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PRANKSTER101 PRODUCTIONS PODCAST

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PRANKSTER101 PRODUCTIONS PODCAST

A Games, Hobbies and Video Games podcast
Good podcast? Give it some love!
PRANKSTER101 PRODUCTIONS PODCAST

AZ

PRANKSTER101 PRODUCTIONS PODCAST

Episodes
PRANKSTER101 PRODUCTIONS PODCAST

AZ

PRANKSTER101 PRODUCTIONS PODCAST

A Games, Hobbies and Video Games podcast
Good podcast? Give it some love!
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Episodes of PRANKSTER101 PRODUCTIONS PODCAST

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Apologies for the really late publishing of my interview with Magdalena Tomkowicz – Lead Writer, Reikon – who talks about the top-down futuristic cyber-punk shooter, ‘Ruiner’. She talks about how her company, Reikon, was started, and what led
An interview with Al King – Global Brand Manager, Wargaming.Net – who talks about the “Free To Play” model when used in the context of Wargaming’s products, the influence of EA’s Battlefield 1 on its games, working with Silent Hill composer Ak
In my interview with Joe Bognar, the International PR Manager of Techland Publishing talks about the forthcoming God’s Trigger, as well as various subjects pertaining to his company. Check out the interview for the full low-down.
In my interview with Felipe Rojo, the Business Development Manager talks about his company, Badland Games, and discusses various subjects pertaining to the Spanish developer and publisher of indie games. During our conversation, Felipe Rojo ta
In Episode 40, I interview the US based musical outfit ‘Heaters’ and get to ask the members a whole heap of questions pertaining to their band. We discuss topics such as how the band started out, how the members have experienced life in their
In Episode 39, I interview Darren Wall of Read Only Memory – a book publisher that was founded in 2012 on the basis of documenting videogame history. Since then, the publisher has published four books, with The Bitmap Brothers: Universe coming
In the third of a 3-part interview series, I talk to Jon Hare – creator of the seminal football game Sensible Soccer and co-founder of Sensible Software – about his time within the games industry and how he headed up one of the most prominent
In the second of a 3-part interview series, I talk to Jon Hare – creator of the seminal football game Sensible Soccer and co-founder of Sensible Software – about his time within the games industry and how he headed up one of the most prominent
In the first of a 3-part interview series, I talk to Jon Hare – creator of the seminal football game Sensible Soccer and co-founder of Sensible Software – about his time within the games industry and how he headed up one of the most prominent
In Episode 35, I talk to James Vella and Daniel Neal of Yndi Halda – a post rock instrumental band hailing from the South of England. During our extensive conversation, I get to ask the band members on the musical outfit’s past, present, and f
In Episode 34, I talk to Martin Sauter (Art Director) of Shin’en Multimedia – the developer of the Wii U futuristic racing game Fast Racing Neo. Ahead of it’s physical release on 30 September 2016, I get to ask him about the indie studio’s bac
At this year’s Gamescom, and after an extremely long day, I was able to interview Fraser Nash, UK PR Manager for Wargaming, who enthusiastically gushed about the company’s forthcoming Tank 100 app which commemorates the “100 Years of Tanks”. I
In my extensive interview with John Connor, the musician talks about his time and experiences in fronting the hardcore band Dog Eat Dog. During our conversation, John discusses (at length) as to how the band started, the band’s evolving relati
In my interview with John Robertson, the comedian talks about his live action videogame – The Dark Room. During our conversation, John discusses at length on what got him started in the world of show-business, and how he conceived the idea for
In my interview with Alex Preston, the maker of Hyper Light Drifter talks about his 2D action role playing game. During our conversation, Alex discusses how he started out, the game’s Kickstarter success, him working with Disasterpeace and the
In this extremely extensive interview with Don Thacker, the founder of Imagos Softworks talks about his studio’s forthcoming Starr Mazer game – a “point and click adventure shoot em up in space”. During our conversation, we talk about his back
For Episode 28, and at Eurogamer Expo 2013, I interviewed Sanatana Mishra of Witch Beam, and who is currently working on Assault Android Cactus – a cute little Japanese influenced downloadable twin-stick shooter that is being released for PC /
For Episode 27, and at this year’s Eurogmaer Expo, I interviewed Simon Read of New Star Games. During the interview, Simon Read talks about his favourite football games, the level of success which New Star Soccer has had in the marketplace, an
For Episode 26, and at this year’s Gamescom, I interviewed Rami Ismail of Vlameer. For those of you who don’t know, I’ve interviewed Rami before, and one of the things I really like about him is that he talks a good talk. During our conversati
For Episode 25, I interview Trevor Longino (Head of Marketing and PR) of GoG.com. Trevor talks about various subjects regarding his company and its recent foray into securing a more modern digital store. I also get to talk to him about issues
For Episode 24, I interview Dennis Wedin of Dennaton Games. We talk about Dennaton’s plans for Hotline Miami 2, as well as the studio’s future plans.Enjoy the interview.Opening Intro – “I AM”Written, composed, recorded, and mastered by Jack
For Episode 23, I interview Jeff Tanton (Creative Producer) of Mediatonic Games. We talk about Mediatonic’s Foul Play, and how the game stacks up against similar titles in the beat-em-up genre – particularly those of Japanese origin. Also, ple
For Episode 22, I interview Andreas Ojerfors (Senior Gameplay Designer) of MachineGames. He talks about Wolfenstein: The New Order and gives fresh insight into how MachineGames has gone about placating traditional id Software fans who prefer s
For Episode 21, I interview Matthew Higby (Creative Director) of Planetside 2. I get to talk to him about Planetside 2, his experiences and career, as well as his coping strategies for dealing with haters.Enjoy the interview.Opening Intro –
For Episode 20, I interview Jukub Szamalek (Story Writer) of CD Projekt Red’s upcoming Witcher 3 RPG. During our interview at Gamescom 2013, Jakub talks about how CD Projekt is making the sequel to Witcher 2 more accessible, how the game is go
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