Episode Transcript
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0:05
What's up and welcome
0:08
back too. The kind of funny Gamescast,
0:10
of course, I'm Tim Geddes, and I'm joined by
0:12
the new face of video Gamescast Are you yo
0:14
yo? Junior. What's up, Tim? Nothing much
0:17
blessing. Routing out our crew today, it's
0:19
the nitro rifle
0:20
himself, Andy Cortez. Great afternoon,
0:22
everybody. Great. Afternoon to everyone
0:24
indeed, especially Greg Miller, who's not
0:26
with us because he's at jury duty.
0:28
And our lives are just, you know,
0:31
we come back from the break. Right? We
0:33
think we Or a hold on
0:34
something. We think everything's good. Storms
0:36
left and right. Leaks left and right.
0:38
Just disasters across
0:40
Everything's like six. Bombs cycle
0:42
-- And Apple Express. -- utter disaster.
0:44
And then, oh, guess what? We're good, jury
0:46
duty. So -- Yep. -- we're trying our best here.
0:49
But Greg is here in Spirit. Today, we are doing
0:51
our Metacritic predictions for twenty twenty three.
0:53
Greg submitted all of his predictions,
0:55
his numbers. So we We do have some input
0:57
from Greg Miller, the ghost of Greg Miller out
0:59
there. But, go send some sweet nasty love to Greg
1:01
because I'm sure he's not having a great
1:03
day right now. Could you imagine, like, defending yourself
1:05
the court of law, and you turn to your left, and you see Greg
1:07
Miller's sitting there. Greg's face. That's
1:10
scary.
1:10
He was, like, a full state on his lap. Yeah.
1:12
My man is walking around. What I what
1:14
I've sort of suggested is that we just will
1:17
you leave a lot of printed out photos
1:19
of him at his worst?
1:21
Maybe with the Batman symbol
1:23
shaved into his chest, back to Nancy's
1:25
words. Maybe him to ballooning the child.
1:28
Yes. We put no we just leave we
1:30
print out photos. We leave them there at the
1:32
court. And just see it. They're just like, oh, that's
1:34
this guy's not the guy. Send him home. Yeah. Barrett,
1:36
when you when you get back to computer there, can you pull
1:38
up Greg's Twitter? Because I would like
1:40
to show an image that Greg
1:42
posted because Greg's already starting this campaign
1:44
himself, Andy. I don't know if you saw. I did.
1:46
Yeah. But, yeah, he he's he's doing
1:49
the best that he can to not to respect
1:51
to what he'd be here. Not to being a kind of funny
1:53
best friend. And -- Mhmm. -- now it's your day in court that
1:55
day. Yeah. It was your case. Like, you j
1:57
walks
1:57
in,
1:58
like, oh, I was like, oh, man. Hey, look, you
2:00
see Greg Miller. You're like, oh, dude. I
2:03
I listen to you. Oh, my God. Yeah. This man is not
2:05
right. The tweet says, I'm on my jury
2:07
duty lunch break, but it's looking more and more likely
2:09
that they're gonna let this man decide someone's
2:11
fate. And it is a Corey Cuddy gift
2:13
of Greg with Joker makeup laughing
2:16
and got it. Was this didn't hear this
2:18
image. Was this makeup edited in or -- No.
2:20
-- makeup that he No. That was real. Oh,
2:22
no.
2:22
He wore it one day. Yeah. Did a man.
2:24
Wasn't
2:24
those bad man in review, man? Yeah. And then he
2:26
kept it for, what was that, Kukwu
2:28
and review. Yeah.
2:31
Conjuring, contract
2:32
and review.
2:32
And he kept that makeup
2:35
handy for that. No. Was that the same day? For the
2:37
Ronald Mcdonald. Was that the same day? Or is that
2:39
No. These are all different things. Oh, shit. No.
2:41
That's Greg Miller for you. You know what, this is the
2:43
kind of funny games cast for you. We each and every week,
2:45
we get together to talk about video games and
2:47
all the things that we love about them. Of
2:49
course, we like to do that on YouTube. Dot com slash
2:51
kind of funny games and podcast services
2:54
around the globe. Just search for kind of funny games cast
2:56
and we'll be right there for you. You got a whole
2:58
bunch of really cool stuff coming up soon. Some
3:00
reviews, some previews, some
3:03
other things that we do here on this show,
3:05
all of that and so much more. If
3:07
that sounds interesting to you, guess what?
3:09
I have the deal of this century. Patreon
3:11
dot com slash kind of funny is where you wanna
3:13
go. You can get the show ad free. You can watch live
3:15
as we record it. Just like our Patreon
3:17
producer, Delaney Twining is right
3:19
now. Shout out to you, I saw that they were
3:21
saying this is their second live show. They
3:23
were able to catch on Patreon in the last two days.
3:25
Uh-huh. So That's awesome. That's awesome.
3:27
You had a fantastic Yeah. Kind of funny podcast
3:30
yesterday that you should go check out. Snowbike Mike
3:32
joined us to just bring us his own
3:34
mind goodness. You know what mean? I know you
3:36
guys don't. You wanna hear Mike talk about
3:38
his sweet m's? Great. Excessive
3:40
amount of time. Andy, you missed
3:42
out on no less than an hour of
3:44
Nick and Mike going back and forth
3:46
of, like, I'm bringing the what
3:48
was it? I'm flagging it down. I'm bringing the yams
3:50
and I'm bringing the the
3:52
fuck. I didn't miss that because I get it all I
3:55
get it every day anyway. Yeah. Yeah.
3:58
In fact, that would have just been an extra serving
4:00
and I I'm Sweet potato. Thank you,
4:02
Roger. Thank you. Nick's gonna bring
4:04
the sweet potatoes. And then Mike talked about
4:06
what he wants on his thigh tattoo.
4:08
Yeah. Yep. So
4:10
It wants
4:10
a ViaSat-two bus thing that just says fuck
4:12
you. 0III heard of him in this conversation.
4:15
Yeah. Yeah. He was asking Roger about it. And Roger's
4:17
like, no. Don't don't do
4:18
that. But but at the beginning of today's stream.
4:20
We had a special stream today was our five hundred
4:22
stream. Mhmm. And we decided
4:24
to thank you. Thank you. We we decided
4:27
to to join
4:29
the lands between and have Nick
4:31
join us in Eldon Ring with this new co
4:33
op mod. It's a co op mod that came out
4:35
last year And it's a mod that allows
4:37
you all to just kind of run around together without
4:39
summoning and all of the bullshit that most
4:41
from soft games have with co op.
4:45
And while we are creating the character,
4:47
Mike shows up and shaved his mustache.
4:49
And I'm like, shot fucking Damn it. I created
4:51
your character with a mustache. But
4:53
anyway, but, you know, Nick
4:55
asks, what's the plan? Are you gonna grow
4:57
back the beard? Are you gonna do the goatee? Am I? He's
4:59
like, oh, we'll see. You know, we got time. I can grow
5:01
back in and We
5:03
have time to kind of, like, you know, fixate on
5:05
a look and find the right look. And I was, like,
5:08
Mike, like, you're acting like you
5:10
have a PR agent being, like, We gotta
5:12
figure out what's gonna be on the action figure for you
5:14
whenever
5:14
we make a What does that mean? What? Just
5:16
living your life?
5:16
He just so desperately They aren't a
5:19
persona. But here's the thing. The closest
5:21
thing he has to a manager telling him like we
5:23
need to figure out the look of this toy is
5:25
you making his look in Eldon
5:27
Ring and then him actively going against
5:29
the design look. He just shaved it immediately.
5:31
It's just unbelievable. It is unbelievable.
5:33
Andy, where could people find that if they wanted to see
5:35
it? YouTube dot com slash kind of funny games.
5:38
That's where the whole vaud is up right there.
5:40
We got a we created Nick. We created
5:42
me. And Mike, I I worked
5:44
really really hard to get us all super accurate
5:46
to how we look. Nick
5:48
the whole time running around, just naked
5:50
wearing gloves.
5:53
Hold on. I just wanna let you go. I just Snow
5:55
Mike and Cool Greg. Just boom.
5:58
Playing the studio. And do you see the other
6:00
player like a fucking dummy
6:01
again? Let's see.
6:02
Hey. Did you need me? Were we were we talking
6:04
about me? And No. I'm
6:05
just talking about
6:06
you shaving your mustache and ruining the whole
6:08
look for helping you. It. Blessing gets it.
6:10
I actively said I didn't like blessing
6:12
was like, I'm glad that you're exploring
6:14
your look and I'm so proud of
6:15
you. I'm asking why you shaved.
6:18
A girl
6:21
back in facial hair. It's too
6:24
clean. Nothing against it though. Everything
6:26
about that was attached. And I'm sure
6:28
the stream was as well. I do wanna give a shout out
6:30
real quick. The boys have been killing it on
6:32
the the streaming side of things recently. Like, I feel
6:34
like this year there's been a a new energy trying
6:36
to, like, make the the daily twitch streams
6:38
more premium content. Like, I don't know the right way to
6:40
phrase it. That might not be right. But, like, like, more folk
6:42
-- More folk. -- more like like, like, let's say,
6:44
let's let's make something to do something, not just
6:46
hang
6:46
out. It's like, hanging out with a purpose, you know.
6:48
Right. And I think you've been really crushing it.
6:50
So you can check out all those. The the videos
6:52
are on youtube dot com slash kind of funny games. Live
6:55
every day at eleven AM. So you
6:57
can check that out on Twitch and YouTube. But
6:59
the VODs are all up on YouTube. So obviously,
7:01
I know a lot of people can't watch live,
7:03
but definitely go check it out. It's I would
7:05
say that some of these streams aren't what you expect them
7:07
to be. They're not just like how the streams used to
7:09
be. I do think that there's a a lot more love and care
7:11
put into it. So go check out the Zelda
7:13
Ring one for sure because I know that Andy Wertheimer
7:15
made for But I hate it so much here
7:18
where it's like the way that Mike is weirdly
7:20
closer to his camera especially
7:22
on the day that he shaved. Like, it really
7:24
just feels like It accentuates like really
7:26
focused. It it accentuates the
7:28
the open lot
7:28
there. Yeah. The the vacant lot
7:31
that is there. Why is he always so close to the
7:33
camera? It's really freaking I don't
7:34
know, man. Why is his chair all the way up whenever he
7:36
sits on the
7:37
side? He sticks out his tongue in the bottom
7:39
that look perfect. Do nail fix
7:41
hair. Oh, thank you. Yeah. A little hawkman.
7:44
Thank you. There you go. There you go. Well, you know, if
7:46
you don't have dollars to toss our way in Patreon,
7:48
that's cool. When you're on the epic Gamescast user
7:50
epic creative code kind of funny and at
7:52
no extra cost to you. It gets
7:54
money in our pockets. So that's pretty damn cool. Thank
7:56
you for all of your support. Some
7:58
housekeeping for you. There's been a lot of
8:00
cool stuff happening. It kind of funny. So go
8:02
check out all of it. Our Game of the Year episode was
8:04
last week. The Blessings Show was last week. Go
8:06
check that stuff. Out. It was fantastic.
8:09
KFFL is
8:11
over. We'll see. We'll see.
8:13
Oh, okay. Well There's a new KFFL.
8:15
You could check that out as well at Youtube dot slash
8:18
I've been on a real bad day yesterday.
8:20
And how do I get k
8:23
fifa going?
8:24
Because I've been on a fifa kick
8:26
lately. I'm playing so much for you.
8:29
I I
8:29
mean, I have to learn learn what off sides is.
8:32
Oh, it's
8:32
easy. Either that you the
8:34
Tracker can't be behind the defender. This is the
8:36
thing.
8:36
When you pass the ball. Stryker. Walgreens.
8:39
Sorry. It's Stryker.
8:41
Mhmm. Mario. Mario
8:44
Stryker's baby softer. Yeah. Come on. Come
8:46
on. Come on. Come on. Exactly.
8:48
Cold Comeback Stryker's one. Yeah. The there's
8:50
a I believe there's a character.
8:52
Yeah. Characters. I thought there was a game
8:54
We're a fucking mess here. Word association,
8:57
everybody, kinda funny is best. Mhmm. You know
8:59
what? We're doing it. The topic
9:01
today is No.
9:03
The Gamescast, bets
9:05
for twenty twenty three.
9:07
We're gonna go through a big list of
9:09
of some of the bigger games We have
9:11
a really long list right here. Like, I wanna
9:13
say there is thirty seven
9:15
different games we have on this list. So we'll talk
9:17
about it. Some of them might not talk about as
9:19
long as others, but I kinda just wanted
9:21
us to give our our our predictions on
9:23
where we think the game is gonna fall with
9:25
the Metacritic. of course, for people that don't
9:27
know, Metacritic is a website that
9:29
kinda takes It's an aggregator of a bunch of
9:31
different review sites and averages
9:33
all their numbers together to be the one
9:35
number that kinda represents like the
9:37
overall vibe. And it can be interesting
9:39
because you not anybody can
9:41
just sign up their site to be part of
9:43
Metacritic yet to be approved in a bunch of different
9:45
ways. For example, kinda funny is not part of the
9:47
Metacritic scoring. So although we give
9:49
scores to a lot of games, our score is not part of
9:51
that. And We don't want it
9:53
to be at this point in time, so all that
9:55
is good. And
9:57
it does mean though that some
9:59
games only have a certain reviews, and
10:01
some have way more reviews. And if games
10:03
have more reviews, the chance of them
10:05
having a lower score is higher. That's just
10:07
how numbers work. So a lot of things
10:09
for us to kinda keep in mind as we
10:11
discuss these potential scores.
10:13
And keep in mind a lot of what we're about to
10:15
say here I know this isn't gonna get through to
10:17
everyone listening, but I I hope you can at least try
10:19
to understand, this isn't necessarily
10:21
what we think the game is gonna be,
10:23
but what we think people are gonna think
10:25
the game Right. General consensus. General
10:27
consensus. And this is all pizza
10:29
bit. But, yeah, it's all all for every
10:31
single game, every Every single game.
10:33
Every single game. A lot of pizzas. A lot
10:35
of pizzas. A lot of pizzas. A bunch of little pepperonis. Yeah.
10:38
So I am really
10:40
really excited about this. But, yeah, if we had a bond on
10:42
top of our own thoughts on what we expect from this, that'd
10:44
be fun as well. Okay. The first one
10:46
on the list was fire emblem engaged.
10:49
But, hey, guess what? The reviews are already out. It's
10:51
out. I will say Greg sent in his
10:53
prediction for this, and he
10:55
predicted eighty two.
10:57
Oh.
10:58
Currently, guess what fire alarm gauge is on?
11:00
No. Eighty two? Eighty two. Oh
11:02
god. Eighty two. I'm not gonna give it to him, though, because we're not gonna give it because
11:04
we're not gonna give it to him, dude. Eighty two. And then cheated.
11:06
I don't know if he cheated or not. It wasn't that about it
11:09
today. That that step He's a little
11:11
bit bored. He's out there lying. You know
11:13
what I mean? They do they do make people put their
11:15
hands on the vials. Yeah. Yeah.
11:16
You can't dude's handle burn immediately.
11:19
Yeah. It's
11:26
a nuisance.
11:29
Look at that, dude. Craig Millerbee,
11:31
unholy. He's like a he's
11:33
really hilarious. But, okay,
11:35
let's get right into it. Force Spoken. The
11:38
first big game of the year --
11:40
Mhmm. -- that's fair to say. Right? I guess, a far
11:42
end ring engagement as well. But
11:44
Fourspoken first, like, big, like,
11:46
triple a in game.
11:47
Yeah. He has five exclusive here.
11:49
The buzz going into it, not
11:51
That positive, I would say,
11:53
I'd say it's leaning negative for sure.
11:56
Greg Miller coming in with a seventy
11:58
four prediction. Mhmm. I
12:00
do think that that is that's the realm
12:02
I'm going in. I think that
12:04
I wouldn't be surprised if
12:06
we're spoken is better than most people thought it
12:08
was gonna be. But not good enough
12:11
to be really special. And
12:13
I not not even set the world on fire. I don't even
12:15
think it's gonna be getting into eighty ranges. Like,
12:17
I think that I might even
12:19
go a little
12:19
lower. I'm gonna go I'm
12:21
gonna go seventy two. Are there are
12:23
there prices right rules to this or
12:25
anything? Like, if I if I
12:27
if I bet one dollar and
12:30
you guys all over predict.
12:32
The way we've done it in the past is you only get
12:34
a point if you nail it. Oh,
12:35
if you nail it.
12:36
Oh, okay. You gotta nail it. Okay. Alright. That
12:39
actually puts things in perspective for me.
12:41
Oh, okay. So he Greg said what?
12:43
Seventy
12:43
four? Seventy four. You said seventy two?
12:45
Mhmm. I'm in that I'm
12:47
in that same place too. Right? I I think this
12:49
is gonna be interesting one because the demos
12:51
been out. A lot of us play have played the demo.
12:53
Right? And we kinda know where expectations
12:56
lie in that. And also, there's the
12:58
common just conversation people are
13:00
having about for spoken that puts in
13:02
perspective in terms of Alright. This is where people
13:04
are going into this game with. Right? And for some people,
13:06
it is positive. I've seen enough enough people online
13:08
say that they actually did enjoy that demo
13:10
especially when they get when they wrapped
13:12
their minds around the mechanics of it. Right? I think one of
13:14
the issues with the demos that they didn't tutorialize it
13:16
well enough. My issues
13:18
with the demo were mainly I didn't like how
13:20
that game. Looked a lot in a lot of the places.
13:22
Like, I think the environments there's like a
13:24
lot of greenery in the environments. Right? A lot of
13:26
green, a lot of plant life, a lot of that stuff. And I
13:28
think, like, It reminds me how
13:30
Andy talked about the foliage in
13:32
Horizon Forbidden West when that game came out
13:34
where it's like a bit much going on
13:36
and that it kinda it kinda muddies self
13:38
when you're exploring the in the open
13:40
world.
13:40
Now that was fixed by a
13:42
bug. Oh, was that a bug? I I got yeah. That
13:44
was fixed by a bug where
13:47
people watching on certain
13:49
displays or whatever. Like, a lot of people were
13:51
like, oh, you just being probably don't have a good
13:53
enough TV. And then it turns out
13:55
that little bit after that. They came
13:57
out and griller came out and was like, hey, we
13:59
we're we're fixing this bug where there's a lot
14:01
of visual
14:02
noise. So that was like an actual visual
14:04
noise ish. When things looked really noisy. But when I played
14:06
the demo, I still kinda got that vibe where I was like,
14:08
there's just a lot going on in this world, but none of
14:10
it looks particularly super
14:13
high-depth high quality crisp in the way that I'd want
14:15
it to, as I've explored through the world,
14:17
I didn't really love the the
14:20
local motion. And that's been one of the things that's been highly
14:22
advertised in the trailers getting from point a to
14:24
point b. The main character doing
14:26
all these cool tricks having all this cool magic to
14:28
get where you need to be. Right? Like, playing a game
14:30
like this for me should feel like I'm
14:32
playing something like Spider Man. Right?
