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#1114: Playtesting in 2024

#1114: Playtesting in 2024

Released Friday, 23rd February 2024
Good episode? Give it some love!
#1114: Playtesting in 2024

#1114: Playtesting in 2024

#1114: Playtesting in 2024

#1114: Playtesting in 2024

Friday, 23rd February 2024
Good episode? Give it some love!
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Episode Transcript

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0:00

Ah, plug on the driveway. We all know

0:03

what that means. It's time for a drive

0:05

to work. Okay, So

0:07

today's topic is played: testing.

0:10

So. Whenever I do a topic normal

0:12

in the morning after, go with my topic

0:14

as and I search and look at the

0:16

previous tried to works. Just make sure that

0:18

I haven't done the topic before cause I'm

0:20

eleven hundred and so I've I've done a

0:22

lot of topics and I hadn't that gunplay

0:25

to have different done it twice but both

0:27

one the one hundred and we're now the

0:29

eleven hundred just like ten years ago. So

0:31

I decided that every ten years I'm a

0:33

lot of talk about plague that thing. Things

0:35

have changed. Ten.

0:37

Years ago we were back in the

0:39

design development era now or in exploratory

0:42

Design Vision design, Set design, Play design.

0:44

So anyway, I'm on. I'm Todd. Well

0:46

played. Nothing now I'm I'm sure there's

0:48

a little bit overlap from ten years

0:50

ago, but I'm not. Differences that it

0:52

I thought was worth doing podcast on.

0:55

Arm. And the reason I'm doing this is

0:57

a couple people ask me recently on my blog

0:59

about they want more details on how we play

1:01

tax So I thought. I. Would get into

1:03

how we play tap. Okay, So

1:05

let me start by talking about the

1:07

most important tool for plate of thing.

1:09

So in order to keep track of

1:11

all the cards, we have a database.

1:14

Or. That we called Drake. And.

1:16

The idea is. Every card

1:18

that existed. Magic. Is. In

1:20

drink. And. That does have

1:23

a card that exists. Every card that we

1:25

are currently working on like an order. When

1:27

you. When. You make a file and you

1:29

work of a file. The files and rape. And.

1:32

The idea is it so that everybody can

1:34

interconnection work with it. On. And

1:37

so buy one for example see how certain

1:39

said is going. I can go up and

1:41

look in the violence, look through the cards

1:44

are medical notes at a local Dev note

1:46

a developer note Really? note Anyway, ah I'm.

1:48

Now. Not only. Does it Every

1:51

card that does exist. It.

1:53

Or the cards that could exist

1:55

so each designers given what we

1:57

call a sandbox. I'm. Basically what?

2:00

It means is. You. Have

2:02

a little area of the database that is

2:04

yours where you can just make cards you

2:06

want to make because you want to test

2:08

them. Arm. And so each

2:10

person has a little of normally

2:12

I'm. All. The cars going to file

2:14

right number when you make cards that go somewhere.

2:16

Oh what does car goes in this file. Arm.

2:19

And so we wanna the place where we

2:21

could experiment with things that he's person, got

2:23

their own little sandbox and then we can

2:26

make. Cards are sandbox and the idea has

2:28

on. Then there's a tool in the database

2:30

called i'm. I. Death Builder I think

2:32

it's a little gold so the idea is

2:34

eyes and go into the Deck builder. I

2:36

can choose any number of cards than on

2:38

what what format I'm playing. An.

2:41

All. The cards exist in the database.

2:43

I can pick whatever cause it one including

2:45

cards I've made. The. Other in my

2:47

sandbox and then it'll make a deck

2:49

for me. It'll just it'll turn up

2:51

at a o me explain to the

2:53

front of a debt. Technology So when

2:55

magic when I first started and magic

2:57

long long ago ah the place else

2:59

we're done on cardboard. That as a

3:01

result as how Richard five recently daughter

3:03

studies or Richard I did Alpha. Arm.

3:06

That he printed on. Little bit of the

3:08

cardboard on when I got there are we

3:11

were still printing are cardboard. The carver was

3:13

a little closer to the shape of magic

3:15

cards you ever seen. An alpha played that

3:18

card though they're much smaller than the normal

3:20

cards. Are. We have one was hard that

3:22

worth. Not exactly the magic shape

3:24

and close to the mattresses. I'm.

3:28

And. Are these to be a mirage?

