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Positive Chilled Out Video-Game Industry Discussion

Rajat Ojha

Positive Chilled Out Video-Game Industry Discussion

A podcast
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Positive Chilled Out Video-Game Industry Discussion

Rajat Ojha

Positive Chilled Out Video-Game Industry Discussion

Episodes
Positive Chilled Out Video-Game Industry Discussion

Rajat Ojha

Positive Chilled Out Video-Game Industry Discussion

A podcast
Good podcast? Give it some love!
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Episodes of Positive Chilled Out Video-Game Industry Discussion

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In this Positive Chilled Out Video-Game Industry Discussion, Pascal Luban talks about what's there for aspiring game designers during this time, how knowledge will be available to everyone regardless of the demography and how approachable this
In this Positive Chilled Out Video-Game Industry Discussion, Arnold Nesis of Capricia Productions talks about his journey from a metal band composer to a console/PC developer and how he became the largest developer in this space in Israel. Arno
In this Positive Chilled Out Video-Game Industry Discussion, Marco Accordi Rickards talks about how Hideo Kojima got it right with Death Stranding, his custom roleplay games with his two daughters to keep them engaged and how esports is great f
In this Chilled Out Video-Game Industry Discussion, Sue Bohle Executive Director of Serious Play Conference discusses how serious games industry is providing tools and training games for frontline workers and making several of them for free, ho
In this enlightening discussion, GDC Ambassador Award Winner Rami Ismail discusses how he always comes up with pathbreaking and positive ideas like Gamedev.world which opened up the knowledge to Non-English speaking developers and GDC relief fu
My guest in episode 2 is Justin Berenbaum who is VP Strategic Planning at Xsolla & GM Xsolla Funding Club, Board member of Global Game Jam, Former Board of Director at IGDA, and worked with Activision, Capcom, Team 17, 505 games in various capa
In this discussion with Rajat Ojha, GDC Ambassador Award Winner Kate Edwards discusses things like how indies can make the most of this time, online events where gamedevs can showcase stuff, how gamedevs can host their own events and invite fee
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