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Irrational Interviews

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In this episode of Irrational Interviews, we sit down with Amy Hennig, Naughty Dog’s Creative Director and writer. Amy is best known for her work on the groundbreaking Uncharted series, for which she’s won two Writers Guild of America awards.
During the Irrational Games Voice Actor panel at PAX Prime 2011, there were a lot of great questions from those in attendance, questions we sadly couldn’t answer due to a lack of time. Fortunately, we heard many of them from the Irrational Ga
Guillermo del Toro is known for films like Blade 2, Pan’s Labyrinth and the Hellboy series, bringing a specific brand of horror to his works, but it’s his passion for the nerd culture and a love for games that has guided him to where he is to
Guillermo del Toro is known for films like Blade 2, Pan’s Labyrinth and the Hellboy series, bringing a specific brand of horror to his works, but it’s his passion for the nerd culture and a love for games that has guided him to where he is to
This episode of Irrational Interviews features two guests. That’s particularly noteworthy, because either one of them alone has a list of accomplishments a mile long. Ray Muzyka and Greg Zeschuk co-founded BioWare, the RPG-oriented group that
If you’ve played Civilization II, Alpha Centauri, Rise of Nations, or Frontierville, you know the work of Brian Reynolds. Having spent 30 years (and counting) making games, Brian’s game design experience spans the most hardcore to the most ca
Randy Pitchford surprised the world when he announced at PAX 2010 that the near-mythical Duke Nukem Forever would actually come out in 2011, courtesy of his studio Gearbox Software. The independent company developed the Half-Life expansions O
Over the last several years, film director Zack Snyder has built a reputation on the back of successfully adapting and remaking fan-favorite works like the comic books 300 and Watchmen, and the zombie film Dawn of the Dead. His next film, Suc
Not many game developers can be considered celebrities, but Cliff Bleszinski fits the bill. One of the industry’s best-known names, he travels in star-studded circles and serves as a de facto representative for games among a wider audience. M
Creative people have no shortage of media through which to express their ideas, and they often move from one to another before they find the one that most speaks to them. Kieron Gillen had a long and successful career as a game journalist, in
“The city is an equal lead character to whoever your leads are,” says noted comics writer Brian Michael Bendis, author of successful independent series Powers as well as numerous Marvel lines including Ultimate Spider-Man. That philosophy make
Since launching IrrationalGames.com we’ve been thrilled by the public’s reaction to our monthly features From the Vault and Irrational Behavior. Today we are excited to announce the pilot episode of Irrational Interviews. Irrational Interviews
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