Episode Transcript
Transcripts are displayed as originally observed. Some content, including advertisements may have changed.
Use Ctrl + F to search
0:00
Hello and welcome to the Oxventure D&D
0:02
podcast. It is a Dungeons &
0:04
Dragons podcast, or
0:07
a tabletop role-playing game podcast if you like,
0:09
where we listen to episodes of
0:11
Oxventure and talk about them. That
0:13
voice you can hear there, that's my co-host
0:16
Andy Freakin' Farrant.
0:17
Hey everyone, it's me Andy. It's a
0:19
D&D and then TTRPG
0:22
podcast. It's so simple, the
0:24
acronyms. Yeah, we're
0:26
mainly an acronym podcast. Yeah, and I'm
0:28
JD. You can call me JD. AJCF.
0:33
You're Andy AF. Yeah,
0:35
I'm Andy AF Farrant
0:38
because I'm always Andy AF. So
0:41
yeah, we're talking this week
0:44
about More Wonders Than
0:46
There Are in the Heavens, which is an Oxventure
0:48
Deadlands episode. Oh, it's part two. Part
0:51
two of that. Chapter, that
0:54
story, that chronicle. What do you call
0:56
it, Andy? Marshall Andy? Chapters. Chapter,
0:58
okay. I'm a very literary creator.
1:01
Okay, so it's part two of
1:04
the chapter known as More Wonders
1:06
Than There Are in the Heavens. Three, four. It
1:09
couldn't be simpler. It couldn't be simpler.
1:12
Listener. Why is everyone having a problem with this?
1:14
It's simple. It's M-W-T-T-A-I-T-H.
1:21
Part two. Yeah. Of OD,
1:24
which is Oxventure Deadlands. I'm trying to create
1:26
an atmosphere here with the titles, you
1:28
know. This is what you would see on an
1:30
old-timey flyer for the World's Fair. More Wonders
1:32
Than There Are in the Heavens. Come and see the
1:35
incredible World's Fair.
1:36
We've got it all. We've got a real igloo.
1:40
You can see a stuffed walrus. Come
1:43
and look at some electricity. This
1:45
guy's invented crackerjacks. You
1:48
know, it's everything. I get it. I get and
1:51
appreciate the reference.
1:54
First of all, though, Andy, how are you doing?
1:56
Yeah, pretty good. Pretty good. Off to New York Comic Con
1:58
next week. So trying to get my diet. in a row.
2:01
Get ready New York. That's
2:03
coming up. After
2:05
this podcast we're going to record some Resident Evil 4
2:09
Ada, what's the Ada DLC called? It's
2:11
called Separate Ways. Separate Ways.
2:13
That's it. We're going to play some of that. And
2:16
you can watch that at some point outside
2:19
Xbox if you're into video games. If you're into the other
2:21
kind of games, the one that goes on the TV
2:23
or the computer. The TV games that
2:26
they have nowadays. Okay.
2:29
Yeah. Hello Stream is coming up. So getting
2:31
ready for that. I'm still writing my horror
2:33
stories on Substack. So
2:36
you go to uhoh.substack.com.
2:39
You can check out some of my short horror
2:41
stories this Halloween season. So yeah,
2:43
lots going on at the moment. If
2:45
you like horror but you're short on time,
2:47
come in and get scared in less than five
2:50
minutes.
2:50
Yeah. Well, like a 10 minute read most
2:52
of them. Well, I read very fast. Well,
2:55
you're gifted. You got to move the
2:57
head in horror class. Yeah.
3:02
Jane, how are you doing? What are you
3:03
doing? I'm okay. I
3:05
have been playing more Baldur's Gate,
3:08
which I will never ever
3:10
finish. I assume.
3:11
Oh God, it's enormous.
3:13
We've talked about this before. The reason it
3:15
takes so long to play Baldur's Gate is every combat
3:17
encounter takes about 45 minutes and then
3:20
you can fail them and have to do it all
3:23
over again. So yeah, it does take a long time to get
3:25
through.
3:25
I spent like an hour in a spider cave. I'm
3:27
like, if this had been an action game, I would have walked
3:29
in, walked out, dusting my hands off. Yeah.
3:32
Covering spider legs. Exactly.
3:35
But I was in a spider cave.
3:37
Crafted a cloak of spider webs. Become
3:40
the king of the spiders. I was in a spider
3:42
cave and a Starian's like, well, better not
3:44
step on those spider webs. The
3:46
bridges made of spider webs in this cave.
3:49
And I was like, well, I'd love not to a Starian,
3:51
but I can't see any other way around this. I
3:53
just fully marched onto a spider's web
3:56
bridge and guess what?
3:57
Spiders.
3:58
Could you not jump?
3:59
I don't think I could jump far
4:02
enough. Yeah, that makes sense. That might
4:04
be it.
4:04
Oh, Misty Step, that's pretty good. I've not
4:06
made of Misty Step. Gail's
4:09
got Misty Step. Misty's got Gail hanging on. Yeah, I should
4:11
have just said Gail in there, shouldn't I?
4:13
Yeah. Yeah. My
4:16
entire party is such dumbasses. I've put
4:18
a clip in a video I uploaded recently
4:20
about weird side quests in Baldur's Gate.
4:23
There's a bit where we go down into a basement
4:25
that's full of traps. And the
4:27
sheer number of failed perception checks is like,
4:32
going off the top of the screen, like Matrix,
4:35
computer, printouts. And
4:37
in any other video game, it would simply
4:40
say nothing.
4:40
But
4:42
in this, it's like, hey, you just failed 86 separate perception
4:44
checks. Nice
4:47
job. Do you think there's something down here that
4:49
you should be perceiving? Yeah, there's probably something down here. Yeah. And
4:52
then it just sort of takes the Kermit the Frog keys in. It's
4:55
fun, though. Oh,
4:58
I'm also playing Animal Crossing again. That's right.
5:00
I'm the one person still playing Animal Crossing.
5:03
It's just me. Why? Because
5:05
it's Halloween, Andy. I've got it. What
5:07
will my animal villagers think if I don't
5:09
go in there and put out the pumpkins? Okay,
5:11
answer me this. Create some Halloween decorations.
5:13
Yeah. Is anything different this Halloween
5:15
than previous Halloween? No. So what's
5:17
the point? I did it one
5:19
year. That's the beauty of it, Andy. It's always
5:21
the same. I go back to my
5:23
island. There's been no... The
5:26
sea levels aren't rising. There's
5:29
no political unrest. It's just nice.
5:32
And they can still make jack-o'-lanterns out of pumpkins.
5:35
And my animals are all super
5:37
grateful.
5:37
Okay, let's list the second thing.
5:40
Oh, I tell you what I did.
5:42
Go back and visit. You remember the
5:45
DLC that came out for Animal Crossing probably like
5:47
two or three years ago now? And
5:49
it was like, oh, gosh, what was it even called?
5:53
It was the one where you could go to an island and then become
5:55
a sort of designer.
5:55
An interior
5:57
designer for Animal's Holiday.
5:59
of my island off to property developers by that point.
6:02
Well, I went in and I was like, Oh
6:04
gosh, I do remember spending a lot of time doing this during
6:07
the kind of the headiest days
6:09
of the lockdown pandemic stuff.
6:12
And I was like, Gosh, I spent a lot of time in this didn't
6:15
I? I guess, let me see what I did.
6:17
And it was like, opening,
6:20
opening a treasure chest,
6:23
because I have made a terrifying
6:26
number of holiday homes in Animal Crossing.
6:29
And I was like, I do not remember
6:31
I must have entered some sort of fugue state, and
6:33
just designed holiday homes for
6:36
anthropomorphic animals for several
6:38
months, because the level of attention
6:40
to detail, and the quantity
6:43
of holiday homes. And I'm going, God,
6:45
I don't remember making this many or
6:47
being as into it as I clearly
6:50
was. So I want to say thank
6:51
you, Animal Crossing, you got me through a lot. Yeah, Jane,
6:54
is there a risk that this is your life's work?
6:58
I would say it's a certainty that
7:00
this is my life's work. And I've
7:02
already peaked. And yeah, yeah,
7:06
okay, no regrets. Zero regrets. Right.
7:09
In the mobile Animal Crossing game at Halloween, you can get
7:11
things like a haunted bus
7:13
with eyes follow you around the room. You can
7:15
get a spooky mirror that stuff you can see
7:18
things appear in them. Yeah, you're right. I should
7:20
get I should get deeply, deeply into Animal
7:22
Crossing pocket camp. All right. That's
7:25
what you're taking from that. That will be my next life's work.
7:27
I mean, same life, but my next
7:30
big
7:30
project will be there.
7:33
I could learn piano, or I could,
7:35
you know, play Animal Crossing pocket, Animal Crossing
7:37
pocket camp.
7:38
Yeah, well, yeah, one of them you can be immediately good
7:40
at. Yeah, but Animal
7:42
Crossing is so much more rewarding. Anywho,
7:47
I've been,
7:50
I'm contemplating making my my
7:53
annual single pumpkin pie. So yeah,
7:56
that I do that I do do. And it's
7:58
as always, it's much harder to get the ingredients
8:00
than you would expect. So that's
8:02
my quest. You
8:05
just need to go to a fancy grocery
8:07
store. I bet the food hall at somewhere like Selfridges
8:10
would have everything you need.
8:11
Yeah, that's true. Yeah,
8:14
I could do that. Readers, I
8:16
mean listeners, you can't simply go to a
8:19
regular grocery store here in the
8:21
UK and expect to buy pumpkins
8:23
that are edible. Because
8:26
nearly all of UK... Oh, you want to make it from an actual... You want to make it from
8:28
a pumpkin. Well, even, I mean, my local
8:30
grocery store doesn't stock pumpkin puree either.
8:33
But I would...
8:34
You want to bring some stuff back from New
8:36
York?
8:37
Yeah, because you could stuff your suitcase with pumpkin
8:39
puree or just pumpkin pies. That
8:41
would be a thing. Oh, New York's gonna be really cool.
8:44
I've never been in New York around... In the
8:46
fall. Halloween. Well, not around Halloween.
8:48
I've been there in winter. So is the
8:51
city itself particularly? Does it go all in
8:53
on Halloween?
8:53
I've not been there
8:55
either. There's a bar themed
8:58
around Beetlejuice. Okay.
9:00
I think it's called the Beetle Bar or something like that. Okay, that
9:03
sounds fun. So, you know, check
9:04
that out. Do they put like a costume on the Statue of Liberty
9:06
or
9:07
anything? I assume so. I mean,
9:09
why would you not? Why would you not? If you have the opportunity.
9:11
Yeah, make her into a big witch for all of us.
9:15
Yeah, and then you put like a big paper
9:18
mache pumpkin over the, you know, the
9:20
Torch of
9:20
Liberty or whatever it's called. And then all the other
9:23
states come and put candy in it.
9:25
Oh, yeah. Come on now. Yeah.
9:28
New York is trick or treating.
9:30
You can answer the call. They take like,
9:33
you know, those helicopters that fight forest fires.
9:36
Oh, yeah. And then they air drop. West Virginia
9:38
sends over a helicopter full of candy
9:40
that just drops in. Yeah, yeah, yeah. And then at the end,
9:43
they can sort of distribute that amongst the
9:45
candy poor. People of New York. Yeah.
9:47
People who need candy. OK,
9:48
yeah, just three or four metric tons of candy corn.
9:51
Yeah, just drop it on Central Park. Devastatingly
9:54
the
9:55
ecosystem. Oh, one
9:57
of the many things I.
9:58
love about Mike is how
10:01
much he likes candy corn in an improbable
10:03
way that is very bad. I don't
10:05
think it's meant for human consumption. It's just a sort
10:07
of joke. Isn't it an industrial
10:09
byproduct? It just happens to look that
10:12
way. Yeah I mean
10:14
it puts me in mind of nothing more than
10:17
those foam earplugs you get on
10:19
airplanes.
10:20
Oh yeah yeah. Roll
10:23
them like with your fingers so they scoop
10:26
into your ear can I grab them into your pockets.
10:29
Yeah pockets yeah yeah and they're
10:31
like here you go here's a bag of that eat it.
10:34
Yum
10:35
yeah.
10:35
I'm good actually. I'm good though. Cool.
10:38
Right well that is the mandatory
10:41
minimum of Halloween chats
10:43
prior to listening to this episode
10:45
of Oxford Venture. Shall we listen to this episode
10:48
of Oxford Venture and then talk
10:48
about it on the other side. Yes.
10:53
Deadlands takes place in the weird west
10:55
a treacherous frontier where legends
10:58
are born and nightmares of fear.
11:00
Here five wild cards come together
11:02
to seek fortune justice and revenge
11:05
and a way to uncover the mysteries
11:07
of the World's Fair.
11:18
Welcome back to Oxford Presents Deadlands. I'm
11:21
Andy and I will be your marshal today and joining me are
11:23
our players starting with you sir. Hey
11:25
I'm Jasper William Cartwright and I'm playing Billy
11:27
Joe thick
11:28
and bash Billy Joe.
11:30
I'm Ellen Rhodes and I'm playing Edith
11:32
Allentown. I'm Luke Westway
11:34
and I'm playing Delacy. Hmm this
11:37
episode of Oxford Venture presents Deadlands is brought
11:39
to you by Misty Mountain Gaming. Go to mistymountaingaming.com
11:42
to check out the cool dice and tabletop gaming
11:44
products over there and find out how
11:47
you can win your own set of Misty Mountain Gaming
11:49
dice by going to the link in the description
11:51
of this video. Thank you so much to Misty Mountain
11:53
Gaming for their support. So as you'll
11:55
remember last time Edie and
11:58
Delacy traveled to the World's Fair
12:00
in New Guest Symphony to seek out
12:03
Billy Joe Thicket to help them eliminate
12:05
Aunt Hildy, the fourth name on their
12:07
list. After performing extremely
12:09
well in Bison Billy's Wild West
12:12
show, three have now teamed up and
12:14
have entered the World's Fair after
12:16
dark after it's been locked up to try
12:18
and catch Aunt Hildy unawares at
12:20
the technical rehearsal for her big speech tomorrow
12:23
but they were interrupted by
12:26
what sounded like a guard. Okay
12:28
so you are still inside the Hall of Otter Tees,
12:30
you heard
12:31
what sounded like a guard hollering you from out
12:34
on the midway. That's the situation
12:36
you find yourself in.
12:37
Okay, we've got two options.
12:40
You can either say that you was in here
12:42
and you got yourself all lost and didn't realise
12:44
that it closed and got spooked and you let off your
12:47
gun. Or you guys stay quiet and
12:49
I'll say that I was in here and I was dumped as no
12:51
good and I can just make a run for it or something. We
12:53
can reconvene later.
12:55
Probably should
12:56
make it so that at least not all three of us get caught
12:58
in the same time.
12:59
Miss Edie, you're pretty good at making
13:02
problems go away. I mean
13:05
you can probably stop at the first two words
13:07
as well but yeah,
13:11
I'll try my best. You
13:13
just send all the words and make
13:15
them stop. Not saving them in wiles.
13:18
Them too.
13:19
Do you know what that is? It
13:22
was a $210 worth. Is there anything to do with
13:24
that
13:25
boy from Nantucket that Miss Edie
13:27
was singing about earlier?
13:31
Let's go talk about the boy from Nantucket and I'll
13:33
take him away and just hide in a dark
13:35
corner of the... Also,
13:39
if we can sort of position ourselves so that I can
13:41
see the entranceway of the House of
13:43
Otter Tees just in case Edie gets into any trouble
13:46
we can be aware of him. We
13:48
can be in a sort of like... You
13:50
know, a Yeah, around the side.
13:54
Just in case it's a bit hairy. Okay,
13:56
you hear another... Who's in there?
13:58
What's going on? Oh,
14:01
help mister, help me! Oh
14:03
my goodness. I'm so lost, what
14:05
happened? Everything was so dark in
14:07
that thing. What a thing. I just jumped
14:09
out the tank. Oh my goodness. The
14:12
exhibit's coming alive again. Was
14:14
it insect led? No. It
14:17
was. Oh, he had such trouble with insect led. Careful
14:20
hands. I don't know why they keep him.
14:21
It's like Aidy's just like... Oh!
14:25
Aye! Was it
14:27
Billy and Delacey look up and they backed up
14:29
onto insect led? No. insect
14:31
led. I'm a chiss man. Look downy.
14:35
This hand, it grabbed
14:38
me. I had to shoot it
14:40
with my tiny pistol. Oh,
14:43
that was the sound of that. This
14:45
was the gunshot.
14:46
I'm so sorry. I had to stomp
14:49
in. It just jumped
14:51
out the tank. The guy you're talking to is
14:53
wearing a sort of...
14:54
Like a cap and he's got a scarf and a sort of overcoat
14:57
and he's holding a lantern. Oh,
15:00
you stomped on the hand? Oh,
15:03
God. Look at all
15:05
this mess. Oh,
15:07
no. Aye, and Hildy's going
15:09
to be mad at me for all this. Oh,
15:13
gee. He sort of bends down and starts
15:15
scooping the
15:16
hand up. He's going to try and put it back into
15:18
the water. Yeah,
15:21
he drops it into the water and bits of it are sort of floating
15:23
on the surface. Other bits are sort of bobbing around. Oh,
15:26
you think anyone's going to notice? I
15:29
think it's fun. Yeah. He
15:32
sort of drops the playing card in as well and they float on
15:34
the top. Yeah, I guess. I
15:38
mean... I shoot you, look,
15:41
by some Billy that
15:43
communicates. Should
15:45
we attack this guy? I
15:48
don't think, you know.
15:52
Remember what I said earlier about not following your heart?
15:57
It's one of those times. Don't listen to it.
