:47
confirmed that sales have slowed considerably
24:49
since launch. But that the game was
24:51
not yet considered a disaster and a new report
24:53
from Bloomberg paints a bleak picture of Square
24:55
Enix, which reported a sharp profit
24:58
decline in August. Analysts
25:00
told the publication that Final Fantasy 16 failed
25:02
to make up for the poor performance of previous
25:04
Square Enix flops, such as Marvel's Avengers
25:06
and Force spoken and mobile games
25:08
that were shut down soon after launch. So maybe
25:11
it sounds like Final Fantasy 16 did
25:14
well considering it's an exclusive on one
25:16
platform. But maybe not quite
25:19
as well as Square Enix had hoped. Anyway, they
25:21
were also hoping that it would sort of offset what
25:23
they had lost with Force spoken and Marvel's Avengers. Yeah,
25:26
Marvel's Avengers on sale for 3.39 today. No way. Yeah,
25:33
there's a I this sale might have expired.
25:35
It was a PC codes of it. Yeah, $3.39. Isn't
25:38
that kind of mean though? Because even for that they're gonna like turn
25:41
off the servers probably in like five
25:43
weeks or something. That's why it's so cheap
25:45
now. That's five weeks worth of play
25:47
right there. Um, the
25:50
they maybe they shouldn't make these big flops. They
25:52
put a bunch of money in if they don't want to make their
25:54
money back. They should just make make games that are
25:56
hits instead. Yeah,
25:59
I mean, you know. Lots of copies. A
26:01
company that size can weather like
26:03
Final Fantasy 16 underperforming, it's bad news.
26:06
It's very bad news for them, right? They want to hit. But
26:08
like once you start to have two or three flops in
26:10
a row, that's when it's kind of like, like,
26:13
guys, like we need a big one. But like, obviously Final
26:16
Fantasy 7 remake is going to be. Oh, yeah.
26:19
Yeah, that was a gigantic project. They can
26:21
make a Chrono Trigger same sequel
26:23
and make $60 million in one
26:26
week. I don't know what they've taken. If
26:28
you could just play, let us play Chrono Trigger.
26:31
That's $2 billion right there. Chrono Trigger.
26:33
Put it out. And do nothing with it.
26:35
Or just Parasite Eve. What about that one?
26:38
What about that one? Yeah. Dino
26:41
Crisis. People lose their minds. That's a new Dino
26:43
Crisis. Not Square Enix, but that was Capcom. Oh, that's Capcom.
26:45
I'm sorry. I was about to shout. But
26:47
they should make it anyway. They make a lot of money. There
26:50
you go. They should make it. I mean,
26:52
like, I'm not, the disclaimer, I don't
26:54
know what I'm talking about when it comes to the stock market.
26:57
But like, but it just, it feels
27:00
very like, oh, like Zelda's a big hit by
27:02
Nintendo stock or like Final Fantasy 16
27:04
bomb sell Square Enix stock. And I'm like, that seems
27:06
like a little bit of like a myopic
27:09
view of like, you
27:11
know, I did read some investor commentary on Square
27:14
Enix and it was a little bit less
27:16
about like Final Fantasy 16 underperforming
27:18
and a little bit more focused on like, this
27:20
company has to figure out how to make games in like
27:22
a modern context. Like it feels
27:24
really, really hard for Square Enix. Like
27:27
it just feels like a struggle for them to
27:29
release things like Final
27:31
Fantasy 15 took like a decade to
27:34
make. And it's like, you know, they need
27:36
to just adopt, you know, Unreal Engine
27:38
or some other engine and just just
27:41
tamp down on this sort of, you
27:44
know, protracted development cycles.
27:47
And that like, you know, again, with the caveat
27:49
that I, you know, I'm not an expert, like that
27:52
really could sink the company if they can't like streamline
27:54
their production. They have like a crazy
27:56
popular MMO. It's like kind of, you know, like
27:58
usually that's just the thing that prints money. So you can put
28:00
out anything else. This is kind of crazy. A
28:02
big, the company is not to be making the money
28:04
that they want, but they also put a lot of money into these
28:06
games that were like
28:08
probably identifiable flops from the start.
28:10
So, you know, that's a problem, right? Um,
28:13
I think that, uh, Square Enix is also
28:15
like a company that could easily be purchased
28:18
by a bigger company right now. This puts them
28:20
in a, in a really precarious spot because it makes
28:23
them less valuable and easier to acquire
28:25
perhaps with, uh, you know, a few,
28:27
uh, less stock share value
28:30
also makes them a really good investment target,
28:32
right? Because if you, uh, invest
28:35
in this company now, when it's really cheap and
28:37
they, you know, get purchased and you
28:39
get a payout. So it's, it's a pretty interesting
28:41
story from that perspective, but I
28:44
wouldn't bet against Square Enix, they own some of
28:46
the most important franchises in
28:49
the history of video games. Yeah.
28:51
If Google, I mean, making the market game once
28:53
a year, Google claims that Square
28:55
Enix's market cap is $4.25
28:58
billion right now, which
29:00
it's crazy after, like after after
29:04
you know, it's like, I hear the number of $4 billion in
29:06
my thought. It's like, that doesn't seem like that much. It
29:11
could be gobbled up by anybody.
