Episode Transcript
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0:00
Reese's Peanut Butter Cups are the greatest, but
0:02
let me play devil's advocate here. Let's eat,
0:04
so... No, that's a good thing.
0:08
That's definitely not a problem. Reese's,
0:11
you did it! You stumped this
0:13
charming devil. Hi,
0:15
I'm Madigan from Your Angry
0:17
Neighborhood Feminist, a podcast that
0:19
explores the world through a
0:21
personal intersectional feminist perspective. Each
0:23
Monday, I bring you a
0:25
brand new full-length episode covering
0:27
something from a wide variety
0:29
of topics. And then every
0:32
Friday, come meet up with me again for
0:34
a mini What's In The News episode so
0:36
you can stay up to date on everything
0:38
that's going on in the world. Check
0:40
out Your Angry Neighborhood Feminist wherever you
0:42
get your podcasts. And Rage On! Hello
0:57
and welcome to another episode
0:59
of the ArtGenUK podcast. We
1:02
already tried recording this episode once. I say
1:04
tried. We recorded a really good
1:06
episode and it didn't record the
1:08
audio properly, so we're doing it again.
1:12
So rarely does that happen. We didn't want to just go,
1:14
you know, load of podcasts out there,
1:16
just go, sorry, you know, tech issues, you
1:18
know, no episode this week. But no, we
1:21
need to deliver our Dragon's Dogma 2 and
1:23
Alone in the Dark thoughts. The
1:25
world must hear. Matt
1:28
Perzley, are you looking forward to talking about Dragon's Dogma again with
1:30
me? It was a really
1:32
good chat. I felt like I'd really dug into
1:34
the heart of that game and now I've got
1:36
to do it again. So I apologise. It could
1:38
be even better though. It doesn't sound as organic.
1:40
It could be even better. That's what you've got to
1:43
imagine. It is the second draft of
1:45
this podcast. We will say that
1:47
Jesse was on the original version of this, but he's
1:49
not in work today. So we've drafted in Dale, who
1:51
hasn't played Dragon's Dogma 2, but you have played Alone
1:53
in the Dark, so you can talk about that a
1:55
bit. Also, I'm excited to hear this Dragon's Dogma 2
1:57
chat because it's all fresh for me. Yeah,
2:00
is it still working? God,
2:02
what a mess. That was an hour
2:04
and 20 minute episode as well, just down the
2:06
drain. I can't promise this
2:09
one will be a fun one. We have like, I
2:11
mean we do have it recorded, just one Matt's mic
2:13
is not recorded. So maybe one day we'll just hear
2:15
me and Jesse. Yeah, you could just hear me and
2:17
Jesse. And there'll be like
2:19
minute long gaps and then me and Jesse just go,
2:21
hmm, yeah Matt. What
2:23
we should do is one day like, hide. You
2:25
know how like there was, on the back of the MGS box
2:27
there was the code for Meryl's codec. We
2:30
should hide a URL somewhere in
2:32
a UK production that leads to
2:34
the missing episodes. I'm
2:37
not feeling it as much today because yesterday I opened it,
2:39
I was like, I was feeling saucy, it was a saucy
2:41
podcast. We were cooking
2:44
with sauce and yeah, I don't
2:46
know, I kind of felt like
2:48
I already know Matt's honestly talking about this. But
2:50
do you have a favourite sauce, Dale? Yeah, Frank's
2:53
hot buffalo sauce. No, you didn't good.
2:56
On the missing episode you didn't actually ask me what
2:58
my sauce was. Did I? I'm sorry, I'm so sorry.
3:01
Well now we can actually, it was worth recording it
3:03
all again to find out. The
3:05
answer is teriyaki sauce. Oh, okay. I would
3:07
have guessed that. But also as a condiment,
3:11
the cross and Blackwell
3:13
version of brown sauce that's fruity.
3:16
Very rarely find it but it's a goody brown
3:18
sauce. That's the question we
3:20
did have when does a sauce become a condiment. Because
3:23
this tomato sauce ketchup, it's a condiment,
3:25
you don't use it as a, you
3:28
don't put things in it. I once
3:30
saw a maniac make a bolognese with
3:32
just a bottle of ketchup. Just purely?
3:35
Yeah. Some people do like put
3:37
a little bit in to smell. No, no, no, no,
3:39
this lunatic put mints in the pan and then just
3:41
emptied a bowl of ketchup. It reminds me, I think
3:43
I might tell the story of my first
3:46
week at uni in dorms and someone I
3:48
was living with thought that how to make
3:50
toasters is to just put dry bread in
3:52
a frying pan. There's
3:54
nothing else. I mean, you
3:56
technically could make that way.
4:00
I don't recommend it. There's a
4:02
grill there. I
4:05
don't think a toaster had been bought yet, but there was
4:07
a grill. That is the other way to do
4:09
it. Some
4:12
18-year-olds can't cope. For the
4:14
record, I think if
4:16
it counts, I'm taking custard as my favourite
4:18
sauce. Do you know what
4:20
I feel like a difference between condiment and sauces? A
4:24
sauce I feel like you shouldn't, but
4:26
you could eat it without anything,
4:28
just on its own. Whereas a condiment,
4:31
you're never going to eat salt
4:33
on its own. You
4:36
wouldn't eat ketchup by itself. Does
4:40
that mean a soup is a sauce? I
4:44
need to think about it a little more. A
4:48
gravy a sauce? Yeah. A
4:52
dish on its own. The sauce isn't a dish on
4:54
its own. It is
4:56
other consistency and deliciousness that you would eat it on
4:58
its own. You're not
5:00
going to just sprinkle some pepper in
5:02
your hand and eat it. It's also
5:05
not liquid, so it could never
5:07
be a sauce. We need to think about this more. You
5:12
also wouldn't chug mayonnaise, would you? I'd
5:16
be able to find some people out there. IGN
5:20
underscore UK feedback out at IGN dot com. Favourite
5:24
sauces, where's the line between sauces? This is the
5:26
most Alan Parchi I've ever sounded. Yeah,
5:28
tell us all about
5:30
the sauces. Go right up, go right up,
5:32
you're wrong Alan, and then just hang it
5:35
up the phone. I'm glad
5:37
that episode didn't record, because that was a
5:39
fascinating chat there, wasn't it? It
5:41
was worth doing. Dragon's not going to be a team
5:43
up. Where do we start again? You
5:48
start? I do want to start. Brief
5:52
introductions, many of you might not have played Dragon's Dawn of
5:54
War 2, many of you will. It was
5:56
a cult classic of 2012, I think. original
6:00
that is not the original game
6:02
and this is Capcom's go at
6:05
making a western style RPG. It's
6:07
a big open world, it is
6:09
very classic like Dungeons and Dragons
6:12
style people with swords and shields
6:14
and magic, giant flying monsters and
6:17
the monsters was the key thing about that game is
6:19
that you used to be able to go out and
6:21
randomly as you were walking around this world massive
6:24
monsters would come out. They're not as big as
6:26
the Shadow of the Colossus monsters but
6:28
similarly to that game you can clamber
6:30
up them and so for example Cyclops
6:32
is one of the main ones that you might find
6:34
so you'd be able to climb up the Cyclops and
6:36
stab it in the eye and do critical damage. That
6:38
came out in the PS3 and
6:41
Xbox 360 generation. This
6:47
is a kind of essentially
6:49
a remake of that game even though it's got
6:51
the number two at the end of it. Weirdly
6:53
enough when you boot the game up it doesn't
6:56
say Dragons Dogma 2, it just says Dragons Dogma.
6:58
I think a smart way of putting it
7:00
is a great way of reviewing
7:02
IGN intros. It is considered like the Evil
7:04
Dead 2 to Evil Dead which is kind
7:06
of a remake of the first one but
7:09
a lot better. Yeah, exactly. So
7:11
that's what you've got and so
7:13
yeah it's not a Japanese style RPG, it's not a
7:16
Final Fantasy even though it's from a Japanese company. It's
7:19
much closer to, I hesitate
7:22
to say like The Witcher because it's an
7:25
RPG where the values are in very different places to
7:27
what they are. It's actually closer to like Breath of
7:29
the World or Tears of the Kingdom, that is like
7:32
a Baldur's Gate. Yeah, yeah. So I
7:34
think the main thing, sorry
7:36
Simon, you're gonna just, I'm just repeating all of
7:38
the things that I told you yesterday. Oh, that's
7:40
right, I'm enjoying it. This is a game where
7:43
I would, you should consider that in
7:45
a traditional RPG like if you played Baldur's Gate
7:47
recently all the good stuff that
7:49
you want to see is like getting to
7:51
those quests that have been beautifully written for
7:53
you with those writers wrote a million different
7:55
outcomes to every quest and that
7:58
was where it was. the
8:00
opposite way around where it's the stuff that's
8:02
in between the quests, that's the interesting stuff.
