Episode Transcript
Transcripts are displayed as originally observed. Some content, including advertisements may have changed.
Use Ctrl + F to search
0:00
Reese's Peanut Butter Cups are the greatest, but
0:02
let me play devil's advocate here. Let's eat,
0:04
so... No, that's a good
0:06
thing. Uh... That's definitely
0:08
not a problem. Reese's,
0:11
you did it! You stumped this
0:13
charming devil! In
0:16
the tradition of radio classics, here in Tales
0:18
of the Night are
0:21
the stories, horrors, and
0:23
legends that inhabit the streets of Mexico
0:25
and Ibero, America. The
0:28
darkness of the most successful and
0:30
acclaimed horror podcast across all categories
0:32
in Latin America looms over
0:34
you. Now in English.
0:38
Tales of the Night. Tune in now. But be
0:40
warned, because in the silence of the dark, you
0:43
might just become the next protagonist of Tales
0:45
of the Night. Listen to Tales of the
0:47
Night, wherever you get podcasts. Hello
0:58
and welcome to the iGen UK podcast
1:00
on our big blockbuster week. We've got
1:03
some big things to talk about this
1:05
week. Final Fantasy 7 Rebirth, June
1:07
Part 2, and the
1:10
new roguelike that's taken over my life, which I'll
1:12
tell you all about later. But first, anyone watching
1:14
Lob is Blind season 6? I am. Yeah.
1:18
Always. I love that show.
1:20
I never really watched that show, for some reason I
1:22
just needed something to turn my brain off of this
1:25
week and I was like, I'll go watch this. They're
1:28
just all doomed, aren't they? It's never going to work.
1:31
It'll be like every season where like one or two of them
1:33
will make it, but then majority of them, you can already see
1:35
the writing on the wall for a lot of them. It's
1:38
just, I get the experiment. It's a fun reality show. That
1:41
isn't how life works. It's not going to work like this.
1:44
That's right. Do you know what? When
1:46
I saw there was a new season, I was like, so excited. Because
1:48
it's the show that me and my wife watch together and we just
1:50
bitch about everybody on the show. It's like, we
1:53
don't watch many reality shows, but it's one we do like. If
1:55
there is one very cute couple who could actually
1:57
work, but they Just seem like two nice people. They're
2:00
actually a good couple. allow the as he gonna
2:02
which ones you took bad I see what should
2:04
I thought well i bore and move have to
2:06
go get married or what about because the drama
2:08
and I like the ones whether the love triangle
2:10
and then they meet the of the person he
2:12
realized oh senate race and you big pharma at
2:14
love it's been a summit. He'll have a team
2:16
of. Thought. And all nice
2:18
says it. Reality, it's not my bag.
2:20
Success is surveys have some reason I
2:23
once yeah, what's that? One season at
2:25
ease Netflix things on my. Ass.
2:27
Muscle for the era. think the older male that
2:29
get a reward sites not ones that one as
2:31
just where they'll be blow to cope with a
2:33
man who have that if one of them wants
2:35
to get married and the other one doesn't answer
2:37
it's like I bloody the final to mail and
2:39
what they do with a subscriber is the allies
2:41
yet where they will be done on around me
2:43
on a on what partners I'd like to they
2:45
get to live and someone else for like three
2:48
to see what life would be like with someone
2:50
else. And then then megabytes of average
2:52
apart of and say okay now to watch want to
2:54
marry you and on Sometimes when I'm with said sense
2:56
of they fall in love with the person that they
2:58
as is set up Voted me mad is Mullet I
3:00
was. Ten suggested he needs gone
3:02
to reality show and give your partner an
3:04
ultimatum like in a week. If you don't
3:06
Mario got a new release is probably not
3:09
in the right play. Absolutely. These people are
3:11
is extremely naive to the see choice and
3:13
I says. That a lot of time
3:15
they want to do the says because they want
3:17
to say the way to become plate is actually
3:19
But I like that because they will. They will
3:21
do stupid things because of bad effects of fun
3:23
television. Good. While there
3:25
we go there is a little
3:28
the yearly Netflix reality romance bump
3:30
for them until they needed I'm
3:32
sure as probably what most people
3:34
watch on Netflix these days and
3:36
see that murder documentaries or or
3:38
romance a reality and we gets
3:40
ah phone fancies. Seven.
3:43
Rebirth. Said it right there
3:45
we go as low bad romance in the
3:47
if you lot going on a date with
3:49
dogs aura women or men s our spare
3:52
we'll go until outlay or I'm sure but
3:54
I'm a thing we can all agree. We'll.
3:57
very very very much enjoy this game not
3:59
say it doesn't in places but
4:01
we all think it's a very fun game. Should we start
4:03
with about what we love about this
4:05
game first? Which is, I don't know, where do we want
4:07
to start? Do you want to start with the combat? It's
4:09
still good, isn't it? Yeah, I find it so hard to
4:12
talk about the things I love because I just, honestly, I
4:15
find that in life in general but I just enjoy
4:17
them and it's the niggly thing that I always have
4:19
things to say on. Okay, well we'll get on to
4:21
the nitty-clay. I know, I know, I know. Okay,
4:24
this is something I thought last night that I'm
4:26
sure you guys are in agreement with. I
4:29
think it might be one of my favourite
4:31
open worlds, just
4:33
in terms of how the areas are
4:35
built because they're so packed, so dense
4:37
and each one is so uniquely designed
4:39
in how you get around them and
4:41
manoeuvre around them. I always feel like
4:43
I'm discovering new crevices, new corners. It's
4:46
like the opposite of these, especially Fireman 16
4:48
which are just flat landscapes. It has. It
4:51
sort of, I think, takes you by
4:54
surprise in the fact that the very
4:56
basic fundamentals of the six
4:58
is the kind of open world hubs that
5:00
are in this world and
5:03
you work out what you need to do
5:05
in them by activating towers which is the
5:07
oldest trick in the open world book at
5:09
this point and feels like it should be
5:11
really like trie and
5:13
an old hat and boring
5:16
and whilst, you know, kind of like actually activating
5:18
those towers is exactly what you've done in Far Cry,
5:20
each one's a little bit different to Climb and
5:22
then you activate it and it puts things on your
5:25
map. I think what you
5:27
said, Dale, is these maps are
5:29
constructed not like typical
5:31
open worlds. They're almost,
5:35
it's not as twisty and knotty as God
5:37
of War's level design but if you spread
5:40
that out over a much larger place, it's
5:42
kind of got a bit of that to it. You
5:45
can't just beeline from A to B. Getting
5:47
from A to B will always require you
5:49
to find like an interesting route which might
5:51
require you to use a chocobo that has
5:53
a unique ability. It might require you just
5:55
to think a little bit about how am
5:57
I going to climb this area, how am
5:59
I going to narrow this area. the gay
6:01
or it might require so of like fighting
6:03
through different so of enemies and stuff like
6:05
that and the fact that it's never a
6:07
cases. Just. Follow my
6:09
compass direction, it makes you feel really
6:11
engaged and when I was talking about
6:13
a preview I spoke about this by
6:16
them adding games to fight the climbing
6:18
and soul. I be able to swim
6:20
and stuff like that while a lot
6:22
of that is a bit too slow
6:24
for its own good as the sense
6:26
of adventure. And. Everywhere you've got
6:28
to go in the open world it feels
6:30
like you are on an adventure and it
6:32
helps that everybody tags along with you. See
6:35
Got this big group of kind of by
6:37
the end of the game like eight people
6:39
tagging along with the each one has their
6:41
own climbing animation, swimming animation, walking animation and
6:43
it really feels like those moments in like
6:46
Lord of the Rings when you got the
6:48
shots and the entire saw the ship is
6:50
tracking across the world. It gives you that
6:52
and so I think it's It's an open
6:55
will that is consistently engaging because of that
6:57
and. He swore yeah I like thought that
6:59
ago. Even like each area has it's own clerk
7:01
like sites guarana know all of them a great.
7:03
Some of them are a little annoying to go
7:05
around for at least I do like the this
7:08
game even Still pretty much the very end is
7:10
throwing me things your way and nice things to
7:12
do like love them at the appeal but it
7:14
never have to. I say never maybe only once
7:16
or twice for like twenty minutes. threats. his was
7:19
either. Close the board in this
7:21
game so it's giving you something different to
7:23
do. And it's Lights Family that combat is
7:25
just at. One of my favorite combat systems
7:28
in any games and is for a pretty
7:30
much the same as the As remake with
7:32
a few wrinkles added. The I just enjoyed
7:34
playing it so much. that's the thing like
7:37
even when the stories and progress and seamless,
7:39
I enjoy playing this game so much. In
7:41
that spirit is a game you wouldn't enjoy
7:43
planet right and I just. I
7:46
said. Even any terrier light you'll
7:48
have a similar checklist of things to do.