15:59
I'm feeling so much
16:02
right now. She's got this So
16:08
what what are you doing in here miss you work for the
16:10
whole
16:11
oddities So I hadn't seen you around
16:13
before you
16:14
you're a patron. We're closed
16:16
Yeah, I'm afraid I got
16:18
lost looking. Oh for
16:20
the bathroom And
16:23
I got all turned around and and
16:25
then I'm I have to escort
16:27
you out of the fair, man
16:28
Okay, okay, if you could show
16:30
me the way that
16:31
would be great I
16:46
think people are gonna notice as he's looking
16:48
at the tank. I would like to
16:50
Call
16:52
to me a Fighting
16:55
role. Yeah. Yeah, just choke
16:57
out look Yeah, that's a
16:59
five
17:01
Okay, successful fighting. Yeah.
17:03
All right, that's I mean this guy isn't expecting
17:05
it and he's not particularly Fighting
17:08
guy. So yeah. All right, you choked this guy unconscious
17:12
See I told you
17:17
All
17:19
right, so he's he's now unconscious Now
17:21
we'll go over to him and just put him down any
17:23
weapons. He's got a billy
17:26
club
17:27
Club
17:39
What's he wearing you were wearing any kind of
17:42
Uniform or he looks like a night watch me. He's
17:44
gonna overcoat a scarf a flat cap in
17:46
Atlanta.
17:47
There is no way that's gonna fit me Not
17:50
gonna fit me
18:00
The CD, it might... is it
18:02
you? It might discard my
18:05
silhouette. I do stand out somewhat
18:07
in my show dress. So, yeah,
18:09
I kind of take the coat and shove
18:11
the flat cap so I put the fat
18:14
in. Yeah, sensible. Are you gonna leave
18:16
the guy here on the floor or...? Time up, gag
18:18
him. Mm-hmm. Cool.
18:20
Putting him in the inset lab. Yeah,
18:22
put him next to the inset lab. Okay,
18:24
you do that as you sort of make your way to
18:27
the exit of the tent. You
18:29
hear a sort of rustling and in-shape lads,
18:32
starts to step down from his pedestal. Everybody,
18:34
he looks at you both and he goes...
18:39
Then
18:41
there's just a wet crunch. The
18:45
music still goes... He
18:49
was just playing with the camera. By
18:52
the way, I need to move my tent. LAUGHTER
18:58
Don't share a hole with inset lads. So,
19:00
yeah, inset lad is going about his grim work. You
19:03
are now... You now stood out on
19:06
the midway of the
19:08
World's Fair. It's a
19:09
different atmosphere in here at night. Obviously,
19:11
you've been here during the day, the bustle of the
19:13
crowds, the sounds of the
19:15
fairground music and the ferris wheel and the people talking
19:18
and enjoying themselves. Now it's kind of eerily
19:20
quiet. But also any hope
19:22
that you had of it being sort of dark and
19:25
easy to sneak around in is banished,
19:27
as you see that along the midway
19:30
it's lit by
19:31
incandescent electric light bulbs. Have
19:35
any of you seen an actual light bulb before?
19:37
They're quite a new invention and it's unheard
19:39
of to see so many of them in one place.
19:42
I'm saving up to get one for the show. LAUGHTER
19:46
I can't see if I can steer me one of these. Yeah,
19:49
well, you're welcome to. This is an
19:51
example. No, I've got in them. I reach
19:53
out for a light bulb.
19:54
Oh! All right.
19:57
And the thing is, there's no way that I'd know this was a
19:59
bad thing.
19:59
So, there's no way I'd know that
20:02
this could be hot. Or
20:06
contain any... ouchie. Yeah.
20:09
Okay, yeah, do me a vigor
20:11
check, please. That's exciting to not
20:13
know about electricity. Hm. Okay.
20:17
Or... One success. Okay. Yeah,
20:19
you notice the light bulb is hot to the touch and
20:21
you pull your fingers away before it can burn you.
20:24
Ah! Is it like fire? It's hot!
20:26
There's no fires in there. I thought it was something fancy. It's
20:30
a sort of a sign of the
20:33
technological showcase that this world's fair is
20:35
supposed to be that there are so many of these light bulbs
20:37
and this will be the first time a lot of people are ever seeing one,
20:40
let alone hundreds,
20:41
strung along the midway. And they're
20:43
very valuable.
20:44
Presumably,
20:46
yeah.
20:47
Yeah, this is just a fancy note. I
20:49
mean, nothing. Where is the
20:52
area that she's likely to be rehearsing in? I'm
20:54
just sort of... I'm trying to... So,
20:57
as you've focused earlier, you
20:59
saw from the Ferris wheel, the layout
21:02
of the fair is you have
21:04
this long straight midway leading from the ticket
21:06
booths and then it goes into... It
21:08
sort of splits off into two different
21:11
paths which go around a large sort of central
21:13
lake area and there are different pavilions
21:16
all the way around the lakes and
21:19
you couldn't tell from what you could see
21:21
from above but there were a lot of
21:23
like neo-classical buildings on the far
21:26
shore of the lake and
21:28
there are different pavilions along the way. There
21:30
are sort of like the different national
21:33
pavilions along the left-hand side. You could see like
21:36
flags of the world along that side and then the
21:38
other side was the sort of technological ones and then there
21:40
was a large sort of another group of
21:42
neo-classical buildings on the other side. At
21:44
the bottom of the midway is the Ferris wheel that
21:47
you saw earlier and then next to that there is a sort
21:49
of large wooden
21:52
building that says boa house on it. Do
21:54
I know like is there like the main stage?
21:57
Is that like boa house or is that like... Do
21:59
me a notice roll.
21:59
Okay, notice
22:02
is a...
22:06
Not six, as a... Great.
22:09
Again. Uh, so eight. Okay,
22:11
yeah, so you, um, you've
22:14
obviously you've been to the fair before. You've sort of toured
22:16
the fairgrounds angrily complaining
22:18
the whole time about how they should have a wild rest show in here.
22:20
Absolutely. And yeah, now that
22:23
you think about it, you remember that the, um,
22:25
the Fulcrum Corporation, which is the company
22:27
that she runs, their pavilion is the one
22:29
directly on the other side of the lake. And if
22:32
you had to guess where she would be doing her big
22:34
presentation, it would be there in that pavilion. Mm-hmm.
22:37
Okay, well, I reckon if we can sneak our
22:39
way down to the shoreline there,
22:42
and we could maybe commandeer ourselves
22:44
a little boat, mmm, we could go in
22:46
that way. We might get, uh, and
22:48
lay low in the, in that boat perhaps,
22:51
or have some guys or reason to be crossing,
22:53
but that'd be the quickest way
22:55
and, uh, the most efficient way of catching
22:58
her on the wave. Mm. The
23:00
lights, um, do extend around, so the side
23:03
of the, the lake area isn't lit. It's
23:05
very dark in the middle of the, the
23:07
only place where we're not gonna get spotted. Yeah. Okay.
23:10
How do we fancy going for a little, uh, either you made
23:13
a boat before?
23:14
Uh, no, not, well, I,
23:16
I, in my time, uh, I've
23:19
traveled to the lagoons, but, uh, it's
23:21
been a while. Okay, you can steal the boat, awesome.
23:24
Okay. Okay. Let's get the boat. I rode a boat once.
23:28
Okay. It was very hard. Okay,
23:30
great. Edie's gonna steal the boat. Okay, awesome. Get away.
23:33
Okay. Let's get the boat. Uh, okay,
23:35
so you're heading to the boat house. Mm-hmm. I
23:38
think, uh, yeah, just like, whilst we're on the way
23:40
out, I'm just gonna be like, I, um, look,
23:43
I should warn you, me and, me and Art here do
23:45
have surprise. And if I get too ahead of myself,
23:47
you know, feel free to just let
23:50
me know, you know, if I get a little, try
23:52
to jump the gun as it were, be a little brash.
23:55
I feel a little tense and
23:57
angry right now. Does he think about it? I just wanna
23:59
whirl. That's fine. That's fine. That's
24:02
absolutely. You don't worry. Okay, good. What'd
24:05
she do? Um. It doesn't
24:07
matter.
24:08
It's
24:10
a long boring story and we have a long...
24:14
Long boring pull across a lake? Yeah,
24:16
we do. Okay. Well, we
24:18
should probably get there first, right? Get past
24:20
all these lights and stuff. Shouldn't just stand here
24:23
in the brightness.
24:24
Getting spotted. I'll tell you on the
24:26
boat. I'll tell you on the boat. You're walking up
24:28
to the boat house. Yeah,
24:31
it's a sort of low wooden building. Doesn't
24:34
have any windows and there is a door. Is
24:37
there a keyhole in the door? There is a keyhole in the door. And
24:39
have that little snoop through the keyhole?
24:42
Yeah, you can... It's dark
24:44
inside, the lights aren't on. It's dark outside
24:46
as well, but it's too dark inside. Too
24:49
dark. Yeah, I've not quite adjusted my eyesight
24:51
at all. Right. I'm
24:54
going to...
24:56
Try the door.
24:58
Yeah. Just turn the handle carefully,
25:01
carefully push. It's locked. It's
25:03
locked.
25:05
Um...
25:07
Do you actually have a lock pick?
25:09
Okay. If I'm going to do... All right, give
25:11
me a thievery roll then. I do not
25:13
have thievery. I'll just be on the... I'm just handing a
25:16
sort of lock, giving a lock out. Is that
25:18
like... In fact, from where you're standing,
25:20
you can see sort of... Like, lanterns as they
25:22
move, so that's sort of giving you a... A good idea.
25:25
A good idea, occasionally, where the guards are. No.
25:28
I did not succeed on that. Okay.
25:31
I'm going to pay for Benny's for a fight. Yeah,
25:33
so Edie sort of like tinkers with the
25:35
lock picker. No avail. No. I'll
25:38
sort of look around, there's no one particularly close.
25:41
Just sort of turn around and give it
25:43
a swift kick. Nice,
25:45
that's right. Yes, strength strike please.
25:49
That's a six on the ten.
25:52
Nice, yeah, success. Yeah, you give it a kick,
25:54
it splinters away from the sort of... The
25:57
hinge and the door swings inwards.
26:01
I think that's a much faster way, I
26:03
quite like
26:04
that, that's good. I've
26:06
made a business out of being the fastest
26:08
into a place in the first day out of it, so let's
26:12
get ourselves a boat. So yeah,
26:14
this
26:15
is a boat house, it opens out onto the
26:17
lakes where the front of it is open. There's
26:21
a selection of boats there, they don't have oars
26:24
arranged against the wall, there are a series
26:26
of poles, these appear to be sort of gondola style.
26:29
Oh I see,
26:30
alright. Okay
26:32
now this is slightly different to what
26:34
I'm used to. What kind of a war is this? This isn't
26:36
going to work, it's supposed to have a flat bit on the end.
26:38
I think you push it against the bottom. Of
26:42
the...
26:42
Of the lake, not the boat. I
26:45
love the lazy
26:47
zoom.
26:53
Alright, I think we should get to your
26:55
bottom. I can
26:58
feel like I've
27:01
leaned over it.
27:04
I
27:05
just feel like
27:07
I'm in here. Okay
27:10
let's get the boat nice and quick, someone might have heard
27:12
that there kicking so hard. Alright
27:14
let's crouch, let's stay low though right?
27:17
Let's darken them as a lake but we're in a nice sense of
27:19
taking any chances. Is there any like
27:22
a tarp or canvas or something in the
27:24
boat house? Do me a notice
27:26
roll.
27:27
Six,
27:29
one, seven.
27:30
Okay, you can see there are sort
27:32
of what look like tarp all in
27:34
rain coverings for the boat
27:36
stacked up in one corner.
27:38
Alright, well whoever's
27:40
going to be doing the blub blub blub, let's
27:42
have the other two under a tarp maybe.
27:46
I'd like to go under the tarp. Makes
27:49
sense if I go under because I think
27:52
of the three of us, if someone was to burst out of
27:54
the tarp and need to kill something,
27:56
feel like I could
27:59
do that.
27:59
That's a good idea, yes. Yeah.
28:02
Oh, get
28:03
under the top. Look
28:06
at Edie like, so, who
28:09
else is going in there? Um,
28:10
I do not mind.
28:12
He's throwing up a lot of candy floss already
28:14
today. I don't want to be stuck under there if he
28:16
does it again. Oh yeah. It smells real
28:18
bad. It smells so sweet
28:20
going in. And it comes out, it smells
28:22
so bad, so putrid. Can Delaney
28:25
be in the liquid, sort of start to seep out from underneath
28:27
the top? Because Delaney
28:29
here is a hero talking about how bad he smells.
28:33
It's quite quiet under the tarpaulin, so
28:35
if you would like to listen out, do me a notice roll.
28:38
I'd like, well, not like to listen out. Well,
28:41
fail the notice roll then. Yeah.
28:46
Nice.
28:50
You sort of hear, you hear the words, cotton
28:53
candy,
28:54
kind of coming in, but that's all you hear. Nice.
28:56
They're probably talking about how much cotton candy
28:59
you ate and how good it was. Billy Bison likes
29:01
cotton candy too. I knew he
29:03
was alright. I was asking the one if you
29:05
would prefer to push the ball. Well,
29:08
you're the best at talking your way out of a situation. I'm not
29:10
very, uh, diplomatic, but, um,
29:13
okay. Quick question actually. My,
29:16
uh, the Billy Bison's Wild West show, uh, is,
29:18
does that back onto the lake at all? Uh,
29:21
no, so they, the midway goes
29:23
all the way down to the lake. Um, the Hall
29:26
of Odyssey's is about halfway down the midway and Billy
29:28
Bison's head is like up that back. Yeah, okay.
29:31
I think there's any reason that he'd be
29:33
on the lake in case of one.
29:34
I have to, well, I'm happy
29:36
to talk my way out and pretend I
29:38
got lost in the lake before closing
29:40
again. I'm happy to do that.
29:43
I also think it's a bit of a bathroom. It's also
29:45
quite likely. It's
29:47
not the bathroom. It's also-
29:50
It's nature's bathroom. We'll,
29:53
uh, probably, uh, be- see
29:56
anyone coming anyway and, uh, it probably
29:58
helps to have two unnoticed faces. I think
30:00
you're right. Hidden
30:03
to the world or something.
30:04
Okay, if you get on with it, he's the
30:07
easiest boy. Oh,
30:09
what? I'll go, I'll go, Jen. I'll
30:12
straighten him out once he starts working for me too.
30:17
Hey kids, let me tell
30:19
you about putting together a show. I'm
30:22
listening. Okay,
30:24
so boating is actually a specific skill
30:27
in this.
30:28
So Edie, if
30:31
you could make me a boating roll.
30:32
Great.
30:36
Oh look, a D12 at the boater house. That's
30:38
alright, I'm lifting.
30:41
You want to spend, Benny?
30:44
Four and
30:45
a five. But you're untrained
30:47
in boating. So, did you get a four
30:49
on the four? I got a four on the four. So
30:53
re-roll that. No! We
30:56
didn't think so at the loss of all hands. We
30:58
just scared the fuck off. We're
31:00
just under there as well, we can't see what's
31:02
happening. So we're just like, whale. You
31:06
push away from the dock with the pole. Yeah.
31:10
And you're sort of aiming to go directly across the lake.
31:12
But you sort of push
31:14
and it starts to tilt
31:15
off towards the left. And something
31:17
you hadn't noticed previously in the lake, there is
31:19
a large
31:20
ornamental fountain. And
31:22
high pressure water wrapped into the air. And you are now sort
31:25
of barrelling straight towards
31:27
the high pressure fountain. Do
31:30
me another boating roll. Because
31:32
it's all about the balance of the X. Let's
31:34
see. Okay, cool. Making
31:38
a balance of two. Yes!
31:40
Alright, noticing
31:42
that you're coming very perilously close to this
31:44
fountain, you manage to turn the boat
31:47
just, you just skim it underneath
31:50
the tuffel. And you feel a little rise on one side of the
31:52
boat as you sort of skim the edge of the water. But
31:56
yeah, you start, you
31:57
manage to correct the course. And
31:59
you are now heading.
32:00
across the lake. Hey Edie, everything alright?
32:03
Everything's fine! You're doing a great job!
32:07
Back up a bit. Okay,
32:10
so you're carrying across
32:13
the lake, making some good progress.
32:15
I'm going to just keep out from under
32:17
the top at the prowl. And
32:20
just sort of like, what can I see where we're
32:22
headed? So yeah, you see the shore
32:24
on the other side, there's like a dock for
32:27
boats, and beyond that is
32:29
a sort of a collection of large
32:31
buildings. There are concession sands and things
32:33
around, but they've all been sort of shutting up for the evening.
32:36
You see more of these electric lights. You can see not loads,
32:39
but a couple of the sort of lantern lights moving around.
32:42
Seems like there's some sort of guard patrols going on. And
32:44
also, from that side of the
32:46
shore,
32:47
you can see one of the lantern lights move
32:50
into a sort of a taller building and disappear.
32:54
Sort of gesture with
32:56
my pistol.
32:58
I reckon that's where everyone's headed.
33:00
Alright.
33:01
Which way do you reckon is the best to go in?
33:04
Do we follow that way or do we try and sneak
33:07
in? Is there like a window or? It's
33:10
hard to tell at this distance. You feel
33:12
only about halfway across the lake. Sure. The Mercedes
33:15
dressed as one of them patrols, folks.
33:18
That's true. I'm just wearing a hat and a
33:20
coat. I'm still fully dressed as
33:22
Edie.
33:23
Valentine underneath. I'm still myself.
33:25
So we did have this one
33:27
shot, right? It was right
33:29
doozy of a show where we had a guy
33:31
and he was pretending to be another guy. And
33:34
he would get a kid and be like, I caught this kid.
33:36
And he would use that as like a guise
33:38
to get in. Wondering whether
33:40
maybe we could do a little student's double act
33:42
here with the two of you. You know, you pretend
33:45
like you were just an older kid getting in, trying
33:47
to steal some of those light bulbs or something. And
33:50
then you go up and say, hey, I'm going to take him
33:52
to Aunt Helty. And
33:54
then you get there and bam bam! Shoot
33:57
her in the face. I like
33:59
that.
