Episode Transcript
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0:00
Ah, plug on the driveway. We all know
0:03
what that means. It's time for a drive
0:05
to work. Okay, So
0:07
today's topic is played: testing.
0:10
So. Whenever I do a topic normal
0:12
in the morning after, go with my topic
0:14
as and I search and look at the
0:16
previous tried to works. Just make sure that
0:18
I haven't done the topic before cause I'm
0:20
eleven hundred and so I've I've done a
0:22
lot of topics and I hadn't that gunplay
0:25
to have different done it twice but both
0:27
one the one hundred and we're now the
0:29
eleven hundred just like ten years ago. So
0:31
I decided that every ten years I'm a
0:33
lot of talk about plague that thing. Things
0:35
have changed. Ten.
0:37
Years ago we were back in the
0:39
design development era now or in exploratory
0:42
Design Vision design, Set design, Play design.
0:44
So anyway, I'm on. I'm Todd. Well
0:46
played. Nothing now I'm I'm sure there's
0:48
a little bit overlap from ten years
0:50
ago, but I'm not. Differences that it
0:52
I thought was worth doing podcast on.
0:55
Arm. And the reason I'm doing this is
0:57
a couple people ask me recently on my blog
0:59
about they want more details on how we play
1:01
tax So I thought. I. Would get into
1:03
how we play tap. Okay, So
1:05
let me start by talking about the
1:07
most important tool for plate of thing.
1:09
So in order to keep track of
1:11
all the cards, we have a database.
1:14
Or. That we called Drake. And.
1:16
The idea is. Every card
1:18
that existed. Magic. Is. In
1:20
drink. And. That does have
1:23
a card that exists. Every card that we
1:25
are currently working on like an order. When
1:27
you. When. You make a file and you
1:29
work of a file. The files and rape. And.
1:32
The idea is it so that everybody can
1:34
interconnection work with it. On. And
1:37
so buy one for example see how certain
1:39
said is going. I can go up and
1:41
look in the violence, look through the cards
1:44
are medical notes at a local Dev note
1:46
a developer note Really? note Anyway, ah I'm.
1:48
Now. Not only. Does it Every
1:51
card that does exist. It.
1:53
Or the cards that could exist
1:55
so each designers given what we
1:57
call a sandbox. I'm. Basically what?
2:00
It means is. You. Have
2:02
a little area of the database that is
2:04
yours where you can just make cards you
2:06
want to make because you want to test
2:08
them. Arm. And so each
2:10
person has a little of normally
2:12
I'm. All. The cars going to file
2:14
right number when you make cards that go somewhere.
2:16
Oh what does car goes in this file. Arm.
2:19
And so we wanna the place where we
2:21
could experiment with things that he's person, got
2:23
their own little sandbox and then we can
2:26
make. Cards are sandbox and the idea has
2:28
on. Then there's a tool in the database
2:30
called i'm. I. Death Builder I think
2:32
it's a little gold so the idea is
2:34
eyes and go into the Deck builder. I
2:36
can choose any number of cards than on
2:38
what what format I'm playing. An.
2:41
All. The cards exist in the database.
2:43
I can pick whatever cause it one including
2:45
cards I've made. The. Other in my
2:47
sandbox and then it'll make a deck
2:49
for me. It'll just it'll turn up
2:51
at a o me explain to the
2:53
front of a debt. Technology So when
2:55
magic when I first started and magic
2:57
long long ago ah the place else
2:59
we're done on cardboard. That as a
3:01
result as how Richard five recently daughter
3:03
studies or Richard I did Alpha. Arm.
3:06
That he printed on. Little bit of the
3:08
cardboard on when I got there are we
3:11
were still printing are cardboard. The carver was
3:13
a little closer to the shape of magic
3:15
cards you ever seen. An alpha played that
3:18
card though they're much smaller than the normal
3:20
cards. Are. We have one was hard that
3:22
worth. Not exactly the magic shape
3:24
and close to the mattresses. I'm.
3:28
And. Are these to be a mirage?
3:30
was on green. all the cards were green
3:32
arm anyway so there's we. We got the
3:34
technology of making stickers so we would print
3:36
on stickers and we had a cut the
3:39
cigars and then we would sticker on top
3:41
of old cards. On and so
3:43
like humid. sicker than of And a red card
3:45
ago on a red card. Over
3:47
the years we got better and better versed.
