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Rumbleverse: How a Wrestling Battle Royale Was Made - Kinda Funny Xcast Ep. 104

Rumbleverse: How a Wrestling Battle Royale Was Made - Kinda Funny Xcast Ep. 104

Released Wednesday, 17th August 2022
 1 person rated this episode
Rumbleverse: How a Wrestling Battle Royale Was Made - Kinda Funny Xcast Ep. 104

Rumbleverse: How a Wrestling Battle Royale Was Made - Kinda Funny Xcast Ep. 104

Rumbleverse: How a Wrestling Battle Royale Was Made - Kinda Funny Xcast Ep. 104

Rumbleverse: How a Wrestling Battle Royale Was Made - Kinda Funny Xcast Ep. 104

Wednesday, 17th August 2022
 1 person rated this episode
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Episode Transcript

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0:20

what is going on everybody welcome

0:22

back to another episode of the kind of funny

0:24

as cast your home for all things

0:26

x box here a kind of funny of

0:28

course i'm one of your of snow by mice and

0:30

today i'm joined by both of my

0:32

gaming dad if lily and

0:35

gary would a both to see nice to see

0:37

both but you know what we have to special

0:39

guest and i gotta get to them first the

0:41

bring the energy get them smiling joining

0:43

us from iron galaxy the talk

0:46

all things rumble versus maybe some

0:48

more stuff after at the end of the self

0:50

we have adam boys co ceo

0:52

of iron galaxy and adam arts lead

0:54

designer on rumble verse joining us adams

0:57

welcome to the both of you how are you guys

1:00

they don't think around us

1:02

really really good idea and fast and the have

1:04

you both of course congratulations the

1:06

first weekend is in the books launch

1:08

week is now lives or rumble

1:11

verse and it's really awesome to have you both sit

1:13

down with myself and my to gaming dad

1:15

see on the access to talk all things

1:17

rumble verse which were gonna deal in just

1:19

a couple moments of course carefully

1:21

how are you doing today i'm doing fantastic

1:25

i have have that is going off to

1:27

college so my weekend has been

1:29

chaos but while i have

1:31

gotten some time in would rumble person i'm

1:33

excited to talk about this can be fun

1:36

you can view the drive paris away or you

1:38

are you taking them or what's going on

1:40

no they get to drive themselves i decide to pay for

1:42

that matter of

1:45

, the of of have worlds

1:48

are i'd are big gaming dad mama right

1:50

there for paris right there weekend and

1:52

of course gary whether the robe one day

1:55

or you have some very special news to

1:57

talk about right now i mean we've been talking

1:59

gun dog the each and every week we also

2:01

have something big with ludo

2:03

no idea developers i got some to be gone

2:05

on what do you got gary ross said for

2:07

shame i don't know if you got three guide developers on

2:09

the podcast the day because

2:11

ludo having successfully

2:14

disgusted more than twelve million people

2:16

on the web now add

2:18

migrated to the app stores the

2:21

near you and if you wanna play

2:23

basically a filthy version

2:25

of word all the only accept dirty words

2:28

them and some of them really are quite disgusting

2:31

i'm very proud of myself for building that it's

2:34

available on the ios app store

2:36

and google play store for android

2:38

phones it's free you can

2:40

play new mode where you can do as many as

2:43

you want to be before that you are you really do die

2:45

was on twenty four hour

2:46

the clock

2:47

and now you go get it it's

2:49

it's always free nothing to pay for and the if

2:52

you like you please liberating in a review to the alps

2:54

the master algorithm my recommend

2:56

the outset the other people yeah was

2:58

been really been fun to my adam next version or

3:01

says and nicholas company adam nicholson

3:03

who is my pottery crime on a bunch of stupid

3:05

as projects built the app

3:07

and didn't amazing job there and now we're all

3:09

proud of the right word but wait were happy as yeah well

3:13

after graduation

3:14

thank you graduations is right

3:16

the area of course our bare just brought up the

3:18

logo logos looking good gary i like

3:20

that with little grip of modes yeah

3:22

yeah it's a combination of the the

3:25

what is it the overseen or the accommodate

3:28

the one that people use when they want to use a pain as

3:30

amended that that's the typical

3:32

the typical name the other

3:35

a mogi is a

3:37

sweat in our it's useless

3:39

to be like lot more wow put it to go there

3:41

right at the idea that yeah yeah via you

3:43

are the absolute best there

3:46

are any developers on the show today we

3:48

gotta get right into a because i want to get the guise

3:50

of my galaxy block and all about

3:52

their brand new game but you'll probably

3:54

notice that you know last

3:57

night's on our kind of funny stream

3:59

we join them in max team for trivia

4:01

tower with our friend over there have been enhanced and

4:03

and his community absolutely brought its

4:05

unfortunately the kinda funny best friends

4:08

were not good at trivia and we lost

4:10

my punishment for the week we're supposed to

4:12

intro this show with a whole lot of

4:14

helium in my lungs and give you a financial

4:16

but unfortunately i pop the balloon

4:18

right before the show started the you will

4:20

get that fun and show next week

4:22

i won't have to embarrass myself in front

4:24

of the atoms right now but let's

4:26

jump right into the show because this is the

4:29

kind of funny x cast each and every wednesday

4:31

at six am west coast best coast time

4:33

on youtube dot com so it's kinda funny games rest

4:35

of the chief dot com and of course i'm podcast

4:37

services around the globe we

4:39

bring you all the x box talking that

4:41

you'll want don't forget we are now epic games

4:44

partners which means if you're buying games off

4:46

the epic games store if you upgrade and you look in fortnite

4:48

or maybe play in rumble verse you

4:50

can help support the team over here at

4:52

kinda funny with our epic create a code kinda funny

4:55

at checkout no additional cost you

4:57

need help support the team and a brand new

4:59

way in a big shout out to our good friend

5:01

part of the team at kinda funny blessing ita yo yo

5:03

a junior from the p s i love you xo x

5:06

so team kinda funny games daily because

5:08

he will be the thing the first

5:10

ever is the and marvel game showcase

5:12

on friday september ninth the make

5:14

sure to tune in and support him and of course

5:17

so i got all the exciting reveals announcements

5:19

and trailers on the way very

5:21

very soon so congratulations bless very

5:23

very dope on behalf of the kind of funny as

5:25

cast team would like to thank all of

5:27

the people who support us with you're watching live over

5:29

on patrons of you're listening in on podcast

5:32

services or over on you tube like

5:34

to thank our page on producers as well

5:36

for the month of august tiger brady,

5:38

delaney, 20-game tastings and

5:40

casey andrew and you all so much

5:42

for your support this the kinda funny

5:45

xcast is sponsored by and

5:47

uplift will tell you all that

5:49

in just a little jump

5:51

added to the show we got the team from iron galaxy

5:54

here at a boys and adam hard talk

5:56

all things rumble verse i've

5:59

been playing this always that long i played little

6:01

too late without him last night or a couple

6:03

nights gov a we had a ton of fun let's

6:05

jump into what adam boys i'll start with you

6:07

the idea of a melee focus

6:10

battle royale wrestling

6:12

said where did you and the team

6:14

and i am galaxy come up with this crazy idea i'm

6:18

you know it was i was a lot of brainstorming

6:20

we we know multiplayer the studio we know

6:22

fighting in the studio killer instinct dive

6:24

take street butter third strike you please part

6:26

of a blood you know odd a competitive

6:29

funny or something out so we knew we want

6:31

that to be part of it or janna

6:33

what's to be the next and we pitch you know the studio

6:35

we were how lot of other people's games report

6:38

games lot of products and some i got to was

6:40

the bridge on was of new and fresh arms

6:42

and so me and craig who yabba ah

6:44

who's on our production team we were jamming

6:46

on jamming really horrible idea for the gory

6:49

over top battle royale idea we

6:51

went to david chelsea in that and daves and psyche

6:53

a psyche files like that's a stupid a city of ever heard

6:56

shelby just or a takes a sip of virgin and tonic

6:59

as yours which new last one i

7:01

swear to you that's exactly what have a soft

7:03

app that are lobby bar in a in

7:05

orlando for the next five hours we just jammed

7:07

on the concept what would it be like

7:09

to elbow drop them off of forty story building

7:12

what is his role of would ever was boarded champion

7:14

the greatest champions the mayor the strongest

7:16

person the country the presents and is the

7:18

whole lot of rumble were sort of exploded

7:20

and then we about the offices are tell you but

7:22

i never robin adam heart has were down or lana

7:24

like we got this crazy wild idea tenders

7:27

work and adam him over here reaction

7:29

right yeah you people

7:31

me into a meeting room is like we think

7:33

presley battle royale funny right i'm

7:35

like yeah it's really funny talk about how funny

7:37

would be on laugh and as a good time i

7:39

leave the meeting room on like he thought serious

7:42

he says telling me a funny thing as

7:44

com sec couple weeks later he like adam we signed

7:46

it were doing it every

7:49

time a democratically like what other onset other

7:51

pull off but we did it yeah that

7:53

