When the Xbox 360 was launched in December 2005, Microsoft had accomplished a significant objective that would give it the edge in the console war - beating Sony's PS3 to market by almost a year. But a few months later, a huge problem began to surface - a major hardware defect that threatened to destroy the entire Xbox brand. This episode of Moonshot comes from our podcast series Gameplay.Listen to Gameplay: https://podfollow.com/gameplayVisit the Gameplay website: https://gameplay.coSupport Moonshot on Patreon: patreon.com/moonshotFind us on Twitter: twitter.com/moonshotpod.Visit our website: moonshot.audio.
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