14:34
Or something AAAAA game that really that
14:36
has really cool parkour mechanics to get to where I
14:38
need to
14:38
go. Sonic the hedgehog, Sonic Frontiers.
14:41
But I wasn't a big fan of that
14:42
at the series. And then also, the combat didn't hit for
14:45
me. The dialogue and the voice acting didn't hit for
14:47
me either. Like, for spoken, if I'm being honest, it's just
14:49
not a game that I'm looking forward to
14:51
personally, but it strikes me
14:53
as one that just might might hit for
14:55
certain people depending on what your tastes
14:56
are. So with that, I'm
15:00
gonna say, a sixty
15:02
nine. Yeah? No.
15:03
I don't see sixty
15:04
nine. I have
15:06
this at a seventy one. Okay.
15:09
Have
15:09
four spoken at seventy one. I think it's gonna
15:11
get enough eights to bring up that score,
15:13
but there's gonna be plenty of outlets that do give
15:15
like six and a halfs or six out of
15:17
tens. Yeah. Because I do think that
15:20
some of the weaker parts will
15:22
outweigh the whatever positives there are. And I
15:24
play the demo too. I I it
15:26
took me a while to get into it, but by the end of
15:28
it, I found myself a little bit more on
15:30
the positive side. But I agree with
15:32
blessing where it kinda reminds me of Stranger
15:34
of Paradise's demo
15:36
where it just
15:38
you know it'll look you
15:41
know it can look pretty if it's running at its
15:43
full power. But it just looked
15:46
muddy and kind of, like, low
15:49
resolution. When a lot of
15:51
games kind of have a lot of shit on
15:53
screen they need to show. They have like a variable
15:56
resolution thing where it'll drop your
15:58
image down from fourteen forty p down to like
16:00
nine hundred and twenty whatever p
16:02
feel like that happens a lot in in this game
16:05
and it kind of just results in the game looking
16:07
a little bit bland. Even though every
16:09
trailer we've seen looks amazing because they're
16:11
usually running those on, like, the highest spec to
16:13
everything, you know. Yeah. It's interesting. This is a
16:15
game that I was really hoping was gonna
16:17
be good, and I hope was hoping people are gonna song
16:19
about because I I really, really like the
16:21
vibe of it. I like the the tone.
16:23
And I know a lot of the dialogue is cringey as hell
16:25
of people. And in Italy, even for me, a lot of it
16:27
is. But I liked a lot of it too in a way that
16:29
I do think I am set apart from others, but I'm
16:31
like, cool. We haven't gotten a movie that feels
16:33
like two thousand seven or
16:35
gotten a game It feels like a two thousand
16:37
seven action movie, but, like, I'm kinda
16:39
down for that. I like the
16:41
look of the main character, like the vibe of the
16:43
magic stuff, but playing the demo. I was really
16:45
kinda crushed. I was like, oh, man. I really
16:47
don't like the way this feels. I don't like
16:49
the the momentum wasn't so
16:51
much my problem as much as the combat,
16:53
like the having a top r
16:55
two as much of, like, the to
16:57
to shoot out -- Yeah. -- didn't feel good. Like, it
16:59
felt like the controls were fighting against
17:01
me. It feels
17:02
so much better when you take off the
17:04
adaptive of triggers.
17:05
Yeah. Interesting. Like And the adaptive triggers
17:07
just, like, it was with
17:10
the amount of times you're having you
17:12
you had to tap the trigger and the
17:14
amount of times that it's fighting against you, it was
17:16
just like it was so unfunded and
17:18
weird feeling. Yeah. Yeah. So I'm
17:20
still hopeful, but the devs put out a a
17:23
an update today that they are, like, updating the demo
17:25
based on feedback. Interesting. Okay.
17:27
Based on, like I'm not sure exactly what
17:29
they're fixing, but I know some of it was, like,
17:32
text size There is a setting in there where
17:34
you can cut down on the the
17:36
chatter you get from the
17:38
the cuff guy. Yeah. You can
17:40
like make that super minimal. Yeah. You can turn
17:42
that all the way down, which is great
17:44
because it was in that short
17:46
demo. I heard the same
17:49
conversation, like, three times. Yeah. And that that's
17:51
not great. I will say the
17:53
visual side of things, like, I was super impressed. I
17:55
wasn't really noticing some of the stuff you guys
17:57
were saying. This is a fucking beautiful gorgeous ass game,
17:59
but they added button
18:01
mapping functionality. A lock to on enemies
18:03
will move off that move
18:05
off screen will remain locked on longer, certain tech
18:07
side is adjusted. Some of these are -- Call me a half. --
18:09
so have been fixed. Michael? Go and
18:11
maybe I'll give it another shot. And this
18:12
is just for the demos. You gotta assume stuff is
18:14
being applied to the core game. This is an an
18:16
epic, but I also didn't like the the fish eye
18:18
menus. Yeah. Which seems
18:19
like I always. I was like It's very odd choice. Why would
18:21
you do that? So
18:23
next game, Dead Space
18:25
Remake coming out really soon. This
18:27
is a
18:28
a tough one to kind of predict Metacritic of,
18:31
right, because we've we've had the
18:33
original game. Where what's the original at? Let's Eighty
18:35
six. Original at eighty six. For p yeah. For
18:37
p c and then three sixty, it's at an eighty nine.
18:40
Yeah. You know, I don't see the remake
18:42
hitting quite that high of a score because
18:44
it's a remake of a very old
18:46
game. Close to protocol just coming out. There's like
18:48
a lot of things against it. I think in
18:50
terms of the reviews being too
18:51
high, but I still think that it's
18:54
prominent. I'm a
18:56
go eighty. Between
18:58
eighty three and four.
19:00
I'm gonna go eighty three. Yeah. I'm
19:02
in that same realm where I think
19:04
it's gonna be eighties. I
19:06
currently have faith in this remake. It looks
19:09
great. Right? And, like, if you are just taking the original
19:11
dead space and giving people what they want, right, and
19:13
having it be beat by beat, It's
19:15
how much is there for you to fuck up. Right? I think
19:17
the fuck ups there would be mainly if it didn't
19:19
run well, if there's weird technical hiccups.
19:21
Right? Or if even the game just didn't
19:23
age well, and you're playing and you're like, oh, man, this is an old game. But I
19:25
think even that, people
19:27
are able to get passed pretty easily. Right? Because
19:30
it is I mean, that if that's what the game wants to be, that's what the game
19:32
wants to be. That being
19:34
the case, I'm gonna say eighty six. I think it's gonna do a
19:36
repeat. I think it's gonna I
19:38
think you are gonna receive it probably the exact same
19:40
way that they did back then. Right? And, like, in
19:43
terms of reviews, if it gets the
19:45
job done of, Omni, this game is fun.
19:47
Like, it it is dead space. It looks
19:49
fantastic. It's bringing back this classic
19:51
thing that I loved. But also, it it has the hiccups
19:53
that maybe the original game did
19:55
as well. I can see it landing out
19:57
there. Yeah. Greg predicted
19:59
eighty five, so higher than me and closer
20:01
to to you there. It's a tough one
20:03
for me because I feel like with EA
20:05
working on it, like, there's just things like that that
20:07
I think are gonna, like, be in people's
20:10
minds what they're comparing it to. But
20:12
I do think that Space has something going
20:14
for it where it is one of the
20:16
most recent games that I would call a
20:19
classic. Where I feel like dead space one specifically has
20:21
kind of like stood the test of time of
20:23
like people talk about that game with the
20:25
same level of reverence as
20:28
resident evil before it or even
20:30
games like Mario, it's
20:32
a franchise. Yeah. You know what I mean? That, like,
20:34
because of that, I have
20:37
more faith in this remake than I would
20:39
other remakes.
20:40
I wanna say eighty eighty
20:42
eight. Whoa. Because I think
20:45
Calisto is so fresh on everybody's minds,
20:47
and I think they're gonna make that direct
20:49
comparison and say, like, man, I wish Calisto
20:51
could have had this. I wish Calisto would have
20:53
had this. I think that's people went
20:55
into Calisto expecting a
20:57
better dead space and they
20:59
didn't get that. My thing there is I think that it's the
21:01
reason I'm going lower is I think that Calisto
21:04
being fresh to mind, they're like, oh, man, I I wish that it was
21:06
more dead space. I wasn't gonna play dead space and
21:08
be like, oh man, this wasn't what I remember
21:10
it being. You know, like, I think it's it might
21:12
be that case of because Calisto was so
21:14
close and peep a lot of people didn't
21:16
love
21:16
it. I think that people's nostalgia
21:18
and remember memories
21:21
memories of Remember it
21:23
sounds like I keep like final thing. I don't. That is
21:26
Final memory. Remember you.
21:28
But yeah. I'm
21:30
hopeful, man. I'm I'm really, really, really
21:32
stoked to get back to that this.
21:34
Here's what I'll Shadow colossus PS two
21:36
on Metacritic has a ninety one. The
21:38
PS four version, balancing by Blue Point, also has
21:40
a ninety one. And I think for me, that's another case
21:42
of a game that had all of the
21:44
visual improvements in the world and
21:47
had people still being like, oh, yeah. Like,
21:49
the original didn't age as well in certain ways.
21:51
Right? And, like, the the Blue Point version
21:54
didn't really do much to the gameplay,
21:56
but still scored that same ninety one. Right?
21:58
Because I think it got the job of being a
22:01
remake done. I can I can
22:03
see I can see it being a similar thing where I I think if they get the
22:05
job of being a remake done, people might forgive
22:07
some of the some of it some
22:09
of the places where it falters because it is
22:12
like, Well, how much do you really expect something that is a remake
22:14
of something that originally had those problems? But
22:16
again, like, that that that's gonna be a wait and see kinda thing.
22:18
I think that is gonna be every
22:20
reviewer has it has their own take on and
22:22
has their own way in which they approach it kind of
22:24
thing.
22:24
Yeah. Very interesting. Next
22:27
up, Hogwarts, legacy.
22:29
Another one that I this like,
22:32
I I don't know. I I feel like we
22:34
don't have enough evidence
22:36
to understand. Is this going
22:39
to be In the seventies,
22:41
eighties, or nineties range. Right?
22:44
My gut right now tells me
22:46
that all things considered it's
22:48
probably gonna net out at like a
22:50
eighty four.
22:51
Wow. That's higher.
22:53
That's higher than what I would say. I I was going
22:55
low 80s. I I said eighty one on
22:57
mine. I think there's gonna be enough
22:59
people that are super jazzed about
23:01
being in that world and seeing
23:03
it realized in this
23:06
way where you know, the last time you
23:08
were anywhere in a Hogwarts
23:10
environment was old ass
23:12
consoles. Right? I was the first
23:14
time they're seeing it in this way with this
23:16
level of high fidelity. There's gonna be
23:18
enough people that want to review
23:20
this that are super stoked
23:22
about the Harry Potter IP. And
23:24
then I think there's gonna be a lot of other people that
23:26
also review it that maybe
23:29
see maybe
23:31
compared to, like, Assassin's creed, the open
23:33
world games and sort of see similarities
23:35
and be like, we've been doing this sort
23:37
of system or this trope in world games forever. Why
23:39
hasn't it changed here? And I could see a
23:41
lot of people giving it around like six or
23:43
sevens,
23:43
you know. I'm a lock in mine at
23:46
eighty two. Here
23:48
where I I think that it
23:51
it's gonna be a
23:53
very competent game at the very
23:56
least. Right. And I think that it's going to deliver the
23:58
Harry Potter world to people that
24:00
want that. But I don't
24:02
think that it's going to be like a revolution.
24:05
Generic game or do anything truly special by
24:07
itself that gets it to that nine -- Yeah.
24:09
-- level.
24:10
I'm looking up against
24:11
Abilene's software right now to, like, get an idea of
24:14
what they've done for cars
24:15
three. That's the last thing they did. Oh, yeah. Because they
24:17
didn't They're the Disney Infinity Studio. Yeah. So
24:19
this is this is kinda new territory for
24:21
them. Right? And, like, BB, of course,
24:24
like, this isn't necessarily new territory for
24:26
them because BB, you're talking about, you
24:28
know, all you're you're you're talking about Shadow
24:30
Ward Mordor, you're talking
24:32
about injustice, all this stuff. And, like, w
24:34
b as a publisher has a
24:36
track record. That is usually
24:38
good, but also sometimes a
24:41
gaining. Sometimes you get to off of nights. You know what I mean? Like, sometimes you get
24:43
Shadow of War also, which like Shadow War was fine,
24:45
but also wasn't I don't think that one didn't set the
24:47
World Fire as much Shadow of Mordor, I'd say.
24:50
And so, yeah, like like Barrett said, right?
24:52
It's been waiting a little bit. And for a
24:54
game that is coming from w b right
24:56
now, coming off of Gotham Heights, going
24:58
into suicide squad, which today we talked about, like, people are
25:00
feeling kinda iffy about that based
25:02
on the the live service
25:03
stuff. Is
25:04
w b monster the w b games in
25:07
a place publisher where they're putting out the
25:09
bangers? Or are they very much
25:11
like are are they letting the dollar
25:13
sign's getting the get get in their eyes? Right? Again,
25:15
it's been and forever as well. For
25:17
a very long time. I'm
25:19
gonna say I'm gonna say seventy seven.
25:21
I'm gonna say seventy seven, which I think all in
25:23
all would be good. And that is
25:25
based off of seeing the trailers and seeing
25:27
that, like, I think the talent being put into
25:29
this game from avalanche seems to be
25:31
good. Right? Like, I've I'm never seeing
25:34
their cared creator a few months
25:34
ago. And, like, the character the creator
25:37
options alone, I was like, damn.
25:38
The for what I was saying, for, like, black hair in
25:41
that game, I was like, this looks it
25:43
looks like they're doing more than what I usually see out
25:45
of the average, like, character creator.
25:47
Right? Out of the average video game. Let
25:49
alone seeing clips of, like, the magic battles and all
25:51
that
25:51
stuff. Like, it looks like it it looks like it can a
25:54
a fairly fun game. But at
25:56
the same time, do they
25:57
have the
25:58
stuff coming off of cars
26:01
three? I don't know. And
26:03
before Cars
26:03
three, what was it? Disneyland
26:06
affinity. In Cars two, which is great. Disneyland
26:08
is
26:08
great. But this is a much bigger project. But I
26:10
imagine they have a much bigger project. I mean,
26:12
and this stands turnover. Tons of ideas are there as
26:15
well. I'll see. How how prone is
26:16
Metacritic like,
26:19
not review bombing, but review
26:21
buffing. Well, so that's my thing. I mean, like just the reality of this
26:23
situation, I would not be surprised if a
26:25
bunch of major outlets don't review this
26:28
game. Yeah. And that would be automatic credit, normally. And
26:30
they might be the ones that, for whatever reason, would be
26:32
more critical, a lot of reviews that are
26:34
just I'm a Harry Potter fan, and I'm rocking for
26:36
this. Yeah. That's why I'm a little
26:38
higher. Yeah. Where I think that the where
26:40
it falls, if I'm predicting correctly,
26:42
I do think that that's there's gonna
26:44
be that the numbers game that
26:46
would. But I don't think it's gonna be that demonstrable,
26:48
but we'll see.
26:50
Next up, we have wild
26:52
hearts. That's a monster
26:54
hunter style game. Yep. That's the one coming from
26:56
EA being developed by Koei Tecmo.
26:58
I think it's technically an original
27:00
choice. It is. Yeah.
27:02
And honestly, this game looks pretty
27:05
good. I so I I
27:07
played a preview build late
27:10
last year. And I didn't get to play much
27:12
of it. Right? I've I've messaged it
27:14
very briefly because I'm like, I'm I wasn't a monster
27:16
hunter person. And I was like, I don't know what I'm
27:18
doing in this thing. It was a very early
27:20
build. But it seems cool. All the contraption
27:22
stuff that they've shown off where you have all the
27:24
all these tools that are very
27:27
much canical and, like, move in, like, these really cool
27:29
ways. I think all that stuff looks cool.
27:31
I think the I think
27:33
for reviewers when it comes to this one, it's
27:35
going to be about comparing it directly to
27:37
monster hunter and going, alright, this
27:40
game this game is going to to
27:42
succeed at being what it is if it's
27:44
able to capture the fun and capture
27:46
the essence of monster hunter. Can you do that? Can
27:48
you not do that? And so far, I think there have been
27:50
very few games to even
27:52
captured that a little bit. You know, I go to
27:54
things like Freedom Wars
27:56
on the Vida or, like, well,
27:58
I think it was let's Don list some lost over
28:00
game. Yeah. Don list. Even like, those
28:02
aren't popular games. Right? Like, both of those games kinda
28:04
came and went. Can wild hearts be
28:06
the first one that really really steps up
28:08
steps up to monster hunter and be a be
28:10
a big
28:11
thing. Being published by Yea, being developed by Toy Techmo, so I
28:13
think it has better chances.
28:15
I see this as any
28:18
other battle royale trying to get into the
28:20
game with tightens like
28:22
Warzone and Apex and all those
28:24
multiplayer
28:24
games. I I
28:27
see this being as something that
28:29
people will maybe step away from
28:31
monster hunter four a little bit and then eventually
28:33
just go back to monster hunter. The
28:35
tough thing too is that the monster hunter rises coming
28:37
out this month.
28:38
Well, like, a couple days maybe. It's coming out
28:41
soon this month. This does
28:43
look a lot better than months end arrives. I play the
28:45
PC version of months end arrives back in the
28:47
day when they finally kind
28:49
of went from switch to PC and you're basically playing
28:51
a higher frame rate version of
28:53
a switch looking game where like everything's still low
28:56
res and has like low res textures and
28:58
low
28:58
polygon. I'm gonna guess that this is a
29:00
seventy eight. Oh. Seventy eight.
29:02
Alright. I was thinking somewhere around there too. Also,
29:04
I I tried to check. Most are gonna rise and
29:06
barcodes up so I can't talk about been playing
29:08
a little bit of monster enterprise on console. And,
29:11
like yeah. It it I mean, it looks like a
29:13
game that originally was developed for for a switch.
29:15
And granted, like, it looks higher
29:17
res and it looks a bit cleaner and all that
29:19
stuff. And it I guess for me,
29:20
Tim, it's less of a thing where a lot
29:22
of my scores here are based on,
29:25
like, I think, several outlets are gonna give them
29:27
a nine, and several outlets are gonna give like six and
29:29
sevens. Right? That's how a lot of my scores are
29:31
here. I just think this is gonna get a lot of sevens
29:33
and eights. Yeah. I think it's gonna be
29:35
like a pretty good game that people recommend, but doesn't
29:37
really, you know Yeah. I I
29:39
think you're right. So Greg has it at seventy
29:41
seven. I put seventy four.
29:44
There's something about this with. I I think there's gonna be more of
29:46
the low sevens than the the
29:48
eights, and I think it'll it'll it's gonna bring it
29:50
down a
29:51
bit. I'm gonna say seventy two. Is
29:53
that what you said? Seventy eight. You said seventy I'm
29:55
gonna say seventy two. That's the lowest of any of us.
