Podchaser Logo
Home
Is E3 Dead (Again)? - NVC 647

Is E3 Dead (Again)? - NVC 647

Released Friday, 3rd February 2023
Good episode? Give it some love!
Is E3 Dead (Again)? - NVC 647

Is E3 Dead (Again)? - NVC 647

Is E3 Dead (Again)? - NVC 647

Is E3 Dead (Again)? - NVC 647

Friday, 3rd February 2023
Good episode? Give it some love!
Rate Episode

Episode Transcript

Transcripts are displayed as originally observed. Some content, including advertisements may have changed.

Use Ctrl + F to search

0:00

What's up, 647? We need your

0:02

help. We wanna make sure the advertisers that

0:04

support Nintendo VoiceChat are ones you'll

0:06

actually want to hear about. But

0:09

E3 need to learn a little more about you

0:11

to make that possible. So go

0:13

to pod survey dot com slash NVC

0:16

and take a quick anonymous survey

0:18

that will help us get to know

0:20

you better. That way E3 can

0:23

bring on advertisers you won't wanna skip

0:25

and you can get those sweet,

0:27

sweet promo code discounts on things

0:29

you actually care about. As

0:31

a bonus, once you've completed the quick survey,

0:33

you can enter for chance to win a one

0:36

hundred dollar Amazon gift card.

0:38

Terms and conditions apply. Again,

0:40

that's pod survey dot com slash

0:43

NVC. And friend doesn't

0:45

until next

0:45

time. Get the thing.

0:49

Time for a quick break to talk about some delicious

0:51

breakfast options at McDonald's. Like a steak

0:54

egg and cheese bagel, or you can get steak

0:56

or a 647 or biscuit or any other

0:58

of your favorite breakfast sandwiches. And for

1:00

even more deliciousness, pair it with a caramel

1:02

macchiato or one of our other 647 beverages

1:05

to make sure your day gets off to a great start.

1:07

At participating Mcdonald's, single item

1:09

at regular price.

1:20

Yellow there. Super 647. What is

1:22

happening? I am Seth E3.

1:24

This is episode six hundred

1:26

and forty seven. Today, I am joined by

1:28

an out of order crew in

1:31

the E3.

1:32

Rev out of time. I'm sitting in the wrong chair.

1:34

It's very confusing.

1:37

Legendary reaction guy, Per Schneider.

1:39

You're out of order. And

1:41

of course, industry legend

1:44

slash scoops slash

1:46

nose for news cat bill. This E3,

1:48

you're getting my better half. I

1:52

think both halves are better E3 to

1:54

a good a great

1:56

hole. So It's really nice

1:58

compliment. Looks good. Cat,

2:00

you had kind of a big E3, I would say.

2:03

You were a little busy on Monday.

2:05

Would you care to tell us what what

2:07

went down with cat on Monday?

2:10

Yeah. On Monday, we broke

2:12

the news that e three.

2:14

Nintendo, Sony, an Xbox would not be

2:17

formal part of E3. We'll

2:20

know that. Xbox will at least be in

2:23

LA. They already confirmed that last

2:25

week. They're doing a physical showcase

2:27

of some kind. don't know what exactly

2:29

that will entail. But Nintendo

2:32

was going to have a booth, but they ended

2:34

up pulling out. And E3,

2:36

who even knows with Sony at this point?

2:38

So think Sony is just straight up done with

2:40

e three. So 647, things

2:43

are not looking great for e

2:45

three in a lot of respects as

2:47

I wrote in two E3. That

2:50

I ended up doing over on E3 dot com.

2:52

I encourage you to go check them out,

2:54

but the upshot of it is that

2:57

E3 much there's really not

2:59

a lot booked, not a lot ready to go.

3:01

For e three, the show is in

3:03

very rough shape. And

3:06

it's at this point, it's starting

3:08

to look like you're, like, what is e three even

3:10

going to

3:10

have? Web E3, Ubisoft,

3:13

maybe That you guys E3 mean,

3:15

it'll have assessment's E3. Sure.

3:18

Yeah. Mhmm.

3:19

But why? You'll have garage.

3:20

It's a really interesting hey. I'm sick.

3:22

I'm sick 647

3:23

this. least I'm having trouble right now. Too,

3:25

you know. Right. Also No. And and that I

3:27

think think there are definitely economic

3:29

reasons for the companies to, you know,

3:31

consider skipping E3 and so 647. First

3:34

of all, all three console makers 647,

3:36

of course, members of the ESA. They've got

3:38

leaders on the board of the ESA. Right?

3:40

So they're involved in this it's a

3:42

nonprofit that kind of directs

3:45

that, you know, handles the problems

3:47

in the industry, you know,

3:49

promote and health, you know, cares about the

3:51

health of the industry. But

3:54

in a year where there are significant headwinds,

3:57

you know, in the economy, I

3:59

think companies look at their event schedule

4:02

and they say, where do we need to spend and where

4:04

do we need to not spend? And sometimes, e

4:06

three does not align with you

4:08

know, the sort of messaging or the rollout

4:10

of new games that that companies have. And like

4:13

a company like Nintendo, and maybe

4:15

we'll talk about that a little bit more later. Like,

4:17

if they only have Zelda,

4:19

which comes out before e E3, and then maybe

4:21

they have Pikmin later in the year, they might go, well,

4:24

we don't need to have a physical presence

4:26

at this big event. E3 don't need to

4:28

be in front of the press

4:29

there. We don't need to be in front of the users

4:31

there. And that's not a you know,

4:33

I I don't think that's a fault of kind of

4:35

like the E3 or the institution or

4:37

the concept of a show in in

4:39

June that it sometimes doesn't

4:41

align. And like 647 this year, The USA

4:43

is going with Reed Park. Right? The company

4:45

behind packs and New York comic on,

4:47

so it's an experienced events group.

4:49

But, yeah, this just something it's

4:51

not it's either not the right year for everybody

4:54

to come back from the pandemic and exhibit and,

4:56

like, really kind of, like, built these big

4:58

booths and showcase, you know, a dozen

5:00

games. It might not be the right year for that, or there

5:02

might be an indicator that the companies

5:04

are more comfortable now doing their

5:07

own events and being kind of like more scattered

5:09

through the year when it fits better into their

5:11

schedule. We'll see. I mean, kinda part of

5:13

the problem too is that because it's been out for

5:15

so long now, with the pandemic. It's

5:17

it's been sort of a game of, like, before

5:19

before twenty nineteen or whatever E3

5:21

twenty when E3 three was just an event

5:24

every single year, You didn't if 647

5:26

one company had a light year, like, if Nintendo was

5:28

only gonna show up with 647 of the wild and nothing

5:30

else, that wasn't gonna put a knife in the back

5:32

of e three. Everybody else had their OFF. EVERYONE

5:34

ELSE WAS ATTENDING IT WAS 647. BUT NOW EVERYONE

5:36

HAS BEEN OUT FOR SO LONG. IT'S THIS BIG GAME OF

5:38

CHICKEN TO SEE WHO IS GOING TO E3 E3

5:41

ON THEIR BACK. And convince everyone

5:43

else that they also need to buy in. And

5:46

no one wants to be the first

5:47

one. And so everyone's just gonna say,

5:49

well, never mind, over and over and over again.

5:52

I just wanna go in that big E3 e

5:54

three booth. Yeah. So

5:56

outside looking in my entire

5:57

career. Now it's my moment.

5:59

We'll see. I mean, we might still have have

6:01

AAA booth. So, you know, being in

6:03

charge of the content budget, we budgeted

6:06

for a booth build out for three and

6:08

and thought about what we're gonna do there. Obviously,

6:10

we'll do studio production. We have we have three

6:12

studios in LA. So we'll be part

6:14

of e three in some fashion

6:17

for sure. We'll see, you know, if

6:19

if they, you know I'm sure

6:21

their E3, like, think think of, you know,

6:24

E3, Ben, I'm calling Ubisoft to have

6:26

games that our audience really cares about. And

6:28

if they are bringing some big guns

6:30

to the show, it could be really interesting still. E3,

6:32

it is a

6:32

bummer. Right? Like, it's like -- Yeah. we

6:34

all remember the e threes of yesteryear

6:37

and, like,

6:37

what sort of

6:38

excitement? Whether you were watching remotely

6:40

or you were there, there was just

6:42

this, you

6:43

know, this excitement in the area

6:45

was it was, like, being partially,

6:47

it was, like, there's this Disneyland that

6:49

you go to with all these beautiful boots

6:51

and being able to see games for first time and

6:53

seeing all the creators walk around and

6:55

all of that. And then there were the press

6:57

conferences where you got all these big,

7:00

you know, one more thing reveals and all of

7:02

that. And so Yeah. Yep. E3

7:05

actually what my column this week

7:07

is

7:07

-- Mhmm. -- 647 for E3, which will be

7:09

live, I think, Friday morning. But it's sort of, like,

7:12

looking back at some

7:14

of Nintendo's biggest hugest

7:16

moments, and I kinda I argue. I don't even

7:18

argue. I state for the record that the best

7:20

e three moments are all

7:21

Nintendo's. Yeah.

7:23

And I think that that is It's not true, but I'm

7:26

really

7:27

E3. Sorry. Really good ones. Yeah.

7:29

A lot of E3 good ones. Sure.

7:30

Alright. I'll say this. I think I I

7:32

phrase it like Nintendo has the most

7:34

of the best e three

7:36

moments. I think I think

7:39

Sony saying basically

7:41

647 every single one of Xbox One's

7:43

points point line by line in

7:46

terms of 647, physical discs

7:48

and E3. That was a memorable

7:50

moment, but it it wasn't like a magical moment.

7:52

Like

7:52

Nintendo had It was an astonishing

7:55

moment. It was E3 agree

7:57

with all of that. It was it was it

7:59

was a moment because it was, like, the Cola

8:01

Wars. Right? It was, like, something that we

8:03

don't usually see these companies

8:05

kind of, like, kind of, you know, like,

8:08

stabbing each other a little bit like that. And

8:10

usually now, you know, like, the the

8:12

back and forth between Xbox and PlayStation is

8:14

a lot more civil. But, like, there was this one

8:16

year where, like, place station brought the knives

8:19

out, man. It was something to E3 holding. It

8:21

was it was smart. It was well

8:22

done. And it definitely caused some damage.

8:24

Right? Even though Xbox had some cool ideas.

8:27

Was the hand 647 of the game as how

8:30

you shared games with this. Yes. Press conference

8:32

moment?

8:32

Yes. It was. It was. They did

8:34

a little video.

8:35

It was a video. was a little video that

8:37

they recorded right right

8:39

after it. And they're basically like, oh, let's

8:41

show how the E3 can do

8:43

it. It it did do a lot of damage. But But

8:45

but all also the your breathtaking.

8:47

Was that also e three?

8:48

Yes. Yeah. That was well,

8:51

E3

8:51

second one

8:51

moment, your your breathtaking. No.

8:55

That was was that was that at the E3? I don't

8:57

even remember

8:57

Oh, maybe that wasn't the keylies. No. I

8:59

thought that was your breathtaking? Yeah. No. That was definitely

9:01

E3. It don't things together.

9:03

Yeah. Same. I can't

9:04

remember. E3 three twenty E3, it

9:06

must have been. Yeah. Cyberpunk. Yeah.

9:08

Yes. So but but to Seth's point, I do

9:11

I do agree with the magical moments

9:13

part. For one, Nintendo is such

9:15

a story company has been around for so long

9:17

that E3 Nintendo gets on stage

9:19

and says

9:21

and guess what? There's a new installment in

9:23

this series that we haven't updated for ten

9:25

years. Right? Like, you get this oh my

9:26

god. I can't believe it. Reliving your childhood

9:29

E3, everything comes flooding back and it's like

9:31

that ratatouille moment in in the

9:33

year. The E3 Ravi 647, exactly

9:35

like that. And then ten Yeah. Yeah.

9:37

But

9:38

smash everyone's invited. Right?

9:41

Like the writers, all the characters.

9:42

And then 647 me, my favorite moment, always,

9:44

twilight princess. The the trailer review

9:47

reveal with -- Who's calling in music? And, like,

9:50

the E3 motor comes out with a sword and all of

9:52

that. Wait. You're were you there?

9:53

Oh, yeah. It was I

9:54

wish you were there. Was that the that was

9:56

it? Yeah. That was that was the origin

9:59

of the the the crazy meme.

10:01

Of course, the the reaction guys meme

10:03

with the looking

10:04

sad, and then how do they

10:05

happen E3? Yeah.

10:06

If I recommend to anyone out there

10:08

who's listening or watching 647 you have not watched

10:11

Look at that E3,

10:12

reveal. With the crowd

10:14

noise, like, just go and

10:16

do it. Because when you can hear everyone

10:18

kind of think is this Zelda is

10:20

this is this a Zelda E3? And then when

10:22

you see lake, the crowd just loses

10:25

their minds. And it's in like that right there, it

10:27

was like, Oh my god. Oh,

10:29

people are swearing and fanning and self

10:31

hating passing

10:32

out. I I passed out. I was just fainted.

10:35

I mean, It's funny to

10:37

go back to that context at the time because

10:39

people were so out on wind waker

10:42

and really obsessed with

10:44

the space world -- Mhmm. Thousand

10:46

reveal of Legend of

10:49

Zelda and they're like, when are we going to get

10:51

our GameCube E3 of Time?