3:49
that or technology. Or. Densely we
3:51
added color was eventually. Are
3:54
the only there is a tad virtually we
3:56
could. We could put in sketches or final
3:58
or arm and they started. I'm.
4:01
Making is our lives like the frame. Ah,
4:03
So really that advance or sticker
4:06
technology. But eventually we won one
4:08
further. Or. And saw a holiday
4:10
would Now as we a blank magic cards
4:12
we're going to get blink measure guard arm
4:14
and then we just prince. Directly.
4:17
From on a color printer we print directly on
4:19
the cards. When I say if I wanted that
4:21
I can put the that I literally can go
4:23
in the system. Go! Okay here's my. Forty.
4:26
Six, The hundred Percent of Reform. I have one
4:28
ah, okay, prenup and it'll just print the cards
4:30
off the printer and then you have a place
4:32
as that. I that is how
4:35
all play testing are. mostly elderly. Dancing
4:37
is done. Party the day off in
4:39
their lives. Magic! We used to get
4:41
arms for every set. we were just
4:43
some number of cards from. that said,
4:45
I'm. Over what we call them but
4:47
that is we get a hundred it's card
4:49
or something and then we went to build
4:51
that me little they will go get adsl
4:53
magic cards on that. That kind of unwieldy.
4:56
Ah, As more more magic says, God
4:58
made. A I'm also over
5:00
time like you know people would make that's
5:02
been up with things that the my place
5:04
you did messy overtime the databases a nice
5:06
clean like given different whatever you want any
5:08
time you on. I'm. Also.
5:12
Not only couldn't print On
5:15
Deaths but it's imprints, Boosters,
5:17
Solicit. We want to do a draft. Arm
5:20
we can print a boosters and it was
5:22
like. For. Example: We we now
5:24
have weightlifters and. Labeled as
5:26
a little more complicated or before
5:28
baton we're draft boosters, Draft dodgers
5:30
were. I'm. Another, the one exception to this
5:32
will be like. One.
5:34
Land and Comments three uncommon.
5:37
Are. One rare. That one every ace time
5:40
it would be a mythic rare. Arm.
5:42
And. So. Nowadays with
5:44
play boosters as a higher variants
5:46
on what slots can be. Meeting.
5:49
Oh this lot has some reason she
5:51
has been com and or uncommon are
5:53
rare or middle ground so we couldn't
5:55
program such that it makes the booster
5:57
and in matches how the play does
5:59
work. I'm we've
6:01
and can mimic having of foils.
6:04
I'm. A I'm the
6:06
person. The lead designer has flexibility
6:09
when printing to say how it
6:11
wants the printed. On
6:13
for example, I'm
6:16
let's say you were doing Domino area.
6:18
for example, domineering. I had I every
6:20
pack have a legend. while we could
6:22
program that for every path pulls from
6:24
the legends and every path as a
6:26
legend. Arm if you're doing.
6:29
I'm. For the industry you can
6:31
be as you could have a loss as a double faced
6:33
card. I'm. So. There's a lot
6:35
of am I will say the doubled his cards
6:37
are the ones in the project. We
6:39
did stickers. We were just sticker front and
6:42
back on. We can only print on one
6:44
side of the cards. I'm. I
6:47
think what they do as we made some. I
6:50
think when they do doubles say cards
6:52
though Prince two versions like the Front
6:54
and the Bath and the put them
6:56
in sleeves and so on. The.
6:58
Is it has a front of the backwards it's good to be too
7:00
hard and with of expert on the front and the back of the
7:02
card. I'm partly to the bathroom at
7:04
Harvard Law because. The. Printers present one
7:07
side arm been away. Okay so we have
7:09
the tools a weekend. If we
7:11
need to print massive debts, Or.
7:13
Magic boosters We can do all that limited
7:15
a set of that. that is until we
7:17
have at our disposal. Very important or okay
7:19
so what I want to do is I'm
7:21
on a walk through the four stages of
7:23
design and talk about how he stays is
7:26
used to play testing for they will vary.