33:59
And again, we never
34:02
heard why you and Aunt Hildy,
34:05
you said you were going to tell us on the boat?
34:07
I did say I was going to tell you on the boat. Then I got sidetracked
34:09
telling a little boy here about putting on a good show.
34:14
So it was
34:17
the only time I had failed to wrestle a bison.
34:21
It was not too long ago I was
34:23
putting on a new show for, well,
34:27
Hildy and some of the folks here at the
34:29
World Trade's Fair because I
34:31
wanted to be here. I
34:34
wanted to be the premier Wild West
34:36
show. And we put
34:38
on a hell of a show. I called in all
34:40
the favors that I could. I mean, I really got
34:43
the top draw folks in.
34:45
And then we came to the bison wrestling.
34:48
It was going well. Cincinnati
34:50
Twist, down on the
34:53
dingo. That one, you know what I mean? Yeah,
34:55
that one. I'm naming these things now. And
35:00
I guess to the end, I got the bison
35:02
pinned.
35:03
Just about to get up. The audience
35:06
is starting to stand.
35:08
And Aunt Hildy reaches down, grabs
35:11
a pistol,
35:12
fires it into the air.
35:14
That bison goes crazy. Tears
35:17
right through my legs. Horrible. Went
35:19
all the way from here to here. Didn't
35:23
think I was going to walk again, but I could need more
35:25
than that stuff. I'm all bison milled. Why'd you do
35:27
it? I don't know if she's
35:29
a horrible person.
35:33
Trying not
35:35
to cuss here in front of a child. That's
35:37
a strong word. Protect
35:40
my innocence if you can. Anyway,
35:45
so. I don't think I can. So you
35:47
shoot in the face. She
35:49
got it. She then
35:52
sent me a letter saying
35:55
that my application had been rejected.
35:58
But they did congratulate me.
35:59
I don't have a fantastic comedy.
36:03
She said that I... But your show is not a comedy!
36:06
Exactly. Exactly, son. She was
36:08
making game of you! She said...
36:11
She said to me, in that letter she said... I
36:15
wasn't the only one living out of the show,
36:17
because she was doubled over laughing. And
36:19
you want to know what the worst part is?
36:21
I had to pay for a goddamn postage!
36:26
I've been married. That is just...
36:29
I... I can't get the clear.
36:32
Rach! She's double dead.
36:35
I'll do it. You got a double killer? I have
36:37
to. Wow. You'd
36:39
be surprised. Yeah, we kind
36:41
of... yeah. You break reference
36:44
to a few things and I got my... You
36:46
know, I'm a little concerned about
36:48
some of the things you... Is there a chance
36:50
our hild is gonna come back if we shoot her in the head?
36:54
Yeah, yeah, yeah. You never know,
36:57
really, with...
36:59
With the things we've seen, but we
37:01
will make sure that we get her the second time
37:03
too.
37:04
Okay, double-tap it is. As
37:07
you're having this conversation, the building that
37:09
you saw the lantern light disappear
37:11
into, a large light suddenly
37:13
switches on top of it, and
37:15
a first light starts to sweep across the
37:18
lake. So
37:20
I would like...
37:23
Thank you. To make myself
37:25
wrong. Oh, oh, okay, right, the rest we
37:27
have. Okay.
37:32
Oh, no, Penny. No.
37:37
No? No. Okay, the...
37:39
the searchlight sweeps across the... Across
37:42
the lake, and it sweeps across you and then stops,
37:45
and it swings back. Are you... stand
37:47
there. What are you doing? Howdy fellas, I
37:49
found this boat out in the lake. I
37:52
got it out.
37:53
This one was left,
37:57
and I thought I'd bring it back, and...
39:30
I
40:00
think you get
40:00
a Benny for murder
40:03
for
40:22
the creative murder everyone
40:29
gets a Benny for making this right
40:32
now on the far side
40:36
of the ornamental
40:40
lake here at the World's Fair you're
40:42
stood in front of this large neoclassical
40:44
building that has the name and
40:47
the logo of the fulcrum corporation
40:50
this is where the people are heading in
40:52
what do you
40:54
want to sneak you want to capture me
40:57
I mind
40:58
what do you guys feel more comfortable
41:01
with I'm not the
41:02
stealthiest I think of this
41:04
huge six foot four bucking man
41:06
yeah like I'm a little
41:10
awkward I don't fit through too many tax basis
41:12
but I give it a go everyone do me in just
41:15
a nice role from where
41:17
you are
41:18
oh okay to
41:20
the next for plus
41:24
six so
41:26
can you
41:31
please well I'm great so yeah everyone succeeded
41:33
so yeah where you're standing you can see that where
41:35
you saw the person go into it's a sort of more of a watchtower
41:38
that's overlooking the lake with
41:40
a light on top of it the building itself like
41:43
I said is a large neoclassical building it has sort of
41:45
steps leading up to it there are
41:47
double doors at the top and those are
41:49
they look extremely well locked
41:52
they have chains around the handle
41:55
but on the sort of side of the building
41:58
there is what looks like
42:00
The entrance to some kind of attraction
42:02
you've seen several of these attractions around
42:05
the World's Fair
42:06
There's a a lot of sort
42:08
of marquee style title over
42:10
the top of it which says eat
42:12
for health the merry-go-round of nutrition
42:14
and The doors
42:16
to that building open and there is just a sort of velvet
42:19
rope
42:20
and a carpet kind of blocking
42:22
that doorway So you have to there look to be two
42:24
entrances to this building one is the
42:26
merry-go-round of nutrition Entrance
42:29
and the other is the sort of actual doors in the building
42:31
which are currently
42:34
One fancy a ride on the merry-go-round
42:37
of nutrition. I don't know
42:39
what most of the words you just said were It's
42:43
this new fancy thing which they're trying to
42:45
tell us that we have to eat for our health. I
42:47
don't get it Well, yeah,
42:49
if you don't eat you die. Yeah, but they're
42:51
trying to say everyone knows that eat certain
42:54
types of food Cuz it makes you feel better or
42:56
something. Well, you die. Do
42:57
they still have a huge pink ring around? Do
43:05
you think that way Very
43:09
very locked and I'm not
43:11
sure my luck picker do anything
43:12
with that just like it didn't do anything near the door
43:15
Yeah, I'm kind of strong, but that looks a little
43:18
tough even for me We
43:20
could shoot it, but then there are no coming But
43:23
then they're gonna know we're coming if we go walking
43:26
through a open door, why would they lock
43:28
this door up
43:29
so tight?
43:30
Probably just something cool on the other side, but
43:33
then leave this
43:35
Cuz I'm sorry lay sure as any what like
43:37
nutrition on the other side That's why they let the note nobody's
43:40
gonna go in there willingly are they so that's not proof
43:43
That's probably not gonna lead us directly to
43:45
Yeah, that's
43:47
not gonna lead us straight to but I don't
43:49
know but we should bash through a wall
43:50
or something
43:53
Yeah, it's in the same
43:59
building I think you're gonna join in war
44:02
yeah that could be like you know some
44:05
engineer interests
44:07
that we could use yeah
44:10
oh we could try and lure a utility
44:12
out
44:13
beyond the side of a wall fight through
44:15
it bear him here like the whole thing up sorry
44:18
my mind's just fool the ideas right now how
44:20
we could kill him I'm enjoying this very
44:22
much it's not a wild idea that you would be
44:24
here to
44:24
talk to on hildy if you do actually do
44:27
have all this previous history that you mentioned
44:29
you could just be out here not just for
44:32
revenge you could be what if you
44:34
wanted to just ask her again if
44:36
you could put your show in her light
44:39
up town that's not a bad idea
44:42
I do like the idea that
44:44
it kind of feels like you're suggesting a little
44:46
bit of a showdown
44:48
you challenge her through showdown and
44:53
then from
44:54
just buying that building over there
44:56
I put my head around the corner blow the head off
45:03
how
45:16
do we how do we do our house
45:18
I guess I'm wondering through nutrition
45:20
and
45:21
Colorado you guys had
45:25
okay
45:29
so you're going into eat for health America
45:31
round of nutrition mm-hmm yeah
45:33
so there's a sign outside this it's a sort of it's
45:37
like a like a stone
45:39
marker with a sort of hexagonal sign on it has
45:41
the title of the of the of the
45:43
attraction on it and there's like a red
45:45
carpet leading in this velvet
45:48
rope
45:49
you can
45:50
easily sort of detach it walk through that's not
45:52
that's not a problem and you walk into
45:55
what looks like a sort of auditorium there's
45:57
a stage with a curtain down and
45:59
being
45:59
projected onto the curtain of the words again
46:02
the merry-go-round of nutrition there are rows and rows of seats
46:05
and yeah that's the room you find yourself in
46:08
currently. If we hide around
46:10
here then you call us.
46:13
This room doesn't seem to
46:15
go anywhere. What
46:16
the hell? I walk as far as I can like
46:19
like if there's an auditorium there's presumably like what looks
46:21
like a stage. Yeah there's like what looks like a stage. Yeah I
46:23
just want to kind of like hop up on there and just
46:25
start sort of poking around looking
46:28
for you know looking for a way through. Yeah
46:30
okay do me a notice Ron? 23. Okay so
46:34
yeah. Here's the blueprint. So you're
46:36
stood on the on the stage you'll
46:46
notice that it's it's not square
46:49
it's on the sort of like like a wedge there's
46:52
a heavy
46:53
curtain at the back and you sort of lift that
46:55
up and there's nothing behind the curtain there's no
46:58
sort of like stage area it's just it's
47:00
just a brick wall.
47:03
You look across to the other side of the room to the door
47:05
you came in and the two doors
47:07
sort of swing closed like this and then you hear a loud
47:10
click and then
47:12
a sort of musical refrain
47:15
starts up it's sort of quite jaunty music
47:18
and a voice says please take your seats
47:21
the show will begin momentarily. I do not
47:23
take my seat. Okay.
47:26
Anyone else? I feel like he's
47:28
probably gonna lead into a little bit of this
47:30
theatrics so I'll I'll sort of go find
47:33
like the center seat right at the front and
47:35
just rest my Winchester on my
47:37
lap and sort of like he's pretty
47:39
sure like Aunt Hill's gonna walk out here at some point
47:41
so yeah. Edie's
47:45
gonna hide somewhere
47:48
behind one of the seats and just kind of like peek
47:52
it through. Cool. Up on the stage.
47:55
Okay. So Lacey you're up on the stage
47:57
you hear like another click and
47:59
then The floor under
48:02
you starts to rotate
48:05
and the other side the wall starts
48:07
to move towards you. Will it? No. So
48:11
there's a large wall moving towards you,
48:13
the rest of you, you see it, like another scene
48:15
is rotating around into the auditorium
48:17
that you're in. Delacey, there is a large
48:20
wall moving towards you. If you
48:22
don't move you're probably going to be squashed by this thing.
48:24
So... Alright. How
48:27
fast is it coming? It's not. It's a leisurely pace.
48:30
I mean, it's a leisurely pace but it's... Alright.
48:32
Well I'd like to step down off the stage
48:34
once the brick wall goes past me. Back
48:37
up onto it. Okay. See
48:39
what's in here. Yeah, so the scene that has kind
48:41
of rotated around into this auditorium,
48:44
it's a
48:47
kitchen scene. And the
48:49
narration sort of starts playing in this theatre.
48:53
The foods we eat play an important part in keeping
48:55
us healthy in our daily lives. And
48:57
the food pyramid helps guide your way to eating
49:00
healthy every day of the week. Just
49:02
remember this simple rhyme. Fruit
49:04
and veggies, meat and grains. Feed
49:07
your body, feed your brains. There
49:09
are some animatronic vegetables.
49:13
On the stage with you now, Delacey, there's a
49:16
banana,
49:16
a apple, a carrot and
49:19
a head of broccoli. They have arms and legs
49:21
and they're repeating this mantra. Like,
49:24
fruit and veggies, meat and grains. Feed
49:26
your body, feed your brains.
49:29
Er, well, I pour my gun.
49:33
Is he here or... How
49:37
the hell is this? I think... It's
49:39
pretty shocking because I've never seen an animatronic
49:41
before. Yeah. These animatronics
49:43
are all singing and... I give the broccoli a big
49:46
kick. Okay,
49:49
the broccoli sort of rocks backwards and then sort
49:51
of like
49:52
weebles back into the
49:59
weird little dance. The narration is still going
50:02
on about the vitamin benefits of vegetables
50:04
in the background. Vitamins. What words are they
50:06
going to make up next? Making any sense to you? I'm
50:10
not quite sure but this
50:13
is surely the strangest thing I've ever seen. Um,
50:15
I think I should... That's
50:17
a carrot. I don't know what that one is.
50:20
It's a tree I think. Oh honey,
50:22
that's broccoli.
50:23
It's
50:25
very nice.
50:27
Oh it ain't? What are you talking about? Chocolate
50:29
is gross. She
50:31
lies quite a lot. Oh really?
50:34
I do not. I
50:36
would never lie to you. It's about the mermaid.
50:41
I think we can probably do this another time.
50:44
You start there... From the other
50:47
side of the auditorium, so the
50:49
kind of far right wall, you start to hear some sort of...some
50:53
commotion, some stuff is moving around. It seems like
50:56
maybe the ride isn't supposed to have activated and people are wondering
50:58
what's going on.
50:59
Um, I
51:01
think you should get down from here
51:02
and have me or... How
51:05
about the carrot boy? Well, well, my
51:08
knife just rolls pretty good right? Can
51:10
I surmise from
51:12
what's happened so far that like
51:15
the stage bit of this is
51:17
a rotating circle, like a sort of disc?
51:20
Yeah, you saw the thing move towards you. Yeah,
51:26
and yeah, so if there's audible
51:29
commotion, it's probably coming from like somewhere in the next
51:31
scene or maybe from sort of outside
51:33
the theater itself. I think that's fair to the
51:36
scene. And from the seats where we're
51:38
sat, we're not going to be able to get anywhere.
51:41
So I would like to creep
51:45
into the scene, maybe hide like in
51:47
a cupboard or something, or
51:49
something into this kitchen scene. I basically
51:51
just want to wait until it rotates
51:53
around to the back. Okay, um, I've
51:56
just got visions of Delacey pretending to be like a little
51:58
boy in the scene.
51:59
Well I think we only have two though. We're
52:03
eating a carrot. Um yeah,
52:05
yeah you go to the, there are some kitchen cabinets,
52:07
you go to the back of the kitchen
52:09
cabinets. Yeah. They're all
52:11
solid, they don't open. They're all like fused to
52:14
the wall. And as you do this, um,
52:16
a change seems to come over the animatronic
52:19
vegetables. Of course. Um they all turn to look
52:22
and... I'm
52:28
so convinced that they're
52:31
into initiative. Okay,
52:34
so we have, I've already checked the broccoli, so it's probably...
52:36
Yeah, that probably wouldn't be. Broccoli's mad. Alright,
52:38
so, bison, billy. Yeah, okay, it's finally there. Mmm,
52:40
I think so. Billacy
52:45
with an eight, and then we've got banana
52:48
on six. Oh
52:51
man, a king for the apple. Oh,
52:54
the apple's coming back for revenge! A
52:57
king for the carrot. You shot the apple, you
52:59
shot a cousin! Oh my god. A
53:01
king for the carrot, and a seven. Those apples,
53:04
broccoli, carrot, banana, and Evie laughs. Very cool. Take
53:07
a knife in there, and then, and
53:10
Evie laughs.
53:12
Um,
53:15
okay great, so the apple is going to attack first.
53:18
The apple is actually, um, it's holding a knife and
53:21
fork, because part of this, um, horrific
53:24
thing, and, uh, it's moving
53:26
towards you because you're the one on stage currently.
53:28
In fact, all of the animatronics are currently facing
53:30
you. So the apple is going to try
53:32
and attack you with, let's
53:34
say the fork. Why not? The
53:37
apple's gonna use its, uh, edge vengeance.
53:44
Okay, that's a three, so
53:46
the apple swings at you with a fork, but doesn't
53:48
actually connect, you might just swing out of the
53:50
way. But hot on the heels is
53:52
the carrot, and the carrot,
53:55
um, is holding, uh, two smaller
53:57
carrots.
53:58
And they are... They
54:00
are linked with a chain.
54:01
So that's what I'm talking
54:03
about.
54:03
You think I'm a nuttucker. Okay,
54:08
that is a fight. So that's a success on the race.
54:11
So the damage. What's your
54:13
parry, Delacey? Two. Oh
54:17
god. Okay, so yeah, the carrot
54:19
hits you with the nunchucks. The
54:21
carrot nunchucks, like, across the face. You
54:24
get hit and you are shaken. Okay,
54:27
Billy, it's your turn. I need
54:29
to... I need to flat out this carrot. And
54:33
I don't... do
54:33
I want to shoot? How tall are they?
54:37
Like, human size. Yeah,
54:39
okay. They have
54:41
to promote their faces. Mm-hmm.
54:44
Right. Like,
54:47
fixed sort of rictus grins. Real, real.
54:51
They just got way creepier as well. The
54:53
heads turned red. They are
54:55
all still singing as well. Feed
54:57
your body, feed your brain. Oh
54:59
fuck, yeah, I wasn't going to shoot, but
55:01
now I'm like, no. We're
55:04
not doing this. And
55:07
yeah, I'll take my Winchester and
55:10
I'll go for the carrot. Yeah.
55:13
And get your hands off my son. I
55:15
mean, little Italy. Yeah, take...
55:18
do a shooting roll. Yes,
55:20
that was.
55:23
I was like, I'm better at riding. And
55:25
you just went, I don't think we're going to have one riding, but okay.
55:28
It was all for Pakistan. It was
55:30
all for Pakistan. Five.