29:13
I mean, Microsoft paid a guy that
29:16
much money for his game, Minecraft.
29:18
Yeah. Oh my God. Well, if you guys
29:21
want to pull your savings accounts and purchase
29:23
Square Enix, let me know. I'm in. Yeah. I want Muhammad
29:25
to come to the,
29:28
is that actually a, was that a square
29:30
soft game? It is. It's a, it's a super
29:32
family comp game. It's a tactical RPG.
29:35
It's very charming. It's wonderful.
29:37
I'll have to check that out. Um,
29:40
who do we think heads a better show this week, Nintendo or
29:42
Sony? That's a rude question,
29:44
Damon. Is it? There
29:47
was totally tied for me. Or maybe
29:49
they're both, maybe they're both just fine. You
29:51
know what? And if you include the Spider-Man stuff
29:53
that we had on IGN today, then I think it's an even
29:56
Steven split.
29:58
Yeah.
29:59
There's another look at spider-man and we've got
30:02
a big preview on spider-man today It seems like they're
30:04
the big push towards the release of spider-man is
30:06
now finally starting and Things
30:08
are really but the hype is starting to really
30:10
build second that game watch it would be
30:13
Huge it is watch Justin's
30:15
preview to he or that really shows how the venom
30:17
switches happen Like it just
30:20
looks exactly like I like that's like my ideal
30:22
spider-man game from 1992. Oh, yeah It's
30:24
like like so fun to see
30:26
I kind of like wish that they didn't change up
30:28
the character Like I like that they include Miles
30:31
Morales, but the basic venom
30:34
spider-man changes Like I'm not super into
30:36
those but I think you'll to handle them really well Like
30:39
I don't I don't distrust the company that's making this
30:41
game to write a cool story I mean, it's
30:43
interesting that it's a sequel to you know,
30:45
the original spider-man and the standalone,
30:49
you know I don't know what we call miles from Alice
30:51
and I almost called it standalone DLC Whatever it is
30:53
Like the sort of premium side story and
30:55
like pulling that back into the main
30:57
game and making it a sequel to both I think it's really cool
31:01
Man, I like I give the edge to Sony
31:03
overall for their presentation only because I
31:05
thought spider-man like it's coming out in a couple Months, it
31:07
looks incredible You know,
31:10
I don't I think I'm skeptical that it's gonna
31:12
be better than Baldur's Gate or Zelda when it comes
31:14
to the game of The year hunt but I think it's like a credible
31:16
candidate to be nominated Like I think you know
31:18
insomniac like they're just going from strength to
31:20
strength and their their their output is that
31:22
high and that good these days I've
31:26
talked about this a little bit on scoop before like five
31:28
years ago when spider-man came out Every
31:30
game was spider-man right these open world
31:32
games with you know I tons on the map
31:34
and combat scenarios and non combat scenarios
31:37
and like it's kind of gone away
31:39
a little like it's gone out of fashion a little
31:41
bit where like there's actually not that many
31:43
games at least this holiday that look and feel
31:46
like that kind of like Open world go
31:48
around a map and do stuff There's
31:51
not it's just it's not nearly
31:53
as crowded as it used to be and so You
31:55
kind of need to be in the right mood for that kind of game,
31:57
but I definitely am like I think it looks so fun
32:01
That looks great. And speaking of previews, we also
32:03
put up a positive preview of Assassin's
32:05
Creed Mirage this week. Yeah. And
32:08
I want to point out that I actually played a couple
32:10
hours of that game this week as well for an upcoming Let's
32:12
Play. Oh, nice. And I had a lot of fun. So
32:15
I'm looking forward to that game. Oh, that's so cool.
32:17
Good news.
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it. Okay,
32:48
so with all these new release dates, let's turn
32:50
to the release calendar. Everyone
32:52
get out your calendars. Get your
32:54
pens ready to start marking dates when these games
32:56
are coming out. I have my Far Side Desktop calendar
32:58
right here. Oh, my gosh. That's
33:01
so good. You have a 2023 Far Side Desktop calendar.
33:04
Yeah, you know what? They just reprinted the 1995 one. All
33:08
right. Confirmed? Yeah,
33:10
no, that was part of the advertising on Amazon. I was
33:12
like, oh, that's so cool. Another
33:15
leap year. That's so good. On January
33:17
18th, we get Prince of Persia, The Lost Crown, which
33:20
was also in the Nintendo Direct
33:21
this week, but I mainly
33:22
focused on stuff that was new announcements.
33:25
I still think that game is looking cool. I
33:27
know some people are maybe not crazy about the art style or something,
33:30
but I think they could, especially coming
33:32
off of, Sam, Tony, if you agree, especially coming off of
33:34
the making of Karateka and The Legend of Zelda, I
33:38
think they could do a lot better. I think
33:40
they could do a lot better. Sam, do you agree, especially coming off of
33:42
the making of Karateka and learning more about
33:45
Jordan Mechner, I'm excited to play a
33:47
new Prince of Persia. I think it's the only
33:49
Metroidvania really out this fall, right? So why not? Well,
33:52
this is January. Yeah. Oh,
33:54
it's January. I thought it was coming out this fall. January
33:58
18th is that. January 22nd is that. A
34:00
Day of Kings is Tekken 8 and
34:02
then going into February 2nd,
34:05
it's Persona 3 Reloaded and Suicide
34:07
Squad killed the Justice League. Remember, at some
34:09
point, Warner Brothers is going to have to start
34:11
promoting that game again and
34:13
that will be a lot of fun.