was my favorite part the design team was like can we pull this

7:55

off you know mail it scale with

7:57

the tech team ramon franco and his crew

7:59

like this is really hard to do

8:02

has agreed to the idea and they're like

8:04

right but we have to make this now i'm

8:07

and so was kind of like a big group effort lars

8:09

arms are deemed director now he created a cool and

8:11

a matic and a whole thing almost created

8:13

a whole vibe of the so and people running lore

8:16

undergrad i'm ready a bunch of backstory for

8:18

the character in the world and of i got so the

8:20

team know throughout the years of just like added

8:23

more more ideas so that was the inception

8:25

of a mike and then over time it just sort of created

8:27

our a kim became a beast of

8:29

it's own well congratulations

8:32

guys course we are celebrating launch week freedom

8:34

like out now everywhere scott

8:37

frost platform place cross progression

8:39

thanks to your team work over with epics

8:41

but adam adam harder want to go over to you

8:43

your the lead designer this game

8:45

i think the big when we talked about is that fighting

8:47

game lineage you and i and our boys

8:50

over there beforehand have spoken about killer instinct

8:52

and the idea of now going into

8:54

the melee battle royale what did

8:57

it look like from a design standpoint for you

8:59

to create something like this it's

9:01

it's it's like that of a dream honestly

9:04

i was , enough

9:06

to kind of turned a joke into a game with dive

9:08

kick and that ended up being a pretty

9:10

interesting deconstruction of what a fighting

9:12

game is making like the simplest possible

9:14

thing and then i got to live

9:16

the you know every you know fighting and player

9:19

stream and do killer instinct and make something really

9:21

ridiculously complicated and and sense ah

9:23

so i gotta hit both ends of the spectrum as

9:26

far as you know fighting games go so

9:28

for me and my brain next step is like let

9:31

me i want to take what i love about fighting into

9:33

something else with the when

9:35

adam brought me this idea and with their been

9:38

many ideas for the through that we've asked about

9:40

that are kind of in the same realm of

9:42

how can we take those fighting sensibilities i

9:45

think a lot of people love even if they don't know fighting

9:47

games and make them new the

9:49

righteous that you think

9:51

don't allow

9:53

we're going to start completely from scratch

9:55

we're gonna rebuild the things you love and a new way

9:57

and were gary contextualize everything and

10:00

other types of projects the really get us excited

10:03

and rumble vs absolutely that projects

10:05

like ied kind of feels like by

10:07

name's not built like one certainly doesn't have

10:09

the flow of one ah and it maybe

10:11

addresses a lot of the reasons that people

10:13

to once like buying into can't get into

10:15

them we've seen incredible success

10:18

in the studio with players are are

10:20

developers who come into the studio been

10:22

put on the project and said adam i'm

10:24

i'm not going to get at us why don't they fighting games and

10:26

then two months later there aren't got a

10:29

, this is something about

10:31

the ability to disengage the ability

10:33

to play with a friend the high clarity

10:36

of the action in the game where it's pretty obvious

10:38

what you did wrong what you could do differently or

10:40

that really keeps you kind of hidden one more

10:43

game and then really improving and and kind of forging

10:45

her own path forward to becoming a

10:47

strong player

10:49

i think you you you actually hit on it

10:51

for me cause i'm not into fighting

10:53

games that's that's not my bag that's not something

10:56

that i gravitate towards like the northern ones that

10:58

ebola know like you guys have fun and will get upset

11:01

this kind of what you're saying

11:04

i felt like as someone who's not really

11:06

into fighting games me diving

11:08

into it

11:09

with

11:10

okay okay i get it i get it

11:12

i don't feel overwhelmed i don't feel like

11:15

i can't succeed like matter fact

11:17

my very first match i didn't win

11:19

obviously but you know i got like four

11:21

five kaos and unlike our nobel

11:23

i'm doing yet and i'm having success

11:26

playing the game so but then my next match i

11:28

got destroyed but that's besides the point

11:30

where i felt like as a nine

11:33

fighting gaming fan if i'm

11:35

saying that right decision very approachable

11:37

to me and then you throw in the battle royale

11:39

elements to it as well i was like i

11:41

understand the concept i get the progression

11:44

on this and i'm having fun by

11:46

death isn't that match month i

11:48

was having fun

11:49

excessive the keyword you can and

11:51

having success as impossible

11:53

and a one v one fighting game it's like you rape

11:56

you put in a shoe box styron or with me and

11:58

then you get explodes

11:59

the combo to death and there's nothing in

12:02

there that you could like

12:03

identify yourself as a micro when or a small

12:05

success that you can be like okay who take allow

12:07

once you get up and when you build

12:09

something a rumble verse it's filled with opportunities

12:12

for successes even if he didn't win

12:14

like i'm there are matches where i play with my friends

12:16

and we land sick if do a combo in the universe

12:19

and we lose but doesn't matter we feel

12:21

like when are so we had right man for success

12:23

and gov is littered with ways to feel

12:25

good even if you didn't get the debate

12:28

paris i'm on team you all the of the bears

12:30

all in all day long because like i'd never

12:32

i just polish read pure paint

12:35

your suffering i work at our com over front

12:37

street for a to remakes and and always other

12:39

games just got murdered on the time i'm i'm being

12:41

south one times of killian just spamming

12:44

with block any like nobody's ever

12:46

played as such as scrub and i just

12:48

beat him one around as a concept but my have

12:50

a my complaint against the

12:52

one of these braces was that never went over was

12:55

stopped doing katie racism started play the

12:57

game to me that was like a transformational

12:59

mental change for me as a as a multiplayer

13:01

game or i just wanted to be on that

13:03

real i wanted that moment to be

13:05

my when a you know

13:07

i play a lot of battlefield and i just want to

13:09

throw down at one might have hiding that one bush or the one

13:12

tank rolls over and exposed to my boob i made

13:14

my night right and that's to me what we

13:16

try to set up to do with rumble vs create a creative

13:19

experience where you can have those and

13:21

sometimes when it happens you it's it's funny

13:24

it's so it's sort of soften the blow of you may

13:26

be getting kayode are getting some big thing happened because

13:28

you can't believe that happen to me i'm so

13:30

how do you create like a almost like a highlight

13:32

reel type of game play that doesn't get too old to

13:34

quickly and that's really what we try to dial in on his

13:37

then also mma making it washable i'm

13:39

for people also that aren't that good at it so to your

13:41

point paris maybe if people are still watching it but it's so fun

13:43

things happening i want people to still enjoy

13:46

it so that way you still get you know some smiles

13:48

and laughs even if you are getting

13:51

you know dummied the whole way through it

13:54

another i really a really good point you may

13:56

get him about that the whole i did so i have seen emerging

13:58

in in games more in the past

14:00

couple years is the idea of trying to design games

14:03

and a way that they basically like memorable moment

14:05

generators right you want to create moments

14:07

like you can talk about how you won the game

14:09

but that's like and let the katie statistic is like is

14:11

just a number right but like to take a look at is amazing

14:14

batch like when the gambling it is one basket thing

14:16

that happened but that's really i think that's

14:18

the to the increasingly behooves game designers

14:20

to try and make those things up and especially now that we

14:23

live

14:23

in a world of highlight reels

14:26

and a new to compilations and clips no

14:28

one of the reasons why we all like four guys so much right

14:30

just constantly serves up mad moments

14:32

on a on a dinner or you know on an ongoing basis

14:35

know clip that clip that and saw the as a really

14:37

i don't know how you begin to design with

14:39

the as a goal by the it's really smart to have the

14:41

as ago

14:43

one of the pillars actually we did have a theory was it has

14:45

to be entertaining to watch them and bad

14:47

at it and that was raised we thought about

14:50

all the way through because when when fortnite

14:52

first took off in everyone want to play it jake paul

14:54

plano and stuff and people aren't that good and you're tuning

14:56

in your like this is not enjoyable to watch

14:58

whereas this you can almost role player really bad

15:01

player and just have a hilarious

15:03

stream you know where people are having a good time watching

15:05

you and that's a really important it is

15:07

tough but i mean i give so much credit to design team

15:09

in the art team for evoking building a very

15:12

low alive bright vibrant world

15:14

with a lot of puns involve you know i'm

15:16

squats chicken or are slow squatted chicken

15:19

a where the guy basically rak down for four hours

15:21

slow squats of chicken presses it up and serve the

15:24

customers right anytime you go through a drive

15:26

through in the game you can actually get free chicken but

15:28

stuff like that the built the world as long as it's

