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Dragon's Dogma 2 Has the Sauce

Dragon's Dogma 2 Has the Sauce

Released Friday, 22nd March 2024
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Dragon's Dogma 2 Has the Sauce

Dragon's Dogma 2 Has the Sauce

Dragon's Dogma 2 Has the Sauce

Dragon's Dogma 2 Has the Sauce

Friday, 22nd March 2024
Good episode? Give it some love!
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Episode Transcript

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0:00

Reese's Peanut Butter Cups are the greatest, but

0:02

let me play devil's advocate here. Let's eat,

0:04

so... No, that's a good thing.

0:08

That's definitely not a problem. Reese's,

0:11

you did it! You stumped this

0:13

charming devil. Hi,

0:15

I'm Madigan from Your Angry

0:17

Neighborhood Feminist, a podcast that

0:19

explores the world through a

0:21

personal intersectional feminist perspective. Each

0:23

Monday, I bring you a

0:25

brand new full-length episode covering

0:27

something from a wide variety

0:29

of topics. And then every

0:32

Friday, come meet up with me again for

0:34

a mini What's In The News episode so

0:36

you can stay up to date on everything

0:38

that's going on in the world. Check

0:40

out Your Angry Neighborhood Feminist wherever you

0:42

get your podcasts. And Rage On! Hello

0:57

and welcome to another episode

0:59

of the ArtGenUK podcast. We

1:02

already tried recording this episode once. I say

1:04

tried. We recorded a really good

1:06

episode and it didn't record the

1:08

audio properly, so we're doing it again.

1:12

So rarely does that happen. We didn't want to just go,

1:14

you know, load of podcasts out there,

1:16

just go, sorry, you know, tech issues, you

1:18

know, no episode this week. But no, we

1:21

need to deliver our Dragon's Dogma 2 and

1:23

Alone in the Dark thoughts. The

1:25

world must hear. Matt

1:28

Perzley, are you looking forward to talking about Dragon's Dogma again with

1:30

me? It was a really

1:32

good chat. I felt like I'd really dug into

1:34

the heart of that game and now I've got

1:36

to do it again. So I apologise. It could

1:38

be even better though. It doesn't sound as organic.

1:40

It could be even better. That's what you've got to

1:43

imagine. It is the second draft of

1:45

this podcast. We will say that

1:47

Jesse was on the original version of this, but he's

1:49

not in work today. So we've drafted in Dale, who

1:51

hasn't played Dragon's Dogma 2, but you have played Alone

1:53

in the Dark, so you can talk about that a

1:55

bit. Also, I'm excited to hear this Dragon's Dogma 2

1:57

chat because it's all fresh for me. Yeah,

2:00

is it still working? God,

2:02

what a mess. That was an hour

2:04

and 20 minute episode as well, just down the

2:06

drain. I can't promise this

2:09

one will be a fun one. We have like, I

2:11

mean we do have it recorded, just one Matt's mic

2:13

is not recorded. So maybe one day we'll just hear

2:15

me and Jesse. Yeah, you could just hear me and

2:17

Jesse. And there'll be like

2:19

minute long gaps and then me and Jesse just go,

2:21

hmm, yeah Matt. What

2:23

we should do is one day like, hide. You

2:25

know how like there was, on the back of the MGS box

2:27

there was the code for Meryl's codec. We

2:30

should hide a URL somewhere in

2:32

a UK production that leads to

2:34

the missing episodes. I'm

2:37

not feeling it as much today because yesterday I opened it,

2:39

I was like, I was feeling saucy, it was a saucy

2:41

podcast. We were cooking

2:44

with sauce and yeah, I don't

2:46

know, I kind of felt like

2:48

I already know Matt's honestly talking about this. But

2:50

do you have a favourite sauce, Dale? Yeah, Frank's

2:53

hot buffalo sauce. No, you didn't good.

2:56

On the missing episode you didn't actually ask me what

2:58

my sauce was. Did I? I'm sorry, I'm so sorry.

3:01

Well now we can actually, it was worth recording it

3:03

all again to find out. The

3:05

answer is teriyaki sauce. Oh, okay. I would

3:07

have guessed that. But also as a condiment,

3:11

the cross and Blackwell

3:13

version of brown sauce that's fruity.

3:16

Very rarely find it but it's a goody brown

3:18

sauce. That's the question we

3:20

did have when does a sauce become a condiment. Because

3:23

this tomato sauce ketchup, it's a condiment,

3:25

you don't use it as a, you

3:28

don't put things in it. I once

3:30

saw a maniac make a bolognese with

3:32

just a bottle of ketchup. Just purely?

3:35

Yeah. Some people do like put

3:37

a little bit in to smell. No, no, no, no,

3:39

this lunatic put mints in the pan and then just

3:41

emptied a bowl of ketchup. It reminds me, I think

3:43

I might tell the story of my first

3:46

week at uni in dorms and someone I

3:48

was living with thought that how to make

3:50

toasters is to just put dry bread in

3:52

a frying pan. There's

3:54

nothing else. I mean, you

3:56

technically could make that way.

4:00

I don't recommend it. There's a

4:02

grill there. I

4:05

don't think a toaster had been bought yet, but there was

4:07

a grill. That is the other way to do

4:09

it. Some

4:12

18-year-olds can't cope. For the

4:14

record, I think if

4:16

it counts, I'm taking custard as my favourite

4:18

sauce. Do you know what

4:20

I feel like a difference between condiment and sauces? A

4:24

sauce I feel like you shouldn't, but

4:26

you could eat it without anything,

4:28

just on its own. Whereas a condiment,

4:31

you're never going to eat salt

4:33

on its own. You

4:36

wouldn't eat ketchup by itself. Does

4:40

that mean a soup is a sauce? I

4:44

need to think about it a little more. A

4:48

gravy a sauce? Yeah. A

4:52

dish on its own. The sauce isn't a dish on

4:54

its own. It is

4:56

other consistency and deliciousness that you would eat it on

4:58

its own. You're not

5:00

going to just sprinkle some pepper in

5:02

your hand and eat it. It's also

5:05

not liquid, so it could never

5:07

be a sauce. We need to think about this more. You

5:12

also wouldn't chug mayonnaise, would you? I'd

5:16

be able to find some people out there. IGN

5:20

underscore UK feedback out at IGN dot com. Favourite

5:24

sauces, where's the line between sauces? This is the

5:26

most Alan Parchi I've ever sounded. Yeah,

5:28

tell us all about

5:30

the sauces. Go right up, go right up,

5:32

you're wrong Alan, and then just hang it

5:35

up the phone. I'm glad

5:37

that episode didn't record, because that was a

5:39

fascinating chat there, wasn't it? It

5:41

was worth doing. Dragon's not going to be a team

5:43

up. Where do we start again? You

5:48

start? I do want to start. Brief

5:52

introductions, many of you might not have played Dragon's Dawn of

5:54

War 2, many of you will. It was

5:56

a cult classic of 2012, I think. original

6:00

that is not the original game

6:02

and this is Capcom's go at

6:05

making a western style RPG. It's

6:07

a big open world, it is

6:09

very classic like Dungeons and Dragons

6:12

style people with swords and shields

6:14

and magic, giant flying monsters and

6:17

the monsters was the key thing about that game is

6:19

that you used to be able to go out and

6:21

randomly as you were walking around this world massive

6:24

monsters would come out. They're not as big as

6:26

the Shadow of the Colossus monsters but

6:28

similarly to that game you can clamber

6:30

up them and so for example Cyclops

6:32

is one of the main ones that you might find

6:34

so you'd be able to climb up the Cyclops and

6:36

stab it in the eye and do critical damage. That

6:38

came out in the PS3 and

6:41

Xbox 360 generation. This

6:47

is a kind of essentially

6:49

a remake of that game even though it's got

6:51

the number two at the end of it. Weirdly

6:53

enough when you boot the game up it doesn't

6:56

say Dragons Dogma 2, it just says Dragons Dogma.

6:58

I think a smart way of putting it

7:00

is a great way of reviewing

7:02

IGN intros. It is considered like the Evil

7:04

Dead 2 to Evil Dead which is kind

7:06

of a remake of the first one but

7:09

a lot better. Yeah, exactly. So

7:11

that's what you've got and so

7:13

yeah it's not a Japanese style RPG, it's not a

7:16

Final Fantasy even though it's from a Japanese company. It's

7:19

much closer to, I hesitate

7:22

to say like The Witcher because it's an

7:25

RPG where the values are in very different places to

7:27

what they are. It's actually closer to like Breath of

7:29

the World or Tears of the Kingdom, that is like

7:32

a Baldur's Gate. Yeah, yeah. So I

7:34

think the main thing, sorry

7:36

Simon, you're gonna just, I'm just repeating all of

7:38

the things that I told you yesterday. Oh, that's

7:40

right, I'm enjoying it. This is a game where

7:43

I would, you should consider that in

7:45

a traditional RPG like if you played Baldur's Gate

7:47

recently all the good stuff that

7:49

you want to see is like getting to

7:51

those quests that have been beautifully written for

7:53

you with those writers wrote a million different

7:55

outcomes to every quest and that

7:58

was where it was. the

8:00

opposite way around where it's the stuff that's

8:02

in between the quests, that's the interesting stuff.