10:53

When are we going to get darker edgier

10:54

link? Because that was what we were thinking back in

10:56

the early two thousands. And E3 got

10:59

it. And now people are like, oh, do you know,

11:01

wind waker? That's where it's at. Twilight

11:03

Princess, whatever. Well, there was a notion

11:05

of, like, is, you know, core gamers

11:07

E3 thinking, is that we really only for

11:11

Well, obviously, now they we we

11:13

we E3 got we got toilet printers a little bit before

11:16

it. But but there was tremendous relief

11:19

with the E3 that it wasn't just going to

11:21

be little E3

11:22

sports, you know, figures without legs

11:24

and all of that to to get a game that that looked

11:26

like that obviously. I'm

11:27

647 for children, Paris, what you're trying to send. No. I

11:29

mean, it was for I I E3 with

11:32

my parents. Right? Like, it was very very

11:34

mainstream. It was, like, at at

11:36

times it felt like something you would pick up, like,

11:38

you know, one of them 647 kits you pick

11:40

up at a wall or

11:41

something. Right? Like, something that, like, every free wall

11:43

can play.

11:44

And III mean, not being this I'm not being

11:46

dismissive.

11:46

No. I don't think are, but but there's definitely a hard

11:48

--

11:48

Yeah. -- and still is a hardcore gamer perception

11:51

that if something is like cute or colorful

11:53

or has round edges it is 647

11:55

children. And then while I've got those with

11:56

the gamers,

11:57

but yes. Yeah. It would be awesome,

11:59

though. If, like, if they reveal the wind waker

12:01

too, I think people would cheer just as hard.

12:03

Right? Like,

12:04

because, like, kindness now is signed.

12:06

Yeah. I would be swearing. We would all I

12:08

wanna talk more about, like, our e three memories,

12:10

but Reb, last year,

12:13

you had a little bit of a scoop

12:15

that went awry, but you could

12:18

you tell us a little bit about what you reported

12:20

on for the two thousand the alleged

12:22

two thousand twenty 2E3 that didn't

12:25

happen.

12:28

Yeah. It it kinda flew under the radar,

12:30

and I think E3 helps add some more

12:32

context to what Kat reported on as to what we might

12:34

see of e three in the future. So, yeah, I did

12:36

a little bit of reporting work on this issue last

12:39

year when I was chasing the E3 b three not happening

12:41

in twenty twenty two. And

12:43

back while I was working on that,

12:46

kinda one of the things that started to

12:48

come up is that there's

12:51

just been a lot of trouble at the ESA

12:54

kind of like long term going

12:56

back E3 back to like twenty E3.

13:00

There there's been the the USA

13:02

is sort of there's there's basically two

13:04

problems going on within the ESA. And

13:07

one of them is that it is, as Paresh

13:09

said earlier, kind of 647 made up

13:11

of, like, lawyers and,

13:14

like, E3 and people who are answering

13:16

question of, should loot

13:19

boxes have regulation? And, you know,

13:21

to do advocacy on behalf of the games industry. Like,

13:23

they're not event planners fundamentally. And

13:26

within the ESA for several years, there was

13:28

a very small group of people like, you know, this

13:30

team that actually did know how to put on a

13:32

very good e three, and they were very good at it. And

13:34

then kind of roughly all around the same time,

13:36

all of those people left for

13:39

various reasons, and they took a lot of institutional

13:41

knowledge with them. And that was all sort of happening

13:43

around twenty nineteen. And that was

13:45

also sort of around the same time that there

13:47

was just kind of a little bit of

13:49

shake up internally about what e three was

13:51

supposed to be just

13:54

E3. Yeah. Like, because again,

13:56

as you mentioned, like, the ESA has made up of

13:58

a bunch of different companies who are all on the board

14:00

and they all kind of have to agree on

14:02

a vision for this event. And twenty

14:04

nineteen was the year that Sony backed out. It was

14:06

also just a couple years after there was some sort

14:08

of like or they they they

14:10

decided to open e three to the public,

14:13

and my understanding 647 my reporting is that

14:15

there was a lot of E3.

14:18

This agreement, like, even not everybody was super

14:20

happy with that decision, and that's that obviously wasn't

14:22

the only thing people were disagreeing upon. So it

14:24

was basically just this perfect storm of

14:27

not everybody agreeing on what e three should be.

14:29

Sony kind of taking its ball

14:31

and going home. And then

14:33

all the people who are normally very good at

14:36

planning e three sort of flying the Coupal at

14:38

once. And so twenty twenty happened in

14:40

the pandemic hit and, like, it kind

14:42

of bought them a little bit of time because you really couldn't

14:44

do an event like e three in twenty twenty. But

14:46

it also caused the sort of problem where

14:48

they didn't have time to sort of pick up the pieces.

14:51

Well, they had time, but they didn't have a chance. To

14:53

have an event and try to pick up the pieces. They didn't have

14:55

that impetus to do it. Like, the the

14:57

industry was not forcing them to do E3 three. And

14:59

so sort of in the space of that,

15:01

like, they don't have that institutional knowledge there E3.

15:04

They don't have a cohesive idea

15:06

of what e three is supposed to E3, and that that

15:08

kind of chaos has carried on

15:11

into now. And so I was

15:13

very optimistic that e three would eventually come

15:15

back, but kind of after reading

15:18

your thing earlier this

15:20

week, Kat, and sort of hearing about what's going on.

15:22

I I am less optimistic than I

15:24

have ever been, but E3 ever going

15:26

to get something resembling the

15:28

events that we all used to really love in e three

15:30

ever again because I I

15:32

don't know that anybody's ever

15:34

going to be the first person to

15:36

say, yeah, I'm committing to this. We're we're taking

15:38

this and and we're gonna do it.

15:39

So The

15:40

647 first person will always be Laurent de Talk

15:42

at Ubisoft who loves e three.

15:45

And I think generally Nintendo really

15:47

likes e

15:47

three too, but think that's a lot E3. You know,

15:49

everybody wants

15:50

to be fiscally responsible too.

15:52

And, like, you know, in in this year,

15:55

they might not see it as a necessary expense

15:58

Let's hope that maybe more we'll see it

16:00

as necessary thing next year. But to your point,

16:02

actually lived through the era of

16:05

all the people leaving the

16:07

ESA because we were on the on the

16:09

media side. The moment they said, oh,

16:11

we're we're not gonna do an e three because of the

16:13

pandemic. We reached out. We said, let's do a digital

16:15

event. IgA can IgA can produce it. E3

16:17

sent the pictures of the pictures. And, like,

16:20

they were incredibly unresponsive, and

16:22

it was the people in charge all

16:24

of the events I had left. And then,

16:26

you know, it's you E3 had a breakthrough. We

16:28

had a meeting with a call with E3

16:30

folks. And then

16:32

a week later is the person in charge of

16:34

that left. And, like, it it kept on just

16:36

going

16:37

to the point where we said, screw it. We're just gonna

16:39

do this IGN event, we call summer of gaming.

16:41

Right? It's a digital event. We'll pull together

16:43

some publishers and we'll we'll wrap some

16:46

of the events from others into it and we ran

16:48

that. And then the next day next year,

16:50

we tried it again, and it's again, like, people

16:52

leaving new crew. It was it

16:54

it it it was very 647 rating for us

16:56

because we we really wanted to support

16:58

E3, and we really wanted to be part of

17:00

it. And, like, it it just didn't work out.

17:03

But I'll say that the positive

17:05

note is that to the point of people

17:07

in charge of the events business leaving, they

17:10

did go to E3

17:10

pop. Right? And E3 is probably

17:13

the most experienced company

17:15

outside of game slash Aaron messing

17:17

with Gamescom. They're the most experienced

17:19

company they put on so many

17:21

events. I mean, I I don't even know how many packs

17:23

as they are anymore. Right? But they it's

17:26

so every town has its own packs. 647

17:28

an event planning

17:29

perspective, they will nail it, but they're

17:31

probably not the right people

17:33

to pull together E3 the industry.

17:35

No. They can't. Convinced folks in Japan

17:37

as well to spend the dollars to be part of this

17:39

event where -- Yeah. -- you know, like, Gamescom,

17:42

I think, are lucky in that

17:44

they're you're they deal with the euro European

17:46

market first and

17:47

E3, and it fits a little bit better into plans.

17:49

Yeah. So yeah. But I just think the longer this goes

17:52

the less likely it is. I agree with you. That

17:54

because if people have figured out they can they can get

17:56

through a year without

17:57

it, they don't need it. Oh, I mean, they is the

17:59

a lot of other events got canceled too. Remember,

18:01

you know, Nintendo used to do space

18:04

world. Microsoft used to do,

18:06

you know, Xbox events so E3.

18:07

It sounds

18:08

like a lot of that stuff, you know, has

18:11

E3- ear games. -- has disappeared because it

18:13

it was expensive and the pandemic derailed

18:15

all of that stuff. I gotta think they're,

18:17

you know, like, gamers

18:19

do want to see games

18:22

647. I think with streaming,

18:25

it is now easier to do that sort

18:27

of stuff. It's

18:27

not E3 But it's not the

18:29

same. It's not the same. I think

18:31

E3 three's dead.

18:32

Yeah.

18:33

I'm with Oh, no. It's over. I can

18:35

have called it. I had E3, folks.

18:37

I'm a

18:37

dad. Oh, everything

18:40

I hear about it just says that

18:42

the ESA doesn't really know how to put this on

18:44

from behind the scenes and there's no agreement on what

18:46

this is actually gonna look like. Yep. And

18:49

not only that, but a lot of companies just

18:51

they get let go of their events teams apparently

18:54

during the pandemic, which is another problem.

18:56

So -- Cool. -- shortsighted that's okay.

18:58

We just we

18:59

just don't under we just don't have the expertise

19:02

or and the environment is so different

19:04

now. People are E3 have realized

19:06

that they can put on digital showcases and command

19:08

ton of attention. Yep. Yep. And they're just not willing

19:11

to invest in these million

19:13

dollar bows for e three

19:16

right now. And so there are a lot of questions going

19:18

into this and from

19:20

everything that it sounds like E3 was

19:23

not doing a great job of providing

19:25

answers. And now companies

19:27

are drifting away. And

19:29

then beyond that, you know,

19:32

talking about the Nintendo piece of all of this.

19:35

I think that VGC

19:37

originally reported that one of the big

19:39

reasons that Nintendo, who's apparently a

19:41

fairly enthusiastic supporter of E3 going

19:44

into this, just said,

19:46

well, we don't have enough coming out

19:48

or or at least the

19:50

release schedule as it is right now does

19:52

not align with investing

19:55

in event space

19:57

E3. I think that's E3

19:59

you say is true. And I but you did say right

20:02

now, and I think that's the important thing to

20:04

remember here is, like, yeah, a lot

20:06

of companies downsized during the pandemic to

20:09

cut costs, you know, as as people wear maybe

20:11

buying fewer products. Obviously, the games E3

20:13

was a little bit more fortified there, but hitting

20:15

those headwinds now. And so,

20:18

yeah, events E3 got

20:20

reduced everywhere. There are fewer people working

20:22

on that sort of 647, but that is right now.

20:24

Right? Like, I've been I've been around long

20:26

enough to live through an era where

20:28

people weren't into comic books and Marvel

20:30

was almost out of business and fewer people were

20:32

going to Disneyland and, like, there things

20:35

come and go in waves and, like,

20:37

I gotta think somebody smart can

20:39

figure out how to create a an

20:41

event for gamers that everybody

20:44

wants to go to. And whether that's an LA

20:47

or not, I don't know. I mean, like, I would have never

20:49

predicted that three hundred

20:51

thousand people would go to Cologne,

20:53

my hometown, which is home

20:55

to a million people, which means like

20:57

three hundred thousand people adding

21:00

to this this town of a million,

21:03

I could have never predicted that. And I gotta think

21:05

that maybe there is an entrepreneurial E3,

21:08

like a, you know, an Austin Tech this or,

21:10

you know, another another place that has

21:12

experience with big events and that can --

21:14

Yeah. -- that can figure something like this out and

21:16

and partner with the ESA. But

21:21

Do you think the the E3 can replace

21:23

E3I don't think Jeff wants to go that big.

21:25

Right? Like, you know, and Jeff Jeff obviously

21:27

E3 his little bit of counter programming

21:30

to e three. 647 he really ticked him off at

21:32

one point, you know, right like

21:34

a E3 647 e three, so there'll be some content

21:36

there. But all that means is,

21:38

as somebody goes into games, a fan of

21:40

gaming guest E3

21:42

the physical event will not be a spectacular.

21:45

There will be a physical event and there will be games

21:47

there, obviously. But I do think the digital side

21:49

of things could be really exciting. Jeff will

21:51

do stuff, IGN will do stuff, you know,

21:53

e three will do streams and E3 carry that.

21:55

There'll be press conferences that might not

21:57

be branded e

21:58

three. But are still

22:00

in that same time 647. Nintendo even do

22:02

an Nintendo direct last June. I don't think they

22:04

did. I don't remember. I remember it being

22:07

pushed and

22:08

it was really surprising, actually.