7:50
Like you said, like they'll be lights. These
7:52
proto relic quests which are at first glance
7:54
heat and light dismisses our just like open
7:57
mode villa stuff. I think. i'm
7:59
but I don't know what
8:01
happened on Google Meets, there we go. A
8:04
little like, a little thumbs up there. A little thumbs up
8:06
there and pops up on your screen. What was it? It
8:08
wasn't Google. I don't know
8:10
what I pressed there. Stop me a mid
8:12
thought. I saw all of our faces just
8:14
going, what happened there? Anyway, I
8:17
was talking about Open World quirks. And
8:22
they're like, there's this list of, like I
8:24
said, these proto-relic quests that are in each
8:26
region. And I think at first
8:28
you could dismiss them as just Open World filler and
8:30
just like, go here, collect this thing for someone, or go here
8:32
and beat this thing for someone. But
8:35
in each region, they're a completely different type of quest,
8:37
and I like that they didn't just, it would have
8:39
been very easy for them, for example, to do, don't
8:41
want to keep the barriers to Final Fantasy XVI. But
8:44
like, those side quests were the same thing
8:46
the whole way through, and they were basically
8:48
all fetch quests. Like these were, there's so
8:50
much better variety. And not all of them,
8:53
like you said in your preview, Matt, not all of
8:55
these mini games and quests are pinnacles of game design,
8:57
but they're all varied enough that you're
9:00
not doing the same thing 20 times. You'll,
9:02
a maximum, probably do the same thing four times.
9:04
For a game that is, you could potentially play
9:06
this for 100 hours. And
9:08
I do feel that every single hour of
9:11
your play, it's not that you're going to be
9:13
doing something completely different every single hour, but
9:15
I think you're never going to have
9:17
a sequential set of like four hours
9:19
where you're doing the same thing for
9:21
four hours. It feels like every 30
9:23
minutes, even in the main quests. And
9:25
sometimes, sometimes it asks you to
9:27
do some shit. Like there's a bit later,
9:29
quite far into the game where you just
9:31
have to spend about 20 minutes throwing boxes.
9:34
And it's really bad. But
9:36
immediately either side of that are
9:39
completely different activities that you'll be doing. Some of that
9:41
will be very combat heavy, some of it will be
9:43
very exploration heavy. And then you'll go into a section
9:45
which is very dialogue heavy. And
9:48
then you go into the open world where every
9:50
third quest that you're doing is
9:53
like a weird mini game that you'll
9:55
play once and never see again. It's
9:58
really strange. Main
10:00
story at times like they are mini games a lot of
10:02
them are optional but at times you're like you will be
10:05
spending two Hours stretches just playing mini games, which I enjoyed
10:07
because I find them fun and I'm having fun playing this
10:09
game But I do see it could it
10:11
does slow the plot down We'll get on to
10:13
probably story later because that's where quirks will happen
10:15
But like I just want to about the
10:17
characters and I feel like they do and this kind of links
10:19
to story They do such a less people don't
10:22
know I'm I Haven't I've
10:24
only have played the first like few hours of the
10:26
original Final Fantasy from 97 So I
10:28
don't have a great connection to these characters apart
10:30
from in remake So you guys love the original
10:32
to death and know it inside out like I
10:34
thought this game did such a great job More
10:38
than like I never felt the in the first game.
10:40
I had a fantastic time I loved it by never
10:42
the characters are like all these are a cool group
10:44
of characters this game That's such a
10:46
great job at connecting you to those characters
10:49
I think through side quests through the main
10:51
story and I just I really do like
10:53
care about all these characters now and it made
10:55
the main story at times mean more and There's
10:58
just I wet like I don't know
11:00
if this has always been the case And I'm probably like
11:02
regret saying old news like to me cloud is the worst
11:04
character in this game and everyone around him is better That's
11:08
how I felt in this in this one. I'm sure about that,
11:10
but I would say this is the best portrayal
11:13
of these characters and me Matt have spoken about
11:15
this idea of like You know when you got
11:17
30 years of these characters being out in the
11:19
world It's you know makes it a little bit
11:21
with hindsight makes it a little bit easier to
11:24
refine them and make them More palatable
11:26
like I think personally from the original game But
11:28
I had no attachment to Yuffie at all in
11:30
the original game I never had any interest in
11:32
her but all of a sudden now in this
11:34
game to some of the clever writing and characterization
11:37
I've done I've grown attached to
11:39
these characters like way more than I ever
11:41
have always easily just be irritating and she's
11:43
not and like times This is a day,
11:45
but like ultimately you understand her character. She
11:47
has more dimensions to her Understand like why
11:49
that's that part of a personality exists And
11:53
there are moments where it leans a little bit
11:55
on emotional blackmail at times, but it most of
11:57
the time I think it works. Well, it's even
11:59
bits like I don't really care about these characters.
12:01
There's one bit like the end of Far Quest
12:03
I was just playing, I think it was Aerith's
12:05
theme on the piano to some cats and I
12:07
found myself like choking off of this I don't
12:09
why do I care about this so much I
12:11
was like I only just like I haven't known
12:14
these people along but yeah and Barrett I just
12:16
love barry and his story and in this so
12:18
much. I think the writing has been significantly improved
12:20
and obviously the original English language version of it
12:22
was full of like weird translations and stuff and
12:25
also like very even though some of these
12:27
characters are still stereotypes to a certain degree
12:29
like it was even worse than the original so
12:32
like these years of refining this dialogue
12:34
and just and making their interactions so
12:36
much more palatable like um Red 13's
12:38
um side stories like one of my
12:41
favorite stories from the original and I
12:43
just think they've just expanded on
12:45
it and made it even stronger this time around.
12:47
Was that always in the main like well all
12:49
that that's a question I like we're not spying
12:51
on people like are all these because
12:53
all these quests on the mainline path with these characters
12:56
they seem like they might once upon a time have
12:58
been side stories or are they always just part
13:00
of it? Only um so Yuffie's was
13:02
a side story and Vincent's but they
13:04
were optional characters as well but everything
13:06
else was part of the main story
13:08
yeah cool yeah I'm
13:11
just yeah I love that we can talk about story now
13:13
because you guys probably haven't what to say
13:15
about this than me like I I
13:17
enjoyed the story I do feel like for long
13:20
stretches it kind of it does put the main
13:22
threat into the background you're kind of left at
13:24
times thinking like what are we actually like
13:26
what is what is the main goal here like
13:28
where where is Sephiroth he goes missing for long
13:31
stretches um but I don't know
13:33
if that's how the original game was and
13:35
that's kind of an inherent problem of this
13:37
middle section yeah essentially so the
13:40
the worst thing that you can say about the plot of
13:42
this game is that there is no plot um
13:45
because it it is taken from a
13:47
section of the original game in which
13:50
they have established that Sephiroth is a villain and
13:52
they probably need to stop him and
13:55
this is a almost slightly aimless
13:58
journey to pick up a a
14:00
bunch of characters, each one that has
14:02
their own motivation to help Cloud stop
14:04
Sephiroth, and it's really only when
14:06
you get to the end of this section of
14:08
the game that it starts to clarify why
14:11
Sephiroth is such a distinct threat. Well
14:14
when you turn that section, which I would
14:16
say is probably about 8 to 10 hours
14:18
of the original game, when you turn that
14:20
into at bare minimum a 30 hour RPG,
14:22
which is going to be if you just
14:24
play the story, at max a
14:27
100 hour RPG, you do have a
14:30
game that sort of feels like it's just spinning
14:32
the wheels for a certain amount of time, but
14:36
I feel if you can look past that and
14:38
play this as a character piece rather
14:41
than a plot piece, then what you're going
14:43
to get is lots of segments
14:45
of characters
14:47
being introduced and explaining
14:49
why you should care about these people
14:52
and why you should care
14:54
about the world they're from to
14:56
make the much more apocalyptic third
14:58
game feel like it's worth going
15:00
into. I would say this game
15:02
definitely feels more like you play
15:05
Mass Effect but you're just doing the loyalty missions.
15:07
Yeah. And I remember thinking that in the original
15:09
game as well, I was like, okay, now we
15:11
go to Red 13's home, now we go to
15:13
Barrett's home, and you do loyalty
15:15
missions with all these people, and like Matt
15:17
said, it's only really at the end that
15:19
we're like, okay, now we're starting to put
15:21
things in order of where we're heading, what
15:23
our goals are. I
15:25
will say, as though it did kind of, I wouldn't
15:27
say it ever frustrated me because I was just always
15:29
enjoying where the story went, like all the funny places
15:32
it went, like you go to a place like Cossosil,
15:34
Del Sol and Goldsalls and just have a fun time.