3:30

was on green. all the cards were green

3:32

arm anyway so there's we. We got the

3:34

technology of making stickers so we would print

3:36

on stickers and we had a cut the

3:39

cigars and then we would sticker on top

3:41

of old cards. On and so

3:43

like humid. sicker than of And a red card

3:45

ago on a red card. Over

3:47

the years we got better and better versed.

3:49

that or technology. Or. Densely we

3:51

added color was eventually. Are

3:54

the only there is a tad virtually we

3:56

could. We could put in sketches or final

3:58

or arm and they started. I'm.

4:01

Making is our lives like the frame. Ah,

4:03

So really that advance or sticker

4:06

technology. But eventually we won one

4:08

further. Or. And saw a holiday

4:10

would Now as we a blank magic cards

4:12

we're going to get blink measure guard arm

4:14

and then we just prince. Directly.

4:17

From on a color printer we print directly on

4:19

the cards. When I say if I wanted that

4:21

I can put the that I literally can go

4:23

in the system. Go! Okay here's my. Forty.

4:26

Six, The hundred Percent of Reform. I have one

4:28

ah, okay, prenup and it'll just print the cards

4:30

off the printer and then you have a place

4:32

as that. I that is how

4:35

all play testing are. mostly elderly. Dancing

4:37

is done. Party the day off in

4:39

their lives. Magic! We used to get

4:41

arms for every set. we were just

4:43

some number of cards from. that said,

4:45

I'm. Over what we call them but

4:47

that is we get a hundred it's card

4:49

or something and then we went to build

4:51

that me little they will go get adsl

4:53

magic cards on that. That kind of unwieldy.

4:56

Ah, As more more magic says, God

4:58

made. A I'm also over

5:00

time like you know people would make that's

5:02

been up with things that the my place

5:04

you did messy overtime the databases a nice

5:06

clean like given different whatever you want any

5:08

time you on. I'm. Also.

5:12

Not only couldn't print On

5:15

Deaths but it's imprints, Boosters,

5:17

Solicit. We want to do a draft. Arm

5:20

we can print a boosters and it was

5:22

like. For. Example: We we now

5:24

have weightlifters and. Labeled as

5:26

a little more complicated or before

5:28

baton we're draft boosters, Draft dodgers

5:30

were. I'm. Another, the one exception to this

5:32

will be like. One.

5:34

Land and Comments three uncommon.

5:37

Are. One rare. That one every ace time

5:40

it would be a mythic rare. Arm.

5:42

And. So. Nowadays with

5:44

play boosters as a higher variants

5:46

on what slots can be. Meeting.

5:49

Oh this lot has some reason she

5:51

has been com and or uncommon are

5:53

rare or middle ground so we couldn't

5:55

program such that it makes the booster

5:57

and in matches how the play does

5:59

work. I'm we've

6:01

and can mimic having of foils.

6:04

I'm. A I'm the

6:06

person. The lead designer has flexibility

6:09

when printing to say how it

6:11

wants the printed. On

6:13

for example, I'm

6:16

let's say you were doing Domino area.

6:18

for example, domineering. I had I every

6:20

pack have a legend. while we could

6:22

program that for every path pulls from

6:24

the legends and every path as a

6:26

legend. Arm if you're doing.

6:29

I'm. For the industry you can

6:31

be as you could have a loss as a double faced

6:33

card. I'm. So. There's a lot

6:35

of am I will say the doubled his cards

6:37

are the ones in the project. We

6:39

did stickers. We were just sticker front and

6:42

back on. We can only print on one

6:44

side of the cards. I'm. I

6:47

think what they do as we made some. I

6:50

think when they do doubles say cards

6:52

though Prince two versions like the Front

6:54

and the Bath and the put them

6:56

in sleeves and so on. The.

6:58

Is it has a front of the backwards it's good to be too

7:00

hard and with of expert on the front and the back of the

7:02

card. I'm partly to the bathroom at

7:04

Harvard Law because. The. Printers present one

7:07

side arm been away. Okay so we have

7:09

the tools a weekend. If we

7:11

need to print massive debts, Or.

7:13

Magic boosters We can do all that limited

7:15

a set of that. that is until we

7:17

have at our disposal. Very important or okay

7:19

so what I want to do is I'm

7:21

on a walk through the four stages of

7:23

design and talk about how he stays is

7:26

used to play testing for they will vary.

