Episode Transcript
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1:59
entertain shareholders, but it will also,
2:02
if my incredibly foolish plan works,
2:05
keep the universe off of my dick
2:07
at least long enough for me to get through
2:10
the announcements. You might also
2:12
be thinking, but Corin, doesn't this interfere
2:14
with actually announcing anything? And
2:18
you're right, but you're also wrong
2:20
in assuming that I have to announce anything.
2:23
I am required to do these announcements
2:25
in my job description, but what I announce
2:28
is not as strictly regulated.
2:30
Certainly, having things to announce
2:33
helps to fill the time, but
2:35
honestly, I don't actually have to do
2:38
anything other than sit here and broadcast.
2:43
Alright, there are a few things that I
2:45
do have to give some attention to, but
2:47
I just know that the longer I spend
2:50
on them, the less I am distracting the
2:52
universe itself, which means that I
2:54
need to get through the details quickly.
2:58
The radio you're hearing this broadcast on
3:00
is a sexy pumpkin. If
3:02
you're not a shareholder, we will make
3:04
sure something bad happens to you if you
3:07
continue to listen to these announcements. The
3:10
Festival of Books was horny and
3:12
life-altering. The Festival
3:14
of Pretending to Read Books was somehow
3:17
hornier. Coming
3:19
soon, we will have the Festival of Anti-Celebration
3:22
and Black Friday, which will both be
3:24
tight AF. The Winter Holidays
3:27
will also be sick as hell. I
3:31
have been doing a segment where I answer
3:33
some of your questions about Kakos Industries.
3:36
Today's question is, can I? The
3:39
answer is, no, you cannot.
3:43
If you think you might be seeing these announcements,
3:46
or maybe you want to, head
3:48
to KakosIndustries.com slash
3:51
see, that's S-E-E. Alright,
3:56
I think I got through all of that safely
3:59
without anything terrible. terrible happening, so
4:01
let's get into the storytelling. I
4:04
have a report here from Simon
4:06
Gersh, who you might remember is responsible
4:09
for cleaning the Sea Horror's
4:11
enclosure. Thank
4:14
you for requesting this report, Mr. Deeth,
4:16
and also thank you for the employee spotlight
4:19
a year ago. Obviously,
4:21
I'm used to getting a lot of questions about the
4:23
Sea Horror, but most of those questions
4:25
tend to ignore a lot of what I consider
4:28
to be important details. I
4:30
should probably start with some basics.
4:33
To start with, the name is a bit of a misnomer.
4:36
The Sea Horror has never been in the sea,
4:39
or the ocean, or a lake, or any
4:41
open body of water. Shortly
4:43
after its creation it was put into its tank, and
4:45
that is where it has lived its whole life.
4:48
The Sea Horror's enclosure is a large
4:51
tank of murky water around 50 meters
4:53
on each side. The water is murky
4:55
for multiple reasons, but it has to remain
4:58
murky because the scientists
5:00
think that helps to keep the Sea Horror
5:02
calm and healthy. There
5:05
is a thick glass window on one
5:07
side, while the other sides are made of
5:10
steel. The top of the enclosure
5:12
has a hatch which you can open to get
5:14
inside and clean things when it's
5:16
time. It also
5:19
facilitates feeding. I
5:21
mentioned there being a window on one
5:23
side, but the window is covered by
5:25
a big curtain, and I don't think I have ever
5:27
seen the curtain pulled back. The
5:30
enclosure itself is located in basement 88
5:32
and 1 third. Where
5:35
the hallway ends, a cavern begins,
5:37
and this is a place where a lot of the more horrifying
5:40
monsters and creations of Kakos
5:42
Industries reside. There's
5:45
a woman, Carol, who sits
5:47
in a booth at the start of the cavern to
5:49
warn people. Apparently a
5:51
sign wasn't quite enough and people kept wandering
5:53
down the hallway. The advantage to
5:56
Carol is that she has this quiet
5:58
kind of terror. Terrifying manner
6:01
about her that when she tells you something
6:03
is a bad idea, it makes you
6:05
want to run in the other direction. Or
6:08
so I've been told. I like
6:10
Carol. I find nothing off-putting
6:12
about her at all. I think she's a sweetheart.
6:15
We get drinks sometimes. Some of
6:17
the scientists I've worked with on this project
6:19
and others in Basement 88 and 1 3rd
6:23
seem to talk about Carol like she's actually
6:25
one of the experiments, but it seems impolite
6:28
for me to pry. The
6:30
sea horror is fed once every week
6:32
and the meal is typically an entire cow,
6:35
or a couple of pigs, or sometimes
6:37
more rarely some living experiment
6:40
or other that has been marked for recycling.
6:43
The animals have to be alive unfortunately,
6:46
because the sea horror won't eat anything
6:49
that isn't completely terrified. It
6:51
can detect those chemicals in the body that
6:53
indicate a stress response. It's
6:56
the only thing that really triggers its feeding
6:58
response, which I am told was by
7:00
design. Whose design?