15:36
It never truly frustrated me, I was
15:38
always having a good time. I think that's because
15:40
it reminded me of what I like about like
15:42
a Dragon and the Persona game so much is I
15:45
just like kind of hanging out with my friends in
15:47
those games and that's what you do a lot in
15:49
this game is kind of, you're like, they even, they
15:51
know it's ridiculous, at times they'll be like, oh,
15:54
can we just go and have fun in this amusement park?
15:56
And clouds kind of like, but everyone's like,
15:58
yeah, let's do it. And you're kind of like. Yeah, let's
16:00
do it. Why not? Let's have some fun. We
16:03
kept like, we're not going to obviously spoil what
16:05
happens at the end of this game. Neither
16:08
really what happens in the 1997 original or in
16:10
this one. Or how, if at
16:12
all, it differs. But like, I think
16:14
we can all agree and I think that's been the
16:17
consensus I've seen in almost every review. It's
16:19
like, the ending's just messy, right? It
16:21
doesn't necessarily give you, and that's the, I think
16:24
that's probably the most frustrating thing about this game
16:26
is you can have dozens and dozens of hours
16:28
of fun, but it doesn't quite
16:30
land its ending. It is a problem. It
16:33
is what the actual turn we're looking for is. It's
16:36
a mess. It is a very clunky mess
16:38
and we've been speaking about it already and
16:40
saying like, this idea of
16:43
trying to create ambiguity and
16:46
you know, leave you with questions and stuff, but
16:49
it's going too far down that direction. And
16:51
there's times where you just need to be
16:53
clear. I
16:56
also think having, so it took
16:59
me a while to come around on the end of
17:01
Final Fantasy Remake. You know, that was a game which
17:05
essentially breached fate, which meant that
17:07
anything could happen in this second
17:09
game. This
17:11
second game is, I would
17:13
say, between 85 to 95% just
17:16
a straight remake of the original game.
17:18
And obviously much more expansive
17:21
because it's a huge new RPG
17:23
with modern storytelling
17:25
techniques, modern graphics, modern combat techniques.
17:27
So it is much bigger and
17:29
expensive, but it is still for
17:31
the most part the same story
17:34
with the final five hours of the game, which
17:36
is where it goes a bit skeweth. And
17:39
so I'm starting to question what the
17:41
value of doing this whole breaking
17:43
of fate, and it's not going to be the same as
17:45
what you remember is, when so
17:47
much of the game is
17:49
brilliant as a just straight up
17:52
remake in the same way that the Resident
17:54
Evil games remake. Yeah, it's like they're kind
17:56
of caught in between two spells, right? It's
17:58
either be completely faithful or just go... bonkers
18:00
of it and that kind of in between. I do
18:02
feel like kind of conned a little
18:04
bit because I really love this game and I
18:06
love the original in this because it's replicating a
18:08
lot of the original but they
18:10
did end the first one by saying
18:13
the unknown journey will continue and the
18:15
implication was forget everything you know
18:17
about the original we're going in a completely different
18:19
direction and I thought oh we'd see all the
18:21
same places but everything would be different and it
18:23
turns out it's not that at all and
18:26
so it is a little bit disappointing in a
18:28
way because I really didn't like the ending of
18:30
Remake but that promise made me excited for what
18:33
I was going to see and I really love
18:35
Rebirth but it's not what I thought it was
18:37
going to be. Yeah but like I should
18:39
emphasize no matter how much I think I don't speak for you
18:41
and no matter how much I think it does stumble the last
18:43
half an hour to an hour I still
18:45
had what 57 to 58 amazing
18:48
hours of this game I couldn't stop playing it
18:50
I was having so much fun that is largely
18:52
down to that combat which like if
18:55
you haven't if you don't remember how to play that game
18:57
it took me a few hours to learn how
18:59
to defeat big bosses again it's like all
19:01
about building up that stagger while basically and
19:04
then just once you get it dropping infinity
19:06
and infinities end on them basically to smash
19:08
into bits. It's straight up it's
19:10
the best combat the square
19:12
team have made for a final fantasy since ATB
19:14
existed in 1997. There
19:18
we go. I think it is
19:20
like the way that it combines
19:22
the real spirit of what final
19:24
fantasy is with
19:26
those kind of command based things with
19:28
an action system that by
19:31
and large feels really strong and
19:33
punchy to use. It has each
19:36
of its characters I cannot believe that
19:38
you know it adds another three playable
19:41
characters in each one of them feels
19:43
absolutely nothing like any of the existing
19:46
characters to play. Red 13 has this
19:48
really interesting hybrid between defense and offense
19:50
and you keep him defensive for a
19:52
certain amount of time of the fight
19:55
and then you can unleash all of
19:57
that like harnessed defensive power into attack.
20:00
Yuffie is so
20:02
fast and you can use it as
20:04
both a ranged or close attacker. And
20:06
she's, I'd say, completely different. You
20:09
would think maybe she's a bit like Tifa because she's
20:11
a martial artist. Absolutely nothing like
20:13
it. And the way they've done that, but
20:16
the other thing that they do that I really love is
20:18
the new wrinkle of the combat system. Are
20:20
these synergy abilities and over
20:22
time you can build kind of out
20:25
this skill tree that allows certain
20:27
characters to do certain special moves
20:29
with each other. They
20:31
are incredible because not only
20:33
do they give you interesting boosts through
20:35
the battle, so there's one I constantly
20:37
use between Cloud and Tifa that
20:40
would remove MP costs
20:42
so they could then cast as much magic
20:44
as they want for a period without it
20:46
costing them anything. But
20:48
they also do stuff that allows you to extend
20:51
the stagger period on enemies, which is where you
20:53
can deal 200% extra damage. So
20:56
doing all of that felt
20:59
really beneficial to that combat system and
21:01
really gave it interesting wrinkles. But
21:03
also, the thing I love
21:05
about this game is it's a game about a bunch
21:07
of friends doing what it takes to
21:09
kind of like take on big problems in
21:12
the world and having a
21:14
combat system that allows the animations
21:16
to really show these people working
21:18
together. It's astonishing.
21:20
And it always does something that's just really
21:23
fun. There's one between Aerith and Barra where
21:25
they send back to back and they put
21:27
sunglasses on. And it's so
21:29
fun. It
21:32
all happens so quick and there's so much effects on
21:34
screen. You kind of can't properly see it until
21:36
I've had to slow down video and watch it
21:38
basically. But it's
21:41
just all very fun. That's the
21:43
main takeaway I have in this game.
21:45
It might sound just very basic. No,
21:47
I think you have language, right? It's
21:49
just so fun. And it really captures
21:51
the sense of fun that Final Fantasy games have
21:53
just lost over the years. They're
21:55
so perfect. And this game has moments where
21:58
it's really perfect and serious. knows
22:00
how to have an
22:02
amazing laugh all the way through it. Like
22:04
everybody's, not just the players having fun, the
22:06
characters are having fun, a lot of the
22:08
game as well. And then you compare it,
22:11
God, when was the last time in a Final Fantasy game when they
22:13
had fun? Maybe 12, maybe? Like
22:15
even then. Even 12 is very heavy. Like
22:17
I think 10 is quite honestly the time
22:20
when you feel like there was actual genuine
22:22
joy in the world. Yeah, exactly. And it's
22:24
like- And a lot of that can come
22:26
through Queen's Blood, which I should add is
22:29
an excellent card game. Yeah, I wanna
22:31
retract my statement that I made on Queen's Blood during
22:33
preview, because I said that I didn't think it was
22:35
gonna be very good. It's actually
22:37
a really, really well thought out
22:39
deck builder. Yeah, and
22:42
it has its own, again, it's like,
22:44
this game does have surprises, like don't sleep on it. For
22:46
the first time, a few times you play it, you might
22:48
be like, oh, this is a cool, fun
22:50
game, I'll leave it. But like, it actually has
22:52
its own side story and side quest to follow
22:54
through right until the end. That's actually quite cool.
22:57
A lot of the side quests and stuff have that in that
22:59
game, which I'd say is like, so I
23:02
blasted through the main story. The
23:04
main reason was because I want to think,
23:06
because we're working on an end of the explain video and I want
23:08
to get to that as quick as possible. But since
23:11
then, I've gone back and put nearly 30 hours of
23:13
extra stuff just going around doing all the side quests.