22:10

III

22:11

don't think Nintendo is gonna be the big player

22:14

this year when it comes.

22:14

They did not. And I remember that. 647

22:17

because I was going to come to LA

22:20

to film a lot. We're 647 It

22:22

just didn't happen. Yeah. It just didn't happen.

22:24

So I I have two thoughts on this. I mean, one,

22:26

I think that Nintendo

22:29

certainly

22:31

can say we do not think our release schedule

22:33

aligns. That doesn't mean they have no games.

22:36

Right. I don't know where that's coming

22:37

647, but yeah.

22:38

No. I mean, I I think --

22:40

have nothing to showcase. -- they have Zelda.

22:42

Right? But that'll be out. Like, obviously,

22:44

they're they'll have a good view with the Zelda

22:46

game. I think Nintendo's definition of we don't

22:48

have enough too warrant spending this much money on

22:50

having a booth. So, you know, like, people I

22:52

don't think people should be worried that this means that it is gonna

22:54

have no games this year. I have seen kind of that discussion

22:56

around the E3 article. But the other thing

22:58

is I actually I I hate this. I

23:01

I wish we had a three, not just because I think a

23:03

three is 647, but because

23:05

this season sucks without

23:07

a central point for it all to focus on

23:09

back when we used to because I was

23:12

not writing for E3 at the time, but I did cover

23:14

e three and other outlets. And E3 three was,

23:16

you know, a little longer than a few days. It

23:18

kind of 647. It was it was like roughly a two

23:20

week period. The first week was a bunch of leaks.

23:22

You know, from like Walmart, Canada, or whatever

23:24

it was. And then the second week was, you know,

23:27

the the E3, long weekend of press 647, and

23:29

then the actual show floor stuff. And so if you were

23:31

a games person, you had, I guess, this is like

23:33

a little inside baseball, but you basically had two weeks that you

23:35

set aside in your calendar that you're gonna be working

23:37

a lot. And it's gonna very focused and you knock it out

23:39

and then you're done. Everybody's announced everything

23:41

they have and you can kind of breathe for rest

23:44

of the summer now that everyone's doing digital showcases

23:46

nonstop for six E3. It's stressful.

23:49

You never know when they're gonna happen. You never

23:51

know what's gonna get announced with them or whether it's

23:53

worth paying attention

23:54

to. And I I'm just sad about

23:56

this because this sucks. And it doesn't

23:58

feel the same. Like, I'm -- No. I love digital --

24:00

showcases, but when it's in this week, it's just

24:03

kinda it's just a nice cadence

24:05

to it where you go, oh my god. Sony is still

24:07

to come and Nintendo is still to come. Right? Like,

24:09

it's -- Yeah. -- it's always wonderful

24:11

time. And we used to have we used

24:12

to have Microsoft and Bethesda doing

24:14

separate ones right now. Obviously, Microsoft

24:16

bought every company.

24:17

So there's a lot of Dunkin' the EA press

24:19

647. That helped us. I feel like the game

24:21

awards are now the focal point because that's

24:24

when all the big trailers hit. That's

24:26

when everybody kinda comes together. There's

24:28

actually an event that we go

24:30

to. It's the only thing I can think of on

24:32

the actual calendar

24:34

that hits even half

24:36

as hard as E3 three at this point. Online.

24:38

In in person, obviously, gamescom attracts

24:41

just so many people. It's ridiculous. Right?

24:44

I'm I I speak of this from a very

24:46

American centric perspective. I

24:48

think that because it's in

24:51

that particular time zone, in that

24:53

particular part of the release calendar, there's

24:55

already a lot of stuff that has been

24:57

E3, and Gamescom is much more

24:59

about, like, okay, one final push

25:01

-- Mhmm. -- for

25:02

holiday stuff before it all comes It's

25:04

never the inbound management shows.

25:05

Yeah. It's a great festival in person, but it doesn't

25:08

have quite the -- Yeah. -- like news impact.

25:10

This in June and July, you usually had e

25:12

three in comic con. Comic con is when we see

25:14

all of them the Marvel and DC slate

25:16

and the new Star Wars and all of that stuff

25:18

in June. E3 get the announcements for

25:21

some major Christmas games, but usually

25:24

games you

25:24

know, a couple years out. Mhmm. Like,

25:27

Metroid, remember that trailer?

25:29

Oh, man. Trailer? It's

25:31

one of the best

25:31

the logo. E three trailers at the moment

25:34

of all time. But, yeah, the logo. Top

25:36

647 logo reveals --

25:37

Oh my god. -- in E3 three history. Look look

25:39

for that column for you. But Yeah.

25:42

I I can't I agree with you. I think I

25:45

don't wanna say it out loud because then it'll come true.

25:47

But I think E3II think

25:49

e three's dead. However, I

25:51

think that physical big

25:54

celebrations like this, like, there will be

25:57

a future analog to

25:59

e three. And I only say that based on

26:01

like completely anecdotal evidence, but I've

26:03

noticed that because my kids grew up

26:05

in a digital world, going

26:08

to a store is novel to

26:10

them. My nineteen year old was

26:12

like

26:12

saying, he's like, man, I hope malls come back that

26:14

just E3 so cool. Just about

26:16

all the ice shop. Malls are retro. Hell

26:18

yeah. Wow. Yeah. And, like, well,

26:21

Barnes and Noble has

26:23

seen a recovery. It's actually it's

26:26

sales is going are going up. They've opened

26:29

new Barnes and Noble

26:30

locations.

26:30

Books stores are back baby E3 up

26:32

in front of box. Stores. To

26:35

us, you know, like, the digital stuff, it

26:38

started out almost as a E3. Because

26:40

we all were so used to Yeah. How

26:42

many e threes did you have you been to

26:44

do when you're twenty

26:45

two? Not not E3

26:47

eight was my first one. That was the second year.

26:50

It was in Atlanta. And then

26:52

647 that year because it was such a s

26:54

show, it went back to LA the

26:56

next year. That was the the Atlanta

26:58

a second Atlanta one is the infamous one where

27:00

a construction crew by accident cut the

27:03

all the electrical wiring outside

27:05

of the hall. And E3

27:08

went down. That's amazing. 647, like,

27:10

E3 Internet went down for

27:12

an entire day and, like, a lot of the games

27:14

just didn't function because it was the

27:16

year of the online game and the

27:18

MMO. Wow.

27:20

That's amazing. It was a sign of

27:22

things to come. That's We had to none

27:24

of our Internet connections worked, so we would

27:26

play a bunch of games, and then take

27:28

a taxi back to the

27:29

hotels, which still had Internet and right

27:31

there and upload there. My secret favorite

27:33

e three was twenty eleven, which was the second

27:36

to last Nintendo press e

27:38

three. That was the year that they revealed the

27:40

E3 u. Mhmm. And so there's a lot

27:42

of excitement around that, but it was also Zelda's

27:45

twenty fifth anniversary that year, I E3.

27:48

And they were showing

27:50

skyward sword AND

27:52

DOING THE BIG BLOW OUT FOR THAT AND THEY HAD A

27:54

FULL SYMPHONY ORKISTRA AT

27:56

THEIR PRESS CONFERENCE AND THEY PLAYED

27:59

basically a Zelda suite -- Oh,

28:01

man. -- over, you know,

28:04

montage of various great zelda

28:06

moments.

28:06

And, you know, I got goosebumps watching

28:08

that. If you look back the early

28:10

years of e three, that that was when the industry

28:12

was discovering itself and going like, oh, yeah,

28:15

we could be bigger than E3. And obviously,

28:17

it is much bigger than Hollywood now.

28:20

And so the guest list was insane.

28:22

I mean, we saw David Bowie at

28:24

e three you know, he played the

28:26

who was there. The remaining

28:28

beatles were the beatles. E3. But

28:31

definitely at a beat at the they had no.

28:33

They had three thousand dollars. Right? And and Yoko

28:35

was there too. Of course. But

28:37

but it was yeah. They the the set

28:39

list, like, you know, you can Google

28:41

all the accent way e and e three.

28:44

There were just ginormous stars

28:47

and players there. And then, obviously, e a

28:49

would always bring the biggest

28:51

athletes on stage, you know, from

28:54

Muammar Ali to to god knows

28:56

whom, like, I don't I don't know 647 E3

28:58

all. But what are you favorite Madden people.

29:00

They've spent forty five minutes interviewing, like,

29:02

payday or something, and I would be like, that's

29:04

kinda cool.

29:04

Tired. Everybody would be like, what are you doing?

29:07

Yeah. I feel like

29:09

I missed out. I only got to go to two e threes.

29:11

Twenty seventeen and twenty eighteen, the first two eights

29:13

to a great

29:13

one. And twenty

29:14

seventeen was a good one. They were both very E3, and

29:16

I I went to them because I was still like

29:18

a fairly new E3, and

29:21

I I paid my own way to go to both

29:23

of them to to pick up E3,

29:25

to cover for other sites. And it's

29:28

e three twenty seventeen. Mhmm. The my

29:30

experience there is what convinced me that I wanted

29:32

to do this as a career. So III

29:34

thought in twenty nineteen, I didn't get to go

29:37

because we sent someone else that year when

29:39

I was at GI biz, and I I just like,

29:41

I assumed, oh, there will it's okay. There will be plenty

29:43

more. I I don't mind E3 this year.

29:46

Nope. Well,

29:46

thank you. My thoughts. Maybe we'll we'll get more.

29:49

I I am not optimistic.

29:50

By the way, we You bring up a an interesting

29:52

point because that's something that's E3, it's a

29:55

E3, tiny percent. But like a lot of people

29:58

who write in gaming now or

30:00

even work in gaming, have that E3,

30:02

like, I know somebody who was a freelancer

30:04

in, like, two thousand seven and he was in

30:06

a hotel room at the 647 with shared

30:09

with five other people, like, completely off

30:11

the record and, like, housekeeping was banging

30:13

on the door, telling them, like, why is there

30:15

someone sleeping in the tub? This is a rented

30:18

to one 647. And, you know, and, like, just

30:20

writing stories all night long and just having

30:22

a great time and making --

30:23

Yeah. -- and networking and meeting people -- Yeah. -- and

30:25

having a great time. I watched the Nintendo

30:27

Direct I think the one in twenty eighteen

30:29

crammed in a tiny Airbnb with two

30:31

other

30:32

riders, like sitting in living room on this terrible

30:34

Internet. Yeah, my

30:35

friend.

30:35

I think that was the that everything everyone

30:37

is here? Was that that year? Yep.

30:39

Yeah. I I think we're losing our minds over all

30:41

the smash characters and

30:42

E3. That was my first E3 three

30:44

and only.

30:45

Our set I didn't always we always

30:47

drove down, like, a lot of our editors would

30:50

pile into cars and drive

30:52

to

30:53

to LA from San

30:54

Francisco. And, like, we we even, like,

30:56

I think because we E3 rented some

30:58

buses like VW buses one

31:00

year and stuff like

31:02

that.

31:02

Yep. E3 bus is or a Yeah. Total E3

31:04

bus or, you know, rented an

31:06

SUV that could fit more people. And so they, like,

31:08

still videos floating around from, like,

31:11

the road trips. And it was really 647. You

31:13

know, it kind of it created definitely,

31:15

you know, tighter connection between the editorial

31:17

team members. We'd like,

31:19

I I think people 647 on on

31:22

in in my

31:23

house. Like, we had people stay over because we

31:25

just didn't have the money to pay for

31:27

that many people and everybody wanted to

31:29

go. So I mean, lots of 647 memories.

31:31

And then we just saw the the footage of

31:33

mister Iwata

31:35

giving, you know, being on stage

31:37

and and presenting. The other thing that

31:39

I lament that goes away when these

31:41

events aren't happening the way they used to is

31:43

that this is how spokespeople were

31:45

born. Right? Like without E3 being

31:47

old

31:47

Reg Regi two thousand four. Yeah. But I don't think

31:49

we would have discovered Regi as a personality in

31:52

the same with with mister Iwata. Like, they

31:54

were invited first to speak about

31:56

company 647 But E3 are

31:58

not for the E3. And then, yeah, they used to

32:01

earnings things like, Sony did an earnings

32:03

presentation where they everything was, like, slide.

32:05

It was a slideshow with a little big planet

32:07

characters and

32:08

stuff. Yeah. And 647 in writing

32:10

my column, I

32:11

just went and I watched a lot of

32:12

the press

32:13

647. And, you know, I said that two thousand fourteen

32:15

is probably the coolest one because it had that twilight princess

32:17

reveal. But if you go and watch the whole

32:19

thing Yeah.

32:19

-- eighty percent of it is bar 647,

32:22

Oh, yeah. I charts. You're talking about

32:24

what today's gamer

32:25

because it's supposed to be a press conference. Exactly.