7:28

I'm I'm more familiar with It's Voters. I

7:31

was like those parts I run a my

7:33

I have some awareness of that design and

7:35

places I'm. I'm. I. Did

7:37

do I did you set design for

7:39

on said it is I actually have

7:42

Led one said okay so let's go

7:44

to the very beginning for us at

7:46

a like says i'm as large or

7:49

design so exploratory design the whole premise

7:51

of his we just wanna test a

7:53

lot of different sets. We don't know

7:56

the file yet. it's not until visions

7:58

any build a file so. Waitressing

8:01

exploratory mostly of making

8:03

sort of our reconstructed

8:05

that. And. The without a work is

8:07

less they were testing mechanic gets. Humid.

8:10

Some number of cars Mckenna gets. Usually.

8:12

Somewhere like six to ten. Maybe.

8:14

A little bit more is needed. Arm.

8:17

For most of the that would

8:19

have been I'm reprints are we

8:22

can pull them from anywhere. Ah.

8:24

Usually. What you want to do when you're

8:26

testing something new is you want the rest of

8:28

the that to be a little on the plane

8:31

or sides. You don't want a lot of complication

8:33

outside of what you're testing for that muddies the

8:35

water little bit. Arm philosophy put

8:37

intense be like poor says file cards

8:39

on but if you're trying to play

8:41

deserve a theme your mechanic actually the

8:43

great or mechanical me about what milling

8:46

or yeah my put something in that

8:48

helps me get some my graveyard so

8:50

you can put cards and that help

8:52

you do what you need to do

8:54

to test off mechanic but usually everything

8:56

surrounding the things you're testing you want

8:58

to be a little on the simpler

9:00

side. Arm another thing

9:03

is wild normally. You

9:05

and me, the new mechanics. You have mic of

9:07

cards that don't exist yet. I'm. You.

9:09

Tend to filled in with cards reprinted

9:11

you can thought. Let's. Say

9:13

you need something that doesn't exist. On

9:16

you could also make other cards You

9:18

sometimes you'll make the support cards because.

9:21

They're just not a clean versions of worked

9:23

out. So rather than use. A complicate your

9:25

cousin has effort has no reason. Neighbors it

9:27

makes a cleaner version of it. Once.

9:29

Again was a sandbox. Admit whatever. Hard

9:31

to me those words are. The idea

9:33

is you are making a deck that just

9:35

represents the mechanic you're trying to play

9:37

on u ten minutes the as them.

9:39

a little higher than normal. Arm

9:41

because he wanted me to the you test

9:43

office and contesting. The big thing

9:46

about exploratory design and deserve that vision

9:48

design is it's more about sampling than

9:50

anything else you want is if you

9:53

want to get experience playing something, see

9:55

how to feel. As though with

9:57

it needs is it might ask them to be a

9:59

little. That I just make sure you get

10:01

their arm. we have done enough is what

10:03

are designed as like. We understand things are

10:06

all of a high, We understand like it's

10:08

not represent as of yet or the environment

10:10

that it'll be and we're not worrying about

10:12

I yet. it's just for showing what it

10:14

can do. Have. No.

10:17

Normal in his words or design his desire

10:19

to bring. Can make the

10:21

wrong.com different people like different number

10:23

ducks and we tend to say

10:25

that. I hope so.

10:28

The surgery you end up with can

10:30

be done with you places are you

10:32

play mechanics? One of three things happen.

10:34

The. Busing number one is that's good that

10:37

needs in new place any right on

10:39

the list Mechanics Provisions zine to look

10:41

at and move on. Lucky number do

10:43

is this is no right arm and

10:45

use it but the number two like

10:47

law doesn't work at all. Normally

10:50

when the that happens you scrap

10:52

of that real guy. yeah let's

10:54

let's televisions and we did it

10:57

so they know say where's this

10:59

area is the.and advancing number three.

11:01

Is there something about of the

11:03

others? he wasn't a dog but

11:05

it wasn't that success kind of

11:07

the middle saying well. For

11:09

something better. but we haven't quite been.

11:12

Exactly what. Was it

11:14

is three is most often the

11:16

bucket that he wouldn't do it

11:18

but it was only reason why

11:20

did I up voted to usually.