8:05

The quest design in this game actually isn't all that

8:07

great, but all the stuff that

8:09

you do in between those, like your journey's

8:11

two quests, is where all

8:13

the magic happens. It really is that the friends

8:16

you make along the way, the game isn't it

8:18

really? And the

8:20

beasts that you fell along the way. Oh, the

8:22

beasts. I love taking down the beasts, man. I

8:24

love climbing up the big beasts. I just love

8:27

it. All games should do this. And I'm right,

8:29

I think about this. That is the thing I

8:31

loved about Shadow of the Colossus, still one of

8:33

my favorite games ever. That feeling of spectacle and

8:36

scale and you actually feel like

8:38

that David and Goliath fantasy right of taking down

8:40

a 200 foot beast by

8:43

climbing up it and finding a weak swap. Like

8:45

you said, these are more like 20 foot beasts, but

8:47

it still has, it kind of brings me back to my like,

8:50

I used to love all the Jason Arganauts and

8:52

Clash of Tines, all those Ray Harryhausen films from

8:55

like the seventies and eighties and sixties. And

8:57

like, just being out in

8:59

this game, like Clambrot, Medusa's neck and slice off

9:02

her head and stuff like that. Like that stuff

9:04

is just, you don't see it often, often games

9:06

like Monstance, you can slice off body

9:08

parts, stuff like that. Horizon, you kind of

9:11

get a little bit of that, but it

9:13

doesn't feel the same because that mechanic, I

9:15

want to slice off limbs. You know what

9:17

I mean? Whereas this, yeah, I love, I

9:19

just, the combat in this game for me

9:21

is, is easily the highlight of it. Like

9:23

you said, the story in quest design isn't

9:25

really that engaging for me, but yeah, when

9:28

you go off that onto the more be

9:30

unbeaten path and find these things, that's where

9:32

it really shines. Yeah. I think like you

9:34

say, Breath of the Wild is a good

9:36

example. There is a, an interesting way that

9:38

this game is built in the very similar to

9:40

Breath of the Wild and Elden Ring. This

9:42

is a game that doesn't have icons on the

9:45

map. Really. When you get given a quest,

9:47

you're sort of just like

9:49

in real life, if you were an adventurer is kind of

9:51

like, well, I've told you where it is, go and figure

9:53

out where that is in the world. The

9:55

main difference I think between this game and

9:58

those games is. The

10:00

Dragons Dogma has this weirdly earthy

10:02

tone to it. It's a lot

10:04

like the initial seasons of Game

10:06

of Thrones, particularly Season 1. You

10:09

could have watched it and thought it was

10:12

a historical drama more than a fantasy because

10:14

it's got ornate armour but the actual world is

10:17

not like Lord of the Rings or anything like

10:19

that. The War Wulkers weren't really a big part.

10:21

There were no dragons. There were no people. Yeah,

10:24

and even in the early seasons the dragons came

10:26

into it at the end of Season 1, but

10:29

it wasn't a huge impact until much later.

10:31

Well they spoke about them like they

10:33

were mythology, right? Almost

10:35

like it had been so long that

10:37

people didn't even believe if they actually

10:40

existed. Yeah, so obviously this game has

10:42

monsters from the outgo, but the actual

10:44

world design is so they were influenced

10:46

by medieval Sicily and so

10:48

the world itself is not populated

10:50

full of distinctly fantasy stuff. So

10:53

in Breath of the Wild or Tis the Kingdom or Elden

10:55

Ring, when you go out into the world, your

10:58

eye is caught by what's this massive

11:00

weird structure that's either super gothic or

11:02

it's got lights bleeding out of it

11:05

or there's some sort of vaguely

11:07

alien fantasy sort of thing about it.

11:09

Dragon's Dogma doesn't have a lick of that. So

11:12

for the first several hours it can be really

11:15

difficult to understand what is in

11:17

this world other than rocks and roads

11:19

because there's nothing to pull your eye

11:21

to things in the way that there

11:23

is in distinctly very fantasy games where

11:25

seeing a massive statue or a cave

11:27

that's full of glittering gemstones will pull

11:29

your eye. The place you get to

11:31

that is if you look up and

11:33

see a griffin flying overhead. Yeah, yeah.

11:36

That's about it earlier. And so I think it

11:38

can be very frustrating in the first few hours

11:41

because it's a bit like I don't know what

11:43

I'm looking for and I found for the first

11:45

kind of ten or so hours of this game

11:47

I just stuck to the roads because the roads

11:49

were getting me from A to B and I

11:52

was like is there no depth to this open

11:54

world at all? Is it just like walking from

11:56

one stage to another to get to a quest

11:58

which quite often just says can you? kill a

12:00

couple of goblins for me or can you deliver this sort.

12:03

And when I realised I was sort

12:05

of playing it wrong basically, you have to,

12:08

it's easier to go as the

12:10

crow flies to an objective because that forces

12:12

you off the roads and then

12:14

you start to discover, oh, this thing that

12:16

just looks like a little village that I

12:18

wouldn't pay any attention to actually has hidden

12:21

depths and hidden meanings. You know, you can

12:23

find doors that won't open and it's now

12:25

a puzzle to get that door to open

12:27

and there's cool stuff hidden behind it. It's

12:30

definitely a game the more you give yourself to it, the more

12:32

you'll get out of it. I kind of mainlined

12:34

this game and I kind of, the same time I did it for

12:37

work posts so I could get to the end and kind of see

12:39

if there's anything I wanted to do for work, but at the same

12:41

time I was like, I know if I'd spent, I did it in

12:43

like 24 hours, you want to spend

12:45

probably at least double the amount of that time

12:47

actually, properly getting to know this world, getting to

12:49

know the characters because there are, there is some

12:51

like political intrigue and some of the side stuff.

12:54

You don't really get a lot of that in

12:56

the main quest. It's fairly hero's

12:58

journey stuff along that main

13:00

path. But yeah, when you take your time,

13:02

engage. And I wouldn't say

13:04

necessarily this world is full of memorable

13:06

characters like something like the Witcher who you're going

13:09

to like remember for years, but

13:11

a lot of that does come in who you

13:13

spend your time with in your party who are

13:15

made up of pawns. And if you don't know

13:17

what the pawn system is, it's something that's very

13:19

unique to Dranglethorn was in the original, which

13:22

is essentially you make your character who's a

13:24

hero and you select their class and they

13:27

can change throughout the game. You also create

13:29

a main pawn who you can beat whoever

13:31

you want. And they

13:33

also have their own class. But then your

13:35

other two squad slots are basically filled from

13:38

the rift, which is the online portal

13:40

where everyone else who's playing Dragon's Dothman's

13:42

Pawns sit and you can basically bring

13:45

them into your game. So I had

13:47

maps pawns in there at times. I had

13:50

other people's falls in there. I had Mitchell

13:52

from IGN. His lovely Kratos with me at

13:54

times. He was a very good warrior, as

13:56

you'd probably imagine. I have my

13:58

pawn who's a lovely. level 41 sorcerer

14:01

if you want to borrow him for

14:03

your game called Ham who's a lovely

14:05

little rotund man. But yeah, it's kind

14:07

of you build more of a connection

14:09

with those sort of AI companions

14:11

than you do any of

14:14

the scripted characters in this game, which is

14:16

feels weird to say but you do because

14:18

they're the ones fighting with you, right? So

14:20

I would say that this

14:23

when I said that it's an unusually structured

14:25

RPG, you know, I two

14:27

of my favorite games of all time is

14:30

at the moment is Baldur's Gate 3 and

14:32

Disco Elysium. Games in which the

14:34

characters are the story, you know,

14:36

they're so beautifully written. They are

14:38

things that you would read novels

14:41

and watch, you know, a five season TV show

14:43

about, you know, they are people that you love

14:45

and want to spend time with. Dragons,

14:47

the writing in Dragon's Dog Marie is

14:49

not it's very workman like all the

14:52

stories, none of

14:54

the stories that the game has provided are

14:56

the things that I've been interested in in 26 hours

14:58

of play. It's all been the stuff that I happened

15:01

across. And the interesting thing

15:03

about the pawns is that none

15:05

of them can genuinely have personality,

15:07

because they're all essentially just their

15:10

computer code in the guise of a

15:12

human being that goes around. And

15:14

yet it's weird that you build attachment

15:16

to them, because that computer code has

15:19

its own quirks, right? So what

15:21

you can you give the porn

15:24

like a rough personality like card,

15:27

I guess when you make them is like,

15:29

are they kind hearted? Are they this? Are

15:31

they that? And then what class or vocation

15:33

as this game calls them, you

15:36

give them also depends on what they do. So are

15:38

they an archer? Are they a mage? And

15:40

that gives that sets what their behaviors

15:43

are. But that behavior weirdly comes alive

15:45

when you play it. In

15:47

the I had I was traveling around

15:49

with this, this Lion Man called Sid,

15:52

and he got he was a

15:54

fighter, but he was very concerned his

15:56

character trait was that he was concerned about the

15:58

people around him. And so when people

16:01

would be ill, he'd throw potions to them.