29:57
Yeah. I think I'm gonna stick with it. I think I
29:59
think Moncturne is like tough competition,
30:01
and I think that's gonna bring it down quite
30:03
a
30:03
bit. Next up, we have
30:06
Atomic
30:06
Heart. This
30:07
game looks rad as
30:09
hell. This is the game that I I
30:12
refuseably will run smoothly on
30:14
any device. Yeah. It
30:16
looks amazing like Vivint. Can you give the
30:18
pitch on this one, Andy? Automic art is kind
30:20
of like a first person
30:24
bioshock style game. And when I say
30:26
bioshock, I just mean that they're going for
30:28
like this different kind of unique
30:31
look that doesn't really fit in any
30:32
era. It's very like kind of steampunk y
30:35
in a way, but A lot of
30:37
like balance shock makes with Wolfenstein. The
30:39
modern Wolfenstein. Yeah. A lot of
30:41
really unique looking enemies and
30:44
a monster and weapons and abilities. And
30:46
it just looks like it's gonna run, like,
30:48
shit if you're trying to run it, like, at a
30:50
high frame it or at a high resolution.
30:53
Looks amazing. Like, this is sort of one of those
30:56
visual feasts that I I love talking about. I
30:58
love luncheon on. I'm gonna
31:00
guess that this one is an
31:02
eighty one Craig Miller also goes
31:04
eighty one. Motherfucker. I'll go eighty
31:06
two. You sure? Yeah. I'll go eighty
31:08
two. I'm going
31:08
eighty four. I think that this is gonna be one
31:10
of those ones that are
31:13
gonna have something to say. They're gonna have something to prove here.
31:15
And I think that it'll if
31:17
if it's as good as it should be and, like, if it
31:19
runs well enough or whatever, because I agree with you. I
31:21
think that performance will be the thing to take
31:23
it down. Yeah. But
31:25
overall, I think that people are gonna rock with this
31:27
one. I imagine that this
31:29
is gonna be on people's like,
31:31
favorite games of the year lists for the people
31:33
that play it, if it lives up to what
31:35
we expected
31:36
to. This
31:36
looks like one of
31:38
those hey,
31:39
even on PS five and Xbox series x, it's still gonna
31:41
be thirty frames. Sorry y'all.
31:43
Like, this looks
31:44
like one of those games that is gonna be forced to
31:46
be at thirty frames or whatever reason.
31:48
Alright. Bless. Where
31:49
where are you at? I'm I'm thinking
31:51
about it. But I'll be
31:52
playing be playing with ray trace, you know. It's playing
31:54
with ray trace, Andy. It's a it's a
31:56
it's a focus entertainment joint.
31:58
Which could be great, could be terrible, it could be anything. Because, like,
32:00
focus they did, plague tail and stuff, right, and lived on
32:02
evil less and stuff. And, like, that could be
32:05
anything. III looked up the Metacritic for
32:07
the new colossus because that's what this game reminds me of
32:09
the most, and that sits at an eighty seven on
32:12
Metacritic. And so now my do think this
32:14
is gonna be better or worse than than what's
32:16
done to the new colossus? Which for me
32:18
is, like, one of my favorite shooting shooter campaigns
32:20
ever. Well,
32:22
they have the same personality as Wolf and Sign to, though,
32:24
Blair. Think of, like,
32:25
B. J. Blaskovits.
32:26
His whole crew
32:27
-- His whole crew -- How about the personality
32:30
of cutscene. The cutscene Wolfstein two, the new
32:32
colossus. Chefs' kids are banging. Here's what I'll
32:34
say. III looked up a
32:36
tonic art, composer, Mick
32:38
Gordon. Oh. And if you wanna make
32:40
a bigger FPS, get make make Gordon
32:42
on the ones and twos and also
32:44
pay him -- Yeah. -- worth, you know what I mean? Ah,
32:47
man. But
32:49
here's the other other thing. How about the developer,
32:51
Munfish? Who what
32:53
the fuck? Who are they? They they're working
32:55
on this game Soviet Luna Park. It looks like it
32:57
was a VR game, and that's about
32:58
it. That comes up on the profiles. Delisted
33:02
That's to pay the bills, bro. Yeah. That
33:04
one's getting that one's making money for this thing.
33:06
There's a developer from Russia that I think
33:08
left Russia, stuff like that. There's
33:10
some interesting conversations about
33:13
who they are as a developer in the last couple weeks. Oh,
33:16
interesting.
33:16
Oh, I'm
33:17
gonna say I'm
33:19
gonna say eighty six. Eighty
33:22
six. One point lower than what was assigned to the u
33:24
clock. Cool.
33:28
I'm gonna
33:28
skip this next one. You
33:31
boys are okay with that? Sure.
33:32
Sure. You know, you don't feel like raiden lack
33:34
of dragon each other. You
33:37
know, yakuza boy? I guess, eighty nine for them.
33:39
I'm gonna like, PlayStation
33:41
VR two, I just put it here, but I I don't
33:43
even know if it's gonna be reviewed like that. I think that's Yeah.
33:45
I don't think that's for us to talk about. So we won't
33:47
put predictions for that. Horizon
33:50
call of the mountain though, I do think we should
33:52
should go for. Greg says
33:55
eighty eight. Eighty eight. Greg
33:57
is a madman. You think I mean, look, there's a lot
33:59
going into this. Like, I feel like this
34:01
game, legit has to be great.
34:03
Because if it's not, what is
34:05
PSVR two doing? Like, this would be
34:07
a huge fumble for them for it to not be
34:09
at least a eighty
34:09
five. But obviously, I think
34:11
that they're striving and hoping that this thing
34:13
is a ninety.
34:15
I will remind you all that Tim got to
34:18
preview this earlier in the year. And
34:20
he came on to one of our shows, I
34:22
think PSI Love You. And how
34:24
much he, like, really fell in love with
34:26
that,
34:26
like, that game and how it
34:29
previewed and
34:30
stuff. You know what? Maybe that's be I'm
34:32
sick of this thing. So now, I'm looking on Metacritic. Right? And I for a frame of reference for, like, VR
34:34
stuff, Ask your bot rescue mission on
34:36
for PlayStation VR two or VR.
34:40
Scored in ninety. And for me, that's, like, one of the best ever played. Right?
34:42
Incredible video game. Half life Alex scored
34:44
in ninety
34:45
three. Horizon West, the
34:48
triple a game that came out last year. Score an eighty
34:50
eight. Yeah. And
34:51
with that, right,
34:52
looking at that context, if this is a VR game
34:54
that Playstation's putting their into it is a launch game. They look
34:57
at it. And they're bringing Horizon level
34:59
quality to
34:59
it.
35:00
You might be still on this one
35:02
with the you said eighty eight. Right?
35:04
Great. Great. And I both are at eighty eight. You guys might be
35:06
on the sun. I'm gonna say eighty
35:07
seven. I'll go eighty six.
35:10
I love
35:12
you, Andy. Kirby's
35:15
return to Dreamland deluxe.
35:18
Craig has an eighty seven. This is
35:21
a port of AWU game that was a
35:23
remake of the original game. It's
35:26
a tough one. Can we This is who the
35:28
fuck
35:28
knows. I think that can we
35:28
do this one in theory?
35:29
Is it not just gonna be the same criticized that
35:31
we would Yeah. And do
35:32
we think enough outlets to even,
35:35
like, review it since it's a port?
35:37
I mean, it's
35:38
a switch game. I don't know. I'm sure
35:40
they'll review it. But let's let's These are rough
35:42
in Switzerland. They're they they need to stop the
35:44
players.
35:45
Let's just skip it. Sounds like
35:47
Octopath Traveler two.
35:49
Here we go. I'm gonna get
35:51
some ninety. Wow. Wow.
35:54
Alright. And And only because I think
35:56
that this along
35:58
with another game later down on
36:01
the list, I feel like the most
36:03
hardcore from these genres are gonna wanna
36:05
be playing these games. And
36:07
they are the ones that are wanting
36:10
these sort of style of of games. So
36:12
I'm gonna
36:12
yeah. I'm gonna guess eight ninety. I'm gonna
36:15
guess eighty two. And I guess that based off of
36:17
the original psychopath traveler scored an eighty three.
36:19
Live alive last year scored
36:21
an eighty one. And so
36:24
I feel like that's sort of the realm where these
36:26
games that that these games are landing at. And I think
36:28
Octopath Traveler being the first one being
36:30
the first HD two d game had
36:32
more was more of a surprise in
36:34
terms of how incredible the visual style was
36:36
for me that that was the premier thing about
36:38
this this game. And so Octapat Traveler two coming through and
36:41
not having that as, like, the premier thing. Cool.
36:43
We've seen this before. What do you bring in terms of
36:45
content? If it's the same level of content as
36:47
Octapat Traveler, the first one, then
36:49
I I could see a dropping maybe a point or two. I
36:51
I'm right there with you. I put down eighty
36:54
two for octopath. Greg had
36:56
eighty four. So Andy's on the
36:58
higher side there with the
37:00
ninety. Whoa long, fallen
37:03
dynasty.
37:03
Whoa. Whoa. This is where things get interesting. Yeah. What do you what
37:06
do you guys? I
37:07
think. I have it down as an
37:10
eighty
37:11
four. I
37:14
mostly because I
37:15
like, unlike blessing, I didn't love the demo. And I
37:17
think it's just I think it's just
37:19
needing to get used
37:21
to a difference. Style of
37:23
of combat and sort of
37:26
whatever they're
37:28
sort of Like,
37:30
here's here's what our upgrades look like. Here's what here's how
37:32
you should be kind of living and breathing in
37:34
this world. And I guess I
37:37
was just kind of straight off of some sort
37:39
of souls
37:39
game. And I just wasn't quite feeling even
37:41
that moment. And I
37:43
think it's
37:44
gonna be kind of like a
37:47
lot of the Tecmo? This is
37:49
Goi
37:49
Tecmo. Yeah. I
37:50
mean, most of the near games are
37:54
Not near --
37:55
Yeah. -- Neo
37:55
games. Oh, wait. No. This is Oh, this team
37:58
Oh, this team developer is is Neo.
38:02
Yeah. And I
38:03
think just based on whatever Neo does, it just always seems
38:05
like the souls game to play when you're not
38:07
playing a souls game.
38:10
But
38:10
it is published by Tecnoe. Yeah. I'm
38:13
I'm going eighty four as well. I
38:15
wanted to go a
38:18
little bit higher on
38:18
it, but I think it being a a new IP
38:20
brings it down a little bit for this
38:23
one, whereas I feel like if it was more
38:25
of a a known quantity,
38:27
I think it would it would perform a little little higher, gray as at
38:29
eighty one. What about you black? Do you think that they
38:31
call it Neo three, it's getting a higher? I think so.
38:33
You know, even if
38:36
we're And I know that you like, franchise into
38:38
this, but, like, I think that there's
38:40
a lot of hype for this game, being
38:42
the new thing, and I'm just being, like,
38:45
the the the the kind of novelty of it where it's like, oh
38:47
shit, there's another game like this, but I I
38:50
still think that we've had a lot of those
38:52
now. So
38:54
it's like, for it to hit that eighty eight range that I think, if I remember
38:56
correctly, the NEO's normally hit, I think it
38:58
really needs to stand out. I'm not so sure that it's
39:00
gonna have that enough uniqueness
39:02
to
39:02
it. So
39:04
looking through. Right? Like, Neo two revolves around, like, the
39:06
eighty five, eighty six, eighty like,
39:08
eighty three. Right? And that's all remastered, ports,
39:10
and all that stuff. But they they
39:13
hit the the mid eighties. I'm gonna say eighty seven. Right.
39:15
I really, really dug the
39:17
demo. And I
39:20
I think when it comes to these
39:22
games, the nerds know what know what's up already. Right? Like, I don't think
39:24
we'll long fall in Dynasty is releasing with the idea that
39:26
they're gonna expand their audience that much or that,
39:30
like, you know, people don't know what to expect. While playing the demo,
39:32
everybody in in and I'm not I was I hadn't
39:34
touched the neo games. Right? I was playing this game, and
39:36
everybody in chat
39:38
was like, Oh, it's Neo three. Like, if you like this game, you should play Neo. Like, this is just
39:40
Neo three. Right? I think the fan base kinda
39:42
understands it in that context that it is kinda
39:44
continuing that lineage even though it's a different
39:48
franchise. So I think there's that.
39:50
But I also went back and I
39:52
tried to play Neo two and I
39:54
struggled so hard playing Neo two. Like,
39:56
I I just could not get all
39:58
the way into it. And I think that might speak to Lowell, being a bit more
40:00
approachable than than Mewtwo. And
40:02
with the combat system for me, at
40:06
least, being just a bit easier to comprehend in terms of, like, not having to I
40:08
feel what the word is forever. Like, press RR1
40:10
to, like, regain my my stands after
40:12
I do a combo and and Neil.
40:14
Like, that stuff got complicated.
40:16
No. It was that was a hard hill for me to get over, whereas during my long demo,
40:19
I got to the first big boss fight and I
40:21
fought that boss for, like,
40:24
hours and I had a blast doing that. And
40:26
the moves that just felt a bit more straightforward
40:28
in terms of understanding that and
40:30
being able to to to get through it. So
40:33
III think with that, it's gonna be more approachable. And
40:35
then also team team ninja, ISOM has
40:38
learned based on the work on doing all
40:40
these other games. Right? Not just Neo one and Neo two,
40:42
but games like stranger paradise,
40:44
which I know we make fun of, but, you know,
40:46
it is a game that is in this lineage
40:48
of the team ninja modern action
40:50
game right
40:52
now. And I think there's a lot they've learned. And I think they can take all their new ideas and put
40:54
it into a one for one dynasty as opposed to
40:56
something called Neo three that has these
40:58
expectations to
41:00
it. Peoples. Thank you, Patrick. Star Wars Jedi
41:02
survivor. I'm gonna go
41:04
with the eighty four here.
41:07
I think that the the first
41:09
one didn't review glowingly
41:12
because of all of the tech issues
41:14
and things of that nature. But I feel like this one they've had
41:16
a lot of time time. The trailers
41:18
look dope ish, shit. It looks like everything that we've
41:20
loved about it. Kinda just like turned up a little
41:22
bit, and it just feels like it
41:24
has that next gen polish. That we would
41:26
hope to expect with where we're at with these games. So,
41:29
yeah, I think it's gonna do better
41:31
than the first one, eighty four. Yeah.
41:33
This is
41:33
kind of that typical SQL thing
41:36
we always talk about. We're like, I can't wait to see what
41:38
the next one is like the the one
41:40
point five version of it, if
41:42
you will. I'm gonna say that this is
41:44
an eighty six. I think it's gonna get a shit ton of nines and a lot of eights.
41:47
Grey's out
41:49
of eighty three. For whatever reason, I think that, like, the
41:51
story is going to bring it down for a
41:54
lot of people. That's just my tip of the hat
41:56
guess. Pizza
41:58
bit. This
41:59
is everywhere. Star Wars
42:00
should I fall in order is at a seventy
42:02
nine Metacritic.
42:03
And I wonder how much of that was just how the
42:05
game ran because I remember that game this game just did
42:07
not or fallen order didn't form
42:09
well at launch. Still doesn't some say.
42:12
Yeah. I know the game was buggy, but also the game
42:14
was great. Right? Like the bugs were honestly the main issue
42:16
I had when I was playing a game. The map
42:18
wasn't great.
42:18
Yeah. Everything was cool
42:19
in twenty one nine though. Yeah. That's
42:21
the thing is watching this trailer. When I was at the game awards
42:23
and I saw this show, I was like, Damn. Is this
42:25
my most anticipated game for the year?
42:27
Like, this shit looks fine. It's real
42:28
high. And I might honestly, it might have been the
42:30
aspect ratio. The ratio that I did
42:32
it. But no, I am super excited for this one, and I do think that this one's gonna be
42:34
better. Right? Like, again, talking about learning from
42:36
your previous games. I think there are
42:40
are quite a few places that Star
42:42
Wars: Fallen Alert could have been better. And Respawn is a
42:44
fantastic studio, and I think they they
42:48
probably listened.
42:50
I'm gonna say eighty Cool.
42:52
I'm gonna say eighty six. Did you
42:54
say eighty
42:55
six? Or
42:55
thirty four? Okay. Yeah. Am I the
42:58
only person that says eighty six? Yep. Okay. Good.
43:00
No. No. No. Andy said eighty six. Oh, you said eighty
43:02
six? I'm gonna
43:03
say eighty seven. I love that. I hope.
43:05
Uh-huh. Feel hard
43:05
to go home. Real quick, though. I wanna let
43:07
you know that if you go to patreon dot com
43:09
slash kind of funny, you don't need
43:12
to hear Our
43:13
ads. But for everyone else, here's
43:15
some ads. This week on Patreon, the next Shen
43:17
crew of kind of funny, myself, Barrett,
43:19
Joey, and Roger did a fantasy film
43:21
draft, picking Wish movies we think are going
43:23
to be the best reviewed, and we had some wild
43:26
choices. This third one
43:26
is about to pop off with one Jonathan Majors
43:29
because he's looking on
43:30
this guy. Big, big boy. He has a three
43:32
baby. He has a killing me, man. Yeah. Not even on my list. Fuck
43:34
you. What
43:35
did you not on your
43:38
list?
43:39
June two. Right. Like, that's gonna be a banger. We have Austin
43:42
Butler. Wasn't he, like, a child star in
43:44
something? No. We weren't. So we weren't
43:46
all seasonal.
43:48
My god.
43:48
Use, like, the bad boy. He's like, dude.
43:51
Oh, god. My god. Oh, man.
43:53
I love that dude. Can
43:56
we drop a movie
43:57
deal scene. That's where I learned.
43:58
I would like to draft an announcement
44:01
about those credits.
44:03
And over to patreon dot com slash kind of funny to listen to this
44:05
and hundreds of other exclusive episodes
44:08
right
44:10
now. Another
44:11
way Let's go down to resident
44:13
evil four remake.
44:18
Ninety three. Let's go.
44:20
Let's go. Andy Cortez
44:22
coming in hot with a ninety three Greg Miller
44:24
came in with a ninety.
44:26
This one's interesting because you think about it right. We've had Ari two remake, Ari
44:28
three remake, and like both of those, fantastic.
44:31
But two's the one that got not all the love. Three
44:33
got a little bit of the, like,
44:36
I don't know about this. But I've always said, Reson
44:38
evil two is an incredible video game. Reson
44:40
evil three was a pretty damn good video
44:42
game. So that remake makes sense.
44:45
Leveling four is one of the best games of all time. Yeah.
44:47
So then remaking that, everything that they've been saying,
44:49
people were mad about RE three for cutting a lot
44:51
of content. They've come out and said they're not cutting
44:53
content in fact. Adding content and everything about it
44:56
seems like what we've seen with the HBO
44:58
last of a show of everything at the top of, like, they
45:00
really care. They wanna get this right. They know they can't
45:02
screw it up. And I get that vibe
45:04
from this remake as well. So I I have
45:06
high expectations for it.