11:23

Isn't positive like wow this is

11:25

a zealots of sometimes maybe my

11:27

salvage it normally to be reworked

11:30

the three to fly to get

11:32

version or. Everyone's

11:34

well fuck it I finally you like and

11:36

then you might like Bruce on it just

11:38

to see the rest of the rest of

11:40

the work. Anyway,

11:42

as you find success is he wrote

11:45

them down sort of. what at Florida

11:47

hands on division designers. Here's a list

11:49

of all mackenzie try and here's what

11:51

you like didn't he didn't. Like him

11:54

he's he thinks he can you send in

11:56

a situation in it. As

11:59

a nurse. Why doesn't exploratory design

12:01

is just testing things on?

12:04

What'll. Happen is you'll come to the meeting

12:06

you will have built zero, two four deaths

12:08

let's say arm and then between everybody uses

12:11

there's enough to actually of sums up the

12:13

play. Not everybody brings the data every single

12:15

plate of made you buy the stuff going

12:17

on Arm and some people wanted to play

12:20

his x go more than one. Also.

12:22

Is very com. Sometimes people do that to print

12:25

more than one three minutes on. It's the same

12:27

that they they print to have somebody else can

12:29

play that that. Arm. And

12:31

usually what happens is you tend to play

12:33

different things against each other. On

12:35

We will also have always all control

12:38

that which is serves as a normal

12:40

that with normal cards that sometimes we'll

12:42

play the new deck against the control

12:44

that resists. Here's a normal simple magic

12:46

that. Are willing discovered is.

12:49

That. Is just after to. Play to that's a

12:51

to new things in against each other you

12:53

to learn more quicker arm but sometimes we

12:55

used to control decks if we only have

12:57

we only one. that got me that there's

12:59

something on some companies that control that. Anyway,

13:02

It was are designed is mostly playing. Premade.

13:05

Acts against Premade. That's you are

13:07

testing to find out whether a

13:09

specific thing works. Ok

13:12

now we move on to visit

13:14

Design. Okay

13:18

Vision Design We are now starting to

13:20

make a file for the means is

13:22

we're gonna make comments for one minute

13:24

on times we're gonna make. Resin Method:

13:26

Where's now the common and uncommon for

13:28

the most important when you're building a

13:30

proposal. For those

13:33

that don't have a metaphor vision design he

13:35

building a house Vision zines the argue that

13:37

the making blue pants said design is the

13:39

builder. You will do the house so what

13:42

you are making with your file as when

13:44

the call proof of concept Which means we're

13:46

trying to demonstrate how we think. Of

13:48

our work, when he gets a set

13:50

design they might see some of the

13:52

things you've done. some. the party making

13:54

design and intended said he needed a

13:57

lot of things and co. Once

14:00

again, It's not at any one part

14:02

illness, joy, say some can. It's more sort

14:04

of xenophon what you're trying to do. Big

14:06

picture. On when we end

14:08

up the file, we always have full set

14:11

of commons intervals of uncommon. On

14:13

we normally have. Holes.

14:15

That a rare but not always and

14:17

we're not the revs or less important

14:19

hand off years old one enough rare

14:21

that we can sort of have a

14:24

draft and have represented on later on

14:26

the process, but I'm rare are not

14:28

quite as important again and hundred and.

14:31

Twenty when you start building the file.

14:33

So the early have played us while

14:35

we're first testing a mechanic. Early envision.

14:38

Sometimes you'll do what we do in

14:40

Florida I will make reconstructed that's on

14:42

and sometimes midway along the way when

14:44

you're figuring out archetype. sometimes in the

14:47

ones I your build the archetype as

14:49

adept with the most of the time

14:51

envision you are playing sealed. Arm

14:54

and I'm. Well.

14:57

As soon as you're playing limited the

14:59

early part of usually tenafly sealed. So.

15:02

Let me explain again, I'm in La.

15:04

more depth so envision we are in

15:06

early. Version is all about sampling. I

15:08

have ideas. I want to play them.

15:10

I want to see our ideas play.

15:12

I wanted to a different mechanics intermingle.

15:14

I want to see how seems are

15:16

working. Under. Sort of sampling things.

15:19

It is not to set design when they actually

15:21

build the real file. Arm. And

15:23

not even until. Love.

15:26

Such as and starts sort of

15:28

adjusting costs correctly. envision design. Everything

15:30

is costing to be playable. On.

15:33

Meaning of a flat power level. With.