8:05
The quest design in this game actually isn't all that
8:07
great, but all the stuff that
8:09
you do in between those, like your journey's
8:11
two quests, is where all
8:13
the magic happens. It really is that the friends
8:16
you make along the way, the game isn't it
8:18
really? And the
8:20
beasts that you fell along the way. Oh, the
8:22
beasts. I love taking down the beasts, man. I
8:24
love climbing up the big beasts. I just love
8:27
it. All games should do this. And I'm right,
8:29
I think about this. That is the thing I
8:31
loved about Shadow of the Colossus, still one of
8:33
my favorite games ever. That feeling of spectacle and
8:36
scale and you actually feel like
8:38
that David and Goliath fantasy right of taking down
8:40
a 200 foot beast by
8:43
climbing up it and finding a weak swap. Like
8:45
you said, these are more like 20 foot beasts, but
8:47
it still has, it kind of brings me back to my like,
8:50
I used to love all the Jason Arganauts and
8:52
Clash of Tines, all those Ray Harryhausen films from
8:55
like the seventies and eighties and sixties. And
8:57
like, just being out in
8:59
this game, like Clambrot, Medusa's neck and slice off
9:02
her head and stuff like that. Like that stuff
9:04
is just, you don't see it often, often games
9:06
like Monstance, you can slice off body
9:08
parts, stuff like that. Horizon, you kind of
9:11
get a little bit of that, but it
9:13
doesn't feel the same because that mechanic, I
9:15
want to slice off limbs. You know what
9:17
I mean? Whereas this, yeah, I love, I
9:19
just, the combat in this game for me
9:21
is, is easily the highlight of it. Like
9:23
you said, the story in quest design isn't
9:25
really that engaging for me, but yeah, when
9:28
you go off that onto the more be
9:30
unbeaten path and find these things, that's where
9:32
it really shines. Yeah. I think like you
9:34
say, Breath of the Wild is a good
9:36
example. There is a, an interesting way that
9:38
this game is built in the very similar to
9:40
Breath of the Wild and Elden Ring. This
9:42
is a game that doesn't have icons on the
9:45
map. Really. When you get given a quest,
9:47
you're sort of just like
9:49
in real life, if you were an adventurer is kind of
9:51
like, well, I've told you where it is, go and figure
9:53
out where that is in the world. The
9:55
main difference I think between this game and
9:58
those games is. The
10:00
Dragons Dogma has this weirdly earthy
10:02
tone to it. It's a lot
10:04
like the initial seasons of Game
10:06
of Thrones, particularly Season 1. You
10:09
could have watched it and thought it was
10:12
a historical drama more than a fantasy because
10:14
it's got ornate armour but the actual world is
10:17
not like Lord of the Rings or anything like
10:19
that. The War Wulkers weren't really a big part.
10:21
There were no dragons. There were no people. Yeah,
10:24
and even in the early seasons the dragons came
10:26
into it at the end of Season 1, but
10:29
it wasn't a huge impact until much later.
10:31
Well they spoke about them like they
10:33
were mythology, right? Almost
10:35
like it had been so long that
10:37
people didn't even believe if they actually
10:40
existed. Yeah, so obviously this game has
10:42
monsters from the outgo, but the actual
10:44
world design is so they were influenced
10:46
by medieval Sicily and so
10:48
the world itself is not populated
10:50
full of distinctly fantasy stuff. So
10:53
in Breath of the Wild or Tis the Kingdom or Elden
10:55
Ring, when you go out into the world, your
10:58
eye is caught by what's this massive
11:00
weird structure that's either super gothic or
11:02
it's got lights bleeding out of it
11:05
or there's some sort of vaguely
11:07
alien fantasy sort of thing about it.
11:09
Dragon's Dogma doesn't have a lick of that. So
11:12
for the first several hours it can be really
11:15
difficult to understand what is in
11:17
this world other than rocks and roads
11:19
because there's nothing to pull your eye
11:21
to things in the way that there
11:23
is in distinctly very fantasy games where
11:25
seeing a massive statue or a cave
11:27
that's full of glittering gemstones will pull
11:29
your eye. The place you get to
11:31
that is if you look up and
11:33
see a griffin flying overhead. Yeah, yeah.
11:36
That's about it earlier. And so I think it
11:38
can be very frustrating in the first few hours
11:41
because it's a bit like I don't know what
11:43
I'm looking for and I found for the first
11:45
kind of ten or so hours of this game
11:47
I just stuck to the roads because the roads
11:49
were getting me from A to B and I
11:52
was like is there no depth to this open
11:54
world at all? Is it just like walking from
11:56
one stage to another to get to a quest
11:58
which quite often just says can you? kill a
12:00
couple of goblins for me or can you deliver this sort.
12:03
And when I realised I was sort
12:05
of playing it wrong basically, you have to,
12:08
it's easier to go as the
12:10
crow flies to an objective because that forces
12:12
you off the roads and then
12:14
you start to discover, oh, this thing that
12:16
just looks like a little village that I
12:18
wouldn't pay any attention to actually has hidden
12:21
depths and hidden meanings. You know, you can
12:23
find doors that won't open and it's now
12:25
a puzzle to get that door to open
12:27
and there's cool stuff hidden behind it. It's
12:30
definitely a game the more you give yourself to it, the more
12:32
you'll get out of it. I kind of mainlined
12:34
this game and I kind of, the same time I did it for
12:37
work posts so I could get to the end and kind of see
12:39
if there's anything I wanted to do for work, but at the same
12:41
time I was like, I know if I'd spent, I did it in
12:43
like 24 hours, you want to spend
12:45
probably at least double the amount of that time
12:47
actually, properly getting to know this world, getting to
12:49
know the characters because there are, there is some
12:51
like political intrigue and some of the side stuff.
12:54
You don't really get a lot of that in
12:56
the main quest. It's fairly hero's
12:58
journey stuff along that main
13:00
path. But yeah, when you take your time,
13:02
engage. And I wouldn't say
13:04
necessarily this world is full of memorable
13:06
characters like something like the Witcher who you're going
13:09
to like remember for years, but
13:11
a lot of that does come in who you
13:13
spend your time with in your party who are
13:15
made up of pawns. And if you don't know
13:17
what the pawn system is, it's something that's very
13:19
unique to Dranglethorn was in the original, which
13:22
is essentially you make your character who's a
13:24
hero and you select their class and they
13:27
can change throughout the game. You also create
13:29
a main pawn who you can beat whoever
13:31
you want. And they
13:33
also have their own class. But then your
13:35
other two squad slots are basically filled from
13:38
the rift, which is the online portal
13:40
where everyone else who's playing Dragon's Dothman's
13:42
Pawns sit and you can basically bring
13:45
them into your game. So I had
13:47
maps pawns in there at times. I had
13:50
other people's falls in there. I had Mitchell
13:52
from IGN. His lovely Kratos with me at
13:54
times. He was a very good warrior, as
13:56
you'd probably imagine. I have my
13:58
pawn who's a lovely. level 41 sorcerer
14:01
if you want to borrow him for
14:03
your game called Ham who's a lovely
14:05
little rotund man. But yeah, it's kind
14:07
of you build more of a connection
14:09
with those sort of AI companions
14:11
than you do any of
14:14
the scripted characters in this game, which is
14:16
feels weird to say but you do because
14:18
they're the ones fighting with you, right? So
14:20
I would say that this
14:23
when I said that it's an unusually structured
14:25
RPG, you know, I two
14:27
of my favorite games of all time is
14:30
at the moment is Baldur's Gate 3 and
14:32
Disco Elysium. Games in which the
14:34
characters are the story, you know,
14:36
they're so beautifully written. They are
14:38
things that you would read novels
14:41
and watch, you know, a five season TV show
14:43
about, you know, they are people that you love
14:45
and want to spend time with. Dragons,
14:47
the writing in Dragon's Dog Marie is
14:49
not it's very workman like all the
14:52
stories, none of
14:54
the stories that the game has provided are
14:56
the things that I've been interested in in 26 hours
14:58
of play. It's all been the stuff that I happened
15:01
across. And the interesting thing
15:03
about the pawns is that none
15:05
of them can genuinely have personality,
15:07
because they're all essentially just their
15:10
computer code in the guise of a
15:12
human being that goes around. And
15:14
yet it's weird that you build attachment
15:16
to them, because that computer code has
15:19
its own quirks, right? So what
15:21
you can you give the porn
15:24
like a rough personality like card,
15:27
I guess when you make them is like,
15:29
are they kind hearted? Are they this? Are
15:31
they that? And then what class or vocation
15:33
as this game calls them, you
15:36
give them also depends on what they do. So are
15:38
they an archer? Are they a mage? And
15:40
that gives that sets what their behaviors
15:43
are. But that behavior weirdly comes alive
15:45
when you play it. In
15:47
the I had I was traveling around
15:49
with this, this Lion Man called Sid,
15:52
and he got he was a
15:54
fighter, but he was very concerned his
15:56
character trait was that he was concerned about the
15:58
people around him. And so when people
16:01
would be ill, he'd throw potions to them.
16:05
But my main memory of him, I only
16:07
ever travel, I travel with him for about
16:09
a few hours before I send him back
16:11
to the rift. But my main memory was
16:13
fighting this giant Minotaur who was killing my
16:15
companions all over the place. And when a
16:17
companion dies, when a pawn dies, they go
16:19
into a down but not out state. And
16:21
you can bring them back as you can
16:23
with many sort of games like that. And
16:26
my main memory is Sid picking
16:28
up my archer and pegging it
16:31
through all of these clouds of
16:33
dust and giant swings that this
16:35
Minotaur was to bring this
16:37
pawn to me so that I
16:39
could resurrect them. And just that
16:41
almost cinematic hero moment of this
16:45
guy running with this woman slung
16:47
over his shoulder, pegging it
16:49
towards me, is a moment
16:51
that isn't written by the game,
16:53
isn't designed to be there. But
16:56
you build weird attachment to that because
16:58
they do weirdly feel alive because they
17:00
do that. Yeah, and
17:02
like those battles you talk about as well, they are
17:04
like I said before, the combat in this game is
17:06
so good. And I think a lot
17:08
of that is due to the flexibility and a lot of
17:11
the different classes in this game. You can just
17:13
be a normal sword and shield guy or you
17:15
can wield ridiculous magic spells. And I started
17:19
out as a thief, which is like a
17:21
really cool like quick like dex build basically.
