Podchaser Logo
Home
The Use of Time Mechanics in Game Design

The Use of Time Mechanics in Game Design

Released Sunday, 26th January 2020
Good episode? Give it some love!
The Use of Time Mechanics in Game Design

The Use of Time Mechanics in Game Design

The Use of Time Mechanics in Game Design

The Use of Time Mechanics in Game Design

Sunday, 26th January 2020
Good episode? Give it some love!
Rate Episode

The Use of Time Mechanics in Game Design Josh Bycer [email protected]

pp time small

For this cast, I spoke with returning guest John Brieger and speedrunner/designer Vincent to discuss how time can be used as a game mechanic in design. We, of course, talked about Majora’s Mask and the groundhog day design.

From there, …

The post The Use of Time Mechanics in Game Design appeared first on Game Wisdom.

Show More
Rate

Join Podchaser to...

  • Rate podcasts and episodes
  • Follow podcasts and creators
  • Create podcast and episode lists
  • & much more

Episode Tags

Do you host or manage this podcast?
Claim and edit this page to your liking.
,

Unlock more with Podchaser Pro

  • Audience Insights
  • Contact Information
  • Demographics
  • Charts
  • Sponsor History
  • and More!
Pro Features