34:14
Is it going to come out? Is
34:17
it finally going to come out? We will see. It
34:19
could be canceled, could also be moved to the fall
34:21
with a giant single player mode that's just Batman
34:24
that you just play as Batman in a Gotham City. Suicide
34:28
Squad killed the Justice League starring Batman.
34:32
Subra 8 to Tell Diverse 2 from Sony.
34:35
It's just not my kind of game.
34:37
That was also in the state of play. You
34:40
know, if Batman had to kill the Justice
34:42
League, it would be an amazing game. That would be
34:44
an amazing game. Also, there's a comic out right now,
34:46
The Justice League Meet Godzilla and King
34:48
Kong. So can we just make that game? Yeah,
34:51
hell yeah. Cool. Wow.
34:54
That's insane. They
34:56
just meet him for coffee?
34:58
Yeah.
34:59
Did it go well? Are they going to have another date? February
35:02
14th, Valentine's Day is Tomb Raider 1, 2, and 3
35:04
remastered. And
35:07
then Mario vs Donkey Kong is February 16th.
35:10
And February 29th is Final Fantasy 7 Rebirth.
35:14
Everyone get excited. March 8th is Unicorn Overlord.
35:17
March 22nd is Princess Peach Showtime.
35:20
I think those are all the big ones
35:22
so far. Yeah? It's already
35:24
looking good for the winter and spring.
35:27
Yeah, that's a stacked Q1. You
35:30
know what we don't know still is when
35:32
the heck Elden Ring DLC is going to be out. That's
35:35
crazy. Yeah. I would imagine
35:37
that be in that window. And then also here's another one. One
35:39
of the most wish-listed games on Steam, Hollow
35:42
Knight, Silksong. Still no new state. Yeah,
35:44
yeah. That's
35:45
true. You think that's a never? It was supposed to be out
35:48
according to Xbox's press conference last year. All
35:50
these games would be out before summer.
35:53
It wasn't worth it out this
35:55
fall. Yeah. I don't know what's going on
35:57
but it's just every time.
35:59
Direct comes on everyone's like what do you think
36:02
is coming?
36:03
This is the one where we get
36:05
silk song and then we never did We
36:07
had so many technical problems
36:09
before the start of this that my stage light just ran out of
36:11
batteries So it'll be dark in this arcade
36:13
for a little while doesn't look that bad. No
36:15
look at that. You turn on my purple one February
36:20
will be two years since the launch
36:22
of Elden ring Wow, wow,
36:25
that sounds like a long time. However We're
36:28
about to get phantom Liberty for cyberpunk and that's
36:30
just about three years since the launch
36:32
of that basically And
36:35
I hope we get another cyberpunk That's
36:38
what they're doing after this. They're focusing on what codename
36:41
Orion cyberpunk 2
36:44
Wait what is that true?
36:46
Yep, I Thought they
36:48
were making another Witcher game. Well, they're making a
36:50
lot of games, but they're not after
36:53
after Phantom Liberty Cyberpunk is gonna be
36:55
done and they're gonna start project
36:57
Orion several I get you're just casually
37:00
dropping bombs on me that they're like, oh, yeah, we're making
37:02
another one Is that really is that a thing it
37:04
came with the earlier this year? They shared
37:06
their roadmap for everything that they have in the pipeline. It's
37:09
like five Witcher games and project
37:11
Orion that we're not
37:14
That's
37:14
so cool, that's such good news I'm
37:19
glad I made your day. Yeah,
37:20
I'm reading the IGN article about it. There
37:22
it is. Oh Apparently we talked
37:24
about it on game scoop October 10th 2022 it
37:28
think how far we'll all be into paying
37:30
off mortgages by the time that games out It's
37:32
so exciting to think about it that way. Yeah Okay
37:44
Starfield I'm still
37:46
playing starfield. It's the only game I'm playing
37:49
and I feel my feelings have not changed since
37:51
last week Justin and Seth by
37:54
Me Sam and Mark Medina
37:56
Nick Lamone. We're all pretty much in agreement. It
37:59
feels like I like
38:01
the game.
38:02
I like it.