55:33
I'm crashing through the wall. High five. Okay,
55:35
so first roll damage on your Winchester. Winchester,
55:37
which is 2d8. Six. Eight.
55:43
Oh, wow, okay, so... Oh, plus one, I
55:45
get for Winchester. Nice. All right,
55:47
yeah, you destroy this carrot,
55:49
if you want to describe how that goes. Like, yeah, as
55:51
it whips around and hits Delacey, I'm
55:54
going to say, hey, carrots,
55:56
I'll be seeing the dark. Notice this. Bam.
55:59
Whoa.
55:59
Yeah, huge, like, trunk
56:02
of that top head of the carrot
56:03
just gets blown away and you can see these sort
56:05
of whirring gears and Mechanisms
56:08
underneath and the carrot sort of spins around and just
56:10
like falls over on its back It's arms and legs are
56:12
still going but it's suddenly...
56:14
Oh no, we got a double tap and it's still going!
56:17
And it sort of winds down and it's like... Oh,
56:19
ging-gong! It's really cool.
56:24
Carrot is out. Carrot's gone. Right,
56:26
next, Lacey, your turn. Yeah. You get to
56:29
actually kill all the vegetables. So I'm
56:32
surrounded by the...
56:33
what you say is broccoli Apple
56:37
that tried to attack me. Yes. For
56:39
mist and I don't know what this yellow
56:41
bendy looking one is. Okay
56:47
I don't know, I think like just the kind
56:49
of gun I've got, I don't know how effective it's gonna
56:52
be against something that's not like
56:53
flesh and bone.
56:55
Um, is there like on
56:57
the walls or anything? Can I see anything? Is
56:59
there like a lever or something?
57:01
Someone must run this attraction,
57:04
right? It must be operated in some way. Yeah,
57:06
it doesn't appear to be operated from here. This is just the
57:08
staging area. So there's nothing that you can see.
57:10
It's just this static kitchen set currently. If
57:12
I can shake off Shaken, which I have to do before I can
57:15
do anything, right? Yeah, you gotta do a bigger roll. If
57:17
I can do that, I think what I'd
57:19
like to do, because Lacey's lesson
57:22
is... If I can
57:24
do that, then I'd like to scamper on top of the
57:26
sort of fixed kitchen cabinet
57:29
so that I'm just up high. I don't think these things
57:31
can get any higher. Yeah, do you want to run up
57:33
there? Yeah, all right, do me a bigger roll. Come
57:36
on, come on.
57:37
One...
57:44
That's a six! That's a six! Twelve.
57:48
Twelve plus five. You run
57:50
Shaken, you'll find two. I'd
57:53
like to spit out two. And yeah,
57:55
um... So be... You. Thank
57:58
you! I thought you were losing.
57:59
Yeah, you're a man now. You're
58:02
a man now. That's the idea. It's been loose for a
58:04
long time. This
58:07
is just a convenient opportunity
58:10
to get rid of it in a badass way. Is
58:13
that a baby tooth? That looks
58:15
handy. Little fang. That's
58:18
so small. Yeah, and I want to just kind of
58:20
like swarm up to... Yeah, that's fine. I'll
58:22
let you do that. Do me a shooting
58:24
roll for those. Oh
58:29
yeah, that's like... You destroyed
58:31
this. The apple, was it? Mmm. I
58:35
think the banana would be the most confusing.
58:38
Right. It
58:40
would look the most threatening. You blow this banana
58:42
away. Yeah, tell me about
58:45
it. Well, yeah, I suppose
58:47
aim for centre mass.
58:49
And...
58:51
It's one of the custom bullets, let's say this one. So,
58:54
yeah, just burst from the inside. You
58:57
just blow a fist-sized hole in this banana
58:59
and it sort of spins around and hits
59:01
the floor. What's the banana's weapon? Two.
59:05
It had a... Top machine gun. Yeah. Oh,
59:09
the band-aid gun. Oh, fuck. No,
59:14
the banana was holding a rolling pin. I
59:16
think it must have picked it up off the set. Oh, okay.
59:19
Making banana bread. Yeah, it was like... Can
59:21
you say it? Yeah, wait up. It's
59:24
dead now. Yeah, banana's down. All right.
59:27
It's the broccoli's turn. No, no. Okay,
59:30
so you are still the only one on the stage, the lazy. Yeah,
59:32
but I'm up high. I'm up high. I
59:35
did just shoot one of them in the greens
59:37
in case that caught any of their attentions. Yeah, I mean,
59:39
they're probably... I think
59:42
they're not distracted by these things because
59:44
they're unfeeling automatons. Yeah, 100% fair. The
59:47
banana's now... The broccoli reaches
59:50
over, and there's like a kitchen
59:53
table with chairs, and the broccoli sort of
59:55
wrenches the chair. It's like
59:57
screwed to the floor, but it pings off
59:59
the...
59:59
It's a big squeeze. And it
1:00:02
takes a big swing at you with a chair. Why are they built
1:00:04
so strong? That's what it's gonna do. Right,
1:00:07
spiking rolls and it's... We wanted
1:00:09
one of them to bring out a cloud-sized sword.
1:00:12
A seed-like weapon of murder. It's
1:00:16
only Apple uses it to let it break. It's
1:00:19
only a three from the broccoli, so it swings at you
1:00:22
but it misses. Can I sort of hop
1:00:24
over it? Sure, why not.
1:00:26
So the broccoli is missed, the banana is dead, it's eating
1:00:28
it. Okay,
1:00:31
well I've always wanted to visit the big apple.
1:00:34
So Edie's gonna jump
1:00:36
out and wrench
1:00:39
her sword off Winchester out from under her skirt.
1:00:41
Mm-hmm. That's
1:00:45
the apple. That's the apple. It's a little
1:00:47
duck. Do me a shooting roll. Three
1:00:51
and a half.
1:00:54
No.
1:00:56
Okay, so yeah, you missed. Your
1:00:58
shot goes wide. Dang it. Yeah,
1:01:02
the broccoli and the apple are still up. Alright,
1:01:04
round two. Let's go. There's my cool big
1:01:06
apple line in every
1:01:07
minute and I miss. It's tough, you can't go
1:01:09
big with a line and then miss. You know, you've really
1:01:11
gotta nail the forefer by some
1:01:14
lilies. Five, four...
1:01:17
Edie. Hey. Go on
1:01:19
out for the work. One more and less. Yeah. The
1:01:23
apple's got an eight. Okay, Blasey, it's
1:01:25
your turn. You go first. Okay. Well,
1:01:29
does the ceiling meet the walls? So
1:01:31
the walls of this kind of scene? Yeah. Does
1:01:34
it go all the way up to the ceiling? Or
1:01:36
is there some kind of like
1:01:37
space? There's like a very
1:01:39
small gap. But not like large
1:01:41
enough to see it. So we can
1:01:44
travel through, yeah. But not like large
1:01:46
enough for me to squirt a little squirt. No,
1:01:48
unless you wanted to get crushed to death, which is
1:01:50
an option. Good
1:01:54
tough option. Yeah,
1:01:56
all right. Well, I'll shoot the broccoli. Yeah. Yeah,
1:01:59
shooting will be. First light I'm gonna have a chat. Let's
1:02:01
go shoot the first. Yeah, let's shoot the broccoli. We...
1:02:04
okay. Yeah,
1:02:08
success. Do me damage. Cool. Okay.
1:02:11
So that's That's 14.
1:02:18
Yeah, you blow just an enormous chunk off this head
1:02:20
of broccoli. It goes spinning off
1:02:22
into the crowd. You
1:02:25
build, you move that way. You move that way. It's
1:02:28
like being sort
1:02:29
of like a straight down on its face. Really,
1:02:31
really nice. Nice. Broccoli
1:02:34
is out. Okay, Apple's turn. Which
1:02:37
way is this going to surrender? The
1:02:40
apple has a sort of heavy plastic
1:02:43
apple in it's hands. We're
1:02:46
not plastic,
1:02:46
it's made of metal or some description. It's gonna
1:02:48
hurl it at your face. Okay,
1:02:50
fine. You've killed
1:02:53
my friend. We
1:02:55
should leave one vegetable alive to tell the others. Yeah.
1:02:59
Rolled at 1. Throws his hand back
1:03:01
and the apple just keeps going back. Again, you're
1:03:04
right. You're stuck out of
1:03:06
the way. Wow, this is like 4D. This
1:03:09
is great. The apple has
1:03:11
this shit. Alright, so
1:03:14
that means it is now Edie's
1:03:16
turn. Okay, right, yeah, I'm
1:03:18
gonna try and shoot the apple again. Let's
1:03:21
get this.
1:03:25
Yes.
1:03:28
And a 3, so that's 9 altogether. Success
1:03:30
with the raise. Roll an additional
1:03:32
damage dice. Oh yeah. I'm
1:03:38
gonna do a minus 1. Yeah, that'll
1:03:40
do it. What are you using, Sornoff?
1:03:44
Sornoff with Winchester. Also
1:03:47
known as a man's leg. Okay. Yeah,
1:03:50
this just like, again, punches the hole
1:03:52
directly through the centre of the apple. Much
1:03:54
like before, actually. This is a familiar sight
1:03:57
to those who attended by some Billy's Wild West show.
1:03:59
And yeah, the animatronic apple, the boom,
1:04:02
and it's like,
1:04:03
crunches down onto the floor. That is all
1:04:05
the animatronic fruit and vegetables dead. And
1:04:08
Roy Sofer goes, and that's why fruit
1:04:10
and vegetables are important to a balanced diet.
1:04:15
The stage starts to rotate again. Delacy,
1:04:17
you might want to hop down.
1:04:23
Thank you to sponsor Misty Mountain Gaming for their
1:04:25
support. If you go to the link in the description
1:04:28
of this video, you can enter a contest to win
1:04:30
your own sets of Misty Mountain Gaming dice. They've
1:04:32
got the cage dice and their premium
1:04:34
bone dice. So click on the link below, check those
1:04:36
out. Thanks again to Misty Mountain Gaming for their support.
1:04:39
What's this? Oh, I'm just playing poker with these incredible
1:04:42
Oxventure cards. Look, the playing cards'
1:04:44
backs have got an Oxventure design. The
1:04:46
front of them have got actual playing card stuff on them,
1:04:49
like the King of Diamonds. That's a good one. The
1:04:51
box itself is premium imitation
1:04:53
leather that's actually cardboard. Check
1:04:55
it out and go to the link in the description
1:04:57
of this video to get your own Oxventure
1:05:00
playing cards. They glide as softly as a cloud.
1:05:02
Look at that. You know why everyone was so
1:05:04
angry all the time in the Wild West? Well, I'll
1:05:07
tell you, friends, it's because T-shirts had not yet become
1:05:10
accepted wear around town. But
1:05:12
now they have, and you can wear this one,
1:05:14
which is the Oxventure Presents Deadlands T-shirt.
1:05:17
It's got all of your favourite characters. Yandru,
1:05:21
Clemency, Big Jim, all
1:05:23
of them are there. And you can wear that on
1:05:26
your body by going to store.outsidexbox.com, check the link
1:05:28
in the description of this video, or
1:05:30
the merch shelf underneath this video. And you
1:05:32
too can check out
1:05:35
old Uncle Clandrew here. They're
1:05:38
all the popular characters. So check that out, wear
1:05:40
some Deadlands on your body today. I don't
1:05:42
think we want to see what's on the other side
1:05:44
of this advancing wall,
1:05:46
because probably more of these things, or
1:05:48
something else?
1:05:50
Yeah, that's quite possible. Maybe
1:05:52
we stay put.
1:05:53
Maybe you hop up on here with me and we all just rotate
1:05:56
around to the back.
1:05:58
Alright. Better plan to stay in
1:06:00
here and wait for Rovers coming down that way. Come
1:06:03
get us. After all, the back of this thing is what
1:06:05
faces onto the mansion, right?
1:06:08
It's a better guest than we have, unless you got anything.
1:06:11
I don't. It's either
1:06:13
we hide behind these chairs
1:06:16
and Pete can see what's coming
1:06:17
or we try and get out before they get you.
1:06:20
Let's say we just follow the kid. Okay.
1:06:23
Great. So
1:06:26
yeah, the stage rotates with you round into,
1:06:30
it's a sort of feels like an
1:06:32
empty warehouse kind of a
1:06:34
room that you're in now.
1:06:35
And it just sort of stops. Where you
1:06:37
are now, there is, you can, well,
1:06:40
do me a notice roll to see what you can discern
1:06:42
about this. Can we have a meat show that's now going
1:06:44
on? We
1:06:47
can hear a faint music coming from the other side. Sakes
1:06:50
like, hey, are you kidding? The
1:06:53
notice roll is eight.
1:06:56
The ride seems to have stopped. It's
1:06:59
something automatic seems to have triggered. So
1:07:02
the rotation has stopped. There are no
1:07:04
obvious exits from this room. It's very bare.
1:07:07
It's obviously not meant to be seen by the public. There is,
1:07:09
you can see from this side, there
1:07:11
is a door leading back into the room that you were just in. It
1:07:14
must have been disguised from kind of the other side, but
1:07:16
this appears to be some sort of like maintenance room.
1:07:19
But there are no other exits in this room that you
1:07:21
can,
1:07:21
you can see.
1:07:23
All right. Well, let's I want to go
1:07:25
feel like the war, the warehouse walls.
1:07:28
It's like if our geography is right and the whole
1:07:30
thing was like to the side of the house that we're trying to get into.
1:07:33
We came in this way. You can see the building
1:07:36
is the building was here. Yeah. The entrance
1:07:38
to the thing was on the left hand side of
1:07:40
it. So it's rotated out. You've
1:07:43
basically the right hand way is the way
1:07:45
that you would want to go into the buildings. The left hand
1:07:47
way is taking your way. Well, that's fine. Let's just stay
1:07:49
here and wait. It's going to go. Any
1:07:52
more time, right? Well, then we can just go through
1:07:54
the door. I might just go and
1:07:57
have a
1:07:58
little like peek through the door. We'll see
1:08:00
if anyone has come in to check the commotion.
1:08:05
Yeah, maybe on buildings. Yeah,
1:08:08
it might be there.
1:08:08
Okay, so yeah, you poke your head back
1:08:11
into the room that you were just in.
1:08:12
There is a new scene now that's rotated
1:08:14
into position.
1:08:16
This looks like a sort of bakery.
1:08:20
There seems to be racks
1:08:22
of bread and things. On the stage,
1:08:25
there is an animatronic man
1:08:27
made out of bread. And also, a
1:08:30
person dressed as a baker who doesn't look animatronic.
1:08:33
And he sees you, and
1:08:35
he raises a gun, and he's going to fire
1:08:37
at you.
1:08:37
Oh no!
1:08:41
He bites and bloody takes one in between.
1:08:45
He swings forward and back. I
1:08:48
wonder what he saw! Okay,
1:08:50
he has missed. He fires at you and it pings
1:08:52
into the wall next to you. But
1:08:56
the room was empty apart from this odd
1:08:58
tableau. You can briefly hear starchy
1:09:01
foods like cereals, breads, potatoes
1:09:03
and pasta, or rich in vitamins coming through
1:09:05
the door. How
1:09:07
far away am I from him? So
1:09:10
you're on a door
1:09:11
on the sidewalk. He's on the stage probably
1:09:13
about 12 feet away.
1:09:17
I think we need to figure out
1:09:20
the lay of the land. I think Bison
1:09:22
Billy looks at this man,
1:09:25
sees the bullet, and in the
1:09:28
second offer, the split-second offer to hit
1:09:30
the wall is just going to charge this guy and
1:09:32
just fall for the attack. Great! Okay,
1:09:35
yeah. And hold on, I'll get short of the means.
1:09:38
Good, I'm going to deal with this huge man that comes out wrong.
1:09:41
I'm going to deal with Bison Billy, the bread animatronic,
1:09:43
and the baker into an issue. You can stay in the room
1:09:45
or you can join. So
1:09:48
we're kind of, if you like, almost on the opposite
1:09:51
side of this street. Yeah, I literally just
1:09:53
peeped through and then just went... How
1:09:56
far away was he, Phil?
1:09:59
Yeah, yeah. We've gone the last thing. Do
1:10:02
we wanna follow? Well,
1:10:04
it heard the gunshot, right?
1:10:08
I wanna close my eyes and shoot through the wall
1:10:10
where the gunshot came
1:10:11
from. I think, okay. Well,
1:10:13
that's gonna be a decision. Yeah, so, okay, yeah, sure.
1:10:16
Yeah, what do you mean? Um, yeah, I'm
1:10:18
gonna. Yeah. Yeah.
1:10:20
I'm
1:10:22
gonna run in as well. Six, three.
1:10:26
Flush, look at that.
1:10:28
Hey. Bread man
1:10:31
with a three and a king for the baker.
1:10:33
Oh, no. That's
1:10:36
bad for me. Okay, the baker
1:10:38
sees you running and
1:10:41
he draws a revolver from his belt
1:10:43
and he is gonna fan the hammer.
1:10:48
Baker and hammer's running. That
1:10:52
was the commotion behind the thing. They knew
1:10:54
that something was up. Oh, I see. But
1:10:56
he took time to dress up as a baker. He was
1:10:59
already dressed up. I was poking
1:11:01
holes in my... He farted the show. He
1:11:03
farted the show and then backstage we heard something
1:11:05
was up and they were like, right, we've gotta be packing when
1:11:08
we go on stage. Well, yeah, because they might get attacked
1:11:10
by a short of banana. Yeah. All
1:11:13
right, the baker's making a shooting roll. That's a success.
1:11:17
Now he's gonna fan the hammer. So he's gonna try and just
1:11:19
like hold the trigger down and slap the hammer.