7:28
I'm I'm more familiar with It's Voters. I
7:31
was like those parts I run a my
7:33
I have some awareness of that design and
7:35
places I'm. I'm. I. Did
7:37
do I did you set design for
7:39
on said it is I actually have
7:42
Led one said okay so let's go
7:44
to the very beginning for us at
7:46
a like says i'm as large or
7:49
design so exploratory design the whole premise
7:51
of his we just wanna test a
7:53
lot of different sets. We don't know
7:56
the file yet. it's not until visions
7:58
any build a file so. Waitressing
8:01
exploratory mostly of making
8:03
sort of our reconstructed
8:05
that. And. The without a work is
8:07
less they were testing mechanic gets. Humid.
8:10
Some number of cars Mckenna gets. Usually.
8:12
Somewhere like six to ten. Maybe.
8:14
A little bit more is needed. Arm.
8:17
For most of the that would
8:19
have been I'm reprints are we
8:22
can pull them from anywhere. Ah.
8:24
Usually. What you want to do when you're
8:26
testing something new is you want the rest of
8:28
the that to be a little on the plane
8:31
or sides. You don't want a lot of complication
8:33
outside of what you're testing for that muddies the
8:35
water little bit. Arm philosophy put
8:37
intense be like poor says file cards
8:39
on but if you're trying to play
8:41
deserve a theme your mechanic actually the
8:43
great or mechanical me about what milling
8:46
or yeah my put something in that
8:48
helps me get some my graveyard so
8:50
you can put cards and that help
8:52
you do what you need to do
8:54
to test off mechanic but usually everything
8:56
surrounding the things you're testing you want
8:58
to be a little on the simpler
9:00
side. Arm another thing
9:03
is wild normally. You
9:05
and me, the new mechanics. You have mic of
9:07
cards that don't exist yet. I'm. You.
9:09
Tend to filled in with cards reprinted
9:11
you can thought. Let's. Say
9:13
you need something that doesn't exist. On
9:16
you could also make other cards You
9:18
sometimes you'll make the support cards because.
9:21
They're just not a clean versions of worked
9:23
out. So rather than use. A complicate your
9:25
cousin has effort has no reason. Neighbors it
9:27
makes a cleaner version of it. Once.
9:29
Again was a sandbox. Admit whatever. Hard
9:31
to me those words are. The idea
9:33
is you are making a deck that just
9:35
represents the mechanic you're trying to play
9:37
on u ten minutes the as them.
9:39
a little higher than normal. Arm
9:41
because he wanted me to the you test
9:43
office and contesting. The big thing
9:46
about exploratory design and deserve that vision
9:48
design is it's more about sampling than
9:50
anything else you want is if you
9:53
want to get experience playing something, see
9:55
how to feel. As though with
9:57
it needs is it might ask them to be a
9:59
little. That I just make sure you get
10:01
their arm. we have done enough is what
10:03
are designed as like. We understand things are
10:06
all of a high, We understand like it's
10:08
not represent as of yet or the environment
10:10
that it'll be and we're not worrying about
10:12
I yet. it's just for showing what it
10:14
can do. Have. No.
10:17
Normal in his words or design his desire
10:19
to bring. Can make the
10:21
wrong.com different people like different number
10:23
ducks and we tend to say
10:25
that. I hope so.
10:28
The surgery you end up with can
10:30
be done with you places are you
10:32
play mechanics? One of three things happen.
10:34
The. Busing number one is that's good that
10:37
needs in new place any right on
10:39
the list Mechanics Provisions zine to look
10:41
at and move on. Lucky number do
10:43
is this is no right arm and
10:45
use it but the number two like
10:47
law doesn't work at all. Normally
10:50
when the that happens you scrap
10:52
of that real guy. yeah let's
10:54
let's televisions and we did it
10:57
so they know say where's this
10:59
area is the.and advancing number three.
11:01
Is there something about of the
11:03
others? he wasn't a dog but
11:05
it wasn't that success kind of
11:07
the middle saying well. For
11:09
something better. but we haven't quite been.
11:12
Exactly what. Was it
11:14
is three is most often the
11:16
bucket that he wouldn't do it
11:18
but it was only reason why
11:20
did I up voted to usually.
