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Adam is a Canadian iOS Engineer primarily focused on gestures, interaction, animation, and music. He's currently working at Facebook on App Experiences and contributing to Open Source projects like Pop. Primary interests include: dabbling in software internals, racing, and pranking other people's bash prompts.
Show notes:
- Jailbreak, iOS
- Cydia, Jailbreak store
- Springboard, iOS icon screen
- Java, Programming langauge
- Chat Heads, Facebook Android feature
- Scypt
- Objective-C, Programming langauge
- JavaScript, Programming langauge
- Swift, Programming langauge
- REPL,
- Script
- Safari, Web browser
- Debugger, Programming tool
- Cydia Substrate, Jailbreaking tool
- Code Injection, Programming technique
- Method Swizzling, Programming technique
- Conrad Kramer, iOS Developer
- Workflow, Automation app
- Reveal, Xcode view debugging app
- CarPlay, iOS for Cars
- George Hotz (GeoHotz), Jailbreaker
- Sega Gensis, Video game console
- Need for Speed: Most Wanted, Video game
- Megaman Legacy, Video game
- Micro Nintendo Entertainment System (NES), Video game console
- Mario 64, Video game
- OpenGL, Graphics rendering
- Speedrun, Video game challenge
- Doom, Video game
- Commodore 64, Video game console
- Game Boy, Video game console
- JailbreakCon, Conference
- BlackBerry Storm, Phone
- Skueomorphism, Design technique
- AestheticCam