17:23
You can dart around battles, there's no way
17:26
to really block but you can evade and
17:28
use these dash abilities and climb up enemies
17:31
quite quickly and have these twin blades. It
17:33
also has this really cool thief
17:36
like what is called bump
17:38
and lift ability you can
17:41
unlock, which when you use
17:43
your attack button, it can steal items from
17:45
enemies when you attack. And you know me,
17:47
I love to play around with Robin and
17:49
I just like to take things from people.
17:52
And I actually just stumbled across this like
17:54
one of the first like boss
17:57
kind of boss enemies in the game is unsurprisingly. dragons
18:00
in this game, I don't think that's a spoiler that
18:02
there's dragons in dragons dog but
18:04
I was taking it on and then just like in the
18:06
middle of this fight I just like
18:08
got this like legendary weapon which was this big
18:11
spear and it also happens to be the exact
18:13
moment I am not the mystic spear hand vocation
18:15
which is the one I use for the next
18:17
20 hours which is just
18:20
a really cool mix of magic and melee you kind
18:22
of it's the closest you can basically get to being
18:24
a Jedi in this game you can like basically
18:27
force hold people in place and
18:29
then use this spinning attack which
18:31
flings them 500 feet in the
18:33
air it's very satisfying and
18:35
again I just had a really good time with
18:37
the mystic spear and that legendary weapon took me
18:40
like five hours in took me to the rest
18:42
of the end of the game it was like
18:44
600 attack power by the time I upgraded it
18:46
was absolutely absurd. Which in comparison like when you
18:49
do get the mystic every time you unlock
18:51
a vocation you're given like the basic starter
18:53
kit for it and the starter
18:55
spear for the mystic spear hand only does
18:57
like it does pretty good damage for at
18:59
the time it's about 260 but to be able to get it
19:03
to 600 yeah that's pretty
19:05
wicked like it's not a the
19:07
combat in this game itself isn't a massive
19:09
challenge okay it's not like anywhere near the
19:11
difficulty game like people compare it to souls
19:13
games and it's anywhere near the difficulty levels
19:15
that those get to it's more the systems
19:18
in this game especially the save system
19:20
and fast travel systems that make it seem
19:23
like quite not a slog at
19:25
times but I know an uphill battle at times
19:27
it's it's a game that's dedicated to realism in
19:30
the same way that kind of you know it's
19:32
mad to say realism in a game that's about
19:34
bloody dragons popping up and fighting cyclops
19:37
and medusa and stuff like that but
19:39
what it wants you to do because there's the
19:41
next to no fast travel in this game so
19:43
when you set out on a quest quite often
19:46
that can be trek across the entire continent to
19:48
another place and it means going
19:50
through this day night system and in the day
19:52
like there's pretty ferocious creatures that come after you
19:54
but at night it's like the
19:56
undead rise up from the ground skeletons
19:58
will chase you There's whites that
20:01
appear, all sorts of ghosts, all
20:03
sorts of nasties that turn up.
20:06
And it can mean that travelling through the
20:08
night is really difficult because A,
20:10
you can't see five foot in front of you
20:12
unless you've got enough oil for your lantern. B,
20:15
all the worst thing comes out. And
20:17
in general, the more damage you take and the
20:19
more often you get knocked out, it reduces your
20:21
health bar. It's really punishing in that
20:23
way that it's a case of if
20:25
you're doing badly at the game, it just
20:27
makes the game harder. And so
20:30
that means that you do need to prepare for
20:32
a trip. It's very much about this idea of
20:35
you're going on a long journey, how would a
20:37
real adventurer prepare for this? And obviously part of
20:39
that is making sure that you've bought enough
20:42
camping supplies so when you go out
20:44
into the wilderness, you can camp, you
20:46
can cook meat of which the cut
20:48
scene for cooking meat is literally just...
20:50
It's live action footage of steak cooking
20:53
and shops and stuff. It's very funny.
20:56
I do think it's quite funny because you're an animation guy
20:58
and you're like, I actually just fancy steak now, so I'm
21:00
just going to go and cook a load of steak and
21:02
we'll record it for the game. But
21:04
that lets you carry on the journey, right? So
21:07
you have to plan for the idea that you're
21:09
probably going to be out for a night and
21:11
day at least. Especially because you don't want
21:13
to overstretch yourself because the game freely
21:15
autosaves. Sometimes at the start of battles, which you
21:18
will not be able to win if you're
21:20
a really low level, which means you'll have to
21:22
re... The only other option is reloading from the
21:24
last inn you rested at and sometimes those can
21:26
be a good two hours before and you'll lose
21:29
a lot of progress. So it is time to
21:31
bear in mind. I can see your face there,
21:33
Dale. Is this game not tempting you at all
21:35
by the side? I think some things that you
21:37
were describing, the porn thing sounds really fun, but
21:39
that... When I heard, when you guys
21:41
were talking about the safeties, I was like, fuck that. Like
21:44
nothing worse at the moment. That's
21:46
why I don't play Souls games more than anything is
21:48
because I just don't have the patience to redo stuff
21:51
anymore. I just like to do it once and go
21:53
through. And yeah, the
21:55
risk of not even... Do You have any
21:57
signs that this level might, this boss might be like, oh, you're not
21:59
going. The level toy. Ah yeah they do.
22:01
so. So basically a H Boss has multiple
22:04
health bars so when you get into a
22:06
boss encounter they will help the health bar
22:08
across the top of the screen and then
22:11
underneath it. Odd.sinister six.thought means you got to
22:13
do the helpful six times so it is
22:15
fairly obvious when you get into a fight.
22:17
If this is one that you need to
22:20
either run away from or you can send
22:22
taxi can run away from our cat was
22:24
gonna carry with law sometimes sometimes live is
22:26
very alone in this game. Eyes and bus
22:29
by like four. Or five bandits who which
22:31
is odyssey way higher level the main I couldn't
22:33
like get done on them and I won so
22:35
tell me and on not where where Life for
22:37
good twenty minutes I was stuff much stamina and
22:39
this game to run either I was trying to
22:42
run away from my cat some catching up with
22:44
me I couldn't escape about all my poems had
22:46
died from. Face of you Are On Earth is
22:48
me trying to run back to town. And
22:52
escape because if I'd load of my the last
22:54
in say by the rules by an hour and
22:56
a half of progress was like a day. Odds
22:58
don't wanna do this at I've. Seen Ball
23:00
game of described as uncompromising and I think
23:02
by Bob City is it is something with
23:05
a particular vision that it wants to achieve
23:07
and I do think it's good to read
23:09
reviews and listen to podcasts in regards to
23:11
this. If you've never played the original cause
23:14
I do, you think you could become very
23:16
easily frustrated playing this game and I think
23:18
you have to. Play.
23:20
On the understanding that it's probably all
23:22
gonna go wrong, especially in the first
23:25
ten, all sixty hours because you're not
23:27
high level at that point it will
23:29
go wrong and you kind of have
23:31
to find the joy in it all
23:33
going wrong. And if that's not you
23:35
then like it. It's a shame because
23:37
it's inexpensive game once you. Once
23:40
you get leveled off and you might feel like
23:42
an actual the arisen, you're meant to be in
23:44
this game and you're all powerful. It does feel
23:47
fantastic. My blood I was live by meet we
23:49
signed a law. Masses are low enough us like
23:51
six hours or so. This game our as why
23:53
I'm not sure says he's good on that. I'm
23:56
enjoying this pipe. there was enough. they're keeping me
23:58
going on so by that but. The
24:00
more go into it the more I did enjoy
24:02
it and he I would. I know it's a
24:04
hard sell people to drop what seventy couldn't again
24:06
be like. He. Might not for
24:09
the first six hours. Enjoy yourself for I'm
24:11
at the Us. I think it's worth. I
24:13
think the things that we spoken about all
24:15
the things that chime with you in Taiz
24:17
The Kingdom, Breath, the Wild album ring that
24:20
I think there's a real good chance that
24:22
you'll love this and it will take a
24:24
better get used to predict because like the
24:26
combat is nothing like those games like is
24:28
really loose and slightly sloppy. Both of it's
24:30
got I days in it though have not
24:33
seen in over Rpgs of within the original
24:35
dragon's dogma of us and if you want
24:37
that he will not. senses. A.
24:39
Wooden says again this by experimentation but
24:41
it's about curiosity and a many many
24:43
ways making your own fun and it
24:45
at that if the appeals. Absolutely. But
24:47
this is not a game that is
24:50
gonna sell long So I pulled as
24:52
gay as one of the best renowned
24:54
constructed games of all time of. On.
24:56
The opposite end of the Rpg scour. I have
24:58
to have a char as it could go rain.
25:00
Yes. But really?