23:16
And I'm always surprised at how much effort
23:19
in terms of storytelling is put into side quests. A lot
23:21
of it, they could just make fluff side quests, go and
23:23
do this, go and do that. Every one of them has
23:25
some sort of character relationship or
23:27
building or story from the past or character from
23:30
the first game that's come back and they're involved
23:32
in some way. Although
23:34
it is mad how easily all these people who
23:36
lived in Midgard get around, even though it seems
23:38
like the biggest challenge in the world for you
23:40
to get around. Like, Chadleys everywhere, like that guy,
23:43
just nonstop. There's a lot of suspension and disbelief
23:45
you have to do in this world. Yeah,
23:48
once you do it, you'll have a great time.
23:50
And I will also add, like, I think Bizali
23:52
Square did say this is a standalone game, which
23:54
it technically is, you can buy it and play
23:56
it by itself, but I think you'd be so
23:58
lost if you haven't played the first game. I
24:00
mean I think a lot of people are lost if you
24:03
haven't played the original game I think you can still just
24:05
about muddly way through. I mean yeah, I got it. I
24:07
got it. It was only when Obviously
24:09
remember it's only the very end and where like you've
24:12
had to explain like a few and I still knew
24:14
what was going on But you know it doesn't mean
24:16
as much to me basically, but yeah, but yeah, I
24:18
the the
24:20
idea of it being standalone it is Absolutely
24:23
not but it does
24:25
stand head and shoulders above Final Fantasy 16
24:28
I think I'll reinforce that I know I said
24:30
that when we were talking about this at preview
24:33
that I'd found 16 disappointing I Cannot
24:36
believe how how far in advance this
24:38
is over 16. This is Exactly
24:41
what in many ways I think my ideal
24:44
final fantasy 7 remake is this game with
24:46
the full story in it You
24:49
know kind of like allowing that full story. I think you
24:51
can you can play the original from a 97 in about
24:55
30 hours, so I'd say kind of a nice 60
24:58
hour version of that with these big
25:00
expansive open worlds would have been
25:02
my ideal way of doing this but Hopefully
25:06
whatever comes next improves on it, but
25:08
if that one completely bips it This
25:12
one is my ideal type of Final Fantasy and
25:14
has been my favorite thing could they just use
25:16
this formula for the next I don't know how
25:18
many different regions and cars head all the spoilers
25:20
or anything like it. Could you just Know
25:23
there's not as many run with it.
25:25
There's not as many more We there's
25:27
probably about three major places left to
25:29
go to really so like
25:31
Medea or Rocket Town Where
25:34
the icicle in is the snow area and
25:37
then like all the endgame stuff But
25:39
I suspect they're going to do
25:41
bigger for it. I suspect Rocket Town is gonna be
25:43
way more significant In there
25:45
and I suppose it depends how they what they
25:47
add Right without entirely
25:50
dance around these about what other
25:52
places you might spend them in with Well,
25:54
I'm genuinely hoping that they fulfill what I
25:56
thought was going to be happening this game.
25:58
Where is they completely? mix it up in
26:00
the next one and yes you visit the
26:02
same locations but the story goes in
26:04
its own way. I would be excited to
26:06
see that. I am
26:09
a lot in this
26:11
game that they mention it
26:13
in Remake that there was this war between
26:15
Shimura and Wutai and that
26:17
is kind of yeah that's been pushed
26:19
forward so and I imagine whereas
26:22
Wutai is a small town in the original I
26:24
have a feeling that Wutai will be much more
26:26
defined as a country in whatever comes next. Yeah
26:29
Wutai is a big one I completely forgot. Yeah
26:31
there is a reasonable amount of locations I don't
26:33
know about biomes though we kind of only got
26:35
really got snow one left and everything is kind
26:37
of similar. I am legit I mean I've started
26:40
this game about four times in my life I'm
26:42
legit and what you think about just playing the
26:44
original now because I am hungry for more and
26:47
life only ever got I don't think
26:49
I've ever actually got through mid-game I've played it like
26:51
four times I've never actually got through to like any
26:53
of what this game was showing me so I probably
26:56
should do it. In regards to the I just want
26:58
to go back to the Final Fantasy 16 thing and
27:01
it's extra mad to me considering they
27:03
were being developed like it's similar times
27:05
and one team is not looking at what another
27:07
team is doing and seeing what can we
27:10
do like 16 is so straight back
27:12
and minimal in comparison and which actually blows my
27:14
mind they came from the same
27:17
you know publisher really. Yeah you've got
27:19
it's funny as well because Seven feel
27:21
this rebirth feels so maximalist right like
27:23
it has everything almost to a degree
27:25
to its detriment in the fact that
27:27
there is so much here that it
27:29
means that the quality bar can't be
27:31
even across it but when you
27:33
look at them in like trailers
27:36
well 16 is the maximalist one because
27:38
that's the one with all of these
27:40
gigantic boss battles against deities that are
27:42
you know kind of the magical equivalent
27:44
to nuclear bombs and yet it's
27:47
quite low-key what you play in that
27:49
game aside from those boss fights and
27:52
it is essentially a game where you
27:54
travel in straight lines through combat arenas
27:56
into cutscenes and
27:58
for this to feel so. so much like
28:00
a genuine adventure, which is absolutely exactly what
28:03
the original Final Fantasy 7 was. And it
28:05
had to capture that to work. And
28:08
it couldn't have, because I can remember when I was playing
28:10
16, I was doubting myself as
28:12
I was like, is what
28:15
I like about Final Fantasy, like
28:17
not real? Does it not exist? Is it always
28:19
a game where you just play combat bits and
28:21
then move into cutscenes? And to
28:24
play this and be reminded, no, I was
28:26
right, Final Fantasy was always quite adventurous and
28:28
you did get to have a feeling
28:30
of agency in the game and go and do cool
28:32
things. It's very vindicating to me
28:35
to remind myself Final Fantasy is good when
28:37
it wants to be. I do like, want
28:39
to almost toot my own horn, but
28:41
go back to the same when we were talking about
28:43
16. I vividly remember saying like the biggest flaw for
28:45
me was not having a party of playable characters, just
28:48
being focused on one character is not Final Fantasy to
28:50
me. It's about the team. It's always about the team
28:52
going out on an adventure. That's
28:55
exactly what this game is about. And that's like
28:57
you actually actively build bonds with them. You can
28:59
check, see how happy they are with you. And
29:01
that all leads to the gold source, which, you
29:03
know, go on a date with someone. Dale, you've
29:05
actually seen all of these dates. I've
29:07
seen all the dates. Which one is still the one
29:10
people should go for? Which one is the best date
29:12
seen? Ooh, well, best
29:14
in terms of like information you get or best
29:16
of just like fun to watch? It's just the
29:18
most, the most, the most fun one without spoiling
29:20
it. Or a couple. So
29:23
I got one, which I imagine a lot of
29:25
people won't get, but I think it's because I
29:27
was going so fast. This is the
29:29
reason I got it. But there's one, if you don't
29:31
build up any relationships enough, you
29:33
get one where you go with Kate Sif,
29:36
Vincent and what's
29:39
his name? Sid. Sid.
29:41
Yes. And you go with like a three way
29:43
guide date. Sid actually says the lines that there's
29:45
nothing weird about three bros hanging out going to
29:47
watch a play or something along those lines. And
29:49
you just go out on a Sky World date
29:51
together and nobody really wants to talk and it's
29:53
awkward in Kate Sif's trying to break the ice
29:55
and it's just a bit of fun, you know.
29:57
So we're basically saying make no fun with anyone.
29:59
That's probably the opposite way. If
30:02
you want bonds, honestly, I would
30:04
say Yuffie, mainly because that
30:07
was where I really found a moment where
30:09
I made a connection with her. At that
30:12
point in the game, she's very much one-note,
30:14
she's just about, I want to
30:16
get materia because I want to help Wutai. And
30:18
she's like, all she's focused on. But
30:20
then she has some real breakthrough
30:22
moments in that Skyrim. Was that a love is blind
30:24
moment? It's like you're in the pod in the Skyrim.
30:26
You are in a pod, yeah. You can see for
30:28
now, yeah. But honestly, all
30:30
of them really have a lot of value,
30:33
way much more than the original game, which
30:36
you could date Barrett and Yuffie in the original game and they
30:38
were very much joke scenes. But now
30:40
they're very much vehicles
30:43
for emotional moments between characters where they
30:45
can break through and talk
30:47
about their shared insecurities and things. And every one
30:49
of them has something like that. So yeah, it's
30:51
a lot of value. And Red 13's one, you
30:54
get some important story stuff that isn't told in
30:56
any point in the game. So
30:58
it's good stuff. It's a
31:01
fantastic game. If you're looking forward to this game, I don't think
31:03
you're going to be disappointed. It's
31:05
very, very fun. Can we
31:07
talk about one criticism though? Or a couple of
31:09
criticisms? We did, we just found the story.
