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Level Design Podcast

Mark Drew

Level Design Podcast

A Video Games podcast
Good podcast? Give it some love!
Level Design Podcast

Mark Drew

Level Design Podcast

Episodes
Level Design Podcast

Mark Drew

Level Design Podcast

A Video Games podcast
Good podcast? Give it some love!
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Episodes of Level Design Podcast

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In this episode we talk to Jack Chapman about getting into the Industry, mental health and what escape routes we can all have to make space for our mind. Follow our antics on Twitter @leveldesignfm and let us know what you liked the most abou
Sable, the debut title from Shedworks is without a doubt one of the most stunning experiences among recent indie releases.We spoke to Shedworks' Creative Director Gregorios Kythreotis (@ShedworksGreg) to learn more about their development proc
From Thief mods to the award-winning work on Dishonored and Deathloop, we join Dana Nightingale (@DanaENight), the Campaign Director at Arkane Lyon, as she breaks down her career in level and campaign design.We delve deep into problems and sol
Join us as we speak to Rob Dwiar (@RobDwiar) about such an integral part of many games as landscape design.With extensive experience in real-life landscape design and horticulture, Rob analyses different game environments highlighting some gre
Join us as we walk down the memory lane of all things 2021 and share our plans and hopes for the New Year.Leave a comment with your take on what we should all be looking for in 2022.You can follow our antics over on Twitter and comment with y
In this episode, we have a chat with Oli Curtis (@fragleveldesign) on level design, HAMMER and Source and Postal as well as Black MesaYou can follow our antics over on Twitter. Check out @leveldesignfm!Presented by Mark Drew (@markdrew), Vale
In this episode we  invite Max Pears (@maxpears) back to finally talk about Cyberpunk 2077 and his new book! Let's Design: Exploration! You can check out Max's book here: Physical books - https://bit.ly/3tsgQtODigital - https://bit.ly/39BakJ
In this episode we have the great pleasure to talk to Gabby Llanillo (@gabs820) from Naughty Dog about all things QA and Dev Support at Naughty Dog. You can follow our antics over on Twitter. Check out @leveldesignfm!Presented by Mark Drew (@
In this episode we sit down with Level Design guru and teacher at the The Game Assembly: Tommy Norberg! Join us as we dive into their work Brothers: A Tale of Two sons and Just Cause 2 as well as Level Design techniques!You can follow our anti
In this episode we sit down with Dev advocate at Google Cloud Mark Mandel to talk multiplayer engines and more!You can follow our antics over on Twitter. Check out @leveldesignfm!Works and Topics we covered in this episode!:GDC - Online
In this episode we sit down with Senior Lighting Artist at the Chinese Room Ellen Shelley to talk Man of Medan, Blood & Truth as well as more! You can follow our antics over on Twitter. Check out @leveldesignfm!Works and Games we covered in t
In this episode we're back with Steve Gaynor once again this time to dive further into some of our all time favourite level design and more!You can follow our antics over on Twitter. Check out @leveldesignfm!Works and Games we covered in thi
In this episode we sit down with Co - Founder at Fullbright, Director and Writer Steve Gaynor to talk Gone Home, Tacoma, F.E.A.R and more!You can follow our antics over on Twitter. Check out @leveldesignfm!Works and Games we covered in this
In this episode we sit down with Director at Ground Shatter Games James Parker to discuss their latest title Fights in Tight Spaces and more!You can follow our antics over on Twitter. Check out @leveldesignfm!Works and Games we covered in th
In this episode we shine the spotlight this time on our very own co-host and Level Designer at The Chinese Room, Rob McLachlan to talk Silent Hill, Little Orpheus and more!You can follow our antics over on Twitter. Check out @leveldesignfmWo
In this episode we sit down with Level Designer Mette Andersen to discuss their work on the infamous IOI Hitman Series and get to know Agent 47 a little better!You can follow our antics over on Twitter. Check out @leveldesignfmPresented by Ma
In this episode we sit down with Lead Level Designer Steve Lee to discuss their work on Bioshock Infinite, Dishonored 2, John Wick and more!You can follow our antics over on Twitter. Check out @leveldesignfmWorks and Games we covered in this
In this episode we sit down to discuss our gaming and episode highlights during what was the strangest year we've ever experienced, what lies ahead for the Level Design Podcast team and more!You can follow our antics over on Twitter. Check ou
In this episode we sit down with the author behind An Architectural Approach to Level Design, Game Designer Chris Totten (@Totter87) to discuss their latest works, teaching level design and more!You can follow our antics over on Twitter. Check
In this episode,  Mark Drew (CMD:Studio) , Valentina Chrysostomou (CMD:Studio) and Rob McLachlan (The Chinese Room) block out some time to chat with Naughty Dog's Game Designer Michael Barclay (@motleygrue), the man behind the #blocktober commu
In this episode, Mark Drew (CMD:Studio) , Valentina Chrysostomou (CMD:Studio) and Rob McLachlan (The Chinese Room) put the spotlight onto one of our very own: Jonathon Wilson from Hangar 13!You can follow our antics over on Twitter. Check out
In this episode, Mark Drew (CMD:Studio) , Valentina Chrysostomou (CMD:Studio) , Jonathon Wilson (Hangar 13) and Rob McLachlan (The Chinese Room) return with a sneaky second Halloween episode!We talk about the east vs west differences in horror
In this episode, Mark Drew (CMD:Studio) , Valentina Chrysostomou (CMD:Studio) , Jonathon Wilson (Hangar 13) and Rob McLachlan (The Chinese Room) delve deep into all things scary in games! We discuss the first games that scared us and trends in
In this episode we sit down with the creator of the AI and Games YouTube Documentary channel, Dr Tommy Thompson (https://twitter.com/get_tuda_choppa). We take a look at how AI plays a role in some of your favourite titles, discuss alien tails a
In this episode we share the secrets of Level Design in our latest panel at EGX Digital 2020! Join us as we start to unravel the world of Level Design!Thank you to all our listeners and supporters!You can follow our antics over on Twitter. Ch
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