38:03
I'm I'm enjoying it I but I don't think
38:05
it's up on the same level as Skyrim or Fallout
38:07
and there's a lot of it That's just kind of clunky and
38:10
outdated. I think I spend like I'm
38:12
not exaggerating I think I spend almost as much
38:14
time in menus as I do playing
38:16
the game But
38:19
let's start with Justin how do you feel about star field you're
38:21
wearing a starfield hoodie I am
38:23
so yeah I do
38:26
have a couple of items. Oh,
38:28
I'm glad you asked that you can buy this at
38:30
the IGN store So if you go to store dot
38:32
IGN comm we do have starfield merch available
38:34
now No, and
38:37
I do really like this hoodie, too. Um, I Agree,
38:40
I think the game is a seven. I It's
38:44
the maybe one of the only video games in my life
38:46
that I literally fell asleep playing
38:49
Come on, I was doing a Ryujin
38:52
quest line, which is like this version's game of the
38:54
thieves guild And yeah, it's actually pretty
38:56
well done It's all about like corporate espionage
38:58
and like, you know backstabbing in the in the corporate
39:01
world Which is a good fit for like, you know, he's good
39:03
pet stuff But it's not it's a non
39:05
combat quest path right and like I
39:08
fell asleep like turning in some mission and
39:10
doing some dialogue tree
39:12
um, I
39:14
Actually think I am done
39:16
with starfield Like I
39:19
thought in your source of like actual good
39:21
side quests you've been finding good side quests for us We
39:23
need you to be playing no I mean the thing
39:25
with these Bethesda games is they're not they're not really
39:27
games that are meant to be like beaten and completed
39:29
They're games who you play it until you have your fill
39:32
of it And the game will continue giving you more
39:34
and more and more if you want to play more and more but then eventually
39:36
you just decide No, I'm good. I've had enough
39:39
and like I'm at what 30 some hours
39:41
and I think that I've had my fill of stars You
39:43
might be able to beat it real quick. Yeah, that's
39:45
why I'd recommend beating it Right to the
39:47
end. Yeah, I may just main line the main quest
39:49
and I think I probably only have about two three hours left
39:52
If I were to guess um, I
39:54
don't I don't I don't think it's bad. I think it's good
39:56
I don't think it's exceptional. I I think
39:59
that Bethesda's been making steadily worse
40:01
and worse games since, well, maybe
40:03
kind of forever. Maybe it's just like Morrowind.
40:06
It's like, you know, it's like Oblivion was a
40:08
small step down. And then I actually,
40:10
maybe this makes me a casual, but I think actually
40:12
Skyrim is probably my favorite Bethesda
40:15
game. But like, I think I agree. Yeah,
40:17
like, I mean,
40:19
the sort of hip choice is Morrowind.
40:22
But for me, Skyrim is the one that really sticks
40:24
with me. But then Fallout 4 was a step
40:26
down. Fallout 76 was a step
40:28
down. I wouldn't, you know, I would
40:29
call stuff. Never mind. I guess,
40:32
I mean, stop rambling.
40:35
To bring this back around to a point, the
40:39
game has some of the best verisimilitude
40:44
I've ever played in a video game, where like, everything
40:46
feels like it exists in the world, and like,
40:48
you have these realistic conversations with everybody.
40:51
I land on a planet, and it's like, you
40:53
know, like, here's what we do here. We used to make mining
40:56
equipment, and now we make this. And these corporations
40:58
are moving in. Like, the lore of
41:00
the world feels so good and feels so thought
41:02
out. But it's just not interesting.
41:05
I'm just not meeting interesting people and
41:07
doing interesting things. I agree.
41:10
The moment where I'm like, I think I might be done
41:12
with this game, is again, the Ryujin quest line,
41:15
you can have a kind of long conversation with
41:17
the secretary of that office. And
41:19
it's like, do you like working here? And she's like,
41:21
yeah, it's OK. And then it's like,
41:23
do you like living in the city of Neon? There's
41:26
a lot of vice and crime here. And she's like,
41:28
no. But like, why
41:32
is that dialogue in the game? Yes,
41:34
it makes it more realistic. And yes, like, everyone
41:37
in the world that has a name, you can talk to and
41:39
learn a little bit about them. But like, it's pointless. It's
41:42
pointless, and it's not very interesting.
41:44
And it's a waste of my time. So
41:46
are 115 planets. Yeah.
41:50
So that's where like, I think that the game,
41:53
I think that Bethesda stuck in a little
41:55
bit of a rock and a hard place where they want
41:57
to have this huge world that has a billion people to talk
41:59
to.
41:59
But
42:01
it would be exhausting if every single one
42:04
of them was kooky and had something crazy
42:06
and wild going on with their life. They
42:08
need to just be normal people, but
42:11
then it's just boring. Talking to these people is
42:13
boring. Yeah,
42:16
I agree that the stories that
42:18
you encounter in general are just not
42:20
as interesting as Fallout or Starfield. I
42:23
want to be meeting weird aliens and stuff. I
42:26
know. I think it was
42:28
a disappointment that there are no sentient aliens in
42:30
it. It just makes it feel like
42:32
a bargain bin mass effect. And
42:36
once again, I like the game. I'm enjoying it. I
42:38
also think it's not as open as it
42:40
should be. There's a side quest where
42:43
you get a quest from this slimy corporate
42:45
CEO. And I go off and do it for him,
42:48
and I come back, and he's like, thanks.
42:50
I broke the law, so he's not going to pay me. He's
42:53
going to be like, what are you going to do? I'm going
42:55
to complain that I didn't pay you for this illegal job.