31:12
But I do want to say this thing, I've said to you guys before,
31:14
but I want to say it's like, I do
31:16
think everything in the game is about 20% too
31:19
long all the time. And that's, I'm
31:22
not sure it's everything. I think almost everything. I
31:25
think that falls in the fact that this is like
31:27
a 10 hour chunk of a game stretched out. The
31:30
first game had that same problem. But I even
31:32
think it comes down to mini games and
31:35
sequences. I think everything, it
31:37
always feels like it just goes just a little bit too long
31:39
where I'm ready to move on. I
31:42
can honestly say there was only like two,
31:44
maybe three sections. One of the box throwing
31:46
we talked about is not good. There's
31:48
like a mind sequence. I thought it was a
31:50
bit longer. I think it gets increasingly worse. So
31:52
I don't have that problem in the first half
31:55
of the game. The longer it
31:57
goes on, I think in the back half, it
31:59
really does like. The penultimate chapter is probably
32:01
an hour or two. Yeah, well that's way
32:03
too long. But I think even like there's
32:05
several sequences in the game, I think it's
32:07
probably about four different times, where they force
32:09
you to stop and say, you have
32:12
to do some minigames to progress. Yeah, I did
32:14
really like those. But I'm a
32:16
sucker for that, so I'm a sucker for in
32:18
games like this, like Persona games where like you always
32:20
inevitably go on a school holiday for like five
32:22
days and just talk to people and have fun. I'm
32:25
a sucker for those like downtime bits in big eyes.
32:27
I love the option of all these minigames, and a
32:29
lot of them are good fun. But sometimes I
32:31
just like, yeah, I didn't want to stop. I
32:34
wanted to carry on with the story. And that's the
32:36
way I play, I suppose, like leaning to that. But
32:38
yeah, I agree with Cardi on this one that I
32:40
thought the pacing of this game was actually
32:43
surprisingly strong for the most part. It
32:46
helps that I think Fun
32:48
and Fancy Remake was quite egregious with
32:50
its pacing problems. And really
32:52
in the back half was just like, we
32:54
want everything to last longer. And
32:57
so much so, like moments that took two
32:59
minutes in the original took like two hours
33:01
in remake. And then they make
33:03
you go back to shit characters and do more
33:05
stuff with them that you didn't really want to
33:08
do. I think this doesn't necessarily have
33:10
that. But what I really like about this is it's
33:13
a game that is split up. The
33:15
opening essentially is you do a big linear section,
33:17
which you've probably played if you've played the demo,
33:20
which is very kind of like story focused. And
33:22
then you go into an open world section, and
33:24
then you'll go into a linear section, and then
33:26
you'll go into an open world section. So it's
33:28
got a good set of pace there. But I
33:31
think the way that it has those mandatory mini
33:33
game sections, such
33:35
as when you go to Costa del Sol for
33:37
the first time, I think it's really for me
33:39
who was playing it at about a 60 hour
33:41
thing, that pacing felt right. Because it
33:44
meant that I was having these moments
33:46
of not high octane
33:48
energy fights or high octane
33:51
energy conversation. That's like
33:53
those heavy story beats. So it's having a moment for
33:55
these people to just be human
33:57
beings, just to live and
33:59
have. a bit of fun and so
34:01
having that displayed through more
34:04
frivolous mini games and you only have
34:06
to really play them once in that
34:08
section, that for me felt kind of
34:10
like it aided the pace and
34:12
it helped with the humanity of the story. I
34:15
can see that. I can see that. It's
34:18
a big game and it served a big
34:20
chunk of time to talk about it. There we
34:22
go. I like when we get to actually delve deep in
34:24
on a game. It's a very very good game. I
34:27
really do love it. It's probably my favorite game
34:29
of the year so far. We've only had two
34:31
months but we've already had some great games like
34:34
A Dragon, this, Helldivers, chipping
34:37
in that again and having
34:39
a great time and another game which I'll
34:41
talk about very soon actually. But first from
34:43
one massive game to a massive film, me
34:45
and you Matt, we have seen Dune Part
34:48
2 which I was actually thinking about this. Actually very
34:50
similar to Final Fantasy 7 and I know they're
34:52
kind of both got the Star Wars links that
34:55
Star Wars was based on. Dune and Final Fantasy
34:57
7 is essentially kind of based on Star Wars
34:59
in a way is what I'm getting a lot
35:01
of it. I don't
35:03
know what to say based on it but there's a lot of
35:06
parallels anyway. And as
35:08
much as this film I get
35:10
really really like but kind
35:12
of also I think for me anyway it fumbles
35:14
at the end and kind of fumbles some of
35:16
its big moments like Final Fantasy does. And
35:19
it's definitely the middle story
35:22
in a three part structure right? I
35:27
think the quickest
35:30
way to say is if you like Dune from
35:32
a few years ago I think you're going to really like Dune Part 2.
35:35
It's in the best way kind of more of the
35:37
same I think than as much as nothing
35:41
I've seen in cinemas. Maybe
35:43
apart from Top Gun Maverick
35:45
recently has like blown me away
35:47
on like an audio visual scale
35:49
in a cinema like the Dune
35:52
films have. Denny Villeneuve's production design
35:54
his team on these films is
35:56
absurd and every little
35:58
like it's not even just. the score every like
36:01
little like creaking mechanical sound in this
36:03
film is just so like you
36:05
can like it's so alien but
36:07
yet you can so like you can feel every
36:09
like the bit of metal in it
36:12
so I'm I'm obsessed with
36:14
the production design on this film it
36:16
is everything it's the same as what
36:18
both June part one and Blade Runner
36:20
2049 was it speaks to me on
36:22
such like a level that it's almost
36:24
like direct to my soul in how
36:26
much I love what I'm seeing on
36:28
screen but there is there's a sequence
36:31
where the
36:33
Harkonnen troops are going in and they
36:35
still do that thing where they float
36:37
which is so weirdly eerie and alien
36:39
it's like nothing I've seen in sci-fi
36:41
before but their suits have
36:44
got like this little like weird fan in
36:46
the back of the head and you see
36:48
it in so many shots but it doesn't
36:50
spin like a normal fan it's I
36:52
don't know how they've got it to look like
36:55
it does and you can just hear it
36:57
like very quietly whirring and it's obviously some sort
36:59
of filtration device but it's
37:01
that is indicative of the wider
37:03
design philosophy on this film of
37:06
things that you know
37:08
that Star Wars used future kind of aesthetic
37:10
that they like it's got
37:12
that but whereas everything in Star
37:14
Wars looks like it's designed for
37:16
sci-fi this just looks like it
37:18
was designed by a completely different
37:20
civilization far away from us
37:23
it is genuinely alien feeling even
37:25
though they're made by humans but
37:27
and they're all meant to work so I remember
37:30
when I talked to Denny Villeneuve for the
37:32
first June like we were talking about how he built like the
37:34
ornithops and stuff he was like and the
37:36
suits and everything it's like actually designing building
37:38
it so it would all physically work like
37:40
if in theory this needed to happen and like
37:42
could be built it would work like and
37:44
that's what you say about that filtration there's no
37:47
need to show you the filtration system on
37:49
a suit of armour but he's thought about
37:51
it they've designed it and they've built it so
37:53
it would work and it's just it really
37:55
does make make it feel like it yeah he's
37:57
a play yeah and like there's in that
37:59
whole secret There's also a bit where
38:01
kind of like a batista is stood
38:03
behind a pilot The pilot's helmet is
38:06
one of the best props I've ever
38:08
seen in a film. It is just
38:10
so beautifully robust and believable
38:12
and unlike the closest thing I could say
38:14
is it reminds me a little bit of
38:16
things I've seen in cyberpunk but very
38:19
kind of dirty and Sandy
38:22
I suppose is the right term. But yeah
38:25
like production design is incredible just
38:27
to look at and hear this film is is Phenomenal
38:29
light and especially what they do at the Harkonnen world
38:31
and how they kind of use it
38:34
Sun to like paint But you're watching a
38:36
different film for like a 15 minute when
38:38
they're on Edie Prime. Yeah Yeah, is the
38:40
entire film goes into almost like monochrome, right?