45:08
Resideo four is a game that in
45:10
many, many, many ways still holds up to
45:12
this day. Know, Bless always talks
45:14
about how the controls don't. In terms of story,
45:16
in terms of like atmosphere and all that
45:18
stuff, it definitely does. And imagine
45:20
that just playing better and
45:22
looking better, I think it's gonna be be real high, but I'm gonna go ninety two
45:24
because I think they're getting once you start getting
45:26
ninety three and above, that's
45:28
like real real all time
45:30
or shit. But hopefully, this is
45:32
not. Should turn to nine, should turn to ten, I
45:34
think. Do
45:34
you think it oh, man. Hang on. Yeah. That's I
45:36
mean, you're talking about Resideo four. You are. Which is the game that
45:38
a lot of people would put out there is their favorite regame of
45:40
all time. Resi will four originally back in the day scored in ninety six
45:43
Metacritic. this is the PS two page. And
45:45
so I wonder if it's even higher if you look
45:47
at other, like, the gamekeeper, something
45:49
like that. Resingal two, the remake
45:51
has ninety one. And so I think that that
45:53
is the range we're we're that we're working
45:55
with. Right? I think it's gonna be somewhere between ninety
45:57
one and ninety six, I'll be
45:59
I'll be blown away by. I don't think it's gonna get that
46:01
high just because I mean, that puts it
46:03
in a league of, like, what, ten games
46:05
ever? Yeah. Exactly. Like, I I and I
46:07
think modern day, it is so hard for a
46:09
game to get up there. Right? Like, I like, you can release the best game ever. I don't know if it's gonna
46:11
get a ninety six on
46:14
Metacritic. I'm gonna say ninety
46:15
three. I think it's gonna do better than resident evil two
46:18
remake. I think by
46:19
my prediction for myself right now is
46:21
that resident evil
46:24
four remake, makes Fresno Forward my great but one of my favorite games ever. Oh, I'm so
46:26
sorry. I think that's gonna happen. I hope so.
46:28
I really do. Uh-huh. Next up, we're
46:30
doing this one. Crime boss.
46:32
Rockay City, sixty three.
46:34
Guess what?
46:36
Both me and Craig also
46:38
guess No way. Sixty
46:41
three. That's awesome. What are I Yeah.
46:43
This is gonna have a bunch of fours and fives
46:46
and a couple of sixs and sevens, you
46:48
know.
46:48
Yeah. It'll it'll get better needs
46:50
to get. I'm gonna I'm gonna say this
46:52
game is a fun stream. You know?
46:55
I'm gonna say sixty eight. Oh.
46:57
I'm a I'm a little bit more home. Even
46:59
the year guy over here. That's good. He got Chuck Norris, you know? Chuck Norris Chuck
47:02
Norris does things that aren't supposed to terrible
47:04
dude. Yeah. Oh, is
47:06
he? Oh, age?
47:07
No. No. Norris? Yeah. Chuck Norris
47:09
is not great.
47:12
Yeah. It's I mean, you know,
47:13
he's just He's tough. What do
47:16
you mean? What do you expect? He's fucking What do you mean? Walker, Texas Ranger, bro.
47:18
You guys say more.
47:23
Dead island two is
47:24
the next one we're talking about here.
47:27
What did Saints
47:30
row? Oh,
47:32
man. Because
47:32
to me,
47:33
I think I think that was, like, sixes. Right?
47:35
Yeah. What it was saying is Roe at
47:37
currently on Metacritic? Metacritic
47:41
one.
47:41
Danny Glover is gloves. That's right. I'm going to
47:43
sixty one. Vanilla ice isn't mine. How you think it's gonna
47:45
be safe
47:45
real bad? I'm going sixty one. Greg
47:47
one seventy two.
47:50
See,
47:51
okay. Me and Greg are on the table. It's gonna be Saint Rowan. It's, like,
47:53
such a fucking statement. It's a fucking question. I I was hurt by
47:55
Saint Rowan. Like, Saint
47:56
Rowan, like, a personal attack
47:59
on on me. From Volition, a studio that I
48:01
love, but come on. I'm going seventy four. Wow.
48:04
Alright. Alright. Yeah. I think I'm on
48:06
that same line of thought based on
48:09
how much I loved and enjoyed Dying Light two and
48:11
how much I personally want this game
48:14
to be as good as Dying
48:16
Light
48:16
two. Dialing two on Medicredit has a seventy six
48:18
or seventy seven, right, on the platform. Maybe
48:20
I'm wrong. But, you know, I'm
48:21
sorry. But, like, this game might
48:23
not be that good as thing.
48:25
I think it gets a lot of high
48:28
ratings from reviewers that,
48:30
like, similar to in the way that
48:32
we rate In the way
48:34
that we love fast and
48:36
furious, in the way that some people love stranger
48:38
of paradise, like blessing. Mhmm.
48:40
Like or they're just, like, it is just pure
48:42
dumb fun. Like, don't
48:44
think too hard about it. Don't the
48:46
story's shitty. Who gives a shit? I give this an eight out of
48:48
ten. Like, I feel like there's gonna be a lot of
48:50
reviews like that. I think that it's not gonna hit
48:52
there though. Like, I think that it's
48:54
not gonna have that the the
48:56
the meme y nature too. It speaks to
48:58
Paradise. It's like Oh. You watch a
49:00
clip of that. And if that's your type of humor, it's the funniest thing ever. Like, I
49:02
just struggle to see people looking at Disney
49:04
in your
49:04
life. Every moment, it is hilarious.
49:06
We're a surge of protests.
49:08
Every moment to layer. Pablo Kochan chat says, this is
49:11
dynamic two without the parkour. So and, like,
49:13
I I can kinda see that in
49:16
terms of it being a Dying Light two style game
49:18
that doesn't have the things that make Dying Light two
49:20
so special because I do think Dying Light two
49:22
Thryves because of the parkour in the navigation
49:24
and, like,
49:26
the puzzle solving with the platforming and stuff. That said, I think
49:28
in terms of story, Eyelight two
49:30
was so it took itself so
49:33
seriously and was, like, basically, I'd always compare
49:35
it to something like CW, where it's, like,
49:37
oh, man, this is the most
49:39
cheesiest drama ever, but, like, at point I'm eating it up and
49:41
at point I'm digging it, but million, like, oh,
49:43
it's whatever. Dead I Dead Island
49:46
too, based on that trailer, I think it was the
49:48
latest trailer we got or maybe it was one
49:50
trailer before. I mean, it was both. That game seems goofy as hell. Like -- Yeah. -- all the
49:52
all the cut seems seem really funny and
49:54
really self referential in terms of
49:55
like, no, we know we're stupid. We know we
49:57
know this is I
49:59
get like a in the same way the people
50:01
like dead rising for what it
50:03
is, that's the crowd that is
50:05
gonna cater towards. Yeah. I hope I
50:07
enjoyed this game. I I did already say a number? You don't think I've done it before.
50:09
Okay. Cool. Well, there you go.
50:12
About that. Legend of
50:14
Zelda. Tears of the
50:16
kingdom. One hundred.
50:18
Right down to Greg,
50:21
said ninety four. I.
50:24
See, ninety five. Here's
50:28
the thing. What is breath of the wild man?
50:30
Ninety seven. And you know
50:32
what's
50:32
him? Put me down as a ninety seven. Fuck.
50:34
I'm saying
50:34
it. Dude, let's go. Oh, shit. Ninety
50:37
three, this game is gonna suck. Dude,
50:42
I mean, it's funny because, like, God of War and
50:44
God of War, Raguna currently had the exact same score.
50:46
And I to me, am I that we're in
50:49
that range. think that a breath of the
50:51
wild is gonna be a cup or sorry, tears is gonna be
50:53
a couple down from breath of the wild
50:56
because
50:58
just Breath a lot was a moment. Yes. And I I There's the
51:00
amount of people that gave it tens. I
51:02
don't know that we're gonna get that amount for this
51:03
one, so I think it's gonna be a
51:06
little bit skewed, but I'm gonna, you know, we're talking all of
51:08
our guesses are putting this as
51:09
one of the greatest games of all
51:12
time. So
51:14
I'm sorry. Mine ninety nine ninety seven is honestly just me speaking into existence. Like, if
51:17
I don't give an actual guess, I probably say ninety
51:19
five ninety six, but keep mine as an
51:21
added ninety seven. I'm keeping that
51:23
energy. I need this thing to do a fucking masterpiece.
51:26
Yeah.
51:26
Yeah. Suicide squad.
51:29
Kill the justice league. Greg
51:31
has it at seventy four.
51:32
That's a good guess. Damn, that's
51:34
a good guess. I'm gonna go
51:37
I'm gonna go
51:40
seventy eight. I'm going
51:41
seventy three. I'm
51:43
going sixty nine. Nice.
51:48
Marvel's Ventures on my credit because it's sixty seven. I it's
51:51
usually a suicide spot. I merely typed in Marvel's Ventures
51:53
based on The the
51:54
yeah. The only reason I have it higher than
51:56
that is that I I
51:59
think that the I think people will vibe more
52:01
with a shooter pretty
52:03
much. Like, that that's all
52:05
I'm kind of the only
52:07
reason why I'm breaking it that high is that
52:10
it's it's gonna be
52:12
whatever Avengers and whatever
52:15
Gotham Knights was But people likeooty, ooty, ooty, and upgrading
52:17
guns, and it's a it's a bit more involved gameplay,
52:20
I'd say. And also on the technical
52:22
standpoint, I
52:24
think just looks better than either of those games. Right. Looks
52:26
great. And even, like, you know, we
52:28
talked about the possibility of the story not
52:30
hitting, but,
52:32
like, I don't know the cut scenes the going
52:34
for in these trailers. I
52:36
I do think that they're pulling off in
52:38
a way that doesn't feel as
52:41
genuine from some of those other games. So there
52:43
could be a little bit of, like, oh, it's
52:45
like it's genuinely funny and has
52:47
a fun cast of
52:49
characters and stuff. And
52:50
have more of a personality than I would say the story of Avengers
52:52
does, you know. Is that Gotham City
52:54
impostitures has has a sixty five omnichrist that
52:56
Metacritic. And and not gonna be worse
52:59
than that. So
53:00
Street Fighter six. Start
53:02
with you, boss. Oh, man.
53:06
I
53:06
don't like, it's tough because I don't know what finding games actually do on MediCurt.
53:09
I never really check MediCritic for finding games.
53:11
This is like us
53:13
predicting
53:14
who's gonna win all the esports
53:16
categories. Like, and and not saying
53:18
that Bliss is in cat like, you know,
53:21
blesses definitely, you know, he deserves to
53:23
kind of be one of the reviewers, and he'll have
53:25
a good rating on it. But I do feel
53:28
like it's this is gonna be a weird one because not every
53:30
outlet I don't feel has, like, a banding, a
53:32
banding, a banding, a banding person. Yeah. But I think that's when you,
53:34
like Having said that
53:36
though, like, they're reviewing a
53:38
video game. They're not reviewing it as an e sport, and
53:40
I think that that is why I firmly
53:42
think that this is going to get
53:44
an eighty
53:44
eight. I have ninety one. I'm fine. Oh, I said that wrong. Yeah. I I
53:46
said firmly and I was, like, I put eighty seven, actually.
53:48
I think that the single player stops
53:51
going to not be good enough
53:54
to look past. Like, I don't think it's
53:56
gonna be horrible, but I think that it's
53:58
going to take down even if
54:00
the gameplay is like, yo, the the
54:02
community fucking loves it.
54:04
Reviewing the overall package, I think it's
54:06
gonna have enough things in
54:07
it. To not hit that ninety. Great things that
54:09
hits ninety.
54:11
Wow. I'm gonna say
54:14
eighty five.
54:14
Whoa. Even lower than me. Shit. Okay. This guy hates fighting Gamescast
54:17
I I mean, honestly, Tim can miss me a
54:19
little bit there about the single player stuff because I think the
54:21
single player stuff was gonna be exciting
54:23
for newcomers, but is it going to be a
54:25
quality single player experience? And even something like
54:28
World Combat eleven, on
54:30
Metacritic, that has an eighty two. Right? World
54:32
Combat X is somewhere around around the same. And
54:34
those are, like, the
54:36
popular finding games in the space. And granted,
54:38
I think Free Fire six in
54:40
terms of mechanics and in terms of how it's gonna play and
54:42
all that stuff, I think my appeal
54:44
to to, like, the hardcore fighting
54:46
game player more than mortal
54:48
combat, but I think
54:50
the tough thing is you III do think you gotta hit
54:52
both. Right? Like, you gotta be able to have
54:54
very solid fighting game mechanics, but while also delivering in terms
54:56
of content and delivering things that
55:00
gonna get the casual players in. Right? I think gotta be an overall package.
55:02
That's so difficult. Rewin Street, Blanca,
55:04
and
55:04
the sheet. Exactly. And here's
55:06
the thing. Right? I think in
55:09
terms of a nine year up, I think it's 356 Ultimate Edition. It's
55:11
gonna come out four years from now and hit
55:12
that. Right? Where it has all the things that people
55:15
will ask for gene four for this for
55:17
3506. And the ten people reviewing it are
55:18
gonna give it They're gonna give it the scores based
55:20
on, yeah, what they're reviewing. My my real
55:22
prediction is that, yeah, 3506 gonna
55:25
have an ultimate edition that's gonna hit a ten, like, from
55:28
IGN. And, like, in the way that they update their
55:30
Overwatch or Rainbow six reviews, I think two fifty
55:32
six is gonna have a version of that
55:34
that's gonna Absolutely sore. Trommet eighty seven, grades at ninety,
55:36
pluses at eighty five, Andy? Ninety
55:38
one. Whoa.
55:40
I love
55:42
it. Diopter
55:43
four. Eighty
55:45
nine on mine. Brexit
55:49
a ninety three. I
55:52
am in an eighty eight.
55:54
I think
55:54
there's gonna be enough stuff that
55:57
annoys the community to bring it
55:59
down a little bit. Like,
56:02
I think it's gonna be exactly the
56:04
Diallo people have been wanting for a long time,
56:06
especially when they
56:08
got Diallo three, and it was more colorful they feel
56:10
this is the one, especially
56:12
after the mobile game that came
56:14
out that a lot
56:16
of people didn't
56:17
love with how sort of predatory it was
56:19
with its money.
56:20
Yeah. I
56:21
think this one's going
56:23
to really hit eighty nine.
56:28
Final fantasy
56:30
sixteen.
56:32
Man, the number I have on here, I don't trust it already.
56:34
I gotta Say it, Andy. Say it. I
56:36
don't I don't want it to
56:37
be on the
56:40
record Timothy.
56:42
I have ninety three on mine. Wow.
56:44
You're mad, man. Let
56:46
me go turn turn turn turn
56:48
turn to the Joker. Dude, Please
56:51
be a ninety three. Oh my god.
56:53
Please. I think it's gonna be
56:55
a shit ton of nines and
56:58
a couple
57:00
of tens. Whoa. Okay. Gray has it out at eighty
57:02
two.
57:02
I feel like a truth lies
57:05
somewhere
57:05
in between. Yeah. I'm going
57:08
eighty
57:08
eight.
57:09
I'm going
57:11
eighty seven. I
57:13
wanna go lower because
57:14
that thing I wonder if they said about not putting black
57:16
people in But, like, I I said, I didn't think
57:19
I was talking about it. And I won't
57:21
that a fuck yeah. I was I was look I
57:23
was so looking forward to the video, and then Yoyogi became
57:25
a statement about, like, Yeah, man. I don't
57:27
know, man. It's old school fantasy. I'm not gonna put black people in
57:29
it. I'm like, hey, hey, man. How are you gonna just ruin
57:30
my excitement like that? That
57:34
should
57:35
clearly fucking me sucks. I really really hope though
57:37
that this is like a I
57:39
don't even wanna say turn to form. It's not that
57:41
at all. I just hope that this is a brand
57:43
new masterpiece of Final Fantasy. Like, I hope I
57:45
mean, this is the first new final fantasy, like core
57:47
final fantasy title we've had in almost
57:49
a decade. Like, it's pretty wild to think about. That
57:51
might not be entirely true. Do
57:52
you have
57:53
the expectations like, master the last four final phase of the game.
57:55
Mhmm. Yeah. I think Falcon's fatigue came out, like, seven
57:57
years ago. Yeah. So it's, like, we're we're on the way to
57:59
the decade there. Like, that's that's
58:01
pretty definitely the biggest gap between
58:03
core phone and fancy titles. That
58:05
even includes the online
58:08
titles. So There's a lot going into this. It being written by the
58:10
sixteen people. That's the thing that I'm really
58:12
working. Sorry. Yeah. Fourteen people
58:14
and the music being done by them as
58:16
well. Like, That's the stuff for
58:18
me. Yeah. And how many fourteen nerds are
58:20
gonna be reviewing this? Yeah.
58:22
Exactly. Right? But, yeah, does it bother
58:24
me that the main character like
58:26
is named Clive or
58:27
whatever. Yeah. That kinda sucks. You
58:29
know,
58:29
I mean, so so some remake
58:31
is at an eighty seven. On
58:33
medicare. Do you think we do this is gonna be this
58:35
is gonna be that better?
58:38
I mean,
58:40
I think there's less
58:42
going into it. Like, Final Fantasy seven, like,
58:44
has
58:44
bandage. Mhmm. Right? So I think that affects
58:46
the reviews both positively and negatively.
58:48
Yeah. I
58:48
think this I think this story stuff kind
58:51
of really turned some people off on seven. Mhmm. The
58:54
the changes and sort of the liberties they
58:56
took there
58:59
What was
59:00
what did Greg guess? Eighty. So, yeah, this across
59:02
the board now, we got me at eighty eight, Greg at
59:05
eighty two, blessed at eighty seven, and Andy
59:07
at ninety three. Pizza
59:08
bet within a pizza to bet whoever's closer me
59:10
or Greg gets pizza. Yeah.
59:12
All all of them
59:13
are the lowest, yeah, on the highest. Yeah.
59:16
Yeah. There you go. Thank you, Greg.
59:18
You're welcome. Well, we'll
59:20
skip this one, but just wanna put it out there,
59:22
AW fight forever. Greg says seventy nine that
59:24
I'm gonna fucking
59:25
love. Okay. Seventy nine is real high. Yeah.
59:27
It says seventy three. I'm saying six
59:29
two. Yeah. Okay. Oh, you
59:30
know what? Fuck it. We we will do this one. Andy,
59:32
you said, what? Seventy three? Actually, a sixty
59:34
is the I'm gonna what's a bad
59:36
game? In the same I'm gonna get time in the same row.
59:39
You're
59:39
like sixty six plus. You sound like
59:42
Jeff Crow when we were playing that episode of
59:44
Blessow. And the question was named a
59:46
game that Greg or Greg Miller likes, and Jeff
59:48
Crow was like, Oh, it's a bad
59:50
game. I'll
59:51
go to row sixty
59:54
nine. Six row sixty one. I'm
59:56
gonna say sixty three for
59:58
AW five forever. Alright. Now,
59:59
we're getting into
1:00:02
ones that just don't have release
1:00:04
dates. Let's
1:00:05
go. Perfect. Bob
1:00:07
Matthew seven
1:00:08
rebirth. Mine is I
1:00:10
think mine's a little too high here. I'm gonna drop
1:00:12
it down two points. I'm gonna go with eighty five.
