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Game Theory Podcast

Brian Fife

Game Theory Podcast

A Games, Hobbies and Video Games podcast
Good podcast? Give it some love!
Game Theory Podcast

Brian Fife

Game Theory Podcast

Episodes
Game Theory Podcast

Brian Fife

Game Theory Podcast

A Games, Hobbies and Video Games podcast
Good podcast? Give it some love!
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Episodes of Game Theory Podcast

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Recorded on May 21, 2013 with Brian Fife, James Fingal and Thomas Westberg. Brian, Jim, and Tom discuss their plans to put the show on hold for a while. Jim is taking a road trip (follow that here) and Brian’s got a new baby in the house. W
Recorded on May 21, 2013 with Brian Fife, James Fingal and Thomas Westberg. Streamlining - the way the sequels of a game, or games in a genre are re-worked to be simpler, easier - sometimes even with a dramatically transformed core mechanic -
Recorded on March 26th, 2013 with Brian Fife, James Fingal and Thomas Westberg. Now that video games are big business - perhaps bigger than movies - they have advertising and promotional budgets to match. It is common to see video games promo
Recorded on March 11, 2013 with Brian Fife, James Fingal and Thomas Westberg. Online games purportedly exist to bring us together and create memorable communal experiences. Few mainstream games actively cultivate positive interactions among t
Recorded on February 20th, 2013 with Brian Fife, James Fingal and Thomas Westberg.Examples of sex and violence in video games are often trotted out as the root cause of many of society’s ills. Stepping away from the drama, are video games mat
Recorded on February 11th with Brian Fife, James Fingal and Thomas Westberg. This is not the oft-promised indie episode - it is something much better! When thinking about what he liked about indie games, Jim realized the aspect that he wanted
Recorded on January 21st, 2013 with Brian Fife, James Fingal and Thomas Westberg.Tom runs through a brief history of video game distribution, starting with arcade consoles and ending with digital distribution stores. A number of trends are id
Recorded on January 7th, 2013 with Brian Fife, James Fingal, and Thomas Westberg. Jim, Brian and Tom start the new year with new audio equipment, a stack of new games to play and a summary of the top/memorable games of 2012. When forced to
Recorded on December 10th, 2012 with Brian Fife, James Fingal and Thomas Westberg. Recently, MoMA announced their plans to show a collection of video games in 2013. The challenges of collecting and showing video games are discussed, and Jim
Recorded on November 21st, 2012 with Brian Fife, James Fingal and Thomas Westberg.We’ve seen a dramatic shift in the way games are supported on the internet. Early on, gaming guides and magazines, as well as the occasional online FAQ or spoil
Recorded on November 7th, 2012 with Brian Fife, James Fingal and Thomas Westberg.Incremental improvements in game hardware (faster processing speed, more colors/pixels, etc.) are inevitable each generation, but generally don’t enable new game
Recorded on October 11, 2012 with Brian Fife, James Fingal and Thomas Westberg.Many games treat loot as another facet of levelling with different mechanics. Jim, Brian and Tom all have issues with the way that loot mechanics appear to be evol
Recorded on September 29, 2012 with Brian Fife, James Fingal and Thomas Westberg.In the post MMO-RPG world, we tend to make a lot of assumptions about what leveling is and how characters develop as they level, but there’s a lot of diversity i
Recorded on September 12, 2012 with Brian Fife, James Fingal and Thomas Westberg.Fairness is slippery and it can be hard to find a definition that most players in a game share. Brian, Tom and Jim all agree that the perception of unfairness do
Recorded on August 28, 2012 with Brian Fife, James Fingal and Thomas Westberg.The group tries to avoid talking about Farmville-type games unsuccessfully, and eventually pulls the focus around to the new wave of F2P games, converted MMOs like
Recorded on August 8th with Brian Fife, James Fingal, Thomas Westberg and the crickets in Brian’s basement. Brian, Jim and Tom talk about grind. Grind is eventually defined as time or effort that isn’t enjoyable, that must be spent in a game
Recorded on July 25th with Brian Fife, James Fingal and Thomas Westberg. Tom talks about early arcade games, starting with Spacewar! and ending with Donkey Kong. Jim describes his present-day arcade experiences.Brian asks the group about ga
Recorded on July 16th, 2012 with Brian Fife, James Fingal, and Thomas Westberg. Tom, Brian and Jim talk about the Steam Summer Sale and how the Hunger games is similar to Special Ops: The Line.Jim drove the main topic for discussion - Quali
Recorded on July 5th, 2012 with Brian Fife, James Fingal, and Thomas Westberg.Story-driven games and degrees of freedom in games are covered. Is a choose your own adventure interactive story really a “game”? How about puzzle games that are he
Recorded on June 26th, 2012 with Brian Fife, James Fingal, and Thomas Westberg.Brian, Jim and Tom talk about beloved games and give some general background on their goals and interests regarding games. They each provide the following backgrou
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