16:05

But my main memory of him, I only

16:07

ever travel, I travel with him for about

16:09

a few hours before I send him back

16:11

to the rift. But my main memory was

16:13

fighting this giant Minotaur who was killing my

16:15

companions all over the place. And when a

16:17

companion dies, when a pawn dies, they go

16:19

into a down but not out state. And

16:21

you can bring them back as you can

16:23

with many sort of games like that. And

16:26

my main memory is Sid picking

16:28

up my archer and pegging it

16:31

through all of these clouds of

16:33

dust and giant swings that this

16:35

Minotaur was to bring this

16:37

pawn to me so that I

16:39

could resurrect them. And just that

16:41

almost cinematic hero moment of this

16:45

guy running with this woman slung

16:47

over his shoulder, pegging it

16:49

towards me, is a moment

16:51

that isn't written by the game,

16:53

isn't designed to be there. But

16:56

you build weird attachment to that because

16:58

they do weirdly feel alive because they

17:00

do that. Yeah, and

17:02

like those battles you talk about as well, they are

17:04

like I said before, the combat in this game is

17:06

so good. And I think a lot

17:08

of that is due to the flexibility and a lot of

17:11

the different classes in this game. You can just

17:13

be a normal sword and shield guy or you

17:15

can wield ridiculous magic spells. And I started

17:19

out as a thief, which is like a

17:21

really cool like quick like dex build basically.

17:23

You can dart around battles, there's no way

17:26

to really block but you can evade and

17:28

use these dash abilities and climb up enemies

17:31

quite quickly and have these twin blades. It

17:33

also has this really cool thief

17:36

like what is called bump

17:38

and lift ability you can

17:41

unlock, which when you use

17:43

your attack button, it can steal items from

17:45

enemies when you attack. And you know me,

17:47

I love to play around with Robin and

17:49

I just like to take things from people.

17:52

And I actually just stumbled across this like

17:54

one of the first like boss

17:57

kind of boss enemies in the game is unsurprisingly. dragons

18:00

in this game, I don't think that's a spoiler that

18:02

there's dragons in dragons dog but

18:04

I was taking it on and then just like in the

18:06

middle of this fight I just like

18:08

got this like legendary weapon which was this big

18:11

spear and it also happens to be the exact

18:13

moment I am not the mystic spear hand vocation

18:15

which is the one I use for the next

18:17

20 hours which is just

18:20

a really cool mix of magic and melee you kind

18:22

of it's the closest you can basically get to being

18:24

a Jedi in this game you can like basically

18:27

force hold people in place and

18:29

then use this spinning attack which

18:31

flings them 500 feet in the

18:33

air it's very satisfying and

18:35

again I just had a really good time with

18:37

the mystic spear and that legendary weapon took me

18:40

like five hours in took me to the rest

18:42

of the end of the game it was like

18:44

600 attack power by the time I upgraded it

18:46

was absolutely absurd. Which in comparison like when you

18:49

do get the mystic every time you unlock

18:51

a vocation you're given like the basic starter

18:53

kit for it and the starter

18:55

spear for the mystic spear hand only does

18:57

like it does pretty good damage for at

18:59

the time it's about 260 but to be able to get it

19:03

to 600 yeah that's pretty

19:05

wicked like it's not a the

19:07

combat in this game itself isn't a massive

19:09

challenge okay it's not like anywhere near the

19:11

difficulty game like people compare it to souls

19:13

games and it's anywhere near the difficulty levels

19:15

that those get to it's more the systems

19:18

in this game especially the save system

19:20

and fast travel systems that make it seem

19:23

like quite not a slog at

19:25

times but I know an uphill battle at times

19:27

it's it's a game that's dedicated to realism in

19:30

the same way that kind of you know it's

19:32

mad to say realism in a game that's about

19:34

bloody dragons popping up and fighting cyclops

19:37

and medusa and stuff like that but

19:39

what it wants you to do because there's the

19:41

next to no fast travel in this game so

19:43

when you set out on a quest quite often

19:46

that can be trek across the entire continent to

19:48

another place and it means going

19:50

through this day night system and in the day

19:52

like there's pretty ferocious creatures that come after you

19:54

but at night it's like the

19:56

undead rise up from the ground skeletons

19:58

will chase you There's whites that

20:01

appear, all sorts of ghosts, all

20:03

sorts of nasties that turn up.

20:06

And it can mean that travelling through the

20:08

night is really difficult because A,

20:10

you can't see five foot in front of you

20:12

unless you've got enough oil for your lantern. B,

20:15

all the worst thing comes out. And

20:17

in general, the more damage you take and the

20:19

more often you get knocked out, it reduces your

20:21

health bar. It's really punishing in that

20:23

way that it's a case of if

20:25

you're doing badly at the game, it just

20:27

makes the game harder. And so

20:30

that means that you do need to prepare for

20:32

a trip. It's very much about this idea of

20:35

you're going on a long journey, how would a

20:37

real adventurer prepare for this? And obviously part of

20:39

that is making sure that you've bought enough

20:42

camping supplies so when you go out

20:44

into the wilderness, you can camp, you

20:46

can cook meat of which the cut

20:48

scene for cooking meat is literally just...

20:50

It's live action footage of steak cooking

20:53

and shops and stuff. It's very funny.

20:56

I do think it's quite funny because you're an animation guy

20:58

and you're like, I actually just fancy steak now, so I'm

21:00

just going to go and cook a load of steak and

21:02

we'll record it for the game. But

21:04

that lets you carry on the journey, right? So

21:07

you have to plan for the idea that you're

21:09

probably going to be out for a night and

21:11

day at least. Especially because you don't want

21:13

to overstretch yourself because the game freely

21:15

autosaves. Sometimes at the start of battles, which you

21:18

will not be able to win if you're

21:20

a really low level, which means you'll have to

21:22

re... The only other option is reloading from the

21:24

last inn you rested at and sometimes those can

21:26

be a good two hours before and you'll lose

21:29

a lot of progress. So it is time to

21:31

bear in mind. I can see your face there,

21:33

Dale. Is this game not tempting you at all

21:35

by the side? I think some things that you

21:37

were describing, the porn thing sounds really fun, but

21:39

that... When I heard, when you guys

21:41

were talking about the safeties, I was like, fuck that. Like

21:44

nothing worse at the moment. That's

21:46

why I don't play Souls games more than anything is

21:48

because I just don't have the patience to redo stuff

21:51

anymore. I just like to do it once and go

21:53

through. And yeah, the

21:55

risk of not even... Do You have any

21:57

signs that this level might, this boss might be like, oh, you're not

21:59

going. The level toy. Ah yeah they do.

22:01

so. So basically a H Boss has multiple

22:04

health bars so when you get into a

22:06

boss encounter they will help the health bar

22:08

across the top of the screen and then

22:11

underneath it. Odd.sinister six.thought means you got to

22:13

do the helpful six times so it is

22:15

fairly obvious when you get into a fight.

22:17

If this is one that you need to

22:20

either run away from or you can send

22:22

taxi can run away from our cat was

22:24

gonna carry with law sometimes sometimes live is

22:26

very alone in this game. Eyes and bus

22:29

by like four. Or five bandits who which

22:31

is odyssey way higher level the main I couldn't

22:33

like get done on them and I won so

22:35

tell me and on not where where Life for

22:37

good twenty minutes I was stuff much stamina and

22:39

this game to run either I was trying to

22:42

run away from my cat some catching up with

22:44

me I couldn't escape about all my poems had

22:46

died from. Face of you Are On Earth is

22:48

me trying to run back to town. And

22:52

escape because if I'd load of my the last

22:54

in say by the rules by an hour and

22:56

a half of progress was like a day. Odds

22:58

don't wanna do this at I've. Seen Ball

23:00

game of described as uncompromising and I think

23:02

by Bob City is it is something with

23:05

a particular vision that it wants to achieve

23:07

and I do think it's good to read

23:09

reviews and listen to podcasts in regards to

23:11

this. If you've never played the original cause

23:14

I do, you think you could become very

23:16

easily frustrated playing this game and I think

23:18

you have to. Play.

23:20

On the understanding that it's probably all

23:22

gonna go wrong, especially in the first

23:25

ten, all sixty hours because you're not

23:27

high level at that point it will

23:29

go wrong and you kind of have

23:31

to find the joy in it all

23:33

going wrong. And if that's not you

23:35

then like it. It's a shame because

23:37

it's inexpensive game once you. Once

23:40

you get leveled off and you might feel like

23:42

an actual the arisen, you're meant to be in

23:44

this game and you're all powerful. It does feel

23:47

fantastic. My blood I was live by meet we

23:49

signed a law. Masses are low enough us like

23:51

six hours or so. This game our as why

23:53

I'm not sure says he's good on that. I'm

23:56

enjoying this pipe. there was enough. they're keeping me

23:58

going on so by that but. The

24:00

more go into it the more I did enjoy

24:02

it and he I would. I know it's a

24:04

hard sell people to drop what seventy couldn't again

24:06

be like. He. Might not for

24:09

the first six hours. Enjoy yourself for I'm

24:11

at the Us. I think it's worth. I

24:13

think the things that we spoken about all

24:15

the things that chime with you in Taiz

24:17

The Kingdom, Breath, the Wild album ring that

24:20

I think there's a real good chance that

24:22

you'll love this and it will take a

24:24

better get used to predict because like the

24:26

combat is nothing like those games like is

24:28

really loose and slightly sloppy. Both of it's

24:30

got I days in it though have not

24:33

seen in over Rpgs of within the original

24:35

dragon's dogma of us and if you want

24:37

that he will not. senses. A.

24:39

Wooden says again this by experimentation but

24:41

it's about curiosity and a many many

24:43

ways making your own fun and it

24:45

at that if the appeals. Absolutely. But

24:47

this is not a game that is

24:50

gonna sell long So I pulled as

24:52

gay as one of the best renowned

24:54

constructed games of all time of. On.

24:56

The opposite end of the Rpg scour. I have

24:58

to have a char as it could go rain.

25:00

Yes. But really?