1:00:17
I'm gonna
1:00:17
say ninety 100.
1:00:21
Dang. Listen. You're out you're
1:00:23
you're out of mid guard now. You're
1:00:25
into the or are you I forget how the Browns and
1:00:27
shit works. Yeah. You're right. You're in the open world now. You're
1:00:29
hanging out with Sephiroth. We're in a post crisis
1:00:31
core world. Oh, man. They got so much
1:00:33
to cover here. I'm going eighty eight because I
1:00:36
think that the the mid guard
1:00:38
section of the game is
1:00:40
the the
1:00:42
the best section to kind of just turn into this
1:00:44
type of remake, and we got that experience, and
1:00:46
it felt so good, felt like a complete game
1:00:50
to itself. The end. It's kind of
1:00:52
like opened up for more stuff like it. That was such a great experience. Opening it up I think
1:00:54
has more room for more
1:00:58
questionable stuff that we don't like. Mhmm. More questionable things than, like, oh, this
1:01:00
doesn't add up too much. Like, what is fact,
1:01:02
what is fiction? Like, all the
1:01:05
all the questions there ask Guys, we're
1:01:07
gonna be asking them. But I don't know either. But at the same
1:01:09
time, it could hit. It could work. And if they pull
1:01:11
it off, it could be
1:01:14
utterly spectacular. I mean, from a seven remake was our game of
1:01:16
the year a couple years ago. So if they
1:01:18
can take that energy and make something
1:01:20
new, this could be the
1:01:23
core final fantasy title. Right? Like this be it could be I
1:01:25
expect it to
1:01:28
be
1:01:28
more a new game than a remake
1:01:30
of seven. Is it the same exact
1:01:32
voice acting? Unfortunately, it
1:01:34
is. But it
1:01:36
changed my Give me give me
1:01:38
give me the booth,
1:01:39
bro. Maybe
1:01:39
you'll be given better direction this time around. You know, Andy? Well,
1:01:42
that is the big story.
1:01:43
Was a million years ago. Yeah. At least this
1:01:45
will be written with
1:01:48
the Foundancy seven remake team, which was like fantastic Yeah.
1:01:50
Crisis core. I love
1:01:52
Crisis core
1:01:53
everybody. Ford's a
1:01:56
motorsport.
1:01:56
I have this one at a ninety. So do I Are
1:01:59
So did I buy this shit? What's
1:02:01
the last
1:02:03
177.
1:02:06
That on Metacritic was
1:02:08
an eighty
1:02:09
six. So I'm going to go
1:02:11
an eighty six.
1:02:14
It's
1:02:14
gonna look prettier. The car's gonna be louder and
1:02:16
We're we're gonna post the horizon
1:02:18
world. And that's all I need. Get
1:02:20
the shit out of here.
1:02:24
Hollow nights silks. Oh, man. I got
1:02:26
that on
1:02:27
my
1:02:27
fanny figure. I love this shit with you too
1:02:29
high, bro. Did you
1:02:32
really? Yeah.
1:02:33
And I don't trust
1:02:34
in it.
1:02:35
Okay? I'm looking back
1:02:37
at the mirror and I I don't like what
1:02:39
I see. Mhmm. Mhmm.
1:02:41
I don't
1:02:41
like the person I see in the mirror.
1:02:43
I'm gonna I don't
1:02:44
know what where I'm going with this. I'm
1:02:47
gonna go eighty nine.
1:02:49
I'm going ninety one. I went ninety
1:02:51
one. I
1:02:51
had it at ninety three. Craig
1:02:54
went ninety.
1:02:56
All
1:02:56
night, currently -- Oh. -- switches a ninety
1:02:57
for PC, it's on an eighty seven.
1:03:00
Andy, bring yours up to ninety three again.
1:03:02
I'll give you the chance, Andy. You
1:03:03
can do What's your final answer?
1:03:05
I'm keeping an eighty nine. I'm keeping an eighty nine. Alright. Because
1:03:07
I don't know if it
1:03:10
does enough to
1:03:12
kind of step
1:03:14
it up as as it being like this
1:03:16
long awaited sequel. I think if it
1:03:18
would have come out back when
1:03:20
everybody thought gonna come out. It would have
1:03:22
been amazing and people would have absolutely loved it, but I feel like with how long
1:03:24
it's taken, people
1:03:27
are expecting like the next coming of
1:03:29
Christ, and I think it's gonna be more hollow night. I and I hate
1:03:32
using the more of this and
1:03:34
that game
1:03:36
I hate using, like, it's just gonna be more hollowed
1:03:38
out, but I do think it is gonna be that. It's
1:03:40
it's gonna be a better version of what
1:03:42
we get from Yacht Club when they come
1:03:46
out with King Knight. And when
1:03:48
they came out with a plague knight, I
1:03:50
think that's gonna be a better version than
1:03:52
that. It's gonna be similar look
1:03:55
and feel, tone, vibe, but different
1:03:58
mechanics. That's interesting. I do think
1:04:00
that something going for it
1:04:02
is that when Hollinite first came
1:04:04
out and even by the years
1:04:06
surrounding that, there was a lot of
1:04:08
these Metroidvania games. Right? A
1:04:10
lot of the super
1:04:12
stylistic beautiful look at things like
1:04:14
Ori and to an extent, Celeste,
1:04:16
that's a different type of game. But, like,
1:04:18
those type of things, I think that that trends
1:04:20
kinda slowed down for whatever
1:04:22
reason. So if this game hits at the right moment this year, it
1:04:24
won't be surrounded by a ton of
1:04:26
similar games that I think people might be like,
1:04:28
oh, wow. Like, I I haven't experienced something
1:04:30
like this for a
1:04:32
while. But And I and I do think that Hollandite has had this
1:04:34
sort of this
1:04:36
souls like discovery to it where
1:04:39
people -- Yeah. Are continuing to start to play
1:04:41
it for the first time
1:04:44
as more and more years goes by and as
1:04:46
time goes by the
1:04:48
people. Like, new newer, newer players are joining sort
1:04:50
of the reason why I
1:04:52
they're becoming me. What I was last
1:04:56
when I was like, I finally get it now. I understand why you all have been
1:04:58
asking for so
1:04:59
long. And I think more and more people are
1:05:01
gonna get it. And
1:05:03
have less time to wait, and they're gonna get a
1:05:05
really, really dope sequel.
1:05:09
Red Fall. This one's
1:05:12
tough. This one's real tough. Greg's at an
1:05:14
eighty two. Good for
1:05:16
him. I'm
1:05:16
at a seventy six.
1:05:18
Wow. How do
1:05:19
you Wow. Like, eighty two good for him because
1:05:21
that's high. Seventy six out there, you're too
1:05:24
low. This
1:05:26
one's really, really
1:05:30
tough. I
1:05:31
I'm at an eighty
1:05:33
three -- Okay. --
1:05:35
with Red Fall. Bless
1:05:38
I think it's gonna feel good as shit to play.
1:05:41
Right? Like abilities and everything that's
1:05:43
gonna have what we enjoyed
1:05:46
from games like Death
1:05:49
Loop, but I do think what's gonna hold
1:05:51
it back is, like, finding
1:05:53
friends to play it with and going through single
1:05:56
player even though a lot of these games are like
1:05:58
kind of
1:05:58
it. Yeah. A lot of these games is go through
1:06:00
single play. You can play single player two if you don't have
1:06:02
friends, but I I feel like that would definitely lessen the progression problem
1:06:05
as well or your
1:06:08
world won't progress if you're helping out in someone else's game
1:06:10
and and stuff like that that people have
1:06:13
been kind of talking about in
1:06:15
the community. I know pairs brings
1:06:17
it up all the time on Xcast. And
1:06:19
there's no level scaling. Scaling. Right? Mhmm. I
1:06:21
don't think there is. I'm gonna
1:06:23
say eighty four.
1:06:25
Blessed. What does Prey have on this? It's actually
1:06:28
what I looked up. Prey has a
1:06:30
eighty two on PC. Mhmm.
1:06:32
Seventy nine on PS four. But if you remember, like, that
1:06:34
game didn't perform well
1:06:36
at the time. Right? I want you to have some
1:06:38
issues. Unless, do you do me favor? Can you look up
1:06:40
the Democratic scores for bleeding edge? How
1:06:42
fucking dare you, Tim? I dare you invoke Bleeding it.
1:06:44
Are you kidding? In regards to Red Fork. Do you
1:06:46
know your they're talking about arcane Austin,
1:06:50
Alright. They're not they don't
1:06:52
have I don't fucking
1:06:53
dare you. What'd it get though? I got
1:06:55
a sixty six.
1:06:58
Oh,
1:06:59
shit. Okay. That's yeah. I'm
1:07:01
happy with
1:07:01
my seventy six. I'm happy with my seventy seven. Okay. Seventy
1:07:04
better be.
1:07:05
Why would you even
1:07:06
invoke that here? It's Arkean Austin.
1:07:08
They haven't put out a game since Pray and Pray
1:07:10
was really great underappreciated. Deathu had an eighty
1:07:12
eight. This is gonna be Deathu, probably not
1:07:15
Still, they
1:07:16
got the
1:07:16
stuff. I believe in them. Borderlands had an
1:07:19
eighty three. That's another one I looked up for this.
1:07:21
That's a guy I have to go and
1:07:23
look
1:07:23
at. Yeah. Starfield. Oh, let's fucking
1:07:26
go. What did fall three get? Do you
1:07:27
want me to start by telling
1:07:29
you? I'll put Greg down
1:07:31
to you.
1:07:32
Greg put. An eighty. How
1:07:34
dare he? Wow.
1:07:36
How dare he? Mom.
1:07:38
Four
1:07:39
got an eighty four. And he's saying saying an
1:07:42
eighty for Starfield. I mean,
1:07:44
different context, different
1:07:45
time. Different context, different
1:07:48
time, but enough lessons
1:07:50
learned. I'm gonna go
1:07:52
eighty seven.
1:07:53
That's
1:07:53
within the realm that I'm thinking. This will this
1:07:55
will be a banger to some and
1:07:58
really really good
1:07:59
to a lot. Going through history, Skyrim
1:08:02
got a ninety four Metacritic.
1:08:05
four got an eighty four
1:08:07
on Metacritic. Fallout Metacritic, got
1:08:10
a ninety one on Metacritic, on PC. So you're
1:08:13
talking
1:08:13
about,
1:08:13
like, ninety one, ninety six, eighty it was eighty four in
1:08:15
that order? Yeah. Eighty four.
1:08:17
And and can they
1:08:20
evolve the formally enough to keep us happy for us
1:08:22
to say
1:08:22
like, wow, this is just a prettier version of a of
1:08:26
an early two thousand game or
1:08:28
mid two thousand
1:08:29
game. Oh, Shimbo in the chest says no man's sky has a seventy one on pierce. Oh,
1:08:31
Shimbo, I need you to time yourself out.
1:08:33
Alright. I'm gonna
1:08:35
say an eighty
1:08:38
eat.
1:08:38
I'm gonna say an eighty eight.
1:08:40
Andy? That's really
1:08:41
high. That was so exciting.
1:08:43
I almost went higher. Like, I
1:08:45
mean, the fact that you can't
1:08:47
play at thirty or sixty frames per second on console is really not
1:08:48
great. How but think about all that's in this game, me
1:08:50
and me
1:08:51
on peace. How how could he even
1:08:52
do that? Like,
1:08:53
I I guess the
1:08:54
best thing about that bless is, like,
1:08:57
You wanna Yeah. There's, like,
1:08:58
you don't Isn't that You got playing sixty frames in this? This block to thirty on on consoles I heard. Isn't that
1:09:00
isn't that
1:09:01
a thing?
1:09:01
Is that not a thing? No. No. I don't
1:09:03
know. Look at it.
1:09:07
I mean, if that's the case, just think about, like I'm
1:09:09
pretty sure they're ray tracing all of space, you know.
1:09:11
Think about how how much work that is on the
1:09:13
CPUs. I'm just thinking of, like, how much do
1:09:15
you have
1:09:15
an active shooter it's gonna
1:09:18
be when
1:09:19
you're going into Oh my
1:09:21
god. You're gonna have to yeah. Poor
1:09:23
choice of words. Yeah. Plus. Yeah.
1:09:28
The tone you set
1:09:31
it into. Oh. But you
1:09:33
know what, like, in the
1:09:35
comparison to fallout, a right area of vats and
1:09:37
stuff like
1:09:38
that. Like, it doesn't seem like there is a system like that. Right? And so the fact Is
1:09:40
the shooting gonna actually feel good and actually especially
1:09:42
in thirty and stuff like that? That's so
1:09:46
weird. Sorry. Sorry. Sorry. My
1:09:49
mistake. Thirty
1:09:50
frames per four k, sixty
1:09:53
per seven twenty to one eight to
1:09:55
ten eighty on series s. You might have played seven
1:09:57
twenty, bro. But I have ten eighty monitors. That actually
1:10:00
works perfectly. I'm
1:10:02
in.
1:10:03
See, my question with Andy, you're
1:10:05
you're talking about lessons learned. Like, I I
1:10:07
wonder when they started learning those lessons
1:10:09
in the middle of the production
1:10:11
of
1:10:11
game. I think because of
1:10:12
timeline. I think because it's been
1:10:14
in production for so long, we're
1:10:17
talking lessons
1:10:20
learned around fallout seventy six. Let's say,
1:10:22
a year into fall seventy six. That's what? Twenty
1:10:23
eighteen, twenty nineteen? Twenty
1:10:27
nineteen about? Yeah.
1:10:30
I
1:10:31
and and I don't think that they when
1:10:34
I say lessons learned, I don't necessarily mean, like,
1:10:36
improving the core
1:10:38
gameplay loop. I just mean functionality -- Yeah.
1:10:40
-- what works, what doesn't work,
1:10:42
how can we make this game
1:10:45
not run
1:10:48
and be embarrassing buggy mess
1:10:50
at launch because I think there have been I
1:10:56
think developers learned enough with
1:10:58
Andromeda and then cyberpunk came out and was even more of an embarrassing launch.
1:11:00
And I think
1:11:02
that, like, Anthem, I oh
1:11:06
my gosh. Anthem. Make that a single player game, dude.
1:11:07
I mean, Tim, if I go back at
1:11:08
time and I wave my
1:11:10
rock and game dev wand,
1:11:14
make
1:11:14
that shit a single player game. I I
1:11:16
don't
1:11:16
know, man. III would hope that
1:11:18
the combat in this game is
1:11:21
gonna be better than what because of combat
1:11:23
typically has been because of both lessons
1:11:25
learned, because of new technology.
1:11:27
Right? You're you're rocking with an Xbox
1:11:29
series x as opposed to an Xbox
1:11:32
three sixty. Higher frame rate, you know, I think sixty frames per
1:11:34
second at ten eighty is gonna feel hopefully, feel good for
1:11:36
a first person for a
1:11:38
first person shoot shooting. And then
1:11:40
also looking at other examples, like something like cyberpunk, I
1:11:42
actually really dug the combat in cyberpunk. And I know it's a different developer and like
1:11:45
different ethos and all
1:11:47
that stuff, but also but Outer
1:11:49
Worlds had pretty decent combat. IIIIII would be I would
1:11:51
think that you'd be able to do it as with Ezelda given
1:11:53
all of the leaps that we've made
1:11:55
in terms of
1:11:58
actual technology that we're working with. And it's super encouraging
1:12:00
for my taste at least that the game
1:12:02
looks as good as it does even
1:12:06
though it started development such a long time ago. And usually,
1:12:08
that leads to a game
1:12:10
looking outdated at launch. And
1:12:14
whether that's, like, the tech or whether that's just the
1:12:16
aesthetics that they're going forward. But, like, I've never liked
1:12:18
the way any of the fallout games look. Yeah.
1:12:21
Even though maybe you can make
1:12:23
them better, you know, performing. They still
1:12:25
have like a certain look to them
1:12:27
that I just don't find like
1:12:29
inviting, you know. So Greg's at an eighty. Less is at
1:12:31
an eighty eight. I'm at
1:12:35
an eighty four. Between eighty
1:12:37
four and eighty six. And I think at the end of the day, it's it's gonna be on the
1:12:40
lower side.
1:12:44
Okay. What do you
1:12:46
think, Andy? I said eighty
1:12:48
seven. Eighty seven.
1:12:50
Cool. Marvel's Spider Man two.
1:12:52
Cool. Man, I didn't even put
1:12:54
anything down here. Greg said ninety. I'm going
1:12:57
eighty eight. But I'm
1:12:59
telling you right now. It's
1:13:02
gonna be a ten. And I I
1:13:04
think it's gonna be a ten in the, like It's
1:13:07
something it's gonna be being on
1:13:09
my Coming back to
1:13:11
Spider Man twenty eighteen, Yes? Twenty eighteen. Twenty eighteen.
1:13:13
Yeah. Is one of my favorite games ever? Is it perfect? No.
1:13:15
Is it a ten? No. But, I mean, like,
1:13:17
goddamn, I enjoy the hell out of that
1:13:19
game more than pretty
1:13:22
much any other game ever. Like, it is just fun play be that there's much love things
1:13:24
I don't love as much, the Mary
1:13:26
Jane sequences, some of the story choices, like,
1:13:31
this not whatever. It's still like, damn. This is as good as
1:13:33
a Spider Man game can be. And I expect
1:13:35
that this one is going
1:13:38
to be better. But
1:13:40
Yeah. I
1:13:40
think
1:13:40
review wise and critically fair, I'll give it eighty eight. And I think I'm I'm
1:13:43
in a very similar place. I remember that there was a
1:13:45
few weeks ago where we
1:13:47
were talking about how Spider Man two is gonna do
1:13:49
on Metacritic and, like, you know, I made the argument that I don't think that the Metacritic matters for Spider
1:13:51
Man because it is, like, I don't think Insomir
1:13:54
can try to put out a dot of
1:13:56
work critically
1:13:58
acclaimed ninety six on Metacritic type of game
1:14:00
with Spider Man. I think they're trying to put out one of
1:14:02
the most fun games you're gonna play on the PlayStation.
1:14:04
Oh, wow. Sell so much. And
1:14:07
that's gonna sell but loads. And I'm with you
1:14:09
that, like, SpireMe in twenty eighteen for me is one of my favorite games,
1:14:11
prob probably ever. Right? Especially when you're talking about Playstation
1:14:13
games or IPS
1:14:16
four
1:14:16
games, III
1:14:17
think it's interesting because Spider Man for PS4 has an eighty seven on
1:14:19
Metacritic. Manal's Morales
1:14:22
has an eighty four on
1:14:24
Metacritic. I
1:14:28
think scope wise, Spider Man:two is gonna be bigger than
1:14:30
Spider Man: Miles Morales. Right? And I think
1:14:32
Miles Morales probably got deemed for its
1:14:34
brevity, right, how short that story was and, like, some people me felt like it was a bit rushed.