32:28

I E3 I like that, but within them, it was

32:30

for investor result, sir. Right? And and and

32:32

and for the big E3. And

32:35

but what happened then is that people were talking

32:37

about financials who were interesting and

32:39

figured out clever ways do that. They kinda

32:41

became E3 spokespeople even if

32:43

they weren't in the highest

32:46

leadership position like mister Iuato

32:48

or

32:48

E3. And so I lament that that

32:50

some of that has gone away too with the move

32:53

to directs and things where, you know,

32:55

you you don't get that sort of variety and,

32:57

like,

32:58

you know, there are lots of memorable moments like

33:00

the connect presentation and and and

33:02

kudos to not trying to sell

33:04

this thing that wasn't quite working. And,

33:06

like, you know, like, sometimes you remember things for

33:08

the bad moments too. Like, the all

33:10

of theeconomy press 647,

33:12

for example. Oh my god. My

33:15

God. Do you have any specific memories

33:17

that you'd like to share on e three

33:19

as an industry

33:20

legend? My first e three was two thousand

33:22

and nine, but so I was talking to them about a

33:24

a connecting the move for a reveal

33:26

for the first time. And I was covering

33:28

it for one up dot com, and I

33:30

was E3 in on

33:32

a cot in hotel room with two

33:35

other two other journalists. And

33:38

I covered the show, had a great time, and

33:40

then 647, I everybody

33:42

was leaving, and my flight

33:44

didn't leave until the next day. So instead

33:46

of just checking into

33:49

a very cheap hotel, like a normal

33:51

person, I was a freelancer with

33:53

very little money, so I slept in

33:55

the LAX terminal -- Mhmm. -- on

33:57

the floor. And let me tell you

34:00

That was the worst night in my life. Never

34:02

do that. No. I don't recommend that.

34:04

It was very cold. The lights aren't

34:06

run all night. I was starving and

34:08

the janitors we're working until, like,

34:10

three in the morning. Yeah. So Yeah.

34:13

My recommendation my three recommendation is

34:15

don't sleep in LAX. I'm

34:17

good advice. Good one. Good

34:20

evergreen advice.

34:23

You made it E3. Finally,

34:26

Check out of office to check into the

34:28

sweet views of that place

34:30

you've always wanted to go. You know

34:32

the one? It's nice. E3

34:35

the kids like it. This place is

34:37

so cool. And they never

34:39

like it. Mom, can we go to the pool?

34:41

Look at that. Not even asking for the

34:43

WiFi. When you're with Amex,

34:45

it's not if it's going to happen, but when

34:48

American Express don't live life

34:50

without it.

34:53

Hey, guys. This is Kenan Thompson. I

34:55

have a problem with you. Yes, you.

34:58

None of y'all told me that autotrader

35:00

has millions of new and used cars

35:02

that I can shop from home. I

35:04

thought we were friends. I put smiles

35:06

on your 647. But I'm not smiling. No

35:08

one told me that with AutoTrader, a dealer

35:11

can deliver cars to my home or

35:13

that I could shop by price on AutoTrader. No

35:15

one. Considered this friendship that

35:17

you just learned we had officially over.

35:21

Finally, it's easy. Auto

35:23

trader. Menards

35:26

is your home improvement destination. E3

35:28

got everything you need for your projects from

35:31

ceiling to floor. Why settle

35:33

for a boring ceiling. When there's so many

35:35

acoustic and decorative options, Armstrong

35:37

E3 tiles are the best way to elevate your

35:39

style to new heights. They're easy

35:41

to install and add a great new look to

35:43

your home. Right now saving money on

35:45

ceiling

35:46

tiles. Plus, check out all the great

35:48

deals going on now at Menards.

35:51

Saving money in the night.

35:56

Time for a quick break to talk about some delicious

35:58

breakfast options at McDonald's. Like a steak

36:00

egg and cheese bagel, or you can get steak

36:02

on a 647 or biscuit or any other

36:04

of your favorite breakfast sandwiches. And for

36:07

even more deliciousness, pair it with a caramel

36:09

macchiato or one of our other 647 beverages

36:11

to make sure your day gets off to a great

36:13

start. At participating Mcdonald's, single

36:15

item at regular price.

36:20

Well, oh, man, I'm I'm super

36:22

sad that man E3 I mean, it's not

36:24

can't stop canceling it. It's

36:26

over. It's just it sort of had the, you know,

36:29

the wind has been taken out of my system.

36:31

I was really excited I haven't

36:33

been, you know, like I said, I've only been to that one

36:35

time. And it was

36:35

it was like magical. That's something I E3 of

36:38

my entire life. Like, I was I'm very

36:40

I was forty years old, five years

36:42

ago. So I was it took me forty

36:44

damn years. You get to E3 three, and I went and

36:46

it was everything that I, like,

36:48

hope it would be. I almost

36:50

ran into Andrew WKI

36:53

ruined his cut his take because I swore

36:55

very loudly after you do it again. I

36:57

almost, like, reached out and and plucked

36:59

one of mister Miyamoto's hair. I

37:02

wanna recommend you, like,

37:03

wink. Yes, I did. I keep it in a in

37:05

a locket. Around all the time now.

37:07

But, no, that's not true. So, yeah, I'm

37:09

I'm super sad. And a lot of our question

37:12

block questions, I think E3 actually answered because

37:14

they were like, what E3, no. What is your

37:17

let let's hear some more about, like, your favorite

37:19

e three memories because that is, like, a really

37:21

a common question that people are asking question like,

37:24

what is your personal favorite

37:27

e three memory? And pair, I don't know

37:29

if I should start with you because you have to go like,

37:31

through the paradox in your

37:32

head. No. No. E3 III already gave

37:34

you the twilight princess E3, and that that

37:36

is definitely my all town time favorite

37:38

moment and not just because it created that

37:40

it that horrible meme that keeps

37:42

following me and and what's the E3?

37:45

Of course. Geijin Youngcoma. They

37:47

have four panel corners -- Okay.

37:50

-- multiple forward. So it's like a picture

37:52

of something then the reaction sad, a picture

37:54

of something the reaction excited. And excited

37:56

E3, of course, we staged because we

37:58

we had seen the twilight princess reveal

38:01

trailer before it was shown on 647. Somebody

38:04

at Nintendo showed it to us. And so then

38:06

we staged this fake excitement photo

38:08

where the the previous photo was from the

38:10

year before and it was a genuine reaction

38:12

of ambivalence to Nintendo show

38:14

and stuff like Pacman versus. Right.

38:17

So that no. But that that that moment is so

38:19

great. And, honestly, goosebumps just change

38:21

there. E3 who works at know your meme dot com

38:23

has to go and change that whole section now

38:25

to be like, actually, this No.

38:27

No. No. Like, I've I've told this story many times, people

38:29

always ask about it. And by the way, it is Like, people

38:31

don't realize that the meme is is

38:34

much better known in Japan to the point

38:36

where whenever I visit, I'll

38:38

see it in Harajuku on a freaking t

38:40

shirt on a wall. I have photos

38:42

of like sail and it's Asco

38:45

in cited. I'm like I'm like pointing

38:47

at it and and somebody goes, oh, I

38:50

went to my wife's Japanese company

38:52

picnic and they figured it out

38:54

too. And they're

38:55

like, oh, you're in that meme. Anyway,

38:57

so it's it's it's ridiculous. But

38:59

the other moment I really like was when

39:01

Nintendo went crazy on

39:04

signing up partners, and that was in the GameCube

39:06

era that gave us, you know, a zero

39:08

from Sega's incredibly talented

39:11

amusement vision division and all of that. E3

39:14

and a x, but also the

39:16

big lineup of Capcom games. That was

39:18

the reveal of resident evil 647, and that was

39:21

that whole thing, the, you know, Capcom

39:23

going all in on GameCube was

39:26

such a freaking amazing moment. Like,

39:28

it E3 just didn't expect this

39:31

tie this this team up and it was at

39:33

time where everybody's making fun of the purple

39:35

lunchbox and it's game console for kids

39:37

and all that. And here they come and they show resident

39:40

E3, and they show, you know, E3 three

39:42

games like that from E3. And

39:44

we were beautiful Joe. It it was

39:46

just so cool to see this sort of, like, partnership

39:49

between these two Japanese companies and and

39:51

how they rolled that out. Yeah.

39:54

The last good e three in my mind was twenty

39:56

eighteen. That was the last time that

39:58

Sony was actually there. And I remember they

40:01

created this absolutely ridiculous

40:04

set up where initially they had

40:06

the press and a tent altogether and

40:08

God, yes. It was a mixer and you

40:10

were drinking. And then they ushered

40:12

you into this barn and

40:14

it was standing room only. I

40:16

thought I was gonna faint. was like, is this gonna

40:18

be the entire show? Because I cannot

40:21

do this. I have to sit down. And

40:24

that was where they showed a new last of

40:26

us part two trailer because at the time

40:28

last was part two was, like, coming out and E3. It

40:30

was a kiss. I loved it. It was very nice.

40:32

And then they kept ushering us down

40:35

this whole line and now we're in a Japanese

40:38

zengarten and everything

40:40

and they usher us into this auditorium.

40:43

E3 somebody does

40:45

a big performance

40:47

with the Japanese traditional flute. Thank God,

40:49

I'm able to sit down at this point. And

40:51

that's when they showed the first trailer

40:53

for go to E3. Mhmm. So

40:55

and thank god. That's when they were like, okay. But

40:58

also, this is where we're gonna show the rest of the

41:00

Sony press 647. And

41:02

then they had a pretty good party after

41:05

that. And they were showing Spider Man that year

41:07

too. It's a great year there so many.

41:08

As someone who was also at that

41:10

event and who was five foot E3, it sucked.

41:13

Everyone was was, like, cheering

41:15

when the kiss happened in the barn. I couldn't see

41:18

anything. I had no no idea E3 we're

41:20

cheering about until my my

41:22

fellow editor who was standing next to me who's a little

41:24

bit taller explained it to me E3 I'm like, oh, yeah.

41:28

Like a several seconds too late. Now I idea what's

41:30

going

41:30

on. Yeah. They yeah. We need he

41:33

he was just such a wonderful event. Obviously,

41:35

you know, looking back at twenty years of it, there's

41:37

so many cool memories. It's 647 first time.

41:39

I played a VR game. Right? Like E3, I

41:41

played that at e three, and I was because

41:43

my mind was blown. It was almost like that

41:45

Mario sixty four moment of seeing Mario

41:48

move 647 the first time in political graphics and

41:50

all of that. And so it it's just you

41:52

know, something else will take its place 647 we don't

41:54

get that same thing. It's same thing

41:56

again. But, yeah,

41:57

it won't be the same. It's not.

41:59

It's always great. Yeah. It's always

42:01

great to go out and and kind of like see

42:03

this sort of intersection between digital games

42:05

and like something in the real world. And Nintendo's

42:08

been so great with its booths. Yes.

42:10

You know, like, they're building, like, a little

42:13

Zelda Wonderland in their booth, all of

42:15

that stuff. I hope if

42:18

they don't go back to E3 three in the future and they

42:20

E3 might I hope that survives somewhere

42:23

outside of Universal

42:24

E3, of course. Remember Right. Two thousand

42:26

seven, two thousand eight pair, e

42:29

three temporarily E3 E3

42:33

Santa Barbara. Santa Monica. Santa

42:35

Monica and it was much smaller

42:37

and everybody was calling e E3

42:38

dead.

42:39

They hated it. Then and it

42:41

left everybody hated it and it left

42:43

a huge hole in the

42:45

summer event schedule at the time E3

42:47

we had no Nintendo directs or anything

42:50

like

42:50

that. It became an event E3 little

42:52

bit more like a south by southwest or something.

42:54

It was, you know, more scattered and, like,

42:56

the companies would be in different hotels. Like,

42:58

it was just a logistical nightmare because

43:01

you know anything about LA 647, Santa

43:03

Monica has plenty of it and

43:06

like just getting from one place to the next was

43:08

just almost

43:08

impossible. Lots of missed appointments

43:10

and, like, just a general mess. But,

43:13

you

43:13

know, it was good. Like, I in hindsight, I

43:15

kinda like that idea of something a little bit more casual.

43:17

It took some of the bombas out of e

43:19

three. Like, I remember a year where, like,

43:21

tsunami would shoot fire from its

43:23

booth into the sky -- Yeah. -- 647 --

43:26

coming out of its metal gear booth. And,

43:28

like, E3 don't quite

43:30

need that. And all the booth babe stuff before

43:32

that. Absolutely. Like, all of that guy Santa

43:34

Monica, E3, and we we've got something

43:37

little bit more mature in

43:39

the right way. Yeah.

43:41

I'm I'm very sad. E three

43:43

is not

43:44

gonna happen this year and we're we're all It'll

43:46

happen. Something Well, you know it's

43:49

647 one who's looking.

43:50

It's not they they can't. So the That'll

43:52

be three. It'll just be E3. There's gonna

43:54

be an e three. They I

43:56

I can't I don't know how this works, but I assume they have

43:59

paid a big pile of money to reserve

44:01

the LA convention

44:02

center. They can't not show up.

44:04

Okay. My guess, they

44:05

can. E3 just one hundred percent penalty.

44:07

I am. I E3, honestly, my

44:09

very cynical belief is that, like, half the halls

44:11

are gonna be filled with,

44:13

like, block Shane games. Yeah. Because I'm happy to E3

44:15

it with some money to be there. There's

44:17

some there's some big third don't forget

44:19

about some big third E3, and hopefully

44:21

they're ready to show some people.

