With only a week delay, the 7th episode of Seeing it Through takes us through a day in the life in SeeThrough Studios… a week ago. Join Saul, Paul, David, Thomas and new artist Eloise as we discuss what we...
This week, Saul, Thomas and I (Paul) discuss pipelines, and a new development cycle that we're devising to ensure that we can produce 6 high-quality Flatland episodes in 6-8 months.
Subscribe to the podcast here. So we’ve got a booth at Supanova tomorrow, and it’s shaping up pretty damn well! We’ll have the first alpha release of our newest addition to the Flatland universe: Shapes of Grey, super-awesome Flatland t-shirts
Subscribe to the podcast here. In this episode of Seeing It Through I make my first appearance to talk about lighting and how we are thinking of implementing it in Unity3D and the Flatland universe. Unfortunately Unity3D is a 3D...
Subscribe to the podcast here. What is a company? Who is a company? How is a company? Am I a company? Sometimes, like in a very good tv shows, companies are actual people, but most of the time they are...
A wild podcast appears! As a part of this new series, we’re starting a new podcast called ‘Seeing it Through’. Subscribe to it here – iTunes is coming… Over the coming weeks, we’re looking to transform this blog into one with a...