15:30

inviting and fun and inspiring it just sort of

15:33

real these moments that allowed the designers

15:35

i think to add a ton of great animations and make

15:37

the world combined

15:38

basically you play rumble verse for one hour

15:40

and two things are going to happen

15:43

one you're going to see something really does

15:45

that'd make it to you're gonna

15:47

see something really cool might happen to you but you're gonna see something

15:49

really cool it's going to make you smile i

15:52

think about ratio holds true yeah it's hard to put

15:54

in for an hour not see both of us

15:58

i'm always oh god it wasn't

15:59

the i guess what it as the digit the battery i'll

16:02

have an old fascinates me it's like it's obviously been like

16:04

such a popular trend in that in the past few years

16:06

and to blow up with the pub gnh

16:08

ones you on your bed before that it's been fascinating

16:10

to watch as as game developers i'm

16:13

just kind of curious to know like why

16:15

you have what you get how you've got have observed

16:18

the the kind of the explosion of gonna battery

16:20

hours kind of a genre unto itself over

16:22

the past couple years it's a good to

16:24

me it's really surprising i'm him when my puppy first

16:27

either at okay great this is now the new shooter

16:29

dynamic and and so it's proven to base

16:31

but it's been really really interested to see

16:34

just how surprisingly adaptable

16:37

and compatible is with all kinds of different games like there's

16:39

a mario battery ah there's a pac man battery

16:41

ah there's a tetris battle royale on of the dissidents

16:44

or much as a reach as that because it's year

16:46

it's it's still kind of combat focused spouses

16:48

interested to know like was was battle royale

16:50

like always kind of one of the foundational

16:53

elements of and gained any hundred and into space

16:55

the is now so crowded with apex

16:58

and fortnight and everything other sit there and will do you can

17:00

a ninety nine to one games are out there how

17:02

you'd the aside from of as you the baggage that and

17:04

combat inherently different melee it's wrestling

17:07

like how you how you differentiate

17:09

yourself in that space

17:12

it wasn't as crowded as it is now

17:14

and we started for his ah

17:18

but what because what the same approach they talk about fighting

17:20

games were games were a lot people

17:22

seem to want to like fighting games the don't

17:24

how can we the still some of that here the same

17:26

thing with our else on people want to

17:28

like bad arouse but maybe don't is there

17:30

a way we can kind of pick out new things

17:33

that are really awesome about it pick out some the things and

17:35

frustrate people and we're

17:37

kind of making this brand new thing

17:40

build something that is going to actor

17:42

feel about groups it also

17:44

appeal to people who want to be in backers to haven't found

17:46

their game yet here he

17:49

got out of your faith the only thing about

17:51

remember first airplay pub g gary it was

17:53

like are like was eleven pm i

17:55

got my first i got my first

17:57

chicken a won the match and my heart

17:59

was so hard i couldn't sleep or five hours

18:02

like it was such an intense experience because

18:04

it was so high octane i

18:06

intend see you know you peek out you get slapped by

18:08

a person three pixels hi we thought about

18:10

that too like okay what does that about that

18:12

as about i don't create a relationship

18:15

with another player i just get i

18:17

become their victim rate is so what

18:19

would it be like if you take away the guy how

18:22

do you have to change a bunch of the africa and even

18:24

the way or rings it'll get you know helped out

18:26

we are also the ring it's the countdown timer but

18:28

that crazy really need dynamic because instead of this

18:30

big i was feel like i'm for

18:32

me shooter bad or else or like the tick

18:34

tick tick tick tick tick tick tick tick of of like are like

18:37

a rollercoaster you come down

18:39

in your heart is racing whereas we're like what was

18:41

it would be like if there's a bunch of looked ellipses

18:43

stuff along the the the journey

18:45

i was playing last night with with johnny

18:48

johnny be ah we're playing together we saw

18:50

these guys another another on top

18:52

of a building and he get his heart

18:54

is racing to them like they're over there they see

18:56

us we see them a lot of pros

18:58

team approach he bad

19:00

of the a pack of them they throw a chair

19:02

back at me and then we're like okay are okay going to do

19:04

it would you do their job towards each other and have sort

19:06

of battle with that doesn't happen the shooter

19:08

so not wanted to play with the dynamics

19:11

of how battle royale works and twisted

19:13

up bit so because as soon as you get that

19:15

nice you p guns usually in a shooter

19:17

it's i'm like okay using my next three steps in

19:20

our game we want to make it more like more freestyle

19:22

improv rates were like were ballet you're dancing back

19:24

and forth arguments go through this experience

19:26

of the was you know it to our

19:29

our what's it was easy because we uncovered because lot we

19:31

try to law things on our members

19:33

all the in the recent who tried with rule sets

19:35

and different ways that that even the way

19:37

the ring size is him in how fast

19:39

it moves but dumb the good news is when

19:41

they're when they're of combat

19:43

at the end of it and it makes it sort of like that

19:46

the finale the final reagan's is always

19:48

that the greatest point of the mack as

19:50

almost like a qualifying round the whole game

19:52

is a qualifying round and and the final rang is like

19:54

the people who made it but there's some really interesting

19:56

things as bad or as in general like a nice

19:59

benefits that she's

19:59

it awkward talking about micro successes

20:02

earlier hey i got top five

20:04

i feel great i'm better than most

20:06

of the lobby right and

20:09

if we we did studies on the stuff with

20:11

the people the studio we'd play an hour

20:14

and have a buddy report their placings and

20:16

within one hour gameplay seventy five percent

20:18

of the players would rank in the top twenty

20:20

five percent of a game

20:22

they were all feel like they are better than seventy five

20:24

percent of the players which obviously can't be true but

20:26

they'll feel that way and that's really important and

20:28

then of course the other thing that plagues multiplayer games

20:31

is always disconnects rage quits whenever

20:33

right

20:33

you spend three minutes finding find the match

20:36

the other dude quest for whatever reason or he disconnects

20:39

now your time is wasted

20:40

you're playing battle royale somebody quits you don't even

20:42

know he just like off on one closer

20:45

now you are than thirty than place now and twenty ninth place

20:48

godlike see what you must have been have muslim

20:50

eliminated by someone else someone like that

20:52

problem amazon themselves as by nature of the format

20:54

which is a really nice thing

20:56

so you might cross platform

20:58

which obviously this is amazing an awesome

21:00

to have day one put your someone free to play

21:03

so what was the decision and

21:05

went into going with with that option

21:07

yeah don't worry both those things paris the good news

21:09

is in the studio we've worked on i think

21:11

at this point over one hundred games over last fourteen

21:14

years and studio ah so the cross platform

21:16

part we needed to do we knew it was in our blood

21:19

with that of other platforms let's make sure do for this

21:21

and afraid you play was like what we just one

21:23

of the ability for everyone to try it out that

21:25

you build something you put your heart and soul into

21:28

it right if you put a price tag on it arm

21:30

it's really hard especially when you an hour in in

21:33

we try to do is do some a little bit different new

21:35

and fresh the more eyeballs a common

21:37

the for to play games or it also gave his ability

21:39

to sort of build it and and have a multiyear

21:41

plan and like here's the things won't do it

21:43

sometimes with a premium game right

21:45

smash if you find a traditional sort of publisher

21:48

they're just rapid awards the file day what was the preorders

21:50

all those sort of things like this game

21:52

we we think it's going to be come really alive and

21:54

month twelve month twenty form and

21:56

that's is really hard to do with a premium product

21:59

right off you want a lot of users and

22:01

players playing the game at the start on

22:03

it would definitely knew when i was are you know

22:05

back at my consulate a know the place is a

22:07

pretty good free to play games and i will say

22:09

that word very often on this podcast but aren't

22:12

free plug ins or brand new and

22:14

the idea of having them on cancel even

22:16

killer is against member we're we're running that

22:18

on on x box when it was free to play right

22:21

there are still lot of packages by foreign stuff like

22:23

that but are we just thought it would bring

22:25

the players in the player than would hopefully

22:27

bring the excitement for it and then we'll

22:29

be able to have this this are

22:31

open session ah what jam session

22:34

with other players and and make it in evolved

22:36

over time i'm gonna a little bit more about

22:38

that because i i i find the whole free to play

22:41

micro transaction economy last

22:43

night we talk about all time on the show was a a big

22:45

part of the gaming conversation right now in

22:48

general motors more games gonna move to that model