44:22

But, like, E3 will be in June. We

44:25

will be in June. We will be in

44:26

June. That is so hard. It's pretty good. There

44:28

will be the Xbox showcase E3 weekend before

44:31

That that's the thing. There will there will still be digital

44:33

showcases roughly around that time E3 we

44:36

haven't gotten away from the idea

44:38

that all those digital showcases need to be 647,

44:41

like, crowd in

44:43

the general vicinity of early June.

44:46

And I also think that probably quite a few companies

44:48

were sort of bracing themselves for doing that this year

44:50

anyway. That said, I wouldn't be surprised

44:52

if several delay or scatter or push

44:54

them around in such a way where it's not all condensate.

44:57

E3 like Grafton that might become

44:59

a bigger story because they'll be at

45:01

e three and they'll showcase some cool looking

45:03

games. Right? Like -- E3. -- 647. But

45:06

it's not Nintendo

45:07

players. I will say It sounds like

45:09

Ubisoft and NANDEMCO are the ones that

45:12

have the most to show -- Yeah. -- at this point.

45:14

Yes. So they're the ones who are the

45:16

most eager and

45:17

anxious, I think, to have some kind of

45:19

presence. No.

45:20

For Gekko, now he's coming back in big

45:22

way.

45:22

And E3, Xbox

45:23

of Pachinko machines. Yeah. And honestly,

45:26

Xbox is Xbox has a

45:28

lot of reasons to wanna have a presence

45:30

as well because they're trying to recover from twenty

45:32

twenty

45:32

two. And There's

45:34

nothing like that. So we've got games saw

45:36

something. This won't be on the e three show floor. But

45:38

doesn't isn't Microsoft trying to tell everybody

45:40

they're a very small company and

45:43

buying Activision doesn't change anything in the

45:45

dynamics so they don't actually make games -- The

45:47

humble -- Sony's doing that too. They're trying to say, actually,

45:49

we're a very small company. And if Xbox Box buys Activision

45:51

Blizzard, we will

45:52

die.

45:53

I E3.

45:53

We will simply just E3.

45:55

That's it. E3 the decision to not have

45:57

a June booth too.

45:58

Another another 647, everything

46:00

is coming out in June. E3.

46:03

You know, it's crazy. I mean, we've got

46:06

E3. We've got, you know Here's at the E3. All

46:08

all of that still will be out. And that's very

46:10

unusual. Right? Like, in past years,

46:12

we'd get a big Reson E3 release in January

46:15

or, like, a big Nintendo release in March.

46:17

But, like, it's kinda shifted to, like,

46:19

May, June, which is is it's

46:20

only E3 half of the year now. because

46:22

everything keeps getting delayed and so everything just keeps

46:24

getting shuffled.

46:25

So,

46:26

Seth, don't wrap up saying that was

46:28

the last e three. That was the last e three

46:30

that we ever have in in two thousand

46:32

nineteen. I hope you were lucky enough to have been

46:34

there because it'll never happen yet. Well, something's

46:37

happening. And I I as we were talking,

46:39

I remembered, oh, you know what, Pac E3 last

46:41

year was the first Pac E3, and they had

46:43

a diminished, you know, number of

46:45

of people there there. And diminished number

46:47

of

46:48

E3, and I went one day, and

46:50

I had a very good time. Seth,

46:52

are you E3 eat? Are you going to taxis this year?

46:54

Seth and I are teaming up. So do you know

46:56

if Nintendo's got a booth

46:57

there? No. I don't think there's no idea.

46:59

Oh, that's a bummer. I I was kinda wondering because they

47:01

did a really lovely animal crossing new horizons

47:04

booth at packs E3 twenty twenty, which was

47:06

right before everything shut down, and it was a fantastic

47:08

booth and I had a great time. And I was sort

47:10

of hoping for your sakes that maybe because

47:12

like, we won't get a big tears of the kingdom

47:14

booth. Like, we got that big breath of the wild booth. And

47:16

so E3 you would get a

47:17

tears

47:17

of the kingdom booth and it packed

47:19

E3, Gamescom was the same way Gamescom

47:21

did not have a Nintendo booth either. So it

47:23

it's it's definitely companies saving their

47:25

dollars and --

47:26

Yeah. --

47:26

we'll see how long that that austerity lasts.

47:29

Yep. It's well, next earning seasons, we're gonna

47:31

hear lot of unforeseen negative

47:34

economic headwinds. Talk

47:35

during the earnings. E3 of

47:38

rumors, there's a rumor

47:41

about a Nintendo direct, and I feel like there always

47:43

is. So rest assured, as soon as

47:45

we wrap Today's episode, Nintendo will

47:47

officially announce

47:49

it.

47:54

But what are these

47:55

rumors? Cat, did have

47:57

you broken any stories about these rumors?

48:00

No scoops yet. But, damn. The

48:02

preponderance of evidence suggests

48:05

that there will be a Nintendo

48:07

direct announced next week.

48:10

There's already been a fair number of leaks.

48:12

One of the big ones that has been circulating

48:14

around Reddit is that advanced

48:17

wars is going to be coming out Possibly

48:19

as soon as February. Oh,

48:22

what? It is February. Yep. It's

48:24

February folks. I

48:26

E3, January did last ten years. So

48:28

I can I understand it was the longest January

48:31

in history?

48:31

That game's been sitting there good. Uh-huh. And

48:34

put in stock. Job. February

48:36

is traditionally when Nintendo hosts a Nintendo

48:39

direct because it wants to set the

48:41

agenda for the rest of the year.

48:43

And E3, they have a little game to promote

48:45

called Legend Zelda Tears of the Kingdom. I've heard

48:48

of it. There's a fair amount of DLC that

48:50

we can probably expect to be hearing about

48:53

because, you know, like, Chronicles is one,

48:55

Pokemon, Scarlet, and Violet. I would not be surprised

48:57

if they laid out the expansion pass

49:00

647. For that one. Obviously,

49:03

already mentioned advanced wars, so that's just

49:05

off the top of my head. But there's plenty

49:07

plenty to show It's time.

49:10

I'm looking forward to it. So there's gonna be something

49:12

next

49:12

week. We'll see. Yeah. Am I gonna first look at Pickman?

49:15

E3? Pickman four. E3

49:17

could also I love bringing this up on the show because

49:19

I think it's

49:19

hilarious. I that report last

49:21

year about everybody's one two switch,

49:24

I keep hoping that they'll finally decide to

49:25

actually know where to stop somewhere. I just I

49:28

just wanna know because it was E3,

49:30

like, more of a game show format, and they had a

49:32

host, and the host's name was horse, and

49:34

it was just like a guy with a horse

49:36

head. And I just I really wanna

49:38

see that. I just wanna know what that looks

49:40

like.

49:41

So it's just bojack horseman? Kinda.

49:43

Yeah. Like, I I don't know. I E3, I read the report

49:46

but I have not I haven't seen any work,

49:48

I guess. I want it I I believe that

49:50

report. I'm I'm kinda wondering if they'll

49:52

just can that game

49:53

entirely, and we'll never

49:54

see No. But I really

49:55

host. I want this horse. You'd

49:57

be surprised the number of games that

49:59

you would probably really wanna play, that do

50:02

actually get finished and then you never see it

50:04

or hear about it. Nobody ever announces it.

50:06

Just goes into a

50:07

fault. Then

50:07

the the internal feedback was apparently enough

50:09

on that, but I wouldn't be shocked if we just

50:11

never saw it. I remember you'd be soft announcement of

50:13

canceling five unannounced E3. You

50:15

know, one of them obviously was an ounces a

50:17

code named project, whether it's a project queue or something.

50:20

But, like, there are games being canceled

50:22

all the time, and you

50:24

don't hear about it all unless there's some

50:26

sort of data

50:27

E3. Yeah. Last year, Webb

50:29

broke the news about that plans versus zombies

50:32

game. Yeah.

50:33

Is E3. It was mostly at the post.

50:35

Right? It wasn't fully a game. It was

50:37

like a tech demo. No.

50:39

Well, they had, like, I

50:42

I saw in the process of reporting that

50:44

I 647, like, not quite half an

50:46

hour, but, like, like, twenty minutes of

50:48

of gameplay footage of that

50:51

game being played. Like a like a full level was I

50:53

mean, you know, it wasn't it wasn't, like, fully

50:55

polished, ready to go or E3. But

50:57

mean, they were they were decently far along. Like, it was

50:59

it was playable. It was going well. They didn't have all

51:01

the levels

51:02

done, but, like, it was it was going

51:04

alright. Yeah.

51:05

As usual, the It was

51:06

canceled for Star

51:07

Wars. As usual, there will be

51:09

all of the usual rumors about, like, Metroid

51:11

and

51:12

-- Oh, yeah. -- but

51:13

not. Jeez. What do you think

51:15

there? I

51:17

don't think that's this year. think I

51:19

mean, I'm always telling

51:20

us a leap beat. Is that what that is? No. It's a

51:22

leap beat agents. Time is ready for them to

51:24

say, yes, we're still working on and giving us

51:26

a life sign because it's been way too long

51:28

and, you know, like, I think

51:30

and intend to own o's gamers and

51:32

answer as to what the hell is going on. And it sounds

51:35

like E3 is obviously working on it and

51:37

we'll get something nice when it's done. But,

51:39

like, I don't I have a hard time believing

51:41

he's gonna ship this

51:42

year. Just kind of,

51:43

you know, I don't know. And and especially

51:45

if Pickman is latter half of the

51:47

year. I think Pittman is gonna be what Nintendo's

51:49

gonna focus on

51:50

more. That's a E3 motor beer.

51:52

You know? I

51:53

wouldn't be shocked if we had one of those, like, very

51:55

Nintendo statements where one of the spokespeople

51:57

comes out and says, hello, we know you've all been

51:59

waiting for news about Metroid Prime four. We're

52:01

sorry to say the game is not ready. Mhmm.

52:03

We have a little bit to show you, and then they show us

52:05

like some art or some stills or like a

52:08

very short trailer and they say, you know, please be

52:10

patient with us we will have more to share

52:12

next year or something. Yeah. And then --

52:14

Yeah. -- believe it at that. I wouldn't be shocked if we

52:16

got that. There are also all of the rumors

52:18

about the

52:20

supposed Metroid Prime E3.

52:23

E3 That thing that is supposedly done and sitting

52:25

on the shelves that we've E3. So sitting on the shelves

52:27

keep saying But there was E3 when we did

52:29

our kinda look forward episode, we talked about

52:32

aspirations. What we would love to see this

52:34

year, and we all agreed, hey, it's a year of a

52:36

Mario movie and a Mario theme park.

52:38

So they'll probably have some Mario

52:39

game. And, like, it doesn't sound like what

52:41

we're hearing now. It does not. But they're

52:43

not gonna be an e three, and they're not showing

52:45

a Mario. I mean, I WOULD

52:47

NOT BE SHOCKED IF THEY,

52:49

LIKE IN twenty twenty, twenty nineteen

52:52

HAD PLANS TO MAKE A BIG E3,

52:54

LIKE AN E3 follow-up or something

52:56

and time it with this Mario movie that they definitely

52:58

knew they were going to have --

52:59

Mhmm. -- at this time. And then the pandemic

53:02

just completely demolished it. And now they're not ready to

53:04

do it. I would almost E3, Rip, that the

53:06

Mario team has been working on something

53:08

behind the scenes that we do not know about for

53:10

quite while

53:10

now, and Nintendo's just not ready to show it.

53:12

Yeah. Yeah. Yeah. Yeah. There's Marty, E3,

53:16

you'll pay too. Let's go. All the deep

53:18

cuts today.

53:19

We're

53:19

seen the b roll 647 Mario Paint. That's why we're all

53:21

reacting right now. E3, gosh. Also,

53:24

to bring this up again, but maybe that patent

53:26

kai toe's rumor is

53:27

true. I would love that. Oh, Rip. I

53:29

want that for you. So Yeah. I

53:31

got my I mean, it was a little bit of a poison

53:34

chalice.

53:34

Like, E3 my I got my Valkyrie profile

53:36

sequel last year, and it was devil may cry

53:38

for some reason. But If I ever

53:41

ever if we get Ben Khaitos or

53:43

Golden ever. You will hear me screaming

53:45

from miles

53:46

away.

53:46

There are hundreds of millions of gamers

53:48

clamoring for these games to I

53:50

get sorry.

53:51

Say millions.

53:52

I'm Hundreds of millions.

53:55

Okay. There are hundreds of E3 who

53:57

are clamoring 647 There are hundreds of kids

53:59

franchise.

54:01

There may be ten whole

54:03

people outside these including

54:05

these two who are looking forward to

54:07

these I remember do you remember the Mario

54:10

the the Mario three commercial with all the people going

54:12

Mario.

54:13

Mario. And then it pulls

54:15

out and you see the Mario face on the planet?

54:17

It'll be like But people

54:20

E3 be

54:21

like, what is their face? Is that a card?

54:23

Yeah. Oh. But what makes

54:25

fun of

54:25

Oh, there I have thirty. The 647. I

54:28

I had with it. Do you guys does

54:30

anyone Rob, you're probably too young. Do you remember

54:32

when you had to stand there and do that to

54:34

make that

54:34

commercial? How old You're pretty bad.

54:37

I had to get together to stand up.