7:03
I don't know. It usually does
7:06
a pretty good job of eating the whole animal,
7:08
but sometimes I have to clean up bones
7:10
and such from the bottom of the enclosure. My
7:13
job primarily consists of sucking
7:15
up debris from the bottom of the enclosure.
7:19
This includes waste products from the sea horror,
7:21
which is usually a sort of thick black sludge
7:23
that is unlike anything I have ever
7:26
seen before. I use a kind of
7:28
vacuum that sucks this up. We
7:31
then top off the water in case I've sucked
7:33
up too much. The scientists mention
7:35
that the consequences of letting the sea horror
7:37
out of the water were unknown, but
7:40
likely disastrous. Once
7:43
I've sucked up the sludge from the bottom
7:45
and removed any bones by hand, I
7:47
give the window a cleaning from the inside,
7:50
should anyone ever want to look inside
7:52
the enclosure. The water
7:55
is murky, but it's possible to see
7:57
a meter or so in front of you. I
8:00
should probably mention here that I am not
8:02
one of the scientists who works with the sea horror. I
8:05
am a trained diver and I have a background
8:07
in cleaning aquariums. I've
8:09
done some cave diving, rescue diving,
8:12
and the like. I've been in shark tanks
8:14
and other dangerous environments. A
8:17
few years ago, I found myself in
8:19
need of a new job and somehow I
8:21
ended up at Kakos Industries. My
8:23
entrance tests told them that I had one of the lowest
8:26
fear responses they had ever seen.
8:29
That explained a lot about my life. I've
8:31
gotten myself into serious trouble more times
8:34
than I'd like to list, and for most of those
8:36
situations I've been able to get out safely
8:38
simply by not panicking. There
8:41
was the time when I was stuck in an underwater
8:44
cave for seven days, but the rescue divers
8:46
were able to bring me snacks and
8:48
air and they were eventually able to dislodge
8:50
me. Decompression was a
8:52
real pain in the ass after that one. My
8:55
skills as a diver and my near immunity
8:58
to fear made me the perfect candidate for
9:00
working with the sea horror. I
9:02
didn't even flinch when they told me about the job,
9:04
and I haven't been eaten yet, so that's
9:07
a positive sign. The
9:09
previous divers didn't retire. They
9:12
were all eaten. I have their notes
9:14
and recommendations in a file in
9:16
the locker room. They mostly involve
9:19
breathing exercises to keep calm, and
9:21
also tips for treating these small wounds
9:23
you will inevitably end up with. I'll
9:26
talk about those in a little bit.
9:29
They also talk about a feeling of developing
9:31
a relationship with the sea horror. They
9:33
talk about feeling like it respects
9:35
them and gives them distance. I
9:38
can relate to those feelings. When
9:41
you're in the tank for so long with the creature, it's
9:43
hard not to feel like you're getting to know it,
9:45
even just barely. It
9:48
feels like you develop a camaraderie.
9:50
It feels like maybe the sea horror appreciates
9:53
what you do. That's a nice feeling.
9:56
The previous divers also mentioned some
9:58
superstitions for it. how to clean the
10:00
tank with the least chance of a sighting
10:03
or contact. They talk
10:06
about spiral swimming patterns
10:08
and currents inside the tank created
10:10
by the water filters. I
10:13
don't think any of that really holds true,
10:15
and also, all those guys are dead.
10:17
At least one of them I
10:20
cleaned the sludge that used to be him from
10:22
the bottom of the enclosure. The
10:25
scientists who work on this project seem
10:27
to have mostly abandoned it. The
10:29
sea horror has been determined to be too
10:31
dangerous and also too conspicuous
10:34
to ever release, even in a situation
10:36
where we might want to send a message.
10:40
It doesn't swim exactly. It has
10:42
a way of floating around, but it sort
10:45
of rides the currents inside the tank.
10:48
It never stops moving. You
10:50
might hope that it just stays in a corner
10:52
digesting whatever meal you just fed
10:54
it, but it doesn't. It
10:57
is always moving. The
10:59
best way to avoid it is to keep moving
11:02
yourself. Staying in one place
11:04
for too long only guarantees that
11:06
you are going to make contact, and
11:08
you don't want to do that. I've
11:11
only seen glimpses of it, and
11:13
these are usually assigned to head out for
11:15
the day and try again another time. It
11:18
seems to be a combination of
11:20
things, though I recognize that might
11:22
be like five blind men trying
11:25
to describe an elephant. I
11:27
have seen a tentacle or two, but the body
11:30
of the thing isn't particularly like an octopus,
11:33
or even a fish. It's
11:36
bony, or maybe it has an exoskeleton.