25:03

Into it I can't I see how my heart

25:05

say i love this game. my think our i

25:07

asked him if he was fat reflects how I

25:09

feel about the game as in a blue Frustrations

25:11

There are a few little technocracy never enough for

25:13

me so I know I'd have any a hard

25:15

crisis or anything but the frame rate does it

25:17

differ know when it gets a bad to come

25:20

at least on console but yeah I. I

25:22

do I do realize game and. Yeah. I

25:25

just with also a nice by both. My

25:27

voice is nice to see and uncompromised. vision

25:29

get made right No one he can't that

25:31

don't seem to be any one part from

25:34

the actual recent microseconds. axiom things the surface

25:36

that you can buy sir and the items

25:38

for this game with yes is a bit

25:41

odd but. Yeah,

25:43

it's nice to see basically. A

25:45

vision set out and be made and if

25:47

there was like this is what. It

25:50

sooner one it be original yeah drugs though

25:52

mr be all along and says is just

25:54

good to say. Yes, sir it's a

25:56

of it's unusual to see something that is it

25:58

it is a sequel but it's not a sequel,

26:01

but it sort of is. But whatever it

26:03

is, it is a very unusual

26:05

game at this kind of price point and

26:07

this budget point. And I'm

26:09

pleased that it exists. And I sort

26:11

of think that it can only exist

26:14

because FromSoft managed to make an uncompromised

26:16

vision that was like this in

26:18

vague, connected ways, a

26:21

massive kind of popular success. And

26:24

my hope is that these companies making,

26:26

because I mean, this game has shot

26:28

off on Steam already, it is really

26:30

heavily played. And if it

26:32

turns into not the cult success that

26:35

the original one was, but a more

26:37

mainline success, I think it

26:39

can only be good for the games industry of us

26:41

getting more things that aren't just sequels

26:43

to Ubisoft games we've all played before, or

26:46

Sony sticking to the same template that it

26:48

keeps using for like it's God

26:50

of War Uncharted, Spider-Man. I

26:53

think it could be good for the industry at

26:55

large. That's good. I thought it was a

26:57

good chat, Matt. I think we recreated yesterday.

26:59

It's quite well-written. Not shorter. But it was

27:01

the greatest hits. It was, absolutely. And we

27:03

held on to the stuff we didn't hit.

27:05

So that's good. Good chat. Do

27:07

you enjoy listening to that? I did actually, surprisingly.

27:09

Cause I thought I was like, I had no

27:12

interest in this game, but I did think that

27:14

I generally a few times when you said things, think

27:16

I think I might want to play this. I

27:19

don't think I can because of just, I don't

27:21

know how many RPGs I can manage in a

27:23

year these days. And I've already just had a

27:25

big one. This year

27:27

I've already played Infinite Wealth, which is

27:29

like 70 hours. Final Fantasy 7 Rebirth,

27:31

which was 60 hours. The original Final

27:33

Fantasy 7, which was like 30, 40

27:35

hours. And this, I've

27:37

gone like JRPG mad this year and

27:39

it's only March. See, I

27:41

mean, cause I've been doing a lot of RPGs this

27:43

year cause obviously Final Fantasy, I spent like, I think

27:46

I'm at 80 hours in it now. Obviously I

27:48

have only done 26 hours of Dragon's Dogma,

27:50

which is longer than you played for the

27:52

entire campaign. And I'm not out of the

27:55

first like area yet. But

27:57

in the background, I'm currently playing through the Metal Gear

27:59

Solid. games which are all nice and small

28:02

10 hour games. Lovely. Perfect

28:04

timing. I thought I'd won a break from

28:06

RPGs but then obviously I didn't because I've

28:08

picked Midnight Suns back up which is so

28:10

good but I'm only 10,000. That

28:13

took me 95 hours to finish. But

28:16

it's such a smackable game that I can

28:18

pick up and go back and just... I

28:21

am playing it properly but you can also treat it a

28:23

bit like a podcast game once you get into battles as

28:25

well. Yeah you can do yeah. If

28:28

you didn't play Midnight Suns it's probably like a 5 an hour

28:30

isn't it Midnight Suns? Probably. It

28:32

is honestly so it's

28:35

criminally underplayed. It is so good. I

28:38

know we talked about it like two years ago when it came

28:40

out but if you're looking for

28:42

a great RPG for cheap that kind

28:44

of has a little bit of persona, a little bit of

28:47

card combat and all the Marvel dressing in the world you

28:49

want then. Yeah check out Midnight

28:51

Suns. Dale we're going from

28:53

Dragon's Doma 2 which is a game that kind of

28:55

does things that no other game really

28:57

attempts to do at times to

28:59

Alone in the Dark which I don't

29:01

think it's fair to say has got the same

29:03

ambitions. Definitely not.

29:06

It has seen the success of

29:09

what's once was its peers now it's

29:12

like a master I guess and

29:14

as thought yeah we'll have a bit of

29:17

that but then they realised that they couldn't

29:19

do it as well. Basically yeah so

29:21

Alone in the Dark for those not familiar came out

29:23

in 1992 or not one on one

29:26

I think around there and some

29:29

argue along with Clock Towers the

29:31

precursor for what Resident Evil took

29:33

the mantle of ran with the

29:35

survival horror genre. However

29:38

since then Alone in the Dark

29:40

has kind of been

29:42

in the wilderness, Alone in the Dark I suppose and

29:45

they've tried several times like a few false starts. I

29:47

don't know how many times I've done it. I want

29:49

to say. It was the 2008

29:51

one which was an absolute disaster and wasn't

29:54

there like a Yu-Bowl film as well like

29:56

in general it's got a lot of baggage

29:58

around it. But this one

30:00

I'd say is improved

30:02

on those intents, like it is

30:05

playable so to speak, but

30:08

it is not good. And I

30:10

think the main issue it has is

30:13

it's trying too hard to replicate the

30:15

formula of what a modern Resident Evil game is

30:17

now without the budget, without

30:19

the experience and the expertise to do

30:21

that. So yes, largely it's third person

30:24

action, you choose, sorry survival horror, and

30:26

you choose a male or female character

30:28

who are played by Jodie Cormor and

30:30

by David Harbour, surprisingly, two big stars.

30:33

I mean Jodie Cormor is a very,

30:35

very good actress. David Harbour, perfectly good

30:37

actor I think. They're both pretty well

30:39

known, it's surprising that they're in this,

30:42

but it does feel like they

30:44

were investment for marketing reasons as

30:46

opposed to anything else. Because

30:49

if you listen to their performances, I haven't

30:51

played as Jodie, I've

30:54

only played as David Harbour, his heart

30:56

is not in it. So yeah, there's

30:58

a bit of a cynical take on

31:00

that really. I don't think they

31:03

offer much value to it. But yes, you can play

31:05

as like original Resident Evil games, you can play as

31:07

the male character, the female character, and

31:09

you are in a mansion and

31:12

you're solving puzzles and there's monsters to fight along

31:14

the way. So it all sounds very familiar. However,

31:17

it's just all extremely

31:20

poorly executed. I'm

31:22

struggling to think of like any great examples, but

31:25

you know it when you feel it. Yeah,

31:27

we were talking like when we just talked about

31:29

this with Jesse yesterday, kind of the

31:31

biggest despite the scenes to be that it's just bland,

31:34

like it's neither exciting action.

31:37

It's not at all scary. No, that's the

31:39

biggest crime without a doubt. It's about that.

31:42

They definitely set themselves up for moments in

31:44

that game where if you could see

31:46

if there was a huge budget and a talented team

31:48

behind it, not that they're not talented team, but more

31:51

talented team, then you could understand

31:53

this would be a scary moment. But then there's

31:55

just something missing and I feel like that's it's

31:58

something missing the game really. everything

32:00

feels like, oh I could

32:02

see how this could work but it's

32:04

poorly executed. Everything's poorly executed. It's not

32:06

scary and the storytelling beats

32:08

are not good. The action is not particularly

32:10

good, the sound is not particularly good. The

32:13

only thing that's kind of like okay

32:15

is exploring the mansion and solving the

32:17

puzzles and because some of the puzzles

32:19

are, they

32:21

do, they do, there's not

32:24

a lot of hand holding. They do encourage you to

32:26

like read through the notes and try and solve these

32:28

puzzles and I definitely got stumped a few times with

32:30

these puzzles as well which definitely akin to

32:33

like the earlier Resident Evil games where these

32:36

days it's so like so heavily guided it's quite

32:38

hard to not get through a puzzle but

32:41

I remember that you know some of them being a challenge

32:43

and those aspects of the game are

32:45

interesting but I'd say mainly because it

32:47

doesn't rely on most of the core mechanics.