1:14:36
So I think it's gonna get I think it's
1:14:38
gonna get higher than that. I think the question
1:14:42
this is gonna do more than Spider Man twenty eighteen.
1:14:45
And that's where things get
1:14:47
tough. Yeah. How much more
1:14:49
can you do? You can get rid of Mary
1:14:51
Jane sections. You can get rid of maybe, like,
1:14:53
the science puzzles sections. And, like,
1:14:56
I think there are parts of that
1:14:58
three of that game. They got a bit messy in terms of
1:15:00
storytelling and introducing the synthesis six and all
1:15:02
that
1:15:02
stuff. Yeah. The pacing in the last third. Go
1:15:05
goes at, like, a break next speed. Yeah.
1:15:07
When you're suddenly in
1:15:09
a city that's been
1:15:11
taken
1:15:11
hostage,
1:15:11
like, that just a lot of
1:15:14
that felt really
1:15:15
awesome to me. Yeah. Yeah. Yeah.
1:15:16
We're, like,
1:15:16
really ups the, like, kind of open world design of,
1:15:18
like, here are all of these, like, areas to take out.
1:15:21
Yeah. Here's another thing I'll say is
1:15:23
that
1:15:23
Russian clang ripped apart. Was
1:15:25
an eighty eight.
1:15:26
An eighty?
1:15:27
Eighty eight. Insomniac might be picking up the eighty
1:15:28
eight, dude. They might be picking
1:15:30
up the eighty eight. Right? Eighty eight
1:15:33
that are, like, let's be real. They're better
1:15:35
than that. critically, they're They're, let's be favorite Yeah.
1:15:36
Hey. I'm for Brady. I'm gonna
1:15:38
I'm gonna say eighty eightos as
1:15:40
well. Andy?
1:15:44
What was yours,
1:15:46
Tim? Eighty eight. Greg?
1:15:48
Ninety.
1:15:50
Eighty six. Wow.
1:15:52
So Eighty six games. I mean, the inclusion
1:15:54
of Venom, I do think, is a, like,
1:15:57
easy thing to
1:15:59
fuck
1:15:59
up. So Are you craving the hunter?
1:16:01
A lot of it is like, I I don't know what you
1:16:03
can do with variety to
1:16:07
really freshen up that experience like a more power to them
1:16:09
if they do it. I'm rooting for them. Obviously,
1:16:11
I want
1:16:13
it to be a lot more fun when you're out there in the
1:16:16
open world, but I I just wonder if it's gonna be You
1:16:18
know what? Is it too late for
1:16:19
me to change? A lot of the
1:16:20
same taking down.
1:16:21
I'm bringing mine down to
1:16:23
an eighty six. I think they're gonna find
1:16:25
some fun things to switch between Peter and Miles like
1:16:28
Tech Wise that I think is gonna
1:16:30
impress people. And then also, yeah, you got
1:16:32
Venom. But
1:16:34
you also got green goblin and then possibly with
1:16:36
the the teases from the first game.
1:16:38
And, yeah, Kraven is another weird
1:16:41
toss-up, but If those are, like, the
1:16:43
only three villains and not the entire syn
1:16:45
statistics, there might be a little bit better focusing on story
1:16:47
stuff. Okay. We have
1:16:51
Like four four more that I wanna do. I'll tell you what I'm
1:16:53
craving.
1:16:53
This next arm. This next arm Armor
1:16:56
core. I'm soccer
1:16:59
game. Army core. Six. Where are we at with
1:17:02
this one? Greg Miller coming in with a spicy eighty one. You
1:17:04
know, I'm not too far off.
1:17:05
I'm gonna
1:17:05
go eighty four. Yeah. I'm I'm at
1:17:07
eighty three. Yeah. Armour
1:17:10
Core is going through typically
1:17:13
haven't done that great
1:17:15
on
1:17:15
Metacritic. This is
1:17:16
a, of course, a new era for from
1:17:18
software. Right? This is post souls. Post Eldon
1:17:21
Ring, Post Sekiro alone. Oh, hello. Sorry. What
1:17:23
would you say was? I'm
1:17:28
not I'm not I'm
1:17:29
not figuring it out yet. Okay. I
1:17:31
think it's an eighty four. Gonna talk to me, boss. Wait
1:17:33
a minute. I'm just I'm
1:17:35
just looking through
1:17:36
I'm looking through the entire Almirall franchise right
1:17:38
now to see. Has there been any oh my god. And to be real with you, I think the game gets
1:17:43
a lot of a a lot
1:17:45
of nines and tens or a lot of nines rather out of ten because
1:17:48
of the from
1:17:51
soft naming because what they're do with boss fights and kind of make
1:17:54
them a bit more involved. But at the
1:17:56
end of
1:17:58
the day, it's going to be a a mech game and it's really
1:18:00
really hinge on how good is the
1:18:02
combat. That's where this game's
1:18:03
gonna, like, either
1:18:06
completely succeed or just fail. I think it's also gonna be, like, a lot of
1:18:08
customization, a lot of, like, stats, a lot of, like, getting
1:18:11
into the nitty gritty of customizing your
1:18:13
Mac and all that stuff and going through Armour core two for
1:18:15
PS two, seventy eight, Democratic, armour core
1:18:18
three, seventy four, armour core four,
1:18:20
sixty five, armour core
1:18:22
five, sixty five. Right? Like,
1:18:25
I and these are games that I think aren't
1:18:27
very much speaking to a niche audience. And I maybe this probably won't affect reviews, but who
1:18:29
knows? Like, I could see a lot of
1:18:31
people coming into Amikor. And
1:18:35
being like, oh, yeah. Oh, from software fan, I played consoles. I played
1:18:37
eldering, and they tried an armored core and they're
1:18:39
like, oh, this is this is not what I
1:18:41
was looking forward to from this developer. This is
1:18:43
so different. This is so nerdy. As a
1:18:45
review outlet, right, you're you're assigning people to this game with
1:18:47
the understanding that
1:18:51
they are they know what they're reviewing and they are going to be an art decor person to to some
1:18:53
extent or at least have enough knowledge to be able
1:18:55
to review it confidently. But
1:18:59
how hard is it to develop an an AAA mech game? Like,
1:19:01
a fantastic mech like, what is the
1:19:03
best mech game? And how much
1:19:06
like, where was that
1:19:07
on Metacritic? Zone of the enders, the second runner. And I don't
1:19:10
remember. And that's my thing is, like, is there a two? That
1:19:11
game was great. Is there is there a
1:19:13
mech game above an eighty
1:19:15
five on Metacritic? I'd probably
1:19:18
Is this gonna be the first one? it's only enders, like, the second runner. I also think because of how kind
1:19:20
of
1:19:25
I don't wanna say basic, but for
1:19:27
the lack of a better word basic, the idea of it being sort of like school
1:19:31
mission based structure just like
1:19:34
the old Army Corps were, you
1:19:36
know, like you're not necessarily experiencing
1:19:38
this this big campaign that it's
1:19:40
gonna go, like, cutscene to cutscene. Like, the the idea that you
1:19:42
go back to a mission list and you pass that mission and
1:19:45
you maybe got
1:19:47
some parts to upgrade your mech onto
1:19:49
the next mission. Like, it that that feels kind of Arcadia and archaic in a lot
1:19:51
of ways. And I I think
1:19:54
that that will sit with
1:19:57
people not too great. Like, that that feels like a very kind of old school approach
1:19:59
to game design. This is a funny thing, but I I
1:20:03
said eighty three. And I think that because
1:20:05
it's Army Corps six. If it was just Army Corps, a brand new reboot, I think it would be
1:20:08
eighty six.
1:20:11
And see, that's where I'm at. I was like, this is arm of course sick, but also it's called fires
1:20:13
of Rubicon. That's what I'm saying. You're right.
1:20:15
I'm pretty better. So it's one
1:20:18
of the end of this PS2.
1:20:20
Seventy eight. Some of the under is the second
1:20:22
runner. Seventy one, which is some bullshit. I mean, it's higher than the original onboarding. That's fucking bullshit. Seventy
1:20:24
eight Chad mentioned. No way that's
1:20:26
right. Seventy eight Chad mentioned Titanfall.
1:20:29
Right? Which, like, I wouldn't really count because
1:20:31
that is the first person shooter where you happen to get into mechs. I'm going into
1:20:34
this with the idea that this is gonna be the best mech game of all
1:20:36
time.
1:20:39
Eighty They wouldn't want them they do
1:20:42
you on the opposite side of
1:20:44
things? Right? I've already talked about all
1:20:46
the reasons why I don't think it's gonna
1:20:48
be this ten out of ten game
1:20:50
of the year, or even like a game that's gonna be amazing all over all across
1:20:52
the board. On the
1:20:55
opposite side of things, I
1:20:57
don't think from software would wanna make this game if they didn't
1:20:59
think it was gonna be amazing. In the same
1:21:02
sort of way that
1:21:04
we talk about last was part two on how
1:21:06
Neil Jackman was like, there's more story telling you're like, well, fuck. If he says that there's more story to
1:21:11
tell, This dude could make any game that he wants right now. The fact that he wants to make
1:21:13
a part two to one of the best games of
1:21:15
all time, fucking let him. I bet you it's
1:21:18
gonna be pretty damn good and it really,
1:21:20
really was I
1:21:22
don't know if I don't know if from software takes on this challenge unless it's like
1:21:24
something they know
1:21:27
that they're gonna knock of
1:21:29
the park. Like -- Yeah. -- they could have made Teekito too. This is the
1:21:31
the the same director who directed on Teekito, which was originally
1:21:33
originally supposed to be a
1:21:35
ten two game. And,
1:21:38
like, they could have just made another speculative style
1:21:40
game, but the fact that they know that,
1:21:42
like, no. We're gonna go back
1:21:45
to our roots because we have something to
1:21:47
really show off
1:21:47
here. I will never forgive
1:21:50
Edge Magazine for giving Zoe
1:21:52
to the enders the second
1:21:54
runner forty out of a
1:21:55
hundred, tanking it's a better credit score.
1:21:57
Wow. This is a cool shit. Yeah.
1:21:59
That's a lot of shit.
1:22:02
That game was fucking awesome. So -- Got it. -- a little bit. Final, I'm
1:22:04
gonna say eighty four. I think it's
1:22:06
gonna get a lot of eights and
1:22:08
nines.
1:22:11
Assassin's creed Mirage. Play though. I mean, I don't
1:22:13
even know anything. Like, I don't know. It's the single player one. It's them going
1:22:15
back smaller scale. We
1:22:18
just haven't seen any anything outside of, like -- Yeah. -- vaccines. What did
1:22:20
it?
1:22:20
That's a pretty syndicate. Get A
1:22:23
seventy six. Yeah.
1:22:27
Enough. Yeah. I
1:22:27
I think that it's gonna be around there. I'm moving
1:22:29
seventy eight on this one. Greg's at a
1:22:31
seventy nine.
1:22:32
There was there an
1:22:34
assassin's creed after syndicate. Was that
1:22:36
origin? Those origins. That was the first
1:22:38
big open world one, but this is going back. See, I would say I'm going eighty. Like, I
1:22:40
would I would start
1:22:42
looking at more of, like,
1:22:45
in the black flag, assassin's creed three era
1:22:47
of scores there because I think the
1:22:49
way that they're talking about
1:22:51
this one, it's feels
1:22:54
like it's gonna be even smaller than, like,
1:22:56
syndicate became, you know? Because even though syndicate was more of the
1:22:58
classical school, like, the open world definitely became a bit bigger.
1:23:03
And more dense where I feel like they're gonna start looking
1:23:05
more at the designs that they had
1:23:07
for the older
1:23:08
games. So
1:23:10
a side of screen four, which a lot of people
1:23:12
will put up there is one of the best of sides
1:23:14
of screen games ever. Yeah. Eighty three on Metacritic.
1:23:16
From the credit score. I think it could hit that.
1:23:18
See, I don't. I based off of current Ubisoft and,
1:23:21
like, this game starting off
1:23:23
as an expansion for Vahala
1:23:25
and then turning into his
1:23:27
own
1:23:27
thing. Yep. I don't know if it's gonna be
1:23:30
that special of a game. Like, I think this is gonna be, like, a I would argue I would argue the opposite where if they thinking
1:23:32
of this as an expansion
1:23:34
for Vahala at first and then
1:23:38
maybe had a moment where they're like, oh, this
1:23:40
could be its own game. Like, they might have had
1:23:42
that moment or like, no, this is actually something
1:23:45
more special than just an expansion for Vahala.
1:23:47
And the reason that they did that
1:23:49
was because the main character is someone
1:23:51
who, yeah, money. Mhmm. But also
1:23:53
the idea for why it was an
1:23:55
Banchin at first was because the the main character in Mirage isn't a
1:23:57
character that was introduced in Bauchala.
1:23:59
So Definitely
1:24:01
cry was originally
1:24:04
resonating before. Wow. I
1:24:04
also
1:24:05
don't know why I feel like in sort of like this hindsight twenty
1:24:07
twenty thing. I I feel like
1:24:11
if Metacritic existed
1:24:12
back then and if we had
1:24:15
this sort of same
1:24:19
review Maltura that we do that that we have
1:24:22
nowadays, I feel like Blackfly would have scored a lot higher back then. So I don't really trust
1:24:24
that Blackfly score.
1:24:27
I feel like the way it's talked about now,
1:24:29
the way everybody talks about how it's Black Black is the best assassin's creed. I feel like
1:24:32
it's a higher rating than
1:24:33
what? An
1:24:34
eighty four, you said? Yeah. Eighty four.
1:24:36
Yeah. It
1:24:38
was essentially, like, the best next gen launch
1:24:40
title. So I think that's one of the things
1:24:42
people remember fond memories of the game because it
1:24:44
was tied to the PS four and Xbox one.
1:24:46
Yeah.
1:24:47
I'm gonna say this gets AAA
1:24:49
seventy nine. I'm gonna say
1:24:51
seventy seven.
1:24:52
And it's gonna have like ninety
1:24:54
percent eight out of tens and the rest of it,
1:24:56
like, couple sevens and a couple nines. I think
1:24:58
it's also likely that this doesn't come out
1:25:00
because Ubisoft doesn't, like, put Okay. Yeah. That's
1:25:02
true. I mean, that's another Well,
1:25:04
next up, we're gonna talk about Avatar frontiers of
1:25:07
Pandora. Man, another Ubisoft game. I'm
1:25:09
don't know shit. This was a hard one to
1:25:11
talk about, but it'll be up by the time we meet the fire tribes in
1:25:11
three. I hope it's good. I
1:25:14
think it has a chance of being
1:25:16
good. Pandora's
1:25:18
a dope ass world. You could not like the movie
1:25:20
or whatever, but like the idea of
1:25:22
flying around that world is cool. But
1:25:24
did Verizon already do it.
1:25:26
You know what I mean? Like, just having that kind of, like, is good. That oh, it's not gonna be as good as Verizon. don't think
1:25:28
Can we agree that those, like, zero chances,
1:25:30
comes on two thousand twenty three? No.
1:25:35
I
1:25:35
think it does. I just feel like
1:25:37
the fact that we haven't seen anything. I
1:25:39
imagine there's been, like, issues
1:25:43
and, like, look, We've talked about a million tabs.
1:25:45
Yeah. What the fuck is you What's going on at your What are happening? What
1:25:47
what are they? What what is happening? I'm sorry. Checking up
1:25:50
checking up on my friends that you at some point, I do think that, like, they're
1:25:52
we're gonna the fiscal quarters and with skull and bones being
1:25:54
moved and stuff. I think that they're just in a
1:25:57
shuffle spot right now that they're like, hey. Because Ubisoft
1:25:59
is like
1:25:59
Ryder Dye E3. I can't imagine the
1:26:01
game coming
1:26:02
out or the game shown off at
1:26:04
e3 and then coming out
1:26:07
a couple months That
1:26:08
seems like impossible to me. I mean, I
1:26:09
think this game's further along then. Yeah. I think
1:26:11
I think it's further along and I think just
1:26:13
so I think it's just
1:26:15
a lot smaller scale. Right? That is, like, it's not
1:26:17
gonna take them that much time. Remember, a size of screen used to be annualized. And I think
1:26:19
that it was, like, a a You think Avatar is a smaller size.
1:26:21
No. Sorry.
1:26:22
I'm thinking of a size of screen raw.
1:26:25
Yeah.
1:26:26
Yeah. I think I was just gonna be a pretty pretty big scale, but it's gonna be like the Star Wars
1:26:29
scale sort
1:26:32
of. Yeah.
1:26:33
I mean, I
1:26:34
don't know if it's gonna be strong. Yeah. I know. A little under that, but, like, I mean, more close to If I'm close to that. If I'm close to this was this
1:26:36
like, no game made after
1:26:39
my fucking movie, like, is
1:26:42
gonna come on and be a seven out of ten. Okay. Seven
1:26:46
out of mobile.
1:26:48
Yeah. I I think
1:26:50
that that frontiers of Pandora has
1:26:52
the chance has a chance to be a
1:26:54
a surprise. But even having said that, like, eighty Craig's
1:26:58
at the seventy
1:27:00
six. I'm gonna go eighty four.
1:27:02
I'm going eighty eighty two. Because, like, what what you were saying, Andy, earlier about something,
1:27:08
I'll say a lot bullshit. You were saying that it's just
1:27:10
fun to shoot things. Talk about suicide squash. Right. It's like just being being
1:27:12
just being a shooter means
1:27:14
it's gonna be good enough. I
1:27:17
think that Avatar Here's what I wanna do. I take back my
1:27:19
vote. I take back what I said there. What
1:27:24
did what
1:27:27
outriders get. A
1:27:29
bunch of, like, high sevens, low
1:27:31
eighties, seventy three. Really?
1:27:34
Yeah. God, that game's so much more
1:27:35
fun. Yeah. Yeah. The the reviews are
1:27:37
crazy. The dayzone of the end
1:27:39
of this. Wow. Yeah.
1:27:42
That throws me off. You know what?
1:27:44
I stand
1:27:45
with where I was. Eighty one. I wrote his fucking rules. I won't say it's too high. What am
1:27:47
I I wrote I spoke to eighty one. I wrote his
1:27:49
has, like, the stranger a Paradise dialogue thing going
1:27:51
on, but that game
1:27:54
so much fun. You wanna bring me down to a seventy nine.
1:27:56
I feel like AII I'm
1:27:58
I'm envisioning the my the Avatar franchise
1:28:01
Metacritic metacritic page. It's hard for me to,
1:28:03
like, imitated the yellow. I can't yeah.
1:28:05
Like, I can't The green
1:28:07
there for the reason.
1:28:09
Nothing green to me. I I get yellow bars. I think a yellow is actually
1:28:11
fucking up. I'm sick in
1:28:14
eighty
1:28:14
four. You're like a fucking
1:28:18
a, like, a psychic reader, like, dude, like,
1:28:20
I'm
1:28:21
not seeing green. I'm seeing yellow.