1:11:22
Six times he's gonna try and shoot off six
1:11:25
bullets of one at you because you run it in. That's
1:11:28
so dead. What's your toughest
1:11:30
sex with a thing? OK. I
1:11:33
can't. So he
1:11:35
gets all these shots are at a minus four penalty because
1:11:38
he's like just fan the hammer. Oh, right,
1:11:40
OK. He's a baker and then none
1:11:42
of the drawers can do that. That's right. So
1:11:48
yeah, most
1:11:48
of the shots go wide. One of them catches
1:11:50
you in the shoulder as you're
1:11:53
running. So I'm
1:11:55
gonna... Yeah. So
1:11:58
you are you're now shaken, but you don't take... I'm
1:12:00
going to do it. Damn right.
1:12:03
Delacey got three didn't he? I
1:12:06
should have um... Oh
1:12:08
you get another count I think. I should have remembered
1:12:10
you couldn't
1:12:11
punish me. Ohhhhhh!
1:12:13
It should have been Delacey's turn now. Well
1:12:16
this is more convenient because he shouldn't have shot his gun
1:12:18
six times. So in my
1:12:21
like trying to sort of position through all
1:12:23
where it is. I'm just kinda gonna be like
1:12:25
bang bang bang bang.
1:12:28
No. Place
1:12:32
Rooster up against the wall and fire through
1:12:35
it where I'm pretty sure the baker's head is on the other
1:12:37
side. Do me a shooting roll at
1:12:39
a minus two for the fact that you're shooting through
1:12:41
a wall. Yep that's totally fair.
1:12:44
Delacey watches a love the film Wanted. It
1:12:46
makes me curve the bullet. You get
1:12:48
around the door.
1:12:49
Okay. Yeah.
1:12:54
Cool. We're very ready. We're
1:12:56
gonna miss the damage. One,
1:12:58
two, plus one, plus
1:13:01
seven, eight, nine, ten, eleven. Eleven.
1:13:06
Yeah that's a success with a raise so
1:13:08
yeah you do hit
1:13:09
this guy. Do you wanna describe what
1:13:11
happens? Well I mean... I
1:13:14
can't see it. I can't
1:13:16
see it. He's
1:13:18
just like him out the hallway. The only one who gets to
1:13:21
jump into midair is he gets taken out.
1:13:24
I just tackle the bread man. I suppose Billy
1:13:26
as you lunge his head
1:13:29
just like... So on time you tackle his lip twitching. Cool.
1:13:36
And he's got wailing on it actually. Yeah
1:13:38
so that happens. A large red
1:13:40
stain spreads across his brilliant
1:13:43
white baking uniform and he is done. So
1:13:46
let's get rid of... I
1:13:48
get him. I
1:13:50
looked through the hole. Like
1:13:52
a little rascal looking through a fence. He
1:13:56
just shot through. Yeah.
1:13:59
Who was up next? Edie. Yeah.
1:14:02
Yeah, I'm gonna go for the loaf of bread then. Yeah,
1:14:05
so this, looking at it more closely, it's a sort
1:14:08
of weird bread chimera. He has a loaf of bread
1:14:10
for a head, his arms and legs are baguettes. And
1:14:12
he has a sort of like sourdough loaf for a body. And
1:14:15
he sort of like clank, clank, clank. Does he have a like a baguette
1:14:17
sword or anything? Yeah, he has a baguette sword. Okay. We'll
1:14:19
take him. In each arm, he's like holding
1:14:22
them like batons. We're
1:14:26
killing on him, we'll take a sword. Okay. Okay.
1:14:28
Okay.
1:14:29
Alright. Yeah. Um,
1:14:32
I'm gonna try and shoot it again. Okay.
1:14:35
Uh, alright. Let's...
1:14:36
Yes, yes.
1:14:40
That's a two. I
1:14:42
hit it with a two. And I'm like, oh,
1:14:45
hey, bread man.
1:14:47
This is the yeast of your problem. Okay.
1:14:52
And you do two. I see you only do two damage. And
1:14:54
then you do two damage. Yeah, that does not exceed
1:14:56
the toughness. Is
1:14:59
it shaken? It is not shaken.
1:15:02
Um... No.
1:15:07
Okay, so it was... You,
1:15:10
Bice and Billy, you are shaking, so you need to do a bigger roll before
1:15:12
you can act. Okay. Bigger, bigger, bigger,
1:15:14
bigger. Oh, can I help you with the... Just
1:15:19
shake this off. Can I do work the room,
1:15:21
which is my edge, which is basically,
1:15:24
I can like say some nice words. Um,
1:15:27
an eye roll persuasion, and
1:15:29
then you can add that roll for whatever you roll.
1:15:31
Oh, okay. So...
1:15:34
Okay.
1:15:38
So that's a nine. Hey, Billy.
1:15:41
You shake that off. You've got this. You
1:15:43
get that bread, man. Alright. Get
1:15:46
that bread. Wake up, get that bread. I
1:15:49
am kind of hungry. So, he adds
1:15:51
nine to whatever he rolls. Yeah,
1:15:53
I think so. Well, that would automatically unshake him anyway, see
1:15:55
if it needs a roll. Oh, yeah. Wow.
1:15:58
See you, free to act. Amazing.
1:15:59
I guess
1:16:02
I'll tackle the red man. End of day?
1:16:04
Yes. Do me a fighting roll. Uh, fighting
1:16:06
roll is... He's
1:16:10
also... Proton, let's use
1:16:12
protect brains. Your body, your brain.
1:16:15
Same as before, so... 60. 60, yes. That
1:16:18
is a success with... two,
1:16:20
three raises. Uh, oof,
1:16:22
okay. I think we can damage on... Well,
1:16:25
originally my plan was to tackle the man so
1:16:27
that we could get some information out of him. Um,
1:16:29
but... I don't really need
1:16:32
to do that with the red man, so I guess I'll probably just
1:16:34
sort of... go over there. Bison
1:16:36
punch! Bison punch! Okay, that'd be strength
1:16:38
plus d4. And because it's got a raise, I do... Yeah,
1:16:41
it had another... Well, that was two
1:16:43
raises, wasn't it? Yeah, it had two more d4s.
1:16:47
Uh, so that is seven, uh,
1:16:50
nine, ten, fourteen.
1:16:53
Yeah, you absolutely destroyed it. Bison
1:16:55
punch! Just
1:16:58
punch the central sourdough loaf out of it.
1:17:01
It's sort of like... down
1:17:03
into a big pile. I see
1:17:05
this is keyhole in a single tear. Amazing.
1:17:09
My, uh, fists are smoking. Yeah.
1:17:13
So yeah, this, um... The
1:17:15
bakery scene, sort of, just like, um,
1:17:17
the audio, like, abruptly cuts out. And
1:17:19
then the stage starts to
1:17:21
rotate, again, um...
1:17:23
quicker this time. And,
1:17:26
uh, the scene that starts to sort of come around,
1:17:28
um, looks like a sort of slaughterhouse.
1:17:31
I told you to meet people, and I told you to meet people, you'll
1:17:33
after me! I told you to meet people, and
1:17:35
I told you to meet people, you'll after me! And, um...
1:17:39
There doesn't seem to be any animatronics in this
1:17:41
scene, but what there is is a man dressed
1:17:43
in a cow costume. And he is on what
1:17:45
is known as a Maxim gun. And that is a large
1:17:47
cylindrical machine gun, which is being,
1:17:50
like, fed by a belt of ammunition. And
1:17:53
he is gonna start firing the Maxim gun. Can
1:17:55
I ask one question? Yes. Does
1:17:58
this cow costume that he has on, does it have hoards?
1:17:59
She doesn't have more than that. Let's go, Chris! All
1:18:02
the way
1:18:02
down! That was
1:18:04
more than it. Okay, so... Alright. Let's
1:18:07
do this final initiative. One
1:18:10
thing this old bastard really loves doing is running
1:18:12
into live ammunition. Alright.
1:18:15
Bison Billy with the king. Yes! Edie
1:18:18
with the ace. Ooh. Delacy
1:18:21
with an ace. With
1:18:23
an ace. Awwww. With an ace for the cow
1:18:25
man. Awwww. Okay, so
1:18:27
the cow man, he's on this, like... enormous
1:18:30
machine gun. That's not what I
1:18:32
know. And he is gonna start firing
1:18:34
at... Who's it... Are you still in the other room?
1:18:37
You're in the holding room? Yep. Okay,
1:18:39
so the two of you are in the room. Yeah, I'm sort of like,
1:18:41
by the door, going... He's
1:18:43
basically gonna sweep this machine gun
1:18:46
across the room. Because
1:18:48
it is such a powerful weapon. I think
1:18:50
he's gonna try and attack both of you at the same
1:18:53
time, but
1:18:53
with a... with a multi-action
1:18:55
penalty to that. So that's what he's gonna try and do. Awwww.
1:19:01
There's only one success. So... One
1:19:05
of you two. Certainly
1:19:09
shooting at us.
1:19:10
Okay, Edie, he is defeated on
1:19:12
a shot against you. With his big sweep. But, uh,
1:19:14
quite severely, I guess you duck down under the chairs. It's
1:19:17
all set up. Can I roll over
1:19:19
and put the sourdough loaf on? Yeah, the
1:19:21
sourdough loaf. In for
1:19:24
the sourdough loaf. Yeah, chunks of
1:19:26
sourdough play everywhere. Yes, yes, yes. Okay,
1:19:28
Edie, he is gonna... This is a lot
1:19:30
of bullets, so... Let me
1:19:32
see what the damage is here. Oh boy.
1:19:36
We'll give you a real nice memorial of the next show.
1:19:38
Don't worry. Thank you.
1:19:41
Pick up your hat, son.
1:19:46
What's your toughness? My toughness is
1:19:49
five. Five. Okay, you are shaken
1:19:51
and you take one wound. Where
1:19:53
am I? Where am I shot? So,
1:19:56
if you're in among the chairs, it sort of just sweeps across. So
1:19:58
I guess you would just... you would catch it.
1:19:59
in the sort of collarbone. Yeah, I get a collarbone anyway.
1:20:02
Yeah. Ah, this is my good collarbone.
1:20:04
My good collarbone. Ouch.
1:20:07
Okay, Bison Billy, it is now your
1:20:09
turn. I've got a very soft leg. I've
1:20:11
got to go, I've got to aim for those horns and
1:20:14
I basically want to like, try
1:20:17
and eat him off the back of this gun by the horns.
1:20:20
Okay, do me an athletics check.
1:20:23
Because you're trying to run up onto the stage and wrestle this guy
1:20:25
off the gun. I'm
1:20:28
going to spend a token. Sure. See
1:20:31
if I can do better. Yes.
1:20:34
Six, five, so
1:20:36
that is 11. Yeah,
1:20:39
so that's a success with the race. Okay,
1:20:41
are you going to fight him
1:20:43
when you get there? Are you going to punch him, hit him? Or do I
1:20:45
try and seduce him? I think I want to like, I want
1:20:47
to grab him by the horns. I'm going
1:20:50
to see if I can try and drag him to a seat. Because
1:20:52
I basically, I think like we could, we do need like
1:20:55
potentially someone to like, help us in this
1:20:57
situation. Because we don't really know where we're going. Um,
1:20:59
so I'm going to try and like, see
1:21:02
if I can like pin him basically, which is my large
1:21:04
size. Yeah. And just scream
1:21:06
in his face. Maybe I can like intimidate him or something. Yeah.
1:21:09
I think I have intimidation as a skill, so. Yeah. Um,
1:21:12
I still got D12 and intimidation. Can I do that?
1:21:14
Yeah, do that. He's going to grab it and go, Ahhh!
1:21:18
Yeah, do me an intimidation
1:21:20
roll. You shot my friend! Ahhh!
1:21:26
That is a, oh, I got it. Uh, hold
1:21:28
on. Uh, 11. Yep. Um,
1:21:31
yeah, okay. Uh, yeah.
1:21:34
You, so describe, describe how this goes down.
1:21:36
Yeah, so I think I, uh, I managed
1:21:38
to like sort of duck under the like
1:21:40
machine gun, and it fires over the top. I
1:21:42
like pop up, grab him by the horn, pull
1:21:45
him down, yank him over to like the seats,
1:21:47
like throw him back against the seat, like screaming
1:21:50
his face. You gotta help
1:21:52
us, now! Okay, okay,
1:21:55
okay. I'm sorry, I'm sorry. That's right.
1:21:58
You better be sorry. I'm very intimidated. good
1:22:01
that was the aim never my objective but what good
1:22:04
okay that's good feedback you
1:22:06
hear that oh
1:22:08
you're getting better you
1:22:10
shot my friend you're
1:22:16
right under
1:22:21
orders right hildy I didn't want to do it well
1:22:24
I just wanted to be an entertainer but
1:22:26
what we hold sorry you want to be a veggie
1:22:28
speed and grains no no no don't start
1:22:31
singing but wait hold you you on stage with
1:22:33
us with a guy didn't the size this
1:22:35
gun you want to turn out there's a lot
1:22:37
more to this job than they said on the
1:22:39
application did you read the contract
1:22:41
no should you read a contract
1:22:44
no don't worry about it you don't worry about
1:22:47
that now that's fine wait what you
1:22:49
should do is check the terms of the you're
1:22:51
gonna tell me exactly how to get to end here it's
1:22:53
the next scene it comes around
1:23:01
it's the end one there's no there's no animatronics
1:23:03
or anything in it there's a door on the other side I'll lead
1:23:05
you into the auditorium where
1:23:06
she is to stop don't kill me
1:23:10
why shouldn't I kill
1:23:12
you
1:23:14
I'll take my pencil
1:23:17
out and I'll look over at Edie like place
1:23:19
it in the exact same
1:23:23
place that Edie got shot and just bang oh
1:23:25
nice come now for now yeah
1:23:28
he starts screaming and
1:23:30
I immediately said I feel like say it's called life riot
1:23:33
turn around the delay so yeah this man in a full cow
1:23:35
costume is now like in the
1:23:48
fetal position clutching his shoulder and
1:23:50
just like is the cow head like
1:23:52
is it like a hat situation yeah it's
1:23:54
removable hundred-percent yeah I know
1:23:58
I'll like
1:23:59
probably pretend to be a... a
1:24:02
ball.
1:24:02
And the gun! Is it liftable?
1:24:04
It's... probably...
1:24:09
I mean, you'd have to drag it, I think. It's like, it's
1:24:11
heavy. Or if two of you did it, you could probably
1:24:14
carry it. But...
1:24:17
I'm just saying, it's a pretty good backup plan. Um... He
1:24:20
has got through quite a lot of the ammunition as well. There's probably,
1:24:22
I don't know, only about 30 rounds left in this thing. Yeah,
1:24:25
that's 30 rounds more than we have now, so...
1:24:28
I mean, I'm up for trying it. Whatever.
1:24:31
Okay, how
1:24:31
about this?
1:24:34
We're sick with plan A, which was... Challenge
1:24:37
on... Challenge for the Japanese. It'll be to a showdown.
1:24:40
Mm-hmm.
1:24:41
But in here...
1:24:45
And... The original plan was,
1:24:47
we pop out from behind a corner and...
1:24:50
shoot her.
1:24:51
Well, if this carousel thing
1:24:53
just keeps running, then maybe it
1:24:56
rotates around... me and Edie... part
1:25:00
of
1:25:00
the attraction? Yeah, if
1:25:02
it seems like an untenable situation, I'll run back
1:25:05
in here and you guys ladder up like this. One
1:25:07
of these, the hero walkway things with the light bulb.
1:25:10
Can I go over to the riding cow
1:25:12
man, and just stand part on his wound?
1:25:15
Sure. And just say
1:25:17
like... How many are in there? Is
1:25:19
it just her or she got more men? Is
1:25:22
her and Jessup and Wexler?
1:25:24
Who's Jessup and Wexler? Is there her? Lackeys?
1:25:27
I don't know, just guys in suits.
1:25:31
Guys in suits? I think we
1:25:33
get that gun, we take it off, we put it
1:25:35
in the auditorium, in the ceiling,
1:25:38
and when it comes around, we prepare, and then
1:25:40
we go through that door. Mm. Then we can
1:25:42
retreat into here and we have a backup plan. Okay, I like that.
1:25:45
Yeah. Okay. I'll load... Through
1:25:47
the door? I'll go over and try and...
1:25:49
Yeah. Lift this thing. Do you have a strength
1:25:51
check? Yeah, you know. Seven.
1:25:54
Okay. Yeah, Bison Billy is as strong as
1:25:56
a bison, as advertised. Um... Can
1:25:59
you able to...
1:25:59
to pick it up,
1:26:02
so you're picking it up out of its stand. Yeah. Okay,
1:26:05
yeah. All right, yeah, and you take it down the stairs
1:26:07
and into the audience. And I'll like prop it against some seats. Yep,
1:26:09
okay,
1:26:11
the stage like chunks and moves around again
1:26:13
and it comes to another one
1:26:16
with a curtain and it says the merry-go-round of nutrition
1:26:19
on it and there is, as advertised,
1:26:22
a door sort of on the far side of this
1:26:24
set.
1:26:26
And
1:26:27
the door behind you unlocks again. You
1:26:29
can hear it go.
1:26:33
Listen, I'm a, you've
1:26:35
been shot up. This is a risky move, so
1:26:37
if anyone wants to back out now,
1:26:40
I'm happy to go in there, but I'll
1:26:42
get you that ring as well if I can, but I just
1:26:44
don't wanna feel pressured. You got a whole life
1:26:46
ahead. Now you should have everything
1:26:48
in your arsenal to eat healthily in
1:26:51
your daily life. Remember the food Caribbean.
1:26:54
This is all coming out of a speaker box. Can I shoot the speaker box?
1:26:57
Yeah. 50 meters. 50 meters. You're
1:27:00
probably sure.
1:27:02
It's indeed. And
1:27:05
simply remember that fruit and veggies
1:27:07
meet in grades. This is another not
1:27:09
looking one.
1:27:10
All
1:27:13
right, the soundtrack is now mercifully seasoned.
