Solomon of Busy Toaster shares his knowledge of organization and workflow throughout his entire gaming career. Books Mentioned +And MoreMental models: Aligning design strategy with human behaviorFlowDriveThe Design of everyday thingsCritical Th
Kasedo Games developers Mat and Rob chat about their 20's crime simulator City of Gangsters, as well as their careers in game design at many different companies, big and small!
Gamechuck Co-Founder Igor talks about their latest game Speed Limit, their amazing Gamechuck Arcade Cabinet, and tons more!Link to images! https://imgur.com/a/tLzXnED
DreadXP along with their newly appointed PR rep (very newly appointed as you will hear by the interview). About their new game Dread X Collection 2, how they work with indies, as well as thoughts on how to make a better environment for develope
I was fortunate enough to speak to CoffeeAddict Studio founder Charles Marcolim about the upcoming adventure game ‘Hazel Sky.” Check out our written interview below, or the audio version above. For the full audio interview, consider supporting
Jay Tholen shares with us insight on his first game dropsy as well as his feelings on comedy in games. If you'd like to hear the full interview consider becoming a Double Jump member!