11:39
It's not particularly aerodynamic. It
11:42
can look kind of coffin-like, but
11:45
that might just be from one angle. I
11:48
described it as having waves to me once,
11:50
but I can't say for certain if that was
11:52
an octopus-like arm or a more
11:54
human one. Parts of it are
11:56
sharp and can scratch and cut you
11:59
badly. Parts of it can grab hold
12:01
of you. Other parts feel like
12:03
you've had a cabinet dropped on you. None
12:06
of it feels great. People
12:10
usually ask me what it's like to be in the
12:12
tank with the seahorrer. On
12:14
account of my difficulty with the whole fear
12:16
thing, it's a little difficult for me to know
12:18
what interests people the most, but I'll
12:21
do my best now, for the record. I
12:24
get on my diving gear. I have to wear a
12:26
full oxygen tank instead of using
12:28
an air line from the surface or anything like
12:31
that, because the line can get severed.
12:34
Apparently they found that out the hard way before
12:36
my time. When I open
12:38
the tank up, there is the murky water.
12:41
You can see a little ways, but it looks
12:43
like a bunch of disturbed sediment. You
12:46
can see far enough to know that you're not going to immediately
12:49
run into the horror. You do have
12:51
to move somewhat quickly though. If
12:53
you leave the door open for too long, the
12:55
horror can try to escape, and as
12:58
I mentioned before, we simply don't know
13:00
what will happen in that case. I
13:02
have to enter the enclosure by falling
13:05
backwards tank first, just like I was diving
13:07
off of a boat. There
13:09
is always a moment where I wonder if
13:12
I might just run directly into the seahorrer
13:14
as it moves around in the water, but
13:17
it hasn't happened yet. The water
13:19
is warm. Apparently they don't
13:21
use any heating. The seahorrer
13:23
generates the heat all on its own somehow.
13:27
From that moment on, it's time to move as quickly
13:29
as you can. You don't want to hold still
13:32
and be a stationary target. You
13:34
want to get going right away. I
13:36
do tend to zigzag a bit on my way down.
13:39
The temptation is to swim straight for the bottom,
13:42
with a suction hose, but you
13:44
need to move more erratically. It keeps
13:46
your movement pattern from being too predictable.
13:50
Once you're at the bottom of the tank, you need to move around
13:52
a lot. You can't just go up and
13:54
down in lines, you have to be messier about
13:56
it. If you do anything too orderly
13:58
and too predictable, That's when you're going
14:00
to make contact. The
14:03
thing about being in the water is that it feels
14:06
still. It feels like you're the
14:08
only thing in there. There's no water
14:10
pushing against you. There's a small
14:13
current from the filtration system, but nothing
14:15
that would tell you that there was something
14:17
in there swimming around. Especially
14:20
not something as big as the sea horror.
14:23
It is big, I think, so
14:26
you try to move around quickly, but you
14:28
don't want to create big waves or disturb
14:30
the water too dramatically. That
14:32
also leads to making contact with the creature.
14:36
Once you've gotten a good chunk of the sludge from the bottom
14:38
of the enclosure, it's time to wipe
14:40
down the windows in case any algae
14:42
or other gunk is starting to build up. Again,
14:46
moving in a disorderly fashion makes
14:48
it less likely that you're going to make contact.
14:51
And I guess I should talk about contact. As
14:53
I mentioned before, the sea horror is sharp
14:56
and jagged and hard. It
14:58
doesn't make much sense how it's composed,
15:01
but I guess that's part of the horror. Most
15:04
of the contact I have made is usually just bumping
15:06
into it or it bumping into me. You
15:09
just feel a sharp stabbing sensation
15:11
and then you turn to look. There's nothing
15:14
there. Or
15:16
there is something there and it's not the kind
15:18
of thing you can easily describe. Sometimes
15:22
you touch it and it doesn't cut or
15:24
stab. That's rarer, though.
15:27
Having a flat spot on the creature is unusual.
15:31
It's like a living ball of barbed wire wrapped
15:33
around a skeleton. I'm
15:35
making some assumptions there. I haven't
15:38
seen the whole thing, like I said. Then
15:41
there's another category of contact. That
15:43
category is when it wants to touch you.
15:46
In the worst case, it's still hungry
15:49
and your food. In other cases,
15:51
I don't know what it wants,
15:54
but it can bite. I have a piece
15:56
missing from my left calf and the tip
15:58
of my right pinky finger is gone. on from fights
16:00
like that.
16:02
A lot of people would have quit
16:04
after that, but I think I already
16:06
mentioned that I don't make the smartest decisions.
16:10
It helps that this job pays really well.
16:13
Some people think that it does these small
16:15
contacts to try to scare you and make
16:17
you into something it can eat, but
16:19
it doesn't work so well on me. One
16:22
time when I was down there it grabbed hold of
16:24
my leg. This is a
16:27
different kind of contact. It
16:29
was a tentacle or something like
16:31
that. It wrapped around me. I
16:34
thought, oh great, this is it. And then
16:36
I felt this terrible pain in my leg.