38:42
Cuz the atmosphere is so oppressive that everything
38:44
just appears in black and white You've
38:47
got Austin Butler being absolutely mad It
38:51
does delve more like the first film did it
38:53
as well this one as well It delves into
38:55
horror at times in like imagery not in like
38:57
scares or anything But like the image is so
38:59
like oppressively like gothic Sci-fi horror at
39:01
time and like this prop like it's a spoiler
39:03
to say that the Baron gets in his bath
39:05
again Everyone all of that he gets in his
39:07
big tar bar. I Do
39:10
I said I think it looks
39:12
phenomenal sounds when all performances are phenomenal I
39:14
think anyone who doubted for me anyway that
39:17
Timfy Chalamet like doesn't have like the power
39:19
to pull off this or I think he
39:21
genuinely does display I've a really good like
39:23
yeah got a rule roar at times I
39:26
don't know spot like it's an old story,
39:28
but if you don't know what happens in June like it
39:31
happens, but It's
39:34
and I feel like this and today actually as
39:36
well when I shout is very very good Like
39:38
she doesn't have a lot to do in the
39:40
first one, but in this film she relies as
39:42
much her film I think I actually think she's
39:44
the most important character in the entire film obviously
39:47
Paul is the You
39:49
know his his this Messiah
39:51
like figure that is leading kind of the
39:53
Fremen You know to
39:55
retake June is the whole kind of gold of the film,
39:58
but Shani is a character,
40:00
you know, she is the heart
40:02
and she is the political
40:05
kind of angle that this film
40:08
really required. She brings,
40:11
which wasn't in the book, it was
40:13
something that came in June Messiah where
40:15
Frank Herbert realised that not
40:17
a lot of people really understood the
40:19
idea that the Messiah figure in June
40:21
is not supposed to be something that
40:23
you immediately are just like, yeah, amazing.
40:25
So that's where June Messiah comes
40:27
in to make it out that what Paul is doing
40:30
is not necessarily something we should all be on board
40:32
with. And I think Shani's
40:34
character brings that into this
40:36
film so incredibly well. Yeah,
40:40
it is magnificent, I think, but it's not
40:42
about, I think, some flaws, which I
40:44
think comes in, it's like, it's kind
40:47
of, and I think part of it is down to
40:49
the fact of this is a story that's been riffed
40:51
on so many times that you at times don't feel
40:53
like you're, like, you're kind of waiting for a twist
40:55
or something to happen that's not going to happen because
40:58
this is a story that has been told a lot
41:00
of times. I do think it has, in its
41:03
imagery and in its action scenes, enough
41:05
to, like, surprise and, like, show you
41:07
things you haven't seen before. But story-wise,
41:09
it's kind of fairly A to B
41:11
and I know that it
41:13
doesn't maybe go quite as weird as the book
41:16
and that's where you were maybe slightly disappointed in
41:18
where it goes. Yeah, there's a, there's a sequence
41:20
that I was waiting for and it just never
41:22
happens, which involves a baby and that
41:25
just never happens, which is, it's just
41:27
sort of a shame, but also I
41:29
recognise that maybe that is so strange
41:31
that it wouldn't necessarily fit the Vilna's
41:34
version of Dune. No. I feel
41:36
that this does have a more
41:39
satisfying ending than part one.
41:41
I know a lot of people very much felt like part
41:43
one built and built and built and then never, and then
41:45
kind of ended, right? It kind of ended. I really liked
41:47
that it kind of ended with an understated,
41:49
like, sword fight and then kind of that was
41:51
it, like, wait for part two and we're lucky
41:53
we got part two. But this
41:55
does definitely has much, it has an ending
41:58
but definitely leaves the door open. for
42:00
a third film. So hopefully we
42:02
do get that one day, I doubt we won't.
42:04
But yeah, you'll afford to it though. Very much
42:06
so actually. Like, do you know what? My dad
42:09
used to watch the first June film a lot
42:11
when I was a kid and I hated it.
42:13
And I was like, no interest in this whatsoever.
42:15
And then when that film came out, there's something
42:17
about it appealed to me. I watched it and
42:19
now I've seen it like three times since. And
42:22
now I'm into it. Maybe I should read the book as
42:24
well actually. The book is
42:26
genuinely great. Obviously I'm full of so much
42:28
weirdness because of all like the Ben Gesserit
42:30
and stuff. But this kind of story of
42:32
a bunch of mad witches that do a
42:34
psyop to create the Messiah. It's genuinely very
42:37
interesting. I don't know what, maybe after I
42:39
watch part two, then I'll read the book
42:41
after that. I think you can see. Yes.
42:45
Please be excited. I believe it's out next
42:47
week. I think next Friday or next Saturday. I
42:49
know. Please be excited for June. I'm going to
42:51
tell you about a new game soon. But first,
42:53
let's take a little break. As
42:58
a podcast network, our first priority has always been
43:00
audio and the stories we're able to share with
43:02
you. But we also sell
43:05
merch and organizing that was made
43:07
both possible and easy with
43:09
Shopify. Shopify
43:11
is the global commerce platform that helps you
43:13
sell and grow at every stage of your
43:16
business. From the launch your online shop stage
43:18
all the way to the did we just
43:20
hit a million orders stage, whether
43:22
you're selling scented soap or offering
43:25
outdoor outfits. Shopify helps you sell
43:27
everywhere. They have an all in
43:29
one e-commerce platform and in person
43:31
POS system. So wherever and whatever
43:33
you're selling Shopify got you covered
43:36
with the Internet's best converting checkout 36
43:38
percent better on average compared to other
43:40
leading commerce platforms. Shopify helps you
43:43
turn browsers into buyers. Shopify
43:45
has allowed us to share something tangible with
43:48
the podcast community we've built here. Filling our
43:50
beanies, sweatshirts and mugs to fans of our
43:52
shows without taking up too much time from
43:54
all the other work we do to bring
43:56
you even more great content. And
43:59
it's not just this. Shopify powers 10% of
44:01
all e-commerce in the US. Shopify
44:04
is also the global force behind
44:06
all birds, Rothy's, and Brooklyn, and
44:08
millions of other entrepreneurs of every
44:10
size across 175 countries. Because
44:14
businesses that grow, grow with Shopify.
44:17
Sign up for a $1 per month
44:20
trial period at shopify.com/realm,
44:22
all lowercase. Go
44:25
to shopify.com/R-E-A-L-M. Now to
44:27
grow your business, no
44:29
matter what stage you're in. shopify.com/realm.
44:40
Reese's peanut butter cups are the greatest, but let
44:42
me play tell as advocate here. Let's eat, so,
44:45
no, that's a good thing. Definitely
44:48
not a problem. Reese's,
44:50
you did it. You stumped this German
44:53
dude. And we're back and I'm
44:57
knee deep in another roguelike. It's
45:03
happened again, I've caught the bug, the
45:05
Bellatro bug, have you guys heard about
45:07
Bellatro? It seems
45:09
to have cards involved, like actual,
45:12
like aces. So
45:14
this is a roguelike of
45:16
card proportions. I don't know
45:19
who I'm talking about. Basic
45:21
a roguelike based around poker hands.
45:24
So you score by playing poker
45:26
hands. So if you don't know what a
45:28
poker hand is, for example, a flush is
45:30
five cards, all of the same suit. So
45:32
put five clubs down and you'll score or
45:34
two pairs. So two cards
45:37
of the same number down. And
45:39
that's how you score points, simple enough. But this
45:42
game is all about bending the rules of
45:44
poker and kind of cheating at poker in
45:46
a way. And the
45:48
way you go through these levels is you'll
45:50
have four or five hands, you get to play to
45:52
score a certain amount of points. And
45:54
you'll have a target for each round to get further
45:57
and further. And I actually beat my first run late
45:59
last night. actually done one which is good
46:01
and that's I think it's like 24 battles roughly
46:04
you'll have to do to get through and
46:06
you're just set it's not really a battle
46:08
you're kind of just set up points each
46:10
time and you go through like a row
46:12
like building up your deck of cards and
46:15
building up more importantly these Joker cards so
46:17
you have five at the top of your
46:19
screen that kind of affect cards and ways
46:21
of scoring and poker so like my way
46:23
has to be go with flushes so I've
46:25
tried to build a flush heavy kind of
46:27
Joker set so for example you
46:30
earn currency and you buy these Joker cards in the
46:32
store after each round and a Joker card will say
46:34
like four times multi score
46:36
on flushes so obviously I want that one
46:39
because I'm trying to get flushes in
46:41
every hand and that's why I'm building or like clubs
46:44
and spades equators the same suit
46:46
so like basically any black card now I put
46:49
down counts as a flush and it's all about
46:51
kind of cheating at poker and kind of building
46:53
up these specific scores you're trying
46:55
to get and watching the combo meter
46:57
just go ridiculously high so you're going
47:00
like 200 times 147 multi like
47:02
player to get like 49,000 or whatever
47:08
in a score and it's just like that real
47:10
like part of your brain that just enjoys seeing
47:12
numbers tick and tick up really just
47:15
gets me it's kind of like that it
47:18
is that sort of like what you call it
47:20
like one more thing a fruit
47:22
machine thing of like just watching things spin
47:24
round and winning but like yeah it's just
47:27
I'm just a sucker for a like a card
47:29
based road like and this is really really him
47:31
that's why I can't recommend it enough is out
47:33
on Steam PS5 and switch
47:35
and I just every time
47:37
I like if you've been playing this
47:39
game and you're going off the flushes like I
47:42
am every time you see a Jupiter card pop
47:44
up your eyes glow because you can also get
47:46
these celestial cards which are like
47:48
all the different planets and lights so like I
47:50
think earth like relates to straights and
47:53
Jupiter relates to flushes so like you
47:55
just want to keep collecting Jupiter cards
47:57
and that also ups how much a
47:59
flush will score And it's just you
48:01
kind of this is same if any road guide basically isn't
48:03
it like early on in that run you have to decide
48:05
This is my strategy for the run and build all around
48:08
it to try and score high and I Don't
48:10
know. I'm just having such a good time playing Bellatro.
