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Orc Labs

Orc Labs

Orc Labs

A podcast
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Orc Labs

Orc Labs

Orc Labs

Episodes
Orc Labs

Orc Labs

Orc Labs

A podcast
Good podcast? Give it some love!
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Episodes of Orc Labs

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Hello orcs! We’re back. Our recent hiatus was both unplanned and unavoidable, but the siren’s song of RPG blogging and podcasting can be resisted for only so long. And don’t worry, we do have something to show for our time away.Our very own S
We go over the latest errata released for the 5e Players Handbook! http://dnd.wizards.com/articles/features/ph_errata
Never split the party?! How to handle (and avoid) a split party as a DM. Also what's the best tank build in the land?
Double the fun with this double episode! The gang (minus Tom) discusses the new D&D 5e Unearthed Arcana and more in this double feature.
5e spellcasters, still the masters of crowd control? Monks a good early option? How the power curve has changed for Wizards.
This episode we discuss the recent Wizards article on modifying classes! https://dnd.wizards.com/articles/features/modifying-classes
We're back and talking about the Player's Companion - Elemental Evil!
Today we answer a couple listener questions!Jak asks-1) Do you have general advice about which class to take first when multiclassing? I was thinking about Bard/Warlock when I get to create a character. But I don't know the order in which
Keep your combat fresh! Don't just make it an arms race of numbers. Surprise the players. Steve helps a friend with some tips on how to run interesting combat and tells tales from our own campaigns. Matt also has the creepiest intro voice...
Thanks to all our listeners for their feedback on our first Challenge Ratings podcast! Turns out we were wrong to declare the system unusable... or at least absent. This episode we explore how usable it actually is.
This episode we tackle a listener question! It's a long one (over 1 hour!) so settle in. We discuss best race and background combo's for a variety of builds.
Today we don't talk about D&D!? What? You say?! It's true. We are talking about a new favorite game of ours, Darkest Dungeon, a roguelike RPG out now on Steam early access. This game will mess you up. Heroes die all the time so get attached at
We continue to explore the "ideal" party. Four Druids... No but seriously. How about the classic, Fighter, Wizard, Cleric, Rogue? Bard, Warlock, Druid, anything? And other winning combos.
All about how to calculate CR's for enemies with PC classes... Oh wait you can't, because, uhh, potato? If you try you will find yourself sucked into some evil infinite circular logic loop of the DMG. Try it, we dare you! (Oh and if you do figu
Did all the players roll Fighters?... Balance! Tank, Caster, Healer, Thief! Co-ordination is king. How to defeat an Evil sorcerer of higher level. Bard/Warlock tag teaming and other stories.
This episode we talk about styles of DM'ing a game. Are you more open world or linear quest? I know one thing we all agree on is that the players always ruin everything! Killing vital story NPC's? Check. Murdering each other? Check. Chasing shi
We debate campaign setting balance. How much magic is in the world? Apex predators. The tippyverse?! How to create an internally consistent game world. Trap invaders with a banquet! What are your thoughts on the issues?
I don't need math to tell me Orc with Axe wins... See companion post for pretty charts/graphs.
Finally we get around to the Dungeon Masters guide... We talk magic items, optional rules, and how to lose an eye. Steve is fond of the critical wounds table (be warned he reads the whole thing). Tom likes the toned down nature of magic items.
How to get the most damage out of your Warlock, your Rogue, or your Rogue/Warlock?! Some disagreement between Steve and Matt. Eldritch spear sniper! Tom says there is more to the game than damage dice... Druids are still OP.
Starting to mix it up a bit and today the guys (Steve and Matt) talk about the new campaign they are playing in. Matt has chosen his favorite setting Dark Sun where battling thirst and sandstorms is as much as struggle as any combat is! So list
Finally we discuss the Wizard, staple of fantasy RPG's, and icon of Dungeons & Dragons. Playing a Wizard feels like being home to all of us at Orc Labs. We may stray into the other classes but we always return to the Wizard. No party feels comp
Want to be a bard? First take 5 levels of 'Fighting Man', now take 5 levels of 'Thief', finally sprinkle in some 'Druid', and voila, a Bard is born! Hold on... I'm being told you can just start as a Bard now... Dungeon guitar solo! Waaawawaweee
I feel for you clerics. You're like the goalies of the party, when things go wrong all eyes are on you. Sure after a victory the Fighter and the Wizard gloat about how many enemies they killed. Do you gloat about how much HP you healed? No, tha
A great philosopher once asked, "Does a bear poop in the woods?". We now know that bears do indeed poop in the woods. How do we know you ask? Druids. That's how. They told us. Today's episode we explore the D&D 5e Druid! Possibly the most overp
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