22:50

we just or four guys go free to play in fortnight

22:52

and others of as he been doing it now

22:54

for a one is very establish way of doing things i'm

22:57

old enough to remember cause many of us all the old days

22:59

where you would design a game the creative team would design

23:01

a game and then the commercial team would come

23:03

along and slap a price sticker on it and

23:06

the market and sell it right now it

23:08

seems like in a world where

23:10

the game is given to you for free but it monetize

23:12

on the back and by buying cause metics

23:14

by we're buying battle passes

23:17

and and any a number ways in which you get you

23:19

want to keep people the coin in the slots

23:21

are you can continue that the of make the game it

23:23

feels like that that those that venn diagrams

23:25

gonna have a lap while i as you're designing micro transactions

23:28

and ways to monetize the game on

23:30

the back and for free to play games that

23:32

you will make you always need to have let the creative team

23:34

and that commercial team in the room together figuring

23:37

out is it is is that the about this is going to make

23:39

us money during this also is it the right create

23:41

a choice i don't know if you often end up in conflict

23:43

or whatever but you want you to have you don't want to fall into a

23:45

pay to win trap you don't want to get greedy

23:48

but you but you still want to make money right you

23:50

have to make money other go though as the games gonna do they

23:52

go bro it is a see like a very

23:54

narrow tight robot i just these fast and the idea

23:56

that now as you design a game

23:58

for micro transaction than and

24:00

and that kind of monetization that the

24:02

creative decisions you make and the commercial

24:05

decisions apt to be made on now kind

24:07

of not as already in conflict but like

24:09

brought together on i just wondered what that experience

24:11

with like for you guys on this one

24:14

the i could go to touch on it holistically in and out

24:16

to dark talk about a more server from a team

24:18

perspective but like com to

24:20

meager it's just we what i love

24:22

about it is that you're spending

24:25

i'll also love that if you don't spare time we saw

24:27

progression through the lead progression it unlocks outfit

24:29

and stuff i got there's always a member plane ultima

24:32

online and there's always the new be robe and

24:34

in some running around any been running around that single

24:36

do be robbed you do exactly a branded of game

24:39

right we want people have a lot options if they come

24:41

in for free and they can hang out man it's just like

24:43

that's that's what sort of makes a game experience

24:45

rich or and then the cause metics

24:47

is is that's my jam and i am that's the

24:49

secret had a guy with a ton a half the got it's

24:51

going to flex about my musicals outfit

24:54

today right doing the worm a mountain stuff

24:56

i got that sort of how i like to play alec to

24:58

sort of armed so often suffer

25:00

got but you do you do want to find about

25:02

that the thing that we said from the start of years it'll

25:04

never be pay to win rates nothing

25:06

that you buy will ever impact on

25:09

gameplay like you know the amount of damage you

25:11

do that's absolutely critical to us are

25:13

at the same time it's kind like the way i like to

25:15

at using algae that it's a good if you like a band

25:18

maybe by one album maybe backup

25:20

labs maybe by the t shirt the poster and stuff

25:22

like that i feel of our game hope for you by

25:25

in a winner a couple outfits but if you don't it's no big

25:27

deal because there's enough people that are willing to do that

25:29

aren't but it really doesn't i mean that

25:31

the team is so focus on making incredibly

25:34

robots experience that that conflict

25:36

never comes in because what we talked

25:38

about we talked to so many different free to play

25:41

i'm studio that of course or who with epic

25:43

we had a direct access to

25:45

the fortnight team and and for guys to even

25:47

the rocket league team and they taught us so much

25:49

one a bigger things most seems taught us as you'll

25:51

never know what's in a pot the you can

25:54

guess you could do all the market research or planet earth

25:56

you have no idea what's going to be the number one selling

25:58

thing and and the marketable their opinion

26:00

mtx people have there's the arc to of

26:03

there's and usually all the wrong or something

26:05

news or what emerges to the good news

26:07

is it's not beholden it is it really team

26:09

and advocate adam i mean you could speak to it's the

26:11

mtx team never dumb act as a city built

26:13

tell you what to do or how to make decisions

26:16

yeah i haven't been in either of those types

26:18

of conflicts i don't expect that there will be like

26:20

adam said pay , win is not

26:22

something we're interested and even discussing so

26:25

pretty clear marching orders on that

26:28

i do think just being free to play or

26:30

the multiplayer game is so important because

26:33

the content obviously there's like content

26:35

in the game the things to do those weapons fire

26:37

to specimens but the real content

26:39

of a multiplayer game as the upon

26:41

each one of them as a new enemy type for

26:43

a new ai if you want to consider it that way right

26:46

when you drop into a game you're fighting thirty nine last

26:48

bosses hard the same time and

26:51

, it's really important to keep the variety of that

26:53

heiner only to keep like matchmaking times to

26:55

ask them to make sure that

26:58

you know people are finding matches

27:00

that are appropriate to their skill level

27:02

or whatever satirizing whatever good time

27:05

it is if you don't have the population

27:07

you can't do it so for to places

27:10

it's the key that unlocks the rest

27:12

of it you have to do and i think for a multiplayer

27:14

game especially the scale

27:17

sticking with the store front of course the

27:19

game is released we've seen the first rotation

27:21

of the storefront as wealth and we know the battle

27:23

passes ride around the corner or different weren't taught

27:25

you that about the battle pass in the

27:27

vision but also like when we talk

27:29

about these live service games the flow

27:32

and of course what is that like on your dad's side

27:34

of adjusting to the market you

27:36

see users happy with the

27:38

pricing of the cosmetics you see them

27:41

upset and what can you guys do as

27:43

a team where do you guys meet and say hey we need the

27:45

just x y or z what have you done

27:47

some the i mean it's really

27:49

are monitoring sentiment writers of us are people

27:51

that this is a sudden nerdy sides of it when

27:54

you're publish the game and there's people looking at charts

27:56

and graphs are two people like it with the positive sentiment

27:58

what's the conversion rate all that stuff that's not important

28:01

but there's also the feeling part of it doesn't seem feel

28:03

fulfilled are from a decision making process

28:06

you really have to be way ahead of the curve i mean we're

28:08

not making something like right now the art

28:10

team is it building an outfit that could be available

28:12

in like a week it can be available

28:14

probably like five months right to

28:16

really have to plan ahead message to on the

28:18

reasons make that we you know we had now set

28:21

the game wards december january

28:23

we already talked about a pushing out we sort

28:25

of did the math were like we want more

28:27

robust offerings at launch we want more content

28:30

available we want more store refreshes

28:32

what the playground modes of the when learn how to do

28:34

things that a safe environment what do to

28:36

be there and all that stuff takes time so

28:38

that was one of it's as we made to push it out and

28:41

what we then were able to do is have

28:43

a nice full one you know season

28:45

and then with our current season two what is a future looks

28:48

like down the road as we have a lot

28:50

of the can't what you do reactor me see what

28:52

happens what very early on there was a

28:54

sign bug where people a double balance and

28:56

do massive damage was like a new kit we've

28:58

we've we've been very quick hot fix to get

29:00

that other games c or learning as you go see

29:02

me with what's popular wealth it's a popular

29:04

what email serpents of answer monitoring it

29:07

price sensitivities important a battle

29:09

pass offering right you want people be around

29:11

the thing that i'm really proud about our battle pass is

29:14

it's it's a thousand dollar bills and

29:16

if you finish it you get fifteen hundred brawl

29:18

a bill through the trees cbc get more money

29:20

that you that he spent route it plus a bunch of

29:22

outfits i think that's really important to on

29:24

for that path right if you just want to be the

29:26

person the stylish ones as biased of here

29:28

now you could do that too so i think it's just gives them

29:30

an opposite but we're always listening whether it's people

29:33

discord on reddit on twitter arms

29:35

kind of gotta be everywhere watson ah

29:37

like organs at all the leaderboards flashmob

29:39

of the feedback and and negative

29:42

yeah i mean to to me when

29:44

i think about these battle passes and like you just

29:46

mentioned like a season two specially

29:48

in a free to play environment it's contents

29:50

king that's what is driving

29:53

me to keep coming back week after

29:55

week you know we talk about the salud blood on

29:57

the show up you can have an amazing

29:59

launch it the very fine but

30:01

what does month three look like what does multiethnic

30:03