1:27:17
Okay, let's go. I'll
1:27:19
get a little brown liquid
1:27:21
out of my pocket. Yeah,
1:27:25
I've really got a kick to it. I can really
1:27:27
taste the well-built hiccup. Yeah, because it had
1:27:29
a foot in it. I think that might have been
1:27:31
the hand. It might have been the hand, okay. I
1:27:33
think I can taste a little bit of index finger. Benny's
1:27:35
for everyone for surviving the
1:27:38
merry-go-round of nutrition.
1:27:41
Back to one, Benny. I
1:27:44
think, yeah, Bison Billard knows
1:27:46
one way to do this. Kick over
1:27:48
the door. Hey, Ann Healy, remember
1:27:51
me? Okay,
1:27:53
so you're stood in this sort of like anti-room
1:27:56
which contains a lot of crates. Wait,
1:27:59
you're done. They're
1:28:02
in the door on the other side of this room. This room
1:28:04
is full of crates that have some sort
1:28:07
of labels on them that say, Unhildy's
1:28:09
Old Fashioned All-Purpose Vittles.
1:28:11
And you can see the can, it has a picture of Unhildy
1:28:14
on it and it's real food. It's
1:28:16
written across the
1:28:19
can. That's a relief. Pushing
1:28:21
things over and breaking them. Yeah, you put
1:28:23
some crates on the thing. Oh, whoops, I'm
1:28:25
so clumsy. They go faster on a few
1:28:27
cans roll out. Look what
1:28:29
I've done. But
1:28:31
yeah, this is a
1:28:33
sort of large-ish room but there is a door on the other side of that. Let's
1:28:36
try this again. Right
1:28:38
up. Hey, Unhildy,
1:28:41
please tell me you're in here. So
1:28:43
this door opens onto a large auditorium.
1:28:46
There's a sort of stage
1:28:48
and you can see who you understand to be Unhildy.
1:28:51
She's still on the stage. She's flanked by
1:28:53
two men in suits. There's a big pyramid
1:28:55
of food cans in front of her,
1:28:58
which are the same as the cans you saw here in
1:29:01
the storage. You're on
1:29:03
a sort of running mezzanine. There is a
1:29:06
staircase leading down into the sort of auditorium
1:29:08
and she's across on the other side of the auditorium.
1:29:11
So at this point,
1:29:12
she's probably about 60
1:29:14
feet away from the unit. You'd have to go sort of
1:29:17
down the stairs to get to her. And
1:29:19
she is going through
1:29:21
a presentation. She's talking, she's
1:29:24
saying, ladies and gentlemen, I appear before you today
1:29:26
to tell you about the wonderful new food products from
1:29:29
the fulcrum company. Too long have our brave
1:29:31
pioneers on the frontier had to eat spoiled
1:29:33
meats and vegetables, unable to keep their
1:29:35
provisions fresh. Our new lines of
1:29:38
canned foods eliminate that problem, providing fresh,
1:29:40
healthy, nutritious food that never goes bad.
1:29:42
It's Unhildy's old fashioned, all purpose
1:29:44
vittles and it's good.
1:29:47
I told you, no greater villain in
1:29:49
the West.
1:29:51
She's flanked by these these two men
1:29:53
who are holding cans of this stuff with forks
1:29:56
in it. And she's like, they both
1:29:57
sort of take.
1:29:58
take bites of this stuff
1:30:00
and they're like, give her a giver
1:30:03
of chocolate. But they
1:30:05
start doubling over. They're not listening good.
1:30:08
This is just rehearsal, though, isn't it? They're like rehearsing
1:30:10
for a big day. Maybe if I get her attention,
1:30:13
you guys sneak into the room.
1:30:15
Yeah, I'll kind of wait for
1:30:18
these two kind of like filter out into the room and
1:30:20
then I'll kind of make my presence
1:30:22
known. I'll eat some more
1:30:24
of it. Come on, it's good. It's good. Hey,
1:30:28
Aunt Hildy,
1:30:29
I'd say it's bad.
1:30:32
Well, look who it is, Bison Billy.
1:30:35
You come back to get your other leg wrecked, you POS.
1:30:38
She shouts.
1:30:42
OK. What are you doing in here, Bison
1:30:44
Billy?
1:30:46
I have come to enact some revenge.
1:30:49
You took my leg away from me. Yeah, you
1:30:51
weren't using it. I was building up the Wrestle 2, Bison.
1:30:54
Hildy, you had something to do with it. You're a dinosaur,
1:30:57
Bison Billy. Out here, we're trying
1:30:59
to look to the future. I have solved world
1:31:01
hunger here. This product, it
1:31:03
will solve famine worldwide.
1:31:06
It's cheap, mass-producible,
1:31:08
never goes off. And it
1:31:10
has some side effects, she says. And as she's saying,
1:31:12
this is the two men who have eaten
1:31:14
some of it. They start to sort of... They
1:31:17
have doubled over in pain and
1:31:19
they're starting to sort of convulse on the floor.
1:31:21
Yes, there are some issues, she
1:31:24
says.
1:31:26
The men's fingernails start to recede. They
1:31:28
sort of pull back from their mouths. They're
1:31:31
not looking great, to be honest. But
1:31:34
it is a process of moving into
1:31:36
the future, you dinosaur! Hey,
1:31:39
Ed Hildy. Do you feel super confident
1:31:42
about your odds being locked in a room with
1:31:44
a dinosaur? What do you mean by that,
1:31:46
Bison Billy?
1:31:47
You want to do this? You want to go? The
1:31:50
temptation to roll like a D-Rex now. LAUGHTER
1:31:56
Aunt Hildy, she sort of gestures
1:31:58
to the two men in
1:31:59
the room.
1:31:59
suits have now sort of they burst through these
1:32:02
suits
1:32:03
and they they stand up and they
1:32:06
they are sort of twisted and emaciated
1:32:08
now their limbs seem longer their fingernails
1:32:10
seem to have kind of formed points
1:32:13
their teeth have like receded their
1:32:15
gums have receded that kind of showing their teeth
1:32:18
and she sort of gestures
1:32:20
to them and then she points at you and these two
1:32:22
creatures are going to start running towards you
1:32:25
this is the rehearsal damn
1:32:27
yeah it's more necessary
1:32:29
than i thought she must be trying to iron out this side
1:32:32
effect in the next round
1:32:33
she's
1:32:34
got a couple hours to figure this out um
1:32:37
okay so yeah i'm gonna deal i'm gonna deal
1:32:39
you and these two guys in okay hey
1:32:42
two for you bison billy that's
1:32:44
fine i'm not even
1:32:46
concerned ten for i'm
1:32:48
a little more concerned jessop and a five for
1:32:51
wexler
1:32:52
truly the nastiest sounding duo
1:32:54
i think jessop and wexler are
1:32:56
clearly wrongans we can hear that things
1:32:59
are kicking off yeah
1:33:01
i mean i don't know if we have line of sight on each other
1:33:03
we've sort of filtered in to this auditorium right
1:33:05
you were saying we were
1:33:06
like there's like a mezzanine does that mean like
1:33:08
we're kind of like we can
1:33:09
go above the stage it's not a high mezzanine
1:33:11
it's just sort of half of it half of it so
1:33:14
you're like a musical kind of fight um
1:33:16
okay
1:33:17
but does that mean like we can be sort of like looking
1:33:20
down
1:33:20
on the stage from the side bar is
1:33:22
it like you can yeah you can be slightly elevated
1:33:24
but not like not like way yeah
1:33:27
okay um but we can hear like
1:33:30
things are kicking off yeah yeah
1:33:32
yeah deal me in okay yeah okay
1:33:35
all right
1:33:37
so lacey with a four uh
1:33:40
oh yeah that
1:33:52
means everyone gets benny and
1:33:59
you can get plus two to your role of this round.
1:34:01
Yeah! Woo!
1:34:03
Nice. Okay, but before we do anything, the
1:34:05
people who can see the Famineites, I want
1:34:07
you to all- The what? Roll on the fear table.
1:34:09
Do me a fear roll. Oh! That's a spirit
1:34:11
roll. Well, if we're popping up, that includes
1:34:14
us, doesn't it? Yeah. We've
1:34:16
surely had a look. Spirit,
1:34:18
is it? Mm-hmm. Oh, I can re-roll,
1:34:20
though. Thank God, because I got guts. That
1:34:22
was a terrible roll. So you succeeded
1:34:24
on the fear- Okay, good.
1:34:27
I'll double-check whether I can only use
1:34:29
my re-roll once for
1:34:31
my thing. Yeah, it seems
1:34:33
so. Yeah? I'm just gonna
1:34:35
re-roll. Well.
1:34:36
Bail! It'll be fun, though. You've got
1:34:38
two bennies.
1:34:40
Oh, I've got, yeah, I've got bennies again. I forgot that. I'm
1:34:43
just
1:34:43
having a wet roll. I'm having a wet roll. You've got
1:34:45
one more benny. We'll just be there.
1:34:48
Mm-hmm. Mm-hmm. Roll
1:34:50
on the fear table. Because I'm having
1:34:52
a fear table. Fear table. Fear
1:34:54
table. Fear table. Wait, why are we encouraging-
1:34:57
Remind me, if I'm scared, if
1:34:59
I get fear, Mm-hmm. what's
1:35:01
my detriment then? It depends what you roll
1:35:03
on the fear table.
1:35:05
You'll roll the d20. Oh!
1:35:08
And then based on the number that you get, you'll have one of these
1:35:10
wonderful effects. So we've rolled a d20,
1:35:12
yeah.
1:35:14
Oh, yes. Okay, great. All
1:35:16
right. Everyone sees these
1:35:18
horrifying creatures, but
1:35:21
you steal your resolve. Mm-hmm. All
1:35:23
right, so let me note down. Even when you're teetering
1:35:25
on the edge there, like, Mm-hmm. No, no, no,
1:35:28
no. I think that the wound's getting to her, so
1:35:30
she's a little bit like, oh,
1:35:32
oh, god. Oh, yeah, don't forget
1:35:35
that
1:35:36
you do have wound penalties unless you've got anything that
1:35:39
removes that. I have wound penalties. Yeah,
1:35:42
so
1:35:42
you need to check what that is. So, actually.
1:35:45
Okay. Each wound is
1:35:47
minus one. Okay, minus one. Yeah, get
1:35:49
a minus one penalty on your check. So you'll be plus
1:35:52
one. You'll
1:35:52
be plus one, and so this round. Okay.
1:35:55
Okay. My fear will be with the Joker. Mm-hmm.
1:35:58
Okay, so that's a four. That
1:36:01
is six, but I take minus one for the
1:36:03
penalty for my wound. So
1:36:05
that's five. Yep. You've asked,
1:36:07
you don't need to roll into
1:36:08
the air table. I'm closing the
1:36:10
air table for now. Okay,
1:36:14
so up first is Delacey. Okay,
1:36:17
this room has got a mezzanine kind
1:36:19
of dance hall-y. It's quite grand. Quite
1:36:21
well lit. Yeah, it's a big well-lit auditorium.
1:36:24
I would like to shoot the rope securing the
1:36:26
chandelier above on hill. The
1:36:30
chandelier? The chandelier
1:36:32
above, yeah. I don't think that we
1:36:34
established there was a chandelier. Yeah, but we established
1:36:37
it's a grand room that's well lit. How else would that be achieved? An
1:36:39
incandescent electric light bulb. This
1:36:42
is the auditorium of the future, young man. We
1:36:44
don't rely on such old-fashioned
1:36:46
motions of chandeliers. Can I look at, yeah. So
1:36:49
the stage, is there anything above on hill that
1:36:51
you like up there? No, it's a big open stage
1:36:53
with a sort of double-high ceiling. There are
1:36:56
curtains behind her. She's
1:36:58
a lectern, but... Alright,
1:37:00
then I'll settle for shooting her
1:37:02
in the back of the path. Plan it. Fine,
1:37:06
fine. Do me a shooting
1:37:08
roll. Okay, there was a range penalty, wasn't
1:37:10
there? Applying to this. Well, you came
1:37:12
in from the left, so you are closer to the stage than
1:37:15
anyone who went. Right. Can
1:37:17
you only spend bennies when you fail? Or can
1:37:19
you spend a penny if you want to try and improve? Yeah,
1:37:21
you can, it's just a re-roll if you want to re-roll
1:37:23
for anybody's... Alright, yeah. Pop
1:37:26
out, shoot on hill. Yeah, she was
1:37:28
shooting my play, the objective. Cool.
1:37:31
That's a 9. And I settled for 9. I
1:37:34
settled for 9. I've just got a lot
1:37:36
of bennies and you don't get... Yeah, that's nice. All
1:37:39
you need to do is succeed on this roll. Yeah,
1:37:42
settle, yes, but next I'm going to roll damage,
1:37:44
and if I can explode this, I can add
1:37:46
more G6s to the damage, right?
1:37:50
So that's one raise. Not the, yeah,
1:37:52
the other thing you use bennies for is soaking wounds.
1:37:55
No, that's very important. That
1:37:57
might be very true.
1:37:59
Two, three, four, Benny, I've
1:38:02
got saved up. But I might hold
1:38:04
you down. Alright. Alright. Alright.
1:38:08
Yeah, I'll take the ninth. See ya. Success
1:38:11
with the race, the roll damage. Come
1:38:14
on. Come on. Just ten.
1:38:16
Ten, okay. That
1:38:20
only exceeds her toughness once. So, Hilby
1:38:23
is shaken, but also when
1:38:26
the bullet hits her, suddenly seems to happen.
1:38:29
A change seems
1:38:32
to come over dear Aunt
1:38:34
Hilby. She installs a chateau l'hil. She
1:38:37
installs a chateau l'hil. No,
1:38:40
she sort of seems... The
1:38:43
bullet hits her and she sort of flings her arms back, but
1:38:45
she doesn't
1:38:46
then come back. She sort of stays in that position.
1:38:50
And much like the guys before her, but more
1:38:52
so, her sort of long, spindly
1:38:55
limbs start to twist into new
1:38:57
shapes. And more grotesquely, her
1:38:59
ribcage cracks open, revealing
1:39:02
a second hand inside
1:39:03
her chateau.
1:39:05
It's like a flayed skull
1:39:07
that starts gibbering and cursing and laughing
1:39:09
to itself. Like that. And
1:39:13
you should have gone for center mass. Yeah,
1:39:18
her limbs crack and contort. And
1:39:22
I want everyone to make me a fear check. Minus
1:39:24
two, please. What in
1:39:26
the tarnation? Is
1:39:28
this what you were talking about? Spirit
1:39:30
roll. As this is happening,
1:39:32
she's sort of like twisting an elongated...
1:39:35
She's about nine feet tall at this point. Five.
1:39:42
Seven. This.
1:39:46
This is with a minus two, right? Five.
1:39:50
That is a seven minus two, five in the cake.
1:39:53
So you say you've all passed.
1:39:56
It's not even that scary. The
1:40:00
head is looking at you like this. Yes I
1:40:02
am. Um,
1:40:06
okay, and I'm dealing in Aunt Hildy. With
1:40:08
a queen. Oh! E.D.
1:40:10
of course you get to act whenever you want. You get to joke. You
1:40:13
get to go whenever. Great. Go
1:40:15
down, go down, go down! Okay,
1:40:18
so we just, that was Delacy's turn. Aunt Hildy
1:40:20
is shaken, but now a big
1:40:22
monster. Yeah, I would like to try
1:40:24
and shoot Aunt Hildy. Shoot Aunt Hildy,
1:40:27
okay. Cool. Do
1:40:29
a shooting roll please.
1:40:30
Set her man, set her man!
1:40:33
Okay, that's a five.
1:40:36
Okay, one success. Um, what are you shooting
1:40:38
her with? I'm shooting her with, um,
1:40:40
my winch. Cool. Yep, roll damage.
1:40:43
Two sevens and one
1:40:46
fifteen.
1:40:46
That succeeded at once, but she's shaken
1:40:48
so she takes one wound. Nice.
1:40:52
You shot her in the wrong face! Yeah,
1:40:54
so you, you shot her in the wrong face. That
1:40:56
wasn't a name shot, so it just goes into her chest. Yeah.
1:41:00
Cool. Um, alright, it's Aunt Hildy's
1:41:02
turn. Okay, Aunt Hildy's, um,
1:41:05
top head.
1:41:06
Because she has to. She's
1:41:09
going to just let out this sort
1:41:11
of ear piercing scream. And
1:41:14
I want everyone to make a bigger check. From
1:41:17
this. Bigger's not my
1:41:19
straw
1:41:19
suit. Ooh,
1:41:22
six. Six.
1:41:25
How do I feel this? Did I go like that?
1:41:33
Wow. Is it like minus on
1:41:35
the wing? No, wait, yeah. Yeah. Yeah,
1:41:38
it's okay. So, yep.
1:41:41
I spent many to achieve five. Okay,
1:41:43
succeed. Uh, four. Succeed.
1:41:46
Succeed, okay, cool. Big, 16. Okay,
1:41:49
good, yeah, you're all, you're all okay. This ear, this
1:41:51
is like an ear splitting scream.
1:41:54
Um, and then she's, who's
1:41:56
closest to Aunt Hildy currently? Me,
1:41:59
I think. If I win. Yeah,
1:42:02
but as the crow flies. Yeah. Okay,
1:42:04
she sort of like, I do mention flying. As
1:42:10
the ant kill the coils
1:42:12
and springs towards you with... She
1:42:14
has long claws on the end of her fingers now. She's
1:42:16
going to attack you. That's horrific.
1:42:19
Alright. Bring it. I'm
1:42:21
quick.
1:42:23
Yep, that's a success. Tell me what your parry
1:42:26
is. Do they see? Two. Two.
1:42:29
Oh, of course it is, yeah. Am I readied?
1:42:32
I don't know, are you? Yeah. I
1:42:35
was born readied with it. What
1:42:37
does that mean? That's plus one
1:42:39
to parry. Alright. Parry is three. Three.