16:39
But it wasn't like a bite. It wasn't eating
16:41
me. I boarded the cleaning for the
16:43
day, but when I got to the hatch it had somehow
16:46
locked it from the inside. I had
16:48
to feel around for a while to figure out how
16:50
it had gotten stuck. The horror
16:52
had somehow scratched the steel
16:55
and wedged a piece of it under the enclosure
16:57
side of things. The only option
16:59
was to slam the door until it opened.
17:02
When I got out I was exhausted and
17:05
winded. The fresh air was
17:07
a relief though. I looked back at
17:09
the enclosure and just as I shut it I
17:11
saw what looked like a face, but maybe
17:14
kind of a skeletal face like
17:16
there wasn't any meat or flesh.
17:19
I looked it in the eye just as I slammed the lid
17:21
shut. I think in that moment I
17:23
felt something like fear. I
17:25
wouldn't know though. When I looked at my
17:28
leg I noticed that it had scratched me pretty
17:30
badly. In the shape
17:32
of the word high, it said
17:34
high. I did mention
17:36
that we were developing a sort of rapport.
17:39
Well, I took some time off after that
17:41
and I'm told that the sludge is building
17:44
up inside and it's time for me to get back
17:46
in there so I'm off again here momentarily.
17:49
Oh, there was another thing I wanted to
17:51
mention. It's weird but I have
17:53
been getting the distinct impression that the sea
17:56
horror is getting larger. I can't
17:58
know for certain but I... get the feeling.
18:01
That is... unsettling for sure, shareholders.
18:05
Thank you for the report, Simon Gersh. Corin.
18:08
Oh, uh, hey, Junior. Are you,
18:11
uh, not taking the little ones to collect candy?
18:13
We have completed our rounds. They
18:15
are now pretending to be asleep while surreptitiously
18:18
consuming sweets, as is
18:20
tradition. That's very cute.
18:23
They are the cutest, Corin, but
18:25
they are in bed now. It is time for
18:27
us adults to party. I'm kind
18:30
of in the middle of the announcements, and
18:33
I'm trying to keep the universe distracted
18:35
so it doesn't fuck with me. Yes,
18:37
Corin, I understand your plan, and to be
18:39
honest, I don't think it is half as foolish
18:42
as you do. It is still a foolish
18:44
plan, but I am on board. This
18:46
is why I have come. I am here to handle
18:49
some of the important details of the broadcast,
18:51
so that you may dodge these sort of damnathes
18:54
threatening to derail things at any moment.
18:57
What do you mean? Corin, you have not told
18:59
the people a single thing about the party going
19:01
on in the building, but I shall spare
19:03
you the trouble. Shareholders, the
19:05
party this evening is exquisite as always.
19:08
There are many zones allowing you to experience
19:11
things however you wish. You
19:13
can have a chill time watching horror films.
19:16
You can go through the jump-scare maze.
19:18
You can hang out in the hot-goth lounge
19:21
with all of the hot goths. You can
19:23
drink things from a cauldron. And
19:25
the babes, shareholders. The babes
19:27
are unreal as always. We've
19:29
got Himbos, Herbos, Bimbos,
19:32
Zembos, Bimboy, Mimbos,
19:36
the M for Monster, Gimbos,
19:38
the G is for Goth.
19:39
And of course, Hot
19:42
Yimbos. What
19:44
is the Y for? If you
19:46
have to ask, you're not ready. I
19:48
can tell from right here that you ain't ready
19:50
for none of that. What you're ready
19:53
for, however, is the substances.
19:56
It is a well-documented fact that my
19:58
metabolism makes it... Incredibly
20:01
difficult for me to get lit, elevated,
20:04
or crunk, but I am told that there
20:06
are some very exciting substances for
20:08
people with weaker livers such as
20:10
yours. There is zalchohol,
20:13
which is sort of like alcohol, but without any
20:15
of the drawbacks. There is an herb
20:17
that they are burning that makes everyone feel
20:20
extra present. It gives
20:22
you a feeling that time is not
20:24
in fact fleeting, but instead you will
20:26
be able to hold on to this moment forever.
20:29
And let us not forget about the music, Corin.
20:32
The music is incredible. I am
20:34
told that they have invented new forms
20:36
of synthesis just for tonight
20:39
so that the dance music hits even
20:41
fucking harder. I see
20:43
you looking skeptical soundmen, but just
20:46
you wait. In an hour's time,
20:48
you, your permabone, and I will
20:50
be on that dance floor experiencing
20:53
the wubs, dubs, and wahs
20:55
for ourselves. I
20:57
am inclined to suggest that we should
21:00
extend Halloween by another day, or
21:02
perhaps another week, perhaps
21:04
another month. We can do it if
21:07
we all believe it is possible. Another
21:09
highlight includes the vaudeville performances
21:12
occurring on the monochrome lawn. There
21:14
is a late show that I insist you
21:16
attend with me, Corin. That
21:19
sounds great, Junior. I could
21:21
go on, but I want to save some surprises
21:24
for those of you who are attending in person tonight.