like like on on down the road what are you

30:05

doing to keep me engaged in

30:07

it sounds like from everything that years you're saying you

30:09

definitely have a road map you have a plan

30:12

on on attacking that and i think

30:14

the most critical part is the last thing that

30:16

you said is listening to the community

30:19

out is the community same what are they talking

30:21

about what of a liking what don't they like

30:24

and i would assume internally

30:26

you having the flexibility to

30:28

would just as needed depending on

30:30

the needs and wants of what the community of

30:32

asked

30:33

absolutely i mean our peers like i say that

30:35

i would not have predicted are rumble support

30:37

during about forty tweets you know so far

30:40

probably more on a different updates and were

30:42

doing match me and tweaks and the rescue

30:44

issues and silva i mean you're fixing something

30:46

on the fly and you just one be transparent

30:48

in the olden days the girth when earlier you

30:50

just sip it and you cross your finger that it's

30:52

on prefer desk and you get to do nothing about

30:55

it now we have teams that are bc working

30:57

to support it and try to make a better on but

30:59

that's transparency i think is keith and not ever

31:01

gets that not have one understands are like your

31:03

nose or four years was the perfect you like

31:06

it's alive products right

31:08

we're going to stumble the biggest sort of us

31:10

and we talked about of the team's top months leading

31:12

up to launches like it is the biggest year

31:15

of improper about to go through right we're going

31:17

to come so many problems are going to come our way and

31:19

we're going to the justin in nazis swordsman

31:21

never be perfect brewed proud about that

31:24

the games we've made already always he matchmaking

31:26

times when i'm of stuff like that but it is listening

31:29

to and so we gotta predict and

31:31

as by gary can sort of our resonate like

31:33

people going to have a p is what we should do next we

31:35

have to have a vision read this could be influenced

31:37

by the players as well right but they

31:40

can't dictate the future per se it's

31:42

got some concepts but you you get you

31:44

get the you know you listen and dot

31:46

and you'll learn but but are you still

31:48

i think the vision come through and we got some really

31:50

cool stuff up our sleeves for the future and

31:53

you guys will be pleased with our gonna say might

31:56

as well won't talk about this stumbles

31:58

and the successes because it is

31:59

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34:17

adam boys i'll start with you let's talk

34:19

about last week right now let's look at your successes

34:22

in the stumbles of course being alive service

34:24

game being freed a place you beyond

34:27

many of games in your history let's talk

34:29

about this one in particular hours once we gone

34:31

the you in the team the real right

34:33

you give you work on something i think we we

34:35

did a big ah toast internally and when

34:38

a chicken shop celebration to celebrate the

34:40

launch day and we order to control the studios

34:42

got three studios gets hot orlando and we

34:44

have nashville armed and that was

34:46

real because it was it it sort of it's

34:48

an inflection point it's were there's

34:51

much like you said your kid off to college of it's

34:53

no longer yours right it's

34:55

it's other you put so much time and effort into

34:58

and now other people have opinions about

35:00

it so that was really formative

35:02

an important i mean a lot of he blasted

35:04

what success looks like and i was a psych it's

35:06

we released at work on a safe for four years

35:08

it's a working product that came out on five

35:11

different platforms on day one ah

35:13

and it works and of course there was we

35:15

talked about sort of stumbles there is a lot of patches

35:17

we had a little downtime here and they're just making

35:20

improvements to the matchmaking and into time

35:22

to suffer got on hot fixes going

35:24

and behind can fig tree just improvements just

35:27

trying to make it a better experience right arm

35:29

and you learn as you go right every time you're like

35:31

how many more players are going to happen when they come in what's

35:34

gonna happen then how do we fix it right

35:36

somebody is trying to javelin tackles thurber

35:39

behind the scenes right word try to patch of to

35:41

fix itself it's been a lease and

35:43

i think is the best word across the board

35:45

we're proud of the work the team did obviously

35:48

the bus but we're we're so happy and excited

35:50

by the response of the players streamers

35:52

playing it might clipping and stuff like us so

35:55

even though we are working hard to make a better every

35:57

day i'm i think just prior

35:59

as a lot of

35:59

the deletion ceo adam what do you think

36:02

yeah i don't that are sad of as very

36:05

proud regulated ah

36:07

yeah been watching so many streams

36:09

i'm sure you see me popping up and all kinds of streams

36:11

and hire people and not trying to album

36:13

out and stuff they i'm i'm having a blast alone

36:16

that's one thing i want to talk with you adam

36:18

hard about is when we talk about the live

36:20

servers games and coming out to the big

36:22

multiplayer audience we talked about it with

36:24

a low infinity for what do

36:27

on the opposite side when were all the audience

36:29

looking a you the developers what is going

36:31

behind the scenes to these hot six is what is

36:33

the op one thing that you in the team get

36:35

right on what are some things that have to be pushed

36:37

to the background and then address later on

36:40

how do you guys juggled that as a team of what does that feel

36:42

like as a developer fiancee

36:44

i think like the key for for us is

36:46

to not be reactive we don't want

36:49

to over react to something

36:51

ah in our good example the people

36:53

saying oh i get super it all the time

36:55

and hits really hard and like well maybe

36:57

, jump into a group of foregoing characters

37:00

and try to fight them off like the if that wasn't a good

37:02

choice that you just made made we gotta let

37:04

the dust settle on some of that stuff and see you

37:06

know is this really a problem or is this just

37:08

like a day one i would like to pretend i'm

37:10

sor are dante and jump into a group it's a start

37:13

swing and and then be the boss rights but

37:15

and use this also stuff like that stop sign

37:18

saying and was talking about so

37:20

what happens in the game is that you bounce on

37:22

about pads in a movie about supplier

37:24

and then if you pass on another mousepad you bounce up even

37:26

higher than if you the third bathroom breaks

37:28

whatever you're doing because that's too much but

37:31

you were dot yeah so slam somebody on a car

37:33

that's all for that hit another car bounce really

37:36

i and then do lot of damage you

37:38

can do that with the elbow drop to get out with

37:40

a stop sign eyes and stop signs

37:42

kind of like a spear dragon died

37:44

move or what happened is it hit the mousepad

37:47

then suddenly gain a ridiculous amount

37:49

of control over your characters completely unexpected

37:52

allowing you to steer yourself back to the bounced that

37:54

very easily and then the second bounce would send you like

37:57

eighty times higher than we expected like

37:59

really and then you come

38:01

back down

38:02

like what i can only describe as an extinction

38:04

level unblock of or explosion that

38:07

is a city block size and as

38:09

like a thousand damage to everybody in the vicinity

38:11

and does nothing they can do about it that's

38:13

probably not so good for the game right

38:16

, we had to attack that one right away there's there's

38:18

no waiting on stuff like that we get were going

38:20

off a think about whether or not people need to adapt

38:22

at ces like yeah looks six that one so

38:25

we went ahead and a half explore it it

38:28

we're very lucky that we have a system that allows

38:30

us to hasek some things we don't need to go through the whole

38:32

batch processing we can be mobile

38:35

about that stuff

38:36

you know a lot of it is also seem

38:39

very good at the game we play a lot lot

38:41

of really strong players in the office and were very kind

38:43

of ahead i think of ah

38:46

what some of the top strategies might be with some of

38:48

the

38:48

that is that's gonna feel too strong maybe

38:51

in three months frames were already

38:53

working on texas for those things hopefully

38:55

before people even complain about them so that when

38:57

the changes come out the we like wow they listen

39:00

to but we had that stuff and hopper like three months

39:02

ago and that's how we have to be we have to be

39:04

there as as ahead of it as we can and

39:06

it requires us to really passionately player own

39:08

game play it well and really pay attention

39:10

to how people are playing in the wild and see if

39:13

that can influence our our thinking on

39:16

the boy as like the co

39:18

ceo of this team over there iron

39:20

galaxies you feel the pressure of

39:22

releasing a live service game as we look

39:24

at the landscape and market of other games

39:27

that have tried in succeeded and also

39:29

tried and failed and are trying to struggle

39:31

to get back to what are you feeling that present

39:33

with you and the the other heads of this

39:35

team absolutely i mean it's

39:37

it's it's that

39:39

excitement hasn't heart rates right of like what's gonna

39:41

happen you just hope it's up every

39:44

time anything bad happens the

39:46

any game on launch around launch