25:03
Into it I can't I see how my heart
25:05
say i love this game. my think our i
25:07
asked him if he was fat reflects how I
25:09
feel about the game as in a blue Frustrations
25:11
There are a few little technocracy never enough for
25:13
me so I know I'd have any a hard
25:15
crisis or anything but the frame rate does it
25:17
differ know when it gets a bad to come
25:20
at least on console but yeah I. I
25:22
do I do realize game and. Yeah. I
25:25
just with also a nice by both. My
25:27
voice is nice to see and uncompromised. vision
25:29
get made right No one he can't that
25:31
don't seem to be any one part from
25:34
the actual recent microseconds. axiom things the surface
25:36
that you can buy sir and the items
25:38
for this game with yes is a bit
25:41
odd but. Yeah,
25:43
it's nice to see basically. A
25:45
vision set out and be made and if
25:47
there was like this is what. It
25:50
sooner one it be original yeah drugs though
25:52
mr be all along and says is just
25:54
good to say. Yes, sir it's a
25:56
of it's unusual to see something that is it
25:58
it is a sequel but it's not a sequel,
26:01
but it sort of is. But whatever it
26:03
is, it is a very unusual
26:05
game at this kind of price point and
26:07
this budget point. And I'm
26:09
pleased that it exists. And I sort
26:11
of think that it can only exist
26:14
because FromSoft managed to make an uncompromised
26:16
vision that was like this in
26:18
vague, connected ways, a
26:21
massive kind of popular success. And
26:24
my hope is that these companies making,
26:26
because I mean, this game has shot
26:28
off on Steam already, it is really
26:30
heavily played. And if it
26:32
turns into not the cult success that
26:35
the original one was, but a more
26:37
mainline success, I think it
26:39
can only be good for the games industry of us
26:41
getting more things that aren't just sequels
26:43
to Ubisoft games we've all played before, or
26:46
Sony sticking to the same template that it
26:48
keeps using for like it's God
26:50
of War Uncharted, Spider-Man. I
26:53
think it could be good for the industry at
26:55
large. That's good. I thought it was a
26:57
good chat, Matt. I think we recreated yesterday.
26:59
It's quite well-written. Not shorter. But it was
27:01
the greatest hits. It was, absolutely. And we
27:03
held on to the stuff we didn't hit.
27:05
So that's good. Good chat. Do
27:07
you enjoy listening to that? I did actually, surprisingly.
27:09
Cause I thought I was like, I had no
27:12
interest in this game, but I did think that
27:14
I generally a few times when you said things, think
27:16
I think I might want to play this. I
27:19
don't think I can because of just, I don't
27:21
know how many RPGs I can manage in a
27:23
year these days. And I've already just had a
27:25
big one. This year
27:27
I've already played Infinite Wealth, which is
27:29
like 70 hours. Final Fantasy 7 Rebirth,
27:31
which was 60 hours. The original Final
27:33
Fantasy 7, which was like 30, 40
27:35
hours. And this, I've
27:37
gone like JRPG mad this year and
27:39
it's only March. See, I
27:41
mean, cause I've been doing a lot of RPGs this
27:43
year cause obviously Final Fantasy, I spent like, I think
27:46
I'm at 80 hours in it now. Obviously I
27:48
have only done 26 hours of Dragon's Dogma,
27:50
which is longer than you played for the
27:52
entire campaign. And I'm not out of the
27:55
first like area yet. But
27:57
in the background, I'm currently playing through the Metal Gear
27:59
Solid. games which are all nice and small
28:02
10 hour games. Lovely. Perfect
28:04
timing. I thought I'd won a break from
28:06
RPGs but then obviously I didn't because I've
28:08
picked Midnight Suns back up which is so
28:10
good but I'm only 10,000. That
28:13
took me 95 hours to finish. But
28:16
it's such a smackable game that I can
28:18
pick up and go back and just... I
28:21
am playing it properly but you can also treat it a
28:23
bit like a podcast game once you get into battles as
28:25
well. Yeah you can do yeah. If
28:28
you didn't play Midnight Suns it's probably like a 5 an hour
28:30
isn't it Midnight Suns? Probably. It
28:32
is honestly so it's
28:35
criminally underplayed. It is so good. I
28:38
know we talked about it like two years ago when it came
28:40
out but if you're looking for
28:42
a great RPG for cheap that kind
28:44
of has a little bit of persona, a little bit of
28:47
card combat and all the Marvel dressing in the world you
28:49
want then. Yeah check out Midnight
28:51
Suns. Dale we're going from
28:53
Dragon's Doma 2 which is a game that kind of
28:55
does things that no other game really
28:57
attempts to do at times to
28:59
Alone in the Dark which I don't
29:01
think it's fair to say has got the same
29:03
ambitions. Definitely not.
29:06
It has seen the success of
29:09
what's once was its peers now it's
29:12
like a master I guess and
29:14
as thought yeah we'll have a bit of
29:17
that but then they realised that they couldn't
29:19
do it as well. Basically yeah so
29:21
Alone in the Dark for those not familiar came out
29:23
in 1992 or not one on one
29:26
I think around there and some
29:29
argue along with Clock Towers the
29:31
precursor for what Resident Evil took
29:33
the mantle of ran with the
29:35
survival horror genre. However
29:38
since then Alone in the Dark
29:40
has kind of been
29:42
in the wilderness, Alone in the Dark I suppose and
29:45
they've tried several times like a few false starts. I
29:47
don't know how many times I've done it. I want
29:49
to say. It was the 2008
29:51
one which was an absolute disaster and wasn't
29:54
there like a Yu-Bowl film as well like
29:56
in general it's got a lot of baggage
29:58
around it. But this one
30:00
I'd say is improved
30:02
on those intents, like it is
30:05
playable so to speak, but
30:08
it is not good. And I
30:10
think the main issue it has is
30:13
it's trying too hard to replicate the
30:15
formula of what a modern Resident Evil game is
30:17
now without the budget, without
30:19
the experience and the expertise to do
30:21
that. So yes, largely it's third person
30:24
action, you choose, sorry survival horror, and
30:26
you choose a male or female character
30:28
who are played by Jodie Cormor and
30:30
by David Harbour, surprisingly, two big stars.
30:33
I mean Jodie Cormor is a very,
30:35
very good actress. David Harbour, perfectly good
30:37
actor I think. They're both pretty well
30:39
known, it's surprising that they're in this,
30:42
but it does feel like they
30:44
were investment for marketing reasons as
30:46
opposed to anything else. Because
30:49
if you listen to their performances, I haven't
30:51
played as Jodie, I've
30:54
only played as David Harbour, his heart
30:56
is not in it. So yeah, there's
30:58
a bit of a cynical take on
31:00
that really. I don't think they
31:03
offer much value to it. But yes, you can play
31:05
as like original Resident Evil games, you can play as
31:07
the male character, the female character, and
31:09
you are in a mansion and
31:12
you're solving puzzles and there's monsters to fight along
31:14
the way. So it all sounds very familiar. However,
31:17
it's just all extremely
31:20
poorly executed. I'm
31:22
struggling to think of like any great examples, but
31:25
you know it when you feel it. Yeah,
31:27
we were talking like when we just talked about
31:29
this with Jesse yesterday, kind of the
31:31
biggest despite the scenes to be that it's just bland,
31:34
like it's neither exciting action.
31:37
It's not at all scary. No, that's the
31:39
biggest crime without a doubt. It's about that.
31:42
They definitely set themselves up for moments in
31:44
that game where if you could see
31:46
if there was a huge budget and a talented team
31:48
behind it, not that they're not talented team, but more
31:51
talented team, then you could understand
31:53
this would be a scary moment. But then there's
31:55
just something missing and I feel like that's it's
31:58
something missing the game really. everything
32:00
feels like, oh I could
32:02
see how this could work but it's
32:04
poorly executed. Everything's poorly executed. It's not
32:06
scary and the storytelling beats
32:08
are not good. The action is not particularly
32:10
good, the sound is not particularly good. The
32:13
only thing that's kind of like okay
32:15
is exploring the mansion and solving the
32:17
puzzles and because some of the puzzles
32:19
are, they
32:21
do, they do, there's not
32:24
a lot of hand holding. They do encourage you to
32:26
like read through the notes and try and solve these
32:28
puzzles and I definitely got stumped a few times with
32:30
these puzzles as well which definitely akin to
32:33
like the earlier Resident Evil games where these
32:36
days it's so like so heavily guided it's quite
32:38
hard to not get through a puzzle but
32:41
I remember that you know some of them being a challenge
32:43
and those aspects of the game are
32:45
interesting but I'd say mainly because it
32:47
doesn't rely on most of the core mechanics.
