Today we're running the (prerecorded) second half of our interview with Mark Hart from Episode 003.
This time, we talk with Mark about playing a singleton, the Masquerade meta, how game designers feel about playing their own games, and more.
Learn more about Masquerade at https://wistipedia.fandom.com/wiki/Masquerade .
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Mark Hart is the inventor of Wisteria's Possibility Engine, the singleton player of Reiner Bauza, a much-lauded game designer, and the Doug Church Professor of Game Development at UC Berkeley.
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