42:57
So this guy's a slime bag. So I just pulled out my gun,
42:59
and I shot him in the head. I
43:02
was immediately attacked by guards, but that guy
43:04
didn't die. You can't kill him. He
43:06
just bends over for a few moments, and the end
43:08
gets back up. And he's fine. You
43:10
can't kill him. Why won't the game have those
43:13
restrictions set in place? Oh,
43:17
that's so strange. He's got
43:19
an invisible wall, but only in his forehead. I
43:23
think that Baldur's Gate 3 runs absolute
43:25
laps around Skyrim, around
43:27
Starfield. And I think I would
43:29
have really, really liked Starfield a lot
43:32
more if I hadn't. I didn't get a chance
43:34
to talk about it on Scoop yet, because we had so much other
43:36
stuff going on. I'm obsessed with
43:38
Baldur's Gate 3, and I think it might be the best role-playing
43:41
game ever made. I can't
43:43
stop thinking about it. And
43:45
I think it makes Starfield
43:47
look worse in comparison, because
43:50
it railroads you. They couldn't
43:53
have more opposite philosophies of
43:55
Baldur's Gate 3 respects your choice
43:57
and responds to it, no matter what
43:59
you try. to do? Like, you want to be
44:01
evil or you want to be evil and then betray
44:03
the evil guys? Or do you just want to ignore? Like,
44:06
you can just ignore stuff. Like, now
44:08
I'm not going to talk to either of you. Like, there's
44:11
a dozen different ways to do everything in this
44:13
unique dialogue for it. And the game respects
44:15
your play state and your journal updates. Like, it
44:18
doesn't tell you go here, go do this. It
44:20
just your journal just says, you know, here's
44:22
a situation for you to resolve. Like,
44:24
no figure it out. And like, my
44:27
heart sunk when I started starfield.
44:30
And then, you know, you join
44:32
constellation immediately with no,
44:34
like, you cannot play the game
44:36
unless you do that. I
44:38
think the opening is written so lazily. We
44:41
talked about this last week, Justin, but you're just you're just a minor.
44:44
And so and they'll just they just send you
44:46
to get this artifact. Like, just any
44:48
person could go in and get this ancient alien artifact.
44:51
All right. Well, then that guy shows up and he's like,
44:53
here, take my ship. Yeah, it's
44:55
so lazy. Yeah, yeah.
44:58
The game's better. The game gets better as it goes.
45:00
I will say that. I mean, I agree with that. I'm about 20
45:02
hours in now. And I think I like it more
45:04
and more as far as I play it. But I still sit stand
45:07
by my belief that the game should just be super
45:09
fun. Right from the beginning. Seth, what
45:11
do you think? Starfield?
45:13
I, I really love it
45:15
a lot, actually. I like it probably more
45:17
than anybody else. Wow. And
45:19
I think one of the things that helped me was when I was asking
45:23
on the IJN deals Twitter, like who's who's
45:25
playing it early? And what are they thinking?
45:27
And everyone was like, Oh, you know, one person
45:29
in particular said, it's not Skyrim
45:32
in space, it's oblivion in space. And I love
45:34
the oblivion. And I think that is the perfect description
45:38
of this game, because it's like a little slower,
45:40
a little jankier than Skyrim. And
45:42
you know, but it appeals to me, I've done
45:45
like one story mission. And I'm just
45:47
like, I'm gonna get in my spaceship and fly over here. And I'm gonna fly
45:50
over there. And that's all you're actually like flying instead
45:52
of fast driving places. Well, no, no, no,
45:54
I am fast traveling. But I mean, I'm just going to different planets
45:57
and then stopping and like I met some grandma
45:59
she she invited me.
45:59
invited me into a ship and made me food.
46:02
And then I just go to, you know, like
46:04
a
46:05
abandoned mining outpost and clear it out of all
46:07
the people or the little beasts
46:09
that live in there.
46:10
So I haven't actually done anything in
46:13
the story past like the first things
46:15
that you absolutely have to do. And that's just how I play
46:17
open world games. I like to be distracted.
46:19
Yeah. No sort of agenda
46:22
going in. So for me, a person
46:25
who just can't pay attention very well,
46:27
I think it's a very great game.
46:29
It does seem to be kind of a common refrain
46:31
among the people that really like Starfield. They
46:34
tend to be the people that are just aren't focusing
46:36
on the story. They're just doing
46:38
other stuff.
46:39
I think I started playing
46:42
No Man's Sky when it came to
46:44
Game Pass and I hadn't played it since launch when
46:46
like the only thing you could do was just like shoot rocks
46:49
and fly around. And
46:52
I think that's probably more
46:55
fun to me because there isn't really a
46:57
story. I'm just sort of making it up as I go along.
47:00
I found like an abandoned freighter
47:02
one time and I was like, what happened here? And it just
47:04
got my imagination charged up and Starfield does
47:06
that too, but to a little bit lesser extent
47:08
because there is a narrative involved
47:10
and there are tons of like micro narratives
47:13
like the side quests, the stories and stuff. If
47:15
you like to just wander around aimlessly
47:18
and find guns in lockers,
47:22
it's a great game.