11:23
Isn't positive like wow this is
11:25
a zealots of sometimes maybe my
11:27
salvage it normally to be reworked
11:30
the three to fly to get
11:32
version or. Everyone's
11:34
well fuck it I finally you like and
11:36
then you might like Bruce on it just
11:38
to see the rest of the rest of
11:40
the work. Anyway,
11:42
as you find success is he wrote
11:45
them down sort of. what at Florida
11:47
hands on division designers. Here's a list
11:49
of all mackenzie try and here's what
11:51
you like didn't he didn't. Like him
11:54
he's he thinks he can you send in
11:56
a situation in it. As
11:59
a nurse. Why doesn't exploratory design
12:01
is just testing things on?
12:04
What'll. Happen is you'll come to the meeting
12:06
you will have built zero, two four deaths
12:08
let's say arm and then between everybody uses
12:11
there's enough to actually of sums up the
12:13
play. Not everybody brings the data every single
12:15
plate of made you buy the stuff going
12:17
on Arm and some people wanted to play
12:20
his x go more than one. Also.
12:22
Is very com. Sometimes people do that to print
12:25
more than one three minutes on. It's the same
12:27
that they they print to have somebody else can
12:29
play that that. Arm. And
12:31
usually what happens is you tend to play
12:33
different things against each other. On
12:35
We will also have always all control
12:38
that which is serves as a normal
12:40
that with normal cards that sometimes we'll
12:42
play the new deck against the control
12:44
that resists. Here's a normal simple magic
12:46
that. Are willing discovered is.
12:49
That. Is just after to. Play to that's a
12:51
to new things in against each other you
12:53
to learn more quicker arm but sometimes we
12:55
used to control decks if we only have
12:57
we only one. that got me that there's
12:59
something on some companies that control that. Anyway,
13:02
It was are designed is mostly playing. Premade.
13:05
Acts against Premade. That's you are
13:07
testing to find out whether a
13:09
specific thing works. Ok
13:12
now we move on to visit
13:14
Design. Okay
13:18
Vision Design We are now starting to
13:20
make a file for the means is
13:22
we're gonna make comments for one minute
13:24
on times we're gonna make. Resin Method:
13:26
Where's now the common and uncommon for
13:28
the most important when you're building a
13:30
proposal. For those
13:33
that don't have a metaphor vision design he
13:35
building a house Vision zines the argue that
13:37
the making blue pants said design is the
13:39
builder. You will do the house so what
13:42
you are making with your file as when
13:44
the call proof of concept Which means we're
13:46
trying to demonstrate how we think. Of
13:48
our work, when he gets a set
13:50
design they might see some of the
13:52
things you've done. some. the party making
13:54
design and intended said he needed a
13:57
lot of things and co. Once
14:00
again, It's not at any one part
14:02
illness, joy, say some can. It's more sort
14:04
of xenophon what you're trying to do. Big
14:06
picture. On when we end
14:08
up the file, we always have full set
14:11
of commons intervals of uncommon. On
14:13
we normally have. Holes.
14:15
That a rare but not always and
14:17
we're not the revs or less important
14:19
hand off years old one enough rare
14:21
that we can sort of have a
14:24
draft and have represented on later on
14:26
the process, but I'm rare are not
14:28
quite as important again and hundred and.
14:31
Twenty when you start building the file.
14:33
So the early have played us while
14:35
we're first testing a mechanic. Early envision.
14:38
Sometimes you'll do what we do in
14:40
Florida I will make reconstructed that's on
14:42
and sometimes midway along the way when
14:44
you're figuring out archetype. sometimes in the
14:47
ones I your build the archetype as
14:49
adept with the most of the time
14:51
envision you are playing sealed. Arm
14:54
and I'm. Well.
14:57
As soon as you're playing limited the
14:59
early part of usually tenafly sealed. So.
15:02
Let me explain again, I'm in La.
15:04
more depth so envision we are in
15:06
early. Version is all about sampling. I
15:08
have ideas. I want to play them.
15:10
I want to see our ideas play.
15:12
I wanted to a different mechanics intermingle.
15:14
I want to see how seems are
15:16
working. Under. Sort of sampling things.
15:19
It is not to set design when they actually
15:21
build the real file. Arm. And
15:23
not even until. Love.
15:26
Such as and starts sort of
15:28
adjusting costs correctly. envision design. Everything
15:30
is costing to be playable. On.
15:33
Meaning of a flat power level. With.
15:35
A Nice As an actual magic
15:37
I'm not. Every card is push.