39:49

you know my heart breaks for that team

39:51

and because anyone has been development now you're

39:53

that you're the special club right you understand that

39:55

weather's bad things that happen you just

39:57

you know which that upon anyone

40:00

hope it is hold up we've we've never seen

40:02

developers we had a day one for the or hope

40:05

that your it holds up in the day to a gets

40:07

bigger and a three gets bigger him as it goes up you

40:09

know things are going to happen so the thing we try

40:11

to lead everyone with as just calmness was

40:13

i'm in hand us or a landing

40:16

let's just stick with it like out of said com

40:19

elected react

40:22

to issues or have big

40:24

plans for fear reactions but of course made

40:26

it is it is that defy but the bottom

40:28

line is against it became and there's problems

40:31

that doesn't negate all the work that went into the four

40:33

years of building right so there is no excitement

40:35

are still that that sort of celebratory

40:37

part of it then everything else is like

40:39

i already been on t p three meet

40:41

you in our planet or for in the morning like that

40:43

so say that some fun these are things

40:45

the respect to be doing you know your last weekend

40:48

respect to be at a treasure rooms figure out

40:50

how we have servers backup right which

40:52

is also still happy what i've seen as are

40:54

put on smiles and as you're talking you're

40:56

talking looks like

40:58

i'd i'd honestly don't know how you guys

41:00

do it returns to i joke about being a game developer

41:02

but he really is says joking light little is

41:04

a stupid thing and but we would get like we

41:06

added a not we got a way that people could

41:08

suggest like report bugs and suggest you

41:10

know words and suggests features and

41:13

whenever people would like criticized

41:16

the game was our don't like this feature i don't like this

41:18

would you pick we would just suddenly go fuck themselves because like

41:20

that was part of the like the game was a joke and

41:22

he didn't matter if is succeeded or failed but

41:24

like this is a proper commercial enterprise

41:26

you have the have to take it more seriously but this is the part

41:28

that scares me the most and i i i couldn't

41:30

do i couldn't work on like what a warcraft

41:33

a war zone or rumble verse a fortnight any these

41:35

games with a constantly having to evolve

41:37

and keep up with the africa the

41:39

players at an if you're like for example i don't know if you're

41:41

like lurking in the forums or whatever the opposite good

41:43

in terms of like the the the three

41:46

but you're getting from play as of this raw data right you

41:48

can analyze liz analytics you can just get

41:50

like the raw data that's coming from from people playing

41:52

the game them for you the like a matrix

41:54

stream is coming at you all the time that using kind of

41:56

like pick the bones out of in terms of like

41:59

people suggesting i the by i like this are i

42:01

don't like that i don't even know like where

42:03

you start with that because it's called because it's obviously

42:05

or so contradictory like somebody wants you to

42:07

go in one direction some as wants to go in another

42:09

and you never want to get to a point i did you touch

42:11

them early where the towers wagging the dog ride you cause

42:13

you trying to be reactive and give people it's all the

42:15

foreign people want this we're going to make sure they get it like

42:18

you at the end of the day your the author of

42:20

the game right and you need that you need to make sure that you

42:22

would like

42:23

the actually need make sure that all of this

42:25

the influx of feedback you're getting some

42:27

toxic some really helpful how would

42:29

you saw the the how the sort it all

42:31

out how do you take on board what is useful

42:34

and not get you know annoyed by

42:36

the rest at any minute were you start with that process

42:39

third people are going to say the interest

42:41

going to internet is that right and

42:44

right said many years you know be of seeds the three

42:46

and people tell me i looked like a out of work out

42:48

a generous and some sort of like you

42:51

eat those bees m m and

42:53

you hope that the in that could find a good

42:55

isn't it it's it's harder

42:57

but it's think part of his because we

42:59

work with so many amazing professional

43:01

the get professional touch so many other products and so we get

43:03

to live accuracy many times through other people's

43:05

names when it's your does hit different

43:08

hit would say to people don't read the comments in iran does

43:10

were in all the forms you imagine we

43:12

see twist chats sometimes is chats

43:14

to the charts hundred minutes out with people to

43:17

interact with people and you want to see what they think

43:19

but there is that part that think with experience

43:22

through your career the

43:24

spirit that i like say are digested

43:26

to the context of your life becomes with that

43:29

wisdom is what helps you govern how

43:31

you pick out the the jewels in

43:34

the mess of the internet rights are and sometimes

43:36

it is formative like or that's a great idea or

43:38

you see a clip the people have ideas you grab

43:41

that you think that's we should run with us on

43:43

but that really is also just having a in incredible

43:46

ah talented team you can relax

43:48

and be like for dinner together

43:50

because be cool people going to three must

43:53

have people who are yelled that game they're

43:55

going to that are called to launch the to write

43:58

it is it true ah so it is for

44:00

through the trees part is difficult but sometimes

44:03

, i think especially with young developers ah

44:06

nightmare for one of our coworkers has great say

44:08

that the worst thing that can happen to new

44:10

game developer is the first game is successful

44:13

because they'd than they'd think they had some to do with

44:15

to right and it's so true

44:18

right because like heard this is magic

44:20

you put some in the world you hope people responded

44:22

because you did but you never know there's

44:24

thousands a game that get released every year i'm

44:26

so with that i say you got that support structure

44:29

that we have as a team i i can only feel

44:31

get your point of like independent developers put some

44:33

out there in the really ever see review of their solar

44:35

developer they have a team of four people we

44:38

have a team of one hundred people that we can support

44:40

him in and give them out that lover they

44:42

need a it is hard times in a league

44:44

and overtime and they're going to realize i should read

44:47

bless of the stuff or roll my eyes what

44:49

i do sometimes i clip it i'm like well that's a good good

44:52

dig you know like was happy that racketeer

44:54

more like rec my career like that

44:56

i'm keeping that one right stuff like that

45:00

yeah you gotta give credit where it's due to getting

45:02

and products in the yet have an older owned very

45:04

very well speaking as i can do

45:06

it for different usually like a quick

45:08

digression i apologize for this polites

45:10

i feel like the people they were watching the video version

45:13

of this

45:14

even with the hat and the beard there

45:16

is some people are looking to adam going

45:18

i know that motherfucker from somewhere i decide

45:21

to put my finger on it and i

45:23

love the fact that we have adam boys on of the on

45:25

the experts on the experts castillo because adam

45:27

of course did perpetrate

45:29

and was a key protagonist in one of the great owns

45:32

on the exports and the expos community

45:34

of all time when he did the legendary

45:37

he has are you share a game on playstation

45:39

i just well yeah yeah i'd i'd the funny thing

45:41

is that under the know i'm sure yeah i know huge amount of easy

45:43

to about millions of the you know i've ever talked about

45:45

it is of as a years years i

45:48

did like that triggers a theoretical a just

45:50

said like you gotta give the we got even when you're

45:52

the one getting out you gotta give props are memo did it

45:54

go you know what's that was spot on

45:56

exports needed to get pulled up on this you

45:58

did it and of funny yeah and just go

46:01

straight to the point kind of way i thought it was brilliant

46:03

and now you're pa of internet history you're a meme right

46:05

your erie pa that you've got the it's kind of little

46:08

corner of like internet perpetuity he

46:10

carved out for yourself i just like all these

46:12

years later i just

46:13

like might you did did you did you not put that together

46:15

because you've got to the fire was

46:18

martyr , exploded because

46:20

i know they're very well and know

46:22

read em said all we get together the didn't

46:25

like him i had to say or your dad's

46:27

of rowdy i love that out of a been my

46:29

in my head canon the whole reason why adam now has

46:31

the hat and the beard as he sicker people on this regard

46:33

i had is your life to

46:36

the guy you got into like disguise mode

46:38

grew the army detail get that to this day i'm

46:40

number that must follow you around rate of

46:43

would people when we onboard new employees

46:45

gary it's gary lot like that are out

46:47

there soon a soon we do i do sort

46:49

of on board with every new employee we do groups

46:51

of have to usually arm and we

46:53

have two sexes where they can ask that question and

46:56

yeah about ten twenty percent i'm like hey

46:58

the tell me to back story of how that reddit

47:02

overall right place

47:04

right time for me wrong place wrong time

47:06

for adding some fans out there but it was