48:13
I just I can't stop that I'm Queen that's a bit had
48:15
to choose one for the rest of your life Sorry
48:19
choose one natural Queens blood for a seal
48:21
I Bellatro
48:23
of unless Queens blood became a PvP
48:25
game and I could play against other
48:28
people on the internet But
48:30
I've done all I can of Queens blood now
48:32
and fun But there's no more they should release
48:34
it as a mobile game one that you can
48:36
play online They they might like
48:39
they do do it went right in the witch I don't know
48:41
if this has quite the same like I
48:44
don't know room to grow the sign like
48:46
Gwen does but We'll see we'll
48:48
see Yeah, I'm a sucker for card
48:50
games and Bellatro is the best I've played in
48:52
a long time So if you want to lose
48:54
your life to something get Bellatro
48:58
That's B a L a TRO if you don't
49:00
know how Bellatro is about because it's not a
49:02
real word And I'm still not 100%
49:04
sure why it's cool that to be perfectly But
49:07
I'm in a good time Do
49:09
you know else is having a good time
49:11
all the people who write into IGN underscore
49:13
UK feedback at IGN calm? It's
49:15
the most fun you can do during the week
49:17
is is Write us
49:19
an email. So why not do it? We've
49:21
got a lot of KitKat correspondence there and
49:23
a lot of people Writing
49:26
in to tell us what TV shows scared them
49:28
as a kid a lot of these I've never
49:30
actually heard of so maybe you guys Can enlighten us
49:32
but Matt you've got the first email here. I
49:34
believe this is from Simon Brock who says hi
49:36
lads as per your request
49:38
The scary kid shows I wanted to
49:40
submit the walking nightmare. There was CBBC
49:42
moon dial. I don't know what so
49:45
I He said
49:48
I'm older than water You guys
49:50
might be too young for it But it
49:52
was essentially a time travel jape for kids
49:54
with the pitch black oppressive tone of hereditary
49:57
It's about a girl called minty whose parents are killed
49:59
in a car crash episode one, because
50:01
that's what kids love, who finds
50:03
a sundial that takes her back to
50:05
the Victorian times to witness the absolutely
50:07
wall-to-wall suffering of children back then, perfectly
50:09
timed viewing. There was
50:12
a little Victorian girl called Sarah who had
50:14
a birthmark on her face, and the Victorian
50:16
kids thought that it meant she was evil.
50:19
My enduring memory is a ritual in which
50:21
a gang of masked kids made an effigy
50:23
of Sarah and stomp on it and burn
50:25
it, chanting, devil's child, devil's child. I
50:28
was eating my fish fingers in front of the TV and
50:30
being so frightened that my mum had to turn
50:32
it off before I was sick. So awesome. Don't
50:35
make them like that no more. Don't drown. It
50:38
had one season. Good advice. One season in
50:40
1988. Yeah, I
50:43
just looked up a picture of the kids and the
50:46
kids looked terrified. Yeah. Can you see why
50:48
they didn't get picked up for further seasons?
50:51
You can get it on Amazon. $6.99 for all of it on
50:53
DVD. Absolutely.
50:59
When I was reading that, I had a
51:01
very, very vague recollection, and now I've gone
51:03
on the Wikipedia, I recognise
51:05
the sundial from it. So
51:08
I think I have watched this at
51:10
some point, because obviously as
51:12
someone that is 35 years old, 80s
51:15
things tended to get repeated in my childhood.
51:17
I watched a lot of 80s shows. So
51:20
I think I have... was it written
51:23
by Helen Cresswell? What else did she write? I
51:26
have a feeling that... Oh,
51:28
she did like the Famous Five and Phoenix
51:30
and the Carpet and stuff like that, and
51:32
the Demon Headmaster. Or Phoenix and the
51:34
Carpet. So yeah, I have a feeling
51:36
that at some point this was part of my
51:38
childhood, but I have not the
51:41
horrendous memories that Simon has suffered.
51:44
No. But I
51:46
might check out a bit of it on YouTube. It
51:49
sounds horrible. I've not thought
51:51
about Phoenix and the Carpet in a lot of
51:53
times. What a mad thing
51:56
that was. Just a bit. I'm
52:00
having weird flashbacks. Dale, we've
52:02
got another email, save me from the bottom four.
52:05
Yeah, we've seen our straight from Albert Square, it
52:07
looks like as well, because this comes from one
52:09
Nick Cotton. Sorry Nick, I'm
52:11
sure you've had that here in your entire life. Hi
52:13
IGN UK team, first time, long time and
52:15
that. On the subject of great
52:17
TV shows that are in dire need of a
52:19
reboot, does anyone remember The Interceptor on Channel 4?
52:22
Imagine a cross between The Running Man and
52:24
Orienteering Course at Scouts and you're halfway there.
52:27
I do not know this, do you guys know
52:30
this? Not a clue. I
52:32
remember, I've seen,
52:34
I've definitely seen it when I was young.
52:37
I've, Faeghram is of the opening credits
52:39
of like a big helicopter, like going
52:41
over a lake. Well, that goes on
52:43
to explain the process. The premise of
52:46
this, two contestants are each given a
52:48
locked backpack, one containing money and one
52:50
containing weights to simulate money. They
52:52
each have a key for the other's
52:55
backpack. Then they're blindfolded and dropped off
52:57
five miles apart, usually around some quaint
52:59
English village surrounded by farmland. They
53:01
have to meet up and exchange keys,
53:03
guided through the earpieces by Dad's favourite
53:05
Annabelle Croft, who usually sets up in the
53:07
village hall, flanked by members of local government,
53:10
desperate to get on the telly for five
53:12
minutes. So far, so
53:14
harmless. Right, enter The Interceptor.
53:17
A blonde Scottish man dressed like an
53:19
Aldi Terminator is hunting your plucky contestants
53:21
with a laser gun. He
53:23
shoots the receptors on the back of the backpack
53:26
two or three times and it's locked forever. Sorry,
53:28
if he shoots them, I assume. It's not for
53:30
him. Oh, and he's got a
53:32
goddamn helicopter. I swear this
53:34
wasn't an elaborate fever dream. I seem to
53:36
remember him having some bizarre crow
53:38
screech call that he'd make when he was new. I
53:40
definitely watched this. OK, I'm sure it only ran for
53:43
one or two seasons. Helicopters
53:45
aren't cheap to run, I guess. Anyway, apologies for
53:47
the length of this, but I needed to give
53:49
you all the batshit details. If
53:53
I remember
53:55
rightly speaking of
53:57
Nick Cotton, it was actually similar
53:59
vibe and time. as Fort Boyard
54:01
which of course the Nasty Nick
54:03
presented. Or was it Dirty Dead? Yeah
54:05
I'm not sure about that. Oh
54:08
getting it all mixed up now. But
54:12
yeah definitely I'm gonna watch some clips
54:15
of this. I found actually a video I'll send it
54:17
to you after over three minutes of highlights of internet.
54:20
What was the show? And it was nothing like this
54:22
but there's a helicopter where, reminded
54:24
me of it, where oh it was like
54:26
Annika Rice in it with a helicopter. What was
54:28
that called? Oh my god. She
54:32
used to fly around in a helicopter and do things.