54:39

I was in that commercial. I

54:40

was I was over near the hat. So

54:42

Nintendo didn't have to even show

54:45

gameplay. That's how big and known Mario

54:47

three was at

54:47

times. Like E3 three. It's

54:50

here. Yeah. Well, you

54:52

know, E3 makes this joke every time Wario

54:54

sixty four makes the joke every time like the wizard is

54:56

on sale. He calls it the first Nintendo or

54:58

the Super Mario three Nintendo Direct. On sale.

55:01

That's funny for nine ninety

55:02

nine. I saw that in the theater with my friends

55:04

in more hype.

55:05

Oh, no. E3. Do video

55:07

games still have commercials like, in the

55:09

traditional sense? On E3. I

55:12

mean, am I missing something? They do.

55:14

It's a lot of mobile games. Yeah. Okay.

55:16

Only know those games

55:17

that don't exist. I only know this because I went home

55:19

for Christmas. Okay. And they're like

55:22

like, I think they were called of E3

55:23

commercials. Yeah. And

55:25

then I E3

55:26

guessed games. You know what? I see them every

55:28

time I go to, like, a a sports bar

55:30

type establishment,

55:32

you'll see, like, ESPN playing, and

55:34

you'll see a game commercial on that. So Oh,

55:36

yeah. I think they still 647.

55:37

And they still run on E3 and YouTube, obviously.

55:39

I just I remember Mario, like, Super Mario

55:41

World commercials extremely well. Yeah.

55:44

I remember the guy walking up to the

55:46

theater screen and then slamming a

55:48

con cartridge into the Super Nintendo and now

55:50

he's playing Super E3 World and s

55:52

647 and his hair is like flying back.

55:55

Paul Rudd. Was that, like, a

55:57

E3? That was Paul Rudd. Get out. Have

55:59

a very fuzzy memory of a

56:01

World of Warcraft burning crusade commercial

56:03

with, like, some famous E3, yelling,

56:08

Oh my god. About

56:09

being a night elf and having

56:11

a Mohawk. What?

56:14

Somebody somebody in the comments will know

56:16

what this is. Okay. Yeah.

56:18

They always do. And then they'll link to it. Now

56:20

you're playing with power. Super power. Yeah.

56:22

Oh,

56:23

remember the was it was it

56:25

Mario party where they were doing the E3

56:28

and you and you and me no matter how they talk to the

56:30

dice song and they

56:30

had, like, the the Mario Mascots, and they had giant

56:32

dice, and they were, like, fighting each other.

56:34

And that's our biggest challenge. Brothers, E3,

56:36

Sasha. No. No. No. That was a murder party.

56:38

I might've

56:39

been smash

56:40

by those. You might E3 might be right. Smash sixty four.

56:42

Let's E3 party. I don't know if that's a commercial.

56:44

I I don't remember. It was one of the it was one of the games. There

56:46

it is. Yep. Oh, I don't know that that's the one

56:48

I was thinking of, but they definitely E3 those

56:50

those mascots. They're like they're like it's

56:53

so so happy together

56:54

songs. So they're like running down the 647 together and to the

56:56

grass. I don't know. 647.

56:57

But the 647 Nintendo commercial was

57:00

definitely the Zelda dancing commercial.

57:02

The Japanese That

57:05

was so cool. It was so good. Yeah. Amazing.

57:08

And my goal is to learn all the moves

57:10

of that dance so that I can perform it live

57:13

Next time we're in studio

57:14

together,

57:14

so I'll hear from 647. When E3 three returns

57:17

Yeah. And this will be doing

57:19

this.

57:20

This is canonically confirms

57:22

that link is a great

57:23

Seth is gonna be dressed up in the the link

57:25

costume. Yep. Yep. My favorite

57:27

is his uncle. Behind him with the mustache. This

57:29

is the best guy. Anyway, if you if you

57:31

have never watched the Japanese link

57:33

to the past

57:34

commercial, go watch

57:36

it. It's so good. And there's a German language

57:38

version as well.

57:39

Oh, man. And yet My

57:40

favorite iteration of Link right there should have been in

57:42

Smash Brothers. Hey. Yeah.

57:44

Yeah. I love brunette, all that too. It's

57:46

so cute.

57:47

It's so secretly getting a E3. Is

57:50

wondering. This

57:50

is beautiful stuff right here.

57:54

E3 so much fun making this.

57:55

Yeah. Oh, yeah. Go ahead.

58:03

Okay. Now it's time for the E3. E3

58:06

we talk about the sort of things that are going on, games

58:08

that we're playing or fun that we're having

58:12

I'm just gonna take charge of this

58:14

right now because I'm so excited. Mhmm. Because I

58:16

won an online auction. Goodwill.

58:18

Oh, boy. What you got.

58:21

I didn't expect to win it. I woke

58:23

up this morning and it's like congratulations. You

58:25

have won the

58:28

majora's mask. Toys

58:31

R Us exclusive E3 VHS

58:35

Why the banjo, E3 sneak peek

58:37

included -- Wow. -- wild. E3.

58:41

It is a sealed copy. Wow.

58:44

The Legend of Zelda Bajor's Mask, Hot

58:46

Video Preview, and exclusive Toys R Us

58:48

647. And I am pretty

58:50

stoked on that because Shop

58:53

goodwill, I really love just 647. But

58:55

as far as trying to find things for

58:58

their market value, a

59:00

lot of times you don't because the shipping is

59:02

outrageous. Mhmm. This one I got for

59:05

lot less than

59:06

market, but

59:06

I was gonna ask for E3 we dare to ask

59:08

how much it was?

59:10

I it was I won the

59:12

auction for, I think, forty eight

59:14

dollars. Oh, wow.

59:15

Okay. That's great.

59:16

So are you going to un -- And

59:19

there's a E3. -- I did not know it was 647. Or are

59:21

you going to leave it sealed? Oh, I don't

59:23

know because I originally I searched

59:25

for video. On YouTube time. And,

59:27

yeah, that's also true. But It's not

59:29

the 647. The E3 copies that I saw

59:32

when I sorted by sold E3 going

59:34

647, like, a hundred and thirty dollars. No.

59:36

I'm probably E3. Go also, did

59:38

you know VHS E3 is a thing

59:40

now? Oh,

59:42

absolutely. Yes. I mean, they're

59:44

gonna be in bad shape. Otherwise. Yeah.

59:46

Yeah. Bad shape. I mean, they die.

59:48

Like, they

59:49

Yeah. E3, like, erase and Yeah. No.

59:51

I have I have a tape at sucks because it's my

59:53

great grandfather giving a, like, a

59:55

historical society speech and it's got

59:57

mold on it because actually E3 --

59:59

That's

59:59

disgusting. -- it was Moles. I don't know

1:00:01

if I could watch it and it's

1:00:02

Oh, boy. All of my Disney movies in my parent's

1:00:05

basement are probably in trouble. Oh, yeah. E3 not

1:00:07

all BHS tapes are good. Seth,

1:00:10

This year is the thirtieth anniversary of 647,

1:00:13

and I promise this is related. And

1:00:15

one of my favorite things ever was the

1:00:17

promotional tape for Starbucks sixty four.

1:00:20

In which Sony

1:00:22

and Sega, representative, kidnap

1:00:25

some kind of Nintendo agent and

1:00:28

basically torture

1:00:30

him for information on Star 647

1:00:32

sixty four and the rumble pack.

1:00:34

Oh my god. On. And it is really

1:00:37

something else. Yes. This is it. E3

1:00:39

is it right here. And so we get a

1:00:41

lot of, like, gameplay clips about star fox sixty

1:00:43

four. We learn about how amazing No.

1:00:44

No. They're E3 me. This

1:00:47

is like a good 647. Mario. Maybe

1:00:50

poke out your ride to E3 stuck with this

1:00:52

Sonya, the sega

1:00:53

shirt. This

1:00:56

is incredible. Yeah. It's

1:00:58

one of the greatest things ever. I watched

1:01:00

it at the time. They were sending it out

1:01:02

to Nintendo power subscribers. And

1:01:06

at the end, of course, the sega and Sony

1:01:08

representatives say learn to love

1:01:11

Star 647 sixty four.

1:01:12

Of course. Yeah. And

1:01:13

everybody's very excited about it.

1:01:15

So -- Sure. -- wonderful. Oh,

1:01:19

647. Never do this in

1:01:21

twenty twenty three, E3 ninety seven. Have

1:01:23

not hurt Mario

1:01:25

like this. No. E3 not allowed.

1:01:26

Seaga started it. think the Nintendo

1:01:29

people will say.

1:01:30

Oh, my god. Like,

1:01:32

Sega looked cool by being so

1:01:34

aggressive and, like, you know, E3

1:01:36

and Nintendo countered.

1:01:38

Yeah. We started off with, you

1:01:41

know, Sega, Genesis does,

1:01:43

what Nintendo. That's how we started the

1:01:45

decade. And the end of decade was

1:01:47

Woodstock ninety nine. That's right. Kinda

1:01:49

way kinda get out of

1:01:50

hand. We're E3 there commercial at some

1:01:52

point of a guy in the crash bandicute mascot

1:01:54

suit standing outside. I would take only two covers

1:01:56

and, like, yelling at him. Those

1:01:58

are great. Those are

1:01:59

very good

1:02:00

cards. Yep.

1:02:00

Even though I think that the crash bandicoot games

1:02:02

there.

1:02:04

Gaurav. Oh. A minor setback. Miner

1:02:07

E3, but because I didn't get to share my favorite e three

1:02:09

memory, it is in fact e three

1:02:11

twenty I think it was twenty seventeen. There

1:02:13

was a guy in the crash bandicoot suit. Who

1:02:15

was trying to get into those at the

1:02:17

crash bandicoot booth, which was outside of the metal

1:02:19

detectors. And the suited guy was

1:02:21

trying to go into the hall, but security wouldn't

1:02:24

let him through. Because he wouldn't fit through the metal detectors,

1:02:26

so they couldn't check and make sure he didn't have metal.

1:02:29

E3 stood outside of the metal detectors with

1:02:31

a megaphone and was yelling into the hall. And

1:02:33

I just walked asked him yelling, I don't know what,

1:02:35

just end of the hall through the metal detectors and the security

1:02:37

guards were

1:02:38

staying. They're not sure what to do. Incredible

1:02:40

moment. Uncharted four is

1:02:42

the best crash band it could game.

1:02:47

Well, now that we've talked about VHS

1:02:49

tapes, I wanna know what is your verse goings

1:02:51

on this E3

1:02:53

cat. What is happening in the cativerse? Well,

1:02:55

in the cativerse, I'm getting on an airplane on

1:02:57

E3. I'm flying to Pennsylvania. And

1:03:00

I've had to make a hard decision about whether or not

1:03:02

was gonna bring my switch and E3 or so I was

1:03:04

gonna bring my steam deck. And I'm sorry

1:03:06

to say my Nintendo Switch will be staying

1:03:09

home and my steam deck will

1:03:11

be coming with me E3 we're not playing crisis

1:03:13

core remastered at the moment. Okay. And

1:03:16

Wow. That game is all over the place in

1:03:18

terms of visuals. It can be really gorgeous

1:03:20

at times, especially during the actual

1:03:23

combat and E3. And then there are

1:03:25

the times where the character models look

1:03:27

almost sub PSP. It's pretty

1:03:30

remarkable -- E3, really

1:03:32

fun game. E3 I'm enjoying

1:03:34

it. Like, not enough where I'm like, this

1:03:36

is my game of the year. This is like so amazing.

1:03:39

What a great add to 647 Fantasy

1:03:41

seven? Because it is a deeply deeply

1:03:44

silly story. It is firmly

1:03:46

in that post 647 E3 seven, compilation

1:03:49

of final fantasy seven. By the way,

1:03:52

I've heard people say that we don't have E3

1:03:54

people on Nintendo's

1:03:56

647. III cover RPG's. It's like

1:03:58

a thing. It's my thing. But --

1:03:59

Say E3 can't remember.

1:04:00

-- podcast. About RP I

1:04:02

have podcasts about RPGs. Yeah. But you've

1:04:04

been doing for, like, a long time since

1:04:06

at least two thousand nine. But Yeah.

1:04:09

Yeah. I've been playing Crisis Core really

1:04:11

enjoying it. And so that's gonna be the game

1:04:13

that comes with me, and I'm also gonna E3 playing

1:04:15

persona five royal. And I wanna play

1:04:18

a space for the inbound. And I'm kinda hoping

1:04:21

It's on PCs. I I think it must've

1:04:23

It is. Yeah. Okay. Because gonna get that on my

1:04:25

steam deck as well. So I should be pretty

1:04:28

well set. I think 647 from the

1:04:30

fact that I'm gonna be flying across the

1:04:32

E3, so

1:04:34

my E3 deck might not last so long, but that's

1:04:36

okay because I can watch a movie or something on my flight

1:04:38

too. Bring a break. Gonna say having

1:04:40

traveled with both, I will go

1:04:42

probably switch from now on just because

1:04:44

the steam deck is a little too

1:04:46

bulky.

1:04:46

It is.

1:04:47

I can in the switch, I can just fit into,

1:04:49

like, my sling. Yeah. And then

1:04:51

they yeah. I'll say that I prefer

1:04:53

the form factor of the switch by

1:04:57

big factor. Like, I when I'm playing

1:04:59

on Switch, it also has a better screen too because

1:05:01

I have the OLED and everything. Mhmm. I

1:05:03

would be playing 647 Emblem Engage on that one,

1:05:06

but I like 647 Emblem Menge,

1:05:08

but I need to

1:05:10

go down to normal so that the maps

1:05:12

don't feel quite as much like a grind a

1:05:14

grind because they're very kinda

1:05:17

slow and time consuming and that kind of thing.