47:23
I've just stopped
47:25
like picking up any loot because the encumbered
47:28
thing and just dealing with the menus and trying to move
47:30
stuff around between me and my companion and then trying to get
47:32
to a store to sell the stuff. It's too much of a nuisance.
47:36
Plus I just I have plenty of money just by doing quest
47:38
anyway. I you know, I have I'm like early
47:40
in the game and I have so much money. Yeah, I
47:43
think I had to bribe somebody and they're like, that'll be 3000 credits. And
47:46
I was like, okay, okay. That's
47:48
easy. I have like 18,000 credits now. I
47:51
mean, I've got over well over 100,000 now. Sam,
47:54
what have you been playing this week? Um,
47:57
let's see. I
48:01
can't talk about some stuff
48:03
so I guess
48:05
just starfield still. I mean like
48:08
I it's really difficult because now I have this
48:10
like forked game where I'm playing in the new game
48:12
plus and I'm also playing the character
48:14
before I went to the new game plus because the character
48:16
before I went to new game plus is like a
48:19
whole different set of like qualities that
48:21
like make it possible for me to make side quests which I'm
48:23
like doing a little bit of writing about right now and
48:25
so like it's that's just what I've been
48:27
in. And
48:29
yeah
48:31
I don't want to play it though I'm
48:33
playing it for work. Can
48:35
you explain it's like I'm the type of person I don't I don't
48:38
know I ever what's that yeah
48:40
go ahead no go. I don't normally play new
48:42
game plus modes just because I'm usually just on
48:44
to the next game without spoiling
48:47
anything can you explain why starfield's
48:49
new game plus is particularly cool or interesting.
48:51
Well basically like it offers
48:54
a new game plus that that works with the
48:56
story so it reflects aspects
48:59
of the story and then it allows
49:01
you to contract the new game plus is
49:04
store like game so
49:06
you can loop it really fast and
49:09
when you loop it really fast it can
49:11
it can but doesn't
49:13
guarantee
49:14
bring up permutations in the story
49:17
that you might not have seen before.
49:18
That's basically the non-spoiler version
49:21
of it. Okay. Don't let people
49:23
tell you that the whole purpose of this game is to get
49:25
to the new game plus and loop the game and that's
49:27
what makes it more special than any game on earth. That
49:29
is absolute nonsense. I've done it more than
49:31
you people that are saying that and
49:35
the fact that it's random randomized is kind of
49:37
annoying because you're like it'd be kind of cool if you're like whoa
49:39
what the first time I looped this it was this and then
49:41
the second time I was like oh my gosh but
49:44
not how it works. You want to read how it works read
49:46
Simon Carty's write up and video on
49:48
it. However I am
49:51
working on a best side quest piece right
49:53
now including one that Justin submitted that's a really cool
49:55
one.
49:56
It's interesting
49:58
and you can't.
49:59
It's let let me
50:02
You know, this is an interesting aspect of star field that
50:04
is also I guess a bad thing But i'm
50:06
just going to say it as if it's not a bad thing Is
50:09
that you will absolutely miss a lot of these
50:11
because a lot of them are like It's
50:13
not like you're walking past a character in neon. They shout
50:15
that it's on your menu. That is not these Sometimes
50:18
it's like you do have to jump into a system
50:21
and get lucky that that system triggers
50:23
this and it's not always that system So
50:26
I think that's a big problem, right because that's not
50:28
like
50:29
There's a there's did you see that castle
50:31
on the edge of the peninsula in the southern,
50:34
you know Eastern corner of you
50:36
know, the witcher or skyrim whatever If
50:39
you go there, there's a really cool ghost story Like
50:41
that's that's a really interesting way
50:43
to put together a game because people discover it
50:45
and they talk about it Just like this in this game. You could absolutely
50:48
play this and never have the thing trigger. That's really
50:50
cool So like kind of limits the content that you're
50:52
seeing and then I also wanted to make
50:54
one clarification And I do like the side
50:57
quest article. I hope you all check it out One
50:59
clarification that I keep
51:01
on seeing Especially from our game
51:03
scoop people arguing about starfield where
51:06
a person comes on and they keep saying I
51:08
don't know what so and so is talking about
51:10
on game scoop. I think the exploration this
51:13
game is great And what we're
51:15
specifically talking about is that in
51:17
other Bethesda games, which are really
51:19
good exploration They show on
51:21
a map some mysteries that you can visibly
51:24
see in the distance like a weird spire
51:27
or a building Or something
51:29
and you're like, well, let me go see what that is And then
51:31
it shows up as a little question mark on your map and then you
51:33
go there And you know that question mark is going to have
51:35
a bobblehead or a really
51:38
powerful weapon in it or like something cool
51:40
And then it might have a storyline with it. That
51:42
is a mode of exploration that star.
51:45
Oh, did we lose damage? That's
51:47
my camera Okay. Well, I
51:50
don't know what to do about that What
51:52
a cursed episode You
51:54
can switch to your laptop ken Yes,
51:57
I mean, yeah, but I mean I
51:59
don't have enough
51:59
Another camera.
52:01
What, but we are a bit, you know what, we
52:03
are a bit, all we have left is video game 20 questions.
52:06
I'm just gonna put up a picture of myself.