1:42:42
Does that move the needle?
1:42:44
A
1:42:47
few dice could still be less than three. Why?
1:42:51
Not as if it's loaded. Okay,
1:42:53
Delacey, you are shaken and you
1:42:55
take one wound. Unless you would
1:42:57
like to try and soak it. How
1:42:59
do you soak it? I've not done that before. Spender Benny. Spender
1:43:02
Benny? Yeah,
1:43:04
okay, I don't want to be fighting at the penalty. And
1:43:08
I won't roll badly again this
1:43:10
session. I've
1:43:13
got two Benis left, it's okay. I
1:43:16
thought you went from like six Benis in like
1:43:18
one lesson around. Yeah. So
1:43:20
you have to make a bigger check. Oh,
1:43:23
but if you succeed, you soak that.
1:43:26
Bigger is bad for me.
1:43:28
Two, one. Can
1:43:31
I spend a Benny on that rule? I guess I can spend
1:43:33
a Benny. Yeah, you can spend it. I think
1:43:35
so. I don't see why not. It's my game. You can do
1:43:37
it if you want.
1:43:39
And the quicker you run out of Benis. What's
1:43:42
the wound penalty? It's like
1:43:44
minus one to all. Normally
1:43:47
it is, except because of my hindrance to
1:43:49
tenderfoot. It's minus
1:43:51
one to all actions. Oh. Minus one to all
1:43:53
actions when wounded.
1:43:54
That's fine.
1:43:56
Yeah. Minus three when with two wounds.
1:43:58
Oh yeah, fine. I'll take it. I'll take it.
1:43:59
You think it wins.
1:44:00
Alright, Edie has one with grim determination, I
1:44:03
guess. So what actually happens to me? She's got the
1:44:05
swipes and gourd horribly. Yeah,
1:44:07
she sort of springs up from the stage towards
1:44:09
the mezzanine balcony where you are and
1:44:11
just sort of clatters into you and
1:44:13
the two of you roll to the floor and she's sort of
1:44:16
clawing and fitting and the
1:44:19
head in her chest is
1:44:20
like meow, meow, meow, meow.
1:44:21
And it's all happening. Okay.
1:44:24
Okay, sure. Good, good
1:44:26
turn. Right, it is now. Jessup's turn.
1:44:28
Oh, I forgot about them. Jessup
1:44:30
and
1:44:31
Weyclers. They're coming at you.
1:44:32
Alright, cool. Yeah, Jessup is going
1:44:35
to run at you by some billy and attempt to splash
1:44:37
at you with his claws.
1:44:47
I've got an edge which is dodge.
1:44:50
Yeah, okay, so yeah, he manages to
1:44:52
slash you, it shakes you, but
1:44:55
doesn't wound you, but I need you to make me a bigger roll
1:44:57
at minus two. That's easy. Boom, look
1:45:00
at this. Oh boy, there we go. That was two ones.
1:45:02
Wait, that
1:45:02
was two ones? Oh, I forgot
1:45:04
about that. Yeah, thanks for clarifying, sorry. I'm sorry.
1:45:07
Remember the rules?
1:45:08
Okay, so yeah, it slashes you, it doesn't
1:45:10
go too deep and you're like, okay, that wasn't
1:45:14
too bad, but then you start to feel a sort of gnawing
1:45:16
hunger in your stomach. It's
1:45:25
kind of a sandwich. Look, you can feel
1:45:27
it slowly spreading at the moment. It's okay, but
1:45:30
Sam, we'll check in on that next round.
1:45:34
Where's that brown guy?
1:45:37
Where's that brown guy? Whereabouts
1:45:39
was the slash? I'm imagining across the- Across
1:45:41
the chest? Yeah, I think it's top- You can't help
1:45:43
you take that. It's top bin ripped wide open, just
1:45:46
a rippling- Go on. Muddle
1:45:49
showing. Just so, just so one minute. It
1:45:51
is now Wexler's turn. Wexler's
1:45:53
going to be you, you be. So
1:45:56
it's going to be the same deal, same deal.
1:45:59
That'll be also good.
1:46:01
What's your parry? My parry
1:46:03
is four.
1:46:05
Okay, that is... You're not shaking or anything currently,
1:46:08
are you? No. Okay, so that's a success with a raise,
1:46:10
so it also does catch you and causes
1:46:12
a wound, unless you would like to
1:46:14
soak it. Four, two, one. I don't have any bennies
1:46:17
left. You don't have any bennies, that's a wound. Ow!
1:46:20
And also I need you to make me a bigger check as well. You
1:46:22
can't gift bennies, right? Oh
1:46:24
no.
1:46:26
Five. Minus.
1:46:29
Plus. Plus.
1:46:31
Yeah, minus six, six,
1:46:33
minus
1:46:34
two... Oh, six, minus
1:46:37
one. Four. Yes, okay,
1:46:39
so that's a success, yeah. So
1:46:40
the claws pass across you and you get a...
1:46:43
You suddenly feel a little peckish, but it
1:46:45
passes. Okay, cool. I just
1:46:47
really don't want to get into the... Just
1:46:49
forget it. Don't know what that was. Forget? Yeah,
1:46:52
it was a hard thing. Sorry. Okay.
1:46:56
Okay, so that's Swixos now by some
1:46:58
billies then. Mmm. Hungry.
1:47:01
And I've got this creature
1:47:04
in front of me. Would you say
1:47:06
this has taken on a almost animalistic form?
1:47:09
Yeah, it's kind of feral. In its effects.
1:47:13
Cool. Would you? You know
1:47:15
how I swapped those two dice rounds before
1:47:17
the session? Yeah. As a seasoned
1:47:20
cowboy, good at breaking in restless
1:47:23
horses, could I attempt to
1:47:25
ride this creature towards
1:47:28
our hilding? Yeah, why not? A few minutes
1:47:30
from your riding role. Yeehaw!
1:47:36
Eight. Nice
1:47:38
success with a raise. All
1:47:40
right, what are you doing? I think, yeah,
1:47:42
I will... As
1:47:45
it flashes into me, I'll grab hold
1:47:47
of one of the arms and just swing a leg
1:47:50
up onto its back and then literally just grab
1:47:52
hold of its head and kind of pull it round to
1:47:54
the side, sort of pointing it. Pointing
1:47:57
it, yeah. But pointing it like, I'll even
1:47:59
maybe like...
1:47:59
stick my finger like it's like the cheeks.
1:48:02
Like
1:48:02
this, try to kind of steer it towards
1:48:05
Aunt Hildy, sort of direct
1:48:07
its ire. Yeah, Aunt Hildy is currently pinning
1:48:10
Delacey on the balcony, so you can go up and around.
1:48:13
Yeah. And just the most direct route, I
1:48:15
figure, you know, if we have to jump off or
1:48:17
whatever then. Yeah, all right, so you're trying to sort of basically
1:48:20
batter this thing into Aunt Hildy. Yeah.
1:48:23
Okay, what would that be?
1:48:24
Let's... Well, I mean, yeah,
1:48:26
let's just say... This is going to happen
1:48:29
because you passed the riding roll. So let's just call it
1:48:31
a fighting roll. A fighting roll. So the
1:48:33
guy is your weapon now. Yes. Yes,
1:48:37
for the 10. Yay! Uh, 6.
1:48:40
So 16. Yeah, well, yeah,
1:48:42
okay, so roll. Yee-haw!
1:48:48
I got me a strange
1:48:48
one! Easy
1:48:52
boy! All right, yes, so strength plus
1:48:54
3d6. Oof. Can
1:48:56
I grab two more d6? Mm-hmm. Yes,
1:48:58
please do. Uh, 2...
1:49:04
So 16, 20. Did
1:49:07
the 10 explode? Yes. You roll
1:49:09
that again. Gladly. Uh, 1.
1:49:12
Okay, so we'll get a... Yeah,
1:49:15
that's... So that's success. And
1:49:18
wounds on that. So yeah,
1:49:21
you've basically... Aunt Hildy is
1:49:23
pinning Delacey to the ground and clawing and slashing
1:49:26
and the head is like... I'm coming for you, boy! Out
1:49:28
of nowhere, just slams into the side of it
1:49:30
is Bison Billy rodeoing... Was
1:49:34
it Jessup or Wexler? I think it
1:49:36
was Wexler. I think it was Jessup. Rodeoing
1:49:38
Wexler slams into Aunt Hildy who
1:49:40
goes clattering against the back wall and
1:49:43
sort of like hits it hard and sort
1:49:45
of like rises to one knee and it just like hisses.
1:49:47
I was like, hey, you haven't got to live there, have you? No,
1:49:51
yeah, and you get actually like bent out of
1:49:53
shape and she shoots you a venomous glance. Yeah,
1:49:55
yeah. It's not actually venomous, is it? Yeah,
1:49:58
you're... Yeah, yeah, yeah. Yeah I take
1:50:00
poison, damage. Okay let's reroll,
1:50:03
re-deal here. So, Bison Billy. Seven.
1:50:06
And improvement.
1:50:09
Not great, but I'll take it. Beauty
1:50:12
with the Jack.
1:50:13
Yes, I will do.
1:50:16
And I take a five plus two. Watch
1:50:18
out, Kurt! And I do a six. One,
1:50:21
two, excuse that again on Wexler. Five
1:50:23
or lower. And... That's
1:50:26
really nice. Yes, the worst
1:50:28
one you could have done. Jess up
1:50:30
with the Jack.
1:50:32
And Hilby with the seven. Edie,
1:50:34
you're going first. Okay, um...
1:50:38
Well, if I take one more wound,
1:50:40
then I'm out. So, I don't
1:50:42
know whether to try and heal
1:50:47
myself or something. Or
1:50:50
what do I do? Do I hide myself out of... Is,
1:50:54
uh... For the start of this round, Bison Billy, you've... Look
1:50:57
at your fingernails and start to see the skin.
1:51:00
It just ever so slightly starts to recede. Your
1:51:04
gums fall back a little and the hunger's really starting
1:51:07
to gnaw at you. The Hilda's looking
1:51:09
real tasty right now. Okay,
1:51:13
so I've got a little bit of breathing room.
1:51:15
But, uh... Right. Um...
1:51:19
Well, I see... Hilda's,
1:51:23
like, going... Hilda's just on, like...
1:51:26
Trying to get Delacey. And I'm like,
1:51:29
no, must protect the small boy. Um...
1:51:32
Oh, that's cool. Yeah,
1:51:34
well, like, little bit of, uh... Backstory.
1:51:37
Edie lost her
1:51:39
little brother to a monster. And she's...
1:51:41
Seeing this happening again. And
1:51:44
she's like, nuh-uh! So,
1:51:46
yeah, she's gonna... It definitely works most
1:51:48
closely, I think, to... Wait,
1:51:51
oh... Because I rode... Oh! Over.
1:51:54
I can hit Hilda away. Just so that
1:51:57
you know that, like, Wex is the closest monster. Okay.
1:51:59
So she's doing way for too
1:52:03
close to the lady for her liking. She's like
1:52:05
nah, nah, nah. So I'd like
1:52:07
her to run up and try
1:52:10
and
1:52:10
shoot him. She's
1:52:12
shooting way for her. Yeah. Okay, cool.
1:52:14
Yeah, do a shooting one. Come
1:52:22
on. Two, so
1:52:24
that is eight. That's for the raise. All right, roll
1:52:26
damage.
1:52:28
Okay, so 11. Yeah,
1:52:32
so yeah, you blast him with your
1:52:34
sort of Winchester and he just,
1:52:36
yeah, gigantic, he basically takes
1:52:38
off most of the left-hand side of his body and
1:52:40
he just sort of... Indeed.
1:52:41
And hits the deck. So Wexler is
1:52:43
done.
1:52:47
And Wexler is passed out.
1:52:49
Wexler is out. Wexler
1:52:51
is dead.
1:52:53
All right, next on the initiative. Right,
1:52:56
so...
1:52:58
Jess is wall attacking.
1:53:00
Wall attacking, Edie. You're on the floor, so
1:53:02
probably going to try and jump on you. And
1:53:05
try it. What
1:53:08
are you doing? Don't encourage it. You
1:53:11
are not in a position to encourage it. Oh,
1:53:13
okay. So yeah, he basically leaps
1:53:16
at you and sails over.
1:53:18
Yes,
1:53:20
absolutely missed it. Good job, Jess. Nice work.
1:53:22
All right, who was next? I'll
1:53:24
make the obscene gesture. Bye,
1:53:28
Sivilly. Okay. Potentially
1:53:31
a bit of a bold move for here, so this is impossible. I
1:53:35
think like feeling the hunger
1:53:37
rising in him and kind of twigging what's happening,
1:53:40
and that this might be a untenable
1:53:43
situation for him. He is going
1:53:46
to... I would love to try and run up to
1:53:48
Aunt Hildy and
1:53:50
locate a ring
1:53:53
on her hand. And
1:53:55
I would like to try and bite that finger off.
1:53:58
Okay, sure. Yeah, that's...
1:53:59
I'm just feeling this new, like,
1:54:03
leading into the hunger a little bit, seeing if it all... Yeah.
1:54:05
...aves me and... That sounds like a strength
1:54:07
role to me. Cool. Probably a good idea to give
1:54:10
in to this new hunger. Yeah! Yeah! Ahh!
1:54:14
That's exploded again. Great. Actually,
1:54:16
they both exploded. Mm-hmm. Uh, I
1:54:18
guess I'll just roll the detail again, though, if that makes sense. What?!
1:54:21
Ahh! Ahh! Uh... Ahh!
1:54:25
Ahh! Ahh! Yeah, okay. Right.
1:54:29
You're really hungry, though. Yeah, perfect! Yeah,
1:54:32
I'm gonna say this. Yeah, you fight the finger, but
1:54:34
you also just start biting her. Yeah. Um,
1:54:37
so I want you to roll me
1:54:38
damage for your teeth. But because that was
1:54:40
a... What?
1:54:43
A success with five raises. Alright, um... Yeah,
1:54:45
roll me... Just
1:54:47
roll me five D6. Five D6, okay.
1:54:50
With the detail, or just...?
1:54:51
Um, yeah, okay, one D10 and
1:54:53
four D6.
1:54:54
And four D6. Uh... Okay. Perfect.
1:54:58
Uh... Yeah. So,
1:55:00
Unhildy was already shaken. Um... So,
1:55:03
yeah, this will do it. Um, so, yeah.
1:55:06
Do you want to describe what makes
1:55:08
you fall upon her bite? Yes. So, yeah, I think
1:55:10
basically, like... Uh... In
1:55:12
the same way that, like, we've seen Bison really,
1:55:14
like, charge a little bit, like, this big hulking
1:55:17
form charge. Mm-hmm. I think, as he starts
1:55:19
to run across the stage, he kind of gets, like, lower
1:55:21
and lower into more of a, like... Like
1:55:23
a... Almost like a gallop. Uh-huh.
1:55:25
Gets over to her, just... Like, starts to bite
1:55:27
at the, like, the hand, and, like, kind of gets,
1:55:30
like, down to the forearm before he sort of stops
1:55:32
and realizes. And then I think I just turn
1:55:35
back to you two with, like, blood
1:55:37
pouring down his mouth. And I spit
1:55:39
the ring out across the stage, and I go... Puh!
1:55:43
Get outta here! Puh! Puh! And
1:55:46
I turn back to Unhildy and just, like, start going
1:55:49
crazy. Start going bug world on Unhildy. Um,
1:55:51
yeah, so, like, massive gouts of blood are
1:55:53
coming out. The head in the chest is getting... Blah blah
1:55:56
blah. The point sort of seems to be drowning
1:55:58
in its own blood. Uh... It's
1:56:00
just a real gore firework
1:56:02
show. We'll move on to that big broccoli. Yeah! That
1:56:04
was funny! And
1:56:07
now the second him is drowning in mud.
1:56:11
Yeah, so on Hildy, she
1:56:14
had died.
1:56:16
Jessup stops in
1:56:18
his tracks. And is just like, he seems to
1:56:20
return to normal. And Bison
1:56:23
Bill, you feel the hunger sort of recede from
1:56:25
him. Oh,
1:56:28
are you done? Oh,
1:56:30
thank you! Man, I was... I
1:56:32
was ready to do a cheerful goodbye
1:56:35
and shut the door. I
1:56:37
was ready to walk up and execute. Oh, wow! Yeah,
1:56:42
how obvious is the transformation back? Delacy
1:56:45
solemnly walks up behind Bison Bill. And
1:56:48
you just feel the hunger sort of gradually dissipate.
1:56:51
And it's... I quickly
1:56:53
put my revolver behind my back. What revolver?
1:56:57
Oh, what did I... Oh, hey!
1:57:01
Oh, okay. Hey, son, what are
1:57:03
you doing?
1:57:04
Hey, Billy!
1:57:05
You
1:57:08
feeling good? Yeah, I think
1:57:10
I got some femur in my teeth. Jessup
1:57:13
is like, I think we might need a few more... Goes
1:57:16
back to the drawing board on the food. Aren't
1:57:19
Hildy? Aren't Hildy? I
1:57:23
might run aga... How bad
1:57:25
I killed the other one! I'll
1:57:28
tell you what, Jessup, you got a new sheriff in town
1:57:30
now.
1:57:31
Okay. That's right.
1:57:33
First thing we're gonna do, we're gonna get rid of all this food. Okay,
1:57:36
okay, sir.
1:57:38
You're in charge now. I'll tell you what, I can't
1:57:40
believe that worked. He just gave me it. Who is
1:57:42
it? Okay. He's
1:57:45
pretty messed up. Yeah, that's better. Yeah,
1:57:48
so you have the ring. Aren't
1:57:51
Hildy his dead?
1:57:52
And Billy has achieved revenge
1:57:56
for his slight attack. And it tasted real
1:57:58
good. And
1:58:01
another successful mission, congratulations! Thank
1:58:05
you so
1:58:08
much for joining us, where can people find
1:58:11
you and follow you? Yes, thank
1:58:13
you so much for having me, it's been an absolute blast.