32:50

You're just walking around and solving puzzles

32:52

that's that's about my enjoyment right. I'm

32:55

in control of that whereas as soon as the

32:57

guns come into play, as soon

33:00

as like you're running or anything like that

33:02

comes into play, yeah it just feels really

33:04

clunky and bad and an

33:06

example I can give is they

33:08

have throwable weapons right which are

33:10

Molotov cocktails, bricks but those

33:12

weapons are locked into the environment where

33:15

they are so you can't just pick

33:17

them up and walk around with them. When you

33:19

pick them up you, it automatically locks

33:21

you into the throw the over the shoulder tight

33:23

camera throwing animation and then you walk at a

33:25

snail's pace if you want to move with it

33:28

so you can't just pick it up and run

33:30

and then find a better location to throw it

33:32

you have to almost throw it from where you're

33:34

standing otherwise you'll be swarmed at that point. It

33:36

is like a terrible idea. It sounds

33:39

like the sort of illogical like functions

33:41

that you got in 1991. Yes

33:44

absolutely and but

33:46

also once I realised that after a

33:48

couple of attempts I just never bothered

33:50

ever trying to pick anything up again because

33:53

I'm like well that's a painful not fun

33:55

experience why would I ever do that. The

33:58

enemy design is and

34:00

not like not scary or intimidating. I

34:03

will say also I've stopped playing this game I got halfway

34:05

through it and I just felt like

34:07

I'd had my fill and I

34:09

was just I was bored I

34:11

was too bored of it. It doesn't sound like

34:14

you're recommending it. No, I think I just wrote

34:16

the review and I think he has some fair

34:18

points in there and I think the tone and

34:20

the concept is good to

34:22

a certain degree. I think the idea of setting it in like

34:25

Louisiana like a hundred years ago

34:28

is like quite interesting and different

34:31

but I think it yeah across the board

34:33

just poorly executed really and He

34:36

scored at 6 out of 10 and said it was okay Like

34:38

I agree with a lot of the points in his view, but I think it's

34:40

yeah a little bit worse than that Well, there

34:42

we go From one

34:45

failed haunted house attempt to one

34:48

of the great haunted house films in

34:50

Alien We're getting a new Alien

34:52

film as we do every three

34:54

years at the moment Alien

34:56

Romulus. We got the first look at

34:58

the trailer for that from director Betty

35:01

Alvarez and It's

35:03

only a minute teaser. But from what we can

35:05

see so far, it looks like they're on the

35:07

right track. It has obviously

35:09

big alien one

35:13

Energy to it also be an

35:15

isolation energy to it. It's the

35:17

first trailer for an alien project

35:19

in 20-odd years

35:21

that were probably more than that that actually

35:23

felt like it was alien rather than something

35:25

than aliens Oh, yeah Prometheus, which is a

35:28

good film. I mean the Prometheus is great,

35:30

but I understand exactly what you're saying like

35:32

yeah, it felt like It

35:35

felt less of a horror film and Prometheus

35:37

But it was promoting like an like an

35:39

exploration film about our history

35:41

in the galaxy And it looks like it has

35:43

the like the feel of that ship looked right

35:45

the tone looked like it was there Like we've

35:47

only seen a minute of clips from this bit.

35:49

It looks like it's on the right track I

35:52

know Matt you're in particular maybe a little bit

35:54

wary of it Maybe a bit a little bit

35:56

of what we're calling kind of the false awakeness

35:58

of recent. Yeah. Hi The

36:00

thing is, in isolation, this

36:04

trailer does everything that I'd want from

36:07

it. It's going back. Alien,

36:10

1979, is one of my favourite films

36:12

of all time. I

36:14

love it and I love it in

36:17

forensic detail. In

36:19

many ways, this should be ideal. I do

36:21

have more confidence in this than I have

36:23

in many, many recent years of

36:26

Alien projects. However, I've

36:28

started to tire a bit of us essentially

36:33

just going, oh

36:35

nostalgia, nostalgia's the thing that works. So

36:37

what we'll do is we know that

36:39

we keep making shit spin-offs and shit

36:41

sequels. So what we'll do is

36:44

we'll remake the film that everybody loves. And

36:46

yeah, it's going to have new characters in it and

36:48

it's going to have a slightly different story but the

36:50

vibe is just going to be exactly the same and

36:53

effectively the story beats will be there. So

36:55

the thing is, this has resulted in

36:57

some of my favourite films of recent

36:59

years. So I really like The Force

37:01

Awakens. I recognise what it is but

37:03

I thought it was really good. It's just about different

37:06

enough as well, isn't it? And

37:08

also, I really like

37:10

the 2018's Halloween

37:13

which is just kind of pretty

37:15

much just Halloween but

37:17

with older versions of Jamie Lee Curtis and

37:20

now she's got her daughter. And

37:22

those were really good and it was like, no, we're

37:24

going back to what made these things. But

37:26

so many franchises are doing that

37:28

now, so many bits. And

37:32

the director himself did that with Evil

37:34

Dead right back in 2013. It's his

37:36

kind of stock really. And

37:39

so whilst I think this

37:41

film probably stands a chance of being pretty

37:43

good, it is coming at a time where

37:45

I am tiring off the format of this

37:47

film. There's a way to do this by

37:49

the way. And like, Prey

37:51

is the perfect example. It's to

37:53

take the concept and the idea

37:55

and tone and flip something

37:57

about it. Change an element of it.

38:00

it and like hopefully a visual element so

38:02

it really like rams it home and that

38:04

was my one because I thought the

38:06

trailer was incredible and I loved it but then my one

38:08

concern was this ship looks

38:10

exactly the same. Yeah it's the

38:13

Nostromo isn't it? And the other thing

38:15

is can you remember the first teaser

38:17

for this which was a poster which

38:19

had got like the alien isolation save

38:21

uh phone box on the wall and

38:23

it is like it's it's going to

38:25

be a mix of the Nostromo and

38:27

the Sylvester pulse which yes I'm very

38:29

excited about but also when like you

38:31

say when you saw the trailer for

38:33

Prey, holy cow this was not what

38:35

I was used to for a Predator

38:37

film but it is a Predator film

38:39

right down to the DNA. It's almost

38:41

the same film yeah well not really

38:43

but you know what I mean like and it's broad

38:45

strokes it's the same film but they've changed an element

38:47

that makes it unique and fresh and I feel like

38:49

with this if they had a change even

38:52

the look of the ship I feel like and

38:54

like made it a different sort of terror and

38:57

a different sort of um approach to it but

38:59

still kept the core concept I think. I mean

39:01

we could still be getting that right we've seen

39:03

that in a minute of it you know. Yeah

39:05

being selective about what was an amazing trailer so

39:08

like yeah I'm very excited for it. I'm almost

39:10

excited if we're getting Noah Hawley's Alien TV series

39:12

soon as well like hopefully we're getting a couple

39:14

of really good alien things. The

39:16

thing about Noah Hawley is well I think

39:18

it's set closer to our times and it's

39:21

the first alien project that's set place

39:23

on earth and so I

39:25

am and I love Noah Hawley. Whoa Alien is

39:27

Predator? Oh is Alien is

39:29

Predator? No they're not. I remember Cady saying this before

39:32

talking about Alien is Predator. They're not they don't get

39:34

out. They

39:36

count as they count as Alien films of course they

39:38

count. But um but yeah

39:40

Noah Hawley is one of my favorite creatives on

39:42

TV at the moment like I love his Fargo

39:44

stuff and Legion is absolutely one

39:47

of the best things that Marvel has ever

39:49

put out so yeah I think we could

39:51

be feasting on on Alien goodness. Nice

39:54

yep looking forward to it hopefully

39:56

it's good I think it's out what's out this summer isn't

39:58

it? It's out fairly soon. It does feel like

40:00

it sort of like snock up a little bit, which

40:03

is great. They'll do that, alien. Yeah, they will do

40:05

that. They'll hide in the walls,

40:08

hide in the ceiling as well. Bloody get everywhere

40:10

they do. What do you think of Senna-Maw's favourite

40:12

sauces? Do you think they

40:14

like it really hot? Like they're blood, like acidy.

40:16

Well, acid is their blood though, isn't it? So

40:18

it's like, do you like face the other blood?

40:21

Yeah, maybe they want something a bit more milky.

40:23

Yeah, very alkaline. Yeah. Interesting.

40:26

What do you think of Senna-Maw's favourite

40:29

sauces? Go to ignunscrewukfeedbackatigen.com. We'll

40:31

be getting onto some of your feedback later. First,

40:33

we will be doing the search, but before all

40:35

of that, let's just take a little break. As

40:40

a podcast network, our first priority has always been

40:43

audio and the stories we are able to share

40:45

with you. But we also saw

40:47

merch, and organising that was

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42:22

Racist peanut butter cups are the greatest, but

42:24

let me play devil's advocate here. Let's see,

42:26

so... No, that's a good thing.

42:30

That's definitely not a problem. Racist,

42:33

you did it! You stopped this

42:35

team indeed. Oh,

43:00

Dale. Endless

43:05

search two weeks in a row. Oh, is

43:07

it? Oh yeah. I don't even

43:09

realise. I've got a very crap memory and I forget.

43:12

Yeah, but anyway, this is not for me. This is

43:14

from Gary Noble. Thank you, Gary, for sending this in.

43:16

This is the email that Gary wrote. He

43:18

said, hey, RGN Crew, I know you've been looking

43:20

for new endless search games to play and with

43:22

the recent nostalgia around old TV shows, I've been

43:24

inspired by Game Show from the early 2010s. I'm

43:28

sorry I couldn't come up with a

43:30

cool name idea, but for those of you familiar with

43:32

the million pound drop, please find attached the

43:34

20 point drop. Each

43:37

player will start on 20 points and take

43:39

it in turns to answer multiple choice questions.

43:41

For each question, the player can split their

43:43

points across the four possible answers and carry

43:46

forward whatever points they put on the right

43:48

answer to face the next question. After

43:51

three questions, whoever still has the most points

43:53

wins. And then, yeah, he's attached

43:55

to document and he's very kindly put a grid for

43:57

scoring and which I really appreciate that will make my

43:59

life. Hello Media and. I.

44:02

Were both to get it. I'm not familiar

44:04

with a tv show. I am familiar with

44:06

that show on trying to work out so

44:08

I think it'll become apparent. Yeah yeah so

44:10

I read for a couple of times to

44:13

sick as I as I saw like motion

44:15

was as serve as I say get. There's.