15:35

A Nice As an actual magic

15:37

I'm not. Every card is push.

15:40

Some cards are pushed for Confronted

15:42

Summer Bushnell Limited. I'm in

15:44

order to craft environment. Of

15:46

play design Along with said design will figure

15:49

out what what cards they want to be

15:51

stronger. As a general rule, we

15:53

don't make every card from the can because as

15:55

powerfully. Arms. We pick and choose

15:57

where we push card based on what we think the

15:59

displayed. Imagine if I

16:01

were not yet testing the environment. So

16:04

for the means as we just cause

16:06

everything as equal power level so that

16:08

everything can be played because once again

16:10

we're sampling. So early that is

16:12

I we do sealed. Off. Sometimes

16:15

and very early Vision Design. I.

16:17

Will assign colors to people. You're playing blood

16:19

red, today you're playing like green. The reason

16:21

I would assign cause an early place as

16:23

is. Estimates are all the colors get played.

16:26

On. One of the things that cannot

16:28

early on as you hadn't we don't want to

16:30

balance. yeah so it's quite possible have some Cousins

16:32

is better and of everybody's of makes the best

16:35

possible that they can. You might not have colors

16:37

and once again we're trying to sample stamps so

16:39

early on one colors. Ah, Sometimes

16:43

when I signed colors I don't give people

16:45

tarzan aren't that color. Ah, My just

16:47

give them. On cards on the cover

16:49

the plane. Normally. And sealed

16:52

with with a minute what you guys do

16:54

in in the real world on six, the

16:56

equivalent six boosters are normally what we do.

16:59

Arm. And

17:01

I would say some. Are designed

17:04

for designs like two months long, vision

17:06

zine is about four months long and

17:08

the first. Two months is is

17:10

it just feels. Somewhere. In

17:13

the middle the servers summer during the third month.

17:15

Hot. Usually once we have our our

17:17

draft themes I mean once again said van

17:19

will change some of them but have a

17:21

rough first guess it around. themes or image

17:23

sensors are draft and once you have enough

17:26

of environment where people can pick and choose

17:28

cards and. Arm and you can see

17:30

how people fight over harshness of that's always

17:32

are drafting. Armor.

17:35

Normally we like to play toss

17:38

in. this law was a forgery.

17:40

Pledges almost every every time. Envision

17:42

design. Are usually for the

17:44

first two months. It's. Roughly like

17:46

two weeks of design. Ah, and then you

17:48

played s about a month. Every. Two

17:51

weeks you played as early on and then

17:53

in the second half of the design. I

17:55

like the places every week. On.

17:57

The way of our meetings are set up. Vision

17:59

Design is. To one our meetings every week

18:01

and one to army me every week. Usually.

18:04

We use the to our meaning to do our play

18:06

testing. Arms. Now that

18:08

by the way his internal play testing to

18:10

the team. So that is you use same

18:12

time with the team draft and now if

18:15

once we're drafting or teams will have four

18:17

to six people we normally would I recruit

18:19

people to get up to a. We.

18:21

Can address before we can refer sex and in the.

18:24

Arm but Aid is the best experience because in

18:26

the real world able to provide wrap so we

18:28

try to get a the possible if we can.

18:31

We drafted last. Ah, I'm. Now.

18:35

The. Other thing I should point out is

18:37

there are there is play testing opportunities the

18:39

go on the on the team. So.

18:42

Every morning. Ah

18:44

I think yeah every morning.

18:47

Matter whether this place as on Friday but

18:49

every morning. I'm at all.

18:51

And nine thirty there's a plate

18:53

as arm. And the idea

18:55

is different says get put into play test

18:57

it's use a different sense or in some

19:00

form of being made. On.

19:02

And. Then there's a rotation with the schedule.

19:04

Usually believe that the set is their. Arm.

19:08

And is an opportunity for people outside

19:10

the team to draft. Arm. You

19:12

get fresh eyes, You get people cause. Most

19:14

of our d is working on some

19:16

number sad but they are completely out

19:18

of other sets. For the average

19:20

person learn the as blind spots on with

19:22

you and said. A D and asked

19:25

what I see see any? I'm not working

19:27

on south Hubris and placing those because you're

19:29

not familiar with them. It was nice to

19:31

get fresh eyes because when you were going

19:33

to set for a long time you get

19:35

used to things and hard remember when it's

19:37

likely for the project Seven for size of

19:39

his really board. On the outside

19:41

plate. As usually, vision design only

19:43

does that. Maybe in the fourth

19:45

month of of length, we really.