1:58:16
You can find me at jw underscore car right
1:58:18
on all social medias. And
1:58:20
make sure you check out 3 Black Halflings and
1:58:22
Games of Feelings which are two shows that I'm on. They're
1:58:25
very very fun. And we have some cool
1:58:28
guests coming up that you might recognise
1:58:30
maybe.
1:58:31
Check it out, excellent podcast. I've
1:58:35
been on both of them at this point. There
1:58:38
you go, check them out. And
1:58:41
thank you to our sponsor Misty Mountain Gaming for letting
1:58:43
us use their dice today. Check out the link in the description of this video
1:58:45
to see how you can win a set for yourself. Thank
1:58:47
you all so much for watching and we'll see you next time
1:58:49
for more Deadlands.
1:59:02
That was
1:59:03
Oxenanted Deadlands. More wonders than
1:59:05
there are in Heaven's Pot 2.
1:59:08
There will be no more pots. That's
1:59:10
right. The next episode is just
1:59:12
a finale all in one. I
1:59:15
can't believe. It's here so soon!
1:59:16
Yeah. So that's the final target,
1:59:18
dealt with. Aunt Hildy
1:59:22
has taken care of. Thanks to
1:59:24
Bison Billy and his amazing...
1:59:26
Legend. Steer wrestling
1:59:28
techniques. Yeah, another round of
1:59:31
applause really for Jasper. What a
1:59:33
great guest performance. Yes please,
1:59:35
take a moment to clap wherever you are. Fit
1:59:38
right in, got the vibe
1:59:40
immediately, great improviser, great performer.
1:59:43
Great costume. Great costume, great character.
1:59:45
What a shirt. Yeah. Yeah,
1:59:47
actually we can... So the shirt is...
1:59:50
Jasper was originally supposed to be guesting on
1:59:52
an episode of D&D, Oxentia, previously.
1:59:55
Oh yeah! It's something... I
1:59:57
can't remember what happened. It was like a scheduling issue
1:59:59
or something.
1:59:59
and then we
2:00:02
couldn't do it then. But we bought
2:00:04
the shirt for Jasper to wear during the
2:00:06
D&D session. Oh, is that where it's from?
2:00:08
I do not realise. But then
2:00:11
when we came up with this character, we were like, actually, this shirt
2:00:13
still really fits because it's a kind of florid,
2:00:16
like, sort of theatrical.
2:00:18
Really theatrical shirt. So this totally worked.
2:00:20
I tell you what, it was we were going to do D&D, but then
2:00:22
we ended up not being able to do it. So Jasper
2:00:24
guested on a couple of one shots instead of a D&D. Oh,
2:00:27
yes. He's an adventure skeletons and you're
2:00:29
waking in a strange place. Correct. Yes. So,
2:00:33
yeah, the shirt was just sort of
2:00:35
just just there in play. And then we
2:00:37
were like, yes, pair this with the cowboy hat. And we have basically
2:00:40
the ideal Wild West showman outfit. It's great.
2:00:42
Oh, man. Yeah, great. Great work from Jasper.
2:00:44
Really enjoyed that.
2:00:46
And yeah, this is just, I think,
2:00:48
a really cool, really fun
2:00:50
setting, like a sandbox
2:00:52
for people to adventure around in. Like
2:00:55
it's basically old
2:00:57
timey Epcot around a sort of a lake with
2:00:59
all these different pavilions. Let's know what could
2:01:01
be better. What could be better? I had I had like
2:01:04
all the other pavilions planned out because
2:01:06
I was like, they're either going to go across the lake,
2:01:09
which is the quickest way. But it's, you know, it could
2:01:12
be really, you know, boating is
2:01:14
a skill in Deadlands and none of them had it.
2:01:16
And they're like, pick boating as a skill
2:01:19
in their weird west. Exactly.
2:01:22
That's why it's a risk, isn't it? No, I
2:01:24
mean, you actually you knew what skills
2:01:26
everyone has. So you knew no one had
2:01:28
boating. OK, fine. Yeah.
2:01:30
But also like if they wanted to go around
2:01:32
the perimeter, it's longer and it's
2:01:34
being patrolled by guards. So, you know, those are the
2:01:36
those are the things you have to weigh up. It's like, which way do you want to go? They
2:01:39
went across the lake, but if they hadn't, there were all these different pavilions
2:01:42
that they would have gone past. They'd have been able to go into them and
2:01:44
sort of investigate and things like that if they
2:01:46
wanted to. So make sure that was all planned
2:01:48
out. Load of planning completely out the window.
2:01:50
That's fine. Maybe
2:01:51
you can repurpose it. Maybe maybe
2:01:53
we can, I don't know,
2:01:55
go back there. Yeah, maybe, maybe.
2:01:57
Maybe the Oxford D&D
2:01:59
here. can fall through some kind of wormhole.
2:02:02
Yeah, or go to a land in the Chicago World Fair.
2:02:05
Or they can go to a guest world fair which is suspiciously
2:02:08
similar to the Chicago one. Yeah, or
2:02:10
the signage looks suspiciously painted over.
2:02:12
Yeah, yeah. Um,
2:02:14
yeah, the, uh,
2:02:15
the sort of
2:02:19
centre point for this episode was the, um,
2:02:21
the America round of nutrition boss fights,
2:02:24
which
2:02:26
went really well from my perspective. I really enjoyed
2:02:28
it. I thought it was really fun.
2:02:30
I like when I was planning this
2:02:33
session, I think like music is so important
2:02:35
to the sort of the tone
2:02:38
and also just like the creative process. If you're
2:02:40
listening to the right music, when you're thinking about stuff, it helps
2:02:42
kind of spark your imagination.
2:02:44
I found this, um, obviously
2:02:47
Luke wrote a lot of excellent music. Some of the
2:02:49
stuff you'll hear is Luke's original compositions, which
2:02:51
I don't think we've given him a shout out for yet, which we
2:02:53
should. Oh, wow. No, we haven't. Like
2:02:56
a lot of the sort of ambient music,
2:02:58
um, the action music and stuff is all, is
2:03:00
all Luke. So, you know, kudos to Luke.
2:03:03
He posted on his Instagram. Uh,
2:03:05
if you want to go and check that out, he's got some of the original tricks.
2:03:08
In fact, yeah, all the original tricks you composed
2:03:10
for Deadlands are over there. So go and listen to them. You
2:03:13
should put them on somewhere else as well. YouTube
2:03:15
or something. Yeah.
2:03:16
Okay. Um, but yeah, that was supplemented with,
2:03:18
um, like library music,
2:03:20
but I was, I chose, um, specifically
2:03:23
for certain moments. And I found this, it's
2:03:25
a track on audio network called battle scar,
2:03:27
but scar is SKA.
2:03:29
Uh, it's like a sort of trumpets
2:03:32
and like, uh, scar
2:03:35
guitars and drums and stuff. And it's
2:03:37
quite incongruous for a wild west
2:03:40
thing, but it was just in my mind, it was like the
2:03:42
exact perfect music to fight a load of animatronic
2:03:44
vegetables to. So it
2:03:46
was the kind of like,
2:03:49
the whole thing is based on the carousel of progress, um,
2:03:51
which is a ride at
2:03:54
Disney. It's only at Disney world now, um, in Florida.
2:03:57
So yeah, the carousel of progress was originally
2:03:59
made. by Disney for the 1964
2:04:02
New York World's Fair and
2:04:04
it's the way it works is it's like how
2:04:06
I describe it in the in
2:04:09
the episode it's basically
2:04:11
the audience are static and
2:04:13
there's a scene in front of them with animatronics
2:04:16
that plays out of a guy in the Victorian
2:04:18
era talking about all the technology
2:04:20
that they have here in the Victorian era he's like
2:04:22
I can't imagine things could ever get better than this
2:04:24
and then the stage like rotates the audience
2:04:27
stay in the same position
2:04:29
the stage moves around to a new kind
2:04:32
of backdrop and it sort of progressed like 50 years
2:04:35
and he's talking about how great things are in the early 1900s and
2:04:37
all this stuff so
2:04:40
I thought having been on the Carousel of Progress it's
2:04:42
a kind of not a very good ride Luke
2:04:45
is a massive fan of it and Luke and I were in Disney
2:04:47
World and he was like I mean it's hardly a ride at all
2:04:49
you don't ride anywhere but it's
2:04:52
got such kind of like slightly
2:04:54
rubbish energy it's not been updated
2:04:56
since the late 90s it's sort of presenting what
2:04:59
will life be like in the year 2004
2:05:01
in that that kind of stuff it so it is you can enjoy
2:05:03
it ironically Luke is a massive fan and he dragged me on
2:05:05
it but I thought it was a
2:05:08
really fun setup for a boss fight
2:05:10
in if all the animatronics are
2:05:12
trying to kill you and then once you've killed them all the
2:05:14
stage like locks and rotates around
2:05:16
and then you've got a whole new set of enemies to fight yeah
2:05:20
and just to get that kind of manic five
2:05:22
nights at Freddy's theme park animatronic
2:05:25
kind of energy this bit of music
2:05:27
really kind of sold that in my mind
2:05:30
so I was really
2:05:31
that piece of music again so people could seek it out
2:05:33
and listen to it maybe
2:05:34
yeah it's called battle scar okay yeah
2:05:36
it's really fun
2:05:39
well
2:05:40
what else were you listening to
2:05:42
while creating this campaign
2:05:45
a lot
2:05:46
of like
2:05:48
well like Western music of course but
2:05:51
also like
2:05:52
John Carpenter has he's
2:05:55
put out a bunch of albums of record lost
2:05:57
themes so they're like theme
2:05:59
song
2:05:59
to films that don't exist. Ah,
2:06:02
cool, yeah. Composed
2:06:04
by John Carpenter and all that kind of
2:06:07
woozy 80s synths that I really enjoy.
2:06:10
So I was listening to a lot of that.
2:06:12
I like a lot of folk music as well, like dark
2:06:14
folk music with like
2:06:17
sparse guitars and banjos and things. The
2:06:21
Red Dead soundtrack are actually, they're really
2:06:23
good for that. The Red Dead 2 soundtrack
2:06:25
has some sort of
2:06:26
original songs but also, I think
2:06:28
there's some like Woody Guthrie on the first
2:06:33
Red Dead
2:06:35
soundtrack.
2:06:36
And yeah, it's like a lot of
2:06:39
those kinds of pieces of music which I really like.
2:06:42
Yeah, but I find like music to
2:06:44
be a really important part of that
2:06:46
process, like listening to that while you're thinking
2:06:48
up scenarios. Really helps
2:06:51
influence kind of where your mind goes.
2:06:53
And Andy is very particular about the music
2:06:55
that ends up in the edits, in
2:06:58
the videos, that is to say. So
2:07:00
if you're watching an episode of Oxventure
2:07:02
Deadlands, you should know that Andy probably
2:07:04
had some say in the music that's going
2:07:07
on.
2:07:07
Yeah, it's between Luke and I. Obviously,
2:07:10
Luke's original compositions are very important
2:07:12
as well. Between the two of
2:07:14
us, I think we've
2:07:17
basically
2:07:18
struck the right musical tone throughout, I think.
2:07:21
Now obviously we have
2:07:22
played and also premiered the finale
2:07:25
of Oxventure Deadlands at
2:07:27
youtube.com slash Oxventure. It
2:07:31
still feels really fresh in memory. In
2:07:33
fact, it is because it was like two weeks ago
2:07:35
that it went up. How
2:07:36
are you feeling
2:07:39
about listening to the finale
2:07:41
next week on the podcast? Yeah, I'm excited
2:07:43
to see what people think. You
2:07:46
know, obviously the story gets
2:07:49
wrapped up. We kind of tie everything together
2:07:51
and there's
2:07:53
some interesting stuff in there. I'll
2:07:56
be interested to hear what people think. The reaction on YouTube
2:07:58
has been pretty good. I've been pleased with how it's been received
2:08:01
because you never know until people see
2:08:03
it how it's going to go down if people, you know,
2:08:06
be satisfied with the ending or be like, oh, that
2:08:08
kind of wasn't what I was hoping for or expecting. But
2:08:10
it seems to have gone down well, which is, you
2:08:12
know, gratifying. I
2:08:14
did spend quite a lot of time on the story.
2:08:16
So I'm glad that people didn't hate it. And endings
2:08:18
are hard, right? When you were coming up with
2:08:21
the kind of finale episode, endings are difficult.
2:08:23
But then, having played it, it felt
2:08:26
like you had a structure in mind to at least you knew where
2:08:28
it was heading.
2:08:29
Yeah, that helps. I think like having a strict
2:08:33
structure. There's the so
2:08:35
the kind of the constant tension in DMing
2:08:38
something is between structure
2:08:41
and freedom, right? It's like, those
2:08:44
are the two ends of the
2:08:46
of the axis. So
2:08:48
you give players total freedom, and you've
2:08:51
not really got much structure, you impose
2:08:53
a really strong structure and players don't
2:08:55
really have much freedom. So you need to try and find
2:08:57
the point where it
2:08:59
works in both ways, the players feel like
2:09:02
they've got the freedom and agency to explore
2:09:04
and do what they want. But also, the
2:09:06
story
2:09:09
develops in a way that's kind of narratively
2:09:11
and structurally satisfying. And
2:09:13
I did, you know, as it's my
2:09:15
it's my first time DMing, I
2:09:17
think you get better at dealing with the
2:09:20
unexpected as you as you do it more.
2:09:23
So, you know, if I if
2:09:25
I had a criticism of how I were running
2:09:27
things, it's probably I wasn't
2:09:30
as prepared for people to do things I
2:09:32
wasn't expecting. But hopefully I was able to roll
2:09:34
with it enough that it still felt like you
2:09:36
were all
2:09:37
doing stuff that you wanted to do, and you weren't feeling too
2:09:40
like railroaded. Certainly.
2:09:42
Yeah, absolutely. I never thought oh, Andy's
2:09:44
off his rails now. We've
2:09:48
left
2:09:50
the allocated area for playing in. So
2:09:53
too bad. Yeah. Okay,
2:09:55
cool. Well, come back next week to
2:09:57
the Oxford Venture D&D podcast and we'll be listening. to
2:10:00
the finale of Oxfenture Deadlands. Can
2:10:02
you believe it? It's the end of the season and
2:10:04
we'll have a full team,
2:10:07
a full crew session. So
2:10:09
we're all going to be here. And
2:10:13
yeah, also if you're listening to
2:10:15
this, on the day it goes out, we've got a Deadlands
2:10:17
Q&A going up on the Oxfenture YouTube
2:10:19
channel where we put
2:10:21
out a call for questions about
2:10:24
the series, about the players, you
2:10:26
know, about the characters and all that stuff. So yeah,
2:10:29
check that out at youtube.com forward slash Oxfenture if
2:10:31
you want to see a bit of behind the scenes chat about
2:10:33
the series and how it went and what people
2:10:35
thought about everything.
2:10:36
Yeah, should be interesting.
2:10:38
Check it out.
2:10:39
There are Oxfenture Deadlands
2:10:41
t-shirts and playing
2:10:43
cards, decks of playing cards over
2:10:46
at store.outsidexbox.com.
2:10:48
So don't miss your opportunity when they're gone,
2:10:51
they're gone. Check
2:10:53
it out, store.outsidexbox.com. There
2:10:55
is a promotional code if you use the code
2:10:58
HALLOW10,
2:11:01
that's HALLOW10, you get 10%
2:11:03
off your Halloween haul except
2:11:05
for the brand new HALLOW
2:11:07
stream
2:11:07
t-shirts. Everything else, 10% off. So
2:11:11
fill your boots. We're going to be
2:11:13
at MCM Comic Con playing
2:11:16
D&D, which is included
2:11:18
in your tickets. That'll
2:11:22
be on Saturday the 28th of October. We
2:11:24
will be at MCM Comic Con. Hopefully
2:11:26
there will be some Deadlands merch
2:11:28
there as well. That's MCM Comic Con London
2:11:30
by the way, don't go to Birmingham. That's not till
2:11:32
December. Yeah, we'll be at Birmingham in December
2:11:35
as well, but in October, London.
2:11:37
Regular D&D Oxfenture
2:11:39
will be doing a spooky Halloween special. So if you are at Comic
2:11:41
Con, come check us out. We haven't played D&D for such
2:11:44
a long time. I am so looking forward to it. I'm
2:11:46
so looking forward to just playing and not having to run the
2:11:48
session. It's going to
2:11:51
be a real treat. Kick
2:11:53
back, put your pirate boots up and say whatever
2:11:55
comes to mind. Say whatever comes to mind and
2:11:57
have no worries about
2:11:59
the conference. Woo!
2:12:02
T&D. Excellent. Okay,
2:12:04
thanks for listening folks and we will catch
2:12:06
you again next week for more of Oxford
2:12:09
Deadlands.
2:12:10
Yeah, the finale.
2:12:11
Oh, and thanks to Jasper for joining us. Thanks
2:12:14
to Jasper. You can
2:12:16
listen to more of Jasper's fine works over at Three Black Halflings,
2:12:18
which is... Or?
2:12:19
I think,
2:12:20
yes. You can check out the new... Or
2:12:22
Rose's End, yes. Yeah, you can check out the new
2:12:24
Dimension 20 series in which Jasper
2:12:27
is playing a stoat
2:12:29
who can talk. Yes. It's
2:12:32
very important. Or Rose's End. Go check it out. Check out Dimension 20.
2:12:35
Check out Jasper over there. Absolutely killing
2:12:36
it. Dimension 20 don't need our recommendation.
2:12:39
They don't need our recommendation. We love Jasper,
2:12:41
so what else can we
2:12:42
do? Thanks for listening folks. Catch you
2:12:44
next time. Bye.
Podchaser is the ultimate destination for podcast data, search, and discovery. Learn More