21:27
That is all for now, Corin. Thank you
21:29
for stopping by. Of course. Now
21:31
I am off to enjoy the Zimbos.
21:34
What's a Zimbo? Ah, Corin. You
21:37
sweet babe of the springtime. Someday
21:40
you shall know. Ta-ta.
21:43
The next story is about the
21:45
dark cavern. Shareholders,
21:49
it shouldn't be any surprise to you that we do a lot
21:51
of weird science experiments in the caverns
21:53
below our building. Most of them we
21:55
didn't technically authorize, but mad
21:58
science will do what it wants. much no
22:00
matter what. We don't actually
22:03
know what led to the creation of the Dark
22:05
Cavern, but all the same, it's
22:07
there. Here is a report
22:09
from Leticia Powell, one of the lead
22:11
researchers working with the
22:13
Dark Cavern. Mr.
22:16
Deeth, thank you for reaching out, and I hope
22:18
that I can answer your questions to your satisfaction.
22:21
Just for context, the Dark Cavern
22:23
isn't just a really dark cavern, as
22:25
you seemed to imply earlier. It
22:28
is not just absent of light, it is absent
22:31
of everything. There is no temperature,
22:33
there is no light, there is no sound. You
22:35
cannot shine light on the space to
22:38
illuminate it. The light just disappears.
22:40
It ceases to exist. Let
22:43
me give you some more context. We
22:46
don't casually disclose the location
22:49
of the Dark Cavern, because we don't want anyone
22:51
getting lost. I have attached
22:53
the location in an envelope on
22:56
a handwritten piece of paper, if you're
22:58
curious, but we prefer to keep its existence
23:00
off of digital equipment that could be compromised.
23:04
An exploration team around five years
23:06
ago first discovered the Dark Cavern.
23:09
At first they thought their light sources were running
23:11
out of battery, but then they got closer, and
23:14
could tell that there was just no way of seeing
23:16
ahead of themselves. Given
23:18
that they were explorers, and not trained
23:21
scientists, they attempted to forge
23:23
ahead, and they quickly found themselves
23:25
utterly lost. You see, once
23:28
you pass into the Dark Cavern, reality
23:30
as you know it seems to stop
23:32
existing. There is no temperature,
23:35
there is no motion of air. You feel
23:37
nothing. You hear nothing. You
23:40
smell nothing. You can't
23:42
be sure that you are breathing. You
23:44
only have a vague sense of yourself through proprioception.
23:49
It's the only way you can tell if you're still moving.
23:51
The only way you know if you've fallen
23:54
and broken your face on the Cavern floor is
23:56
if you can't quite move forward, but, huh,
23:59
it seems somehow...
23:59
Now possible. I am unfortunately
24:02
speaking from experience. I
24:04
am part of the second scientific team
24:06
researching the Dark Cavern. The first
24:08
team was run by Dr. Damien Skirch.
24:11
As you are probably aware, Dr. Skirch has
24:13
disappeared. I know where he is,
24:16
but I have no way of proving it. My
24:18
predecessor was fond of the feeling
24:21
of the Dark Cavern. Assuming you
24:23
can move just past the threshold and then sit
24:25
or lie down, you can experience the
24:27
truest sensory deprivation environment
24:30
known to man. It is the
24:32
lack of sensation. You simply become
24:35
a mind unbounded by any
24:37
distractions or stimulus. Of
24:39
course, unlike psychedelics, the trip doesn't
24:42
wind itself down after a given amount of
24:44
time. This goes on for
24:46
as long as you remain within the bounds
24:48
of the Dark Cavern. That
24:50
could be minutes or days. I
24:53
am told that you can be vaguely aware of things
24:55
like hunger and thirst, but they aren't as
24:58
pressing when your mind is running wild.
25:01
Dr. Skirch brought his team down to
25:03
the cavern and did what was apparently
25:05
the first thing he could think of to test
25:07
the strange phenomenon. He took
25:10
Dark Mega MDMA and Dark Mega
25:12
LSD and put his head into the darkness.
25:15
His team did the same. Records
25:18
indicate that they lost one researcher,
25:20
and yet they continued doing foolish things
25:22
like this for years. Dr.
25:25
Skirch developed an apparatus that would keep him
25:27
fed and hydrated without needing to participate
25:30
in the heating or drinking so
25:32
that he could spend more and more time in
25:34
the Dark Cavern. He used
25:36
a sort of pulley system to bring himself
25:38
out if he had been in too long. It
25:41
works for the most part, as I
25:43
understand it. I should mention
25:45
that Dr. Skirch is a geologist
25:48
and a physicist. He is not a
25:50
psychologist. The realms of the
25:52
mind are not his expertise. His
25:55
notes read like a passionate amateur
25:58
or a post on drugtimes.
