Games are the new shopping mall. It's where friends interact with one another, discussing all sorts of topics regardless of whether or not they relate to the game itself. Elizabeth Hamren (COO, Discord) and Nick Fajt (Co-Founder & CEO, Rec Room) discuss how games have evolved to fit this need, the differences between social gaming platforms and incumbent social media platforms, and what problems need to be addressed as gaming emerges as the future forum for socialization.
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