47:09

it was when things go that i got that

47:11

moment i never it

47:13

always own all the council right

47:16

there was some fervor around i think

47:18

of that era research

47:20

cpf three i'm you know

47:22

x box one pf for that was

47:24

it's like it was fun to get wrapped

47:26

up in it and it was like out playing a character

47:29

i member when i first met phil spencer was

47:31

added actually had a minecraft party not

47:33

was there and he comes up big

47:35

as we exist big fancy first met any goes

47:37

i love the character you play on the internet access

47:40

and out yeah new me

47:42

and air greenberger me we're all friends right because

47:45

behind the scenes like you're yeah you're working

47:47

for big company but you're all you're on it

47:49

together and i the deathly there was doubly so

47:51

people i think of myself that did not like may

47:53

heard about a dartboard of my face on people to throw

47:55

out of the the thought i was i was the devil

47:58

i'm i'm just i just love all

48:00

of it right a lot of games in general counsel's

48:02

adam lf of like

48:04

yeah i mean of course i work for places but i

48:06

also have a huge game or squirrel him kleenex

48:08

box a tongue too so i'm

48:11

yeah people get too wrapped up in that stuff i think

48:13

his last but then i was also one fanning

48:15

the flames you know what i partnered was

48:17

so what's funny about that now is

48:19

that it does film as like something from another era

48:21

right cause we're we've had so it went on to be form seller

48:23

courses when a big part about the whole come by os

48:25

i don't want to play got a war cognitive not

48:28

about why you're playing as a liberal players together

48:30

and it's all very like i want to buy the water coke

48:33

and i like the fact that we've moved on from

48:35

a game world i did some of his you're old enough to remember

48:38

inside the as they get does what nintendo and all that

48:40

kind of stuff and it feels like that

48:42

thing that you did was show was

48:44

almost like one of the last gasps

48:46

of the old console was before that kind of

48:48

fell our fashioned you know what i mean the

48:50

idea

48:51

what that's what i want to see i wanted

48:53

to say to that very point

48:56

you were powered one of the biggest

48:58

moments in gaming history at

49:00

that thing met you did i guess i was twenty thirteen

49:03

or i actually met something i'll be

49:05

talking about a decade from now because

49:07

it's that memorable so what i'm glad

49:09

you said what you said about your own

49:11

all the systems obviously you know you

49:14

you fanned the flames a little bit because you

49:16

know it used to be fun the

49:18

to do that but i think we've we

49:20

have kind of reached the point where i

49:23

am glad to see more people being up front

49:25

about what we know happens behind the

49:27

scenes about everyone's friends everyone's colleagues

49:29

it's a friendly competition and that

49:32

this cutthroat in a weirdo council

49:34

war stuff that bet that we see on line

49:37

and i know i interrupted you gary but since

49:39

but since talking i'm going to kind of ship

49:41

it back and something that adam was saying before

49:44

you know you're talking about

49:47

you know filtering out the noise and everything

49:49

that you see when on my comments and all that by the

49:51

but i am curious in a while

49:53

you're working on the game and i'm assuming this

49:56

you know you're more of in a bubble will you come up with this

49:58

concept come up with something that's the outside

50:00

the box you think it's great the

50:02

team think that's great you're having fun

50:05

fight with this weekend launching

50:07

i mean for for you personally are just

50:09

as the around the team i mean you

50:11

know i'm assuming there were some some nervousness

50:13

as you launch but what has

50:15

the reception

50:17

mike bet you've seen overall from the

50:19

community about this game like i said me personally

50:21

i've had fun with it but you know what you

50:23

see you know what what what's been the reception

50:26

so far i mean really super positive

50:28

we saw ideas review had today got

50:30

a man was fantastic really

50:32

proud of that obviously i think will get launched

50:34

a game and live services with the service

50:37

staying out for the most part with people again the mass

50:39

reduces but that's of a size is

50:41

more of the reaction that like even

50:43

even selectors other games right now that allowed

50:45

to be like this or that i'm like just if he

50:47

were a giant their high five each other they're sharing

50:49

clips on their streams their exuberant

50:52

that is so it it just

50:54

is it it

50:56

resonates right you see that sort of than

50:58

the accuracy where becomes other people too so

51:00

it's been nothing but like but like a leisurely just

51:02

so much excitement so lot of positivity

51:05

of course people have feedback on stuff but generically

51:07

speaking of it is fresh some people don't

51:09

get it right away lopez the come on the play

51:11

for better like i don't get it may be sitting on to turn

51:14

the come back with a friend and then sort of things changed a

51:16

bit but overall it's been

51:18

vastly pause of that i've seen course

51:20

or have been you know the other stuff the other

51:22

sort of chatter but overall really

51:24

really positive and and again live service

51:26

game launching free to play

51:29

i just haven't seen a lot it's not nice to be

51:31

in that room when you feel that warmth and and

51:33

love from from the community

51:35

the around totally flying blind like early on and

51:37

development either we did see handful of

51:40

friends and family play tests and you know we'd bring

51:42

in a bunch of trusted folks let them see an

51:44

earlier version the game as the me will you think and

51:46

they're like we love it and like okay we can trust

51:48

and or front of the three

51:51

times by the what to be an early plate of just wanna

51:53

be on the record f b i

51:55

have any doubt you'll be do some more play tests with

51:57

like total strangers it will be walked straight

51:59

having both us that we say when you think to specs

52:02

or a we like our a cold moon many

52:04

we got some here and now that we start

52:06

doing the doing the reveal a game awards

52:08

we do that the public test their ah

52:10

in december and ah

52:13

that sentiment there people seem to really like it

52:15

and and seem to get it and it's a game with an identity

52:17

right at it's gonna find it's audience

52:20

because it sit for somebody when we

52:22

don't know exactly who that somebody else yet we're

52:24

finding out now but it doesn't for somebody

52:27

and i think a community is going to form around us and tell

52:29

us you know exactly who the see muscle

52:31

i can i ask you this and that as to the exam a question

52:33

on the back end of it that says you the game just launched

52:36

has it been and like and seems like just

52:38

keeping the serve as up and everyone can go play

52:40

and not have to worry about crashes and jews or whatever

52:43

that side of it's been been pretty stable

52:45

has

52:46

we had other friday night i think we

52:48

had a queue basically or matchmaker was

52:50

getting overloaded so we're cure people up to way but

52:52

weird suits your about five thousand people a minutes

52:54

i was going relatively fast some people had

52:57

delay that night with ended up passing monday

52:59

morning people are now for about two and half hours

53:01

but aside from that the up time has been you

53:03

know really really high on the matchmaker

53:05

times very early on mike you know extremists

53:08

right now i'm as much as we did

53:10

can six six is and hot fixes and

53:12

back and patches and than that monday morning once it

53:14

significantly lower now which is great there's been stability

53:17

stuff we can work on to sell yeah for the

53:19

most part area like you know knock on wood here

53:21

but it's been like i've been playing it

53:23

for five days

53:24

currently sort of six hours a day so

53:27

so that some i follow question then is like basically

53:29

without getting like to bog down and let the technical

53:31

we'd like how do you

53:33

the trees that right because we've seen so many times

53:35

when that's not the case or and it's a big pet

53:37

peeve of mine is like even the biggest

53:40

aaa the company will launch

53:42

an online live service game and you can't get

53:44

on or it's crash your lag your the queues a wait

53:46

too long and it drives me that announced and nigger

53:49

let you had one job like let me play the game

53:51

right and i've said before

53:53

it's i'm some people have to like just take

53:55

the worst case scenario for your

53:57

server load and then just to have doubled

53:59

the capacity ready to go like whatever is

54:02

double another game developed come back and say like

54:04

i want to get a bit of a like it's it's not that

54:06

simple and and so it's it's

54:08

of it but so explain it's real how real how you able

54:11

to have a successful stable launch

54:13

when so many games seem not to be able to do

54:15

that basic say

54:17

i mean again if there was

54:19

the queue times but what that was a team did for

54:21

smartly so they put a bunch of gates so

54:23

the way i kind of look at it is like you can lay out like

54:26

a consulate sick lollapalooza years color for

54:28

example you can lay out the virtual design of

54:30

where were all the concessions gonna be where

54:32

people go out the traffic and ago

54:34

and you could run that visualization that simulation

54:36

a million times york looks great issues'