15:40
Some cards are pushed for Confronted
15:42
Summer Bushnell Limited. I'm in
15:44
order to craft environment. Of
15:46
play design Along with said design will figure
15:49
out what what cards they want to be
15:51
stronger. As a general rule, we
15:53
don't make every card from the can because as
15:55
powerfully. Arms. We pick and choose
15:57
where we push card based on what we think the
15:59
displayed. Imagine if I
16:01
were not yet testing the environment. So
16:04
for the means as we just cause
16:06
everything as equal power level so that
16:08
everything can be played because once again
16:10
we're sampling. So early that is
16:12
I we do sealed. Off. Sometimes
16:15
and very early Vision Design. I.
16:17
Will assign colors to people. You're playing blood
16:19
red, today you're playing like green. The reason
16:21
I would assign cause an early place as
16:23
is. Estimates are all the colors get played.
16:26
On. One of the things that cannot
16:28
early on as you hadn't we don't want to
16:30
balance. yeah so it's quite possible have some Cousins
16:32
is better and of everybody's of makes the best
16:35
possible that they can. You might not have colors
16:37
and once again we're trying to sample stamps so
16:39
early on one colors. Ah, Sometimes
16:43
when I signed colors I don't give people
16:45
tarzan aren't that color. Ah, My just
16:47
give them. On cards on the cover
16:49
the plane. Normally. And sealed
16:52
with with a minute what you guys do
16:54
in in the real world on six, the
16:56
equivalent six boosters are normally what we do.
16:59
Arm. And
17:01
I would say some. Are designed
17:04
for designs like two months long, vision
17:06
zine is about four months long and
17:08
the first. Two months is is
17:10
it just feels. Somewhere. In
17:13
the middle the servers summer during the third month.
17:15
Hot. Usually once we have our our
17:17
draft themes I mean once again said van
17:19
will change some of them but have a
17:21
rough first guess it around. themes or image
17:23
sensors are draft and once you have enough
17:26
of environment where people can pick and choose
17:28
cards and. Arm and you can see
17:30
how people fight over harshness of that's always
17:32
are drafting. Armor.
17:35
Normally we like to play toss
17:38
in. this law was a forgery.
17:40
Pledges almost every every time. Envision
17:42
design. Are usually for the
17:44
first two months. It's. Roughly like
17:46
two weeks of design. Ah, and then you
17:48
played s about a month. Every. Two
17:51
weeks you played as early on and then
17:53
in the second half of the design. I
17:55
like the places every week. On.
17:57
The way of our meetings are set up. Vision
17:59
Design is. To one our meetings every week
18:01
and one to army me every week. Usually.
18:04
We use the to our meaning to do our play
18:06
testing. Arms. Now that
18:08
by the way his internal play testing to
18:10
the team. So that is you use same
18:12
time with the team draft and now if
18:15
once we're drafting or teams will have four
18:17
to six people we normally would I recruit
18:19
people to get up to a. We.
18:21
Can address before we can refer sex and in the.
18:24
Arm but Aid is the best experience because in
18:26
the real world able to provide wrap so we
18:28
try to get a the possible if we can.
18:31
We drafted last. Ah, I'm. Now.
18:35
The. Other thing I should point out is
18:37
there are there is play testing opportunities the
18:39
go on the on the team. So.
18:42
Every morning. Ah
18:44
I think yeah every morning.
18:47
Matter whether this place as on Friday but
18:49
every morning. I'm at all.
18:51
And nine thirty there's a plate
18:53
as arm. And the idea
18:55
is different says get put into play test
18:57
it's use a different sense or in some
19:00
form of being made. On.
19:02
And. Then there's a rotation with the schedule.
19:04
Usually believe that the set is their. Arm.
19:08
And is an opportunity for people outside
19:10
the team to draft. Arm. You
19:12
get fresh eyes, You get people cause. Most
19:14
of our d is working on some
19:16
number sad but they are completely out
19:18
of other sets. For the average
19:20
person learn the as blind spots on with
19:22
you and said. A D and asked
19:25
what I see see any? I'm not working
19:27
on south Hubris and placing those because you're
19:29
not familiar with them. It was nice to
19:31
get fresh eyes because when you were going
19:33
to set for a long time you get
19:35
used to things and hard remember when it's
19:37
likely for the project Seven for size of
19:39
his really board. On the outside
19:41
plate. As usually, vision design only
19:43
does that. Maybe in the fourth
19:45
month of of length, we really.