32:50
You're just walking around and solving puzzles
32:52
that's that's about my enjoyment right. I'm
32:55
in control of that whereas as soon as the
32:57
guns come into play, as soon
33:00
as like you're running or anything like that
33:02
comes into play, yeah it just feels really
33:04
clunky and bad and an
33:06
example I can give is they
33:08
have throwable weapons right which are
33:10
Molotov cocktails, bricks but those
33:12
weapons are locked into the environment where
33:15
they are so you can't just pick
33:17
them up and walk around with them. When you
33:19
pick them up you, it automatically locks
33:21
you into the throw the over the shoulder tight
33:23
camera throwing animation and then you walk at a
33:25
snail's pace if you want to move with it
33:28
so you can't just pick it up and run
33:30
and then find a better location to throw it
33:32
you have to almost throw it from where you're
33:34
standing otherwise you'll be swarmed at that point. It
33:36
is like a terrible idea. It sounds
33:39
like the sort of illogical like functions
33:41
that you got in 1991. Yes
33:44
absolutely and but
33:46
also once I realised that after a
33:48
couple of attempts I just never bothered
33:50
ever trying to pick anything up again because
33:53
I'm like well that's a painful not fun
33:55
experience why would I ever do that. The
33:58
enemy design is and
34:00
not like not scary or intimidating. I
34:03
will say also I've stopped playing this game I got halfway
34:05
through it and I just felt like
34:07
I'd had my fill and I
34:09
was just I was bored I
34:11
was too bored of it. It doesn't sound like
34:14
you're recommending it. No, I think I just wrote
34:16
the review and I think he has some fair
34:18
points in there and I think the tone and
34:20
the concept is good to
34:22
a certain degree. I think the idea of setting it in like
34:25
Louisiana like a hundred years ago
34:28
is like quite interesting and different
34:31
but I think it yeah across the board
34:33
just poorly executed really and He
34:36
scored at 6 out of 10 and said it was okay Like
34:38
I agree with a lot of the points in his view, but I think it's
34:40
yeah a little bit worse than that Well, there
34:42
we go From one
34:45
failed haunted house attempt to one
34:48
of the great haunted house films in
34:50
Alien We're getting a new Alien
34:52
film as we do every three
34:54
years at the moment Alien
34:56
Romulus. We got the first look at
34:58
the trailer for that from director Betty
35:01
Alvarez and It's
35:03
only a minute teaser. But from what we can
35:05
see so far, it looks like they're on the
35:07
right track. It has obviously
35:09
big alien one
35:13
Energy to it also be an
35:15
isolation energy to it. It's the
35:17
first trailer for an alien project
35:19
in 20-odd years
35:21
that were probably more than that that actually
35:23
felt like it was alien rather than something
35:25
than aliens Oh, yeah Prometheus, which is a
35:28
good film. I mean the Prometheus is great,
35:30
but I understand exactly what you're saying like
35:32
yeah, it felt like It
35:35
felt less of a horror film and Prometheus
35:37
But it was promoting like an like an
35:39
exploration film about our history
35:41
in the galaxy And it looks like it has
35:43
the like the feel of that ship looked right
35:45
the tone looked like it was there Like we've
35:47
only seen a minute of clips from this bit.
35:49
It looks like it's on the right track I
35:52
know Matt you're in particular maybe a little bit
35:54
wary of it Maybe a bit a little bit
35:56
of what we're calling kind of the false awakeness
35:58
of recent. Yeah. Hi The
36:00
thing is, in isolation, this
36:04
trailer does everything that I'd want from
36:07
it. It's going back. Alien,
36:10
1979, is one of my favourite films
36:12
of all time. I
36:14
love it and I love it in
36:17
forensic detail. In
36:19
many ways, this should be ideal. I do
36:21
have more confidence in this than I have
36:23
in many, many recent years of
36:26
Alien projects. However, I've
36:28
started to tire a bit of us essentially
36:33
just going, oh
36:35
nostalgia, nostalgia's the thing that works. So
36:37
what we'll do is we know that
36:39
we keep making shit spin-offs and shit
36:41
sequels. So what we'll do is
36:44
we'll remake the film that everybody loves. And
36:46
yeah, it's going to have new characters in it and
36:48
it's going to have a slightly different story but the
36:50
vibe is just going to be exactly the same and
36:53
effectively the story beats will be there. So
36:55
the thing is, this has resulted in
36:57
some of my favourite films of recent
36:59
years. So I really like The Force
37:01
Awakens. I recognise what it is but
37:03
I thought it was really good. It's just about different
37:06
enough as well, isn't it? And
37:08
also, I really like
37:10
the 2018's Halloween
37:13
which is just kind of pretty
37:15
much just Halloween but
37:17
with older versions of Jamie Lee Curtis and
37:20
now she's got her daughter. And
37:22
those were really good and it was like, no, we're
37:24
going back to what made these things. But
37:26
so many franchises are doing that
37:28
now, so many bits. And
37:32
the director himself did that with Evil
37:34
Dead right back in 2013. It's his
37:36
kind of stock really. And
37:39
so whilst I think this
37:41
film probably stands a chance of being pretty
37:43
good, it is coming at a time where
37:45
I am tiring off the format of this
37:47
film. There's a way to do this by
37:49
the way. And like, Prey
37:51
is the perfect example. It's to
37:53
take the concept and the idea
37:55
and tone and flip something
37:57
about it. Change an element of it.
38:00
it and like hopefully a visual element so
38:02
it really like rams it home and that
38:04
was my one because I thought the
38:06
trailer was incredible and I loved it but then my one
38:08
concern was this ship looks
38:10
exactly the same. Yeah it's the
38:13
Nostromo isn't it? And the other thing
38:15
is can you remember the first teaser
38:17
for this which was a poster which
38:19
had got like the alien isolation save
38:21
uh phone box on the wall and
38:23
it is like it's it's going to
38:25
be a mix of the Nostromo and
38:27
the Sylvester pulse which yes I'm very
38:29
excited about but also when like you
38:31
say when you saw the trailer for
38:33
Prey, holy cow this was not what
38:35
I was used to for a Predator
38:37
film but it is a Predator film
38:39
right down to the DNA. It's almost
38:41
the same film yeah well not really
38:43
but you know what I mean like and it's broad
38:45
strokes it's the same film but they've changed an element
38:47
that makes it unique and fresh and I feel like
38:49
with this if they had a change even
38:52
the look of the ship I feel like and
38:54
like made it a different sort of terror and
38:57
a different sort of um approach to it but
38:59
still kept the core concept I think. I mean
39:01
we could still be getting that right we've seen
39:03
that in a minute of it you know. Yeah
39:05
being selective about what was an amazing trailer so
39:08
like yeah I'm very excited for it. I'm almost
39:10
excited if we're getting Noah Hawley's Alien TV series
39:12
soon as well like hopefully we're getting a couple
39:14
of really good alien things. The
39:16
thing about Noah Hawley is well I think
39:18
it's set closer to our times and it's
39:21
the first alien project that's set place
39:23
on earth and so I
39:25
am and I love Noah Hawley. Whoa Alien is
39:27
Predator? Oh is Alien is
39:29
Predator? No they're not. I remember Cady saying this before
39:32
talking about Alien is Predator. They're not they don't get
39:34
out. They
39:36
count as they count as Alien films of course they
39:38
count. But um but yeah
39:40
Noah Hawley is one of my favorite creatives on
39:42
TV at the moment like I love his Fargo
39:44
stuff and Legion is absolutely one
39:47
of the best things that Marvel has ever
39:49
put out so yeah I think we could
39:51
be feasting on on Alien goodness. Nice
39:54
yep looking forward to it hopefully
39:56
it's good I think it's out what's out this summer isn't
39:58
it? It's out fairly soon. It does feel like
40:00
it sort of like snock up a little bit, which
40:03
is great. They'll do that, alien. Yeah, they will do
40:05
that. They'll hide in the walls,
40:08
hide in the ceiling as well. Bloody get everywhere
40:10
they do. What do you think of Senna-Maw's favourite
40:12
sauces? Do you think they
40:14
like it really hot? Like they're blood, like acidy.
40:16
Well, acid is their blood though, isn't it? So
40:18
it's like, do you like face the other blood?
40:21
Yeah, maybe they want something a bit more milky.
40:23
Yeah, very alkaline. Yeah. Interesting.
40:26
What do you think of Senna-Maw's favourite
40:29
sauces? Go to ignunscrewukfeedbackatigen.com. We'll
40:31
be getting onto some of your feedback later. First,
40:33
we will be doing the search, but before all
40:35
of that, let's just take a little break. As
40:40
a podcast network, our first priority has always been
40:43
audio and the stories we are able to share
40:45
with you. But we also saw
40:47
merch, and organising that was
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made both possible and easy with
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42:22
Racist peanut butter cups are the greatest, but
42:24
let me play devil's advocate here. Let's see,
42:26
so... No, that's a good thing.
42:30
That's definitely not a problem. Racist,
42:33
you did it! You stopped this
42:35
team indeed. Oh,
43:00
Dale. Endless
43:05
search two weeks in a row. Oh, is
43:07
it? Oh yeah. I don't even
43:09
realise. I've got a very crap memory and I forget.
43:12
Yeah, but anyway, this is not for me. This is
43:14
from Gary Noble. Thank you, Gary, for sending this in.
43:16
This is the email that Gary wrote. He
43:18
said, hey, RGN Crew, I know you've been looking
43:20
for new endless search games to play and with
43:22
the recent nostalgia around old TV shows, I've been
43:24
inspired by Game Show from the early 2010s. I'm
43:28
sorry I couldn't come up with a
43:30
cool name idea, but for those of you familiar with
43:32
the million pound drop, please find attached the
43:34
20 point drop. Each
43:37
player will start on 20 points and take
43:39
it in turns to answer multiple choice questions.
43:41
For each question, the player can split their
43:43
points across the four possible answers and carry
43:46
forward whatever points they put on the right
43:48
answer to face the next question. After
43:51
three questions, whoever still has the most points
43:53
wins. And then, yeah, he's attached
43:55
to document and he's very kindly put a grid for
43:57
scoring and which I really appreciate that will make my
43:59
life. Hello Media and. I.
44:02
Were both to get it. I'm not familiar
44:04
with a tv show. I am familiar with
44:06
that show on trying to work out so
44:08
I think it'll become apparent. Yeah yeah so
44:10
I read for a couple of times to
44:13
sick as I as I saw like motion
44:15
was as serve as I say get. There's.