1:05:19

And I'm just more in an action

1:05:21

mood at the moment. I guess you can say I was

1:05:23

also playing hi fi rush

1:05:25

Last night,

1:05:25

so that is her 647

1:05:28

tasty. Why is it so polished? It's

1:05:30

like it's like persona in that

1:05:32

E3 the menus and everything about the

1:05:34

game feels like,

1:05:36

yep, they had so much time to finish and

1:05:38

polish it. E3 said that it reminded

1:05:40

them of an early two thousand Skincare

1:05:42

game because it really has that I

1:05:45

E3, first of all, has the cell shading it

1:05:47

feels like a throwback to beautiful Joe

1:05:49

in particular, which of course, E3

1:05:52

and all of them, like, have

1:05:54

direct links to the Platinum

1:05:57

kinda era. Right? And that was from when beautiful

1:05:59

Joe was. So I I

1:06:01

feel like this is just a a wonderful throwback

1:06:03

even though it's not on a a Nintendo

1:06:06

647. That kind of thing. Yeah. I I absolutely could

1:06:08

see this as a game that would come out on the

1:06:11

the GameCube circuit two thousand four.

1:06:14

They wouldn't have the tech to do this rhythm

1:06:16

stuff then, though. Mhmm. Oh, app. This is apparently

1:06:18

very, very 647.

1:06:19

No. At the

1:06:20

vibe. The vibe. But, yeah, the the

1:06:22

aesthetic. Yeah. And and the vibes. Aesthetic.

1:06:24

You're you're absolutely

1:06:25

right. What's going on in near me versus

1:06:27

this week? I just

1:06:30

finished a very cool little indie

1:06:32

game called E3. That's

1:06:34

r e colon call,

1:06:36

CALL. It is

1:06:38

it is on switch. It is on I I was playing

1:06:40

on Game Pass. It's on it's on various other platforms.

1:06:43

It came out in E3, and

1:06:45

it is this really interesting premise, you

1:06:47

play as this kind of, like, weird entity

1:06:49

ghost thing. There's you end up hanging

1:06:52

out with there there is a main character that you hang out for most

1:06:54

of the game, but you you can kinda jump to other characters

1:06:56

too. And with whoever you are with

1:06:58

gains the ability to

1:07:01

when they are recounting the

1:07:03

way an event happened. So, like,

1:07:05

recounting their memory of an event, whatever

1:07:08

they recount is what ends up really happening.

1:07:10

So to kind of -- Okay. -- explain how this works.

1:07:12

The opening sequence is you are this guy

1:07:14

named Javier who has been caught trying to break into

1:07:17

this villainous villainous lair, the villainous name, the toy

1:07:19

maker, the toy maker is interrogating you. How did

1:07:21

you get in here? And you were sort of going

1:07:23

through step by step while I was outside your

1:07:25

647, and there and you have the option.

1:07:27

There's a green guard guarding the door. There's a blue

1:07:29

guard guarding the door, or there was no one guarding

1:07:31

the door. And you pick which one and whichever

1:07:33

one it is, suddenly becomes true. And

1:07:36

then you can say,

1:07:38

oh, I found a rock on the ground or I found

1:07:40

a gun on the ground and there's like, There's like

1:07:42

a green guard in the room with you, and so you can

1:07:44

pick up the gun and then shoot the green guard. And

1:07:46

if you do that, the green guard in the room you was suddenly dead because

1:07:48

you shot him E3, like he's not there. But

1:07:50

then you're you're basically trying to puzzle

1:07:53

your way through which which sequence

1:07:55

of recalled events will get you

1:07:57

to a situation where you can escape this

1:07:59

this situation where you're in, where you're trying to escape

1:08:02

the toy maker. So you're trying to figure out, okay,

1:08:04

well, if the guard is dead,

1:08:06

then you know, I, you know, maybe have an avenue

1:08:08

to get out of the room later or maybe I steal the

1:08:10

gun and keep it because then if I steal the gun, I have

1:08:12

gun on my person now and maybe I can use that

1:08:14

to 647. So you're basically trying to, like, work your way

1:08:16

through this memory. That that's just the opening sequence. It's

1:08:18

a really good tutorial for kinda how the the

1:08:20

mechanic works. You end up kind of in this

1:08:23

this very strange, like

1:08:25

like scifi, almost

1:08:28

like spy thriller kind of

1:08:30

E3. With this kid named Bruno

1:08:32

who who's got who now has the power of this

1:08:34

ghost and is just trying to navigate how

1:08:37

it ends up affecting his

1:08:39

life and and it ends up it

1:08:42

ends up going like kind of a little

1:08:44

bit deep at one point

1:08:46

on,

1:08:46

you know, like, the

1:08:48

impact of bullying and loving yourself.

1:08:51

But also, I just think that mechanic is really cool

1:08:53

and a lot of the artwork is really

1:08:54

neat. So Yeah. I I really like to recall. It's

1:08:57

it was short didn't take me too long to finish. A couple

1:08:59

hours. Okay.

1:08:59

Makes me think of a cartoon network game

1:09:02

that would come out on GBA.

1:09:03

Yeah. It does have those vibes. It has kind

1:09:05

of that I 647 up a little, like like, spread

1:09:08

kind of --

1:09:08

Yeah. -- like little characters walking around.

1:09:11

Yeah. It's it's very puzzle oriented and it's

1:09:13

it's yeah. It was cool. I I was very surprised

1:09:15

by

1:09:15

it. E3 surprised.

1:09:17

Alright. E3, have

1:09:19

you been keeping busy? I have been E3.

1:09:22

I have been my wife's on a business trip. She's not

1:09:24

back until next E3. And so, you know,

1:09:26

my evenings usually are hanging

1:09:28

out with her and and right

1:09:30

now since E3 gone. I'm I'm playing a lot

1:09:32

more games and watching shows in movies

1:09:34

that she would absolutely hate, of course. And

1:09:37

so -- Yes. -- I've been playing 647 Raj I've

1:09:39

been playing Dead Space. You

1:09:41

know, I I got I

1:09:43

I wanted to play all sorts of other

1:09:45

games, and then I booted up 647 survivors,

1:09:47

like, an E3. And

1:09:48

then

1:09:48

No. -- it's, like, six hours later.

1:09:50

Yeah. Like, I just

1:09:52

What am I doing? I can't wait for that to come

1:09:54

to switch. That's

1:09:55

the other game that Big reason to bring

1:09:57

steam deck. Anyway, go ahead.

1:09:59

That's a good steam deck game.

1:10:00

But, you know, I hope people will get

1:10:02

to experience it more of, you know, our listeners

1:10:05

here when it comes to switch eventually inevitably.

1:10:08

But I've taken rep's advice and

1:10:10

tried out an indie game on switch,

1:10:13

a little to the left. Thank you for that information.

1:10:15

Totally my jam. A little to the left

1:10:17

is basically your, you know, your

1:10:20

Mary Condell, whatever organization

1:10:22

game where it's like you got a bookshelf with all the books

1:10:24

out of order and you gotta put them in order and then

1:10:26

you finish the level and it goes, uh-uh, there's one

1:10:28

more way to work NICE list, and then you do it again.

1:10:31

And -- Mhmm. -- my my son

1:10:33

also totally got got pulled into

1:10:35

this game and, like, took over the controller. And

1:10:37

and, like, before I knew it, he he just

1:10:39

647 the entire game on his own. But

1:10:42

E3 lovely, creative, clever little

1:10:44

indie game where you kind of you you start

1:10:47

to make connections and it has a very evil

1:10:48

cat, isn't it?

1:10:49

Oh, beautiful. We love the cat. We love the

1:10:51

647 mess with everything else. E3 a little evil.

1:10:53

However,

1:10:54

most of my time is, of course, spent on

1:10:56

a little game called Fire Emblem Engage.

1:10:59

Never heard of it.

1:10:59

Like dinging it. I'm liking it

1:11:02

a lot. I mean -- Yeah. -- all the all the

1:11:04

kind of, like, the negative stuff people

1:11:06

are saying, it is true. They're they're

1:11:08

issues with the writing sometimes. It's a little

1:11:10

cheesy. It's very anime.

1:11:12

Right? Like the the the

1:11:15

evil people look like they shopped at Victoria's

1:11:17

Secret in nineteen ninety nine. What?

1:11:20

You don't understand these criticism. What do people

1:11:22

expect from game with cartoon

1:11:24

people. No. And and all of that is, like, I will

1:11:26

I'm expecting it. Right? Like, that is that

1:11:29

is fire emblem. But all the talk

1:11:31

about it being a return

1:11:33

to classic fire emblem and and shedding

1:11:35

all the over world kind of like the hub world

1:11:38

647. I was expecting there not to be anything

1:11:40

but this lot. There's still a lot

1:11:42

to do outside of the core battles,

1:11:45

whether it's fishing or, you know, having lunches

1:11:47

and observing the, you know, like, this this

1:11:50

sort of conversations between the

1:11:52

different characters, finding stuff.

1:11:54

I like, you're adopting animals. And by

1:11:56

the way, I love how like, when you first start,

1:11:58

it's like, you you get into, like,

1:12:01

these rather boring post

1:12:04

battle areas that you can explore.

1:12:06

There's really not much to to do there. You

1:12:08

you don't even have to talk to all the

1:12:10

characters because you get the you get your crystals

1:12:12

anyway 647 you just exit out. But there

1:12:15

you can adopt animals and you can walk

1:12:17

up to, like, you know, like a cat that's

1:12:19

like, oh, yeah. Now you adopted the cat, and

1:12:21

then you go to, like, the dog. It's like, now you got

1:12:23

the dog. You go to the chickens.

1:12:24

Like, not the chicken, you're not ready

1:12:27

for the chicken buster. Like in the beginning,

1:12:29

you know, you obviously have to be more experienced

1:12:31

to own a chicken over a cat or

1:12:34

Or is

1:12:35

I mean, it's true. Chicken are bastards.

1:12:37

That's right. Mhmm. E3 of them

1:12:39

are. Nobody

1:12:41

I'm love I'm loving the game. I, you

1:12:43

know, I I grew up with 647 emblem

1:12:46

games and, you know, I've played the pretty

1:12:48

much every game makes set for the Satella

1:12:51

View E3 in in the E3. And

1:12:53

it is a return to a little bit more

1:12:55

647 on the turn based battles

1:12:58

it has this sort of, you know, like,

1:13:00

all the things you'd expect where, like, you see

1:13:02

an evil character introducing, like, oh, that

1:13:05

that person's gonna join my team eventually. Right?

1:13:07

Like, it it's sick like, once when you've played

1:13:09

these games, it signals a lot of that 647. And

1:13:11

so it's a little light on

1:13:13

innovation and surprises. And that is one

1:13:16

my one hang up on it. Like,

1:13:18

647 I had to judge it right now 647, like,

1:13:20

fifteen hours or something, I'd say, you know, it's

1:13:22

in eight 647 E3, it's in the eight

1:13:24

range. It's a great game. It's very creative.

1:13:27

Some of the some of the cut E3 are

1:13:29

just gorgeous and, you know, like and

1:13:31

I and I do like the character designs

1:13:34

and all of that and and the different character

1:13:36

archetypes. Anna is annoying. But

1:13:38

other than that, it's no. It's it.

1:13:40

You don't like Anna? It's a wonderful Yes.

1:13:44

Okay. It's a wonderful game. I'm I'm

1:13:46

digging it and, you know,

1:13:48

people ask, like, is this a good fire emblem

1:13:50

game to start with? I would say yes. Yeah.

1:13:53

All of the hub stuff is kind of skippable.

1:13:55

There are deeper systems about creating

1:13:58

rings and fusing them and all of that that

1:14:00

you can engage in than that is -- Okay. --

1:14:02

smart to do. And,

1:14:04

like, you can do fishing and adopting cats and

1:14:06

all of

1:14:07

that. He's still trying

1:14:07

to sell me on this. I still think three

1:14:09

houses is the one to start with. Look,

1:14:11

I look the thing is I looked over at my partner

1:14:14

playing the other day. Yeah. And he would there was

1:14:16

two characters, and they were having a conversation. And

1:14:18

I don't remember exactly what they were saying, but it was something

1:14:20

like, I'm E3,

1:14:23

and I kill my enemies with a big act.

1:14:25

That's right. He does. And

1:14:26

the other one was, like, nice

1:14:28

to meet you, and that was the end of the comment

1:14:30

slash will.