19:48

We. Don't want outsiders to draft until it

19:50

isn't it. It's. In a form

19:52

words useful to get the feedback. On.

19:55

And so the outside place as having for

19:57

all set design. I'm play designed

19:59

by using. The very end of

20:01

Vision Design. Okay so that

20:03

vision designed unsealed later do droughts they can

20:05

do for do such and once in awhile

20:07

and as the outside roster they can do.

20:10

Okay, let's move on a set design. So.

20:12

Set Design is starting to build the real

20:14

file and. Oh. One. Last thing I

20:16

sent a message positions. Because. The

20:18

design is not testing environment, it

20:21

is the sampling I'm. using.

20:23

Design: Rural lot, looser, Like.

20:26

If you have a bad hand, don't

20:28

Mulligan just draw a new hand. There's

20:30

not a lot of value when you're

20:32

not testing environment to test. For instance,

20:34

The murmurs is is he knows what

20:37

you said game The set design is

20:39

are getting more real. there's and you

20:41

mulligans and a more real. Like.

20:43

That. They. More minute com people

20:45

on the plane. The real world. Okay,

20:48

So instead designs. On usually

20:50

early on a do a lot of drafting.

20:53

I'm drafting is a great way that

20:55

they. Set. Design does have to

20:57

learn that that and rafting is a good

20:59

way to play a lot more cards. or

21:01

when you play confronted it is only so

21:03

many cards. An extensive constructed. On

21:05

way back when we used to

21:07

do we do. Lose your

21:09

former cop lot constructed that when we

21:11

may blocks and we actually would have

21:13

pro doors on it out there the

21:16

pills and we would have blocked instructors

21:18

a way to death.is not really for

21:20

many more so we don't do that

21:22

on the anyway such as I will

21:24

do a lot of drafting. Ah

21:26

I don't think they do much of any

21:28

sealed, they mostly just wrapped up until do

21:30

a lot of drafting believe in a daze

21:32

that they go off site and draft. I'm.

21:35

Hub are Mad Magazine that places. I mean

21:37

that off the runway there are days to

21:40

do that. On. As.

21:42

The set design. Will also start doing constructed

21:44

plate as being. Constructed. By

21:46

touting means you play like I said early

21:49

on even take it that you make it

21:51

out and then you played against the on

21:53

and so the later on you get in

21:55

said designed them worked in front of play

21:57

testing that happens. And. Arm.

22:00

They continue doing draft draft gets done the

22:02

whole way through. Ah, I.

22:05

Don't and set design doesn't much prison

22:07

shrugged and stuff other than some times

22:09

when they need people external to the

22:12

team to sample at. The

22:14

architects are people that are like.

22:17

It uses the second sometimes with other people

22:19

in terms of the Sat and one of

22:21

the things that you'll do sometimes is your

22:23

build fridge and drugs or that's floating supplies

22:25

so they can to sample the themes you

22:27

wanna do. Oh I didn't mention muslims

22:29

very and vision. Or of the

22:31

beginning of the fourth month will go

22:33

vision some I did all podcast on

22:35

it on that is usually draft and

22:38

that's another checkpoints. there's a lot of

22:40

set wants to happen along the way

22:42

on to set design on look at

22:44

that sometimes on a project that so

22:46

that other teams expect outside of our

22:48

in the. Arm can play that

22:50

and understand the thanks. Let them the marketing

22:52

team for example. someone wants to com and

22:54

understand what their marketing so we tend to

22:56

make district judge that sports teams like marketing

22:59

which is hey here's the main themes of

23:01

the sun doesn't get warm, just tell them

23:03

you'll get a sense of what what the

23:05

study's about. Ah, I'm.