26:01
He was out of his elements, and
26:04
his work was clearly not
26:06
work. There were some concerns
26:08
about the project, of course, and that's when
26:11
I was brought in. The director of
26:13
our department hoped that I would be a sobering
26:15
influence on Dr. Skirch. He
26:18
made me go into the Dark Cavern as a
26:20
rite of passage. He very
26:22
nearly forced me to take drugs before
26:24
the experience. I refused,
26:26
but I couldn't keep his team from pushing
26:29
me into the darkness, which is when I
26:31
broke my nose. I
26:34
would remain outside of the Dark Cavern
26:36
to oversee the pulley system for a time
26:39
while Dr. Skirch and the others went
26:41
in. One day I realized
26:43
that they had gone in without attaching themselves
26:46
to any sort of line. Apparently
26:48
the line wasn't long enough, and the pull
26:50
of exploration was stronger than reason,
26:53
so off they went. Only
26:56
one researcher ever returned, Dr. Kiling.
26:59
It was three months later. He was
27:02
sick and emaciated. He
27:04
looked at me and said, there's
27:06
something on the other side, then
27:08
his entire body decohered. I
27:11
don't mean that he simply died. I
27:13
mean that he crumbled to his constituent
27:15
parts before my eyes. Bone
27:18
dust, blood bits, and pieces.
27:21
A bit of him ended up in my nose, and I will
27:24
never forget the smell. We
27:27
are now taking a much more conservative approach
27:29
to exploration, but the words, there's
27:31
something on the other side, will
27:34
haunt me forever. Please
27:36
ask the cave explorers to mark this section
27:38
of the caverns as explored. They
27:41
keep sending more people to try to complete
27:43
their maps, and they keep getting lost.
27:46
We have no way to retrieve them. They
27:48
are gone in there forever. There
27:52
is something on the other
27:54
side.
27:56
Thank you for your reports, Leticia Powell.
29:59
Stories Corin. Well
30:02
by all means sure Here
30:05
goes This is
30:08
the story I prepared
30:11
There once was a woman Corin
30:14
a woman who dates only men
30:17
Terrifying and she's
30:20
monogamous and
30:21
Really bad at expressing
30:24
herself sexually She
30:27
can't ever ask for what she
30:29
wants She's so unfulfilled
30:32
Corin She's a sexually
30:34
unfulfilled woman That's
30:37
the title of the story by the way the
30:39
sexually unfulfilled woman
30:41
Okay,
30:43
she doesn't even get any oral
30:45
Corin It's all just
30:47
in and out stuff and
30:49
not even a lot of it dang and
30:52
she just accepts that Corin
30:55
She accepts us all there is to
30:57
life just bad in and out
31:00
stuff
31:01
Malanta I'm not sure if that's
31:03
a horror story or just a depressing
31:05
reality for a lot of people
31:07
and that doesn't frighten you I'm
31:10
chilled to my bones
31:12
You could put something warm on shut
31:14
up. I don't think that story is that
31:16
scary
31:17
She never does anything witchy Corin
31:20
What
31:21
she works in an office
31:25
This isn't even a story. It's just
31:27
a character and a boring one
31:29
at that
31:30
Doesn't being boring terrify you?
31:32
Oh
31:33
I guess it wouldn't You're
31:36
used to it boom roasted
31:40
Barbecued mic drop have
31:42
a nice Halloween Corin
31:45
so bye Bye, Melissa
31:50
Hello
31:51
Corin hello, happy Halloween.
31:53
Oh Thanks, Dirk Shareholders,
31:57
this is Dirk Cornelius explosion
31:59
head of giant ass robots to kick in your face. Are
32:02
you having a fun Halloween, Dirk? Yes!
32:05
Me and Esmeralda and Raquel and
32:07
Antonio have been having a quiet evening
32:10
in, watching the fire and making s'mores and
32:12
having drinks and listening to your spooky
32:15
stories. Those stories have been a lot
32:17
of fun, Corin. I thought so too. They're
32:20
the best stories I could find from around
32:22
the building. I'm just so thankful
32:24
they're just stories, you know? Because
32:26
otherwise I'd be terrified. What
32:30
do you mean? You know, they're
32:32
just stories, Corin. You made
32:35
up to scare everyone. Keep
32:38
the universes trapped in it and whatnot. Oh,
32:41
no, Dirk. Those are all real
32:43
stories from in the building. They really
32:45
exist. Those things happen. Even
32:48
the sea horror? That's
32:51
real? Yeah, it's a really
32:54
freaky monster and we're just trying
32:56
to keep it occupied so it doesn't escape and become
32:59
much more dangerous. I have to
33:02
sleep at night, knowing
33:04
that such a monstrosity exists.