1:14:32

That was basically the gist of what it was,

1:14:34

and I'm like, great. I don't need to worry

1:14:36

about this. Like, once in a while, you have a convo

1:14:38

between characters where, honestly, it should end with

1:14:41

a street fighter voice code. Japan because

1:14:44

it's so it's like you can tell it's

1:14:46

like it feels little awkward even with

1:14:48

the localization team trying to adapt

1:14:50

it. But there are lots of like clever, little

1:14:52

conversation, E3 characters, and,

1:14:54

like, they they do in Fire Emblem

1:14:56

games, always make you really 647 for your characters. I

1:14:58

play it with with Perma 647 And so, like, there's

1:15:02

there's this sort of connection where I get

1:15:04

to this point where once you can once

1:15:06

you have more characters than you can put in the battlefield,

1:15:08

like, I'm kinda heartbroken. Like, I wanna

1:15:11

bring them all and yet I have to

1:15:13

leave some behind. And so it

1:15:15

forces you to develop like, a

1:15:17

more a closer relationship to your 647, and

1:15:19

then so the conversations between the

1:15:21

characters matter more because you're focusing

1:15:23

in on a

1:15:24

group.

1:15:24

I'm busy.

1:15:25

Not

1:15:25

all of those are great. You know,

1:15:28

I'm busy. 647 both of us, but it's

1:15:30

I'm playing Cheyenne Echos. I'm busy. A lot of great games out

1:15:32

there.

1:15:32

It's a lot of new games. It looks gorgeous,

1:15:35

especially in a handheld mode on the on

1:15:37

the small

1:15:38

screen. It's it's very smart how,

1:15:40

you know, how the scenes are constructed and

1:15:42

and and, you know, how they kind of maintain that

1:15:45

high 647 look. It's a it's a lovely

1:15:47

game. At

1:15:47

some point, I'm gonna go through a fire emblem and

1:15:49

do a proper hardcore mode run where

1:15:51

I just

1:15:53

I just don't restart if I lose a character.

1:15:55

Oh, I don't know.

1:15:57

That's it. Got

1:15:57

it. Like, well, look, I cheated. I did the

1:15:59

remind Many years ago, the creator

1:16:01

of 647 Emblem, who's no longer with Intelligent Systems,

1:16:04

had a conversation with E3, the

1:16:06

creator of Final Fantasy. And

1:16:09

he said, don't

1:16:11

worry about Perma death. It's part

1:16:13

of the story. Mhmm. It's a twist in

1:16:15

the story that they

1:16:16

die. Just keep going. I know it's

1:16:18

a it's a it's a clever idea and

1:16:21

it is a it is a way to play

1:16:23

through that game. I just don't wanna do it

1:16:25

on the first run because I'm worried I'm gonna

1:16:27

miss something

1:16:28

cool. Mhmm. You know? Yeah. Yep.

1:16:31

You know, I was I was talking to

1:16:33

friend of the show Logan plant. Last night actually

1:16:36

on his show. And he is playing I

1:16:38

think he said in hard with

1:16:40

permanent -- Yep. -- turned on, and he said he

1:16:42

was in, like, one of the later missions because he was, like,

1:16:44

obsessed with it. And he he was, like,

1:16:46

actually extraordinarily

1:16:48

stressed out that he was going to lose a character,

1:16:50

like, more than he's ever been. No.

1:16:52

Thanks. I've got Permian f turned off

1:16:54

that I'm playing on normal and I will rewind

1:16:57

as much as it takes 647 me

1:16:58

E3 win. Normal

1:16:59

is a little as for the Numble

1:17:02

is a little easy. I started it on

1:17:04

on normal because I was like -- Call me. -- I got a

1:17:06

little frustrated last time with with hard

1:17:08

mode. They were couple of missions that were just ridiculously

1:17:11

E3. And, like, so I started on normal E3 it's

1:17:13

just it's too easy. Like, the the

1:17:16

it's still not as balanced as I would love

1:17:18

for it to be. There's almost no penalty

1:17:20

for, like, exposing your your character to

1:17:22

say, like, even in hard mode, you can make the force

1:17:24

through it. Yeah. Which is kind of what I've been doing.

1:17:27

I've been losing characters --

1:17:28

Yeah. -- hard mode. But I'm like,

1:17:30

oh, well, they'll be back next because I'm playing

1:17:32

on casual, like a casual.

1:17:34

And but then it takes

1:17:36

away a little bit of the the press the

1:17:38

stress and the pressure around actually playing through

1:17:41

the mask because it

1:17:41

E3 feels

1:17:42

like matter of time before I actually get through it.

1:17:44

Thing, I mean, on hard mode, it does become

1:17:46

a little bit more of a game of luring characters.

1:17:48

Right? Like, let's say you have a armored

1:17:50

knight who's strong against like weapons and you have

1:17:52

somebody with high resistance, so strong against magic

1:17:54

attacks, and you use these characters kind

1:17:57

of like as walls to

1:17:59

lure the enemies closer and then you

1:18:01

pick them off with more characters. So, like, hard

1:18:03

mode kind of brings out that sort of

1:18:06

strategy more, but it can become very

1:18:08

rude

1:18:08

too. Yeah. Right? When you constantly use

1:18:10

the same characters to bait the enemy to

1:18:12

get closer. The placement's a little devious

1:18:14

because there's one map

1:18:16

relatively early on where you have to break through

1:18:19

a door. Mhmm. And there is

1:18:21

an E3, they're waiting with

1:18:23

a writer's bane attack,

1:18:25

like a killer weapon that will, like, murder

1:18:28

one of your knights. And -- Yeah. -- they

1:18:30

can reach you if you're not

1:18:31

careful. So you have to be very

1:18:33

precise with your positioning. It

1:18:35

can be It can be quite mean. And

1:18:37

if this is anything like other 647 emblem games,

1:18:39

so start having reinforcements coming

1:18:41

in behind your characters, to

1:18:44

take you off guard and, like, start murdering

1:18:46

E3. It could be a little mean in

1:18:48

that. So we've had a lot of turn based strategy games

1:18:50

obviously come out. And I do think 647 emblem,

1:18:52

you know, this success in the west to influence this.

1:18:54

Right? We got even one based on dark crystal.

1:18:57

Right? We've got tactics over

1:18:59

getting back. We've got you know, E3,

1:19:01

647 Traveler two is about

1:19:03

to come out too. So we're E3 seeing more and more of

1:19:05

these strategy games now become come

1:19:08

out and and find an E3, but I

1:19:10

will say the fire emblem UI

1:19:13

is unbeatable. It is just the best.

1:19:15

Like, They now they have two movement

1:19:17

types. You can freely move your characters, which

1:19:19

is the default, which is really nicely done.

1:19:22

But if you're purist, you can switch to the arrow

1:19:24

mode where you know, it's it's a little bit

1:19:26

more digital and a little bit more

1:19:28

like the classic games. The way

1:19:30

like, you can you can jump super quick to

1:19:32

the characters with the shoulder buttons like always

1:19:34

done. You can select any E3. You

1:19:37

see the range. It gives you probabilities on

1:19:39

the attacks. Like, it's just I mean, like, it's

1:19:41

just so well E3 and tuned at

1:19:43

this

1:19:43

point. It's just a wonderful game. I agree.

1:19:45

It's a very good game. I agree.

1:19:48

And that kind of brings me because

1:19:50

it's a very long game as well -- Mhmm. -- which brings

1:19:52

me to question block. Do we

1:19:54

have a question from Steve

1:19:56

Schneider who asks This is E3 we're

1:19:59

almost out of time, but he wants to know. Recommendations

1:20:01

for games under ten hours, Dad

1:20:03

Life has zapped my free time.

1:20:05

Well, Steve, I have bad

1:20:07

news that free time is never coming

1:20:10

back. Not for

1:20:12

647 many, many years, but I'm curious as

1:20:14

to anyone's recommendations for games

1:20:17

under ten

1:20:18

hours. Actually, E3 said E3.

1:20:20

Recall

1:20:20

is under definitely under ten. Yeah. Okay.

1:20:22

I can't recall exactly how long,

1:20:24

but A little

1:20:24

a little to the left is too. Right?

1:20:25

Yeah. Yeah. Absolutely.

1:20:27

They were we have you

1:20:29

go to IGN dot com slash

1:20:31

playlist, we I'll I'll slot

1:20:33

it for you. We have a list

1:20:35

on games you E3 in

1:20:37

the

1:20:37

weekend. I'm trying to remember what it's called. A

1:20:40

short hike, another E3. Short hike is

1:20:42

off. That is that is indeed a short hike.

1:20:44

Yeah.

1:20:44

Star 647 sixty four can be finished in one

1:20:46

sitting.

1:20:48

Alright. It's pickling three under ten

1:20:50

hours. I feel like my part partner beat it a couple.

1:20:52

don't begin to go, and he beat it

1:20:54

very

1:20:54

quickly. No. You

1:20:56

can't. Why? Yeah. I

1:20:58

think if you I think if you just E3 line

1:21:00

the objectives, you can probably beat that number

1:21:02

ten. You might wanna play more about that. So

1:21:05

if you yeah. If look, she had given us a

1:21:07

heads up. Hi fi rush, by the way, is

1:21:09

is under ten hours

1:21:10

too. The Empire's survivors on there. Even if it's

1:21:12

around hundred hours.

1:21:14

I was -- You've been a game. -- beat very quickly

1:21:16

because every session is like thirty minutes,

1:21:19

but it is way too

1:21:20

long.

1:21:21

E3 kid is another good one.

1:21:22

Yeah. Very good one. About that.

1:21:24

Emortality? E3 is more than ten.

1:21:27

Brick will not occur according to E3

1:21:29

how long to beat, which says

1:21:31

Interesting. Okay. Well, Dray is

1:21:33

on the rival 647. Shovel Knight

1:21:35

Digg -- There you go. -- Shredder's

1:21:37

revenge card shark, which I really

1:21:39

like. You should play those. Well, I'm unpacking

1:21:41

is a good one on switch. Another good

1:21:43

one.

1:21:44

What is this? It's showing Katana this playlist

1:21:46

is showing Katana zero right now. That's another

1:21:48

one. That's

1:21:48

good. Far changing tides on switches

1:21:51

also lovely. The original

1:21:53

Shovel

1:21:53

Knight is great shout. It's

1:21:54

fantastic. It's got

1:21:56

E3 in a in a week and a half solid on E3

1:21:58

dot com slash playlist for you. You can find it

1:22:00

there easily. Some

1:22:01

of the ones on there are probably approaching ten hours

1:22:03

or around the ten hour mark, so maybe 647 check,

1:22:05

like, how long to be

1:22:06

I'll double check if you're really insistent. But

1:22:08

but, like, in a E3, I mean, it's it's roughly

1:22:10

in

1:22:10

the spirit of what you're Somebody asked me about. Relatively

1:22:13

short RPG's as well. And I was like, well,

1:22:15

Crohn'sugar can be knocked out another twenty hours

1:22:17

if you No. No. No. No. No.

1:22:19

No. No. No. No. No. No.

1:22:21

Also, Five plus seven

1:22:23

is surprisingly short for an RPT.

1:22:25

So true. Moon's E3 thirteen to twenty undertale.

1:22:28

Yeah. Undersale is about ten. Yeah.

1:22:30

If you do if you do if you try to do,

1:22:31

like, fault like that true pacifist, the ending

1:22:34

everyone likes. It's probably about ten. Yep.

1:22:36

There you go. Yeah. Those are great suggestions, and

1:22:38

we are also out of time So

1:22:40

thank you all for listening

1:22:43

to us talk about e three at length,

1:22:45

which I would love to keep talking about how sad I

1:22:47

am because it's gone forever. What? Before we

1:22:49

go, I have a few favors to ask. If you're watching

1:22:51

us on YouTube, please leave us a like and a nice comment.

1:22:53

If you're listening to us on a podcast app,

1:22:55

please leave us a review. It helps us spread

1:22:57

a good E3 word It'll be forever.

1:22:59

In your debt. Thanks

1:23:01

to Red for always being on point with the

1:23:03

ones and

1:23:04

twos. And most of all, thank you to

1:23:07

you for hanging out with us. Because

1:23:09

remember E3 is the only podcast where you

1:23:11

can get the E3.

1:23:19

Your plans Today, it's dinner

1:23:22

with the parents at your spot.

1:23:24

They gotta come back

1:23:25

here. Now, their spot. Or

1:23:27

you're on the edge of your seat at the game. Come

1:23:29

on. Just one

1:23:31

And it's the one more. Or

1:23:34

maybe you're catching the next flight to

1:23:37

Now boarding flight eighteen fifty. Oh,

1:23:40

that's you. The choice is yours.

1:23:42

And when you're with Amex, it's not

1:23:44

if it's going to happen. But

1:23:46

one, American Express, don't

1:23:48

live life without it.

1:23:50

Time for a quick break to talk about some delicious

1:23:53

breakfast options at McDonald's, like a steak

1:23:55

egg and cheese bagel, or you can get steak

1:23:57

on a McMuffin or biscuit or any other

1:23:59

of your favorite breakfast sandwiches. And for

1:24:01

even more deliciousness, pair it with a caramel

1:24:04

macchiato or one of our other 647 beverages

1:24:06

to make sure your day gets off to a great start.

1:24:08

At participating McDonald's, single item

1:24:10

at regular price.

Rate

Join Podchaser to...

  • Rate podcasts and episodes
  • Follow podcasts and creators
  • Create podcast and episode lists
  • & much more

Episode Tags

Do you host or manage this podcast?
Claim and edit this page to your liking.
,

Unlock more with Podchaser Pro

  • Audience Insights
  • Contact Information
  • Demographics
  • Charts
  • Sponsor History
  • and More!
Pro Features