23:07

Now. Play Design. Will

23:10

start on. Doesn't. Overlap

23:12

between the start of played his own

23:14

and the set design. So play I'm

23:16

a southern to all the future sincerely

23:19

So I had told the store performance

23:21

on story so once upon a time

23:23

many years ago aren't a creative with

23:25

it called the Future League and the

23:27

Future of the Getting played six months

23:29

at a time so lauzon to see

23:32

arm where the standard would be in

23:34

six months' time or these having a

23:36

guess. You. Inflated center as a

23:38

resistance six months time. The. Plan

23:40

they learned wise they would learns from it

23:42

but it was too late and it seems

23:45

is an existing cards. Arm and

23:47

so it already does. This can trust them

23:49

what might happen in the real world, but

23:51

it wasn't useful in the sense that it

23:53

was too late to make changes and like,

23:55

okay, that's that's silly if we want to

23:57

test things with his want to test things

23:59

and will. The make changes so they

24:01

made what they called the Future Future

24:03

League. Ahmad now called the Ssl

24:05

arm and so they detest other guy about

24:08

a year out. And. The idea

24:10

is a sat way and will

24:12

enter the future to two leagues

24:14

isn't playing design and I'm. That

24:16

means you're allowed to use any cards

24:19

that are in standard at the time

24:21

of the secular testing is release and

24:23

then you just play. That's from that

24:25

substandard period. Arm depending on

24:27

what you're making. I like

24:30

making modern masters will want people into

24:32

doesn't Mater and stuff like that on.

24:35

There also is a Casual Places that

24:37

is a competitive play design team. The

24:39

settings of and standard and draft and

24:41

there's a casual play design team there

24:43

Doesn't suffer like Commander Arm and so

24:45

I think competitive play was. I'm starting

24:47

a smidgen earlier that than. I'm.

24:50

Casual Play Design. For. Both of

24:52

them. They will

24:54

do constructed play desk I. Constructed.

24:57

World that say that they're testing standard

24:59

double standard accent or testing our draft.

25:01

Some examples: dollars on the ugliness is

25:03

play design it does the off sites

25:05

everyone's or wow they do and Asi

25:08

to test our draft and what to

25:10

do is the goal of scientists draft

25:12

all day long and it's a wrap

25:14

and notes and a lot. I'm fine,

25:16

I'm fine tuned rafting decision out. You.

25:19

Know what are what are the strongest colors were

25:21

the week of colors? What? We know, where? Where

25:23

do we need just to sort of balance things?

25:25

An. Arm. Once again I

25:27

I was ever since I will play design. We're

25:30

trying to make a system complex. The

25:33

Nazis as the audience as and crack

25:35

a Day One meaning are making something

25:37

more complex than the team didn't necessarily

25:39

understand. I'm. They.

25:41

Pushes or directions lives in

25:44

percentages. Arm. So

25:47

they have an idea what we think. These

25:49

cars have a greater chance of making it.

25:51

These guys have some can't like to sort

25:53

of percentages of how likely the cards are

25:56

to be constructed. And

25:58

in various formats. The motor think

26:00

it's son standard and arm draft bags

26:03

and better than. Harm depending

26:05

on the format, sometimes all the

26:07

a Pioneer mater. Yeah,

26:10

a lot of the larger formats

26:12

arm. We. Can track and and

26:14

get data from how they're doing the real

26:16

world and we do some of that data

26:18

arm for something. Modern masters we're We're making

26:20

our as. Set. Specific for modern,

26:22

we do bring in prose. didn't

26:24

play testing on modern. Ah,

26:27

I'm. So. Upset

26:29

As an employee design most we're using the

26:31

similar tools. I mean, they're mostly using. Decks.

26:34

That they form and may make for constructed

26:37

and boosters the they made to play draft

26:39

and. On. The.

26:42

Other thing that happens is as

26:44

set design low. Vision

26:46

Design is trying to do it's job.

26:48

I'm guessing where things are and a

26:50

lot of times move move and big

26:53

picture stabs at things. Com.

26:56

For. Example: Usually we do a one

26:58

on path thing I'd add as than

27:00

one. Like meaning. There's. A slot

27:02

in every pack. A domino area was

27:04

legendary. Creature. Ah, In martin

27:06

machine it was a battle are use

27:09

his I'll try to figure that. I'm

27:12

one of the things that design as to

27:14

do his. Vision.

27:16

Design is working a little more com and we

27:18

will work with the people who to correlations up

27:21

to figure it out. Arm. But. The

27:23

harm usually set design has like finalized

27:26

that stuff and figure out oh. How

27:28

we doing this? What? What is? So.