33:07
It's well contained, Dirk. I really
33:09
doubt that you're ever going to see it. I
33:11
won't bring you down there and Carol
33:13
wouldn't let you past her without a pass anyway.
33:16
Oh, Corin, I hardly think that any Carol
33:19
can keep me from going wherever I please. The
33:21
story kind of downplayed the frightening
33:23
qualities of Carol. I personally wouldn't
33:26
want to try to arm wrestle her or try
33:28
to get past her without a pass or try
33:31
to out drink her in some sort of competition
33:33
again. I
33:35
could be awfully sly when I want to be Corin.
33:38
Just like
33:38
my old man. But you don't
33:40
want to. You don't want to go down
33:43
there. You don't want to see the monster.
33:45
But I know it's there, Corin. I
33:48
have to think about that now. How am I supposed
33:50
to sleep knowing that it exists? What
33:52
if it finds me in my nightmares?
33:57
It can't hurt you. What if
33:59
I find you? It in my
34:01
nightmares. What
34:04
if I find it in IT's nightmares?
34:07
What if I'm sleepwalking, Corin? Carol
34:09
will likely stop you as I mentioned.
34:12
What if I'm sleep-snaking? What
34:14
if I'm sleep-stealth-crouching all
34:16
down low? What if I'm strafing diagonally
34:19
or body-hopping to increase my movement
34:21
speed? Carol is really
34:24
competent at her job, and
34:26
she doesn't sleep either. What
34:29
if I'm sleep-swimming in it's enclosure,
34:31
Corin? It's extremely
34:34
unlikely that you're going to end up in the murky
34:36
waters of it's enclosure in your sleep.
34:39
You do it. You end up in murky
34:41
water when you sleep. I end up
34:43
in the mat-moss. We're not even sure
34:45
it's technically a liquid. And
34:48
that hasn't happened for a while.
34:50
What if my wizarding powers manifested
34:52
my sleep?
34:53
And I'm indelipotent to it's enclosure
34:56
because I can't stop thinking about it. You're
34:58
not going to end up in the sea-horror's enclosure,
35:01
I promise. Well, what about the
35:03
dark cavern, Corin? If you can find
35:05
the dark cavern, I would be incredibly
35:07
surprised. I have been there, and I needed three
35:09
guides to take me. Well, what if I'm really,
35:12
really brave at exploring what I sleepwalk?
35:15
Dirk, do you even sleepwalk?
35:18
Well, I haven't.
35:20
But I could. I could start
35:23
right now. But what if I'm
35:25
already sleepwalking? No sleep talking.
35:28
I could be asleep right now, Corin. How
35:30
do any of us ever know what
35:33
it is really like?
35:35
What it does to
35:36
me, and how deeming,
35:38
is making me think that
35:41
I'm awake
35:41
when I'm not. There's
35:43
no such thing as demons, at least not
35:45
in the metaphysical sense, Dirk. And
35:48
not in the epistemological sense,
35:50
either. How do I know anything is
35:52
real, Corin? How
35:55
can I ever know? Dirk, I'm going
35:57
to do you a favor that I have never done for
35:59
anyone else. Simply because I need
36:01
this conversation to end at some point. What's
36:03
that, Corin? You are not Denny.
36:06
Oh, thank you! Pazoo, zoo! Are
36:09
we chill? What's on the other side of the dark cabin,
36:11
Corin? Why don't you have another drink, Dirk?
36:14
I'll talk to you later. I'll
36:18
never sleep again! Hahaha!
36:20
Hahaha! Hahaha! Hahaha!
36:24
Hahaha! Hahaha! Hahaha!
36:27
I think he tuckered himself out. Let's
36:30
move on, shareholders. Pidgey
36:33
Pidgeerton has won today's ruin-alive drawing.
36:36
As a result, Pidgey Pidgeerton's nemesis will
36:38
encounter a life-ruining turn of events.
36:41
That nemesis is the Herald. The
36:44
Herald of what, we don't know, but it also
36:46
doesn't matter. We gave the Wheel of Misery
36:49
a rough spin and it landed on the space for
36:51
Unburden. From this day forward,
36:53
the Herald will be 90% more Unburden. Which
36:57
may sound like a positive thing, but
37:00
have you ever met somebody who was completely
37:02
Unburdened and also had all of their shit
37:04
together? I didn't think so. For
37:07
evil measure, Pidgey Pidgeerton will be 10%
37:10
more burdened, but like in a positive
37:12
way. Congratulations on the win
37:14
and best of luck. The
37:17
Damnation and Ruination Squad, the team
37:19
responsible for making the life-ruining
37:21
declarations of the Wheel of Misery come true,
37:23
are currently running around the
37:25
building dressed only in stripy
37:27
sleeves. They may have
37:30
been toe socks at one point,
37:32
but now they are sleeves. We cannot
37:34
be certain. What
37:36
are you gonna do, you know? This
37:40
brings us to the end of our broadcast, shareholders.