44:17
Gonna be for answers. The question is
44:19
just for you. The. Individual and
44:21
know before answers and you're like okay,
44:24
I. Think it's A. I can put twenty
44:26
points on A and know all may ten
44:28
points. It's I'm sure I'll be up at
44:30
ten points on A are what you buy
44:32
Stallion gambling? Yeah, twenty point six days. A
44:34
way to like if you're unsure the Nato
44:37
members left with the most that the I
44:39
am in subsection again perhaps a D Get
44:41
it right else to go first piano six
44:43
questions because. A. Couple of these
44:45
questions I think a favorable to one
44:47
person of the of on going to
44:49
flip for I don't have a quantum in
44:51
a flip already have an evil Kosta
44:53
if he wants to face or the
44:55
backed off at the back again I would
44:58
want the back. By. Now of
45:00
have to back thing tardy the all take
45:02
this ah. That's. The bad effects good
45:04
things about bison. The. And will make
45:06
a decision to vote in our Encinitas
45:09
utility that is. I'm gonna have to
45:11
say spend us Congrats man it's the
45:13
face damn it is less than that
45:16
Guys that? yeah but not my work
45:18
at my work and live an ounce
45:20
at said the first question format is
45:23
which of these games has the lowest
45:25
score on Metacritic. add the options are
45:27
Call of Duty, Modern Warfare Free. For.
45:30
Spoken. Atomic. Heart.
45:33
I said same starts by
45:35
see that mean sense does
45:37
right? Okay, ah I'm not
45:39
on there is obviously not.
45:43
So. Again, it's it's modern warfare. free spoken,
45:45
atomic heart and from stars American and and
45:47
has any points to have to split across
45:49
this you have twenty points and this of
45:51
the how you distribute them. But. don't
45:54
have a blue eye for a split all twenty
45:56
on this round know he can both when he
45:58
on the clock how many as one to bring
46:00
through to the next round basically. No
46:02
but if you put all 20, if you know the answer
46:04
you can put all 20 on knowing that you will carry
46:06
it. But do I have to spend all 20 points on
46:09
this question? I don't
46:11
think so. I don't know. Oh is that what you're
46:13
asking like could you put like 15 on
46:16
one answer and 5 on the other? Oh you can
46:18
do that. No no no. Could I
46:20
just put 5 points in and then just carry on?
46:22
Yeah yeah can I, if I only wanted to use
46:24
5 points on this round is that, is there a
46:26
benefit for me keeping like 15 points in reserve? Don't
46:29
you just lose those obviously. I do feel like that
46:31
feels like against the spirit of the game because it's
46:33
about who's got the most points left at the end.
46:35
And otherwise you can say I could just put one
46:37
point on every question. Yeah so therefore I'm just asking
46:39
that is what the point of this round is right? Yeah yeah
46:41
you have to spend all 20. I'm
46:44
going to put 10 points
46:49
on Atomic Heart. Okay Atomic Heart. 5
46:51
on For Spoken and 5 on Foam
46:53
Stars. So 10
46:56
points on Atomic Heart, 5 points on
46:58
For Spoken and 5 points
47:01
on Foam Stars. Right? Yeah. Mmhmm.
47:06
He's so funny. It's Modern Warfare now. It is
47:08
Modern Warfare. Really? He's got
47:10
no points left. There is a flawed element
47:12
to this game. How
47:16
does that even, and what do we do now? Do
47:20
we give you one? Just what, one? It always
47:22
gives you one for thick with. But
47:24
then you can't improve your number. It's not like you can
47:26
double that and stuff. I don't know. Yeah
47:29
there is a flawed system here isn't there? Should we
47:31
just go back to just, I don't know who gets
47:33
the most right? Yeah okay. Otherwise there's a positive thing
47:35
now isn't it? I like the idea of there needs
47:37
to be some sort of like rules to prevent this
47:39
happening. To be fair I was on the exact same
47:41
page here. I was convinced
47:43
Modern Warfare is to be fair
47:46
we should have clarified there was the most
47:48
recent one. Oh yeah. I
47:50
thought it was the original. That's what I was thinking.
47:52
I've got an idea. How about you
47:54
have your 20 points to spend on each question and then we
47:57
total it up at the end. You've got 60 points to play
47:59
with. Okay, so you're currently on zero.
48:01
I should have asked about my yeah, I thought
48:03
we meant like the 20 what 10 20 20-11
48:07
one yeah, which which did score it wasn't
48:10
brilliant, but it was going pretty well and
48:12
better than atomic heart did so Yes,
48:14
the answers were 56 from on
48:17
a warfare 3 64 spoken which seems
48:19
really high 70
48:21
for atomic heart and 59 for phone 70
48:24
for atomic heart. I played that all the way
48:26
through Yeah,
48:28
I know but like I think it has
48:30
its charms. It's not a good game Is
48:34
it you said six questions it's three each. Yes, it's
48:36
three So cardi
48:38
your first question Which of
48:40
these video game franchises is the
48:42
longest running and the options
48:45
are legend of Zelda? bomber
48:47
man final fantasy
48:51
Sonic the Hedgehog Again
48:57
those are legend of Zelda bomber
49:00
man final fantasy and Sonic
49:02
the Hedgehog Like
49:04
Zelda, I'm pretty sure had its 30th Very
49:10
recently so I could not
49:12
tell you when Bob the man started I'm
49:15
not gonna just do five five five five because that's this
49:17
fight, you know, what's the point? So
49:20
it was Final Fantasy and what was the for
49:22
Sonic? Yeah You
49:25
little blue bastard when did you first appear
49:27
I Want
49:30
to go I Think
49:33
I have no clue about bomber man. I don't
49:35
know when he first died. I'm
49:37
gonna go ten on Zelda ten on Zelda.
49:39
I Think
49:41
in my head and this could be pretty
49:44
sure Zelda is before Final Fantasy. I'm
49:46
pretty sure about that. I could be
49:48
wrong. Oh I
49:51
know and I'm gonna go seven on bomber man
49:56
And three on Sonic, okay
49:58
seven on ball free on Sonic. The
50:01
answer is B, Bomberman. Can
50:04
I get a 7 point? Sonic
50:09
is surely younger than Final Fantasy. So, Sonic the Hedgehog is 32
50:11
years and 5 months. Final Fantasy is 35 years and 9 months.
50:13
Legend of
50:19
Zelda is 37 years and 2 months and Bomberman
50:21
is 40 years. There
50:24
we go. Zelda is older than I thought but
50:26
I was pretty sure it was before Final Fantasy
50:28
so it's safe doing that. Yeah, it was only
50:31
2 years though. It's all quite tight. Matt,
50:34
your next question. The best
50:36
selling video games
50:38
by number of software unit
50:40
sales. Okay.
50:43
The options are The Witcher 3
50:45
Wild Hunt, Animal Crossing
50:47
New Horizons, Mario Kart
50:49
8 Deluxe and Red Dead Redemption 2.
50:52
Which one has sold the most software
50:55
unit sales? Give me those
50:57
again. The
51:00
Witcher 3 Wild Hunt, Animal Crossing
51:02
New Horizons, Mario Kart 8
51:04
Deluxe and Red Dead Redemption 2. I'm
51:08
going to go bold.
51:11
I'm going to put 15 on
51:14
Mario Kart 8 Deluxe and
51:16
5 on Animal Crossing New
51:18
Horizons. Oh, it's gone
51:20
double Nintendo. Okay. The
51:23
answer is Mario Kart 8 Deluxe. Congrats. I
51:25
would have got Mario Kart. It
51:28
must have been bundled in with so many. So,
51:31
the results are... Mario
51:33
Kart sold 69 million
51:36
copies. Red Dead
51:38
Redemption 2 is 61. Animal Crossing
51:41
is just shy of 45 and The
51:43
Witcher 3 was 50. There
51:46
we go. It's now for
51:48
15.7 now. Yes, it's 15.7. Cardi,
51:52
your next question is. Which
51:55
of these did not win a video game
51:57
BAFTA for best game? The
52:00
options are Fallout 4, Outer
52:03
Wilds, LA Noire and Mass
52:05
Effect 2. It
52:07
just went A award or the best
52:09
game award. The text says which of
52:11
these did not win a video game
52:13
BAFTA for best game? So for best
52:15
game. For best game, yeah. So it
52:17
was Fallout 4. Outer Wilds,
52:20
LA Noire and Mass Effect 2. Oh,
52:24
I can't. LA
52:27
Noire can't have won the best game award. I
52:29
mean I love it to death but surely LA
52:31
Noire's not winning best game. So you
52:34
are, that's your choice? I feel like Fallout 4
52:36
might have won that year because I think it
52:39
was a relatively lean year it came out. Outer
52:42
Wilds is the sort of game BAFTA picks
52:44
as best game. What
52:47
was the fourth one, sorry? Mass Effect 2. That
52:50
could easily. Yeah, I'm gonna go 15 LA Noire and 5 on Fallout 4. Okay,
52:59
interesting. It is...
53:04
LA Noire is the correct answer, correct.
53:07
Yes, there's nothing to explain on that one. The
53:10
rest of them won. LA Noire did not. 22
53:13
to 15. Yes. I
53:15
have the benefit of knowing how many chips I need to bet on.
53:19
So, Matt, your next question
53:21
is, which of these did not win
53:23
a video game BAFTA for best soundtrack?