19:48
We. Don't want outsiders to draft until it
19:50
isn't it. It's. In a form
19:52
words useful to get the feedback. On.
19:55
And so the outside place as having for
19:57
all set design. I'm play designed
19:59
by using. The very end of
20:01
Vision Design. Okay so that
20:03
vision designed unsealed later do droughts they can
20:05
do for do such and once in awhile
20:07
and as the outside roster they can do.
20:10
Okay, let's move on a set design. So.
20:12
Set Design is starting to build the real
20:14
file and. Oh. One. Last thing I
20:16
sent a message positions. Because. The
20:18
design is not testing environment, it
20:21
is the sampling I'm. using.
20:23
Design: Rural lot, looser, Like.
20:26
If you have a bad hand, don't
20:28
Mulligan just draw a new hand. There's
20:30
not a lot of value when you're
20:32
not testing environment to test. For instance,
20:34
The murmurs is is he knows what
20:37
you said game The set design is
20:39
are getting more real. there's and you
20:41
mulligans and a more real. Like.
20:43
That. They. More minute com people
20:45
on the plane. The real world. Okay,
20:48
So instead designs. On usually
20:50
early on a do a lot of drafting.
20:53
I'm drafting is a great way that
20:55
they. Set. Design does have to
20:57
learn that that and rafting is a good
20:59
way to play a lot more cards. or
21:01
when you play confronted it is only so
21:03
many cards. An extensive constructed. On
21:05
way back when we used to
21:07
do we do. Lose your
21:09
former cop lot constructed that when we
21:11
may blocks and we actually would have
21:13
pro doors on it out there the
21:16
pills and we would have blocked instructors
21:18
a way to death.is not really for
21:20
many more so we don't do that
21:22
on the anyway such as I will
21:24
do a lot of drafting. Ah
21:26
I don't think they do much of any
21:28
sealed, they mostly just wrapped up until do
21:30
a lot of drafting believe in a daze
21:32
that they go off site and draft. I'm.
21:35
Hub are Mad Magazine that places. I mean
21:37
that off the runway there are days to
21:40
do that. On. As.
21:42
The set design. Will also start doing constructed
21:44
plate as being. Constructed. By
21:46
touting means you play like I said early
21:49
on even take it that you make it
21:51
out and then you played against the on
21:53
and so the later on you get in
21:55
said designed them worked in front of play
21:57
testing that happens. And. Arm.
22:00
They continue doing draft draft gets done the
22:02
whole way through. Ah, I.
22:05
Don't and set design doesn't much prison
22:07
shrugged and stuff other than some times
22:09
when they need people external to the
22:12
team to sample at. The
22:14
architects are people that are like.
22:17
It uses the second sometimes with other people
22:19
in terms of the Sat and one of
22:21
the things that you'll do sometimes is your
22:23
build fridge and drugs or that's floating supplies
22:25
so they can to sample the themes you
22:27
wanna do. Oh I didn't mention muslims
22:29
very and vision. Or of the
22:31
beginning of the fourth month will go
22:33
vision some I did all podcast on
22:35
it on that is usually draft and
22:38
that's another checkpoints. there's a lot of
22:40
set wants to happen along the way
22:42
on to set design on look at
22:44
that sometimes on a project that so
22:46
that other teams expect outside of our
22:48
in the. Arm can play that
22:50
and understand the thanks. Let them the marketing
22:52
team for example. someone wants to com and
22:54
understand what their marketing so we tend to
22:56
make district judge that sports teams like marketing
22:59
which is hey here's the main themes of
23:01
the sun doesn't get warm, just tell them
23:03
you'll get a sense of what what the
23:05
study's about. Ah, I'm.