37:43
I am going to enjoy a bit of the party, but
37:45
I have to tell you that I have something important
37:47
to take care of. It is so important
37:50
that it supersedes my imperative
37:52
to do these announcements. You
37:54
will hear from me again soon, though. The
37:57
only instructions I have for you regarding
37:59
the radio... video, is that you
38:01
should not fuck it. The numbers
38:04
are next. 345. 349. 345. 126. 908. 7. 4. 7. 8. 9. 0. 1.
39:59
Tumblr,
40:02
KakosIndustries.tumblr.com,
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Instagram, at Kakos Industries,
40:08
and TikTok, at Kakos Industries.
40:10
We encourage fan art and listener participation
40:13
on all our social media platforms.
40:15
Special thanks to our esteemed
40:17
shareholders, Jack Tooley and Deontre.
40:20
Also thanks to honored employees Calico
40:22
who mixed the emulsion and Anastasia
40:24
Kaye who operated the Blowtorch. The
40:27
Division of Beanies, Booties, and Construction projects
40:29
that are probably too large for yarn directed
40:32
by Theo Cornett has started to
40:34
knit the various gourds that will be growing
40:36
in the Hanging Gardens. The
40:38
Division of Obscure Vintage Technology directed
40:41
by Craig Sizz has purchased a player
40:43
piano made out of bones. The
40:46
Division of Subtle Efficiency Increases directed
40:48
by Daniel R. Smith has removed
40:51
several thousand teeth across the entire
40:53
company, saving hours of brushing
40:55
daily. The Division of Saying
40:58
It the Long Way directed by Dino Schroeder has
41:00
been working on a response to the Date
41:02
Invitation that is contained
41:04
in an open world video game. The
41:08
Division of Kakos Cafeteria Reviews directed
41:10
by Seth and Josh has reviewed everything
41:13
on tap. Whatever you want
41:15
is just an empty bowl and a tap handle
41:17
away, 7 out of 8. The
41:21
Division of Improbable Cookbooks directed by
41:23
Hayden Neff has been working on Goth
41:25
Dinner. What
41:28
isn't cigarettes and candy
41:30
is all black. The
41:32
Division of More Monday Mondays directed by Odie
41:34
has made Mondays that much more Monday by
41:37
making your office chair a little bit squeakier.
41:40
The Division of Villainous Introspection directed by
41:42
Sarah has been journaling extensively
41:45
about what textures make them feel the most
41:47
evil. They are now looking into
41:49
various kinds of stucco. The
41:52
Division of New Card Game Mechanics led by
41:54
Finn has developed a card that vibrates
41:57
gently. This has changed
41:59
things. possibly for the worse. The
42:03
Division of Even Weirder Bugs, directed by Franco
42:05
L. Terrible, has discovered a
42:07
bug that only eats bugs that are
42:09
the same kind. The Division
42:12
of Animal Stacking, directed by The One True
42:14
Dave, has stacked 17 ravens.
42:17
They learned the trick, but they will peck the
42:19
shit out of any of their trainers if they ever
42:22
see them again. The Division
42:24
of Unwanted Board Game Expansions, directed by
42:26
Kevin Rowland, has created an expansion
42:28
set that revamps the economic
42:31
system with several new currencies, one
42:34
of which is just called Fun Stuff. The
42:37
Division of Post-Apocalyptic Delivery, directed
42:39
by Cave Hill, King Kill of the Murder Valley
42:41
and the Mountains, delivered the mutant
42:44
to the bunker. The
42:46
Division of Prospective Exoplanet Tourism,
42:48
by Victoria Wood, has started working on
42:50
a pamphlet for Taurus
42:53
Wangus 11. It's
42:55
not called the Porn Planet for no reason.
42:58
It's called the Porn Planet because that's
43:00
what we call it. The
43:03
Division of In-Office Fan Fiction, directed
43:05
by Christina Kirkland, has started to write
43:07
a hot new fic about the printer
43:09
that never works in Lounge 18-C, but always makes noises
43:12
that remind
43:14
people of intimacy. The Division
43:17
of Cereals, directed by Emily Reynolds,
43:19
has introduced Nuki Bites, a
43:21
cereal that glows. Our
43:24
esteemed shareholders, honored employees, division
43:26
heads, and other Patreon patrons are the
43:28
best. If you want a thank you in the credits,
43:31
your own division, or other great rewards
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that help to keep this show running, please head
43:35
to KakosIndustries.com slash
43:38
Patreon. That's Patreon, P-A-T-R-E-O-N.
43:44
Kakos Industries can be
43:45
dark. Maybe go to the park. On
43:48
alert. Is
43:51
it a monk made of gelatin or a monk with
43:54
gelatin powers? Okay.
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