53:27
The options are Doom 2016,
53:30
Cuphead, Disco Elysium and
53:32
God of War Ragnarok. I'd
53:37
be tempted to do a full 20 on this. Would
53:40
you? I mean you've got 15 points, Carly's got
53:42
22 points. I'm
53:45
not playing with your mind but... The
53:48
options were again, Doom 2016, Cuphead,
53:51
Disco Elysium and God of War
53:53
Ragnarok for best video game BAFTA
53:55
soundtrack. Okay, I'm gonna go bold
53:57
on this. For
54:00
all twenty because it's I've got nothing to
54:02
lose. it's it is a fun game. I'm
54:04
going to put it on discovered leave the
54:06
Us exactly cause that is at their soundtrack
54:08
is mostly break while what used to be
54:10
known as brace the power is now just
54:13
see power so it's not really. Some of
54:15
it was written so the game but a
54:17
lot of isn't so that's my guess. Is
54:20
locked in. The answer was doomed.
54:23
Twenty sixteen hour from relays the
54:25
up with a little bit a
54:27
lock. Yeah, I
54:29
saw a competition was a gas. And
54:31
in a while came out to the sixteen
54:34
Adam. Really good soundtrack. The Family in
54:36
my the out of to very little
54:38
this attitude soundtrack business. Ah the last one
54:40
for cutting Matthew and I'm fifteen Point
54:42
said. This is the fun. I'll.
54:44
Just go for all twenty on them for how
54:46
long is the. Size
54:49
of spelling percent funny sort of mistake
54:52
at how long is the Guinness World
54:54
record for longest single game of football
54:56
manager in game? What are ya serve?
54:59
The options are two hundred twenty seasons.
55:01
Three. Hundred and Twenty Seasons. Four.
55:04
Hundred and Twenty Seasons. And Five Hundred
55:06
and Twenty Season. I
55:10
thought twenty, go big or go home.
55:12
Five hundred and twenty just all on
55:14
the big more apps A corrects it's
55:16
five hundred and twenty. I meant that
55:18
see play them all. Similar with his
55:20
us the longest single game of football
55:22
manager. There we go five and two
55:25
and co. Good
55:27
Good Yeah, Scotty wins with
55:30
thirty five or forty two
55:32
points and Ssd. we
55:35
will refine the game there is some to
55:37
now enjoy it and keep those come in
55:39
them assert his i didn't on school if
55:42
he back at id and.com os and good
55:44
ones that we will play as mercy weeks
55:46
and fear not feels awesome and played yet
55:48
we have a couple of pieces of feedback
55:51
this week of and sentences after the first
55:53
one from jimmy says hi id and crew
55:55
is so many grew up with the original
55:57
final fantasy seven is my favorite game I'm
56:00
finding myself in an odd place at the moment. Rebirth
56:03
is getting universal acclaim all round, but I
56:05
think it's pretty terrible and cave up after
56:07
15 hours in. For
56:09
me they are making a mess of
56:11
every story beat, then making me do
56:13
hours of pointless fetch quests
56:15
and busy work to pet out
56:17
the game until another disappointing cutscene.
56:20
I thought Remake was similar, but felt the
56:22
filler side quests were at least skippable. I'm
56:25
well aware I'm the problem here, so I
56:27
was wondering if you had examples of games
56:30
that are universally acclaimed but you actually really
56:32
dislike. And that is from Jimmy. I'm
56:34
sad that you're not enjoying Rebirth as I know you loved
56:36
the original Jimmy. I'm
56:39
just sorry to hear that. We
56:42
did talk about this yesterday, we can't hide that
56:44
matter, so we don't have to think too hard
56:46
about it. But there's not really any games I
56:48
think that are considered amazing that I can say
56:50
I hate or they're ones that I definitely don't
56:54
get. So I've just
56:56
never got Smash Bros. I don't think
56:58
I've ever really got into enough to see the
57:00
nuances in it. Every time I play it or
57:02
see it I'm like this just looks
57:05
a bit messy to me, but I know it's definitely
57:07
more to it than that. It's just like I don't
57:09
enjoy it. And there's more
57:11
recent ones where there's games I think we're
57:14
all on the same page of people
57:16
really loving that we don't like quite as much
57:18
like whether that be Fallen Order or whether that
57:21
be Final Fantasy 16 is a good example. They've
57:23
got very good reviews and we all think is
57:25
decent, not a bad game, but like
57:28
not a 9 out of 10 game if
57:30
you know what I mean. Yeah what
57:32
about you guys? It
57:34
helps now that because when we were doing it in
57:36
the studio I couldn't just open Google and just type
57:38
in best games ever and decide which ones out of
57:40
them that I don't particularly like. Minecraft
57:44
is one, and I don't think Minecraft is a
57:47
bad game and I've played Minecraft and I've not
57:50
had the same reaction like what
57:52
Jimi has had to rebirth, but
57:54
it is not my sort of game in
57:56
the slightest, but I do understand
57:58
why it's massive. because it is a
58:01
genius concept and it is really simply
58:03
made and it makes sense in all
58:05
the way. I think maybe
58:07
we were just all slightly too old for it
58:10
right? Possibly, I mean I was you know a,
58:12
I was a games journalist when Minecraft came out,
58:14
well at least when Minecraft hit it big so
58:16
yeah I was older. And
58:18
just looking through this Metroid Prime, I've tried
58:21
Metroid Prime and I don't really gel with
58:23
it. Mmhmm, yeah I know I can see
58:25
that. I find that with a lot, I
58:27
think for me it's a lot of Nintendo
58:29
games. Yeah. Except for Mario games
58:31
that I just sent in love but most of
58:33
the Zeldas until Breath of the Wild really, I
58:35
rarely finished. Like I would use Twilight Princess I
58:37
remember just getting rave reviews and I got about
58:39
half of through and I was just sick to
58:42
death of it and then stopped playing it. So
58:45
yeah I've always been, I feel like I know
58:47
how long they're never quite getting why Zelda was
58:49
so popular. Yeah, yeah so I only played, I
58:51
played Metroid Prime 3 on the Wii and definitely
58:53
didn't play all of it but the remaster that
58:55
came out last year was the first time I'd
58:58
ever played Metroid Prime and I bounced
59:00
off it very very quickly but I also
59:02
found the same with obviously Metroid Dread was
59:04
massively acclaimed the other year and I thought
59:06
that would be really my bag because it's
59:08
got a bit of alien isolation to it
59:10
with the, is it the EDI Droid that
59:13
stalks you through it and it left
59:16
me very cold so. I actually do know,
59:18
it's a game I probably should love on
59:20
paper because it's like my sort of smart
59:22
puzzle sort of doing something different abstract thing
59:25
but I just never clicked with the Outer
59:27
Wilds like some people do
59:29
and in theory I should love that
59:32
game I think but I don't know it just didn't,
59:34
I don't know I just found it a bit too,
59:36
I don't know. Yeah I
59:38
never clicked with it, I've actually, I've got
59:40
it on my list to replay that again
59:42
this year because I really, I
59:44
listen to Simon Parkins My Perfect podcast which
59:46
is like a desert island discs of games
59:49
and I'd say Outer Wilds
59:51
is the one that comes up
59:53
most frequently on that and I'm
59:55
well aware that it is basically
59:57
a piece of absolute unparalleled genius.
1:00:00
and I want to find that genius in it and
1:00:03
I'm willing to give it another go
1:00:05
particularly because it's the sort of
1:00:07
thing I'm most likely to play with my partner
1:00:09
and I do think those sort of games that
1:00:11
are very puzzle-y do benefit from
1:00:13
having two people slam heads together and go
1:00:15
oh maybe that no no no you're you're
1:00:17
you're thinking wrong it'll be this and then
1:00:19
working it out as a duo rather than
1:00:22
on my own yeah absolutely
1:00:25
good stuff I do just annoyingly
1:00:27
tend to like things yeah
1:00:30
I I like a
1:00:32
lot of things yeah
1:00:34
what else we got we've got
1:00:37
I've got a piece of feedback here
1:00:39
from Scott from Dover who says hello
1:00:41
IGN crew I will firstly start off
1:00:43
by asking have you guys tried any
1:00:45
new food yet I see there's a
1:00:48
new dairy milk and more bar that
1:00:50
looks good no details in
1:00:52
the email about what the dairy milk and more
1:00:54
bar is I don't think I've
1:00:56
ever had a dairy milk and more no
1:00:58
I'm not actually quite I think they are
1:01:00
layered with different kind of things like probably
1:01:02
you know kind of like fancy
1:01:05
peanut arrangement and they got ones
1:01:07
of like busy
1:01:09
sweets in and like they're the create
1:01:11
that's the creation yeah like the Willy
1:01:13
Wonka one yeah I think if
1:01:15
I had any tend
1:01:17
to be exciting I just
1:01:21
eat I don't know anything
1:01:23
that off the wall
1:01:26
recently I don't think there was interesting in
1:01:28
my house it's not so that I've tried
1:01:30
the first time it's of my wife so
1:01:33
I randomly about a month ago
1:01:35
bought a sample orange sampelegrino right
1:01:38
and she did never in her life heard of this
1:01:40
drink which was blew my mind as I how have
1:01:42
you never heard of this drink and
1:01:44
she had some of it and now she's addicted to
1:01:46
it so much so when I get super I have
1:01:48
to get like a crate not a crate but like
1:01:50
a fallback of sample agreement once the very good well
1:01:52
they've got the lemon one in our local carpets is
1:01:55
not a fan of them but the orange
1:01:57
orange yeah so yeah we're big in cella
1:01:59
pinga Pellegrino in our house at the moment.