54:34
It was a kids show and had Annika Rice in
54:36
it with a helicopter. Oh Treasure
54:38
Hunt. Yeah I guess that's what it
54:40
was yeah. Yeah I was also thinking
54:42
of Come Outside With Auntie Mates in
54:44
the spot of you playing with the
54:46
dog. I think it was
54:49
Challenge Alica actually I think it was. God
54:51
they're so weird. So
54:54
what do kids watch these days? That's what I
54:56
want to know. That isn't Bluey. That's the only
54:58
kids TV show I know. Hey
55:00
Dougie. That's what my nephew's into. And Bluey's for
55:02
younger kids as well you know. We're looking at
55:04
shows. What are the shows for like 11 year
55:06
olds? Yeah what are they haunting
55:08
kids with these days? Or is
55:11
it? You wouldn't get Interceptor
55:13
anymore would you? They're just a watch
55:15
ticked on now I guess. Time for
55:17
shows anymore. I've
55:19
got some important KitKat correspondence here from Rick
55:22
Powell. He says hi ijin crew.
55:24
Hope all or else. Long time, third
55:26
time etc. Just wanted to
55:28
wade in on the KitKat discussion to firstly
55:30
say the best form factor is the chunky.
55:32
The others just don't have the thick enough
55:35
layer of chocolate. I have to agree it's
55:37
chunky all the way. But KitKat's the originals are
55:39
the original you know like chunky was the new
55:42
boy on the block but originals can be improved.
55:44
I'm not sure about that. I like the split.
55:46
The fact that you can choose to have one
55:48
and then just you know there's a nice pause
55:50
in the period. Who does that though? Who just
55:53
hates one? Are you one of those madads
55:55
that keeps the four connected and then just
55:57
buy? Oh no. No you never get a
55:59
four thing. You eat them one after another. I
56:01
split them and then bite the ends off and then
56:03
bite the chocolate off around the side. If it's just
56:05
a two finger, I probably will just eat the two
56:07
fingers and then I won't split the two. Oh no,
56:09
always split, always split. I
56:13
rarely have a Kit-Kat anyway, but if I do it, it will be
56:15
a chunky. Anyway, Rick
56:18
continues, secondly, wanted to say the best way to
56:20
hands down is banana. I've never
56:22
been a fan of banana flavored sweets, they're
56:24
always artificial in flavor, but the banana ones
56:26
I had from Japan are hands down my
56:28
favorite. The chunky version of those would slap
56:31
so hard. I've attached a picture
56:33
of my wife and I's haul of Kit-Kats
56:35
from our first trip to Japan. Respect the
56:37
Sea, Grave Diggers, and many other perversions that
56:39
don't get the credit they deserve. We
56:41
have got a picture, we have to describe this. Is,
56:43
when I say that this is a picture of about
56:46
30 different types of Kit-Kats, I'm not
56:48
overstating that. It's an absurd, it's a
56:51
whole dining table is covered basically. It's
56:53
peach, that is great, wasabi obviously. I
56:55
think I see the one that's kind
56:57
of a cheesecakey one, that
56:59
reminds me, I think my favorite one in Japan, they
57:02
had, it was either creme brulee
57:04
or something very similar, it's like a creme brulee
57:06
flavored Kit-Kats. There's one that looks like, it was
57:08
very good. There's an apple flavor one here. A
57:10
lot of it looks like it's just cheese and
57:12
wine and grapes. Cheese
57:14
and wine. What's the cheese and wine one? Oh
57:16
no, I just see a picture of like a
57:18
glass of wine. There's grapes, there's a grape. Oh
57:20
it's grapes, yeah. Oh, people are not looking at
57:22
the one that appears to be a sandwich flavor.
57:25
Where's that? Well that's the one on the far
57:27
right. Yeah, under
57:30
the apples, it looks like, a
57:33
Nutella sandwich maybe? Yeah, like a little pie
57:35
or something, it's hard to make out. I
57:38
think there's a... Oh no, that's like a
57:40
little, that's like the little like Japanese little
57:43
like filled pancakes. Oh is it? Or
57:46
is it like a Nutella sandwich? It's hard to tell,
57:48
that might be like a Nutella sandwich. We might need
57:50
some annotations here, Rick. We're a little confused, but I
57:52
see the peach one, the peach one. Is there a
57:55
kiwi one there, is that a kiwi? I'm
57:58
very much into following. Rick's
58:00
advice because I love banana flavoured things.
58:02
I don't actually like bananas as a
58:04
fruit but I hate bananas. But I
58:06
love banana ice cream is one
58:08
of my favourites. I love banana yoghour like anything
58:10
like that. So a banana Kit-Kat I would be
58:12
well for and if it was a Twinkie. I
58:14
hate bananas Simon. I hate bananas. Yeah the text,
58:16
the mushy text but I can't stand the picture
58:18
of a banana. Really? Yeah I've always hated bananas.
58:20
My lad's got a bone to put in. He's
58:22
well into banana brekkie at the moment. Well things
58:25
change like when I was a kid I would
58:27
not stop eating baked beans then around the age of eight
58:29
or nine. I hated baked beans. I still regularly
58:32
eat baked beans all the time. A lot
58:35
of people do. Again it's the texture. They're
58:37
saying about that mushy texture of beans and
58:39
bananas and things. I just don't. I don't
58:42
know. Not funny.
58:44
I'd eat one if you made me.
58:46
I'm not going to enjoy it. But
58:50
yeah. I want a Kit-Kat chunk you know. Such
58:54
is life. What
58:56
a fantastic episode of the IGN UK podcast.
58:59
That's what you're going to get every week.
59:02
IGN Unschool UK feedback at ign.com
59:04
for whatever you want to talk
59:06
to us about. We'll probably talk
59:08
about it as long as
59:10
it's reasonable and legal. What
59:12
music should we have at the end? It's got to
59:15
be a bit of fun. Yeah. I see. Remember what
59:17
there's so much. We don't even touch on the music.
59:19
The music is just so good. Music from Cosmo Canyon.
59:21
I think that might be a bit
59:23
of fun. Also I want to shout out my
59:25
favourite track in this entire game was in Cosmo
59:27
Canyon when you were just in the world area.
59:29
When you go into battle they do a remix
59:31
of just the world environment music as a battle
59:33
track. It absolutely fucking slaps.
59:36
Music is so so good in this
59:38
remake as well. I mean even just
59:40
the standard battle film theme is
59:42
incredible. Really we didn't
59:45
talk about. We were talking about Final Fantasy and the
59:47
piano minigame is so good. We had to play some
59:49
of the themes. I love Tifa's theme. Tifa's theme is
59:51
so good. Also how did you get on playing
59:53
that? Because I found it really easy to get
59:56
into because I know Tifa's theme by heart. I
59:58
can hum it. I was okay but... I'm
1:00:00
not like I'm just okay with what kind of like
1:00:02
with the me game Like that so I find like
1:00:05
I could I could predict like what the next one
1:00:07
was gonna be I know like even
1:00:09
though I haven't played the original person like that
1:00:11
music is coming great I've heard that music so
1:00:13
many times refer events or like live I'm sure
1:00:15
that I just I know most of the music
1:00:17
from this game weirdly So you not find it
1:00:19
difficult playing the piano with I found it doing
1:00:22
two sticks at once. That's the bit I found
1:00:24
really yeah, the right stick was Focus
1:00:27
on the right thick and then in the corner
1:00:29
of my peripheral I'd see the left one I'm
1:00:31
like, oh shit. I'd always end up hitting the wrong
1:00:33
part. Some of them in that and maybe yeah,
1:00:35
but yeah good fun Anyway, here's what the Cosmo
1:00:37
Canyon Just theme is
1:00:39
that what it's called? I don't probably
1:00:41
we'll play it anyway. Enjoy. Goodbye You
1:01:20
Here's a quick question for you How
1:01:22
did you sleep last night if your
1:01:24
battle for a good night's sleep feels relentless
1:01:27
I have the answer It's a
1:01:30
podcast called sleep waves with meditations
1:01:32
and hypnosis created to help you fall asleep
1:01:35
My relaxation techniques will help you feel
1:01:37
calm and ready for sleep with soft
1:01:40
music that will help you fall asleep
1:01:42
in minutes Most listeners
1:01:44
never hear the end of an episode So search
1:01:47
sleep wave on your favorite podcast
1:01:49
app and find out why over
1:01:51
a million people have fallen asleep
1:01:53
to my voice
Podchaser is the ultimate destination for podcast data, search, and discovery. Learn More