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Milestone RPG

Milestone RPG

Milestone RPG

A weekly Games podcast
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Milestone RPG

Milestone RPG

Milestone RPG

Episodes
Milestone RPG

Milestone RPG

Milestone RPG

A weekly Games podcast
Good podcast? Give it some love!
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Episodes of Milestone RPG

Mark All
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As the battle against the Salt of the Earth continues, the Barovians realize their fight against the ancient elemental will be a hard one. She will not relinquish her hold on the mine easily. The four adventurers who started as strangers must c
After discussing and weighing their options, the Barovians finally come up with an action plan that will permit them to move on from Vatyr. Or so they hope. Perch on the shoulder of the Unnamed and follow this new Dungeons & Dragons adventure s
The exploration of level 1 of the mine progresses and the Barovians find Stepanovich in the strangest room yet. It seems as if their goal is getting ever further from them and for every answer they get, only more questions arise. Are a few rati
The four adventurers discuss their findings with the superintendent and while discovering more about the history of the mine get a broader picture if not a direct solution. It seems an exploration of the level one of the mines is in order. Perc
The Barovians come into contact with an entity bigger than they could have imagined and start uncovering the dark history of the salt mine while trying to keep hold of their fraying sanity. Perch on the shoulder of the Unnamed and follow this n
The Barovians descend into the Vatyr Salt Mine and commence their investigation of the strange events as reported by the miners. It does not take long before they are themselves prey to visions and manifestations. Perch on the shoulder of the U
After dining with the guardsmen of the Vatyr Salt Mines, moonshine is served and a game of darts is proposed. Each has to offer something to the pot and the stakes are high. The bed, the warm blankets, and the safe environment are a welcomed lu
The Barovians are welcomed in Lord Georgiy home, superintendent of the Vatyr Salt Mines. They hope for shelter and food after their harrowing trek on the frozen sea. Lord Georgiy does not seem a very charitable man, but noticing how capable the
After a rough night spent on the ice, the adventurers finally make it to solid ground. But the city of Vatyr isn’t exactly as welcome a sight as expected. Perch on the shoulder of the Unnamed and follow this new Dungeons & Dragons adventure set
The battle against the Vodyanoy is over as the Asperity sinks under the ice. The Barovians now face once again a battle against the elements. They are 2 days away from shore. Will they make it intact? Perch on the shoulder of the Unnamed and fo
This fight against the Vodyanoy just got 25% harder with Lucian out of commission. With their resources close to entirely tapped out, can the Barovian survive this grueling battle? Perch on the shoulder of the Unnamed and follow this new Dungeo
On a boat that is both on fire and sinking, the Barovian seek shelter at the top of the Asperity only to discover the Vodyanoy is waiting patiently for them to have no other option but to face it. Can they make it out alive? Perch on the should
It very well seems like this day is never going to end! After a rough awakening, the Barovians are trying to reach the helm, but the way is not without obstacles. A lone figure has made an appearance on the ice and explosions are detonating ins
While at dinner with the officers, the Barovians discover the joys of hard liquor, make merry, and contemplate the life of mollusks. It is with a hangover they will discover that the awakening sometimes comes faster than expected. Perch on the
The library of the Asperity gives the Barovian a sense of (false?) security and they begin to share about themselves. A bit more is discovered about the Grand Duchy of Lamordia and a creature comes to the surface. Perch on the shoulder of the U
Aboard the Asperity icebreaker, the group sits down to thaw. A discussion with Captain Alyosha paints a picture stranger than fiction. Perch on the shoulder of the Unnamed and follow this new Dungeons & Dragons adventure set in the gothic horro
A long and treacherous trek awaits the Barovians. The ice is not as it seems and there aren’t only polar bears in the area. Just where is the edge of this lake? Perch on the shoulder of the Unnamed and follow this new Dungeons & Dragons adventu
There is no time to stop and think about what just happened just yet. Two angry polar bears welcome the Barovians on this enormous expanse of ice. Just where have they ended up? Perch on the shoulder of the Unnamed and follow this new Dungeons
Morning does not rise this day on Barovia, and the gloom is darker than ever in this domain of dread. Four Barovians are going to experience what it truly means to survive the end of days. Perch on the shoulder of the Unnamed and follow this ne
The group leaves the mountains and traverses the fields that lead to Vallaki. The paladin discovers something terrible about the land, the fighter has another brush with death, the bard learns more about the disturbing culture of Barovia and th
Tulani finishes the rites for Ireena's father despite the cries of a young man. The escort leaves Barovia for Vallaki. On the road, strange sights await the travelers. In the night, music and smoke.
Too late, the group discovers they have entered a realm they should have kept out of. A letter reveals part of the curse of this strange land. In a village named Barovia, they encounter a mother who grieves for her lost daughter and a brother
Doctor Alistair Crowley, singer Mekaria Jungdaso and priest of the Raven Queen Tulani’nix all find themselves in an inn in the town of Beregost. They stop in this sleepy town just for the night before continuing their way. What starts as a stra
Overwhelmed by the number of cultists gathered under Misery Island, Lilian, Jearick and December tuck tail and run. As reality crumbles around them, something emerges from the Door.Original scenario by Milestone RPG inspired by the short story
After a quick stop to a vet clinic to get Jearick’s gunshot wound taken care of, the trio made for Misery Island. One deadly explosion later, the group is now stranded in the bay, Misery Island looming ahead.Place the story and picture Arkham o
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