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Master Plan #57: Editing and Indie Games from Gen Con 2012

Master Plan #57: Editing and Indie Games from Gen Con 2012

Released Tuesday, 12th February 2013
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Master Plan #57: Editing and Indie Games from Gen Con 2012

Master Plan #57: Editing and Indie Games from Gen Con 2012

Master Plan #57: Editing and Indie Games from Gen Con 2012

Master Plan #57: Editing and Indie Games from Gen Con 2012

Tuesday, 12th February 2013
Good episode? Give it some love!
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At Gen Con 2012, I was on an Industry Insider Guest of Honor panel with Michelle Lyons-McFarland called “Editing and Indie Games.” The description from last year:

Have a game that needs an editor’s touch but don’t know what to ask? Learn what makes a book user-friendly, how organization affects use, & what the unforgivable sins are BEFORE your book is in print.

Michelle and I talk about various aspects of editing and producing a functional text, focused on the small, underfunded shops. We have different takes and different opinions, talk about the differences in various scopes of editing, a bit about working with editors, and so on.

You can find out about Michelle’s company, Play Attention Games, at playattentiongames.com.

50:18 / 23.6MB

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