23:07
Now. Play Design. Will
23:10
start on. Doesn't. Overlap
23:12
between the start of played his own
23:14
and the set design. So play I'm
23:16
a southern to all the future sincerely
23:19
So I had told the store performance
23:21
on story so once upon a time
23:23
many years ago aren't a creative with
23:25
it called the Future League and the
23:27
Future of the Getting played six months
23:29
at a time so lauzon to see
23:32
arm where the standard would be in
23:34
six months' time or these having a
23:36
guess. You. Inflated center as a
23:38
resistance six months time. The. Plan
23:40
they learned wise they would learns from it
23:42
but it was too late and it seems
23:45
is an existing cards. Arm and
23:47
so it already does. This can trust them
23:49
what might happen in the real world, but
23:51
it wasn't useful in the sense that it
23:53
was too late to make changes and like,
23:55
okay, that's that's silly if we want to
23:57
test things with his want to test things
23:59
and will. The make changes so they
24:01
made what they called the Future Future
24:03
League. Ahmad now called the Ssl
24:05
arm and so they detest other guy about
24:08
a year out. And. The idea
24:10
is a sat way and will
24:12
enter the future to two leagues
24:14
isn't playing design and I'm. That
24:16
means you're allowed to use any cards
24:19
that are in standard at the time
24:21
of the secular testing is release and
24:23
then you just play. That's from that
24:25
substandard period. Arm depending on
24:27
what you're making. I like
24:30
making modern masters will want people into
24:32
doesn't Mater and stuff like that on.
24:35
There also is a Casual Places that
24:37
is a competitive play design team. The
24:39
settings of and standard and draft and
24:41
there's a casual play design team there
24:43
Doesn't suffer like Commander Arm and so
24:45
I think competitive play was. I'm starting
24:47
a smidgen earlier that than. I'm.
24:50
Casual Play Design. For. Both of
24:52
them. They will
24:54
do constructed play desk I. Constructed.
24:57
World that say that they're testing standard
24:59
double standard accent or testing our draft.
25:01
Some examples: dollars on the ugliness is
25:03
play design it does the off sites
25:05
everyone's or wow they do and Asi
25:08
to test our draft and what to
25:10
do is the goal of scientists draft
25:12
all day long and it's a wrap
25:14
and notes and a lot. I'm fine,
25:16
I'm fine tuned rafting decision out. You.
25:19
Know what are what are the strongest colors were
25:21
the week of colors? What? We know, where? Where
25:23
do we need just to sort of balance things?
25:25
An. Arm. Once again I
25:27
I was ever since I will play design. We're
25:30
trying to make a system complex. The
25:33
Nazis as the audience as and crack
25:35
a Day One meaning are making something
25:37
more complex than the team didn't necessarily
25:39
understand. I'm. They.
25:41
Pushes or directions lives in
25:44
percentages. Arm. So
25:47
they have an idea what we think. These
25:49
cars have a greater chance of making it.
25:51
These guys have some can't like to sort
25:53
of percentages of how likely the cards are
25:56
to be constructed. And
25:58
in various formats. The motor think
26:00
it's son standard and arm draft bags
26:03
and better than. Harm depending
26:05
on the format, sometimes all the
26:07
a Pioneer mater. Yeah,
26:10
a lot of the larger formats
26:12
arm. We. Can track and and
26:14
get data from how they're doing the real
26:16
world and we do some of that data
26:18
arm for something. Modern masters we're We're making
26:20
our as. Set. Specific for modern,
26:22
we do bring in prose. didn't
26:24
play testing on modern. Ah,
26:27
I'm. So. Upset
26:29
As an employee design most we're using the
26:31
similar tools. I mean, they're mostly using. Decks.
26:34
That they form and may make for constructed
26:37
and boosters the they made to play draft
26:39
and. On. The.
26:42
Other thing that happens is as
26:44
set design low. Vision
26:46
Design is trying to do it's job.
26:48
I'm guessing where things are and a
26:50
lot of times move move and big
26:53
picture stabs at things. Com.
26:56
For. Example: Usually we do a one
26:58
on path thing I'd add as than
27:00
one. Like meaning. There's. A slot
27:02
in every pack. A domino area was
27:04
legendary. Creature. Ah, In martin
27:06
machine it was a battle are use
27:09
his I'll try to figure that. I'm
27:12
one of the things that design as to
27:14
do his. Vision.
27:16
Design is working a little more com and we
27:18
will work with the people who to correlations up
27:21
to figure it out. Arm. But. The
27:23
harm usually set design has like finalized
27:26
that stuff and figure out oh. How
27:28
we doing this? What? What is? So.