44:17

Gonna be for answers. The question is

44:19

just for you. The. Individual and

44:21

know before answers and you're like okay,

44:24

I. Think it's A. I can put twenty

44:26

points on A and know all may ten

44:28

points. It's I'm sure I'll be up at

44:30

ten points on A are what you buy

44:32

Stallion gambling? Yeah, twenty point six days. A

44:34

way to like if you're unsure the Nato

44:37

members left with the most that the I

44:39

am in subsection again perhaps a D Get

44:41

it right else to go first piano six

44:43

questions because. A. Couple of these

44:45

questions I think a favorable to one

44:47

person of the of on going to

44:49

flip for I don't have a quantum in

44:51

a flip already have an evil Kosta

44:53

if he wants to face or the

44:55

backed off at the back again I would

44:58

want the back. By. Now of

45:00

have to back thing tardy the all take

45:02

this ah. That's. The bad effects good

45:04

things about bison. The. And will make

45:06

a decision to vote in our Encinitas

45:09

utility that is. I'm gonna have to

45:11

say spend us Congrats man it's the

45:13

face damn it is less than that

45:16

Guys that? yeah but not my work

45:18

at my work and live an ounce

45:20

at said the first question format is

45:23

which of these games has the lowest

45:25

score on Metacritic. add the options are

45:27

Call of Duty, Modern Warfare Free. For.

45:30

Spoken. Atomic. Heart.

45:33

I said same starts by

45:35

see that mean sense does

45:37

right? Okay, ah I'm not

45:39

on there is obviously not.

45:43

So. Again, it's it's modern warfare. free spoken,

45:45

atomic heart and from stars American and and

45:47

has any points to have to split across

45:49

this you have twenty points and this of

45:51

the how you distribute them. But. don't

45:54

have a blue eye for a split all twenty

45:56

on this round know he can both when he

45:58

on the clock how many as one to bring

46:00

through to the next round basically. No

46:02

but if you put all 20, if you know the answer

46:04

you can put all 20 on knowing that you will carry

46:06

it. But do I have to spend all 20 points on

46:09

this question? I don't

46:11

think so. I don't know. Oh is that what you're

46:13

asking like could you put like 15 on

46:16

one answer and 5 on the other? Oh you can

46:18

do that. No no no. Could I

46:20

just put 5 points in and then just carry on?

46:22

Yeah yeah can I, if I only wanted to use

46:24

5 points on this round is that, is there a

46:26

benefit for me keeping like 15 points in reserve? Don't

46:29

you just lose those obviously. I do feel like that

46:31

feels like against the spirit of the game because it's

46:33

about who's got the most points left at the end.

46:35

And otherwise you can say I could just put one

46:37

point on every question. Yeah so therefore I'm just asking

46:39

that is what the point of this round is right? Yeah yeah

46:41

you have to spend all 20. I'm

46:44

going to put 10 points

46:49

on Atomic Heart. Okay Atomic Heart. 5

46:51

on For Spoken and 5 on Foam

46:53

Stars. So 10

46:56

points on Atomic Heart, 5 points on

46:58

For Spoken and 5 points

47:01

on Foam Stars. Right? Yeah. Mmhmm.

47:06

He's so funny. It's Modern Warfare now. It is

47:08

Modern Warfare. Really? He's got

47:10

no points left. There is a flawed element

47:12

to this game. How

47:16

does that even, and what do we do now? Do

47:20

we give you one? Just what, one? It always

47:22

gives you one for thick with. But

47:24

then you can't improve your number. It's not like you can

47:26

double that and stuff. I don't know. Yeah

47:29

there is a flawed system here isn't there? Should we

47:31

just go back to just, I don't know who gets

47:33

the most right? Yeah okay. Otherwise there's a positive thing

47:35

now isn't it? I like the idea of there needs

47:37

to be some sort of like rules to prevent this

47:39

happening. To be fair I was on the exact same

47:41

page here. I was convinced

47:43

Modern Warfare is to be fair

47:46

we should have clarified there was the most

47:48

recent one. Oh yeah. I

47:50

thought it was the original. That's what I was thinking.

47:52

I've got an idea. How about you

47:54

have your 20 points to spend on each question and then we

47:57

total it up at the end. You've got 60 points to play

47:59

with. Okay, so you're currently on zero.

48:01

I should have asked about my yeah, I thought

48:03

we meant like the 20 what 10 20 20-11

48:07

one yeah, which which did score it wasn't

48:10

brilliant, but it was going pretty well and

48:12

better than atomic heart did so Yes,

48:14

the answers were 56 from on

48:17

a warfare 3 64 spoken which seems

48:19

really high 70

48:21

for atomic heart and 59 for phone 70

48:24

for atomic heart. I played that all the way

48:26

through Yeah,

48:28

I know but like I think it has

48:30

its charms. It's not a good game Is

48:34

it you said six questions it's three each. Yes, it's

48:36

three So cardi

48:38

your first question Which of

48:40

these video game franchises is the

48:42

longest running and the options

48:45

are legend of Zelda? bomber

48:47

man final fantasy

48:51

Sonic the Hedgehog Again

48:57

those are legend of Zelda bomber

49:00

man final fantasy and Sonic

49:02

the Hedgehog Like

49:04

Zelda, I'm pretty sure had its 30th Very

49:10

recently so I could not

49:12

tell you when Bob the man started I'm

49:15

not gonna just do five five five five because that's this

49:17

fight, you know, what's the point? So

49:20

it was Final Fantasy and what was the for

49:22

Sonic? Yeah You

49:25

little blue bastard when did you first appear

49:27

I Want

49:30

to go I Think

49:33

I have no clue about bomber man. I don't

49:35

know when he first died. I'm

49:37

gonna go ten on Zelda ten on Zelda.

49:39

I Think

49:41

in my head and this could be pretty

49:44

sure Zelda is before Final Fantasy. I'm

49:46

pretty sure about that. I could be

49:48

wrong. Oh I

49:51

know and I'm gonna go seven on bomber man

49:56

And three on Sonic, okay

49:58

seven on ball free on Sonic. The

50:01

answer is B, Bomberman. Can

50:04

I get a 7 point? Sonic

50:09

is surely younger than Final Fantasy. So, Sonic the Hedgehog is 32

50:11

years and 5 months. Final Fantasy is 35 years and 9 months.

50:13

Legend of

50:19

Zelda is 37 years and 2 months and Bomberman

50:21

is 40 years. There

50:24

we go. Zelda is older than I thought but

50:26

I was pretty sure it was before Final Fantasy

50:28

so it's safe doing that. Yeah, it was only

50:31

2 years though. It's all quite tight. Matt,

50:34

your next question. The best

50:36

selling video games

50:38

by number of software unit

50:40

sales. Okay.

50:43

The options are The Witcher 3

50:45

Wild Hunt, Animal Crossing

50:47

New Horizons, Mario Kart

50:49

8 Deluxe and Red Dead Redemption 2.

50:52

Which one has sold the most software

50:55

unit sales? Give me those

50:57

again. The

51:00

Witcher 3 Wild Hunt, Animal Crossing

51:02

New Horizons, Mario Kart 8

51:04

Deluxe and Red Dead Redemption 2. I'm

51:08

going to go bold.

51:11

I'm going to put 15 on

51:14

Mario Kart 8 Deluxe and

51:16

5 on Animal Crossing New

51:18

Horizons. Oh, it's gone

51:20

double Nintendo. Okay. The

51:23

answer is Mario Kart 8 Deluxe. Congrats. I

51:25

would have got Mario Kart. It

51:28

must have been bundled in with so many. So,

51:31

the results are... Mario

51:33

Kart sold 69 million

51:36

copies. Red Dead

51:38

Redemption 2 is 61. Animal Crossing

51:41

is just shy of 45 and The

51:43

Witcher 3 was 50. There

51:46

we go. It's now for

51:48

15.7 now. Yes, it's 15.7. Cardi,

51:52

your next question is. Which

51:55

of these did not win a video game

51:57

BAFTA for best game? The

52:00

options are Fallout 4, Outer

52:03

Wilds, LA Noire and Mass

52:05

Effect 2. It

52:07

just went A award or the best

52:09

game award. The text says which of

52:11

these did not win a video game

52:13

BAFTA for best game? So for best

52:15

game. For best game, yeah. So it

52:17

was Fallout 4. Outer Wilds,

52:20

LA Noire and Mass Effect 2. Oh,

52:24

I can't. LA

52:27

Noire can't have won the best game award. I

52:29

mean I love it to death but surely LA

52:31

Noire's not winning best game. So you

52:34

are, that's your choice? I feel like Fallout 4

52:36

might have won that year because I think it

52:39

was a relatively lean year it came out. Outer

52:42

Wilds is the sort of game BAFTA picks

52:44

as best game. What

52:47

was the fourth one, sorry? Mass Effect 2. That

52:50

could easily. Yeah, I'm gonna go 15 LA Noire and 5 on Fallout 4. Okay,

52:59

interesting. It is...

53:04

LA Noire is the correct answer, correct.

53:07

Yes, there's nothing to explain on that one. The

53:10

rest of them won. LA Noire did not. 22

53:13

to 15. Yes. I

53:15

have the benefit of knowing how many chips I need to bet on.

53:19

So, Matt, your next question

53:21

is, which of these did not win

53:23

a video game BAFTA for best soundtrack?