1:02:01
We're actually being it's not this is the
1:02:03
one I think big shame about the podcast
1:02:06
being lost Yesterday's the Jesse revealed this week
1:02:08
was the first time he'd ever had a
1:02:10
wine gum. Oh, for God's sake And
1:02:14
he obviously got like a rotten pack because it
1:02:16
was like they said they were like brick hard
1:02:18
and taste of anything That's not what a wine.
1:02:20
They did a wine gum is a delight some
1:02:23
maddie things Oh God
1:02:28
anyway, well, maybe one day we'll revisit Jesse's big
1:02:30
wine gun Maybe we'll get him some actual proper
1:02:32
wine gums that taste like wine gums and we
1:02:34
can see what he thinks Yeah,
1:02:37
less. We always want more food feedback, but
1:02:39
I believe there is more to Scott's question
1:02:41
There is he says to the main question
1:02:44
Are there any films that you thought were amazing
1:02:46
when you were younger and that you might even
1:02:49
still like but you found out how Bad how
1:02:51
how bad the film got reviews some of my
1:02:53
examples for this a Hugh Jackman's van Helsing the
1:02:55
Star Wars prequels And I was
1:02:57
gonna say Scooby-Doo live-action, but apparently that didn't review
1:03:00
too bad Respect the
1:03:02
sea from Scott We
1:03:04
kind of went through this yesterday and to my
1:03:07
to my shot to both our shock horror
1:03:09
Matthew a film we actually beloved Lee
1:03:11
talked about only yesterday that
1:03:14
I think it's sound like it's got like
1:03:16
a 4.2 or something on Metacritic and Just
1:03:19
really harshly criticized as Robin
1:03:22
Williams Bicentennial Man was reviewed really poorly.
1:03:25
I love that film as a kid
1:03:27
I haven't seen it in at least probably 20 years. Yeah,
1:03:30
I have not seen it since I was a kid But
1:03:32
I remember it was Delightful
1:03:34
that it had heart that had soul
1:03:36
got to watch Robin Williams as a
1:03:39
robot become Robin Williams the man It
1:03:42
was like it was proof of what AI could
1:03:44
become AI is
1:03:46
also a brilliant film Exactly
1:03:49
stir controversy with Dale because I know you don't like
1:03:52
it But
1:03:54
Bicentennial Man is my choice for kids
1:03:57
film stick with Robin Williams and also
1:03:59
say hook I thought was
1:04:01
like a masterpiece when I was a kid.
1:04:03
I watched it so many times I would
1:04:05
reenact scenes from it and I was obsessed
1:04:07
with it. I played the NES game to
1:04:09
death. Yeah I'd
1:04:11
say it's probably only about ten years ago. I saw
1:04:14
that that was actually really badly reviewed
1:04:16
Oh, yeah, it's like the one film
1:04:19
Spielberg's like yeah, it's like disowned basically.
1:04:21
It's crazy. I still like it It
1:04:24
is like the definitive Peter Pan film for
1:04:26
a generation Isn't it like people that are
1:04:28
kind of like elder millennial? Well, I mean
1:04:30
elder to mid-millennial It
1:04:33
is such an important film for childhood
1:04:35
I do that obvious place
1:04:37
is not a bold statement that the Disney version is
1:04:39
better like the animated one But
1:04:41
hope does definitely I know you mean like
1:04:44
hook was like cool Another
1:04:51
film that me and my brother used to watch all the
1:04:53
time and this is so surprised to me that I think
1:04:55
about because We have no interest in American football whatsoever But
1:04:58
we watched the Rick Moranis joint Little Giants
1:05:01
all the time when we were a kid We were obsessed
1:05:03
with it. I think it was just we just enjoyed the
1:05:05
general Misfits sports team story
1:05:07
really and yeah looking at now it's like
1:05:09
36% on Rotten Tomatoes So
1:05:12
I think I feel like a maybe I could have worked
1:05:14
out when I was a kid that this like Proper
1:05:17
reviewers wouldn't like this film. Maybe I mean, it's
1:05:19
still a problem to this day like some like
1:05:21
not to have a go Chris because kind of
1:05:25
You know kind of not realizing when the kids film
1:05:27
is just good for kids and being like this is
1:05:29
a rubbish It's like it's not for you. You're a
1:05:32
50 year old man Like I think I think it's
1:05:34
a very wholesome like sweet story that kids could get
1:05:36
a lot from Yeah, and there's like it's funny moments.
1:05:39
Yeah, like there's a nice heartwarming tale. It's cool.
1:05:41
And yeah, so surprising that I had no interest
1:05:43
In American football, but I love this. Mm-hmm. I
1:05:45
know you have a good one for this as
1:05:47
well, Matt. Yeah, so One
1:05:49
of my favorite films as a kid was return to Oz
1:05:51
the The
1:05:54
80s equal to the
1:05:56
Wizard of Oz which yes is terrifying the
1:05:59
we are one of the most
1:06:01
terrifying creations in all of kind of kids
1:06:04
cinema and I didn't realize until a few
1:06:06
years ago that this was not all that
1:06:08
well received so I revisited the Wikipedia to
1:06:10
have a look at what this is and
1:06:12
they said that it was mixed
1:06:14
reviews but I think the reason why
1:06:17
it's mixed reviews is because over time
1:06:19
it's kind of been culturally reevaluated but
1:06:22
yeah in general it was and I can
1:06:25
understand this was seen as a bit too
1:06:27
dark and it's always tough at following up
1:06:29
an absolute classic as well which
1:06:31
it's a bold move yeah and
1:06:33
the Wizard of Oz as a
1:06:35
you know the Judy Garland movie
1:06:37
is bright colorful delightful joyous and
1:06:40
return to was is absolutely taps into
1:06:42
my sensibilities because it's basically like the gothic
1:06:44
horror version of that I mean I
1:06:46
revealed this key bit of info to
1:06:48
you yesterday but that's like you're just
1:06:50
still surprised that yeah I met tick
1:06:52
tock from the movie was what
1:06:55
they used to be the moving image Museum in
1:06:57
London which basically a film museum which shot
1:06:59
and it housed the entire army
1:07:01
of Oz yeah I had him
1:07:03
I had I met tick tock
1:07:06
yeah that was a great
1:07:08
day for me do they have they didn't have
1:07:10
mom be though with all of a decapitated heads
1:07:12
in all the covers like I'm attempting to rewatch
1:07:14
this film because so I watched it a couple
1:07:17
years ago it's Stan I think it's still incredible
1:07:19
it's still one of my favorite like fantasy films
1:07:22
there we go everyone watch returns was
1:07:25
or email IGN on school UK feedback
1:07:27
I gen.com what films do you love
1:07:29
or did you love as a kid the only later
1:07:31
in life did you realize people thought
1:07:34
we're shite there we go
1:07:37
what music should we have
1:07:39
at the end of today's
1:07:41
podcast alien
1:07:44
alien stuff like if they use
1:07:46
that original alien alien trailer music
1:07:49
sound effects I guess some
1:07:51
alien noise yeah that would
1:07:53
be going on I'll
1:07:56
do my best thanks could you just pick dragons over music
1:08:00
I don't know what that sounds like. So
1:08:02
yeah, Alien. That's pretty good. We'll go with
1:08:04
some Alien stuff though. There
1:08:06
we go, we've done this podcast twice now, Matt. I
1:08:09
think both were pretty good though to be fair. This
1:08:12
is definitely the tighter edited one.
1:08:15
Yeah, but yeah. I'm
1:08:19
not recording it again, so if this isn't recorded, well no
1:08:21
one's going to be hearing it are they? Also
1:08:23
maybe one then in the future we'll
1:08:25
release the secret episode. Keep it saved,
1:08:28
Gardie. Keep it secret. Keep
1:08:30
it saved. There we go. I
1:08:33
don't know how to end this now. Bye! Bye,
1:08:36
see ya. You've
1:09:12
probably heard the name Mary Queen of Scots, and
1:09:14
maybe you know the importance of her legacy to
1:09:16
the British monarchy, but how much do you know
1:09:18
about her life and what she was really like?
1:09:21
For instance, did you know that she preferred to have
1:09:23
her eggs scrambled and giving gifts with
1:09:25
her love language? In my
1:09:27
podcast, Vulgar History, we'll be talking about all
1:09:30
that and more during an eight part mini-series
1:09:32
about the fascinating lives of Mary Queen of Scots.
1:09:35
Vulgar History is a feminist women's history comedy
1:09:37
podcast where we don't shy away from the
1:09:39
messy complicated lives of women from the olden
1:09:41
times. Particularly with women
1:09:44
in history, it's easier to use broad strokes to
1:09:46
portray who they were, and it's like we forget
1:09:48
they probably also had messy lives, complicated
1:09:50
relationships, and maybe things weren't as black and
1:09:52
white as they might seem in a textbook.
1:09:55
I'm dedicated to sharing the sides of
1:09:57
the stories we don't always hear, and each
1:09:59
episode by rigorous historical research,
1:10:01
turns out there's really something about
1:10:03
Mary Graham Scott. So
1:10:05
be sure to tune into my series about Mary Graham Scott
1:10:08
and check out the other incredible women I've
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subscribe to Vulgar History wherever you get your podcasts
1:10:15
and learn more at vulgarhistory.com.
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