54:39

people show up right i just watch that woodstock

54:41

documentary with like nine right and then

54:43

on some everly goes to shit right so

54:46

they're it's easy for people the i just

54:48

what more virtual people

54:50

pushing it to think they're not going to do what human

54:53

beings do that are going to act like real

54:55

cancels act the market a you know log

54:57

log out a bloody controller player back

54:59

in lots of so it's really difficult

55:01

gary for people that article that are

55:03

sad but like you've literally have to let people

55:06

just rush the stage and see what

55:08

happens then what buckled dead you sort

55:10

of okay we need more structure

55:12

here we need this the gates

55:14

we need an enemy we've been it is collected

55:16

is an industry now live games for what

55:18

all my game for twenty plus thirty plus i'm

55:21

of years yet every

55:23

new game has the same problem

55:25

so there is no a sort of like silver

55:27

bullet of we just would have done with those guys said

55:30

every big franchise lancia thing has its problems

55:32

on so it's easy be like are just as going up so

55:35

all we did years that's why the key records

55:37

is we have these sort of i'm stop caps

55:39

some when things look like there was pressurizing

55:41

the pipe he couldn't get the next part

55:44

two people to wait outside the club to get in

55:46

on which to us was just so that way doesn't

55:49

lot for everyone else that's right

55:51

in the experience is so it's a balance

55:53

right it wasn't it has been perfect but again

55:56

i'm you just the just gonna

55:59

the com and the address the issues and

56:01

and again this this too shall

56:03

pass as tom hanks like to say next

56:05

week will be better we gaffer glitter next season i'll be

56:07

better stuff like got so i'm it's a

56:09

lot of work but it is it is pressure any i have

56:11

seen this counts exact comment you made just

56:14

work harder legionaries just

56:16

prepare more but

56:18

i'm earning under and that's the crazy

56:20

thing right is that no matter who

56:22

you are with your a small indie developer

56:25

a or you know all your trip

56:27

lion you spent hundreds of millions of dollars developing

56:29

and marketing your game there's obviously

56:31

things you could do like i said you can building as

56:33

many safeguards you can project you can do models

56:36

you can do all that kind of stuff like that there's a huge difference

56:38

three know how how between like the best

56:40

model of like a million virtual people in a theme

56:43

park and real people in if he bike

56:45

as we just got use the top break it down

56:47

on that level right people are too complex an unpredictable

56:49

so you can do you best but the did and this is may

56:51

be may be kind of the scary truth is it's even

56:54

at that top level you've spent every penny

56:56

chinese turn every so you can at it until

56:58

you press that button and open the gates you genuinely

57:00

have no idea what's going to happen

57:04

that's exactly what it is it's and

57:06

it's hard to fathom

57:08

right all were very modern technology

57:10

we've evolved a lot but it's just you press

57:12

a button and things might go down right

57:14

you hope for the back

57:16

that we don't

57:18

have much time with you so got to start to ramp

57:21

down so person gets prepare

57:23

your final question you'd like to ask these

57:25

two adam we didn't get to

57:27

talk much about the game itself because i really

57:29

love everything in that rights

57:31

and the move that you can pick up the way

57:33

that you go from health to supersede

57:36

the ring the circle the countdown

57:38

timer there's so much to talk about and i'm sure we'll

57:41

find another time to talk about but i guess

57:43

let's talk content from my final question

57:45

right content is king we looked down

57:47

the road you've talked about the planning out

57:50

and what the content looks like but i'd

57:52

like to look at that of like onset mean so

57:54

much right we think of micro transactions

57:56

you think of the storefront i also think of

57:58

content ad different modes right

58:00

adigun elevating your spectator mode which you

58:02

currently have will we ever ranked player

58:05

list right a new map of course it's

58:07

only we've won but no players will start

58:09

to talk about that what is what

58:11

is the content that you can share with us or

58:13

their top priority contents are you want

58:15

to add like a trios or a quads

58:18

is there anything you can share with us now before we go

58:20

it's a dozen to the

58:22

yeah i know you want a real answer here at try get

58:24

what kind of i got saw stuff the i

58:26

bet mike is the way that i look at because

58:28

i've been asked this question like what's coming next what about

58:30

there's one artist my some serious injury this

58:33

this mode there is a list that

58:35

is thousands of pages long of the

58:37

greatest idea that we been stack rank of them so

58:39

you can imagine the stuff that we think is the most impactful

58:42

is going to be coming in that in the next sort of year

58:44

and beyond but the best part is we have a multi

58:46

your plants we had a mass of sort of like a

58:48

multi season strategy where we're going to see loss

58:51

of on a surprise the like you know the goal when

58:53

we made this game was to bring joy

58:55

i'm smiles back to multiplayer gaming

58:57

you could imagine that sort of one of our in

59:00

on north stars as we put content on the features

59:02

we wanna make do things to try new stuff

59:04

along the road so you discussed after stay

59:06

to did find out i'll

59:08

take that answer adam president made me smile

59:10

this whole entire weekend saw many kids do

59:12

with that when i love that answer damn

59:15

pass i'll open up the floor you got your final

59:17

questions before going to let these to go

59:20

mine isn't really a question and again thank

59:22

you both different for taking the time to talk

59:24

to us about this game i'm i think there's

59:26

definitely a second conversation could have

59:29

to get more in depth about the actual features

59:31

and modes that you have but this is

59:33

more of us i'm glad you made this

59:35

game

59:36

it goes

59:37

on the outside looking in

59:39

absolutely did not think this would be cheaper

59:41

have just been on are presented as i go out

59:44

alone think this think this again you know being

59:47

in the findings honorable is different

59:49

enough and it's borrowing from enough different

59:51

things and putting it together in this

59:53

package that the anyone

59:55

has watching and listening to this it's worth

59:57

trying because i'm i'm telling you from the

59:59

very first match or picked us up i go

1:00:02

man i get it

1:00:04

one of now i like this

1:00:06

one i can see me playing this

1:00:08

for hours on end and you know that

1:00:10

my local had some a male decide your i gotta pull

1:00:12

him and because i know this is something

1:00:14

he's gonna love and we could do to wells and do

1:00:17

all the different fun things together and

1:00:19

and really enjoyed this title so

1:00:21

really for me it's it's thank you thank you for doing

1:00:23

something different because i think we need more this

1:00:26

in his industry and ah yeah so far

1:00:28

so good it's looking like a lot of

1:00:31

for officiate daniel

1:00:33

with any final questions before we go

1:00:36

i was gonna ask out of you'll be will share a game

1:00:38

with me to the want to see i'm sorry

1:00:41

get out of a little girl

1:00:43

you'd hello me using like plus something up

1:00:46

on i could like take it from down below i was with

1:00:48

yes exactly our daily bread think some some

1:00:50

yoga you know we've got lego and your

1:00:52

background i don't have this i don't have any physical

1:00:54

games anymore like i can't even like

1:00:56

either yeah words issue has us

1:00:58

physical copies against i mean i

1:01:01

again just to that the the

1:01:03

the the broader picture of it battery owl

1:01:05

it did you do for the a duty to let battle

1:01:07

royale is

1:01:09

what you said it interesting that in the few years

1:01:11

he spent developing the game the landscape changed

1:01:13

measurably right from where it was the webbing became

1:01:16

much more competitive just in the time it's like

1:01:18

the game dc i did a lot of people

1:01:20

of has have had this conversation is it is it uses

1:01:22

it as a fad his ears day

1:01:24

what what do you they are we still going to be as bad or else

1:01:26

to going to be like a central part the way that we play games

1:01:29

and year for now

1:01:30

i mean i do you long as people keep innovating

1:01:32

and improving and changing and try new things to paris

1:01:34

and point i think it would it could be here

1:01:36

for a long time what i love about his

1:01:39

pickup play get knocked out i'm right back in

1:01:41

again i'm spectators from it and i'm in another

1:01:43

match back to back to backs that's where

1:01:45

like play games i don't like down time unless

1:01:47

i'm playing a big mm oh and then it's like okay

1:01:49

back on them shop and trees down for next eight hundred

1:01:51

hours i'm so to me i think it will

1:01:54

get as long as there's more innovation i

1:01:56

think if it gets stale and we might see people

1:01:58

try to dig a jog but we critical before

1:02:01

i loved many of the news

1:02:03

sort of a merger games or come on become successful

1:02:05

as people are trying new things it's covered

1:02:07

from the small teams that are that are taking

1:02:10

risks out there i that super super

1:02:12

important i'll the go lab and try to predict

1:02:14

exactly what the future is to throw stuff at

1:02:16

the lawn hopefully that's where we keep to keep

1:02:18

evolving of the multiplayer game going the future

1:02:21

i'm a slightly different answer which is that

1:02:23

battery hours and a genre it's a game

1:02:26

mode ah what we've

1:02:28

built is a three d platform

1:02:30

d melee combat brawler

1:02:32

thing right at those are are verbs

1:02:35

ah you know the

1:02:37

the packer the shooter that the verb

1:02:39

right that's what you doing you doing and and barrels

1:02:42

the game mode they could do all kinds of things

1:02:44

with their shooter gameplay doesn't have to be of our our

1:02:46

could be

1:02:47

that match you can be the race

1:02:49

if you're right if it there is a it's whatever

1:02:53

that the way i look at it is that rebuilt something that's

1:02:55

really interesting and cool it's a forty

1:02:58

player online brawler a feels

1:03:00

really good and as like a really tight platform

1:03:02

it's not something you seen before to in that

1:03:04

regard ignore the battery park that rest

1:03:06

really is so try it for that

1:03:09

and i think the battery help are lucky to this is

1:03:11

awesome but there are so many

1:03:13

things that we could do with this summer yeah

1:03:15

that's my answer

1:03:17

the great answer right the adam of course

1:03:20

the have to say goodbye because i got a gets you guys

1:03:22

outta here my to gaming dad's off to their

1:03:24

evening dinners with their families kind

1:03:26

of funny best friend think you also much for tuning

1:03:28

in and hang out with us for another week of

1:03:30

the kind of funny x cast without the sit down

1:03:33

with adam boys seek cozy elvira

1:03:35

galaxy of course adam hard the lead designer

1:03:37

on rumble verse the team from our galaxy thank

1:03:40

you for being here are

1:03:42

the boys i'm gonna kick it's you to say goodbye to everybody

1:03:44

what is one final thing you'd like to impart

1:03:46

on the kind of funny audience and of course what's

1:03:48

the they know where can they leave feedback be

1:03:51

you guys to was intended was elevate

1:03:53

the sinclair well first of all

1:03:55

thank you for playing thinking were downloaded thank

1:03:57

you for checking out rumba vs give it a shot

1:03:59

go around the rest of the twitter a rub over

1:04:02

support as well if you're a they're going

1:04:04

to update you with all the a you know issues

1:04:06

anytime we have downtime but in general you can

1:04:08

also go if you're looking for a job you walk want to work

1:04:10

at video games iron galaxy studios

1:04:12

dot com check it out where there

1:04:14

we're looking were growing were build new

1:04:16

studios were excited that there be here and

1:04:19

ah that that yogi with the give

1:04:21

us some time present yeah

1:04:23

all right we'll be out on the half of the two atoms

1:04:25

in my gaming dad think you also much to do and then

1:04:28

we'll catch you next week the everybody

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