52:09
Okay. Yeah,
52:11
I don't think we have another option at this moment. We
52:14
can't see your hands though. I know. I'll,
52:17
maybe I'll, I'll take 20 different pictures
52:19
of my hands. I
52:21
mean, we, like, I think my closing
52:24
thought on Skyrim is like, I can't believe, they cannot.
52:26
Starfield. They, it's like, I keep doing that, sorry.
52:29
Starfield. They cannot,
52:31
in Elder Scrolls 6, do the dialogue
52:33
where like, you get sucked into someone's face and
52:35
then they stand there like a mannequin and you talk
52:38
to them, like, they can't, they can't
52:40
do it anymore. But the crazy thing is that the
52:42
facial animation is much, much
52:44
better, but they still look dead
52:47
inside because they lock eye
52:49
contact with you and never break it. Like,
52:52
that's just not how human beings interact. I
52:54
mean, we, and again, I don't, I'm not trying
52:56
to like, pit gamers against each other,
52:58
like coming off of like the game that I played before this
53:01
for like 80 hours is Baldur's Gate. And that
53:03
game was fully mocapped. And like, it's a night
53:05
and day difference. Like it's a new standard that
53:08
like, that unfortunately if you're in like the
53:10
business of making a triple ARPG, that like, that's
53:13
the standard that you have to meet now.
53:15
Okay, so I didn't finish my, sorry, sorry,
53:17
sorry about that. So, so what
53:19
my point, and I think it was a point that a lot of people
53:22
are making is not that it doesn't have the ability
53:24
to just jump to a star system and find something
53:26
cool. It absolutely has that. But
53:29
that's boring because it's a fast travel
53:31
thing. It's not a walk across this continent
53:33
and can be distracted left and right.
53:36
Yeah. It's like just jump to a literal
53:38
white dot on a map that is not different than
53:40
any other white dot. And then you get a bunch
53:43
of planets that look just like any other planets. Then
53:45
you zoom in on those planets. And yes, there might
53:47
be a random encounter there. And it might be really
53:50
fun. But if you land on that planet and like,
53:52
and there's none of that before you get to the planet, you
53:55
are not finding anything on that planet. You will land
53:57
and there'll be either a ship flyover. There'll
53:59
be a geological. feature like it's just it's
54:01
just not it's a different
54:03
yes that is a type of exploration but what
54:06
we're trying to say or what I'm trying to say specifically
54:08
is that it's not the thing that Bethesda is
54:10
famous for that I want to play in a Bethesda game which
54:13
is like this like really cool distract
54:15
me in a million different ways while
54:17
I'm
54:18
discovering a world it just doesn't have
54:20
that they can there is the contiguous
54:23
unbroken unbroken nature of the
54:25
continent is like uh
54:27
oh there he is finally
54:30
all
54:31
right
54:37
that brings us to video game 20
54:40
questions our suggestion this week comes from
54:42
Sam from Minnesota oh
54:45
okay and Sam has a hint Sam says
54:47
this game will forever be one of
54:49
my favorite video games oh
54:52
I thought you were going to react that friends
54:55
of Sam are just chomping
54:57
at the bit right now because they already know the
55:00
giant head of Damon says let the questioning
55:03
begin I'm I'm leaning
55:06
hard towards Busta Move 2 what do
55:08
you guys think I want Damon's
55:11
head to be zoomed out a little stupid
55:14
um favorite
55:16
video games did this game
55:19
come out that
55:26
was during the heat wave last summer when I had to shave
55:28
my head that's good timing um
55:31
timing did this game come out in the 70s 80s or 90s no okay
55:40
who even likes games after the 90s it doesn't make sense uh
55:42
it's this game multi-platform
55:44
yes
55:51
Seth is that f01 or 99 or
55:53
anything in between uh that is the
55:56
og super nintendo uh f0 behind
55:58
me yes
55:59
Well, you found your you
56:02
found your cable it was it
56:04
was right next to the super Excellent
56:07
that's that's that's what a clutter desk is like for me
56:09
to my AC it was you
56:12
Is this a console exclusive? No,
56:15
we already asked if it was multi-platform. Oh wait,
56:18
so Multi-platform
56:21
yes. Okay. Well, is this
56:23
a it was this game made in Japan?
56:26
No
56:29
All right,
56:30
Western
56:32
is this game available on the Nintendo
56:35
switch
56:36
yes, hey, oh
56:40
Did it come to the switch after it came to
56:42
other systems yes, and that is
56:44
five Must
56:47
move to you guys. I think Skyrim
56:50
It
56:54
Could be I'm saying right that's one of the best is an open-world
56:56
game
56:57
Yes
56:59
Wow, we're getting there real quick. Oh, is
57:01
this a first person game?
57:04
It can be Did
57:07
this game come to switch within the
57:09
last year No,
57:12
oh shit.
57:12
I thought it was red dead.
57:14
I mean it could be Skyrim. I
57:16
think it's scarred How does Skyrim
57:18
switch perspective? I mean, I believe it does.