53:27

The options are Doom 2016,

53:30

Cuphead, Disco Elysium and

53:32

God of War Ragnarok. I'd

53:37

be tempted to do a full 20 on this. Would

53:40

you? I mean you've got 15 points, Carly's got

53:42

22 points. I'm

53:45

not playing with your mind but... The

53:48

options were again, Doom 2016, Cuphead,

53:51

Disco Elysium and God of War

53:53

Ragnarok for best video game BAFTA

53:55

soundtrack. Okay, I'm gonna go bold

53:57

on this. For

54:00

all twenty because it's I've got nothing to

54:02

lose. it's it is a fun game. I'm

54:04

going to put it on discovered leave the

54:06

Us exactly cause that is at their soundtrack

54:08

is mostly break while what used to be

54:10

known as brace the power is now just

54:13

see power so it's not really. Some of

54:15

it was written so the game but a

54:17

lot of isn't so that's my guess. Is

54:20

locked in. The answer was doomed.

54:23

Twenty sixteen hour from relays the

54:25

up with a little bit a

54:27

lock. Yeah, I

54:29

saw a competition was a gas. And

54:31

in a while came out to the sixteen

54:34

Adam. Really good soundtrack. The Family in

54:36

my the out of to very little

54:38

this attitude soundtrack business. Ah the last one

54:40

for cutting Matthew and I'm fifteen Point

54:42

said. This is the fun. I'll.

54:44

Just go for all twenty on them for how

54:46

long is the. Size

54:49

of spelling percent funny sort of mistake

54:52

at how long is the Guinness World

54:54

record for longest single game of football

54:56

manager in game? What are ya serve?

54:59

The options are two hundred twenty seasons.

55:01

Three. Hundred and Twenty Seasons. Four.

55:04

Hundred and Twenty Seasons. And Five Hundred

55:06

and Twenty Season. I

55:10

thought twenty, go big or go home.

55:12

Five hundred and twenty just all on

55:14

the big more apps A corrects it's

55:16

five hundred and twenty. I meant that

55:18

see play them all. Similar with his

55:20

us the longest single game of football

55:22

manager. There we go five and two

55:25

and co. Good

55:27

Good Yeah, Scotty wins with

55:30

thirty five or forty two

55:32

points and Ssd. we

55:35

will refine the game there is some to

55:37

now enjoy it and keep those come in

55:39

them assert his i didn't on school if

55:42

he back at id and.com os and good

55:44

ones that we will play as mercy weeks

55:46

and fear not feels awesome and played yet

55:48

we have a couple of pieces of feedback

55:51

this week of and sentences after the first

55:53

one from jimmy says hi id and crew

55:55

is so many grew up with the original

55:57

final fantasy seven is my favorite game I'm

56:00

finding myself in an odd place at the moment. Rebirth

56:03

is getting universal acclaim all round, but I

56:05

think it's pretty terrible and cave up after

56:07

15 hours in. For

56:09

me they are making a mess of

56:11

every story beat, then making me do

56:13

hours of pointless fetch quests

56:15

and busy work to pet out

56:17

the game until another disappointing cutscene.

56:20

I thought Remake was similar, but felt the

56:22

filler side quests were at least skippable. I'm

56:25

well aware I'm the problem here, so I

56:27

was wondering if you had examples of games

56:30

that are universally acclaimed but you actually really

56:32

dislike. And that is from Jimmy. I'm

56:34

sad that you're not enjoying Rebirth as I know you loved

56:36

the original Jimmy. I'm

56:39

just sorry to hear that. We

56:42

did talk about this yesterday, we can't hide that

56:44

matter, so we don't have to think too hard

56:46

about it. But there's not really any games I

56:48

think that are considered amazing that I can say

56:50

I hate or they're ones that I definitely don't

56:54

get. So I've just

56:56

never got Smash Bros. I don't think

56:58

I've ever really got into enough to see the

57:00

nuances in it. Every time I play it or

57:02

see it I'm like this just looks

57:05

a bit messy to me, but I know it's definitely

57:07

more to it than that. It's just like I don't

57:09

enjoy it. And there's more

57:11

recent ones where there's games I think we're

57:14

all on the same page of people

57:16

really loving that we don't like quite as much

57:18

like whether that be Fallen Order or whether that

57:21

be Final Fantasy 16 is a good example. They've

57:23

got very good reviews and we all think is

57:25

decent, not a bad game, but like

57:28

not a 9 out of 10 game if

57:30

you know what I mean. Yeah what

57:32

about you guys? It

57:34

helps now that because when we were doing it in

57:36

the studio I couldn't just open Google and just type

57:38

in best games ever and decide which ones out of

57:40

them that I don't particularly like. Minecraft

57:44

is one, and I don't think Minecraft is a

57:47

bad game and I've played Minecraft and I've not

57:50

had the same reaction like what

57:52

Jimi has had to rebirth, but

57:54

it is not my sort of game in

57:56

the slightest, but I do understand

57:58

why it's massive. because it is a

58:01

genius concept and it is really simply

58:03

made and it makes sense in all

58:05

the way. I think maybe

58:07

we were just all slightly too old for it

58:10

right? Possibly, I mean I was you know a,

58:12

I was a games journalist when Minecraft came out,

58:14

well at least when Minecraft hit it big so

58:16

yeah I was older. And

58:18

just looking through this Metroid Prime, I've tried

58:21

Metroid Prime and I don't really gel with

58:23

it. Mmhmm, yeah I know I can see

58:25

that. I find that with a lot, I

58:27

think for me it's a lot of Nintendo

58:29

games. Yeah. Except for Mario games

58:31

that I just sent in love but most of

58:33

the Zeldas until Breath of the Wild really, I

58:35

rarely finished. Like I would use Twilight Princess I

58:37

remember just getting rave reviews and I got about

58:39

half of through and I was just sick to

58:42

death of it and then stopped playing it. So

58:45

yeah I've always been, I feel like I know

58:47

how long they're never quite getting why Zelda was

58:49

so popular. Yeah, yeah so I only played, I

58:51

played Metroid Prime 3 on the Wii and definitely

58:53

didn't play all of it but the remaster that

58:55

came out last year was the first time I'd

58:58

ever played Metroid Prime and I bounced

59:00

off it very very quickly but I also

59:02

found the same with obviously Metroid Dread was

59:04

massively acclaimed the other year and I thought

59:06

that would be really my bag because it's

59:08

got a bit of alien isolation to it

59:10

with the, is it the EDI Droid that

59:13

stalks you through it and it left

59:16

me very cold so. I actually do know,

59:18

it's a game I probably should love on

59:20

paper because it's like my sort of smart

59:22

puzzle sort of doing something different abstract thing

59:25

but I just never clicked with the Outer

59:27

Wilds like some people do

59:29

and in theory I should love that

59:32

game I think but I don't know it just didn't,

59:34

I don't know I just found it a bit too,

59:36

I don't know. Yeah I

59:38

never clicked with it, I've actually, I've got

59:40

it on my list to replay that again

59:42

this year because I really, I

59:44

listen to Simon Parkins My Perfect podcast which

59:46

is like a desert island discs of games

59:49

and I'd say Outer Wilds

59:51

is the one that comes up

59:53

most frequently on that and I'm

59:55

well aware that it is basically

59:57

a piece of absolute unparalleled genius.

1:00:00

and I want to find that genius in it and

1:00:03

I'm willing to give it another go

1:00:05

particularly because it's the sort of

1:00:07

thing I'm most likely to play with my partner

1:00:09

and I do think those sort of games that

1:00:11

are very puzzle-y do benefit from

1:00:13

having two people slam heads together and go

1:00:15

oh maybe that no no no you're you're

1:00:17

you're thinking wrong it'll be this and then

1:00:19

working it out as a duo rather than

1:00:22

on my own yeah absolutely

1:00:25

good stuff I do just annoyingly

1:00:27

tend to like things yeah

1:00:30

I I like a

1:00:32

lot of things yeah

1:00:34

what else we got we've got

1:00:37

I've got a piece of feedback here

1:00:39

from Scott from Dover who says hello

1:00:41

IGN crew I will firstly start off

1:00:43

by asking have you guys tried any

1:00:45

new food yet I see there's a

1:00:48

new dairy milk and more bar that

1:00:50

looks good no details in

1:00:52

the email about what the dairy milk and more

1:00:54

bar is I don't think I've

1:00:56

ever had a dairy milk and more no

1:00:58

I'm not actually quite I think they are

1:01:00

layered with different kind of things like probably

1:01:02

you know kind of like fancy

1:01:05

peanut arrangement and they got ones

1:01:07

of like busy

1:01:09

sweets in and like they're the create

1:01:11

that's the creation yeah like the Willy

1:01:13

Wonka one yeah I think if

1:01:15

I had any tend

1:01:17

to be exciting I just

1:01:21

eat I don't know anything

1:01:23

that off the wall

1:01:26

recently I don't think there was interesting in

1:01:28

my house it's not so that I've tried

1:01:30

the first time it's of my wife so

1:01:33

I randomly about a month ago

1:01:35

bought a sample orange sampelegrino right

1:01:38

and she did never in her life heard of this

1:01:40

drink which was blew my mind as I how have

1:01:42

you never heard of this drink and

1:01:44

she had some of it and now she's addicted to

1:01:46

it so much so when I get super I have

1:01:48

to get like a crate not a crate but like

1:01:50

a fallback of sample agreement once the very good well

1:01:52

they've got the lemon one in our local carpets is

1:01:55

not a fan of them but the orange

1:01:57

orange yeah so yeah we're big in cella

1:01:59

pinga Pellegrino in our house at the moment.