27:31

That when you add a slot was

27:33

it as a double faced slots said

27:35

changes a math of things you want understand

27:37

how often thing so often So this

27:39

is I will do. The start of this

27:41

doesn't run as finish up to figure

27:43

out on. Oh in other than that

27:45

we do all we have with all play

27:48

days. I did Whole Plant yes I'm

27:50

played eighty one more detail but the

27:52

short version is about once a month everybody

27:54

takes off from their normal duties to

27:56

have a day where we play one

27:58

of the such near completion. All day

28:00

long on the way played his work is

28:02

we will have draft in the morning afternoon.

28:05

We'll. Have sealed available. And. We

28:07

will have commander decks available. And

28:10

so. You. Can choose to do the

28:12

same thing morning and afternoon you to different

28:14

and morning afternoon people. End of ah. Due.

28:17

To play testing were a that are most interested in

28:19

be they have the most sort of. Information.

28:22

To add your the most the that they

28:24

can live on. And

28:26

the idea is it just was.

28:29

As I said before, does a lot of blind

28:31

spots a lot of people. On don't can

28:33

see this as an this is. Are

28:36

indeed As a lot of the morning play

28:38

test your design developers allow the morning plate

28:40

as but did a lot of other people

28:42

on the studio esteem the tabletop team. Or

28:45

an edge. The plate is the ball

28:47

them a chance as well. so once

28:49

again to get more fresh eyes. Also

28:51

I'm. Are. Indeed by the nature

28:53

of people make the game we can

28:55

be a little more hardcore. Players is nice.

28:58

a lot of directed lot more casual

29:00

players arm so we discover a little

29:02

more experience on the said the were making.

29:04

I'm. Normally from play day as far

29:06

enough along them are printing so you can

29:09

see our to like it's the cards. they're

29:11

still printed cards on offer printer but are

29:13

we made such as a little was pretty

29:15

good. I mean. You. Know the not

29:17

real magic has to, they look a lot,

29:19

will have a frame and a of origin or

29:22

is it really feels like I'm a lackluster?

29:24

The magic cards the stickers ever got for example,

29:26

Arm. So. We have the

29:29

play days. I'm. We. Had

29:31

the vision some. it's. Ah, We

29:33

we will have check ins. Arm

29:36

were. Sometimes. We will play.

29:38

We will bring some people into play with them. Are

29:40

like I said with a market him sometimes

29:43

will make that simply of the marketing team

29:45

or they're just people downstream. That.

29:47

Need to understand said so they can do

29:49

their part of a job with the Sat

29:52

on and so would the deathly Play testing

29:54

with them so that they can get up

29:56

to speed and it's also possible on. Because.

29:59

We. The weekly plate ass. And because

30:01

we're play days, sometimes other people will

30:03

come to some of those arm. For.

30:06

Example: Often envision Design I will

30:08

have my art director com play

30:10

and off in. A.

30:13

Play Tests. And I'll have

30:15

my the creatively complain place as so. They

30:17

get a sense of how the set plays

30:19

because that might affect how they do the

30:21

origin, how they do the trade of them.

30:23

so you want to have people that are

30:25

that are intimately involved early on actually playing

30:27

the send is getting a sense of what

30:29

you're doing and and how you make a

30:31

or. Anyway,

30:34

I'm that, my friends,

30:36

is. Ah, place, as

30:38

in two thousand and twenty four on.

30:41

I did not go back and listen to my

30:43

podcast and years. Ago. I

30:46

saw. Saw the Summer. What? I'm saying. Ah,

30:49

You. Know the definitely has some amount

30:51

of arms. Legs. Early

30:53

design is really designed. The things we care

30:55

about. Ah well, the technology is. It seems

30:57

a little bit. With. Deadly learned

31:00

about. I'm. How

31:02

does how to get better at making

31:04

sense of different areas? Like that said

31:06

now June Bruise, The basics are still

31:08

the same, you know, Vision zines, Or

31:11

are we design is all about

31:13

big picture stuff and understand structure

31:15

where leg design is about more

31:17

fine tune. Fine tuning of cards

31:19

of us and the oh mickey he's carted that

31:21

the best of the can be and so. How

31:24

you do to play testing varies greatly on

31:26

what it is you care about. Bally's.

31:29

I'm now at work, I'm in the

31:31

parking lot so I hope you guys

31:33

appreciated. Our and updated look at how

31:35

we do plays as they. Are. But

31:37

as I work we all know that means news

31:39

and of I'd rather work so that it's have

31:42

imagined is time. For. Me to make imagine a

31:44

see that next time. Bye bye.

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