Ever throw down a giant nasty monster only to have the most memorable moment be when you couldn’t figure out the hp math for a minute? Without the party even realizing this was supposed to be the fight? We’ve been there.
The last episode introduced our method of running massive, world-ending monsters in a way that feels complex, with frenetic action, epic scale, and lots of collateral damage. In this episode, we take that format and flesh out three scenarios of different scales. Hopefully, it helps your next gigantazord to be that much more intense.
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