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Star Citizen’s Senior Lead Gameplay Engineer Goes Indie – Chad and Curtis McKinney of Bit Rot

Star Citizen’s Senior Lead Gameplay Engineer Goes Indie – Chad and Curtis McKinney of Bit Rot

Released Sunday, 24th October 2021
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Star Citizen’s Senior Lead Gameplay Engineer Goes Indie – Chad and Curtis McKinney of Bit Rot

Star Citizen’s Senior Lead Gameplay Engineer Goes Indie – Chad and Curtis McKinney of Bit Rot

Star Citizen’s Senior Lead Gameplay Engineer Goes Indie – Chad and Curtis McKinney of Bit Rot

Star Citizen’s Senior Lead Gameplay Engineer Goes Indie – Chad and Curtis McKinney of Bit Rot

Sunday, 24th October 2021
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Chad and Curtis McKinney, Ph. D. (yes, both) call in to discuss Chad's experience with Cloud Imperium working on Star Citizen and their collaborative indie efforts on Recursive Ruin, a "kaleidoscopic first-person narrative puzzle game" not quite like anything else you've likely seen.

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