1:02:01

We're actually being it's not this is the

1:02:03

one I think big shame about the podcast

1:02:06

being lost Yesterday's the Jesse revealed this week

1:02:08

was the first time he'd ever had a

1:02:10

wine gum. Oh, for God's sake And

1:02:14

he obviously got like a rotten pack because it

1:02:16

was like they said they were like brick hard

1:02:18

and taste of anything That's not what a wine.

1:02:20

They did a wine gum is a delight some

1:02:23

maddie things Oh God

1:02:28

anyway, well, maybe one day we'll revisit Jesse's big

1:02:30

wine gun Maybe we'll get him some actual proper

1:02:32

wine gums that taste like wine gums and we

1:02:34

can see what he thinks Yeah,

1:02:37

less. We always want more food feedback, but

1:02:39

I believe there is more to Scott's question

1:02:41

There is he says to the main question

1:02:44

Are there any films that you thought were amazing

1:02:46

when you were younger and that you might even

1:02:49

still like but you found out how Bad how

1:02:51

how bad the film got reviews some of my

1:02:53

examples for this a Hugh Jackman's van Helsing the

1:02:55

Star Wars prequels And I was

1:02:57

gonna say Scooby-Doo live-action, but apparently that didn't review

1:03:00

too bad Respect the

1:03:02

sea from Scott We

1:03:04

kind of went through this yesterday and to my

1:03:07

to my shot to both our shock horror

1:03:09

Matthew a film we actually beloved Lee

1:03:11

talked about only yesterday that

1:03:14

I think it's sound like it's got like

1:03:16

a 4.2 or something on Metacritic and Just

1:03:19

really harshly criticized as Robin

1:03:22

Williams Bicentennial Man was reviewed really poorly.

1:03:25

I love that film as a kid

1:03:27

I haven't seen it in at least probably 20 years. Yeah,

1:03:30

I have not seen it since I was a kid But

1:03:32

I remember it was Delightful

1:03:34

that it had heart that had soul

1:03:36

got to watch Robin Williams as a

1:03:39

robot become Robin Williams the man It

1:03:42

was like it was proof of what AI could

1:03:44

become AI is

1:03:46

also a brilliant film Exactly

1:03:49

stir controversy with Dale because I know you don't like

1:03:52

it But

1:03:54

Bicentennial Man is my choice for kids

1:03:57

film stick with Robin Williams and also

1:03:59

say hook I thought was

1:04:01

like a masterpiece when I was a kid.

1:04:03

I watched it so many times I would

1:04:05

reenact scenes from it and I was obsessed

1:04:07

with it. I played the NES game to

1:04:09

death. Yeah I'd

1:04:11

say it's probably only about ten years ago. I saw

1:04:14

that that was actually really badly reviewed

1:04:16

Oh, yeah, it's like the one film

1:04:19

Spielberg's like yeah, it's like disowned basically.

1:04:21

It's crazy. I still like it It

1:04:24

is like the definitive Peter Pan film for

1:04:26

a generation Isn't it like people that are

1:04:28

kind of like elder millennial? Well, I mean

1:04:30

elder to mid-millennial It

1:04:33

is such an important film for childhood

1:04:35

I do that obvious place

1:04:37

is not a bold statement that the Disney version is

1:04:39

better like the animated one But

1:04:41

hope does definitely I know you mean like

1:04:44

hook was like cool Another

1:04:51

film that me and my brother used to watch all the

1:04:53

time and this is so surprised to me that I think

1:04:55

about because We have no interest in American football whatsoever But

1:04:58

we watched the Rick Moranis joint Little Giants

1:05:01

all the time when we were a kid We were obsessed

1:05:03

with it. I think it was just we just enjoyed the

1:05:05

general Misfits sports team story

1:05:07

really and yeah looking at now it's like

1:05:09

36% on Rotten Tomatoes So

1:05:12

I think I feel like a maybe I could have worked

1:05:14

out when I was a kid that this like Proper

1:05:17

reviewers wouldn't like this film. Maybe I mean, it's

1:05:19

still a problem to this day like some like

1:05:21

not to have a go Chris because kind of

1:05:25

You know kind of not realizing when the kids film

1:05:27

is just good for kids and being like this is

1:05:29

a rubbish It's like it's not for you. You're a

1:05:32

50 year old man Like I think I think it's

1:05:34

a very wholesome like sweet story that kids could get

1:05:36

a lot from Yeah, and there's like it's funny moments.

1:05:39

Yeah, like there's a nice heartwarming tale. It's cool.

1:05:41

And yeah, so surprising that I had no interest

1:05:43

In American football, but I love this. Mm-hmm. I

1:05:45

know you have a good one for this as

1:05:47

well, Matt. Yeah, so One

1:05:49

of my favorite films as a kid was return to Oz

1:05:51

the The

1:05:54

80s equal to the

1:05:56

Wizard of Oz which yes is terrifying the

1:05:59

we are one of the most

1:06:01

terrifying creations in all of kind of kids

1:06:04

cinema and I didn't realize until a few

1:06:06

years ago that this was not all that

1:06:08

well received so I revisited the Wikipedia to

1:06:10

have a look at what this is and

1:06:12

they said that it was mixed

1:06:14

reviews but I think the reason why

1:06:17

it's mixed reviews is because over time

1:06:19

it's kind of been culturally reevaluated but

1:06:22

yeah in general it was and I can

1:06:25

understand this was seen as a bit too

1:06:27

dark and it's always tough at following up

1:06:29

an absolute classic as well which

1:06:31

it's a bold move yeah and

1:06:33

the Wizard of Oz as a

1:06:35

you know the Judy Garland movie

1:06:37

is bright colorful delightful joyous and

1:06:40

return to was is absolutely taps into

1:06:42

my sensibilities because it's basically like the gothic

1:06:44

horror version of that I mean I

1:06:46

revealed this key bit of info to

1:06:48

you yesterday but that's like you're just

1:06:50

still surprised that yeah I met tick

1:06:52

tock from the movie was what

1:06:55

they used to be the moving image Museum in

1:06:57

London which basically a film museum which shot

1:06:59

and it housed the entire army

1:07:01

of Oz yeah I had him

1:07:03

I had I met tick tock

1:07:06

yeah that was a great

1:07:08

day for me do they have they didn't have

1:07:10

mom be though with all of a decapitated heads

1:07:12

in all the covers like I'm attempting to rewatch

1:07:14

this film because so I watched it a couple

1:07:17

years ago it's Stan I think it's still incredible

1:07:19

it's still one of my favorite like fantasy films

1:07:22

there we go everyone watch returns was

1:07:25

or email IGN on school UK feedback

1:07:27

I gen.com what films do you love

1:07:29

or did you love as a kid the only later

1:07:31

in life did you realize people thought

1:07:34

we're shite there we go

1:07:37

what music should we have

1:07:39

at the end of today's

1:07:41

podcast alien

1:07:44

alien stuff like if they use

1:07:46

that original alien alien trailer music

1:07:49

sound effects I guess some

1:07:51

alien noise yeah that would

1:07:53

be going on I'll

1:07:56

do my best thanks could you just pick dragons over music

1:08:00

I don't know what that sounds like. So

1:08:02

yeah, Alien. That's pretty good. We'll go with

1:08:04

some Alien stuff though. There

1:08:06

we go, we've done this podcast twice now, Matt. I

1:08:09

think both were pretty good though to be fair. This

1:08:12

is definitely the tighter edited one.

1:08:15

Yeah, but yeah. I'm

1:08:19

not recording it again, so if this isn't recorded, well no

1:08:21

one's going to be hearing it are they? Also

1:08:23

maybe one then in the future we'll

1:08:25

release the secret episode. Keep it saved,

1:08:28

Gardie. Keep it secret. Keep

1:08:30

it saved. There we go. I

1:08:33

don't know how to end this now. Bye! Bye,

1:08:36

see ya. You've

1:09:12

probably heard the name Mary Queen of Scots, and

1:09:14

maybe you know the importance of her legacy to

1:09:16

the British monarchy, but how much do you know

1:09:18

about her life and what she was really like?

1:09:21

For instance, did you know that she preferred to have

1:09:23

her eggs scrambled and giving gifts with

1:09:25

her love language? In my

1:09:27

podcast, Vulgar History, we'll be talking about all

1:09:30

that and more during an eight part mini-series

1:09:32

about the fascinating lives of Mary Queen of Scots.

1:09:35

Vulgar History is a feminist women's history comedy

1:09:37

podcast where we don't shy away from the

1:09:39

messy complicated lives of women from the olden

1:09:41

times. Particularly with women

1:09:44

in history, it's easier to use broad strokes to

1:09:46

portray who they were, and it's like we forget

1:09:48

they probably also had messy lives, complicated

1:09:50

relationships, and maybe things weren't as black and

1:09:52

white as they might seem in a textbook.

1:09:55

I'm dedicated to sharing the sides of

1:09:57

the stories we don't always hear, and each

1:09:59

episode by rigorous historical research,

1:10:01

turns out there's really something about

1:10:03

Mary Graham Scott. So

1:10:05

be sure to tune into my series about Mary Graham Scott

1:10:08

and check out the other incredible women I've

1:10:10

talked about while you're there. You can listen and

1:10:12

subscribe to Vulgar History wherever you get your podcasts

1:10:15

and learn more at vulgarhistory.com.

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