1:28:23
I'm seeing yellow. Is that yeah.
1:28:25
The the appetite game that I pulled up,
1:28:27
which is James Cameron's Avatar of the game
1:28:29
-- Different times. -- on PS three? On PS three is a fifty nine, and that was
1:28:32
developed by
1:28:36
Ubisoft. Different time. But How did
1:28:38
the lessons learned so much? Lessons learned. Lessons learned everybody. game,
1:28:42
lies
1:28:43
of p. Oh, man. It's a tough one. It
1:28:43
is. I I I'm
1:28:46
going
1:28:46
with the shocker here. I'm
1:28:49
going with the big
1:28:51
old shocker seventy six. I
1:28:53
think
1:28:53
that's gonna be AII think
1:28:55
this game is is going to and this is me, like, again, just setting my
1:28:57
expectations super low
1:28:58
and hopes that it blows me away.
1:29:02
But I feel like it's gonna come out and be like a lot
1:29:05
of other really, really, really pretty
1:29:07
souls likes that we've seen trailers for
1:29:09
before and go holy shit is next
1:29:11
coming to Christ. I I think of a
1:29:13
mortal shell which looked so impressive and it came out and was like,
1:29:16
that's fine. Seven out of ten. And I feel
1:29:18
like this game's gonna have a lot of those
1:29:20
vibes. See,
1:29:22
Moto Shell is the exact place I went with it and
1:29:24
then also games like the surge. Right? The
1:29:26
surge, Metacritic seventy three, Moto Shell,
1:29:29
Metacritic seventy six. I lie the pee from me has the
1:29:31
secret sauce, which is
1:29:32
Pinocchio. Right. Who's I love what
1:29:34
you started laughing before you decided. No. It
1:29:36
was it was
1:29:37
the tough one to get out. But, like, come on,
1:29:39
man. Jimmy Crooked is
1:29:40
in the game. They got Jimmy Crooked,
1:29:41
and he's probably gonna be fucked up somehow. They got
1:29:43
Chapelo. That's
1:29:45
I assume that's Chapelo,
1:29:46
just to buy that. Yeah. Come on, man. Like, he's gonna tell a lot. He's not gonna grow.
1:29:48
He's gonna be a hard masterpiece. This game is
1:29:50
literally just your Your Michael's no.
1:29:54
Your Michael's serve impression. Yeah. Come on all day. Come
1:29:56
on. Hey, man. I'm dead, and I'm in space. Hey,
1:29:58
man. I think I Hey, do you
1:30:00
miss If I don't need Blessings do
1:30:03
an impression of Michael Sarah. Isaac Isaiah Isaiah Isaiah Isaiah
1:30:05
Clark from dead space. And it
1:30:07
his it was literally,
1:30:09
oh, man, I'm dead,
1:30:11
and I'm in
1:30:12
space. Looks sick as hell, and I
1:30:14
wanted to be sick as hell.
1:30:15
Yeah. I mean, at least You're going seventy
1:30:18
seven. You find automatons.
1:30:22
What are you where are you going? What? I'm going eighty six.
1:30:24
Oh, like eighty six. There's a slight few
1:30:26
little items.
1:30:27
I mean, I love that. I would look at
1:30:29
this moss right here. Yeah.
1:30:30
And how it looks today? And
1:30:31
how it's his hands are spinning and shit. Oh, yeah.
1:30:34
How do this New York accent? It does look like New York City. God. Yeah. The yeah.
1:30:38
The Fidelity on this looking at every trailer I've seen, it really does remind me
1:30:40
of how wowed I get when I
1:30:43
see the atomic heart trailer or
1:30:45
atomic heart trailer. Like, it
1:30:47
has that level of This
1:30:49
could be a thing. Yeah. This is, like, the latest version of this. I think it's running actually on unreal engine
1:30:51
four, and it reminded me
1:30:55
a lot of closer protocol running on
1:30:57
unreal engine four, where it's like the last bastion of this engine. We are
1:31:00
swapping out every p every
1:31:02
piece of juice, every little bit of
1:31:04
pulp.
1:31:06
Remember when portal Shell try to make deep action game
1:31:08
a thing? This is a deep action
1:31:11
RPG. Try to, like, use that instead of
1:31:13
souls like Really? I don't remember that.
1:31:15
I don't remember. Yeah. Let us know the comment
1:31:17
below. Do you remember that? Also, let us
1:31:19
know if you
1:31:21
thought that we were spot on or
1:31:23
completely off. About any of these guesses. Let Metacritic predictions be
1:31:25
known. I wanna see all of
1:31:27
them Let's argue
1:31:29
with all you. Yeah. Will take you all on as optimist
1:31:32
Prime would say. He also says, let
1:31:34
them come, which I appreciate. Let them
1:31:38
come. Let them come. So It's been fun. We're about to shoot a kind of
1:31:40
beauty. We are. So you guys can go over to
1:31:42
patreon dot com slash kinda funny to see that. Who's
1:31:44
the reigning champ everybody?
1:31:47
I'm the reigning champ. Am I gonna
1:31:49
continue that rant? I hope that I will. But we'll have to wait and
1:31:51
see. Snow Mike, Mike will be joining us for this
1:31:53
one. It's gonna be a lot
1:31:55
of fun. But anyways, We
1:31:58
are one second, everybody. But let me
1:32:00
let me
1:32:02
do some secret stuff. Well,
1:32:06
guess what? If you're watching this
1:32:08
non Patreon people, we're gonna
1:32:10
give you a little heat that
1:32:14
you're missing with kinda beauty. We're gonna give
1:32:16
you an episode of
1:32:19
kinda beauty right now. Yo.
1:32:21
What's up? You just finished listening to the kind of funny games cast. But to end this episode,
1:32:23
you wanna do something special. Over on patreon dot
1:32:26
com slash kind of funny, we
1:32:29
a show called kind of beauty where I'm
1:32:32
joined by Greg, Tim, and Andy, and I challenged them to trivia
1:32:34
where the answers are dictated by the audience. Just for this
1:32:36
week, we
1:32:38
wanna give you guys a free episode to listen to. If
1:32:40
you wanna check out more episodes of kinda Beauty
1:32:42
along with a bunch of more patreon content,
1:32:44
you can head to patreon dot
1:32:47
com slash kinda funny. And say that
1:32:49
blessing sent you. Enjoy and
1:32:51
until next time. It's been our pleasure to serve you.
1:33:02
Feeting the original
1:33:06
trivia game. Now,
1:33:09
trivia show hosted
1:33:12
by yours truly. I'm joined today by Tim,
1:33:14
Andy, and Greg,
1:33:14
contestants. Are you ready? Yeah. I would say that I'm ready.
1:33:16
But first, I just wanna give a shout
1:33:18
out. Look how good Greg Miller looks.
1:33:21
It looks great. On sleeve. Sure. It's
1:33:23
fantastic. You can get that at kinda funny dot com slash store, the new long sleeve. What's the emblazoning
1:33:26
your arm, Greg? Those are
1:33:28
x's. For
1:33:31
X cast. K effects. K effects. K effects. Wole.
1:33:34
The first kind of beauty.
1:33:36
Traking out of
1:33:39
a beauty. Whoa. It's not waterproof. The
1:33:42
base is not waterproof. It just
1:33:44
pours out everywhere.
1:33:47
I love the commitment.
1:33:48
So much. Smells like a
1:33:50
it tastes like a little bit of soap because I want to smell of an
1:33:51
energy drink. Oh, such a What
1:33:54
is what is the rocks
1:33:56
star energy smell. It it's kind of like fumes.
1:33:58
Yeah. You know what I mean? Yeah. But what is it that
1:34:01
causes the smell? Warring quantity.
1:34:03
That's what it is. Yeah.
1:34:07
Mhmm. Warring. Warring. Warring.
1:34:08
Yeah. Warring sounds like a polka routine.
1:34:10
Sounds like a water polka one.
1:34:13
Which one? Me? Made talking to Mike
1:34:15
Moore. I've been fucking up. A new assignment
1:34:16
like Tim's And how
1:34:17
much is it in the base? You have to unscrew it.
1:34:20
It's gonna be
1:34:21
so slow. Yeah. You have
1:34:22
to walk this thing thoroughly. Gave
1:34:24
you really important to me. Hey. It looks
1:34:26
like gay girls. If anybody else listening to me, of course. Gay girls. Never a great
1:34:29
girl. That's
1:34:31
a great tool. He's the
1:34:32
vampire. He's the vampire wrestler, bless. Oh, my god. They were the breed.
1:34:34
Was the vampire of that wrestle? He wasn't it. Yeah. If
1:34:36
people if people say wrestling
1:34:39
wrestling isn't real. You know what? Wow.
1:34:41
There's a a lot of the the Japanese wrestlers that do the Venom
1:34:43
when they, like -- Yeah.
1:34:45
-- spit out the the
1:34:48
poisoning people. Recently, I don't remember exactly
1:34:50
the details of this but -- It's a -- -- Nagomura from WWE -- Mhmm. -- went
1:34:52
to do some Japan
1:34:54
show with an icon of
1:34:58
that I'm unfamiliar with. And the icon
1:35:00
is known for doing the whole spitting out the
1:35:02
green mist. And the mist and the mist
1:35:04
and the mist and the mist and the
1:35:06
mist. Locks up with him, sucks it out of his mouth,
1:35:08
and then spins it back out of his
1:35:10
mouth. Oh, I'm like, it's pretty fucking dead. It's
1:35:13
very
1:35:13
cool. Yeah. Yeah. I'll do it. Kiss him.
1:35:15
They they didn't know. They were kissing. They made it look good too. Yeah. But he sucked that shit out and
1:35:17
spit it back. I was like, oh, man. That was commitment. It's
1:35:20
awesome. And
1:35:22
you know what? the
1:35:23
gift. Totally it. go. course, kinda Fuddy, the rules are simple. I have
1:35:25
surveyed over twelve hundred members of the kinda funny
1:35:28
audience on
1:35:30
a number of prompts Each round I'm going to read to a prompt and we'll ask
1:35:32
each of you which answer you think the confetti best
1:35:34
friends gave the most. I'm narrowed down to five
1:35:37
answers per prompt If you give a correct answer, the more
1:35:39
popular the answer, the more points you'll receive. For
1:35:41
example, I might ask you to name an incredible
1:35:43
open world RPG. If Greg says Skyrim and
1:35:46
it's number one, that will net him fifty
1:35:48
points. If Tim says the Witcher and that's number
1:35:50
two, they'll let him forty points. If Andy says fall three and that's number three, they'll
1:35:52
let him thirty points and
1:35:54
so on and so forth. It's
1:35:57
round robin. Each player will get a max
1:35:59
of two guesses per round. Last place goes first after the first round, where it gets most points after
1:36:02
five rounds wins contestants. Are
1:36:06
you ready? Yeah. Ready. And how's the feel to have that trophy in front in front of you for the first one for me? It feels great.
1:36:08
Yeah. I
1:36:09
mean, and you push it
1:36:11
to you, so
1:36:14
mean, that's all you need to
1:36:15
know. Mhmm. And that
1:36:16
one last week. Greg new nickmanage. That was
1:36:18
how do you argue?
1:36:19
It shouldn't have been defended since that wasn't a
1:36:22
beauty, you know. I think you were the one who
1:36:24
said you wanted to
1:36:26
defend it. Despite it. And
1:36:28
then at the end of
1:36:30
it,
1:36:30
you tried a gas line. This is saying that you won. Like, at the end
1:36:33
of it, I was, like, closed. I was, like,
1:36:35
damn close. Get away with it.
1:36:37
It was, like, Greg won sucks. And they're like, I think
1:36:39
it was blessing, Anne, maybe Kevin, because I don't think Barrett
1:36:41
was running and they're like, wait.
1:36:42
No. Did oh, that's a
1:36:43
second. This isn't right. And, like, we look back at
1:36:46
scores.
1:36:46
I was like, how did Greg goin? That's crazy, but
1:36:48
I I'd accepted it. And it was
1:36:50
in real. So it's crazy.
1:36:51
Alright. Round
1:36:53
one. Name a game that would pop up
1:36:55
if you googled female protagonist. Name
1:36:57
a game that
1:36:59
would pop up If you
1:37:01
Google searched female protagonist for this one, I will accept franchise names. We're gonna start off
1:37:03
with the current
1:37:07
champion, Andy Cortez.
1:37:09
Tomb Raider. Andy says Tomb Raider. Tomb Raider is our number one answer. That's gonna
1:37:11
get you fifty points. Yep. Next
1:37:15
up. Tim Geddes. Horizon.
1:37:19
That's the rise rate answer. Yeah.
1:37:22
That is our second most popular
1:37:24
answer.
1:37:25
Forty points. Slowly. Greg
1:37:27
Miller. Assassin's creed odyssey. Craig says, a
1:37:29
Sassy Street obviously, that is
1:37:30
not on the
1:37:31
list. If I if I would've said a
1:37:33
Sassy Street,
1:37:33
you you would've given it to
1:37:35
me though. Right? No. I
1:37:37
wouldn't have known. Oh, shit.
1:37:39
Okay.
1:37:40
No.
1:37:40
No. It's Access Creek on the list.
1:37:42
Oh, okay. Well, we're back to Andy.
1:37:46
Real deep posture, isn't it?
1:37:48
Yeah. It's really tough. It's
1:37:50
really tough. While this is
1:37:52
gonna be a weird little
1:37:55
mirror's edge, Andy says Mira's Edge. Mira's Edge is not
1:37:57
on the list. Damn it.
1:37:59
Tim Geddes. How
1:38:02
much fire? Pony. I'm
1:38:05
gonna go the last
1:38:07
of us. Oh.
1:38:09
An answer. An
1:38:11
answer. Tim says, the last was I'm gonna give it to you twenty points. Last is part
1:38:13
two. Good
1:38:14
job. Great job. Thank you. Next
1:38:19
up. Greg
1:38:20
Miller. We have two options
1:38:22
left, our thirty point option and our ten
1:38:23
point option. I feel like this is gonna be
1:38:25
one of
1:38:26
those I wanna miss. And
1:38:29
then you'll give it to us and
1:38:31
we're all
1:38:32
gonna
1:38:32
get all those good. That was great. That's great. Mhmm.
1:38:34
Greg's our final guess for this one. You do it.
1:38:39
Take your shot. Life
1:38:40
is strange. Greg
1:38:42
says life
1:38:43
is strange. Life is
1:38:45
strange. Is not down That was a good
1:38:48
one, though. Very good one. I guess one. My my the
1:38:50
one the fiery spicy one I was gonna say
1:38:53
because it's like accurate, but I'm not sure. Final
1:38:55
fantasy. Final fantasy not on
1:38:55
the list, and was
1:38:56
portal on the list. Portal is not on the list.
1:38:58
This is a tough one. There's a lot of options
1:39:01
for this one. At thirty points, we would have guessed
1:39:03
Metroid. Oh, fuck it at
1:39:03
You would have. Three word one. Jesus.
1:39:06
At
1:39:06
ten points, bayonetta. Sure. Okay. Yeah.
1:39:10
Bay of Forgettah is one of them. Whoa. That's
1:39:12
why I sit during the game awards. Y'all should
1:39:14
have been there, man.
1:39:15
Oh, that's crazy. With that, Andy
1:39:17
got fifty points with Tomb Raider. Tomb, got forty
1:39:19
points with Horizon. Tim also got twenty points with the last
1:39:21
part
1:39:21
too. Barrett, what's the score? Nice thing. Oh, yeah.
1:39:24
Currently, in
1:39:26
the third place is man who tried steal the win last time
1:39:29
is Greg Miller with zero points
1:39:31
out this deal. The
1:39:35
second place is the solid as
1:39:37
always. Andy Cortez with fifty points of rock. Oh, no
1:39:39
no
1:39:39
no no no no no.
1:39:42
They're pulling up
1:39:43
the my grocery sure the
1:39:45
other day. Wow. And then in first place outside out of
1:39:47
the first round is Tim motherfucking getty's with sixty points. I
1:39:49
can't believe you docked us
1:39:52
like that.
1:39:54
What that I go to a grocery
1:39:57
store. Everybody knows that
1:39:59
that what grocery
1:40:01
store plays like
1:40:04
a rock. There no. There's
1:40:06
no radius. There there
1:40:08
no. Like a rockgroceries.
1:40:11
Round number two.
1:40:12
Name a game franchise. That
1:40:14
blessing Adi O'A junior loves. Name a game franchise.
1:40:16
That blessing Adi
1:40:19
O'A junior loves
1:40:21
We're gonna start off with
1:40:23
Greg Miller. God. Yeah. See you unless
1:40:25
he listens.
1:40:26
This is basically donkey kong. Damn it.
1:40:30
Greg says it's donkey kong.
1:40:32
Donkey kong is a ten point
1:40:34
answer. Wow. That sucks. That shit.
1:40:37
Fucking brick
1:40:38
tower, you know. And so Next Andy Cortez, Sekiro. Andy
1:40:43
says, Sekiro. Sekiro.
1:40:47
Is not
1:40:47
on the list. What's in what?
1:40:48
Next up, we
1:40:51
got Tim,
1:40:56
Sonic the hedgehog. The
1:40:57
Sonic the Hedgehog. Sonic is our fifty
1:40:59
point
1:40:59
answer. That's
1:41:01
the fucking guy might
1:41:03
win one, dude. Yes. He's
1:41:06
on fire currently. Whoo. Backstop.
1:41:08
What
1:41:09
was the question again? Franchise,
1:41:11
blessing. We're we're
1:41:12
back to Greg. Name a
1:41:14
game franchise that blessing at ALAE Junior loves. I'm torn by two game
1:41:19
franchises. I've also think could not
1:41:22
even be on the list. Yeah. are mean even. Love
1:41:28
them. I'm gonna say
1:41:29
fifa. Greg says fifa,
1:41:30
fifa, not on the list. Your
1:41:33
head was
1:41:35
out there
1:41:36
though. You can
1:41:36
leave. Come back to me the other one. What
1:41:38
is
1:41:39
that done? We're back to Andy. It's the wording, but
1:41:40
I want
1:41:41
to say it anyway,
1:41:44
blood borne. Andy
1:41:44
says, blood borne. Blood borne is
1:41:46
not on the list.
1:41:47
What? Who? Oh, French? How? What? But
1:41:49
that's like I mean, it's
1:41:51
just wording, like, when
1:41:54
member peep people were
1:41:55
like, what's Tim's favorite game? And, like, people just, like, entered in the things that he'd played recently instead of the stuff
1:41:57
he thought that would have been on the list. You know
1:41:59
what I mean?
1:42:03
How? How? How? Every game that gets mentioned
1:42:06
on Game's cast, me and blessing
1:42:08
go. It's not as good as a souls
1:42:10
or a bloodborne game or a secular game,
1:42:12
you know.
1:42:13
Tim, you're a final
1:42:15
answer. Now here's the thing. I I
1:42:18
don't necessarily associate the franchise with
1:42:20
you. But
1:42:23
I know that your number one game of all time is Breath of
1:42:25
Wild. So I'm gonna say Zelda.