27:31
That when you add a slot was
27:33
it as a double faced slots said
27:35
changes a math of things you want understand
27:37
how often thing so often So this
27:39
is I will do. The start of this
27:41
doesn't run as finish up to figure
27:43
out on. Oh in other than that
27:45
we do all we have with all play
27:48
days. I did Whole Plant yes I'm
27:50
played eighty one more detail but the
27:52
short version is about once a month everybody
27:54
takes off from their normal duties to
27:56
have a day where we play one
27:58
of the such near completion. All day
28:00
long on the way played his work is
28:02
we will have draft in the morning afternoon.
28:05
We'll. Have sealed available. And. We
28:07
will have commander decks available. And
28:10
so. You. Can choose to do the
28:12
same thing morning and afternoon you to different
28:14
and morning afternoon people. End of ah. Due.
28:17
To play testing were a that are most interested in
28:19
be they have the most sort of. Information.
28:22
To add your the most the that they
28:24
can live on. And
28:26
the idea is it just was.
28:29
As I said before, does a lot of blind
28:31
spots a lot of people. On don't can
28:33
see this as an this is. Are
28:36
indeed As a lot of the morning play
28:38
test your design developers allow the morning plate
28:40
as but did a lot of other people
28:42
on the studio esteem the tabletop team. Or
28:45
an edge. The plate is the ball
28:47
them a chance as well. so once
28:49
again to get more fresh eyes. Also
28:51
I'm. Are. Indeed by the nature
28:53
of people make the game we can
28:55
be a little more hardcore. Players is nice.
28:58
a lot of directed lot more casual
29:00
players arm so we discover a little
29:02
more experience on the said the were making.
29:04
I'm. Normally from play day as far
29:06
enough along them are printing so you can
29:09
see our to like it's the cards. they're
29:11
still printed cards on offer printer but are
29:13
we made such as a little was pretty
29:15
good. I mean. You. Know the not
29:17
real magic has to, they look a lot,
29:19
will have a frame and a of origin or
29:22
is it really feels like I'm a lackluster?
29:24
The magic cards the stickers ever got for example,
29:26
Arm. So. We have the
29:29
play days. I'm. We. Had
29:31
the vision some. it's. Ah, We
29:33
we will have check ins. Arm
29:36
were. Sometimes. We will play.
29:38
We will bring some people into play with them. Are
29:40
like I said with a market him sometimes
29:43
will make that simply of the marketing team
29:45
or they're just people downstream. That.
29:47
Need to understand said so they can do
29:49
their part of a job with the Sat
29:52
on and so would the deathly Play testing
29:54
with them so that they can get up
29:56
to speed and it's also possible on. Because.
29:59
We. The weekly plate ass. And because
30:01
we're play days, sometimes other people will
30:03
come to some of those arm. For.
30:06
Example: Often envision Design I will
30:08
have my art director com play
30:10
and off in. A.
30:13
Play Tests. And I'll have
30:15
my the creatively complain place as so. They
30:17
get a sense of how the set plays
30:19
because that might affect how they do the
30:21
origin, how they do the trade of them.
30:23
so you want to have people that are
30:25
that are intimately involved early on actually playing
30:27
the send is getting a sense of what
30:29
you're doing and and how you make a
30:31
or. Anyway,
30:34
I'm that, my friends,
30:36
is. Ah, place, as
30:38
in two thousand and twenty four on.
30:41
I did not go back and listen to my
30:43
podcast and years. Ago. I
30:46
saw. Saw the Summer. What? I'm saying. Ah,
30:49
You. Know the definitely has some amount
30:51
of arms. Legs. Early
30:53
design is really designed. The things we care
30:55
about. Ah well, the technology is. It seems
30:57
a little bit. With. Deadly learned
31:00
about. I'm. How
31:02
does how to get better at making
31:04
sense of different areas? Like that said
31:06
now June Bruise, The basics are still
31:08
the same, you know, Vision zines, Or
31:11
are we design is all about
31:13
big picture stuff and understand structure
31:15
where leg design is about more
31:17
fine tune. Fine tuning of cards
31:19
of us and the oh mickey he's carted that
31:21
the best of the can be and so. How
31:24
you do to play testing varies greatly on
31:26
what it is you care about. Bally's.
31:29
I'm now at work, I'm in the
31:31
parking lot so I hope you guys
31:33
appreciated. Our and updated look at how
31:35
we do plays as they. Are. But
31:37
as I work we all know that means news
31:39
and of I'd rather work so that it's have
31:42
imagined is time. For. Me to make imagine a
31:44
see that next time. Bye bye.
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