57:20
I just don't remember I I
57:22
think I mean I you know it has
57:24
a third person though But it's not nearly as kind
57:27
of like supported as like third person
57:29
in in starfield. They might actually only be mods I
57:31
can't even remember. No, there's a third person view That's
57:33
what there has been since at least since oblivion
57:36
because that's a good way to know if you're sneaking Other
57:39
than you know, I think I mean
57:41
pro tip.
57:42
I mean, okay, is this a is this
57:44
a fantasy role-playing game? Yes
57:48
Is it made by Bethesda? Yes, that's
57:50
ten You got this
57:52
in five y'all. Yes, that that would have been like a record.
57:54
Ah Man, you know
57:56
duty honest is this game
57:59
Skyrim? Yes it is. 11 questions.
58:01
Yeah. Nice job. What?
58:07
This isn't Skyrim. Look how janky this looks. How
58:11
cool would it be if you landed on a planet in Starfield
58:13
and then you were Justin Skyrim? See,
58:16
it's stuff like that that they could have pulled off in this game,
58:18
right? Like there's like there's, it doesn't
58:21
have that goopiness of Fallout
58:23
where like suddenly you're in a vault and everybody is... Although
58:25
you did play that one crazy side quest, Justin,
58:28
that you recognize. There is a really, there
58:30
is a really, like I think that the highs of Starfield
58:32
are pretty high. Like it's, you know, I've been a little
58:34
mean. I've been, the criticisms
58:37
that I've voiced in Game Scoop are out of whack
58:39
with like overall I enjoyed my time with
58:41
the game. I don't think it's bad at all. It's more
58:43
just like I wanted and hoped for more
58:46
from it for sure. So it
58:48
didn't meet my expectations and then again,
58:50
it's a totally unfair standard to hold
58:52
it to. But I just, I really genuinely
58:54
think that Baldur's Gate is like that good and that special.
58:58
So like playing the two back to back, I don't think does it.
59:01
You just gave the most dad answer ever. Like
59:03
I'm not mad. I'm just disappointed. That's
59:06
true. That's very accurate.
59:09
And Starfield actually gives me really,
59:11
really high hopes for Elder Scrolls
59:14
VI because of that. Like
59:16
because of the unbroken sort of, anytime
59:18
you're getting into a groove in Starfield, it's
59:21
like, well, okay, leave the planet now. And you know,
59:23
watch, you know, go through this bullshit. So it's
59:25
like being back in a space where like
59:27
everything is just in one land, you
59:30
know, in a decade when that game comes out. It's just going to
59:32
feel great. What if they randomly generate
59:34
for you all the land between every castle?
59:37
Oh my God. Don't, don't even, don't
59:40
even. You know,
59:42
here's what they forget about that eye muscle again. Here's
59:45
what's special about Elder Scrolls VI. Everyone will
59:47
have a different quest in this castle. It's
59:49
like, no, don't. Everyone should have
59:51
the same haunted house. I
59:54
want the same kajit, kajit, merchant.
59:57
You're also right that the
1:00:00
permutations matter that there should be
1:00:02
like that's what Bethesda's bread and butter
1:00:04
should be is like whoa by the time I got to the
1:00:06
end of this game it's different than all my friends right that's
1:00:08
kind of the dream they set forth they did
1:00:10
it Mass Effect did too but they never really pulled it off. They did
1:00:12
a really clever thing with Starfield actually
1:00:14
where how do we have a game with a thousand planets and
1:00:17
there's always interesting stuff to find it's like well
1:00:19
if you land on a planet pick you know we have
1:00:21
these 50 caves that we made like pick one
1:00:23
of them to be there and it's different for everybody
1:00:26
but that's very clever but then
1:00:28
it makes it impossible to talk about the game with your
1:00:30
friends because you can't tell them go
1:00:32
here and find this cool thing because it won't be there you
1:00:35
know what's really crazy is that there's the
1:00:38
copy-paste
1:00:39
lab that goes into a mine that
1:00:41
I've played several times and no joke
1:00:43
it's used twice in the main freaking quests
1:00:46
yep you go to the same mine in the main quest
1:00:48
they copy-pasted mine oh I
1:00:51
hadn't heard that well how is that even like
1:00:54
it's just shameful shameful
1:00:59
seven out of ten well nicely job on Skyrim
1:01:01
getting there thank you for the suggestion Sam from Minnesota
1:01:04
forever one of his favorite video games viewers
1:01:07
listeners if you have your own suggestions
1:01:09
for 20 questions email them to me at the email address
1:01:11
gamescoop at IGN.com and that is all
1:01:13
the scoops that we have for you this week apologies I
1:01:15
sorry I could not be with you in live action at
1:01:17
the end of the show but the giant the
1:01:20
giant head of Damon is not not
1:01:22
nodding but looking in approval yes
1:01:24
a good moment when people who
1:01:33
listen to the show might want to tip over their YouTube
1:01:35
to see just the final five minutes of this episode
1:01:38
pretty good thank you Sam
1:01:40
thank you Justin thank you Seth thank you to Tom
1:01:42
working behind the scenes to make this episode very
1:01:45
possible and making me very large
1:01:48
my name is Damon this is IGN Gamescoop and we're
1:01:50
out
1:01:52
and he was out yeah
1:02:01
The Angie's List you know and trust is now
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