1:42:27
Tim says Zelda, Zelda, is
1:42:30
not on the
1:42:30
list. I I
1:42:31
was torn. I wanted to say guilty gear. Mhmm. Gild I mean, guilty also not
1:42:34
on
1:42:35
the list, but Are you for
1:42:37
an Andy's line of reasoning, are
1:42:38
you doing, like, a souls born? Is there like is there is there There wasn't any souls you think. Okay.
1:42:40
Okay. Okay. But I will say, more
1:42:42
people rode in with dark souls than
1:42:46
they did either GTA or Milligear, which pissed me
1:42:48
off. I'm like, y'all don't know me because I never play
1:42:50
I I'm not I'm not beating the
1:42:53
Dark Souls game. I'm not like a big dark souls person.
1:42:55
I do love love porn. I do love sexuality. I do love love Eldren. I think that's I know, like, a milligear in GTA. about all
1:42:57
the three picks
1:43:00
on
1:43:00
there. Apex isn't on here. I think
1:43:02
that's the umbrella of, like, the fact that a elven ring and blood borne are games you always talk about, and those are,
1:43:05
like, souls
1:43:07
games. Yeah. For persona was the
1:43:09
forty point answer. That was the second most popular answer. The third most popular answer,
1:43:11
near -- Oh.
1:43:15
-- near. Right? The fourth most
1:43:17
popular answer, the twenty point answer, street fighter -- Yeah. -- which is interesting. Because I feel like
1:43:19
I've only really talked about the new
1:43:21
one. I'm not a big street
1:43:23
fighter person historically.
1:43:26
I would've I would've expected better from your audience.
1:43:28
Damn it. I would've expected better. Sorry. Because I got
1:43:30
it. You suck. I gotta think that way.
1:43:33
With that that way. Tim got fifty points
1:43:35
with Sonic. Greg got ten points
1:43:37
with DocuCom.
1:43:38
Oh, Barrett, what's the score?
1:43:41
Greg is still
1:43:42
in last place with board.
1:43:44
And he's still
1:43:47
with fifty points and
1:43:51
getting a little bit of between
1:43:52
him and second place. Is Tim motherfucking Getty's
1:43:54
in first place with a hundred and ten points?
1:43:56
It might be one of those rare episodes where first
1:43:58
place runs away with it. Because Tim is
1:44:01
far ahead right now. Hell yeah. As we
1:44:03
roll
1:44:03
in, but he usually fucks it up. Let's see if he
1:44:03
doesn't understand. As we roll in to round number
1:44:06
three, name a PS two
1:44:08
game, that
1:44:10
might move a player to tiers. Name a
1:44:13
PS two game that might
1:44:15
move a player
1:44:17
to tiers, Greg
1:44:18
Miller. PlayStation Podcast host. Thank you very much. Metal Gear
1:44:20
Solid
1:44:21
three. Greg says Metal
1:44:22
Gear Solid three.
1:44:23
Metal Gear Solid three is
1:44:25
our twenty point answer.
1:44:27
What the fuck? Next
1:44:29
up, Andy Cortez. The
1:44:31
boss, the lilies, that final boss fight. Eko.
1:44:37
Andy
1:44:37
says Eko. One of my favorite games.
1:44:40
Eko, not on
1:44:42
the list. Oh, no. Actually,
1:44:45
actually, that is a mistake.
1:44:47
Eagles are ten point
1:44:49
answer. Ten point answer. Oh, shit. Hey. Next
1:44:51
up, Tim Geddes. Final Fantasy.
1:44:55
Tim says Final Fantasy ten. Final Fantasy
1:44:57
ten is our forty
1:44:59
point answer. That game
1:45:01
makes you
1:45:02
cry. Of SE ten. Yeah. And Dude, the
1:45:04
ending, a hundred percent I never got there.
1:45:06
Nobody'd be niggas. Nobody'd be niggas. Yeah.
1:45:08
Five day roll to a
1:45:10
new blitzball. Come the fuck on.
1:45:12
Greg
1:45:12
Miller, we're back to you. Name
1:45:15
a PS two game that might move a player to tiers.
1:45:19
NBA Live, 020,
1:45:21
there's a lot
1:45:24
of noise. You
1:45:29
shadow
1:45:29
the classes. Greg's a shadow class. The
1:45:32
shadow colossus is our
1:45:34
fifty point answer.
1:45:35
Oh, really?
1:45:39
That's our number one answer. It should
1:45:41
be on the list, but,
1:45:43
like, number one. Andy
1:45:46
Cortez, This point, it's just it's name in PS two game.
1:45:48
That's just that's not here
1:45:50
right now. There's one option
1:45:51
left. At thirty points,
1:45:54
Oh, name a PS two game that might move a player
1:45:56
to
1:45:57
tiers.
1:45:57
Oh, god. Interpreter the
1:45:59
other way and name the worst
1:46:02
game you can think of. Because it was so bad. I mean, I
1:46:05
spent fifty
1:46:07
dollars on this.
1:46:10
I'm
1:46:11
gonna just say middle gear solid two. Andy says
1:46:13
middle gear
1:46:14
solid two. Middle gear solid two
1:46:17
is not
1:46:19
on the list. Tim
1:46:21
Fuckin' get is your final answer?
1:46:23
Kingdom hearts. Tim
1:46:25
says Kingdom hearts. Yeah. Keno Hearts
1:46:27
is our thirty point answer. This guy can't be stopped
1:46:30
right now. Tim is on fire right
1:46:33
now. Tim is on fire right now.
1:46:35
Leaders your sticky fuckers. Amy got
1:46:39
ten points with the
1:46:41
ego. Greg got twenty points
1:46:43
with MeliGas all three. Tim got
1:46:45
thirty points with Kingdom Hearts, and I would have taken one or two for that
1:46:47
one. Tim got forty more points with Final Fantasy ten. Greg got
1:46:49
fifty points with Shadow
1:46:51
Colossus. Barrett, What's
1:46:54
the score?
1:46:54
Right now, the Texas Street is in last place with sixty points. Getting
1:46:57
ahead of him. Boom.
1:46:59
It's Greg Miller.
1:47:03
With eighty points and getting far in the
1:47:05
lead. It's his day. How will he
1:47:07
fuck it up?
1:47:09
Is Tim motherfucking getty with a hundred
1:47:11
and eighty black. Yeah. Damn. I'm
1:47:13
not seeing a lead like this.
1:47:15
I love it since
1:47:17
twenty twenty
1:47:18
two. Wild. As you go into round
1:47:20
four Now, Tim, I was talking shit about you
1:47:22
during the day. Mhmm. And I regret it now
1:47:24
because you're dominating you right now. But -- Yeah.
1:47:26
-- I was like, Why don't me like, why are Tim and I
1:47:28
from GameCast not invited to all these Fantasy critics?
1:47:30
And I was like, you know what?
1:47:33
Because Tim never
1:47:36
votes smartly. Tim always goes for the creative
1:47:38
answer and it always ends up fucking you. But right now, you're going with the smart answers. Sometimes, they
1:47:40
could be both,
1:47:42
Andy. They could be both.
1:47:44
I mean, he's locked in. Right now, he's locked the fuck in. After
1:47:46
weeks and weeks of of learning Where's this been? I think I think it's been him
1:47:49
taking all of it in. Right? Like, learning
1:47:51
from Greg, learning from
1:47:52
Randy. Learning
1:47:54
from Snowback Mike. And now it's
1:47:56
all it's all coming
1:47:58
into the straight phase.
1:48:01
Number four, name a type of
1:48:03
animal you can play as in Name a
1:48:05
type of animal you
1:48:07
can play as in
1:48:10
biddy Kong racing. Because of a tie, there
1:48:12
are two thirty point answers
1:48:14
for six possible answers for
1:48:16
this one. We're
1:48:17
gonna start off with
1:48:19
Andy Cortez. Monkey. Can we talk
1:48:22
to
1:48:22
this? Little five years. Andy says monkey.
1:48:26
That is our number one answer. And on his
1:48:28
on here is April. I'm
1:48:29
gonna I'm gonna give you one key.
1:48:31
Damn. I was really on here to say No. I have
1:48:33
the April to say no. And I was gonna say April. I
1:48:35
was gonna say, thought of what
1:48:38
they Next up, we got Greg Miller. Bird. And Greg says Bird
1:48:40
is not on
1:48:43
the list. Bird.
1:48:46
We're confident to bear that I
1:48:48
believe you guys. I I don't know, man. Yeah.
1:48:50
What do you do? He's got
1:48:51
a bird. Maybe this is what
1:48:54
does it look like that. I was all there. You're going for, like, an, like, a
1:48:56
category of animal. Hopefully, there's a chicken in
1:48:58
there. Yeah. Or a rooster. I don't know.
1:49:03
Tim Yetties. Elephant. Tim
1:49:05
says elephant. Elephant is not on the list. We're
1:49:08
back to Andy.
1:49:10
Somebody played to the
1:49:12
recovery I'm not a duty
1:49:14
conversation. This is my snow bike
1:49:15
bike moment and saying, Timmy, let the door open for me, Tiger. Andy,
1:49:18
leaving the door open
1:49:21
sit Tiger. Don't let me stay
1:49:23
good. Tiger is one of our thirty point AMs. Got it. And
1:49:28
we're back. To Greg,
1:49:30
alligator. I thought you're gonna
1:49:36
go, worm.
1:49:38
Greg says alligator. Mhmm. You know what,
1:49:40
Greg? I'm gonna give it to you. Crockdale. I
1:49:42
see. I was hoping if monkey and ape
1:49:44
worked out there
1:49:45
a
1:49:45
little bit. It's
1:49:46
actually knocking cake rollers. It's like Kremlins,
1:49:48
whatever. Yeah. He looks like a
1:49:49
Kremlins. I don't know if he's actually associated with
1:49:51
them. I think
1:49:52
he's just we don't need it over sales.
1:49:54
Yeah. Yeah. I think he just happens
1:49:56
he happens to be a crocodile. All crocodiles aren't part
1:49:58
of that gang to
1:49:59
him. He's the whole thing I'm saying. Yeah. Yeah.
1:50:01
What
1:50:01
what point answer was that? That was the ten point
1:50:04
answer. Don't change every time.
1:50:06
Tim, you're a final answer. Penguin.
1:50:10
Tim says Penguin Penguin,
1:50:12
not on the list. At twenty
1:50:14
points, you would have guessed Squirrel
1:50:17
because remember, Conquer, is playable. Yes.
1:50:19
Yeah. I
1:50:19
don't remember that. All bad. At
1:50:21
thirty points, you would have guessed
1:50:24
bear because remember,
1:50:26
banjo is playable. Not that bird though. Yeah. I know. Apparently not
1:50:28
not the bird. Not the bird. At forty points,
1:50:30
he would have guessed a turtle. Because people
1:50:33
like that turtle, I guess. I
1:50:34
don't love the Tiger. I always use the Tiger.
1:50:36
The Tiger
1:50:36
is really cool. That Gamescast incredible. Scott,
1:50:38
did you comment on
1:50:39
my on my steam deck allegedly? And that still holds
1:50:42
up as one of my favorite cars. I accidentally I think it's better than my car accidentally deleted my ant save file back in the day. no.
1:50:44
She was not happy. I didn't know what
1:50:46
I was doing. I don't know what this
1:50:50
conscious, deleted save files like the whole Gamescast.
1:50:52
I felt so bad. How old was your what
1:50:54
was your aim at the time? My my thea
1:50:56
was always the gamer. When I was, like, five
1:50:59
years old, six years old. She was playing she was showing me Zelda was. She was, like,
1:51:01
maybe thirty five or
1:51:02
forty. That's awesome. That's amazing. With
1:51:05
that, Greg got ten
1:51:07
points with crocodile. Andy got thirty points
1:51:09
with Tiger. Andy also got fifty points with Abe. Barrett, what's the
1:51:11
score? Right
1:51:14
now, Greg Miller is you there in
1:51:17
thirty, ninety points in
1:51:19
second place catching
1:51:21
up with his
1:51:24
little legs Andy Cortez with
1:51:26
a hundred and forty points right ahead of him is Tim Getty's with
1:51:28
a hundred and eighty points in
1:51:30
first place. It's a close one
1:51:34
I see the light. I see the light in the gap of the
1:51:36
door. Look at the door. The light of the gap
1:51:38
of the door. The door left
1:51:39
over, dude, you gotta
1:51:42
lock that shit. Around number five. Final round. Our final round.
1:51:44
Name a game where you
1:51:46
can slow down time.
1:51:49
Name a game where you can slow down
1:51:52
time. Greg Miller. Max Payne. Max
1:51:54
Payne. Max Payne is our number
1:51:56
one answer. That's gonna get you fifty
1:51:57
points. I believe that's gonna tie you up at
1:52:00
the IndyCortez. Damn. Next
1:52:02
up. Andy cortez.
1:52:04
Andy name a game where
1:52:06
you can slow down time.
1:52:11
Prince George signs of
1:52:14
time. Andy says Prince
1:52:16
George signs
1:52:19
of time. Prince of Persia is
1:52:19
our forty point answer.
1:52:23
Fuck. Tim Geddes.
1:52:28
God. Should Tim still on the breath on
1:52:30
his on his on the back of his neck right now? I hate this. The
1:52:31
pressure's on. I'm blank. It's so
1:52:34
hard. I'm gonna go Zelda. Tim,
1:52:36
if you need a specific one, I
1:52:38
can give you it. I don't need a specific one because Zelda is not on the list, and
1:52:43
we're back. is at right now. I believe
1:52:45
Andy did tie up with Tim, with
1:52:47
that answer. That's correct. No. So
1:52:50
the pressure's
1:52:50
on in this final round. Greg
1:52:54
Miller name a game
1:52:56
where
1:52:57
you can slow down
1:52:59
time. You have
1:53:02
a pick? I'm try
1:53:05
I'm blanking on the name. I'm trying to
1:53:07
think of it. I can't. Have
1:53:10
a lot of trouble with
1:53:15
it right now. Oh.
1:53:18
Oh. You
1:53:19
know, Tim and I were on the same wave
1:53:21
one. Maybe. I'm right at the same time. Yeah. You know,
1:53:23
I think I got
1:53:28
one. Greg is thinking Yeah. I
1:53:29
know. I know. I know. Because there's
1:53:32
so many ones where you do little things.
1:53:34
Like, I can think of, like, oh, you
1:53:36
upgrade you get extra time. I'm like, that
1:53:38
doesn't
1:53:38
count. Right? It doesn't what they want. That's for my head. It was that with breath of wild. Yeah. Not really.
1:53:41
But I
1:53:43
mean, yeah. It's
1:53:46
I I
1:53:47
don't see the name. I can see
1:53:49
the words. I just don't know what it's
1:53:51
called an inspector. Here's what I would like to
1:53:53
do. I would like to respectfully pass. Since
1:53:55
I can't win. And then I'd like Andy to tell me what he's
1:53:57
thinking. What and I was trying to help
1:53:59
you to beat them. Great. Wow.
1:54:02
You're thinking of what
1:54:04
now?
1:54:12
This is incredible. I've never seen anything like this in
1:54:14
the history of Conifeneas. No. This worked out so
1:54:20
fucking well. And
1:54:22
I don't
1:54:23
know if it'll be there. Yeah. I
1:54:25
don't either. Yeah. Yeah. Yeah. Yeah. And so
1:54:27
what I'm gonna say is because
1:54:29
it's kinda like one of I'm just
1:54:31
giving you my
1:54:31
rationalization. This isn't like an ability. It
1:54:34
just does it. And I'm hoping I'm
1:54:36
giving I put in
1:54:38
my
1:54:39
face in the people. Final fantasy. Oh.
1:54:41
Andy, that was not what we discussed, but I
1:54:42
was like, I wanna get it down to that side.
1:54:46
Andy says final fantasy.
1:54:49
Final Fantasy is not on the list. Tim, you're our final guest.
1:54:51
Tim, do you wanna talk with
1:54:55
me?
1:54:55
Can you guess it for the win. You
1:54:58
have three options here. There's a thirty point option, the twenty point option, the ten point option. Any of them will get you
1:55:00
the win right here. If you don't get it right,
1:55:02
I'm gonna get it in and and this
1:55:04
might be
1:55:06
the ten. I don't expect it to be the twenty or thirty,
1:55:09
but I'm
1:55:10
gonna go with
1:55:12
Super. Nice.
1:55:14
Tim? That's good. Guess it's super hot.
1:55:16
Super hot? It's
1:55:17
our twenty twenty eight.
1:55:20
No.
1:55:22
No. Yes. Was that the one you were thinking about?
1:55:24
I was thinking fallout.
1:55:26
That's fallout. Oh.
1:55:28
So to give
1:55:29
a breakdown. Right? Because at ten points,
1:55:31
we would have guessed quantum break. Oh, I sold a lot. You
1:55:33
sold a
1:55:33
lot. That
1:55:34
was what he couldn't remember, and that's what I gave. Where? Yeah. I
1:55:35
sold a lot. Thirty
1:55:38
points you would have guessed,
1:55:40
Bienneta. Oh, wait. I feel like that's, you know, that's
1:55:42
-- Sure. -- that's not as much on on a reality reality reality point. Good answer. That was a thirty point answer. That was a thirty point answer. It was a
1:55:44
I did have a tie breaker ready
1:55:46
in case there was a tie. With
1:55:50
our sixth answer, seventh answer, and eighth answer. And our sixth answer was Red Dead Redemption.
1:55:52
Both one and two. Sure. Sure.
1:55:54
Sure. Sure. Going downtime. Our
1:55:59
Seventh to answer, God of War for slowing downtime. Oh,
1:56:02
yeah. The original games,
1:56:03
the original trilogy.
1:56:06
Yep. And then our eighth answer was Fallout three
1:56:08
slash four for the VAT system. Yeah.
1:56:10
Yep. Yep. So with that, Greg
1:56:13
got fifty points with Max
1:56:14
Payne, Andy got forty points to Prince of Persia. Tim got
1:56:16
twenty points with super hot. Barrett, what's
1:56:18
the final score? The final score
1:56:21
for this incredible
1:56:24
episode of kinda feud. Because Greg came in The
1:56:26
third place with a hundred and forty points caught up as much as he could. Thank you. Someone
1:56:28
who almost tied it and
1:56:30
almost took the win, but shoked
1:56:33
as he usually does is Andy Cortez with a hundred and eighty points. But today -- Do we
1:56:35
get the one pair? -- get the one pair. Is.
1:56:40
Tim, motherfucking gadgets with two hundred
1:56:42
points. Smells like worrying. I'm gonna say, how's
1:56:44
it
1:56:44
feel the whole
1:56:46
day? Is it sticky? Real sticky,
1:56:48
everybody.
1:56:50
But it feels good. Thank you all.
1:56:52
Ladies and gentlemen, I've been blessing. That's been Tim. That's
1:56:54
been Andy. That's been Greg. And that's been another episode
1:56:56
of kinda
1:56:57
Beauty. It's been our pleasure to
1:56:59
serve you. Well, Rana, well, Morana.
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